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// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Xml.Schema; using System.Xml.Xsl.Qil; using System.Xml.Xsl.Runtime; namespac...
#pragma warning disable 169 namespace NEventStore { using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using FluentAssertions; using NEventStore.Persistence; using NEventStore.Persistence.AcceptanceTests; using NEventStore.Persistence.Accep...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics.Contracts; using System.Runtime.InteropServ...
//#define Trace // ParallelDeflateOutputStream.cs // ------------------------------------------------------------------ // // A DeflateStream that does compression only, it uses a // divide-and-conquer approach with multiple threads to exploit multiple // CPUs for the DEFLATE computation. // // last saved: <2011-July-...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
// **************************************************************** // Copyright 2007, Charlie Poole // This is free software licensed under the NUnit license. You may // obtain a copy of the license at http://nunit.org // **************************************************************** using System; using System.Text...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.Contracts; using System.Drawing; using System.Globalization; using System.IO; using System.Linq; using System.Net; using System.Reflection; using System.Security.AccessControl; using System.Text; using System.Text.Regular...
// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime.Serialization; using System.Diagnostics; using System.Globalization; using System.Text; names...
using System; using System.Collections; using System.Data; namespace Rainbow.Framework.Scheduler { //Author: Federico Dal Maso //e-mail: ifof@libero.it //date: 2003-06-17 /// <summary> /// Implementation of IScheduler with in-memory cache. /// CacheScheduler uses an internal SortedList fill wi...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace DotNetty.Transport.Channels { using System; using System.Diagnostics.Contracts; using System.Net; using System.Net.Sockets; using System.T...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using UnityEngine; namespace UnityStandardAssets.Characters.ThirdPerson { [RequireComponent(typeof(Rigidbody))] [RequireComponent(typeof(CapsuleCollider))] [RequireComponent(typeof(Animator))] public class ThirdPersonCharacter : MonoBehaviour { [SerializeField] float m_MovingTurnSpeed = 360; [SerializeField] ...
using System; using System.Runtime.CompilerServices; using Abc.Zebus.Util; using ProtoBuf; namespace Abc.Zebus.Serialization.Protobuf { internal sealed class ProtoBufferReader { private readonly byte[] _guidBuffer = new byte[16]; private readonly byte[] _buffer; private readonly int _si...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Fram...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Text; using System.Text.RegularExpressions; using System.Web; namespace Nop.Core.Html { /// <summary> /// Represents a HTML helper /// </summary> public partial class HtmlHelper { #region Fields private readonly static Regex paragraphStartRegex = new Regex...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.16.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
/***************************************************************************** * Spine Extensions by Mitch Thompson and John Dy * Full irrevocable rights and permissions granted to Esoteric Software *****************************************************************************/ using UnityEngine; using Spine; namesp...
//------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace System.ServiceModel.Web { using System.Collections.Generic; using System.IO; using System.Net; using Syst...
using System; using System.Collections; using System.Data.SqlClient; using System.Web.UI.WebControls; using Rainbow.Framework; using Rainbow.Framework.Content.Data; using Rainbow.Framework.DataTypes; using Rainbow.Framework.Settings; using Rainbow.Framework.Site.Configuration; using Rainbow.Framework.Web.UI; using Rain...
/* * ToolkitBrushBase.cs - Implementation of the * "System.Drawing.Toolkit.ToolkitBrushBase" class. * * Copyright (C) 2003 Southern Storm Software, Pty Ltd. * Copyright (C) 2003 Neil Cawse. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Publi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Net.Cache; using System.Ne...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the MIT license. See License.txt in the project root for license information. using System.Threading.Tasks; using Microsoft.CodeAnalysis.Testing; using Test.Utilities; using Xunit; using VerifyCS = Test.Utilities.CSharpCodeFixVerifier< Microsoft.Ne...
using UnityEngine; using System.Collections; using System; using UnityEngine.SceneManagement; using createMaterials; using ChangeTheColor; [RequireComponent(typeof(MeshCollider))] //Attach this script to the camera //set guiskin //In Project Settings add Identify and ClearLabel to Input with I and L respectively pu...
using System; using System.Collections.Generic; using Midori.Runtime; namespace Broom { public class ListEntry<T> { private T _element; private ListEntry<T> _tail; public T Element { get { return _element; } } public ListEntry<T> Tail { ...
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Copyright (c) Microsoft Corporation. All rights reserved. /////////////////////////////////////////////////////////...
//----------------------------------------------------------------------- // <copyright file="VolumetricHashTree.cs" company="Google"> // // Copyright 2015 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the Li...
using System; using System.Collections.Generic; using System.Linq; using DatenMeister.Core.EMOF.Implementation; using DatenMeister.Core.EMOF.Interface.Reflection; using DatenMeister.Core.Functions.Queries; using DatenMeister.Core.Helper; using StundenMeister.Model; namespace StundenMeister.Logic { public class Tim...
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using UnityEngine; using UnityEngine.UI; using System; using System.Collecti...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Threading; using System.Threading.Tasks; using Orleans.CodeGeneration; using Orleans.Core; using Orleans.GrainDirectory; using Orleans.Runtime.Configuration; using Orleans.Runtime.Scheduler; using...
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using Microsoft.AspNet.Razor.Text; name...
using Shouldly; using System; using Xunit; namespace Valit.Tests.Float { public class Float_IsEqualTo_Tests { [Fact] public void Float_IsEqualTo_For_Not_Nullable_Values_Throws_When_Null_Rule_Is_Given() { var exception = Record.Exception(() => { ((IValitRule<M...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; namespace Faithlife.Utility { /// <summary> /// Provides methods for manipulating dictionaries. /// </summary> public static class DictionaryUtility { /// <summary> /// Returns true if there is a one-to-on...
// ***************************************************************************** // // Copyright 2004, Weifen Luo // All rights reserved. The software and associated documentation // supplied hereunder are the proprietary information of Weifen Luo // and are supplied subject to licence terms. // // WinFormsUI L...
using System; using System.Collections; using System.Configuration; using System.Linq; using System.Reflection; using Raven.Client; using Raven.Client.Document; using Raven.Client.Linq; namespace Elmah { public class RavenDbErrorLog : ErrorLog { private readonly string _connectionStringName; pr...
/* * Swaggy Jenkins * * Jenkins API clients generated from Swagger / Open API specification * * The version of the OpenAPI document: 1.1.2-pre.0 * Contact: blah@cliffano.com * Generated by: https://github.com/openapitools/openapi-generator.git */ using System; using System.Collections; using System.Collection...
using System; using Avalonia.Input; //using Android.InputMethodServices; using System.Collections.Generic; using Android.Views; namespace Avalonia.Android.Platform.Input { public class AndroidKeyboardDevice : KeyboardDevice, IKeyboardDevice { private static readonly Dictionary<Keycode, Key> KeyDic = new Dictiona...
using System; using System.Diagnostics; using Microsoft.Xna.Framework; namespace Nez { /// <summary> /// Describes a 2D-rectangle. /// </summary> [DebuggerDisplay( "{DebugDisplayString,nq}" )] public struct RectangleF : IEquatable<RectangleF> { static RectangleF emptyRectangle = new RectangleF(); /// <sum...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System.Linq; using NUnit.Framework; using Shouldly; using StructureMap.Graph; using StructureMap.Testing.GenericWidgets; using StructureMap.Testing.Widget; namespace StructureMap.Testing.Pipeline { [TestFixture] public class NestedContainerSupportTester { #region Setup/Teardown [SetU...
// Licensed to the .NET Foundation under one or more agreements. // See the LICENSE file in the project root for more information. // Copyright (c) 2004 Mainsoft Co. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Softwa...
namespace Humidifier.ElasticLoadBalancing { using System.Collections.Generic; using LoadBalancerTypes; public class LoadBalancer : Humidifier.Resource { public static class Attributes { public static string CanonicalHostedZoneName = "CanonicalHostedZoneName" ; p...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** ** ** Purpose: For writing text to strea...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.Its.Domain.Serialization; using Microsoft.Its.Recipes;...
/********************************************************************++ Copyright (c) Microsoft Corporation. All rights reserved. --********************************************************************/ using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Manag...
/********************************************************************++ Copyright (c) Microsoft Corporation. All rights reserved. --********************************************************************/ using System.Collections.Generic; namespace System.Management.Automation { /// <summary> /// Enumerates the...
using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using Rynchodon.Autopilot.Data; using Rynchodon.Threading; using Rynchodon.Utility; using Rynchodon.Utility.Vectors; using Sandbox.Common.ObjectBuilders; using Sandbox.Game.Entities; using Sandbox.ModAPI; using Sandbox.ModAPI.Interfa...
//------------------------------------------------------------------------------ // <copyright file="ToolStripRenderer.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //----------------------------...
// // ListView_Rendering.cs // // Author: // Aaron Bockover <abockover@novell.com> // // Copyright (C) 2007-2008 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without r...
//------------------------------------------------------------------------------ // <copyright file="Program.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <disclaimer> // THIS CODE AND INFORMATION ARE PROVIDED "AS IS" WITHOUT WARRANTY OF ANY // KIN...
/* * Copyright (c) Contributors, http://aurora-sim.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must reta...
using System; using System.Threading.Tasks; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Diagnostics; using System.Windows.Input; using AppStudio.Uwp.Actions; using AppStudio.Uwp.Cache; using AppStudio.Uwp.Commands; using AppStudio.Uwp.DataSync; using AppStudio...
// // Styles.cs // // Author: // Lluis Sanchez <lluis@xamarin.com> // // Copyright (c) 2012 Xamarin Inc // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, i...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Extensions.Logging; using Qwack.Core.Basic; using Qwack.Core.Instruments; using Qwack.Core.Models; using Qwack.Models.Models; using Qwack.Models.Risk.Mutators; namespace Qwack.Models.Risk { public class VaRCalcula...
using System; using System.Linq; using System.Linq.Expressions; using System.Reflection; using FluentNHibernate.Conventions; using FluentNHibernate.Conventions.Inspections; using FluentNHibernate.MappingModel; using FluentNHibernate.Utils; using NUnit.Framework; namespace FluentNHibernate.Testing.ConventionsTests.Insp...
/** * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you m...
using System; using System.Data; using System.Configuration; using System.Collections; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using System.Data.SqlTypes; public partial class Backoffi...
// Visual Studio Shared Project // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 // /...
// Copyright (c) 2015 Alachisoft // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed t...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.12.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.Serialization; using System.Threading; using System.Threading.Tasks; using Azure.Core.TestFra...
using System; using System.Collections.Generic; namespace JetBrains.Annotations { /// <summary> /// Indicates that marked element should be localized or not. /// </summary> [AttributeUsage(AttributeTargets.All, AllowMultiple = false, Inherited = true)] sealed class LocalizationRequiredAttribute : A...
// // Copyright (c)1998-2011 Pearson Education, Inc. or its affiliate(s). // All rights reserved. // using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.IO; using System.Text; using OpenADK.Library.Infra; namespace OpenADK.Library { /// <su...
//------------------------------------------------------------------------------ // <copyright file="StyleSheetDesigner.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //---------------------------...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 1.0.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. n...
/* Generated SBE (Simple Binary Encoding) message codec */ using System; using System.Text; using System.Collections.Generic; using Adaptive.Agrona; namespace Adaptive.Archiver.Codecs { public class StopRecordingRequestDecoder { public const ushort BLOCK_LENGTH = 20; public const ushort TEMPLATE_ID = 5; ...
/* Pax : tool support for prototyping packet processors Nik Sultana, Cambridge University Computer Lab, June 2016 Jonny Shipton, Cambridge University Computer Lab, July 2016 Use of this source code is governed by the Apache 2.0 license; see LICENSE. */ using System; using System.Collections.Generic; using PacketDotNe...
// *********************************************************************** // Copyright (c) 2014 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, inclu...
using System; using System.Collections.Generic; using System.Linq; using NSubstitute.Core; using NSubstitute.Routing; using NSubstitute.ClearExtensions; #if (NET4 || NET45 || NETSTANDARD1_5) using System.Threading.Tasks; #endif namespace NSubstitute { public static class SubstituteExtensions { /// <sum...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using Xunit; namespace System.Linq.Expressions.Tests { public static class NullableArrayIndexTest...
// *********************************************************************** // Copyright (c) 2008-2015 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, ...
using dotless.Core.Parser.Infrastructure; using dotless.Test.Plugins; namespace dotless.Test.Specs { using NUnit.Framework; using dotless.Core.Exceptions; using System.Text.RegularExpressions; public class CommentsFixture : SpecFixtureBase { [Test] public void CommentHeader() ...
//------------------------------------------------------------------------------ // <copyright file="SqlBatchCommand.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <owner current="true" primary="true">[....]</owner> // <owner current="true" primary="false">...
// SF API version v50.0 // Custom fields included: False // Relationship objects included: True using System; using NetCoreForce.Client.Models; using NetCoreForce.Client.Attributes; using Newtonsoft.Json; namespace NetCoreForce.Models { ///<summary> /// Payment Gateway Log ///<para>SObject Name: PaymentGatewayLog<...
using System; using System.Collections.Generic; using System.Globalization; /// <summary> /// System.Byte.ToString(System.String,System.IFormatProvider) /// </summary> public class ByteToString4 { public static int Main(string[] args) { ByteToString4 toString4 = new ByteToString4(); TestLibrar...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime.CompilerServices; using Xunit; namespace System.Data.SqlClient.ManualTesting.Tests { publi...
// Copyright 2009 The Noda Time Authors. All rights reserved. // Use of this source code is governed by the Apache License 2.0, // as found in the LICENSE.txt file. using NodaTime.Text; using NodaTime.TimeZones; using NodaTime.Utility; using System; using System.Collections.Generic; using System.Globalization; using S...
using System.Net; using FluentAssertions; using JsonApiDotNetCore.Serialization.Objects; using Microsoft.EntityFrameworkCore; using TestBuildingBlocks; using Xunit; namespace JsonApiDotNetCoreTests.IntegrationTests.AtomicOperations.Updating.Relationships; public sealed class AtomicReplaceToManyRelationshipTests : ICl...
#region license /* DirectShowLib - Provide access to DirectShow interfaces via .NET Copyright (C) 2007 http://sourceforge.net/projects/directshownet/ This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Found...
using System; using System.Linq; using System.IO; using System.Text; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Runtime.Serialization; using Newtonsoft.Json; using Newtonsoft.Json.Converters; namespace Infoplus.Model { /// <summary> /// /...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // We don't automatically run these tests against the BCL implementation of ImmutableDictionary as it would require dual-compiling // this file. When making changes to ...
// Copyright 2018, Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in...
/* Copyright(c) Microsoft Open Technologies, Inc. All rights reserved. The MIT License(MIT) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files(the "Software"), to deal in the Software without restriction, including witho...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// *********************************************************************** // Copyright (c) 2011 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, inclu...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Threading; namespace Sy...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Drawing.Drawing2D; using System.Data; using System.Text; using System.Windows.Forms; namespace gView.Framework.Offline.UI { [DefaultProperty("BlockSize")] public partial class ProgressDisk : UserCont...
using System.Collections.Generic; namespace EasyNetQ; /// <summary> /// Allows subscription configuration to be fluently extended without adding overloads /// /// e.g. /// x => x.WithTopic("*.brighton") /// </summary> public interface ISubscriptionConfiguration { /// <summary> /// Adds a topic for the queue b...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Xml.Xsl.XsltOld { using System; using System.Diagnostics; using System.Xml; using S...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using System.Net; using JetBrains.Annotations; using Newtonsoft.Json.Linq; using NUnit.Framework; using...