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// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.ComponentModel.Composition; using System.ComponentModel.Desig...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Fram...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using Microsoft.Azure.Management.Compute; using Microsoft.Azure.Management.Compute.Models; usin...
using System.Collections.Generic; using System.Linq; using System.Threading; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.CSharp.Syntax; using Orleans.CodeGenerator.Model; using Orleans.CodeGenerator.Utilities; using static Microsoft.CodeAnalysis.CSharp.SyntaxFactory; ...
// A Tile in the game that makes up the 2D map grid. // DO NOT MODIFY THIS FILE // Never try to directly create an instance of this class, or modify its member variables. // Instead, you should only be reading its variables and calling its functions. using System; using System.Collections.Generic; using System.Linq; ...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
// // (C) Copyright 2003-2011 by Autodesk, Inc. // // Permission to use, copy, modify, and distribute this software in // object code form for any purpose and without fee is hereby granted, // provided that the above copyright notice appears in all copies and // that both that copyright notice and the limited warranty ...
// // Copyright (c) 2004-2016 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.IO; using System.Linq; using System.Management.Automation.Internal; using System.Text; using Microsoft.PowerShell.Commands; namespa...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace System.Text.Tests { public class DecoderConvert2Decoder : Decoder { private ...
//--------------------------------------------------------------------- // <copyright file="TypeSystem.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <summary> // Utility functions for processing Expression trees // </summary> // // @owner [....] //-...
using System; using System.Diagnostics; using System.Text; using u32 = System.UInt32; namespace Community.CsharpSqlite { public partial class Sqlite3 { /* ** 2004 April 13 ** ** The author disclaims copyright to this source code. In place of ** a legal notice, here is a blessing: ** **...
//------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace System.ServiceModel.Channels { using System.Globalization; using System.IO; using System.Net.Mime; using S...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Text; using System.IO; using System.Security; using System.Threading; using System.Threading.Tasks; namesp...
/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * ...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // <OWNER>[....]</OWNER> // namespace System.Collections.ObjectModel { using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Runtime; [Ser...
#region File Description //----------------------------------------------------------------------------- // ScreenManager.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion...
#if UNITY_EDITOR || !(UNITY_WEBPLAYER || UNITY_WEBGL) #region License /* * Logger.cs * * The MIT License * * Copyright (c) 2013-2015 sta.blockhead * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * i...
//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restrictio...
#region Foreign-License // .Net40 Kludge #endregion #if !CLR4 using System.Runtime.InteropServices; using System.Security; using System.Collections; namespace System.Runtime.CompilerServices { /* * Description: Compiler support for runtime-generated "object fields." * * Lets DLR and other language co...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.Text; using Roslyn.Test.Utilities; using Roslyn.Test.Utilities.Parallel; using Xunit; namespace Mi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** Purpose: Debugging Macros for use in the ...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Threading; using System.Threading.Tasks; using Newtonsoft.Json; using ServiceStack.WebHost.Endpoint...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: operations/housekeeping/housekeeping_time.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflec...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.Security.Cryptography; namespace Internal.Cryptography { i...
// // SaslMechanism.cs // // Author: Jeffrey Stedfast <jeff@xamarin.com> // // Copyright (c) 2013-2015 Xamarin Inc. (www.xamarin.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software wit...
// *********************************************************************** // Copyright (c) 2011 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, inclu...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** Purpose: Managed ACL wrapper for files & ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections; /// <summary> /// Sin(System.Double) /// </summary> public class MathSin { ...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file to Y...
#region License /* Copyright (c) 2006 Leslie Sanford * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, m...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // ------------------------------------------------------------------------------ // Changes to this file must follow the http://aka.ms/api-review process. // ----------...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. namespace Microsoft.Azure.Management.Scheduler { using System; using System.Linq; using System.Collections.Generic; using System.Diagnostics; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Globalization; using Xunit; namespace System.Data.SqlClient.ManualTesting.Te...
// // Copyright (c) Microsoft Corporation. All rights reserved. // //#define DUMP_ALIVE_INFO namespace Microsoft.Zelig.CodeGeneration.IR { using System; using System.Collections.Generic; using Microsoft.Zelig.Runtime.TypeSystem; // // Debug classes // public abstract class BaseInte...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.Diagn...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. //----------------------------------------------------------------------- // </copyright> // <summary>Tests for the ProjectChooseElement class (and for ProjectWhenElemen...
#region License, Terms and Author(s) // // ELMAH - Error Logging Modules and Handlers for ASP.NET // Copyright (c) 2004-9 Atif Aziz. All rights reserved. // // Author(s): // // Atif Aziz, http://www.raboof.com // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file excep...
using System; using System.Collections; using System.Collections.Generic; using System.Data; using System.Linq; using System.Xml; using System.Xml.Serialization; using System.Xml.XPath; using umbraco.cms.businesslogic; using umbraco.cms.businesslogic.propertytype; using umbraco.interfaces; using Umbraco.Core; namespac...
// Copyright 2016 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable...
using System; using System.Runtime.InteropServices; namespace murrayju { internal class CreateProcessAsUser { #region Win32 Constants private const int CREATE_UNICODE_ENVIRONMENT = 0x00000400; private const int CREATE_NO_WINDOW = 0x08000000; private const int CREATE_NEW_CONSOLE = 0x00000010; private con...
// Licensed to the .NET Foundation under one or more agreements. // See the LICENSE file in the project root for more information. // // Copyright (C) 2005-2006 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated docum...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of ...
// <copyright file="GPGSUtil.cs" company="Google Inc."> // Copyright (C) 2014 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache....
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; namespace Settlement { class WorldGenerator { Noise perlinNoise; public WorldGenerator() { int seed = 123; // Change to whatever int octaves = 1;...
using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Drawing2D; using System.Drawing.Imaging; using System.Windows.Forms; namespace LF2.IDE { public partial class FormTransparencyTools : Form { MainForm mainForm; public FormTransparencyTools(string path, MainForm main) { ...
// ******************************************************************************************************** // Product Name: DotSpatial.Projection // Description: The basic module for MapWindow version 6.0 // ******************************************************************************************************** // //...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.IO; using System.Net.Security; using System.Net.Sockets; using System.Net.Test.Common; using System.Run...
using System; using System.IO; using System.Windows.Forms; namespace UPnPStackBuilder { /// <summary> /// Summary description for SourceCodeRepository. /// </summary> public class SourceCodeRepository { #region EULA // -=S3P4R470R=- {EULA} // -=S3P4R470R=- {EULA} #endregion #region UPnPMicroStack.c //...
// // XslNumber.cs // // Authors: // Ben Maurer (bmaurer@users.sourceforge.net) // Atsushi Enomoto (ginga@kit.hi-ho.ne.jp) // // (C) 2003 Ben Maurer // (C) 2003 Atsushi Enomoto // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files ...
using System; using System.Data; using System.Data.SqlClient; using Csla; using Csla.Data; namespace ParentLoad.Business.ERLevel { /// <summary> /// A07Level1111ReChild (editable child object).<br/> /// This is a generated base class of <see cref="A07Level1111ReChild"/> business object. /// </summary>...
// ---------------------------------------------------------------------------- // <copyright file="PhotonPlayer.cs" company="Exit Games GmbH"> // PhotonNetwork Framework for Unity - Copyright (C) 2011 Exit Games GmbH // </copyright> // <summary> // Represents a player, identified by actorID (a.k.a. ActorNumber). /...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using AutoGen; // We were receiving an assert on IA64 because the code we were using to determine if ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Globalization; using System.IO; using System.Linq; using Syst...
// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using System.Linq; using Avalonia.Controls.Presenters; using Avalonia.Controls.Templates; using Avalonia.Input; using Avalonia.LogicalTree; using Avalonia...
using System; using System.Collections.Generic; using System.Net.Http; using System.Security.Claims; using System.Threading.Tasks; using Microsoft.Owin; using Microsoft.Owin.Infrastructure; using Microsoft.Owin.Logging; using Microsoft.Owin.Security; using Microsoft.Owin.Security.Infrastructure; using Newtonsoft.Json.L...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
using AutoMapper; using FizzWare.NBuilder; using NUnit.Framework; using ReMi.BusinessEntities.Auth; using ReMi.BusinessEntities.BusinessRules; using ReMi.BusinessEntities.DeploymentTool; using ReMi.BusinessEntities.ProductRequests; using ReMi.BusinessEntities.Products; using ReMi.BusinessEntities.ReleasePlan; using ReM...
namespace WYZTracker { partial class SongProperties { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// ...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.Logging; using Orleans.CodeGeneration; using Orleans.Runtime; using Orleans.Serialization; namespace Orleans { internal class InvokableObjectManager ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Linq; using System.Threading; using System.Threading.Tasks; using Xunit; namespace System.Collections.Immutable.Tests { public class ImmutableInterloc...
using Microsoft.Win32; using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Text; using IO = System.IO; namespace WixSharp.CommonTasks { /// <summary> /// The utility class implementing the common 'MSI AppSearch' tasks (Directory, File, Registry ...
// // Encog(tm) Core v3.3 - .Net Version // http://www.heatonresearch.com/encog/ // // Copyright 2008-2014 Heaton Research, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // htt...
using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using Xunit; namespace DiffMatchPatch.Tests { public class PatchTests { [Fact] public void ToString_ReturnsExpectedString() { // Patch Object. var p = new Pat...
using System.Collections.Generic; using System.Threading; using System; namespace QarnotSDK { public partial class Connection { #region CreateX /// <summary> /// Create a new bucket. /// </summary> /// <param name="name">The name of the bucket.</param> /// <param nam...
using System; using Csla; using ParentLoad.DataAccess; using ParentLoad.DataAccess.ERCLevel; namespace ParentLoad.Business.ERCLevel { /// <summary> /// B12_CityRoad (editable child object).<br/> /// This is a generated base class of <see cref="B12_CityRoad"/> business object. /// </summary> /// <r...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the MIT license. See License.txt in the project root for license information. using System; using System.Collections.Immutable; using Analyzer.Utilities; using Analyzer.Utilities.Extensions; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.Di...
//----------------------------------------------------------------------- // <copyright file="FanOut.cs" company="Akka.NET Project"> // Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com> // Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net> // </copyright> //-------...
//////////////////////////////////////////////////////////////////////////////// // The MIT License (MIT) // // Copyright (c) 2015 Tim Stair // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Softw...
//--------------------------------------------------------------------- // <copyright file="JoinElimination.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // // @owner [....] // @backupOwner [....] //----------------------------------------------------------...
using RestSharp; using TwitchCSharp.Enums; using TwitchCSharp.Helpers; using TwitchCSharp.Models; namespace TwitchCSharp.Clients { public class TwitchReadOnlyClient : ITwitchClient { public readonly RestClient restClient; public TwitchReadOnlyClient(string clientID, string url = TwitchHelper....
using System; using System.Collections.Generic; using System.Configuration; using System.Data; using System.Data.SqlClient; using System.Diagnostics; using System.IO; using System.Linq; using LitS3; using log4net; namespace DataMigration { /// <summary> /// This is a location to put utility functions that don'...
// <copyright file="FisherSnedecorTests.cs" company="Math.NET"> // Math.NET Numerics, part of the Math.NET Project // http://numerics.mathdotnet.com // http://github.com/mathnet/mathnet-numerics // http://mathnetnumerics.codeplex.com // // Copyright (c) 2009-2014 Math.NET // // Permission is hereby granted, free of cha...
using System.Diagnostics; namespace CocosSharp { class CCTransitionSceneContainerNode: CCNode { public CCScene InnerScene { get; private set; } public CCTransitionSceneContainerNode(CCScene scene, CCSize contentSize) : base(contentSize) { InnerScene = scene; } ...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // AsynchronousOneToOneChannel.cs // // =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=...
//------------------------------------------------------------------------------ // <copyright file="StyleReferenceConverter.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //----------------------...
/* Copyright 2012 Michael Edwards Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to i...
// // The Open Toolkit Library License // // Copyright (c) 2006 - 2009 the Open Toolkit library. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including w...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // // RunBenchmark - .NET Benchmark Performance Harness // // Note: This harness is currently built as a CoreCLR test...
/********************************************************************++ Copyright (c) Microsoft Corporation. All rights reserved. --********************************************************************/ using System.Collections; using System.Collections.ObjectModel; using System.Management.Automation.Internal; using S...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.ComponentModel; namespace NGIC.CHAP.Diagnostics { public abstract class BindingListBase<TItem> : IList<TItem>, IBindingList where TItem : class { [Serializable] public class OrderedItem : I...
#if NET20 || NET40 || NET45 // Taken and adapted from Microsoft.Bcl.HashCode NuGet package // Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /* The xxHash32 implem...
using System; using PublicApiGeneratorTests.Examples; using Xunit; namespace PublicApiGeneratorTests { public class Class_constructors : ApiGeneratorTestsBase { [Fact] public void Should_output_default_constructor() { AssertPublicApi<ClassWithDefaultConstructor>( @"namespace...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit.Abstractions; using System; using System.Globalization; using System.Xml; public class CustomUrlResolve...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
using System; using Microsoft.SPOT; using Microsoft.SPOT.Hardware; using System.Threading; /* * Copyright 2011-2013 Mario Vernari (http://www.netmftoolbox.com/) * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Reflection; namespace...
using System; using System.Linq; using System.Reactive; using System.Reactive.Linq; using System.Reactive.Subjects; using System.Threading.Tasks; using FluentAssertions; using Microsoft.VisualStudio.TestPlatform.PlatformAbstractions.Interfaces; using NSubstitute; using Toggl.Core.Analytics; using Toggl.Core.Calendar; u...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace SampleWebAPIApp.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it ...
#if !UNITY_WINRT || UNITY_EDITOR || UNITY_WP8 #region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including w...
// ============================================================================ // FileName: SIPProxyCore.cs // // Description: // A SIP proxy core that routes SIP requests and responses to and from other SIP servers. // // Author(s): // Aaron Clauson // // License: // This software is licensed under the BSD License h...
/* * REST API Documentation for the MOTI Hired Equipment Tracking System (HETS) Application * * The Hired Equipment Program is for owners/operators who have a dump truck, bulldozer, backhoe or other piece of equipment they want to hire out to the transportation ministry for day labour and emergency projects. The ...
// // ColumnCellStatusIndicator.cs // // Author: // Aaron Bockover <abockover@novell.com> // // Copyright (C) 2007-2008 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software wi...
/* * Created by: Leslie Sanford * * Contact: jabberdabber@hotmail.com * * Last modified: 09/26/2005 */ using System; using System.Collections; namespace LSCollections { /// <summary> /// Represents a simple double-ended-queue collection of objects. /// </summary> [Serializable()] public class Deque : ICo...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespa...