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// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================================= ** ** ** ** Purpose: The base class ...
// Copyright 2016 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using System.Runtime.CompilerServices; namespace System.Reflection.Meta...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. //----------------------------------------------------------------------- // </copyright> // <summary>Tests for ProjectProperty</summary> //-----------------------------...
// // SmallXmlParser.cs // // Author: // Atsushi Enomoto <atsushi@ximian.com> // // Copyright (C) 2005 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Softwa...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using UnityEngine; public class FileController { public static void RemakeDirectory(string localFolderPath) { if (Directory.Exists(localFolderPath)) Directory.Delete(localFolderPath, true); Directory.CreateDirec...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Linq; using System.Xml.Linq; namespace System.Xml.XPath { intern...
// ReSharper disable All using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; using System.Web.Http.Controllers; using Frapid.ApplicationState.Cache; using Frapid.ApplicationState.Models; using Frapid.DataAccess; using Frapid.DataAccess.Model...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using Microsoft.Visu...
using NBitcoin; using System; using System.Collections.Generic; using System.Linq; using System.Text; using WalletWasabi.Blockchain.Keys; using WalletWasabi.Blockchain.TransactionOutputs; using WalletWasabi.Blockchain.Transactions; using WalletWasabi.Tests.Helpers; using Xunit; namespace WalletWasabi.Tests.UnitTests.B...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.IO; using System.Net; using System.Threading; using System.Collections.Generic; namespace JinxNeuralNetwork { //neural network class /// <summary> /// Neural network. /// </summary> public class NeuralNetwork { public NeuralNetworkLayer inputLayer; p...
// Code generated by Microsoft (R) AutoRest Code Generator 1.0.1.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespace applicationGateway { using Microsoft.Rest; using Microsoft.Rest.Azure; using Models; using System.Threading; using System.Threading.Ta...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System.Collections; using System.Globalization; using System.Collections.Generic; using System.IO; using System.Text; using System.Management.Automation.Language; using System.Text.RegularExpressions; namespace Syste...
using Microsoft.VisualBasic; using System; using System.Collections; using System.Collections.Generic; using System.Data; using System.Diagnostics; using OpenTK.Graphics.OpenGL; using nzy3D.Colors; using nzy3D.Events; using nzy3D.Maths; using nzy3D.Plot3D.Rendering.Canvas; using nzy3D.Plot3D.Rendering.View; namespace...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Serialization; using System.Threading; using System.Threading.Tasks; using GoCardless.Internals; using GoCardless.Resources; using Newtonsoft.Json; using Newtonsoft.Json.Converters; namespace GoCardless.Services { /// <summar...
namespace VssSvnConverter { partial class SimpleUI { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing">true if managed resources shoul...
using System; using System.Collections.Generic; using System.Text; using System.Windows.Forms; using System.Drawing; namespace GuruComponents.Netrix.UserInterface.ToolBox { class ToolboxItem { private const int _deltaDrag = 5; private int _itemHeight = 22; private st...
/**************************************************************************** Copyright (c) 2011-2013,WebJet Business Division,CYOU http://www.genesis-3d.com.cn Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal i...
using System; using UnityEngine; using UnityEngine.Rendering; namespace UnityStandardAssets.CinematicEffects { [ExecuteInEditMode] #if UNITY_5_4_OR_NEWER [ImageEffectAllowedInSceneView] #endif [RequireComponent(typeof(Camera))] [AddComponentMenu("Image Effects/Cinematic/Temporal Anti-aliasing")] pu...
using System; using System.Collections; using IBatisNet.Common; using IBatisNet.Common.Exceptions; using IBatisNet.Common.Utilities; using IBatisNet.DataMapper.MappedStatements; using IBatisNet.DataMapper.Test.Domain; using NUnit.Framework; namespace IBatisNet.DataMapper.Test.NUnit.SqlMapTests { /// <summary> /// S...
namespace Gu.Wpf.Geometry { using System; using System.ComponentModel; using System.Diagnostics; using System.Windows; using System.Windows.Media; /// <summary> /// A rectangular balloon. /// </summary> public class BoxBalloon : BalloonBase { /// <summary>Identifies the ...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Collections; using System.Diagnostics; using System.IO; using System.Text; using System.Runtime.Serialization.Formatters.Binary; namespace Tools { /// <exclude/> public abstract class LNode { /// <exclude/> public int m_state; #if (GENTIME) /// <exclude/> public To...
// *********************************************************************** // Copyright (c) 2017 Charlie Poole, Rob Prouse // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restri...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using LicenseSpot.Framework; namespace ActivationExample { public partial class MainForm : Form { private Calculator calculator; pr...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace DotNetty.Buffers { using System.Diagnostics.Contracts; using System.Runtime.CompilerServices; using System.Text; using DotNetty.Common.Utiliti...
// // Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net> // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of source code must retain the above co...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================ ** ** Class: ManifestBasedResourceGroveler ** ** <OWNER>[....]</OWNER> ** ** ** Purpose: Searches for resources in Assembly manifest, used ** for assembly-based re...
namespace Humidifier.Greengrass { using System.Collections.Generic; using FunctionDefinitionTypes; public class FunctionDefinition : Humidifier.Resource { public static class Attributes { public static string LatestVersionArn = "LatestVersionArn" ; public static...
// BZip2InputStream.cs // ------------------------------------------------------------------ // // Copyright (c) 2011 Dino Chiesa. // All rights reserved. // // This code module is part of DotNetZip, a zipfile class library. // // ------------------------------------------------------------------ // // This code is lic...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics.Contracts; using System.Runtime.Serialization; namespace System { public sealed partia...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using Microsoft.CodeAnalysis; using Microsoft.Co...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// // This code was created by Jeff Molofee '99 // // If you've found this code useful, please let me know. // // Visit me at www.demonews.com/hosted/nehe // //===================================================================== // Converted to C# and MonoMac by Kenneth J. Pouncey // http://www.cocoa-mono.org // // Co...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** Purpose: Capture synchronization semantics...
using System; using System.Data; using System.Data.SqlClient; using Csla; using Csla.Data; namespace Invoices.Business { /// <summary> /// ProductSupplierItem (editable child object).<br/> /// This is a generated <see cref="ProductSupplierItem"/> business object. /// </summary> /// <remarks> /...
/* ==================================================================== Copyright (C) 2004-2008 fyiReporting Software, LLC This file is part of the fyiReporting RDL project. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Linq; using System.Threading; using Microsoft.CodeAnalysis.Editor.UnitTests.Workspaces; using Microsoft.VisualStudio.LanguageServices.CSharp.Lang...
using System; using System.Collections; using System.Collections.Generic; using System.Net; using System.Text.RegularExpressions; using System.Web; namespace AsterNET.FastAGI { /// <summary> /// Default implementation of the AGIRequest interface. /// </summary> public class AGIRequest { ...
//*************************************************** //* This file was generated by JSharp //*************************************************** namespace java.lang { public partial class Character : Object, global::java.io.Serializable, Comparable<Character> { public partial class Subset : global::jav...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Dynamic.Utils; using System.Reflection; using System.Reflection.Emit; using S...
#region File Description //----------------------------------------------------------------------------- // Game.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #region...
using System; using System.Collections.Generic; using System.Drawing; using System.Globalization; using System.Linq; using System.Net; using System.Net.Security; using System.Net.Sockets; using System.Security.Cryptography; using System.Text; using System.Web.Script.Serialization; using WhatsAppApi.Helper; using WhatsA...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Data.Common; using System.Diagnostics; using System.Threading; nam...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using System.Collections; using System.IO; namespace l2pvp { public partial class Defense : Form { Client c; GameServer gs; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using CPUBus = Cosmos.Core_Plugs.IOPortImpl; using Cosmos.Core; using GuessKernel; //using Cosmos.Kernel; namespace Cosmos.Hardware { /// <summary> /// This class describes the mouse. /// </summary> public class Mouse...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.CSharp.RuntimeBinder; using Xunit; using static Dynamic.Operator.Tests.TypeCommon; namespace Dynam...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Xunit; using Microsoft.Test.ModuleCore; namespace XLinqTests { public class TreeManipulationTests : TestModule { [Fact] public static voi...
/// This code was generated by /// \ / _ _ _| _ _ /// | (_)\/(_)(_|\/| |(/_ v1.0.0 /// / / /// <summary> /// PLEASE NOTE that this class contains preview products that are subject to change. Use them with caution. If you /// currently do not have developer preview access, please contact help@twilio...
// Generated by SharpKit.QooxDoo.Generator using System; using System.Collections.Generic; using SharpKit.Html; using SharpKit.JavaScript; namespace qx.ui.core { /// <summary> /// <para>Provides resizing behavior to any widget.</para> /// </summary> [JsType(JsMode.Prototype, Name = "qx.ui.core.MResizable", Omit...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // <OWNER>[....]</OWNER> // #if !FULL_AOT_RUNTIME namespace System.Reflection.Emit { using System.Runtime.InteropServices; using System; using System.Reflection; using System.Diagnostics.Contracts; using Cu...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Text; using System.Windows.Forms; using System.Xml; using System.Collections; namespace RE { public /*abstract*/ partial class REBaseItem : UserControl { private ContextMenuStrip mergeContext...
// // Encog(tm) Core v3.3 - .Net Version // http://www.heatonresearch.com/encog/ // // Copyright 2008-2014 Heaton Research, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // htt...
using System; using System.Collections.Generic; using System.Text; using System.Linq; using SteamLanguageParser; using System.Text.RegularExpressions; namespace GoSteamLanguageGenerator { public class GoGen { /// <summary> /// Maps the SteamLanguage types to Go types. /// </summary> private static Dictionary...
using System; using System.Collections.Generic; using Htc.Vita.Core.Log; namespace Htc.Vita.Core.Json { /// <summary> /// Class JsonObject. /// </summary> public abstract class JsonObject { /// <summary> /// Gets all the keys in JsonObject. /// </summary> /// <return...
using System; using System.Collections.Generic; using System.Linq; using Content.Server.Administration.Logs; using Content.Server.Body.Components; using Content.Server.Body.Systems; using Content.Server.Chemistry.Components; using Content.Server.Chemistry.EntitySystems; using Content.Server.Cooldown; using Content.Serv...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Runtime.InteropServices; using EnvDTE; using Mi...
/* * Copyright (c) 2012 Calvin Rien * * Based on the JSON parser by Patrick van Bergen * http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html * * Simplified it so that it doesn't throw exceptions * and can be used in Unity iPhone with maximum code stripping. * * P...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System.Collections.Generic; using System.Collections.ObjectModel; using System.Reflection; namespace System.Management.Automation { /// <summary> /// Internal wrapper for third-party adapters (PSPropertyAdapter) /// </summary...
using System; using System.Globalization; using System.Text; using Google.GData.Client; namespace Google.GData.Documents { /// <summary> /// A subclass of FeedQuery, to create an Documents query URI. /// Provides public properties that describe the different /// aspects of the URI, as well as a composi...
// // Created by Shopify. // Copyright (c) 2016 Shopify Inc. All rights reserved. // Copyright (c) 2016 Xamarin Inc. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the So...
// ScriptMetadata.cs // Script#/Libraries/CoreLib // This source code is subject to terms and conditions of the Apache License, Version 2.0. // using System; using System.ComponentModel; using System.Runtime.CompilerServices; namespace System.Runtime.CompilerServices { /// <summary> /// This attribute can be placed...
//----------------------------------------------------------------------------- // Control.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- using System; using System.Collections.G...
//------------------------------------------------------------------------------ // <copyright file="ApplicationSettingsBase.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ using ...
/* ==================================================================== Copyright (C) 2004-2008 fyiReporting Software, LLC Copyright (C) 2011 Peter Gill <peter@majorsilence.com> This file is part of the fyiReporting RDL project. Licensed under the Apache License, Version 2.0 (the "License"); you may...
using System; using System.Globalization; // CoreFX creates SR in the System namespace. While putting the CoreCLR SR adapter in the root // may be unconventional, it allows us to keep the shared code identical. internal static class SR { public static string Arg_ArrayZeroError { get { return Environme...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using Vici.Core.StringExtensions; namespace Vici.Core.Json { public class JsonObject : IFormattable, IEnumerable<JsonObject> { private static readonly JsonObject _emptyInstance = new JsonObject(empty:true); ...
using System; using System.CodeDom.Compiler; using System.Collections.Generic; namespace EduHub.Data.Entities { /// <summary> /// STACC Holding Table /// </summary> [GeneratedCode("EduHub Data", "0.9")] public sealed partial class TRSTACC : EduHubEntity { /// <inheritdoc /> pub...
using UnityEngine; using System.Collections; using System.Collections.Generic; using UnityEngine.VR; using System.Linq; using UnityEngine.Events; namespace NewtonVR { public class NVRPlayer : MonoBehaviour { public const decimal NewtonVRVersion = 1.4m; public const float NewtonVRExpectedDeltaTi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // PartitionedDataSourc...
using System; using System.Linq; using System.Threading.Tasks; using Orleans; using Orleans.Runtime; using TestExtensions; using UnitTests.GrainInterfaces; using UnitTests.Grains; using Xunit; using GrainInterfaceUtils = Orleans.CodeGeneration.GrainInterfaceUtils; namespace DefaultCluster.Tests { using Microsoft.E...
//------------------------------------------------------------------------------ // <copyright file="FormsAuthenticationConfiguration.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //-----------------------------------------------------------------------------...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis.Editor.H...
/* * Copyright (c) Contributors, http://aurora-sim.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must reta...
// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to ...
/* Copyright (c) 2010 by Genstein This file is (or was originally) part of Trizbort, the Interactive Fiction Mapper. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without re...
using System; using System.Collections; using System.Xml.Serialization; namespace Data.Scans { /// <summary> /// A scan point is a single point in a scan. It might have /// more than one Shot (perhaps because several shots are being /// taken per shot to improve S:N. The shots are stored in two /// groups to faci...
/******************************************************************** The Multiverse Platform is made available under the MIT License. Copyright (c) 2012 The Multiverse Foundation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "...
/* Copyright (c) 2005 Poderosa Project, All Rights Reserved. This file is a part of the Granados SSH Client Library that is subject to the license included in the distributed package. You may not use this file except in compliance with the license. I implemented this algorithm with reference to following product...
// MIT License // // Copyright (c) 2009-2017 Luca Piccioni // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, cop...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // ConcurrentQueue.cs // // A lock-free, concurrent queue primitive, and it...
#pragma warning disable 1591 using AjaxControlToolkit.Design; using System; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Drawing; using System.Web.UI; using System.Web.UI.WebControls; namespace AjaxControlToolkit { /// <summary> /// An extender class which adds collapse/exp...
/* * Copyright (c) 2008, openmetaverse.org * All rights reserved. * * - Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * list of...
// // MpqHuffman.cs // // Authors: // Foole (fooleau@gmail.com) // // (C) 2006 Foole (fooleau@gmail.com) // Based on code from StormLib by Ladislav Zezula // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to de...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. #nullable enable using System; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc.Abstractions; using Microsoft.AspNetCore.Mvc.Infrastructure; using Microsoft.AspNetCore.M...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using Xunit; namespace System.Linq.Tests { public class UnionTests : EnumerableTests { [Fact] ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Win32; using System.Diagnostics; using System.Security.Principal; using Xunit; namespace System.Ser...
// uncomment to track garbage collection of widgets //#define TRACK_GC using System; using System.Globalization; using System.Linq.Expressions; namespace Eto { /// <summary> /// Interface for widgets that have a control object /// </summary> /// <copyright>(c) 2012-2014 by Curtis Wensley</copyright> /// <licens...
using System; using System.Net; using System.Threading.Tasks; using Microsoft.Azure.Cosmos.Table; using Microsoft.Azure.Cosmos.Table.Protocol; using Microsoft.Azure.Cosmos.Tables.SharedFiles; using Microsoft.Extensions.Logging.Abstractions; using Orleans.Clustering.AzureStorage; using Orleans.TestingHost.Utils; using T...
/* * Copyright (c) InWorldz Halcyon Developers * Copyright (c) Contributors, http://opensimulator.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above c...
using System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Security.Principal; using Orleans.Runtime; using Orleans.Runtime.Counters; using Orleans.Runtime.Configuration; namespace Orleans.Counter.Control { using Orleans.Serialization; using System.Collections.Generic; ...
/* * Strings.cs - Implementation of the * "Microsoft.VisualBasic.Strings" class. * * Copyright (C) 2003, 2004 Southern Storm Software, Pty Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software F...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Management.Automation; using System.Runtime.InteropServices; using System.IO; using System.Globalization; using System.ComponentModel; using System.Text.RegularExpressions; using System.Diagnostic...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // a set of lightweight...