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using Odachi.Extensions.Reflection.Internal; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; namespace Odachi.Extensions.Reflection { public static class AwaitableExtensions { private static Dictionary<Type, AwaiterEntry?> _awaiterC...
/* * Copyright (c) Contributors, http://aurora-sim.org/, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributio...
using System; using System.ComponentModel; using System.Diagnostics; using System.IO; using System.Text; using System.Threading; using Unpacker.Mythic; namespace Unpacker.Spying { public class Spy : IDisposable { private Process m_Process; private IntPtr m_hProcess; private NativeMethods.CONTEXT m_ContextBuf...
using System; using Microsoft.EntityFrameworkCore.Migrations; namespace BooksOnline.Data.Migrations { public partial class CreateIdentitySchema : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.CreateTable( name: "AspNetRo...
/******************************************************************** The Multiverse Platform is made available under the MIT License. Copyright (c) 2012 The Multiverse Foundation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "...
using System; using System.Data; using System.Configuration; using System.Collections; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; public partial class Backoffice_Registrasi_FISAddBaru : S...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using System.Net; using DotVVM.Framework.Compilation.ControlTree.Resolved; using DotVVM.Framework.Compilation.Parser; using DotVVM.Framework.Compilation.Parser.Dothtml.Parser; using DotVVM.Fr...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Globalization; using System.Runtime.CompilerServices; /// <summary> /// Convert.ToString(...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
// Ported from mt19937-64.c, which contains this copyright header: /* Copyright (C) 2004, Makoto Matsumoto and Takuji Nishimura, All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditio...
using UnityEngine; namespace UnitySampleAssets.Vehicles.Car { [RequireComponent(typeof (CarController))] public class CarAIControl : MonoBehaviour { // This script provides input to the car controller in the same way that the user control script does. // As such, it is really 'driving' the ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Navigation; using Microsoft.CodeAnalys...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // namespace System.Reflection.Emit { using System; using System.Collections.Generic; using CultureInf...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.17.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
// // Copyright 2011-2013, Xamarin Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by appli...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Refl...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics.Contracts; using System.Numerics.Hashing; namespace System.Drawing { /// <summary> ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.IO; using System.Xml; using Microsoft.Build.Construction; using InvalidProjectFileException = Microsoft.Build.Exceptions.InvalidProjectFile...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.T...
/******************************************************************************************** Copyright (c) Microsoft Corporation All rights reserved. Microsoft Public License: This license governs use of the accompanying software. If you use the software, you accept this license. If you do not accept the licens...
// Copyright 2007-2011 Chris Patterson, Dru Sellers, Travis Smith, et. al. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at // // http://www.apache.org/licenses/LICENSE-2.0 // ...
//------------------------------------------------------------------------------- // <copyright file="ExtensionTest.cs" company="Appccelerate"> // Copyright (c) 2008-2015 // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // ...
#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, ...
/// /// Copyright (c) 2004 Thong Nguyen (tum@veridicus.com) /// using System; using System.IO; using System.Drawing; using System.Threading; using System.Reflection; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Text.RegularExpressions; [assembly:AssemblyVersion("0.0....
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: bgs/low/pb/client/notification_types.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflection;...
using System; using System.Collections.Generic; using ALinq.Mapping; using System.Globalization; using System.IO; using System.Text; using ALinq.SqlClient; namespace ALinq.SQLite { internal class SQLiteSqlBuilder { private SqlIdentifier SqlIdentifier; private SqlProvider sqlProvider; p...
/* * Copyright (c) InWorldz Halcyon Developers * Copyright (c) Contributors, http://opensimulator.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above c...
/* * Copyright 2008 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in wri...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.11.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.IO; using System.Linq; using System.ServiceModel; using System.ServiceModel.Channels; us...
// "Therefore those skilled at the unorthodox // are infinite as heaven and earth, // inexhaustible as the great rivers. // When they come to an end, // they begin again, // like the days and months; // they die and are reborn, // like the four seasons." // // - Sun Tsu, // "The Art of War" #if !MONO using System; us...
using System; using Csla; using Csla.Data; using DalEf; using Csla.Serialization; using System.ComponentModel.DataAnnotations; using BusinessObjects.Properties; using System.Linq; using BusinessObjects.CoreBusinessClasses; using BusinessObjects.Common; namespace BusinessObjects.MDSubjects { [Serializable] public par...
/****************************************************************************** * The MIT License (MIT) * * Copyright (c) 2015-2017 Baldur Karlsson * Copyright (c) 2014 Crytek * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files ...
#if UNITY_EDITOR using UnityEngine; using System.Collections.Generic; using UnityEditor; using System; using System.IO; public class InspectorPlusWindow : EditorWindow { public bool editing; public InspectorPlusManager manager; List<string> names; InspectorPlusTracker editComp; Vector2 scrollPosition; Vector2 op...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Text; using System.Globalization; namespace System { // The clas...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace WngCodingTask.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it wi...
// Copyright (c) 2015, Outercurve Foundation. // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // - Redistributions of source code must retain the above copyright notice, this // list o...
using System; using System.Xml; using System.Data; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using WeifenLuo.WinFormsUI.Docking; using MyMeta; namespace MyGeneration { /// <summary> /// Summary description for DbTargetMappings. /// </summary> pub...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics.Primitives; using osuTK; namespace osu.Framework.Utils { /// <summary...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
using System; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.Web; using System.Web.Script.Serialization; using System.Web.UI; using System.Web.UI.WebControls; #region [ Resources ] [assembly: Syste...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Text.RegularExpressions; #if SILVERLIGHT #endif using System.Threading; using ServiceStack.Common.Support; namespace ServiceStack.Text { /// <summary> /// Utils to load types /// </sum...
/**************************************************************************** * Class Name : ErrorWarnInfoProvider.cs * Author : Kenneth J. Koteles * Created : 10/04/2007 2:14 PM * C# Version : .NET 2.0 * Description : This code is designed to create a new provider object to * work specificall...
/* * PROPRIETARY INFORMATION. This software is proprietary to * Side Effects Software Inc., and is not to be reproduced, * transmitted, or disclosed in any way without written permission. * * Produced by: * Side Effects Software Inc * 123 Front Street West, Suite 1401 * Toronto, Ontario * Canada M5J...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Dynamic.Utils; using System.Reflection; using System.Reflection.Emit; using s...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
/* * Exchange Web Services Managed API * * Copyright (c) Microsoft Corporation * All rights reserved. * * MIT License * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * software and associated documentation files (the "Software"), to deal in the Software * without restr...
#region License //----------------------------------------------------------------------- // <copyright> // The MIT License (MIT) // // Copyright (c) 2014 Kirk S Woll // // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Softwar...
using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Windows.Forms; using hw.DebugFormatter; using hw.Helper; using JetBrains.Annotations; // ReSharper disable ConvertMethodToExpressionBody // ReSharper disable MergeConditionalExpression namespace hw.Forms { /// <s...
// // Copyright 2012 Hakan Kjellerstrand // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or ag...
//------------------------------------------------------------------------------ // <copyright file="TransferJob.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation // </copyright> //------------------------------------------------------------------------------ namespace Microsoft.WindowsAzure.Storage.D...
/** * Project: emergetk: stateful web framework for the masses * File name: .cs * Description: * * @author Ben Joldersma, All-In-One Creations, Ltd. http://all-in-one-creations.net, Copyright (C) 2006. * * @see The GNU Public License (GPL) */ /* * This program is free software; you can redistribute it a...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
//#define USE_SharpZipLib #if !UNITY_WEBPLAYER //#define USE_FileIO #endif /* * * * * * A simple JSON Parser / builder * ------------------------------ * * It mainly has been written as a simple JSON parser. It can build a JSON string * from the node-tree, or generate a node tree from any valid JSON string. * ...
/* * Copyright (c) InWorldz Halcyon Developers * Copyright (c) Contributors, http://opensimulator.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above c...
/* * Copyright (c) InWorldz Halcyon Developers * Copyright (c) Contributors, http://opensimulator.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above c...
// Author: Ghalib Ghniem ghalib@ItInfoPlus.com // Created: 2015-04-12 // Last Modified: 2015-04-12 // using System; using System.Collections.ObjectModel; using System.Web.UI.WebControls; using System.Collections.Generic; using log4net; using mojoPortal.Business; using mojoPortal.Business.WebHelpers; usi...
using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Runtime.InteropServices; using System.Threading; using ExtensionLoader; using OpenMetaverse; using OpenMetaverse.Imaging; using OpenMetaverse.Packets; namespace Simian.Extensions { publ...
#region Transition.cs file // // StaMa state machine controller library, https://github.com/StaMa-StateMachine/StaMa // // Copyright (c) 2005-2016, Roland Schneider. All rights reserved. // #endregion using System; using System.Diagnostics; #if STAMA_COMPATIBLE21 #pragma warning disable 0618 #endif namespace StaMa {...
using UnityEngine; using System.Collections; using Pathfinding; namespace Pathfinding { [AddComponentMenu("Pathfinding/GraphUpdateScene")] /** Helper class for easily updating graphs. * * \see \ref graph-updates * for an explanation of how to use this class. */ public class GraphUpdateScene : GraphModifier...
// // AbstractPlaylistSource.cs // // Author: // Aaron Bockover <abockover@novell.com> // Gabriel Burt <gburt@novell.com> // // Copyright (C) 2005-2008 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Soft...
using System; using System.Collections.Generic; using System.Linq; using Flunity.Internal; namespace Flunity { /// <summary> /// Container that represents animated timeline created in Adobe Flash /// </summary> public class MovieClip : DisplayContainer { public bool nestedAnimationEnabled; private TimeLine _...
namespace java.lang { [global::MonoJavaBridge.JavaClass()] public sealed partial class StringBuffer : java.lang.AbstractStringBuilder, java.io.Serializable, CharSequence { internal new static global::MonoJavaBridge.JniGlobalHandle staticClass; static StringBuffer() { InitJNI(); } internal StringBuffer(g...
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Text; using System.Threading.Tasks; using Orleans.Configuration; using Orleans.Hosting; using Orleans.Runtime; using Orleans.TestingHost; using TestExtensions; using UnitTests.GrainInterfaces; using Xunit; namespace UnitT...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.ComponentModel; using System.Numerics.Hashing; namespace System.Drawing { /// <summary> /// ...
using System; using System.Collections; using System.ComponentModel; using System.Drawing; using System.Data; using System.Windows.Forms; /// ****************************************************************************************************************** /// * Copyright (c) 2011 Dialect Software LLC ...
/******************************************************************** The Multiverse Platform is made available under the MIT License. Copyright (c) 2012 The Multiverse Foundation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Diagnostics; using System.Diagnostics.Contracts; using System.Text; namespace System.IO { // Provides methods for processing file system strings in a ...
// Generated by UblXml2CSharp using System.Xml; using UblLarsen.Ubl2; using UblLarsen.Ubl2.Cac; using UblLarsen.Ubl2.Ext; using UblLarsen.Ubl2.Udt; namespace UblLarsen.Test.UblClass { internal class UBLInvoice20Enveloped { public static InvoiceType Create() { var doc = new InvoiceTy...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Diagnostics.Contracts; using Validation; namespace Syst...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** A specially designed handle wrapper to en...
using Lucene.Net.Documents; using System; using System.Collections.Generic; using System.Diagnostics; using System.Runtime.CompilerServices; namespace Lucene.Net.Index { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distribu...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Runtime.Inte...
#region Copyright & License // // Author: Ian Davis <ian.f.davis@gmail.com> Copyright (c) 2007, Ian Davs // // Portions of this software were developed for NUnit. See NOTICE.txt for more // information. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not // use this file except in compli...
// <copyright file="LogRecordTest.cs" company="OpenTelemetry Authors"> // Copyright The OpenTelemetry Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.o...
using System; using System.Collections; using System.ComponentModel; using System.Drawing; using System.Data; using System.Windows.Forms; using EarLab.InheritedControls; using EarLab.Utilities; namespace EarLab.Controls { /// <summary> /// This class extends the System.Windows.Forms.ScrollBar class to have two theme...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Fram...
//--------------------------------------------------------------------- // <copyright file="ProductInstallation.cs" company="Microsoft Corporation"> // Copyright (c) 1999, Microsoft Corporation. All rights reserved. // </copyright> // <summary> // Part of the Deployment Tools Foundation project. // </summary> //----...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // ------------------------------------------------------------------------------ // Changes to this file must follow...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using NationalInstruments.UI; using NationalInstruments.UI.WindowsForms; using Analysis.EDM; using EDMConfig; namespace EDMBlockHead { public partial...
/** SpriteStudioPlayer Common structures Copyright(C) Web Technology Corp. */ //#define _BUILD_UNIFIED_SHADERS using UnityEngine; [System.Serializable] public class SsPoint : SsInterpolatable { public int X; public int Y; public override string ToString() { return "X: " + X + ", Y: " + Y; } stat...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
using System; using System.Collections.Concurrent; namespace Whitelog.Core.Binary.Serializer.MemoryBuffer { internal class ThreadStaticBuffer { public class Buffer : IBuffer { private byte[] m_buffer; private int m_length; private readonly RawDataSerializer m...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// The MIT License (MIT) // // Copyright (c) 2015 FPT Software // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, co...
using System; using System.Diagnostics; using HANDLE = System.IntPtr; using System.Text; namespace Core { public partial class DataEx { #if !APICORE const int APICORE = 1; // Disable the API redefinition in sqlite3ext.h #endif #region OMIT_LOAD_EXTENSION #if !OMIT_LOAD_EXTENSION #if !ENABLE_C...
namespace iControl { using System.Xml.Serialization; using System.Web.Services; using System.ComponentModel; using System.Web.Services.Protocols; using System; using System.Diagnostics; /// <remarks/> [System.CodeDom.Compiler.GeneratedCodeAttribute("wsdl", "2.0.50727.3038")] [System.Diagnostics.DebuggerStepTh...
#region License, Terms and Conditions // // ProductFamilyAttributes.cs // // Authors: Kori Francis <twitter.com/djbyter>, David Ball // Copyright (C) 2013 Clinical Support Systems, Inc. All rights reserved. // // THIS FILE IS LICENSED UNDER THE MIT LICENSE AS OUTLINED IMMEDIATELY BELOW: // // Permission is hereby g...
using System; using System.Collections; using System.IO; using NUnit.Framework; using Raksha.Asn1.Cmp; using Raksha.Tsp; using Raksha.Utilities; using Raksha.Utilities.Encoders; using Raksha.X509; using Raksha.X509.Store; namespace Raksha.Tests.Tsp { [TestFixture] public class ParseTest { private static readonl...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.Immutable; using System.Collections.ObjectModel; using System.Globalization; using System.IO; using System.Linq; using System.Manageme...
using System; using EventHandlerList = System.ComponentModel.EventHandlerList; using BitSet = antlr.collections.impl.BitSet; using AST = antlr.collections.AST; using ASTArray = antlr.collections.impl.ASTArray; using antlr.debug; using MessageListener = antlr.debug.MessageListener; using ParserListen...
using System; using System.Collections.Generic; using System.Linq; using Haven; using Haven.Utils; using OpenTK; using SharpHaven.Graphics; using SharpHaven.Input; namespace SharpHaven.UI.Widgets { public abstract class Widget : TreeNode<Widget>, IDisposable { private readonly IWidgetHost host; private Rect boun...
using System; using NBitcoin.BouncyCastle.Crypto.Parameters; namespace NBitcoin.BouncyCastle.Crypto.Modes { /** * implements a Cipher-FeedBack (CFB) mode on top of a simple cipher. */ public class CfbBlockCipher : IBlockCipher { private byte[] IV; private byte[] cfbV; pri...
using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; using JsonLD.Util; using Newtonsoft.Json.Linq; namespace JsonLD.Util { internal class URL { public string href = string.Empty; public string protocol = string.Empty; public string ...