context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Microsoft... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//------------------------------------------------------------------------------
// </copyright>
//----------------------------------------------------------------------... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using Microsoft.Modeling;
using Microsoft.Protocols.TestSuites.FileSharing.Common.Adapter;
using Microsoft.Protocols.TestSuites.FileSharing.SMB2Model.Adapter;
using Mic... | |
/*
* Copyright 2014 Dominick Baier, Brock Allen
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
//
// CESchedulerPairTests... | |
/*
Copyright 2012 Michael Edwards
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to i... | |
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEditor;
using UnityEngine;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Fungus.... | |
/*
MIT License
Copyright (c) 2017 Saied Zarrinmehr
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publis... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
// Copyright (c) 2015, Outercurve Foundation.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// - Redistributions of source code must retain the above copyright notice, this
// list o... | |
using Signum.Engine.Linq;
using Signum.Utilities.Reflection;
using Signum.Entities.Internal;
namespace Signum.Engine.Cache;
internal class CachedTableConstructor
{
public CachedTableBase cachedTable;
public ITable table;
public ParameterExpression origin;
public AliasGenerator? aliasGenerator;
p... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;
namespace System.Security.Cryptograp... | |
// Copyright (c) Umbraco.
// See LICENSE for more details.
using System;
using System.ComponentModel;
namespace Umbraco.Cms.Core.Configuration.Models
{
/// <summary>
/// Typed configuration options for global settings.
/// </summary>
[UmbracoOptions(Constants.Configuration.ConfigGlobal)]
public cl... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
using System;
using System.Runtime.Remoting;
using System.Runtime.Serialization;
using System.Globalization;
us... | |
using System;
using BigMath;
using NUnit.Framework;
using Raksha.Asn1.Nist;
using Raksha.Asn1.Sec;
using Raksha.Asn1.X9;
using Raksha.Math;
using Raksha.Math.EC;
using Raksha.Security;
using Raksha.Crypto;
using Raksha.Crypto.Agreement;
using Raksha.Crypto.Generators;
using Raksha.Crypto.Parameters;
using Raksha.Crypt... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Globalization;
using Xunit;
namespace System.Tests
{
public part... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace Microsoft.Win32
{
using System;
using System.Diagnostics;
using System.Security;
using Sys... | |
using System;
using System.IO;
using System.Net;
using System.Net.Security;
using System.Net.Sockets;
using System.Security.Authentication;
using System.Security.Cryptography;
using System.Security.Cryptography.X509Certificates;
using System.Text;
using System.Threading;
using Patterns.Logging;
namespace SocketHttpLis... | |
//
// System.Web.UI.WebControls.Parameter
//
// Authors:
// Ben Maurer (bmaurer@users.sourceforge.net)
// Sanjay Gupta (gsanjay@novell.com)
//
// (C) 2003 Ben Maurer
// (C) 2004 Novell, Inc. (http://www.novell.com)
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this so... | |
#region License
//
// Copyright (c) 2007-2018, Sean Chambers <schambers80@gmail.com>
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
... | |
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Extensions.Logging.Abstractions;
using Microsoft.Extensions.Options;
using Orleans.Providers.Streams.Common;
using Orl... | |
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restrictio... | |
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using Avalonia.Media;
using Avalonia.Platform;
using Avalonia... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using TestLibrary;
using System.Reflection;
using System.Reflection.Emit;
using Xunit;
namespace System.Reflection.Emit.ILGeneration.Tests
{
public c... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using Xunit;
namespace Syst... | |
// Copyright (c) Umbraco.
// See LICENSE for more details.
using System;
using Newtonsoft.Json;
using NUnit.Framework;
using Umbraco.Cms.Core.PropertyEditors;
namespace Umbraco.Cms.Tests.UnitTests.Umbraco.Core.PropertyEditors
{
[TestFixture]
public class NestedContentPropertyComponentTests
{
[Test... | |
/*
* DictionaryBase.cs - Implementation of the
* "System.Collections.DictionaryBase" class.
*
* Copyright (C) 2001 Southern Storm Software, Pty Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Softw... | |
using System;
using System.Linq;
using System.Threading;
using CIAPI.DTO;
using CIAPI.RecordedTests.Infrastructure;
using CIAPI.Rpc;
using NUnit.Framework;
namespace CIAPI.RecordedTests
{
[TestFixture, MocumentModeOverride(MocumentMode.Play),Category("APIBUG")]
public class MarketFixture : CIAPIRecordingFixtur... | |
using System;
using System.Collections;
using System.Data;
using System.Data.SqlClient;
using System.Text;
using System.Web.UI.WebControls;
using Rainbow.Framework;
using Rainbow.Framework.Settings;
using Rainbow.Framework.Web.UI.WebControls;
using ImageButton=Rainbow.Framework.Web.UI.WebControls.ImageButton;
using Rai... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel.DataAnnotations;
using System.Globalization;
using System.Reflection;
using System.Runtime.Serialization;
using System.Web.Http;
using System.Web.Http.Description;
using System.Xml... | |
using System;
using System.Data;
using System.Data.SqlClient;
using Csla;
using Csla.Data;
namespace ParentLoadSoftDelete.Business.ERCLevel
{
/// <summary>
/// F01Level1Coll (editable root list).<br/>
/// This is a generated base class of <see cref="F01Level1Coll"/> business object.
/// </summary>
... | |
//-----------------------------------------------------------------------
// <copyright file="Sink.cs" company="Akka.NET Project">
// Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com>
// Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net>
// </copyright>
//---------... | |
// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
#region license
// Copyright (c) 2005 - 2007 Ayende Rahien (ayende@ayende.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the abov... | |
/*
* REST API Documentation for the MOTI School Bus Application
*
* The School Bus application tracks that inspections are performed in a timely fashion. For each school bus the application tracks information about the bus (including data from ICBC, NSC, etc.), it's past and next inspection dates and results, contac... | |
namespace iControl {
using System.Xml.Serialization;
using System.Web.Services;
using System.ComponentModel;
using System.Web.Services.Protocols;
using System;
using System.Diagnostics;
/// <remarks/>
[System.CodeDom.Compiler.GeneratedCodeAttribute("wsdl", "2.0.50727.3038")]
[System.Diagnostics.DebuggerStepTh... | |
using FluentAssertions;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Neo.Cryptography.ECC;
using Neo.IO;
using System;
using System.IO;
using System.Linq;
using System.Numerics;
using ECCurve = Neo.Cryptography.ECC.ECCurve;
using ECPoint = Neo.Cryptography.ECC.ECPoint;
namespace Neo.UnitTests.Cryptography... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Globalization;
using System.Runtime.Serialization;
using System.Text;... | |
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
/// <summary>
/// This editor helper class makes it easy to create and show a context menu.
/// It ensures that it's possible to add multiple items with the same name.
/// </summary>
public static class NGUIContextMenu
{
[MenuItem("Help/NGUI Doc... | |
using System;
using System.Text;
using System.Data;
using System.Data.SqlClient;
using System.Data.Common;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Configuration;
using System.Xml;
using System.Xml.Serialization;
using SubSonic;
using SubSonic.Utilities;... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the Apache 2.0 License.
// See the LICENSE file in the project root for more information.
#nullable enable
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diag... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Xunit;
namespace System.Xml.Tests
{
public class RemoveChildTests
{
private static readonly X... | |
// Triangulator source code by Nick Gravelyn.
// https://github.com/nickgravelyn/Triangulator
//
// Licensed under the MIT license.
// https://github.com/nickgravelyn/Triangulator/blob/master/LICENSE
//
using System.Collections.Generic;
using System.Diagnostics;
/* Unmerged change from project 'Gorgon.Renderers.Gorgo... | |
using Prism.Properties;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using System.Globalization;
using System.Linq;
using System.Reflection;
using System.Resources;
namespace Prism.Validation
{
/// <s... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagno... | |
/*
Copyright (c) 2010 by Genstein
This file is (or was originally) part of Trizbort, the Interactive Fiction Mapper.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without re... | |
namespace Data.Repository
{
using Data.Repository.Context;
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Linq;
using System.Linq.Expressions;
using System.Threading.Tasks;
/// <summary>
/// A generic class for a basic Db relation operations.
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Globalization;
using System.IO;
using Microsoft.AspNetCore.Mvc.ModelBinding;... | |
using Google.GData.Extensions;
namespace Google.GData.WebmasterTools
{
#region Ananlytics specific constants
public class WebmasterToolsNameTable
{
/// <summary>
/// base uri for user based feeds
/// </summary>
public const string BaseUserUri = "https://www.google.com/webm... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Reflection;
using System.Reflection.Emit;
using System.Threading;
using Xunit;
namespace System.Reflection.Emit.Tests
{
public class Pro... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespac... | |
using BuildIt.Logging;
using CommonServiceLocator;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Threading;
using System.Threading.Tasks;
namespace BuildIt
{
/// <summary>
/// Helper class that simplifie... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using AntlrGrammarEditor.Fragments;
using AntlrGrammarEditor.Processors.ParserCompilation;
using AntlrGrammarEditor.Processors.Pa... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
/// This code was generated by
/// \ / _ _ _| _ _
/// | (_)\/(_)(_|\/| |(/_ v1.0.0
/// / /
/// <summary>
/// PLEASE NOTE that this class contains preview products that are subject to change. Use them with caution. If you
/// currently do not have developer preview access, please contact help@twilio... | |
// Project: DungeonQuest, File: UIRenderer.cs
// Namespace: DungeonQuest.Graphics, Class: UIRenderer
// Path: C:\code\DungeonQuest\Graphics, Author: Abi
// Code lines: 1330, Size of file: 40,70 KB
// Creation date: 23.09.2006 09:57
// Last modified: 03.11.2006 08:41
// Generated with Commenter by abi.exDream.com
#regi... | |
namespace Microsoft.HomeServer.HomeServerConsoleTab.Home_Server_Add_In1
{
partial class MainTabUserControl
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any ... | |
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
//
// PkcsUtils.cs
//
namespace System.Security.Cryptography.Pkcs {
using System.Collections;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Runtime.InteropServices;
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Memory.Tests;
using System.MemoryTests;
using Microsoft.Xunit.Performance;
using Xunit;
namespace Syst... | |
//http://stackoverflow.com/questions/6893302/decode-rgb-value-to-single-float-without-bit-shift-in-glsl
//why this stupid assert on the blendstate. just set one by default, geeze.
using System;
using System.Diagnostics;
using System.Collections;
using System.Collections.Generic;
using sd = System.Drawing;
using Open... | |
/*
* Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "l... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using Xunit;
namespace System.IO.Compression.Tests
{
public class zip_UpdateTests
{
... | |
#region PDFsharp - A .NET library for processing PDF
//
// Authors:
// Stefan Lange (mailto:Stefan.Lange@pdfsharp.com)
//
// Copyright (c) 2005-2009 empira Software GmbH, Cologne (Germany)
//
// http://www.pdfsharp.com
// http://sourceforge.net/projects/pdfsharp
//
// Permission is hereby granted, free of charge, to ... | |
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace NetSiege.Api
{
/// <summary>
/// All the configurable settings for one test.
/// </summary>
public class TestSettings
{
#region Properties
/// <summary>
/// The minimum time to wait before issueing a new request
... | |
// ********************************************************************************************************
// Product Name: DotSpatial.Data.dll
// Description: The data access libraries for the DotSpatial project.
//
// **************************************************************************************************... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.ComponentModel;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServic... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
////////////////////////////////////////////////////////////////////////////
//
//
// Purpose: This class represen... | |
/*
* Licensed to the Apache Software Foundation (ASF) Under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for Additional information regarding copyright ownership.
* The ASF licenses this file to You Under the Apache License, Version 2.0
* (the "License"); you may not u... | |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Experimental.VFX;
using System.Linq;
using System.Reflection;
using Type = System.Type;
using Delegate = System.Delegate;
namespace UnityEditor.VFX.UI
{
public static class VFXGizmoUtility
{
static Dictiona... | |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Copyright (c) Microsoft Corporation. All rights reserved.
/////////////////////////////////////////////////////////... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Identity.Client;
using Microsoft.Identity.Client.Core;
using Microsoft.Identity.Client.OAut... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
namespace OrthogonalComponentHsm
{
/// <summary>
/// AlarmClock example main form. Please overlook the poor GUI used for this example.
/// </summary>
public class MainForm : Sy... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Security.Claims;
using System.Security.Principal;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Authentication;
using Microsoft.AspNetCore.Authe... | |
using UnityEngine;
using UnityEditor;
using System.Linq;
using System.Collections.Generic;
namespace Anima2D
{
[InitializeOnLoad]
public class EditorEventHandler
{
static List<SpriteMeshInstance> s_SpriteMeshInstances = new List<SpriteMeshInstance>();
static EditorEventHandler()
{
SceneView.onSceneGUIDele... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
using Microsoft.Azure.Management.ResourceManager.Fluent.Core.Resource.Definition;
using Microsoft.Azure.Management.ResourceManager.Fluent.Core.Resource.Update;
n... | |
#if !ISOLATION_IN_MSCORLIB
#define FEATURE_COMINTEROP
#endif
using System;
using System.IO;
using System.Runtime.InteropServices;
using System.Collections;
using System.Globalization;
using System.Threading;
usi... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.Win32.SafeHandles;
using System;
using System.Configuration.Assemblies;
using System.Diagnostics.Eve... | |
using System;
using System.Data;
using Csla;
using Csla.Data;
using ParentLoadSoftDelete.DataAccess;
using ParentLoadSoftDelete.DataAccess.ERCLevel;
namespace ParentLoadSoftDelete.Business.ERCLevel
{
/// <summary>
/// F11_City_ReChild (editable child object).<br/>
/// This is a generated base class of <se... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
/*
* Copyright (c) 2012 Calvin Rien
*
* Based on the JSON parser by Patrick van Bergen
* http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html
*
* Simplified it so that it doesn't throw exceptions
* and can be used in Unity iPhone with maximum code stripping.
*
* P... | |
/* ====================================================================
Copyright (C) 2004-2008 fyiReporting Software, LLC
This file is part of the fyiReporting RDL project.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
... | |
// Copyright (c) 2018-2021 Ubisoft Entertainment
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable la... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections;
using System.ComponentModel;
using System.IO;
using System.Threading.Tasks;
using System.T... | |
/******************************************************************************
* Spine Runtimes Software License
* Version 2.1
*
* Copyright (c) 2013, Esoteric Software
* All rights reserved.
*
* You are granted a perpetual, non-exclusive, non-sublicensable and
* non-transferable license to install, execute ... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows;
using Ookii.Dialogs.Wpf;
namespace Cocoa.Infrastructure.DialogService
{
enum DialogMessageResult
{
None,
OK,
Cancel,
Retry,
Yes,
No,
Close,
CustomButtonClicke... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
internal class Test
{
[DllImport("ke... | |
/*
* ******************************************************************************
* Copyright 2014-2016 Spectra Logic Corporation. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License"). You may not use
* this file except in compliance with the License. A copy of the License i... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using System.W... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.Win32.SafeHandles;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
usin... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
namespace CSharpMath.Editor {
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Timers;
using Atom;
using Display;
using Display.FrontEnd;
using Structures;
using Atoms = Atom.Atoms;
public class MathKeyboard<TFont, TGlyph> : IDisposable where TFont : IFont<TGlyph> ... | |
// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
using System;
using System.Collections.Generic;
using System.Linq;
using Xamarin.Forms;
using Xamarin.Forms.GoogleMaps;
namespace XFGoogleMapSample
{
public partial class BasicMapPage : ContentPage
{
public BasicMapPage()
{
InitializeComponent();
// MapTypes
... | |
//
// Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
using System;
using MonoBrick;
using System.Collections.Generic;
namespace MonoBrick.EV3
{
/// <summary>
/// Sensor ports
/// </summary>
public enum SensorPort {
#pragma warning disable
In1 = 0, In2 = 1, In3 = 2, In4 = 3
#pragma warning restore
};
/// <summary>
/// Device types
/... | |
//
// ListView_Model.cs
//
// Author:
// Aaron Bockover <abockover@novell.com>
//
// Copyright (C) 2007-2008 Novell, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restr... | |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Timers;
using Android.App;
using Android.Content;
using Android.Locations;
using Android.OS;
namespace fleetTRACK.Model
{
class Journey : Activity, ILocationListener
{
#region Public methods
/// <... |
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