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// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. //------------------------------------------------------------------------------ // </copyright> //----------------------------------------------------------------------...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Microsoft.Modeling; using Microsoft.Protocols.TestSuites.FileSharing.Common.Adapter; using Microsoft.Protocols.TestSuites.FileSharing.SMB2Model.Adapter; using Mic...
/* * Copyright 2014 Dominick Baier, Brock Allen * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // CESchedulerPairTests...
/* Copyright 2012 Michael Edwards Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to i...
// This code is part of the Fungus library (https://github.com/snozbot/fungus) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using UnityEditor; using UnityEngine; using System; using System.Collections.Generic; using System.Linq; namespace Fungus....
/* MIT License Copyright (c) 2017 Saied Zarrinmehr Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publis...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// Copyright (c) 2015, Outercurve Foundation. // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // - Redistributions of source code must retain the above copyright notice, this // list o...
using Signum.Engine.Linq; using Signum.Utilities.Reflection; using Signum.Entities.Internal; namespace Signum.Engine.Cache; internal class CachedTableConstructor { public CachedTableBase cachedTable; public ITable table; public ParameterExpression origin; public AliasGenerator? aliasGenerator; p...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Text; namespace System.Security.Cryptograp...
// Copyright (c) Umbraco. // See LICENSE for more details. using System; using System.ComponentModel; namespace Umbraco.Cms.Core.Configuration.Models { /// <summary> /// Typed configuration options for global settings. /// </summary> [UmbracoOptions(Constants.Configuration.ConfigGlobal)] public cl...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // using System; using System.Runtime.Remoting; using System.Runtime.Serialization; using System.Globalization; us...
using System; using BigMath; using NUnit.Framework; using Raksha.Asn1.Nist; using Raksha.Asn1.Sec; using Raksha.Asn1.X9; using Raksha.Math; using Raksha.Math.EC; using Raksha.Security; using Raksha.Crypto; using Raksha.Crypto.Agreement; using Raksha.Crypto.Generators; using Raksha.Crypto.Parameters; using Raksha.Crypt...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Globalization; using Xunit; namespace System.Tests { public part...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace Microsoft.Win32 { using System; using System.Diagnostics; using System.Security; using Sys...
using System; using System.IO; using System.Net; using System.Net.Security; using System.Net.Sockets; using System.Security.Authentication; using System.Security.Cryptography; using System.Security.Cryptography.X509Certificates; using System.Text; using System.Threading; using Patterns.Logging; namespace SocketHttpLis...
// // System.Web.UI.WebControls.Parameter // // Authors: // Ben Maurer (bmaurer@users.sourceforge.net) // Sanjay Gupta (gsanjay@novell.com) // // (C) 2003 Ben Maurer // (C) 2004 Novell, Inc. (http://www.novell.com) // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this so...
#region License // // Copyright (c) 2007-2018, Sean Chambers <schambers80@gmail.com> // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // ...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.Logging.Abstractions; using Microsoft.Extensions.Options; using Orleans.Providers.Streams.Common; using Orl...
//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restrictio...
// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using Avalonia.Media; using Avalonia.Platform; using Avalonia...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using TestLibrary; using System.Reflection; using System.Reflection.Emit; using Xunit; namespace System.Reflection.Emit.ILGeneration.Tests { public c...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using Xunit; namespace Syst...
// Copyright (c) Umbraco. // See LICENSE for more details. using System; using Newtonsoft.Json; using NUnit.Framework; using Umbraco.Cms.Core.PropertyEditors; namespace Umbraco.Cms.Tests.UnitTests.Umbraco.Core.PropertyEditors { [TestFixture] public class NestedContentPropertyComponentTests { [Test...
/* * DictionaryBase.cs - Implementation of the * "System.Collections.DictionaryBase" class. * * Copyright (C) 2001 Southern Storm Software, Pty Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Softw...
using System; using System.Linq; using System.Threading; using CIAPI.DTO; using CIAPI.RecordedTests.Infrastructure; using CIAPI.Rpc; using NUnit.Framework; namespace CIAPI.RecordedTests { [TestFixture, MocumentModeOverride(MocumentMode.Play),Category("APIBUG")] public class MarketFixture : CIAPIRecordingFixtur...
using System; using System.Collections; using System.Data; using System.Data.SqlClient; using System.Text; using System.Web.UI.WebControls; using Rainbow.Framework; using Rainbow.Framework.Settings; using Rainbow.Framework.Web.UI.WebControls; using ImageButton=Rainbow.Framework.Web.UI.WebControls.ImageButton; using Rai...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
using System; using System.Data; using System.Data.SqlClient; using Csla; using Csla.Data; namespace ParentLoadSoftDelete.Business.ERCLevel { /// <summary> /// F01Level1Coll (editable root list).<br/> /// This is a generated base class of <see cref="F01Level1Coll"/> business object. /// </summary> ...
//----------------------------------------------------------------------- // <copyright file="Sink.cs" company="Akka.NET Project"> // Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com> // Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net> // </copyright> //---------...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
#region license // Copyright (c) 2005 - 2007 Ayende Rahien (ayende@ayende.com) // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the abov...
/* * REST API Documentation for the MOTI School Bus Application * * The School Bus application tracks that inspections are performed in a timely fashion. For each school bus the application tracks information about the bus (including data from ICBC, NSC, etc.), it's past and next inspection dates and results, contac...
namespace iControl { using System.Xml.Serialization; using System.Web.Services; using System.ComponentModel; using System.Web.Services.Protocols; using System; using System.Diagnostics; /// <remarks/> [System.CodeDom.Compiler.GeneratedCodeAttribute("wsdl", "2.0.50727.3038")] [System.Diagnostics.DebuggerStepTh...
using FluentAssertions; using Microsoft.VisualStudio.TestTools.UnitTesting; using Neo.Cryptography.ECC; using Neo.IO; using System; using System.IO; using System.Linq; using System.Numerics; using ECCurve = Neo.Cryptography.ECC.ECCurve; using ECPoint = Neo.Cryptography.ECC.ECPoint; namespace Neo.UnitTests.Cryptography...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Globalization; using System.Runtime.Serialization; using System.Text;...
using UnityEngine; using UnityEditor; using System.Collections.Generic; /// <summary> /// This editor helper class makes it easy to create and show a context menu. /// It ensures that it's possible to add multiple items with the same name. /// </summary> public static class NGUIContextMenu { [MenuItem("Help/NGUI Doc...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the Apache 2.0 License. // See the LICENSE file in the project root for more information. #nullable enable using System; using System.Collections; using System.Collections.Generic; using System.Diag...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace System.Xml.Tests { public class RemoveChildTests { private static readonly X...
// Triangulator source code by Nick Gravelyn. // https://github.com/nickgravelyn/Triangulator // // Licensed under the MIT license. // https://github.com/nickgravelyn/Triangulator/blob/master/LICENSE // using System.Collections.Generic; using System.Diagnostics; /* Unmerged change from project 'Gorgon.Renderers.Gorgo...
using Prism.Properties; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Linq; using System.Reflection; using System.Resources; namespace Prism.Validation { /// <s...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.Diagno...
/* Copyright (c) 2010 by Genstein This file is (or was originally) part of Trizbort, the Interactive Fiction Mapper. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without re...
namespace Data.Repository { using Data.Repository.Context; using System; using System.Collections.Generic; using System.Data.Entity; using System.Linq; using System.Linq.Expressions; using System.Threading.Tasks; /// <summary> /// A generic class for a basic Db relation operations. ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.IO; using Microsoft.AspNetCore.Mvc.ModelBinding;...
using Google.GData.Extensions; namespace Google.GData.WebmasterTools { #region Ananlytics specific constants public class WebmasterToolsNameTable { /// <summary> /// base uri for user based feeds /// </summary> public const string BaseUserUri = "https://www.google.com/webm...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Reflection; using System.Reflection.Emit; using System.Threading; using Xunit; namespace System.Reflection.Emit.Tests { public class Pro...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
using BuildIt.Logging; using CommonServiceLocator; using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Threading; using System.Threading.Tasks; namespace BuildIt { /// <summary> /// Helper class that simplifie...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; using System.Text.RegularExpressions; using System.Threading; using AntlrGrammarEditor.Fragments; using AntlrGrammarEditor.Processors.ParserCompilation; using AntlrGrammarEditor.Processors.Pa...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
/// This code was generated by /// \ / _ _ _| _ _ /// | (_)\/(_)(_|\/| |(/_ v1.0.0 /// / / /// <summary> /// PLEASE NOTE that this class contains preview products that are subject to change. Use them with caution. If you /// currently do not have developer preview access, please contact help@twilio...
// Project: DungeonQuest, File: UIRenderer.cs // Namespace: DungeonQuest.Graphics, Class: UIRenderer // Path: C:\code\DungeonQuest\Graphics, Author: Abi // Code lines: 1330, Size of file: 40,70 KB // Creation date: 23.09.2006 09:57 // Last modified: 03.11.2006 08:41 // Generated with Commenter by abi.exDream.com #regi...
namespace Microsoft.HomeServer.HomeServerConsoleTab.Home_Server_Add_In1 { partial class MainTabUserControl { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any ...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // // PkcsUtils.cs // namespace System.Security.Cryptography.Pkcs { using System.Collections; using System.Diagnostics; using System.Globalization; using System.IO; using System.Runtime.InteropServices; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Memory.Tests; using System.MemoryTests; using Microsoft.Xunit.Performance; using Xunit; namespace Syst...
//http://stackoverflow.com/questions/6893302/decode-rgb-value-to-single-float-without-bit-shift-in-glsl //why this stupid assert on the blendstate. just set one by default, geeze. using System; using System.Diagnostics; using System.Collections; using System.Collections.Generic; using sd = System.Drawing; using Open...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Runtime.InteropServices; using System.Threading.Tasks; using Xunit; namespace System.IO.Compression.Tests { public class zip_UpdateTests { ...
#region PDFsharp - A .NET library for processing PDF // // Authors: // Stefan Lange (mailto:Stefan.Lange@pdfsharp.com) // // Copyright (c) 2005-2009 empira Software GmbH, Cologne (Germany) // // http://www.pdfsharp.com // http://sourceforge.net/projects/pdfsharp // // Permission is hereby granted, free of charge, to ...
using System; using System.Collections.Generic; using System.IO; using System.Text; namespace NetSiege.Api { /// <summary> /// All the configurable settings for one test. /// </summary> public class TestSettings { #region Properties /// <summary> /// The minimum time to wait before issueing a new request ...
// ******************************************************************************************************** // Product Name: DotSpatial.Data.dll // Description: The data access libraries for the DotSpatial project. // // **************************************************************************************************...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.ComponentModel; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServic...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. //////////////////////////////////////////////////////////////////////////// // // // Purpose: This class represen...
/* * Licensed to the Apache Software Foundation (ASF) Under one or more * contributor license agreements. See the NOTICE file distributed with * this work for Additional information regarding copyright ownership. * The ASF licenses this file to You Under the Apache License, Version 2.0 * (the "License"); you may not u...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Experimental.VFX; using System.Linq; using System.Reflection; using Type = System.Type; using Delegate = System.Delegate; namespace UnityEditor.VFX.UI { public static class VFXGizmoUtility { static Dictiona...
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Copyright (c) Microsoft Corporation. All rights reserved. /////////////////////////////////////////////////////////...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.Identity.Client; using Microsoft.Identity.Client.Core; using Microsoft.Identity.Client.OAut...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; namespace OrthogonalComponentHsm { /// <summary> /// AlarmClock example main form. Please overlook the poor GUI used for this example. /// </summary> public class MainForm : Sy...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Security.Claims; using System.Security.Principal; using System.Threading.Tasks; using Microsoft.AspNetCore.Authentication; using Microsoft.AspNetCore.Authe...
using UnityEngine; using UnityEditor; using System.Linq; using System.Collections.Generic; namespace Anima2D { [InitializeOnLoad] public class EditorEventHandler { static List<SpriteMeshInstance> s_SpriteMeshInstances = new List<SpriteMeshInstance>(); static EditorEventHandler() { SceneView.onSceneGUIDele...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using Microsoft.Azure.Management.ResourceManager.Fluent.Core.Resource.Definition; using Microsoft.Azure.Management.ResourceManager.Fluent.Core.Resource.Update; n...
#if !ISOLATION_IN_MSCORLIB #define FEATURE_COMINTEROP #endif using System; using System.IO; using System.Runtime.InteropServices; using System.Collections; using System.Globalization; using System.Threading; usi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Win32.SafeHandles; using System; using System.Configuration.Assemblies; using System.Diagnostics.Eve...
using System; using System.Data; using Csla; using Csla.Data; using ParentLoadSoftDelete.DataAccess; using ParentLoadSoftDelete.DataAccess.ERCLevel; namespace ParentLoadSoftDelete.Business.ERCLevel { /// <summary> /// F11_City_ReChild (editable child object).<br/> /// This is a generated base class of <se...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
/* * Copyright (c) 2012 Calvin Rien * * Based on the JSON parser by Patrick van Bergen * http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html * * Simplified it so that it doesn't throw exceptions * and can be used in Unity iPhone with maximum code stripping. * * P...
/* ==================================================================== Copyright (C) 2004-2008 fyiReporting Software, LLC This file is part of the fyiReporting RDL project. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. ...
// Copyright (c) 2018-2021 Ubisoft Entertainment // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable la...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.ComponentModel; using System.IO; using System.Threading.Tasks; using System.T...
/****************************************************************************** * Spine Runtimes Software License * Version 2.1 * * Copyright (c) 2013, Esoteric Software * All rights reserved. * * You are granted a perpetual, non-exclusive, non-sublicensable and * non-transferable license to install, execute ...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
using System; using System.Collections.Generic; using System.Linq; using System.Windows; using Ookii.Dialogs.Wpf; namespace Cocoa.Infrastructure.DialogService { enum DialogMessageResult { None, OK, Cancel, Retry, Yes, No, Close, CustomButtonClicke...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; internal class Test { [DllImport("ke...
/* * ****************************************************************************** * Copyright 2014-2016 Spectra Logic Corporation. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"). You may not use * this file except in compliance with the License. A copy of the License i...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Win32.SafeHandles; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; usin...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
namespace CSharpMath.Editor { using System; using System.Collections.Generic; using System.Drawing; using System.Timers; using Atom; using Display; using Display.FrontEnd; using Structures; using Atoms = Atom.Atoms; public class MathKeyboard<TFont, TGlyph> : IDisposable where TFont : IFont<TGlyph> ...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Collections.Generic; using System.Linq; using Xamarin.Forms; using Xamarin.Forms.GoogleMaps; namespace XFGoogleMapSample { public partial class BasicMapPage : ContentPage { public BasicMapPage() { InitializeComponent(); // MapTypes ...
// // Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
using System; using MonoBrick; using System.Collections.Generic; namespace MonoBrick.EV3 { /// <summary> /// Sensor ports /// </summary> public enum SensorPort { #pragma warning disable In1 = 0, In2 = 1, In3 = 2, In4 = 3 #pragma warning restore }; /// <summary> /// Device types /...
// // ListView_Model.cs // // Author: // Aaron Bockover <abockover@novell.com> // // Copyright (C) 2007-2008 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restr...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Timers; using Android.App; using Android.Content; using Android.Locations; using Android.OS; namespace fleetTRACK.Model { class Journey : Activity, ILocationListener { #region Public methods /// <...