context
stringlengths
2.52k
185k
gt
stringclasses
1 value
using System; using EncompassRest.Loans.Enums; namespace EncompassRest.Loans { /// <summary> /// LoanEstimate1 /// </summary> public sealed partial class LoanEstimate1 : DirtyExtensibleObject, IIdentifiable { private DirtyValue<StringEnumValue<TermType>>? _adjustsTermType; private D...
using UnityEngine; using System.Collections; using System.Collections.Generic; namespace NS_GuiItems { [AddComponentMenu("GuiItems/GuiItemsDrawer")] public class GuiItemsDrawer : MonoBehaviour { /// <summary> /// The default GUISkin applied on the GuiItem elements to draw. /// </summary> public GUISkin this...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using Xunit; namespace ...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
#define IOS_ID using UnityEngine; using System.Collections; using System.Collections.Generic; using System.Runtime.InteropServices; #if UNITY_EDITOR using UnityEditor; #endif namespace GameAnalyticsSDK { /// <summary> /// The Settings object contains an array of options which allows you to customize your use of Ga...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Win32.SafeHandles; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.C...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Fram...
// // MediaPlayer.cs // // Authors: // John Millikin <jmillikin@gmail.com> // Bertrand Lorentz <bertrand.lorentz@gmail.com> // // Copyright (C) 2009 John Millikin // Copyright (C) 2010 Bertrand Lorentz // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associa...
using System; using System.Data; using Epi.Data.Services; namespace Epi.Fields { public delegate void FieldSaveCompleteHandler(Field field); /// <summary> /// Field /// </summary> public abstract class Field : IField { #region Constructors /// <summary> /// Private co...
using System; using System.Diagnostics.CodeAnalysis; using System.IO; using System.Security.Cryptography; using ToolKit.Validation; namespace ToolKit.Cryptography { /// <summary> /// Symmetric-key algorithms are a class of algorithms for cryptography that use trivially /// related, often identical, cryptog...
// Copyright (C) 2014 dot42 // // Original filename: Android.Graphics.Drawable.Shapes.cs // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file to Y...
using NadekoBot.Extensions; using NadekoBot.Modules.Searches.Common; using Newtonsoft.Json; using NLog; using StackExchange.Redis; using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Threading.Tasks; namespace NadekoBot.Core.Services.Impl { public class RedisCache : ID...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Concurrent; using System.Collections.Generic; using Xunit; namespace System.Linq.Parallel....
using System; using System.Linq; using NetGore.Extensions; using NUnit.Framework; using SFML.Graphics; namespace NetGore.Tests.NetGore { [TestFixture] public class Vector3Tests { #region Unit tests [Test] public void AbsTest() { for (var x = -10; x < 10; x++) ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Security.Cryptography { using Microsoft.Win32; using System.IO; using System.Globaliza...
using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using OTFontFileVal; namespace FontVal { /// <summary> /// Summary description for FormTransform. /// </summary> public class FormTransform : System.Windows.Forms.Form { p...
#if !(UNITY_4_3 || UNITY_4_5) using UnityEngine; using UnityEngine.Events; using System; using System.Collections; using System.Collections.Generic; namespace PixelCrushers.DialogueSystem { /// <summary> /// Response menu controls for UnityUIDialogueUI. /// </summary> [System.Serializable] public ...
using System; using System.Web; using System.Web.Security; using System.Web.UI; using Vevo.Domain; using Vevo.Domain.Marketing; using Vevo.Domain.Users; using Vevo.Shared.Utilities; using Vevo.Shared.WebUI; using Vevo.WebAppLib; using Vevo.WebUI; using Vevo.Base.Domain; using Vevo.Deluxe.Domain; using Vevo.Deluxe.Domai...
// // Copyright (c) 2004-2017 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
namespace Blueprint41.Modeller { partial class HtmlEditor { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
static class Parser { public static object Parse(Workbook workbook) { var results = new Dictionary<object, object>(); var sheet = (Worksheet)workbook.Worksheets[1]; var cell = sheet.Range["A1"]; results[cell.Value2] = cell.Font.Bold; cell = cell.Offset[1, 0]; re...
using System.Drawing; using System.Runtime.InteropServices; namespace Vanara.PInvoke { public static partial class User32 { /// <summary>The <c>CopyRect</c> function copies the coordinates of one rectangle to another.</summary> /// <param name="lprcDst">Pointer to the RECT structure that receives the logical coo...
// SharpMath - C# Mathematical Library // Copyright (c) 2014 Morten Bakkedal // This code is published under the MIT License. using System; using System.Diagnostics; namespace SharpMath.Optimization.DualNumbers { /// <summary> /// This class represents a function value and its first, second, and third order partial...
#region License /* ********************************************************************************** * Copyright (c) Roman Ivantsov * This source code is subject to terms and conditions of the MIT License * for Irony. A copy of the license can be found in the License.txt file * at the root of this distribution. *...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
/* * * (c) Copyright Ascensio System Limited 2010-2021 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable la...
// Created by John Mandia (john.mandia@whitelightsolutions.com) using System; using System.Collections.Specialized; using System.Configuration; using System.Globalization; using System.Linq; using System.Text; using System.Web; using Appleseed.Framework.Site.Configuration; using Appleseed.Framework.Settings; using Appl...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.Diagnostics; using System.Dynamic.Utils; using System.Reflection; using System.Reflection.Emit; namespace System.Linq.E...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Text.RegularExpressions; using System.Threading.Tasks; using Newtonsoft.Json.Linq; using CodeFirstWebFramework; namespace AccountServer { /// <summary> /// Banking module has some functionality in common with Banking (...
// * ************************************************************************** // * Copyright (c) McCreary, Veselka, Bragg & Allen, P.C. // * This source code is subject to terms and conditions of the MIT License. // * A copy of the license can be found in the License.txt file // * at the root of this distributio...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
//----------------------------------------------------------------------- // <copyright file="TaskImplHelper.cs" company="Microsoft"> // Copyright 2011 Microsoft Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License....
using System.Diagnostics; namespace Community.CsharpSqlite { public partial class Sqlite3 { /* ** 2008 June 18 ** ** The author disclaims copyright to this source code. In place of ** a legal notice, here is a blessing: ** ** May you do good and not evil. ** May you find forgiveness for yourse...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Linq; using Microsoft.Extensions.Configuration; using NetEscapades.Configuration.Tests.Common; using Xunit; namespace NetEscapades.Configu...
// Copyright 2005-2010 Gallio Project - http://www.gallio.org/ // Portions Copyright 2000-2004 Jonathan de Halleux // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.a...
#region License // Copyright 2014 MorseCode Software // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // Unless required by applicable law o...
using System; using System.Xml; using System.Xml.Serialization; using System.Collections.Generic; using System.IO; using System.Net; namespace Moscrif.IDE.Iface.Entities { [XmlRoot("banners")] public class Banners { public Banners() { Items = new List<Banner>(); IsCache = false; } [XmlElement("banner")...
// PendingBuffer.cs // // Copyright (C) 2001 Mike Krueger // Copyright (C) 2004 John Reilly // // This file was translated from java, it was part of the GNU Classpath // Copyright (C) 2001 Free Software Foundation, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.IO; using System.Net.Http; using System.Threading; using System.Threading.Tas...
using System; using System.Text; using System.Collections; using System.Reflection; namespace Zeus.DotNetScript { /// <summary> /// Summary description for DotNetScriptEngine. /// </summary> public class DotNetScriptEngine : IZeusScriptingEngine { protected DotNetScriptCodeParser _dotNetScriptCodeParser = null;...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System; // //Module : AANEARPARABOLIC.CPP //Purpose: Implementation for the algorithms for a Near parabolic orbit //Created: PJN / 21-11-2006 //History: None // //Copyright (c) 2006 - 2007 by PJ Naughter (Web: www.naughter.com, Email: pjna@naughter.com) // //All rights reserved. // //Copyright / Usage Details: //...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using Xunit; namespace System.Collections.Tests { /// <summary> /// Conta...
using UnityEngine; using System; using System.Collections; public class CubemanController : MonoBehaviour { public bool MoveVertically = false; public bool MirroredMovement = false; //public GameObject debugText; public GameObject Hip_Center; public GameObject Spine; public GameObject Shoulder_Center; publi...
using System; using System.Collections.Generic; using System.Data; using System.Reflection; using System.Runtime.CompilerServices; using Microsoft.VisualStudio.TestTools.UnitTesting; using NQuery.Runtime; namespace NQuery.Tests { [TestClass] public class BinderTests { private Query _query; private Expression<...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Globalization; using System.Runtime.Serialization; using System.Threading; #if Smartphone using TweetSharp.Core.Attributes; #endif #if SILVERLIGHT using System.Reflection; #endif namespace TweetSharp { #if !SILVERLIGHT /// ...
// // The Open Toolkit Library License // // Copyright (c) 2006 - 2010 the Open Toolkit library. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without l...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="Factory.cs" company="Naos"> // Copyright (c) Naos 2017. All Rights Reserved. // </copyright> // ---------------------------------------------------------------------------------...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; using Newtonsoft.Json; using System.Collections.Concurrent; using System.Threading; using System.Diagnostics; namespace SimpleDB { public static class SimpleDB { private...
using System; using System.Collections.Generic; using System.Threading.Tasks; using Microsoft.Extensions.Logging; using Orleans.Providers.Streams.AzureQueue; using Orleans.Runtime; using Orleans.Runtime.Configuration; using Orleans.TestingHost; using Orleans.TestingHost.Utils; using Tester; using TestExtensions; using ...
using System; using UnityEngine; using System.Collections; using System.Collections.Generic; public class FAtlasManager { static private int _nextAtlasIndex; private List<FAtlas> _atlases = new List<FAtlas>(); private Dictionary<string, FAtlasElement> _allElementsByName = new Dictionary<string, FAtlasElement>()...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
using System; using System.Collections; using System.Collections.Generic; using System.Reflection; using System.Text; using Hydra.Framework; namespace Hydra.SharedCache.Common { // // ********************************************************************** /// <summary> /// <b>Manage Data which expires ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using gView.Framework.UI; using gView.Framework.Data; using gView.Explorer.UI; using gView.Framework.FDB; using gView.Framework.system; using gView.Framewo...
/* * [The "BSD licence"] * Copyright (c) 2005-2008 Terence Parr * All rights reserved. * * Conversion to C#: * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the fol...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Xml.Xsl.XsltOld { using System; using System.Diagnostics; using System.Collections; ...
/* * Copyright 2013 ThirdMotion, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed...
using System; using System.Web; using umbraco.presentation.LiveEditing; using umbraco.BasePages; using umbraco.cms.businesslogic.web; namespace umbraco.presentation { /// <summary> /// A custom HttpRequestBase object which exposes some additional methods /// </summary> /// <remarks> /// The only r...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Runtime.InteropServices; using System.Runtime.CompilerServices; using System.Diagnostics....
// The MIT License (MIT) // // CoreTweet - A .NET Twitter Library supporting Twitter API 1.1 // Copyright (c) 2013-2015 CoreTweet Development Team // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the...
using System; using Org.BouncyCastle.Crypto.Parameters; namespace Org.BouncyCastle.Crypto.Engines { /** * A class that provides a basic International Data Encryption Algorithm (IDEA) engine. * <p> * This implementation is based on the "HOWTO: INTERNATIONAL DATA ENCRYPTION ALGORITHM" * implementati...
using System; using System.Collections.Generic; using System.Globalization; using System.IO; using NUnit.Framework; namespace ExcelDataReader.Tests { public class ExcelOpenXmlReaderTest : ExcelOpenXmlReaderBase { protected override IExcelDataReader OpenReader(Stream stream, ExcelReaderConfiguration c...
// Copyright (c) DotSpatial Team. All rights reserved. // Licensed under the MIT license. See License.txt file in the project root for full license information. using System; using System.ComponentModel; using System.Drawing; using System.Windows.Forms; namespace DotSpatial.Symbology.Forms { /// <summary> ///...
using System; using System.IO; using System.Runtime.InteropServices; using System.Security; namespace SFML { namespace Audio { //////////////////////////////////////////////////////////// /// <summary> /// SoundBuffer is the low-level class for loading and manipulating /// sound...
/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you ma...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; ...
/* MIT License Copyright (c) 2017 Saied Zarrinmehr Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publis...
/* * Copyright 2021 Google LLC All Rights Reserved. * Use of this source code is governed by a BSD-style * license that can be found in the LICENSE file or at * https://developers.google.com/open-source/licenses/bsd */ // <auto-generated> // Generated by the protocol buffer compiler. DO NOT EDIT! // sour...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // // // A pair of sche...
using System.Diagnostics; using System.Text; using HANDLE = System.IntPtr; using i64 = System.Int64; using u32 = System.UInt32; using sqlite3_int64 = System.Int64; namespace System.Data.SQLite { public partial class Sqlite3 { /* ** 2005 November 29 ** ** The author disclaims copyright to this source code. ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Collections.Specialized { [System.Runtime.InteropServices.StructLayoutAttribute(System.Runtime....
/* New BSD License ------------------------------------------------------------------------------- Copyright (c) 2006-2012, EntitySpaces, LLC All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redist...
// Copyright (c) DotSpatial Team. All rights reserved. // Licensed under the MIT license. See License.txt file in the project root for full license information. using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Linq; using DotSpatial.NTSExtension; using Dot...
// Copyright 2011 Microsoft Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicabl...
// "Therefore those skilled at the unorthodox // are infinite as heaven and earth, // inexhaustible as the great rivers. // When they come to an end, // they begin again, // like the days and months; // they die and are reborn, // like the four seasons." // // - Sun Tsu, // "The Art of War" using System; using System....
using System; using System.Collections.Generic; using System.Text; using Technisient; namespace JobsNS { //Ref: http://stackoverflow.com/a/592025/233431 class CalculatePi : TaskBase { public override object Run(object input) { BigNumber x = new BigNumber(piLength); ...
// NumberFormatInfo.cs // Script#/Libraries/CoreLib // This source code is subject to terms and conditions of the Apache License, Version 2.0. // using System; using System.Runtime.CompilerServices; namespace System.Globalization { [ScriptIgnoreNamespace] [ScriptImport] public sealed class NumberFormatIn...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
//------------------------------------------------------------------------------ // <copyright file="DLFileEntryService.cs"> // Copyright (c) 2014-present Andrea Di Giorgi // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Threading; using System.Threading.Tasks; using System.Threading.Tasks.Dataflow; using Baseline; using LamarCodeGeneration; using LamarCodeGeneration.Frames; using LamarCode...
// // SourceManager.cs // // Author: // Aaron Bockover <abockover@novell.com> // // Copyright (C) 2005-2007 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restri...
using System; using System.Globalization; using System.Net; using System.Reflection; using System.Text; using System.Threading.Tasks; using System.Web; using System.Web.Mvc; using Abp.Application.Features; using Abp.Authorization; using Abp.Configuration; using Abp.Domain.Entities; using Abp.Domain.Uow; using Abp.Event...
#region Proprietary Notice // **************************************************************************** // Copyright 2014 Vadim Zabavnov // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy o...
/* * Swaggy Jenkins * * Jenkins API clients generated from Swagger / Open API specification * * The version of the OpenAPI document: 1.1.2-pre.0 * Contact: blah@cliffano.com * Generated by: https://github.com/openapitools/openapi-generator.git */ using System; using System.IO; using System.Collections.Generic;...
using System; using System.Collections.Generic; using System.Text; using System.Linq; namespace NoraGrace.Engine { [System.Diagnostics.DebuggerDisplay(@"{NoraGrace.Engine.MoveUtil.DebugDescription(this),nq}")] public enum Move { EMPTY = 0 } public static partial class MoveUtil { ...
#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, ...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apa...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace East.Tool.UseCaseTranslator.WebAPI.Areas.HelpPage { /// <summary> /// This class will create an object of a given ty...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; /// <summary> /// System.Enum.IConvertibleToUint16(System.Type,IFormatProvider ) /// </summary> public...
// // WindowBackend.cs // // Author: // Lluis Sanchez <lluis@xamarin.com> // Andres G. Aragoneses <andres.aragoneses@7digital.com> // Konrad M. Kruczynski <kkruczynski@antmicro.com> // // Copyright (c) 2011 Xamarin Inc // Copyright (c) 2012 7Digital Media Ltd // Copyright (c) 2016 Antmicro Ltd // ...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Drawing2D; namespace BinaryTree { /// <summary> /// An object representing a node. a node is a part of the binary tree which contains data /// </summary> public class Node { /// <summary> /// ...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="ImagePorter.cs" company="The Watcher"> // Copyright (c) The Watcher Partial Rights Reserved. // This software is licensed under the MIT license. See license.txt for details. // ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; namespace Assets { public class AncestorIndividual { public string Id; public string GivenName; public string Surname; public string Suffix; public string Prefix; ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...