context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
using System.ComponentModel;
using System.Collections.Generic;
using SharpGL.SceneGraph.Cameras;
using SharpGL.SceneGraph.Core;
using SharpGL.SceneGraph.Assets;
using System.Collections.ObjectModel;
using System.Xml.Serialization;
namespace SharpGL.SceneGraph
{
[TypeConverter(typeof(ExpandableObjectConverter))]
[... | |
using System;
using System.Collections.Generic;
using Blueprint41;
using Blueprint41.Core;
using Blueprint41.Query;
namespace Domain.Data.Query
{
public partial class Node
{
public static PurchaseOrderHeaderNode PurchaseOrderHeader { get { return new PurchaseOrderHeaderNode(); } }
}
public partial class Purcha... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
#region License and Terms
// MoreLINQ - Extensions to LINQ to Objects
// Copyright (c) 2008 Jonathan Skeet. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// ... | |
/*
* Copyright (c) 2015, InWorldz Halcyon Developers
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
*... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Buffers;
using System.Diagnostics;
using System.Security.Cryptography;
using System.Secur... | |
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restrictio... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System.Globalization {
using System;
using System.Diagnostics.CodeAnalysis;
using System.Diag... | |
// ===========================================================
// Copyright (C) 2014-2015 Kendar.org
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without restriction, including without... | |
using System;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using Umbraco.Core;
using Umbraco.Core.Models;
using Umbraco.Web.Models;
using Umbraco.Web.Mvc;
namespace Umbraco.Web
{
/// <summary>
/// Extension methods for UrlHelper for use in templates
/// </summary>
public static class UrlH... | |
// Copyright 2020 The Tilt Brush Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or a... | |
// Copyright (C) 2020 Google LLC.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed t... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using Microsoft.NetCore.CSharp.Analyzers.Runtime;
using Microsoft.NetCore.VisualBasic.Analyzers.Runtime;
using Microsoft.CodeAnalysis.Diagnostics;
using Test.... | |
//
// Frame.cs
//
// Author:
// Lluis Sanchez <lluis@xamarin.com>
//
// Copyright (c) 2011 Xamarin Inc
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, in... | |
// Artificial Intelligence for Humans
// Volume 2: Nature-Inspired Algorithms
// C# Version
// http://www.aifh.org
// http://www.jeffheaton.com
//
// Code repository:
// https://github.com/jeffheaton/aifh
//
// Copyright 2014 by Jeff Heaton
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you ma... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.Win32.SafeHandles;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Net... | |
using System;
using Server;
using Server.Network;
using System.Collections;
using System.Collections.Generic;
namespace Server.Items
{
public class WarningItem : Item
{
private string m_WarningString;
private int m_WarningNumber;
private int m_Range;
private TimeSpan m_ResetDelay;
[CommandProperty( Access... | |
using System;
using System.Collections;
namespace OTFontFile
{
/// <summary>
/// Summary description for PostNames.
/// </summary>
public class PostNames
{
public PostNames()
{
InitNames();
}
public string GetAdobeGlyphName(char c)
{
... | |
using UnityEngine;
using System.IO;
using System.Xml;
using System.Xml.Serialization;
namespace NG.AssertDebug
{
public enum DebugWarningLevel
{ all, warning, error, none }
public enum FailureReaction
{ pause, kill, none }
/// <summary>
/// Options:
/// <para />all, assertOnly, and debugO... | |
namespace NServiceBus.Persistence.AzureTable
{
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using Microsoft.Azure.Cosmos.Table;
using System.Collections.Concurrent;
using System.Linq.Expressions;
using Newtonsoft.Json;
using Newtonsoft.Jso... | |
using ExtendedXmlSerializer.Core.Sources;
using LightInject;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
namespace ExtendedXmlSerializer.ExtensionModel
{
class Services : IServices
{
readonly IServiceContainer _container;
readonly IServiceRegistry _registry;
pu... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Security.Principal;
using Sys... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespa... | |
using System;
using System.Collections.Generic;
using System.Linq;
namespace UMA.Controls
{
// The TreeModel is a utility class working on a list of serializable TreeElements where the order and the depth of each TreeElement define
// the tree structure. Note that the TreeModel itself is not serializable (in Unity ... | |
//
// Executors.cs
//
// Author:
// Zachary Gramana <zack@xamarin.com>
//
// Copyright (c) 2013, 2014 Xamarin Inc (http://www.xamarin.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Softwa... | |
#region Copyright
////////////////////////////////////////////////////////////////////////////////
// The following FIT Protocol software provided may be used with FIT protocol
// devices only and remains the copyrighted property of Dynastream Innovations Inc.
// The software is being provided on an "as-is" basis and a... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.IO.PortsTests;
using System.Threading;
using Legacy.Support;
using Xunit;
na... | |
using System;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Metadata;
namespace App.Data.Migrations
{
[DbContext(typeof(ApplicationDbContext))]
partial class ApplicationDbContextModelSnapshot : ModelSnapshot
{
protected ... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespa... | |
using System;
using System.Globalization;
using System.Runtime.Serialization;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using Q42.HueApi.Interfaces;
using Q42.HueApi.Converters;
namespace Q42.HueApi
{
/// <summary>
/// Compose a light command to send to a light
/// </summary>
[DataContract]
p... | |
using System;
using Rhino.Commons;
using Rhino.Security.Interfaces;
using Rhino.Security.Model;
namespace Rhino.Security.Services
{
/// <summary>
/// Allow to define permissions using a fluent interface
/// </summary>
public class PermissionsBuilderService : IPermissionsBuilderService
{
private readonly IReposi... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Net.Http.Headers;
using System.Web.Http;
using System.Web.Http.Description;
using WebRole.Areas.HelpPage.Models;
namespace WebRole.Are... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Linq;
using System.Net.Sockets;
using System.Threading;
using System.... | |
//------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//------------------------------------------------------------
namespace System.ServiceModel.Diagnostics
{
using System;
using System.Collections;
using System.Collections.Generic;
... | |
// <file>
// <copyright see=""/>
// <license see=""/>
// <owner name="Youseful Software" email="support@youseful.com"/>
// <version value="$version"/>
// </file>
using System;
using System.Runtime.Serialization;
using System.Runtime.InteropServices;
//using Youseful.Installer.Nativemsi;
using Youseful.E... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Text;
using Test.Cryptography;
using Xunit;
namespace System.Security.Cryptography.Encryption.TripleDe... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Internal.Runtime;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace System.Runtime
{
... | |
//
// Copyright (C) Microsoft. All rights reserved.
//
using Microsoft.PowerShell.Activities;
using System.Management.Automation;
using System.Activities;
using System.Collections.Generic;
using System.ComponentModel;
namespace Microsoft.WSMan.Management.Activities
{
/// <summary>
/// Activity to invoke t... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics.Contracts;
using System.Runtime.InteropServices;
using Sy... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator 0.17.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
... | |
/*
FluorineFx open source library
Copyright (C) 2007 Zoltan Csibi, zoltan@TheSilentGroup.com, FluorineFx.com
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the ... | |
// Copyright 2004-2011 Castle Project - http://www.castleproject.org/
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless re... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Globalization;
using System.IO... | |
//BSD, 2014-present, WinterDev
//----------------------------------------------------------------------------
// Anti-Grain Geometry - Version 2.4
// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
//
// C# Port port by: Lars Brubaker
// larsbrubaker@gmail.com
// Copyright (C) 2007
... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Threading;
using Rdr.Common;
using RdrLib;
using RdrLib.Model;
namespace Rdr.Gui
{
public class MainWindowViewModel :... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// ----------------------------------------------------------------------------------
// Interop library code
//
// T... | |
//-----------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
namespace System.ServiceModel.Dispatcher
{
using System.ServiceModel;
using System.Collec... | |
using System;
using System.Globalization;
using System.Text.RegularExpressions;
namespace OfficeDevPnP.Core.Utilities
{
/// <summary>
/// Static methods to modify URL paths.
/// </summary>
public static class UrlUtility
{
const char PATH_DELIMITER = '/';
#if !ONPREMISES
const strin... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Runtime.CompilerServices;
using DelegateTestInternal;
using Xunit;
namespace DelegateTe... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//------------------------------------------------------------------------------
using System.Collections;
using ... | |
//
// This file is part of the game Voxalia, created by FreneticXYZ.
// This code is Copyright (C) 2016 FreneticXYZ under the terms of the MIT license.
// See README.md or LICENSE.txt for contents of the MIT license.
// If these are not available, see https://opensource.org/licenses/MIT
//
using System;
using System.T... | |
/* ****************************************************************************
*
* Copyright (c) Microsoft Corporation.
*
* This source code is subject to terms and conditions of the Apache License, Version 2.0. A
* copy of the license can be found in the License.html file at the root of this distribution. If
... | |
//
// Author:
// Jb Evain (jbevain@gmail.com)
//
// Copyright (c) 2008 - 2015 Jb Evain
// Copyright (c) 2008 - 2011 Novell, Inc.
//
// Licensed under the MIT/X11 license.
//
using System;
using System.Text;
using Mono.Collections.Generic;
namespace Mono.Cecil {
// HACK - Reflexil - Partial for legacy classes
pu... | |
// MIT License
//
// Copyright (c) 2017 Maarten van Sambeek.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy... | |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Common;
using System.Linq;
using System.Threading.Tasks;
using System.Web.Security;
using AutoMapper;
using Microsoft.AspNet.Identity;
using Microsoft.Owin;
using Umbraco.Core.Models;
using Umbraco.Core.Models.EntityBase;
using Umbraco... | |
using System;
using System.Data;
using System.Data.Common;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using Xunit;
namespace NReco.Data.Tests {
public class DbDataAdapterTe... | |
namespace android.view.animation
{
[global::MonoJavaBridge.JavaClass()]
public partial class GridLayoutAnimationController : android.view.animation.LayoutAnimationController
{
internal new static global::MonoJavaBridge.JniGlobalHandle staticClass;
static GridLayoutAnimationController()
{
InitJNI();
}
pr... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
namespace System.Data
{
internal sealed class NameN... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Management.Automation;
using System.Management.Automation.Internal;
using System.Text;
using Microsoft.PowerShell.Commands;
... | |
using SimpleJson;
using System;
using System.Security.Cryptography;
using System.Text;
using UnityEngine;
namespace Pomelo.DotNetClient
{
public class Protocol
{
private MessageProtocol messageProtocol;
private ProtocolState state;
private Transporter transporter;
private HandSh... | |
using System;
using System.Collections.Generic;
using System.Linq;
using Nop.Core;
using Nop.Core.Data;
using Nop.Core.Domain.Catalog;
using Nop.Core.Domain.Customers;
using Nop.Core.Domain.Orders;
using Nop.Services.Catalog;
using Nop.Services.Common;
using Nop.Services.Customers;
using Nop.Services.Directory;
using N... | |
using System;
using System.Linq;
using SwinGameSDK;
using System.Collections.Generic;
using Arcadia.Emulator;
using System.IO;
using System.Diagnostics;
namespace Arcadia
{
public class GameMain
{
public static void Main()
{
Loader load = new Loader();
load.Star... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System.Drawing.Design {
using System.Configuration.Assemblies;
using System.Runtime.InteropService... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.ComponentModel;
using System.Numerics.Hashing;
namespace System.Drawing
{
/// <summary>
/// ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.Contracts;
using System.Globali... | |
/*----------------------------------------------------------------
// Copyright (C) 2007 Fengart
//----------------------------------------------------------------*/
using System;
namespace MonkeyOthello.Engines.V2.AI
{
public class StaSolve : BaseSolve
{
private bool foundInBook;
pr... | |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.EntityFrameworkCore.Metadata.Builders;
using Microsoft.EntityFramewor... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Diagnostics;
using System.Threading;
using Microsoft.CodeAnalysis;
using Microsoft.VisualStudio.LanguageServices.Implementation.CodeModel.Interna... | |
using NUnit.Framework;
using Shouldly;
using StructureMap.Configuration.DSL;
using StructureMap.Pipeline;
using StructureMap.Testing.Widget;
using StructureMap.Testing.Widget3;
namespace StructureMap.Testing.Graph
{
[TestFixture]
public class ContainerTester : Registry
{
#region Setup/Teardown
... | |
/*
Copyright (c) 2004-2006 Tomas Matousek.
The use and distribution terms for this software are contained in the file named License.txt,
which can be found in the root of the Phalanger distribution. By using this software
in any fashion, you are agreeing to be bound by the terms of this license.
You must not... | |
using System;
using System.Linq;
using Audit.Core;
using System.Threading.Tasks;
using System.Threading;
using System.Collections.Generic;
using System.Text;
#if NETSTANDARD2_0 || NETSTANDARD2_1 || NET5_0
using Microsoft.Data.SqlClient;
#else
using System.Data.SqlClient;
using System.Data.Common;
#endif
#if NETSTANDARD... | |
//---------------------------------------------------------------------------
//
// <copyright file="Int32Rect.cs" company="Microsoft">
// Copyright (C) Microsoft Corporation. All rights reserved.
// </copyright>
//
// This file was generated, please do not edit it directly.
//
// Please see http://wiki/default.asp... | |
// Copyright (c) 2017 Trevor Redfern
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
namespace SilverNeedle.Serialization
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using YamlDotNet.Repres... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Xml; //Required for Content Type File... | |
// Copyright (C) 2014 dot42
//
// Original filename: AdapterView.cs
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless req... | |
#region Foreign-License
/*
Copyright (c) 1997 Sun Microsystems, Inc.
Copyright (c) 2012 Sky Morey
See the file "license.terms" for information on usage and redistribution of this file, and for a DISCLAIMER OF ALL WARRANTIES.
*/
#endregion
using System.Text;
namespace Tcl.Lang
{
// This class implements the string... | |
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Drawing.Drawing2D;
using System.Collections.Specialized;
namespace Kooboo.Drawing.Filters
{
/// <summary>
/// Text Water Mark Filter .Can be used to add a watermark text to the image.
/// The weater mark can be both horizontaly and v... | |
// Copyright (c) 2013 SIL International
// This software is licensed under the MIT License (http://opensource.org/licenses/MIT)
#if !__MonoCS__
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Run... | |
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;
[CustomEditor(typeof(FracturedObject))]
public class FracturedObjectEditor : Editor
{
SerializedProperty PropSourceObject;
SerializedProperty PropGenerateIslands;
SerializedProperty PropGenerateChunkConnection... | |
// MIT License
//
// Copyright(c) 2022 ICARUS Consulting GmbH
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, cop... | |
#region LGPL License
/*
Axiom Game Engine Library
Copyright (C) 2003 Axiom Project Team
The overall design, and a majority of the core engine and rendering code
contained within this library is a derivative of the open source Object Oriented
Graphics Engine OGRE, which can be found at http://ogre.sourceforge.net. ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.IO;
using System.Text;
using System.Globalization;
using System.Runtime;
namespace System.ServiceMode... | |
/********************************************************************
The Multiverse Platform is made available under the MIT License.
Copyright (c) 2012 The Multiverse Foundation
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "... | |
//-----------------------------------------------------------------------------
// Filename: SIPURI.cs
//
// Description: SIP URI.
//
// History:
// 09 Apr 2006 Aaron Clauson Created.
//
// License:
// This software is licensed under the BSD License http://www.opensource.org/licenses/bsd-license.php
//
// Copyright (c... | |
/*******************************************************************************
*
* Copyright (C) 2013-2014 Frozen North Computing
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without r... | |
/**
*
* **This is the MICRO version of throttling controller**
* Three clusters scheme described in the paper that always perform cluster scheduling without any trigger.
* There's a single netutil target to used as for throttle rate adjustment. The throttle rate is applied to
* both high(RR) clusters and the alwa... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
//
// Test class that veri... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
namespace UnicornHack.Utils
{
/// <summary>
/// Implementation of a xorshift pseudo-random number generator with period 2^32-1.
/// </summary>
public class SimpleRandom : NotificationEntity
{
pr... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Runtime.Serialization;
using System.Text.RegularExpressions;
using Funq;
using NUnit.Framework;
using ServiceStack.Common.Web;
using ServiceStack.ServiceClient.Web;
using ServiceStack.FluentValida... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Runtime;
using System.Diagnostics.Contracts;
using System.Runtime.InteropServices;
using ... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using System.Threading;
using System.Diagnostic... | |
// <copyright file="XmlMappingParser.cs" company="Fubar Development Junker">
// Copyright (c) 2016 Fubar Development Junker. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
// </copyright>
using System;
using System.Collections.Generic;
using S... | |
using System;
using System.Data;
using System.Data.SqlClient;
using Csla;
using Csla.Data;
namespace ParentLoad.Business.ERCLevel
{
/// <summary>
/// B05_SubContinent_ReChild (editable child object).<br/>
/// This is a generated base class of <see cref="B05_SubContinent_ReChild"/> business object.
///... | |
/*
Copyright (c) Microsoft Corporation. All rights reserved.
Licensed under the MIT License. See License.txt in the project root for license information.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Owin;
using Microsoft.Xrm.Client;
using Microsoft.Xrm.Sdk;
namespace Adxst... | |
/*
* Muhimbi PDF
*
* Convert, Merge, Watermark, Secure and OCR files.
*
* OpenAPI spec version: 9.15
*
* Generated by: https://github.com/swagger-api/swagger-codegen.git
*/
using System;
using System.Linq;
using System.IO;
using System.Text;
using System.Text.RegularExpressions;
using System.Collections;
usi... | |
/*
* Copyright (C) 2012, 2013 OUYA, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or a... | |
/*
*
* LICENSE
*
* Copyright (c) 2000 - 2011 The Legion of the Bouncy Castle Inc.
* (http://www.bouncycastle.org)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this
* software and associated documentation files (the "Software"), to deal in the
* without restriction, in... | |
using System;
using System.Collections.Generic;
namespace Hydra.Framework.Collections
{
/// <summary>
/// Stores a pair of objects within a single struct. This struct is useful to use as the
/// T of a collection, or as the TKey or TValue of a dictionary.
/// </summary>
[Serializable]
public st... | |
using LibGD;
public static class GlobalMembersGdimagestringftex_returnfontpathname
{
#if __cplusplus
#endif
#define GD_H
#define GD_MAJOR_VERSION
#define GD_MINOR_VERSION
#define GD_RELEASE_VERSION
#define GD_EXTRA_VERSION
//C++ TO C# CONVERTER NOTE: The following #define macro was replaced in-line:
//ORIGINA... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator 1.0.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
n... |
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