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// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Immutable; using System.Linq; using System.Reflection.Metadata; using Microsoft.CodeAnalysis.CodeGen; using Microsoft.C...
//*********************************************************// // Copyright (c) Microsoft. All rights reserved. // // Apache 2.0 License // // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, ...
// Copyright (c) 2011, Eric Maupin // All rights reserved. // // Redistribution and use in source and binary forms, with // or without modification, are permitted provided that // the following conditions are met: // // - Redistributions of source code must retain the above // copyright notice, this list of conditio...
/* * MindTouch Core - open source enterprise collaborative networking * Copyright (c) 2006-2010 MindTouch Inc. * www.mindtouch.com oss@mindtouch.com * * For community documentation and downloads visit www.opengarden.org; * please review the licensing section. * * This program is free software; you can redistri...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections; using System.Collections.Generic; namespace System.Security.Cryptography.X509Certificates { public partial class X509CertificateCollectio...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.Contracts; using RuntimeTypeCac...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// Copyright (c) 2008 CodeToast.com and Nicholas Brookins //This code is free to use in any application for any use if this notice is left intact. //Just don't sue me if it gets you fired. Enjoy! using System; using System.Collections.Generic; using System.Reflection; using System.Text; using System.Runtime.Remoting....
using Microsoft.CodeAnalysis.CSharp; using SqlConsole.Host.Infrastructure; using System.Collections.Concurrent; using System.CommandLine; using System.ComponentModel; using System.ComponentModel.DataAnnotations; using System.Reflection; using System.Xml.Linq; namespace SqlConsole.Host; using static SqlConsole.Host....
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Build.Framework; using Microsoft.Build.Utilities; using System; using System.Collections; using Syst...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Threading; using System.Collections.Generic; using System.Runtime; using System.Runtime....
// **************************************************************** // Copyright 2007, Charlie Poole // This is free software licensed under the NUnit license. You may // obtain a copy of the license at http://nunit.org // **************************************************************** using System; using System.Coll...
using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Runtime.InteropServices; using Umbraco.Core; using Umbraco.Core.Cache; using Umbraco.Core.Logging; using umbraco.BusinessLogic; using umbraco.BusinessLogic.Actions; using umbraco.cms.businesslogic.cache; using Umbraco.Cor...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Threading.Tasks; using Orleans.Runtime; using Orleans.Runtime.Configuration; using Orleans.Providers; using Orleans.Hosting; using Microsoft.Extensions.Options; usin...
using System; using System.Data; using System.Configuration; using System.Collections; using System.Collections.Generic; using System.Text; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; usin...
using System; using System.Linq; using System.Text.Json; using NUnit.Framework; using Hps.Construction; using Hps.Serialisation; namespace Hps.Tests.UnitTests.Serialisation { [TestFixture] public class JsonFactoryTests { [Test] public void ReadValue_test() { using var js...
namespace XenAdmin.Controls.Ballooning { partial class VMMemoryControlsBasic { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. ...
// // JsonDeserializer.cs // // Author: // Marek Habersack <mhabersack@novell.com> // // (C) 2008 Novell, Inc. http://novell.com/ // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software with...
using System; using System.Collections.Generic; using System.Data.Entity; using System.Linq; using System.Threading.Tasks; using JetBrains.Annotations; using JoinRpg.Data.Write.Interfaces; using JoinRpg.DataModel; using JoinRpg.Domain; using JoinRpg.Interfaces; using JoinRpg.Services.Interfaces; using JoinRpg.Services....
namespace Microsoft.Protocols.TestSuites.MS_ASNOTE { using System; using System.Collections.Generic; using System.Collections.ObjectModel; using Microsoft.Protocols.TestSuites.Common; using Microsoft.Protocols.TestSuites.Common.DataStructures; using Microsoft.Protocols.TestTools; using Reque...
/* * Copyright 2011 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to i...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.IO; using System.Threading; using System.Runtime.Serialization; using System.Threading.Tasks; namespac...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Threading; namespace Sys...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace ExporterWeb.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it with...
using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using System.Reflection; using ProGaudi.MsgPack.Light.Converters; using ProGaudi.MsgPack.Light.Converters.Generation; namespace ProGaudi.MsgPack.Light { public class MsgPackContext { private readonly...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // using System; public struct ValX0 { } public struct ValY0 { } public struct ValX1<T> { } public struct ValY1<T> { } public struct ValX2<T, U> { } public struct ValY...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Copyright (c) 2021 Alachisoft // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or...
// ----------------------------------------------------------------------------------------- // <copyright file="ExpressionWriter.cs" company="Microsoft"> // Copyright 2013 Microsoft Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compli...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// **************************************************************** // Copyright 2008, Charlie Poole // This is free software licensed under the NUnit license. You may // obtain a copy of the license at http://nunit.org // **************************************************************** using System; using System.Drawi...
using System; using System.Collections.Generic; using System.Linq; using System.Reactive.Disposables; using System.Reactive.Linq; using Avalonia.Controls.Primitives; using Avalonia.Input; using Avalonia.VisualTree; namespace Avalonia.Controls.Presenters { /// <summary> /// Presents a scrolling view of content ...
/*============================================================================ * Copyright (C) Microsoft Corporation, All rights reserved. *============================================================================ */ #region Using directives using System; using System.Globalization; using System.Management.Aut...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.IO; using System.Net.Http.Functional.Tests; using System.Net.Security...
namespace android.preference { [global::MonoJavaBridge.JavaClass(typeof(global::android.preference.DialogPreference_))] public abstract partial class DialogPreference : android.preference.Preference, android.content.DialogInterface_OnClickListener, android.content.DialogInterface_OnDismissListener, android.preference...
using System; namespace Skewworks.NETMF.Controls { [Serializable] public class MenuItem : Control { #region Variables private bool _expanded; private string _text; private rect _expandedBounds; private MenuItem[] _items; #endregion #region Constructor publi...
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; using System.Threading.Tasks; using System.Linq; using Breeze.Sharp.Core; using Breeze.Sharp; using System.Collections.Generic; using Model.Inheritance.Produce; using System.Collections; namespace Breeze.Sharp.Tests { [TestClass] public class Inhe...
#region LGPL License /* Axiom Game Engine Library Copyright (C) 2003 Axiom Project Team The overall design, and a majority of the core engine and rendering code contained within this library is a derivative of the open source Object Oriented Graphics Engine OGRE, which can be found at http://ogre.sourceforge.net. ...
using System; using System.Collections.Generic; using System.Data; using System.Linq; using NHibernate.Connection; using NHibernate.Dialect; using NHibernate.Driver; using NHibConfiguration = NHibernate.Cfg.Configuration; using NHibEnvironment = NHibernate.Cfg.Environment; namespace FluentNHibernate.Cfg.Db { publi...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System; using System.IO; using System.ComponentModel; using System.Collections.Generic; using System.Runtime.Serialization; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using ChargeBee.Internal; using ChargeBee.Api; using ChargeBee.Models.Enums; using ChargeBee.Filters.Enums; namespace ChargeBee.Models { ...
#region Copyright (c) 2003-2005, Luke T. Maxon /******************************************************************************************************************** ' ' Copyright (c) 2003-2005, Luke T. Maxon ' All rights reserved. ' ' Redistribution and use in source and binary forms, with or without modification, a...
using System; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.Networking; public class CaptainsMessNetworkManager : CaptainsMessLobbyManager { public string broadcastIdentifier = "CM"; public string deviceId; public string peerId; public float startHostingDelay...
// GtkSharp.Generation.Method.cs - The Method Generatable. // // Author: Mike Kestner <mkestner@speakeasy.net> // // Copyright (c) 2001-2003 Mike Kestner // Copyright (c) 2003-2004 Novell, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of version 2 of the GNU Gener...
using UnityEngine; using System.Collections; using Zeltex.Game; using Zeltex; namespace Zeltex.Skeletons { /// <summary> /// Basic IK script used for aiming. /// </summary> public class IKLimb: MonoBehaviour { [Header("Debug")] public bool DebugMode = true; public bool DebugLines = ...
using UnityEngine; using UnityEditor; using System.Collections.Generic; using System.Collections; using System.IO; using System.Linq; using System; [InitializeOnLoad] public class StartupUGUISimpleTextureModifier { static StartupUGUISimpleTextureModifier() { if (EditorApplication.timeSinceStartup < 10) { ...
// Copyright (c) 2010-2013 SharpDX - Alexandre Mutel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modif...
// Copyright (c) 2015, Outercurve Foundation. // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // - Redistributions of source code must retain the above copyright notice, this // list o...
using System; using System.Linq; using System.Numerics; using OpenSage.Data.Map; using OpenSage.Mathematics; namespace OpenSage.Terrain { public sealed class HeightMap { internal const int HorizontalScale = 10; private readonly float _verticalScale; private readonly HeightMapData _hei...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace System { using System; using System.Reflection; using System.Runtime; using System.Runtime.Serialization; using System.Diagnostics.Contrac...
// DeflateStream.cs // ------------------------------------------------------------------ // // Copyright (c) 2009-2010 Dino Chiesa. // All rights reserved. // // This code module is part of DotNetZip, a zipfile class library. // // ------------------------------------------------------------------ // // This code is l...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Xml; using OLEDB.Test.ModuleCore; namespace XmlReaderTest.Common { public partial class TCReadElementContentAsBinHex : TCXMLReaderBaseGe...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
/* * Copyright 2007 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed ...
#region Header // // Copyright 2003-2019 by Autodesk, Inc. // // Permission to use, copy, modify, and distribute this software in // object code form for any purpose and without fee is hereby granted, // provided that the above copyright notice appears in all copies and // that both that copyright notice and the lim...
using System; using System.CodeDom.Compiler; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Globalization; using System.Linq; using System.Text; namespace EduHub.Data.Entities { /// <summary> /// Holding Table for Reformatting phone numbers Data Set /// </sum...
using System.Threading.Tasks; using System; using System.IO; using System.Text; #if !SILVERLIGHT using System.Xml.XPath; #endif using System.Xml.Schema; using System.Diagnostics; using System.Collections.Generic; using System.Globalization; using System.Runtime.Versioning; namespace System.Xml { // Represents a...
using System; using System.Text; using NUnit.Framework; using Org.BouncyCastle.Crypto; using Org.BouncyCastle.Crypto.Generators; using Org.BouncyCastle.Crypto.Parameters; using Org.BouncyCastle.Crypto.Signers; using Org.BouncyCastle.Math; using Org.BouncyCastle.Security; using Org.BouncyCastle.Utilities.Encoders; usi...
using System; using System.Collections.Generic; using System.Linq; using MonoTouch.Dialog; using System.Web; #if __UNIFIED__ using Foundation; using UIKit; using CoreLocation; using CoreGraphics; #else using MonoTouch.Foundation; using MonoTouch.UIKit; using MonoTouch.CoreLocation; using System.Drawing; using CGRect ...
#region S# License /****************************************************************************************** NOTICE!!! This program and source code is owned and licensed by StockSharp, LLC, www.stocksharp.com Viewing or use of this code requires your acceptance of the license agreement found at https://github.com/St...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
using System.Collections.Concurrent; using System.Collections.Generic; using Lucene.Net.Analysis; using Lucene.Net.Analysis.TokenAttributes; using Lucene.Net.Documents; using Lucene.Net.Index; using Lucene.Net.Spatial.Prefix.Tree; using Lucene.Net.Queries.Function; using Lucene.Net.Spatial.Queries; using Lucene.Net.Spa...
//--------------------------------------------------------------------------- // // <copyright file="ModelVisual3D.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // // Description: // // History: // 6/9/2005 : [....] - Created // //-----------...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq.Expressions; using NDatabase.Exceptions; namespace NDatabase.Core.Query.Linq { internal abstract class ExpressionTransformer { protected virtual Expression Visit(Expression exp) { ...
using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using Moq; using NUnit.Framework; using SqlCE4Umbraco; using umbraco; using umbraco.businesslogic; using umbraco.cms.businesslogic; using Umbraco.Core; using Umbraco.Core.Cache; using...
#region Apache Notice /***************************************************************************** * $Header: $ * $Revision: $ * $Date: $ * * iBATIS.NET Data Mapper * Copyright (C) 2004 - Gilles Bayon * * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file exce...
// Copyright (C) 2014 dot42 // // Original filename: Org.Apache.Http.Client.Methods.cs // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2....
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Linq; namespace PSycheTest.Runners.Framework.Utilities.Collections { /// <summary> /// Contains extension methods pertaining to enumerables. /// </summary> public static class EnumerableExtensions { ...
using System; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Localization; using OrchardCore.Admin; using OrchardCore.DisplayManagement.Extensions; using OrchardCore.DisplayManagement.Notify; using OrchardCore.Env...
// // Obstacle.cs // MSAGL Obstacle class for Rectilinear Edge Routing. // // Copyright Microsoft Corporation. using System; using System.Diagnostics; using System.Linq; using Microsoft.Msagl.Core.DataStructures; using Microsoft.Msagl.Core.Geometry; using Microsoft.Msagl.Core.Geometry.Curves; using Microsoft.Msagl.Co...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics; using ILCompiler.DependencyAnalysisFramew...
using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Reflection; using System.Text; namespace Hydra.Framework.Conversions { // // ********************************************************************** /// <summary> /// Utliity methods to work with file...
// // https://github.com/NServiceKit/NServiceKit.Text // NServiceKit.Text: .NET C# POCO JSON, JSV and CSV Text Serializers. // // Authors: // Demis Bellot (demis.bellot@gmail.com) // // Copyright 2012 ServiceStack Ltd. // // Licensed under the same terms of ServiceStack: new BSD license. // using System; using Syste...
/* *************************************************************************** * This file is part of SharpNEAT - Evolution of Neural Networks. * * Copyright 2004-2016 Colin Green (sharpneat@gmail.com) * * SharpNEAT is free software; you can redistribute it and/or modify * it under the terms of The MIT License (...
// UInt64Test.cs - NUnit Test Cases for the System.UInt64 struct // // Mario Martinez (mariom925@home.om) // // (C) Ximian, Inc. http://www.ximian.com // using NUnit.Framework; using System; using System.Globalization; using System.Threading; namespace MonoTests.System { [TestFixture] public class UInt64Test : Ass...
// // PropertyDefinition.cs // // Author: // Jb Evain (jbevain@gmail.com) // // Copyright (c) 2008 - 2010 Jb Evain // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction,...
using System; using System.Diagnostics; namespace FlashTools { public class Tag { private ushort id; private ulong length; #region Properties public ushort ID { get { return id; } } public ulong Length { get { return len...
namespace liquicode.AppTools { partial class MessageWindow { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing">true if managed resourc...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
/* XML-RPC.NET library Copyright (c) 2001-2009, Charles Cook <charlescook@cookcomputing.com> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation t...
#if !SILVERLIGHT using NUnit.Framework; #else using Microsoft.Silverlight.Testing; using Microsoft.VisualStudio.TestTools.UnitTesting; #endif using DevExpress.Mvvm.UI.Interactivity; using System.Windows.Controls; using System.Windows.Data; using System.Windows; using System; namespace DevExpress.Mvvm.UI.Tests { [T...
using System; using System.Collections.Generic; using Umbraco.Core.Models; using Umbraco.Core.Persistence.DatabaseModelDefinitions; namespace Umbraco.Core.Services { /// <summary> /// Defines the Media Service, which is an easy access to operations involving <see cref="IMedia"/> /// </summary> public i...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. //------------------------------------------------------------------------------ using System.Data.Common; using System.Diagnostics; using System.Globalization; ...
// Copyright (c) 1995-2009 held by the author(s). All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of c...
/* * Copyright 2010 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed ...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Frame...
/******************************************************************************* * Copyright 2008-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"). You may not use * this file except in compliance with the License. A copy of the License is...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using Cake.Core; usin...
// // MonoSymbolFile.cs // // Authors: // Martin Baulig (martin@ximian.com) // Marek Safar (marek.safar@gmail.com) // // (C) 2003 Ximian, Inc. http://www.ximian.com // Copyright (C) 2012 Xamarin Inc (http://www.xamarin.com) // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of...
// Copyright (c) .NET Core Community. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Data; using System.Threading; using System.Threading.Tasks; using DotNetCore.CAP.Internal; using DotNet...
// Copyright (C) 2014 Stephan Bouchard - All Rights Reserved // This code can only be used under the standard Unity Asset Store End User License Agreement // A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms using UnityEngine; using UnityEditor; using System.Collections; names...
// // ListViewBackend.cs // // Author: // Lluis Sanchez <lluis@xamarin.com> // Jan Strnadek <jan.strnadek@gmail.com> // - GetAtRowPosition // - NSTableView for mouse events // // Copyright (c) 2011 Xamarin Inc // // Permission is hereby granted, free of charge, to any person o...
using System; using System.Runtime.InteropServices; using System.Globalization; using System.Diagnostics.Contracts; using System.Runtime.CompilerServices; using System.Threading; using System.IO; namespace Microsoft.Build.Logging.StructuredLogger { public class BufferedReadStream : Stream { private con...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // ---------------------------------------------------------------------------------- // Interop library code // // M...
// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using System; using System.Globalization; using System.Linq; namespace Avalonia { /// <summary> /// Defines a size. /// </summary> public...
using System; using System.Data; using System.Configuration; using System.Collections; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using umbraco.presentation.nodeFactory; using System.Coll...
//--------------------------------------------------------------------------- // // File: GestureRecognizer.cs // // Description: // The implementation of GestureRecognizer class // // Features: // // History: // 01/14/2005 waynezen: Created // // Copyright (C) 2001 by Microsoft Corporation. All rights res...