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using System; using System.Linq; using System.Threading; using System.Threading.Tasks; using BTCPayServer.Abstractions.Extensions; using BTCPayServer.Controllers; using BTCPayServer.Data; using BTCPayServer.Events; using BTCPayServer.HostedServices; using BTCPayServer.Logging; using BTCPayServer.Services.PaymentRequest...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Runtime.InteropServices; using System.Security; using System.Text; using Xunit; public static class SecureStringTest { // With the curre...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections; using System.Runtime.InteropServices; #pragma warning disable 1717 #pragma w...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Text; using Xunit; namespace System.Text.EncodingTests { // GetChars(System.Byte[],System.Int32,System.Int32,System.Char[],System.Int32)...
using System; using System.Diagnostics; using Lucene.Net.Documents; namespace Lucene.Net.Search { using Lucene.Net.Index; using NUnit.Framework; using AtomicReaderContext = Lucene.Net.Index.AtomicReaderContext; using BytesRef = Lucene.Net.Util.BytesRef; using Directory = Lucene.Net.Store.Directory;...
using System; using System.Linq; using System.Collections.Generic; using UnityEditor.Experimental.Rendering.HDPipeline.Drawing; using UnityEditor.Graphing; using UnityEditor.ShaderGraph; using UnityEditor.ShaderGraph.Drawing; using UnityEditor.ShaderGraph.Drawing.Controls; using UnityEngine; using UnityEngine.UIElement...
using System; using System.Diagnostics; using System.IO; using Org.BouncyCastle.Crypto; namespace Org.BouncyCastle.Crypto.IO { public class CipherStream : Stream { internal Stream stream; internal IBufferedCipher inCipher, outCipher; private byte[] mInBuf; private int mInPos; pri...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
using UnityEngine; using System.Collections; public class MeshCombineUtility { public struct MeshInstance { public Mesh mesh; public int subMeshIndex; public Matrix4x4 transform; } public static Mesh Combine (MeshInstance[] combines, bool generateStrips) { int vertexCount = 0; ...
using Signum.Engine.Maps; using Signum.Utilities; using System; using System.Collections.Generic; using System.Linq; namespace Signum.Engine { public static class Synchronizer { public static void Synchronize<K, N, O>( Dictionary<K, N> newDictionary, Dictionary<K, O> oldDictionary, ...
using System; using System.Collections.Immutable; using System.Linq; using System.Threading; using Windows.ApplicationModel; using Windows.Devices.Bluetooth.Advertisement; using Windows.Foundation; using Windows.Storage.Streams; using Windows.UI.Core; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; using Window...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace MyWebAPIServer.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it w...
using System; using System.Drawing; using System.Collections; using System.Collections.Specialized; using System.ComponentModel; using System.Windows.Forms; namespace m { /// <summary> /// Summary description for EditSwitchForm. /// </summary> public class SwitchesForm : System.Windows.Forms.Form { private Syst...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.CSharp.RuntimeBinder; using Xunit; using static Dynamic.Operator.Tests.TypeCommon; namespace Dynam...
using System; using Avalonia.Input; using Avalonia.Layout; namespace Avalonia.Controls { /// <summary> /// A panel that displays child controls at arbitrary locations. /// </summary> /// <remarks> /// Unlike other <see cref="Panel"/> implementations, the <see cref="Canvas"/> doesn't lay out ///...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. // // This...
// Copyright (c) 2012, Event Store LLP // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // Redistributions of source code must retain the above copyright notice, // this list of conditi...
using System; using System.Buffers; using System.Diagnostics; using System.IO; using System.Threading; using System.Threading.Tasks; using SourceCode.Clay; using crypt = System.Security.Cryptography; namespace SourceCode.Chasm.Repository.Disk { partial class DiskChasmRepo // .File { /// <summary> ...
//--------------------------------------------------------------------------- // // <copyright file="Size3D.cs" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. // </copyright> // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/M...
/* Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. See License.txt in the project root for license information. */ using System; using Microsoft.Security.Application; using Microsoft.Xrm.Client; using Microsoft.Xrm.Client.Metadata; using Microsoft.Xrm.Portal.Configuration;...
using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Linq; using Xunit; namespace Endless.Tests { public partial class EnumerableExtensionsTests { [Fact] [SuppressMessage("ReSharper", "ConvertToLocalFunction")] public void Scan_Seed_Test1()...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Globalization; using System.Security.Claims; using Microsoft.AspNetCore.Components.Authorization; using Microsoft.AspNetCore.SignalR; using Microsoft.Extensions.Dependen...
//---------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------- namespace System.Activities { using System.Activities.Debugger; using System.Activities.Validation; using Syste...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.IO; using Microsoft.Build.Evaluation; using Microsoft.Build.Execution; using Microsoft.Build.Framework; us...
#region Copyright notice and license // Copyright 2015 gRPC authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless req...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.IO; using System.Text; using System.Text.RegularExpressions; using error = Microsoft.Build.Shared.ErrorUtilities; namespace Microsoft.Build...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; namespace System.Xml.Xsl.Qil { /// <summary> /// Factory methods for cons...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading; using System.Threading.Tasks; using JetBrains.Annotat...
// // Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
using GitVersion.BuildAgents; using GitVersion.Extensions; using GitVersion.Helpers; using GitVersion.Logging; using GitVersion.Model; using GitVersion.OutputVariables; namespace GitVersion; public class ArgumentParser : IArgumentParser { private readonly IEnvironment environment; private readonly ICurrentBui...
// Copyright (c) DotSpatial Team. All rights reserved. // Licensed under the MIT license. See License.txt file in the project root for full license information. using System; namespace DotSpatial.Data { /// <summary> /// This handles the methodology of progress messaging in one place to make it easier to upda...
using System; using System.Linq; using Microsoft.AspNet.Identity; using Microsoft.AspNet.Identity.EntityFramework; using Microsoft.Extensions.DependencyInjection; namespace OptionsWebSite.Models { public static class SeedData { public static async void Initialize(IServiceProvider...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Internal.Cryptography; using System.Diagnostics; using Internal.NativeCrypto; using static Interop.BCrypt; us...
using System; using System.Collections.Generic; using System.Linq; using ModestTree; using TypeExtensions = ModestTree.TypeExtensions; namespace Zenject { public abstract class ProviderBindingFinalizer : IBindingFinalizer { public ProviderBindingFinalizer(BindInfo bindInfo) { BindIn...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Xml; using System.Collections; using System.Diagnostics; namespace System.Data { // This is an int...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.CodeAnalysis.Diagnostics; using Test.Utilities; using Xunit; namespace Desktop.Analyzers.UnitTests { public class TypesShouldNotExtendCer...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using Xunit; namespace System.SpanTests { public static partial class ReadOnl...
// ========================================================================== // This software is subject to the provisions of the Zope Public License, // Version 2.0 (ZPL). A copy of the ZPL should accompany this distribution. // THIS SOFTWARE IS PROVIDED "AS IS" AND ANY AND ALL EXPRESS OR IMPLIED // WARRANTIES ARE D...
// Copyright 2005, 2006 - Morten Nielsen (www.iter.dk) // Copyright 2014 - Spartaco Giubbolini, Felix Obermaier // // This file is part of SharpMap. // SharpMap is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Softwa...
using System; using System.Collections.Generic; using Umbraco.Core.Models; using Umbraco.Core.Models.Membership; using Umbraco.Core.Publishing; namespace Umbraco.Core.Services { /// <summary> /// Defines the ContentService, which is an easy access to operations involving <see cref="IContent"/> /// </summar...
// Licensed to the .NET Foundation under one or more agreements. // See the LICENSE file in the project root for more information. // // SmtpClientTest.cs - NUnit Test Cases for System.Net.Mail.SmtpClient // // Authors: // John Luke (john.luke@gmail.com) // // (C) 2006 John Luke // using System.IO; using System.Net....
using Microsoft.IdentityModel.S2S.Protocols.OAuth2; using Microsoft.IdentityModel.Tokens; using Microsoft.SharePoint.Client; using System; using System.Net; using System.Security.Principal; using System.Web; using System.Web.Configuration; namespace Branding.UIElementPersonalizationWeb { /// <summary> /// Enca...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using Microsoft.TeamFoundation.DistributedTask.WebApi; using Microsoft.VisualStudio.Services.Agent.Worker; using Microsoft.VisualStudio.Services.Agent.Worker.LegacyTestResults; using TestRunContext = Microsoft.TeamFoundation.TestClient.PublishT...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Threading; using System.Threading.Tasks; using Azure.Core; using Azure.Core.Pipeline; using Azure.Communication.Pi...
using EFCore.BulkExtensions.SqlAdapters; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Storage; using Microsoft.Extensions.Caching.Memory; using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using Sys...
//#define DEBUG using System; using System.Collections.Generic; namespace ICSimulator { public class SwapNode { public delegate int Rank(Flit f1, Flit f2); Rank m_r; public bool changeRing; public bool swapped; public Flit in_port, out_port, inject_port, eject_port; public ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Linq; using System.Threading; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.Editor; using Microsoft.CodeAnalysis.Edito...
// Copyright (c) Oleg Zudov. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Threading; using System.Threading.Tasks; using Newtonsoft.Json.Linq; using Zu.Chrome.DriverCore; using Zu.WebBrowser.BasicTypes; using...
// ---------------------------------------------------------------------------- // <copyright file="PhotonPlayer.cs" company="Exit Games GmbH"> // PhotonNetwork Framework for Unity - Copyright (C) 2011 Exit Games GmbH // </copyright> // <summary> // Represents a player, identified by actorID (a.k.a. ActorNumber). /...
/* transpiled with BefunCompile v1.3.0 (c) 2017 */ public static class Program { private static readonly string _g = "Ah+LCAAAAAAABACT7+ZgAAEWhrc3HLNvG4gwPNj/aOnLpce6Y6x9BQ++2fS7z7rFLEe77aJh8LZ5nx6rt+v5ZlxeumHSpRr5Iye+FSct+a5ivf3mqYwptbt+/vz76vX6"+ "N4/fv149e82L7/tj4v+eeOXJtiHdnWGogw...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Win32.SafeHandles; using System.Diagnostics; using System.Runtime.InteropServices; using System.Thre...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Globalization; using System.Diagnostics; using System.IO; using System.Text; using System.Collections; ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Globalization; using Xunit; namespace System.Globalization.CalendarTests { // GregorianCalendar.IsLeapDay(Int32, Int32, Int32, Int32) ...
using ICSharpCode.TextEditor.Undo; using System; using System.Collections.Generic; using System.Diagnostics; using System.Runtime.CompilerServices; namespace ICSharpCode.TextEditor.Document { internal sealed class DefaultDocument : IDocument { private bool readOnly; private LineManager lineTrackingStrategy; pri...
using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Reflection; namespace Cvv.WebUtility { class Util { public static Type[] FindCompatibleTypes(Assembly assembly, Type baseType) { List<Type> types = new List<Type>(); ...
using System.Collections.Generic; using strange.extensions.mediation.impl; using strange.extensions.signal.impl; using UnityEngine; using VisualiseR.Common; using VisualiseR.Util; namespace VisualiseR.Presentation { /// <summary> /// View of the main screen. /// </summary> public class PresentationScre...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Diagnostics; using Tools; using Xunit; namespace System.Numerics.Tests { public static class Driver { public static BigInteger b1; ...
#if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms. ////////////////////////////////////////////////////////////////////// // // Copyright (c) 2012 Audiokinetic Inc. / All Rights Reserved // ///////////////...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace System.Diagnostics { using System.Text; using System; using System.IO; using System.Reflection; using System.Security.Permissions; us...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using FluentAssertions; using Microsoft.Build.Construction; using Microsoft.DotNet.Cli.Sln.Internal; using Microsoft.DotNet.Tools; using Microsof...
// // (C) Copyright 2003-2012 by Autodesk, Inc. // // Permission to use, copy, modify, and distribute this software in // object code form for any purpose and without fee is hereby granted, // provided that the above copyright notice appears in all copies and // that both that copyright notice and the limited warranty ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace System.CommandLine { internal static class HelpTextGenerator { ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
/// Copyright (C) 2012-2014 Soomla Inc. /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compliance with the License. /// You may obtain a copy of the License at /// /// http://www.apache.org/licenses/LICENSE-2.0 /// /// Unless required by applicable l...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. #if UNITY_EDITOR using System; using System.Diagnostics; using System.IO; using System.Runtime.InteropServices; using System.Threading; using UnityEngine; namespace ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Net; using Microsoft.Protocols.TestTools.StackSdk; using Microsoft.Pro...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.14.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apac...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Runtime.Serialization { using System; using Microsoft.CodeDom; using System.Collections...
// Copyright 2018 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Collections; using System.IO; using System.Runtime.Serialization.Formatters.Binary; using NUnit.Framework; using Spring.Util; namespace Spring.Collections { [TestFixture] public class PriorityQueueTests { protected static Int32 zero = Int32.Parse("0"); protected static Int32 one = Int...
using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Threading; using System.Threading.Tasks; using Dapper; namespace Dommel; public static partial class DommelMapper { /// <summary> /// Retrieves the entity of type <typeparamref name="TReturn"/> with the specifie...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.IO; using System.Linq; using System.Runtime.ExceptionServices; using System.Threading; using System.Threading.Tasks; using S...
using System; using System.Collections.Generic; using System.IO; using System.Text; using NUnit.Framework; using ServiceStack.Common; using ServiceStack.Common.Utils; using ServiceStack.Markdown; using ServiceStack.WebHost.EndPoints.Formats; using ServiceStack.WebHost.EndPoints.Support.Markdown; namespace ServiceStack...
// Copyright 2021 Esri. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. // You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software ...
#region Disclaimer/Info /////////////////////////////////////////////////////////////////////////////////////////////////// // Subtext WebLog // // Subtext is an open source weblog system that is a fork of the .TEXT // weblog system. // // For updated news and information please visit http://subtextproject.com/ // Su...
// Copyright (c) Brock Allen & Dominick Baier. All rights reserved. // Licensed under the Apache License, Version 2.0. See LICENSE in the project root for license information. using System; using Host.Configuration; using IdentityModel; using IdentityServer4; using IdentityServer4.Quickstart.UI; using Microsoft.AspNe...
// *********************************************************************** // Copyright (c) 2015 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, inclu...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================ ** ** Class: Contract ** ** <OWNER>maf,mbarnett,[....]</OWNER> ** ** Implementation details of CLR Contracts. ** ==================================================...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Caching; using osu.Framework.Graphics; using osu.Game....
namespace AngleSharp.Dom { using AngleSharp.Attributes; using System; using System.Collections.Generic; /// <summary> /// MutationObserver provides developers a way to react to changes in a /// DOM. /// </summary> [DomName("MutationObserver")] public sealed class MutationObserver ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using Xunit; namespace System.Linq.Expressions.Tests { public static class LiftedComparisonLessTh...
using System; using System.Globalization; using System.Collections.Generic; using Sasoma.Utils; using Sasoma.Microdata.Interfaces; using Sasoma.Languages.Core; using Sasoma.Microdata.Properties; namespace Sasoma.Microdata.Types { /// <summary> /// A news article /// </summary> public class NewsArticle_Core : Type...
using System; using System.Collections.Generic; using System.Text; using System.ComponentModel; using System.Collections; using System.Globalization; using Microsoft.Msagl.Core.DataStructures; using Microsoft.Msagl.Core.Geometry; using Microsoft.Msagl.Core.Layout; using P2=Microsoft.Msagl.Core.Geometry.Point; using Mic...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Test.Cryptography; namespace System.Security.Cryptography.X509Certificates.Tests { internal static class ...
//---------------------------------------------------------------------------- // Anti-Grain Geometry - Version 2.4 // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) // // Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all ...
/* Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this li...
using System; using System.IO; using System.Collections.Generic; using System.Reflection; using Microsoft.CSharp; using System.Text; using System.CodeDom.Compiler; using System.Text.RegularExpressions; using FmbLib.TypeHandlers.Xna; #if XNA using Microsoft.Xna.Framework; #endif #if FEZENGINE using FezEngine.Structure...
// // Copyright (c) 2004-2020 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
using System.Collections.Generic; using System.Collections.Immutable; using System.Globalization; using System.Linq; using System.Threading.Tasks; using Abp.Configuration; using Abp.Dependency; using Abp.Domain.Repositories; using Abp.Domain.Uow; using Abp.Events.Bus.Entities; using Abp.Events.Bus.Handlers; using Abp.R...
// // Copyright (c) 2008-2011, Kenneth Bell // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, ...
#region /* Copyright (c) 2002-2012, Bas Geertsema, Xih Solutions (http://www.xihsolutions.net), Thiago.Sayao, Pang Wu, Ethem Evlice, Andy Phan, Chang Liu. All rights reserved. http://code.google.com/p/msnp-sharp/ Redistribution and use in source and binary forms, with or without modification, are permitted provided t...
/* * Copyright 2002-2015 Drew Noakes * * Modified by Yakov Danilov <yakodani@gmail.com> for Imazen LLC (Ported from Java to C#) * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at...
using System; using System.Linq; using System.Collections.Generic; using Blueprint41; using Blueprint41.Core; using Blueprint41.Query; using Blueprint41.DatastoreTemplates; using q = Domain.Data.Query; namespace Domain.Data.Manipulation { public interface IPhoneNumberTypeOriginalData : INeo4jBaseOriginalData { ...
//----------------------------------------------------------------------------- // <copyright file="Application.cs" company="WheelMUD Development Team"> // Copyright (c) WheelMUD Development Team. See LICENSE.txt. This file is // subject to the Microsoft Public License. All other rights reserved. // </copyright...
using System; using UnityEngine; using UnityStandardAssets.CrossPlatformInput; using UnityStandardAssets.Utility; using Random = UnityEngine.Random; namespace UnityStandardAssets.Characters.FirstPerson { [RequireComponent(typeof (CharacterController))] [RequireComponent(typeof (AudioSource))] public class ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...