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// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== //========================================================================== // File: SocketManager.cs // // Summary: Class for managing a socket connection. // //======================================================...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using RimWorld; using Verse; using Verse.AI; namespace CommunityCoreLibrary { public class DetourInjector : SpecialInjector { private const BindingFlags UniversalBindingFlags = BindingFlags.Static | ...
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Copyright (c) Microsoft Corporation. All rights reserved. /////////////////////////////////////////////////////////...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** ** Purpose: Read-only wrapper for anoth...
/**********************************************************************/ /* */ /* SharePoint Solution Installer */ /* http://www.codeplex.com/sharepointinstaller */ /* ...
//---------------------------------------------------------------------------- // Created on Tue Sep 2 18:09:33 2014 Raphael Thoulouze // // This program is the property of Persistant Studios SARL. // // You may not redistribute it and/or modify it under any conditions // without written permission from Persistant Stud...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Portions derived from React Native: // Copyright (c) 2015-present, Facebook, Inc. // Licensed under the MIT License. using Newtonsoft.Json.Linq; using ReactNative.Bridge; using ReactNative.Modules.Core; using ReactNative.UIManager; using System.Collection...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // using System; using System.Runtime.Remoting; using System.Runtime.Serialization; using System.Globalization; us...
// // XmlDsigC14NWithCommentsTransformTest.cs // - Test Cases for XmlDsigC14NWithCommentsTransform // // Author: // Sebastien Pouliot <sebastien@ximian.com> // // (C) 2002, 2003 Motus Technologies Inc. (http://www.motus.com) // Copyright (C) 2004-2005 Novell, Inc (http://www.novell.com) // // Licensed to the .NET Foun...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 1.0.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. n...
using System; using System.IO; using System.Runtime.CompilerServices; using BTDB.Buffer; using BTDB.StreamLayer; namespace BTDB.EventStoreLayer; public class ReadOnlyEventStore : IReadEventStore { protected IEventFileStorage File; protected readonly ITypeSerializersMapping Mapping; protected readonly ICom...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Xml.Schema { using System.Diagnostics; using System.Collections.Generic; /* * Thi...
// // Copyright 2011-2013, Xamarin Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by appli...
namespace AngleSharp.Css.Tests.Values { using AngleSharp.Css.Values; using NUnit.Framework; [TestFixture] public class ColorTests { [Test] public void ColorInvalidHexDigitString() { Color hc; var color = "BCDEFG"; var result = Color.TryFro...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
using ClosedXML.Excel; using ClosedXML.Excel.CalcEngine; using ClosedXML.Excel.CalcEngine.Exceptions; using NUnit.Framework; using System; using System.Globalization; using System.Threading; namespace ClosedXML_Tests.Excel.CalcEngine { [TestFixture] public class TextTests { [SetUp] public v...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: POGOProtos/Settings/Master/CameraSettings.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflec...
// // Mono.Unix/StdioFileStream.cs // // Authors: // Jonathan Pryor (jonpryor@vt.edu) // // (C) 2005 Jonathan Pryor // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.Runtime.CompilerServices; ////////////////////////////////////...
using System; using System.Collections.Generic; using System.Linq; using UnityEngine; #if UNITY_EDITOR using UnityEditor; #endif namespace UnityTest { public interface ITestComponent : IComparable<ITestComponent> { void EnableTest(bool enable); bool IsTestGroup(); GameObject gameObject...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading; using System.Threading.Tasks; using Micro...
/* ==================================================================== Copyright 2002-2004 Apache Software Foundation Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://ww...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics.Tracing; using Xunit; using System; using System.Collections.Generic; using System.Diagnost...
using UnityEngine; using System.Collections; namespace WingroveAudio { public class ActiveCue : MonoBehaviour { public enum CueState { Initial, PlayingFadeIn, Playing, PlayingFadeOut } private GameObject m_originatorSource; ...
using De.Osthus.Ambeth.Util; using System; using System.Collections; using System.Collections.Generic; using System.Text; namespace De.Osthus.Ambeth.Collections { public abstract class AbstractTuple2KeyHashMap<Key1, Key2, V> : IPrintable, Iterable<Tuple2KeyEntry<Key1, Key2, V>> { public static readonly...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // Licensed under the MIT license. See LICENSE file in the project root for full license information. //------------...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using NPOI.HSSF.UserModel; using NPOI.HSSF.Util; using NPOI.SS.UserModel; using NPOI.SS.Util; using NPOI.XSSF.UserModel; namespace fyiReporting.RDL { ///<summary> /// Renders a report to HTML. This handles some page formatin...
#region License // Copyright 2013-2014 Matthew Ducker // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // ...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ /...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 1.2.2.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. n...
/* Genuine Channels product. * * Copyright (c) 2002-2007 Dmitry Belikov. All rights reserved. * * This source code comes under and must be used and distributed according to the Genuine Channels license agreement. */ using System; using System.Collections; using System.Diagnostics; using System.IO; using System.Ru...
using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading; using DequeNet.Debugging; //Disable "a reference to a volatile field will not be treated as volatile" warnings. //As per the MSDN document...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Linq; using System.Reactive.Subjects; using Microsoft.Its.Domain.Sql.CommandScheduler; using Microsoft.Its...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Internal.Cryptography; using Internal.NativeCrypto; using System.IO; namespace System.Security.Cryptography {...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft...
// SF API version v50.0 // Custom fields included: False // Relationship objects included: True using System; using NetCoreForce.Client.Models; using NetCoreForce.Client.Attributes; using Newtonsoft.Json; namespace NetCoreForce.Models { ///<summary> /// Calendar ///<para>SObject Name: CalendarView</para> ///<para...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Security.Claims; using System.Threading.Tasks; using Abp.Application.Features; using Abp.Authorization.Roles; using Abp.Configuration; using Abp.Configuration.Startup; using Abp.Domain.Repositories; using Abp.Dom...
using System; using System.Text; namespace uPLibrary.Networking.Http { /// <summary> /// Parser for HTTP response /// </summary> internal class HttpResponseParser { // parser state and line extract state private HttpResponseParserState state; private HttpResponseLineState li...
// /* // * Copyright (c) 2016, Alachisoft. All Rights Reserved. // * // * Licensed under the Apache License, Version 2.0 (the "License"); // * you may not use this file except in compliance with the License. // * You may obtain a copy of the License at // * // * http://www.apache.org/licenses/LICENSE-2.0 // * // * Unle...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** Purpose: Unsafe code that uses pointers should ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // GroupByQueryOperator...
using UnityEngine; using System; public class FSliceSprite : FSprite { private float _insetTop; private float _insetRight; private float _insetBottom; private float _insetLeft; private float _width; private float _height; private int _sliceCount; private Vector2[] _uvVertices; public FSliceSprite (str...
/* * Reactor 3D MIT License * * Copyright (c) 2010 Reiser Games * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to u...
using System; using System.Collections; using System.IO; using Org.BouncyCastle.Asn1; using Org.BouncyCastle.Asn1.X509; using Org.BouncyCastle.Math; using Org.BouncyCastle.Utilities.Collections; using Org.BouncyCastle.Utilities.Date; using Org.BouncyCastle.X509.Extension; namespace Org.BouncyCastle.X509.Store { /** ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Security.Cryptography.Asn1; using System.Se...
// Copyright 2017 Esri. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. // You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Linq; using System.Diagnostics; using System.Diagnostics.Tracing; // We wish to test bot...
// *********************************************************************** // Copyright (c) 2011-2021 Charlie Poole, Terje Sandstrom // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software with...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.IO; using System.Xml; using System.Net; using System.Text; using System.Reflection; using System.Diagno...
/// Credit BinaryX /// Sourced from - http://forum.unity3d.com/threads/scripts-useful-4-6-scripts-collection.264161/page-2#post-1945602 /// Updated by ddreaper - removed dependency on a custom ScrollRect script. Now implements drag interfaces and standard Scroll Rect. using System; using UnityEngine.EventSystems; na...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Runtime.Intrinsics; namespace System.Runtime.Intrinsics.X86 { /// <summary> /// ...
#region Apache License // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to you under the Apache License, Version 2.0 // (th...
/* * Copyright (C) Sony Computer Entertainment America LLC. * All Rights Reserved. */ using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.Windows.Forms; using Sce.Atf; using Sce.Atf.Adaptation; using Sce.Atf.Applications; using Sce.Atf.Controls; using Sce.Atf.Dom...
// Amplify Shader Editor - Visual Shader Editing Tool // Copyright (c) Amplify Creations, Lda <info@amplify.pt> using UnityEngine; using System; using System.Collections.Generic; using UnityEditor; namespace AmplifyShaderEditor { [Serializable] [NodeAttributes( "If", "Logical Operators", "Conditional comparison bet...
namespace WebApplication.Migrations { using System; using System.Data.Entity.Migrations; public partial class Initial : DbMigration { public override void Up() { CreateTable( "dbo.Categories", c => new { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Win32.SafeHandles; using System.Collections.Generic; using System.Runtime.InteropServices; using Sys...
#region Disclaimer/Info /////////////////////////////////////////////////////////////////////////////////////////////////// // Subtext WebLog // // Subtext is an open source weblog system that is a fork of the .TEXT // weblog system. // // For updated news and information please visit http://subtextproject.com/ // Su...
//--------------------------------------------------------------------- // <copyright file="Error.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <summary> // static error utility functions // </summary> //---------------------------------------------------...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may...
//------------------------------------------------------------------------------ // <copyright file="StateRuntime.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //---------------------------------...
// Copyright (c) Morten Nielsen. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Collections.Specialized; using System.Linq; using Windows.Device...
/* * UltraCart Rest API V2 * * UltraCart REST API Version 2 * * OpenAPI spec version: 2.0.0 * Contact: support@ultracart.com * Generated by: https://github.com/swagger-api/swagger-codegen.git */ using System; using System.Linq; using System.IO; using System.Text; using System.Text.RegularExpressions; using Sy...
using Android.Content; using Android.Graphics; using Android.Runtime; using Android.Util; using Android.Views; using System; using System.Collections.Immutable; using System.Linq; using Toggl.Droid.Extensions; using Toggl.Droid.ViewHelpers; using Toggl.Shared; using Color = Android.Graphics.Color; using static Toggl.Co...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. extern alias WORKSPACES; using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Collections.ObjectModel; using Syste...
/********************************************************************++ Copyright (c) Microsoft Corporation. All rights reserved. --********************************************************************/ using System.Management.Automation.Help; using System.Collections.Generic; namespace System.Management.Automation {...
using System; using System.Collections; using System.Text; using Org.BouncyCastle.Asn1; using Org.BouncyCastle.Asn1.Utilities; using Org.BouncyCastle.Asn1.X509; using Org.BouncyCastle.Crypto; using Org.BouncyCastle.Math; using Org.BouncyCastle.Security; using Org.BouncyCastle.Security.Certificates; using Org.BouncyCas...
using System; using System.Collections.Generic; using ModestTree; using System.Linq; #if !NOT_UNITY3D using UnityEngine; #endif namespace Zenject { public class FromBinderGeneric<TContract> : FromBinder { public FromBinderGeneric( DiContainer bindContainer, BindInfo bindInfo, ...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================ ** ** Class: ManifestBasedResourceGroveler ** ** <OWNER>[....]</OWNER> ** ** ** Purpose: Searches for resources in Assembly manifest, used ** for assembly-based re...
namespace TaskManager { using System; using System.Collections.Generic; using System.IO; using System.IO.Compression; using System.Reflection; using System.Threading; using TaskManager.Configuration; /// <summary> /// Loads and unloads modules, and listen for module file changes to ...
using System; using System.ComponentModel; using CoreAnimation; using CoreGraphics; using Foundation; using UIKit; namespace Messier16.Forms.iOS.Controls.Native.Checkbox { public class Checkbox : UIControl { #region Color layers private void ColorLayers() { containerLayer.S...
// BTProgressHUD - port of SVProgressHUD // // https://github.com/nicwise/BTProgressHUD // // Ported by Nic Wise - // Copyright 2013 Nic Wise. MIT license. // // SVProgressHUD.m // // Created by Sam Vermette on 27.03.11. // Copyright 2011 Sam Vermette. All rights reserved. // // https://github.com/samvermette...
/* Josip Medved <jmedved@jmedved.com> * www.medo64.com * MIT License */ //2007-12-31: New version. //2008-01-03: Added Resources. //2008-04-11: Cleaned code to match FxCop 1.36 beta 2 (SpecifyMarshalingForPInvokeStringArguments, NormalizeStringsToUppercase). //2008-11-14: Reworked code to use SafeHandle. // ...
using System; using NUnit.Framework; using strange.framework.api; using strange.framework.impl; using System.Collections; namespace strange.unittests { [TestFixture()] public class TestBindingAsPoolFacade { Binding b; IPool binding; [SetUp] public void Setup() { b = new Binding (); b.ToPool (); ...
//--------------------------------------------------------------------- // <copyright file="ODataPreferenceHeader.cs" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. See License.txt in the project root for license information. // </copyright> //------------------------------------...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.CodeAnalysis.Diagnostics; using Test.Utilities; using Xunit; namespace System.Runtime.Analyzers.UnitTests { public class TestForNaNCorrec...
// ------------------------------------------------------------------------------------------- // <copyright file="OrderLineMappingRule.cs" company="Sitecore Corporation"> // Copyright (c) Sitecore Corporation 1999-2015 // </copyright> // -------------------------------------------------------------------------------...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.14.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
/* Copyright 2012-2022 Marco De Salvo Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to ...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using System.Threading; using osu.Framework; using osu.Framework.Extensions.Color4Extensions; using osu...
#region Apache License v2.0 //Copyright 2014 Stephen Yu //Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except //in compliance with the License. You may obtain a copy of the License at //http://www.apache.org/licenses/LICENSE-2.0 //Unless required by applicable law or agre...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using Xunit; namespace System.Linq.Parallel.Tests { public partial class ParallelQueryCombinationTests { [Theory] ...
using System; using Csla; using Csla.Data; using DalEf; using Csla.Serialization; using System.ComponentModel.DataAnnotations; using BusinessObjects.Properties; using System.Linq; using BusinessObjects.CoreBusinessClasses; namespace BusinessObjects.MdPlaces { [Serializable] public partial class cMDPlaces_Enums_Geo_C...
/* * Copyright 2010-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System; using HalconDotNet; namespace HDisplayControl.ViewROI { /// <summary> /// This class demonstrates one of the possible implementations for a /// linear ROI. ROILine inherits from the base class ROI and /// implements (besides other auxiliary methods) all virtual methods /// defined in ROI.cs. ///...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using System.IO; using System.Linq; using System...
/** * Copyright (C) 2012 Fredrik Holmstrom * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in * the Software without restriction, including without limitation the rights to * use, copy, modify, mer...
using System; using System.Data; using System.Data.SqlClient; using Csla; using Csla.Data; namespace ParentLoadSoftDelete.Business.ERCLevel { /// <summary> /// F09Level11111Child (editable child object).<br/> /// This is a generated base class of <see cref="F09Level11111Child"/> business object. /// <...
#region License /*---------------------------------------------------------------------------------*\ Distributed under the terms of an MIT-style license: The MIT License Copyright (c) 2006-2009 Stephen M. McKamey Permission is hereby granted, free of charge, to any person obtaining a copy of this software and...
// ******************************************************************************************************** // Product Name: DotSpatial.Positioning.Forms.dll // Description: A library for managing GPS connections. // ******************************************************************************************************...
//------------------------------------------------------------------------------ // <copyright file="PeerObject.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //-----------------------------------...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System; using Csla; using ParentLoadSoftDelete.DataAccess; using ParentLoadSoftDelete.DataAccess.ERCLevel; namespace ParentLoadSoftDelete.Business.ERCLevel { /// <summary> /// F04_SubContinent (editable child object).<br/> /// This is a generated base class of <see cref="F04_SubContinent"/> business...
//! \file ImageALB.cs //! \date Fri Mar 11 18:27:42 2016 //! \brief SLG system obfuscated image format. // // Copyright (C) 2016 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // dea...
#region S# License /****************************************************************************************** NOTICE!!! This program and source code is owned and licensed by StockSharp, LLC, www.stocksharp.com Viewing or use of this code requires your acceptance of the license agreement found at https://github.com/St...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.Diagno...