context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
using Microsoft.IdentityModel;
using Microsoft.IdentityModel.S2S.Protocols.OAuth2;
using Microsoft.IdentityModel.S2S.Tokens;
using Microsoft.SharePoint.Client;
using Microsoft.SharePoint.Client.EventReceivers;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Globalizati... | |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="PhotonHandler.cs" company="Exit Games GmbH">
// Part of: Photon Unity Networking
// </copyright>
// ------------------------------------------------------------------------------... | |
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
using Avalonia.Platform.Interop;
using static Avalonia.OpenGL.GlConsts;
namespace Avalonia.OpenGL
{
public delegate IntPtr GlGetProcAddressDelegate(string procName);
public unsafe class GlInterface : G... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using DotVVM.Framework.Controls.Infrastructure;
using DotVVM.Framework.Hosting;
using DotVVM.Framework.Runtime;
namespace DotVVM.Framework.Controls
{
/// <summary>
/// Contains child controls ... | |
// CodeContracts
//
// Copyright (c) Microsoft Corporation
//
// All rights reserved.
//
// MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Globalization;
using System.Reflection;
using System.Management.Automation;
using System.Collections.ObjectModel;
using Syste... | |
/*
* Copyright (c) 2008, openmetaverse.org
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of... | |
#region LGPL License
/*
Axiom Game Engine Library
Copyright (C) 2003 Axiom Project Team
The overall design, and a majority of the core engine and rendering code
contained within this library is a derivative of the open source Object Oriented
Graphics Engine OGRE, which can be found at http://ogre.sourceforge.net. ... | |
/*
* Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "l... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
// =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
//
// FixedMaxHeap.cs
//
// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-... | |
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: google/bigtable/admin/table/v1/bigtable_table_service.proto
#region Designer generated code
using System;
using System.Threading;
using System.Threading.Tasks;
using Grpc.Core;
namespace Google.Bigtable.Admin.Table.V1 {
public static class Bigta... | |
// ----------------------------------------------------------------------------------
//
// Copyright Microsoft Corporation
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apa... | |
//-----------------------------------------------------------------------
// <copyright file="AntiEntropyProtocol.cs" company="CompanyName">
// Copyright info.
// </copyright>
//-----------------------------------------------------------------------
namespace Distribox.Network
{
using System;
using System.C... | |
using System;
using System.Collections;
using System.Collections.Generic;
using StructureMap.Configuration.DSL;
using StructureMap.Construction;
using StructureMap.Diagnostics;
using StructureMap.Exceptions;
using StructureMap.Graph;
using StructureMap.Interceptors;
using StructureMap.Pipeline;
using StructureMap.Query... | |
using System;
using System.Collections;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.Serialization;
using System.Xml;
using System.Xml.Schema;
using System.Xml.Serialization;
namespace SoapCore.Meta
{
public static class BodyWriterExtensions
{
//switches to easily revert to pre... | |
/*
* Copyright 2014 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applica... | |
#region License and Terms
// MoreLINQ - Extensions to LINQ to Objects
// Copyright (c) 2016 Atif Aziz. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http:... | |
// Copyright (C) 2014 dot42
//
// Original filename: ArrayList.cs
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
//permutations for (((class_s.a+class_s.b)+class_s.c)+class_s.d)
//(((class_s.a+class_s.b)+class_s.c)+class_s.d)... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator 0.14.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
... | |
//
// Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
// Copyright (c) Martin Costello, 2017. All rights reserved.
// Licensed under the Apache 2.0 license. See the LICENSE file in the project root for full license information.
using System.Diagnostics;
using Alexa.NET.Request;
using Alexa.NET.Response;
using MartinCostello.LondonTravel.Skill.Clients;
namespace MartinCo... | |
// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
// Copyright 2009 Auxilium B.V. - http://www.auxilium.nl/
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by ... | |
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using DotVVM.Framework.Parser;
using DotVVM.Framework.Parser.Dothtml.Tokenizer;
namespace DotVVM.Framework.Tests.Parser.Dothtml
{
[TestClass]
public class DothtmlTokenizerBindingTests : Dothtm... | |
// Copyright 2017, Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicabl... | |
using UnityEngine;
using System;
using System.Collections;
namespace Stratus.Gameplay
{
/// <summary>
/// Provides common operations on a Transform
/// </summary>
public class StratusTransformEvent : StratusTriggerable, StratusTriggerBase.Restartable
{
public enum ValueType
{
[Tooltip("Use a st... | |
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using Eto.Drawing;
namespace Eto.Forms
{
/// <summary>
/// Base class for controls that contain children controls
/// </summary>
public abstract class Container : Control
{
new IHandler Handler { get { return (IHandle... | |
using System;
using System.Net.Http;
using System.Threading.Tasks;
using System.Threading;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Security;
using System.Security.Cryptography.X509Certificates;
using System.Text.RegularExpressions;
#if !XAMARIN_MODERN
usi... | |
/***************************************************************************
copyright : (C) 2005 by Brian Nickel
email : brian.nickel@gmail.com
based on : id3v2header.cpp from TagLib
***************************************************************************/
/******... | |
// <copyright file="RiakConstants.cs" company="Basho Technologies, Inc.">
// Copyright 2011 - OJ Reeves & Jeremiah Peschka
// Copyright 2014 - Basho Technologies, Inc.
//
// This file is provided to you under the Apache License,
// Version 2.0 (the "License"); you may not use this file
// except in compliance with the ... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Windows.Forms;
using DTD.Entity;
using DTD.Entity.Enum;
using DTD.Entity.Helpers;
using DTD.Entity.vCodes;
using GlobalLibrary;
namespace Core.Converter... | |
using System;
using System.Collections;
using System.IO;
using NAnt.Core.Attributes;
using NAnt.Core;
using NAnt.Core.Types;
using System.Xml;
using System.Reflection;
using log4net;
using QuickGraph.Representations;
namespace MbUnit.Tasks
{
using MbUnit.Core;
using MbUnit.Framework;
using MbUnit.Core.... | |
using UnityEngine;
using System.Collections;
using System;
using System.Collections.Generic;
/// <summary>
/// This class is a base class for all triggers. Triggers are scripts that
/// target a controller, and can trigger events in the game, based on input
/// from its target controller.
/// </summary>
public abs... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Reflection;
using System.Composition.Runtime;
using System.Collections.Generic;
using System.Compositio... | |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for details.
using System;
using System.Collections;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Net;
using System.Text;
using System.Text.RegularExpres... | |
//---------------------------------------------------------------------
// <copyright file="ErrorHandler.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <summary>
// Provides some utility functions for this project
// </summary>
//
// @owner [....]
//... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using Xunit;
namespace System.Linq.Expressions.Tests
{
public static class LiftedNullableTests
... | |
//
// Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
using UnityEngine;
public enum MegaHoseType
{
Round,
Rectangle,
DSection,
}
// Option for mesh to deform along
public enum MegaHoseSmooth
{
SMOOTHALL,
SMOOTHNONE,
SMOOTHSIDES,
SMOOTHSEGS,
}
[ExecuteInEditMode]
[AddComponentMenu("MegaShapes/Hose")]
[RequireComponent(typeof(MeshFilter)), RequireComponent(typeo... | |
/*
* OANDA v20 REST API
*
* The full OANDA v20 REST API Specification. This specification defines how to interact with v20 Accounts, Trades, Orders, Pricing and more.
*
* OpenAPI spec version: 3.0.15
* Contact: api@oanda.com
* Generated by: https://github.com/swagger-api/swagger-codegen.git
*/
using System;
u... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.Extensions.Logging;
using Orleans.Runtime.Scheduler;
namespace Orleans.Runtime.GrainDirectory
{
/// <summary>
/// Most methods of this class are synchronized since they might be called both
/// ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.IO;
using System.Linq;
using System.Globalization;
using System.Collections.Generic;
using System.Secur... | |
#region Copyright notice and license
// Copyright 2015 gRPC authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless req... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System.Xml.Serialization
{
using System.IO;
using System;
using System.Collections;
using ... | |
// "Therefore those skilled at the unorthodox
// are infinite as heaven and earth,
// inexhaustible as the great rivers.
// When they come to an end,
// they begin again,
// like the days and months;
// they die and are reborn,
// like the four seasons."
//
// - Sun Tsu,
// "The Art of War"
using System;
using Avalon... | |
// Code generated by Microsoft (R) AutoRest Code Generator 0.17.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespace BuildIt.CognitiveServices
{
/// <summary>
/// The Autosuggest API lets partners send a partial search query to Bing
/// and get back a list o... | |
namespace android.graphics
{
[global::MonoJavaBridge.JavaClass()]
public sealed partial class Rect : java.lang.Object, android.os.Parcelable
{
internal new static global::MonoJavaBridge.JniGlobalHandle staticClass;
static Rect()
{
InitJNI();
}
internal Rect(global::MonoJavaBridge.JNIEnv @__env) : base(@... | |
//
// Copyright (c) 2008-2011, Kenneth Bell
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, ... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace ID3Lite
{
public class ID3Lite
{
Dictionary<string, byte[]> frames;
string filePath;
/* internal variables for CoverArt */
static bool _is... | |
//#define DEBUG_UP
using System;
using System.IO;
using System.Threading;
using System.Collections.Generic;
//using Alica.Reasoner;
//using Al=Alica;
using AutoDiff;
namespace Alica.Reasoner.IntervalPropagation
{
public class UpwardPropagator : ITermVisitor<bool>
{
internal TermList Changed;
//internal Queue... | |
//-----------------------------------------------------------------------
// <copyright file="<file>.cs" company="The Outercurve Foundation">
// Copyright (c) 2011, The Outercurve Foundation.
//
// Licensed under the MIT License (the "License");
// you may not use this file except in compliance with the Licens... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Runtime.InteropServices;
using System.Security;
using BulletSharp.Math;
namespace BulletSharp.SoftBody
{
public enum DrawFlags
{
None = 0x00,
Nodex = 0x01,
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.Win32.SafeHandles;
using System.Diagnostics;
using System.Threading;
using System.Threading.Tasks;
... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using OLEDB.Test.ModuleCore;
namespace System.Xml.Tests
{
internal class VerifyNameTests3 : CTestCase
{
public override void AddChildren()
{
... | |
namespace AngleSharp.Css.Parser
{
using AngleSharp.Css.Dom;
using AngleSharp.Css.Values;
using AngleSharp.Text;
using System;
using System.Collections.Generic;
static class GridParser
{
public static ICssValue ParseGridTemplate(this StringSource source)
{
var pos... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Text.RegularExpressions;
using LibGit2Sharp.Core;
using Xunit;
namespace LibGit2Sharp.Tests.TestHelpers
{
public class B... | |
//
// Encog(tm) Core v3.2 - .Net Version
// http://www.heatonresearch.com/encog/
//
// Copyright 2008-2014 Heaton Research, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// htt... | |
/*
* Swaggy Jenkins
*
* Jenkins API clients generated from Swagger / Open API specification
*
* The version of the OpenAPI document: 1.1.2-pre.0
* Contact: blah@cliffano.com
* Generated by: https://github.com/openapitools/openapi-generator.git
*/
using System;
using System.Collections;
using System.Collection... | |
#region License
/*
* Copyright (C) 2002-2008 the original author or authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* ... | |
using UnityEngine;
using System.Collections;
public abstract partial class UIBasicSprite : UIWidget
{
public enum Type
{
Simple,
Sliced,
Tiled,
Filled,
SlicedFilled,
Advanced,
}
[HideInInspector][SerializeField]protected float mVertexOffset = 0.0f;
... | |
#region File Description
//-----------------------------------------------------------------------------
// SampleCamera.cs
//
// Microsoft XNA Community Game Platform
// Copyright (C) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
#endregion
... | |
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root for license information.
//
//Assets/Editor/SearchForComponents.cs
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;
using UnityEditor.Scene... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using Xunit;
using System;
using System.Reflection;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace System.Reflection.Tests
{
pub... | |
/*
*
* (c) Copyright Ascensio System Limited 2010-2021
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable la... | |
using System;
using System.IO;
using System.Net;
using System.Xml;
using System.Diagnostics;
using SharpVectors.Net;
namespace SharpVectors.Renderers.Utils
{
public sealed class WpfCacheManager : ICacheManager
{
private XmlElement lastCacheElm;
private Uri lastUri;
private string cacheDir;
priv... | |
#pragma warning disable 162,108
using UnityEngine;
using Casanova.Prelude;
using System.Linq;
using System;
using System.Collections.Generic;
public enum RuleResult { Done, Working }
namespace Casanova.Prelude
{
public class Tuple<T,E> {
public T Item1 { get; set;}
public E Item2 { get; set;}
public Tupl... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using Sys... | |
// Copyright 2012 Applied Geographics, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable ... | |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="PropertySetterBuilder.cs" company="Mark Rendle and Ian Battersby.">
// Copyright (C) Mark Rendle and Ian Battersby 2014 - All Rights Reserved.
// </copyright>
// <summary>
// D... | |
using CocosSharp;
namespace tests.FontTest
{
public class SystemFontTestScene : TestScene
{
private static int fontIdx;
private static readonly string[] fontList =
{
#if IOS || IPHONE || MACOS
"Chalkboard SE",
"Chalkduster",
"Noteworthy",
"Marker Felt",
"Papyrus",
"American Typewriter",
"... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may ... | |
// ==========================================================================
// This software is subject to the provisions of the Zope Public License,
// Version 2.0 (ZPL). A copy of the ZPL should accompany this distribution.
// THIS SOFTWARE IS PROVIDED "AS IS" AND ANY AND ALL EXPRESS OR IMPLIED
// WARRANTIES ARE D... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System.Security.Permissions
{
using System;
using SecurityElement = System.Security.SecurityElemen... | |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Threading.Tasks;
using FluentAssertions;
using Flurl;
using Flurl.Http;
using NBitcoin;
using Newtonsoft.Json;
using Stratis.Bitcoin.Features.Wallet.Models;
using Stratis.Bitcoin.Int... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
/*
* Copyright 2018 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Threading;
using System.Threading.Tasks;
namespace System.Net.WebSockets
{
... | |
using System;
using System.Linq;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Input;
namespace MaterialDesignThemes.Wpf.Transitions
{
/// <summary>
/// The transitioner provides an easy way to move between content with a default in-place ci... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Threading;
using Xunit;
namespa... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using Xunit;
using Microsoft.Test.ModuleCore;
namespace XLinqTests
{
public class TreeManipulationTests : TestModule
{
[Fact]
[OuterLoop]
... | |
using System;
using System.IO;
using System.Collections;
using Server;
using Server.Accounting;
namespace Knives.Chat3
{
public enum OnlineStatus { Online, Away, Busy, Hidden }
public enum Skin { Three, Two, One }
public class Data
{
#region Statics
public static void Save()
... | |
using System;
using System.Runtime.CompilerServices;
using QUnit;
#pragma warning disable 184, 458, 1720
namespace CoreLib.TestScript.Reflection {
[TestFixture]
public class TypeSystemLanguageSupportTests {
public class C1 {}
[IncludeGenericArguments]
public class C2<T> {}
public interface I1 {}
[IncludeG... | |
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Reactive;
using System.Reactive.Disposables;
using System.Reactive.Linq;
using System.Reactive.Subjects;
using Avalonia.Data;
u... | |
/*
Copyright (c) Microsoft Corporation. All rights reserved.
Licensed under the MIT License. See License.txt in the project root for license information.
*/
namespace Adxstudio.Xrm.Services
{
using System;
using System.Diagnostics;
using System.Diagnostics.Tracing;
using System.Linq;
using Adxstudio.Xrm.Confi... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
//
// TakeOrSkipQueryOpera... | |
namespace android.widget
{
[global::MonoJavaBridge.JavaClass()]
public partial class RemoteViews : java.lang.Object, android.os.Parcelable, android.view.LayoutInflater.Filter
{
internal new static global::MonoJavaBridge.JniGlobalHandle staticClass;
static RemoteViews()
{
InitJNI();
}
protected RemoteVie... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// Enable CHECK_ACCURATE_ENSURE to ensure that the AsnWriter is not ever
// abusing the normal EnsureWriteCapacity +... | |
using System;
using System.Linq;
using System.IO;
using System.Text;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Runtime.Serialization;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
namespace Infoplus.Model
{
/// <summary>
///
/... | |
/*
* Copyright 2016 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to ... | |
/*
*
* (c) Copyright Ascensio System Limited 2010-2021
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable la... | |
//
// (C) Copyright 2003-2011 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty ... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
// ============================================================
// Name: UMADNAToBonePoseWindow
// Author: Eli Curtz
// Copyright: (c) 2016 Eli Curtz
// ============================================================
#if UNITY_EDITOR
using UnityEngine;
using UnityEditor;
using UMA;
namespace UMA.PoseTools
{
public c... | |
/**********************************************************************
* Copyright (c) 2010, j. montgomery *
* All rights reserved. *
* *
* Redistribution and use in sou... | |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Forms;
using System.Windows.Forms.VisualSty... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using EnvDTE;
using Microsoft.VisualStudio.Shell.Interop;
using NuGet.VisualStudio.Resources;
namespace NuGet.VisualStudio
{
public class VsPackageManager ... | |
// Copyright (c) Microsoft Open Technologies, Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Collections.Immutable;
using System.Diagnostics;
using System.Threading;
using Microsoft.CodeAnalysis.CSharp.Symbols;
usin... | |
using System;
using System.Text;
using System.Data;
using System.Data.SqlClient;
using System.Data.Common;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Configuration;
using System.Xml;
using System.Xml.Serialization;
using SubSonic;
using SubSonic.Utilities;... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.IO;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
namespace System.Net.Sockets
{
// Provides the underly... |
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