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// The MIT License (MIT) // // Copyright (c) 2014-2017, Institute for Software & Systems Engineering // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including wit...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Management.Automation; using System.Collections.Generic; using System.Management.Automation.Internal; using System.Management.Automation.Language; namespace Microsoft.PowerShell.Commands.Internal...
using System; namespace Org.BouncyCastle.Math.EC.Abc { /** * Class holding methods for point multiplication based on the window * τ-adic nonadjacent form (WTNAF). The algorithms are based on the * paper "Improved Algorithms for Arithmetic on Anomalous Binary Curves" * by Jerome A. Solinas. The paper first ap...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; namespace System.Linq.Expressions { /// <summary> /// Strongly-typed and parameterized str...
/* Copyright 2012 Michael Edwards Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to i...
/* * Copyright 2012-2015 Aerospike, Inc. * * Portions may be licensed to Aerospike, Inc. under one or more contributor * license agreements. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the Lice...
/**************************************************************************\ Copyright Microsoft Corporation. All Rights Reserved. \**************************************************************************/ // // A consolidated file of native values and enums. // // The naming convention for enums is to use the n...
using org.javarosa.core.data; using org.javarosa.core.model; using org.javarosa.core.model.instance; using org.javarosa.core.model.utils; using org.javarosa.core.services.transport.payload; using org.javarosa.xform.util; using System; using System.Collections; using System.Text; using System.Xml; namespace org.javarosa...
// // Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
// This file was created automatically, do not modify the contents of this file. // ReSharper disable InvalidXmlDocComment // ReSharper disable InconsistentNaming // ReSharper disable CheckNamespace // ReSharper disable MemberCanBePrivate.Global using System; using System.Runtime.InteropServices; // Source file C:\P...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Diagnostics.CodeAnalysis; namespace System.Collections.Generic { [Debugg...
using UnityEngine; using System.Collections; using System.Collections.Generic; //just drop this script to empty game object on first scene you game start at, this all what you have to do //no coding is required //then you can view logs , warnings , errors and exceptions inside your game //just draw circle on your gam...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using System.Linq; using System.Threading; using...
using System; using System.CodeDom; using IronAHK.Rusty; namespace IronAHK.Scripting { partial class Emit { bool stmt; void EmitExpressionStatement(CodeExpression expr) { stmt = true; EmitExpression(expr); stmt = false; } void EmitEx...
/* * SubSonic - http://subsonicproject.com * * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ * * Software distributed un...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics.Contracts; using System.Net; using System.Net.Sockets; using System.Runtime; using System....
/* * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); y...
/* Copyright 2021 Jeffrey Sharp Permission to use, copy, modify, and distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS A...
// Copyright (C) 2014 dot42 // // Original filename: Android.Telephony.Cdma.cs // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // //...
/* * Licensed to the Apache Software Foundation (ASF) Under one or more * contributor license agreements. See the NOTICE file distributed with * this work for Additional information regarding copyright ownership. * The ASF licenses this file to You Under the Apache License, Version 2.0 * (the "License"); you may not u...
// // Author: // Jb Evain (jbevain@gmail.com) // // Copyright (c) 2008 - 2015 Jb Evain // Copyright (c) 2008 - 2011 Novell, Inc. // // Licensed under the MIT/X11 license. // using System; using Mono.Cecil.Metadata; using Mono.Collections.Generic; namespace Mono.Cecil { public sealed class TypeDefinition : TypeRe...
using System; using System.Collections; using System.Diagnostics; using System.Runtime.InteropServices; using Microsoft.SPOT.Debugger; using WireProtocol = Microsoft.SPOT.Debugger.WireProtocol; using System.Collections.Generic; namespace Microsoft.SPOT.Debugger { public class CorDebugThread { CorDebugProcess m_pro...
/* * Copyright (c) 2012 Calvin Rien * * Based on the JSON parser by Patrick van Bergen * http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html * * Simplified it so that it doesn't throw exceptions * and can be used in Unity iPhone with maximum code stripping. * ...
using Lucene.Net.Support; using System; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Runtime.CompilerServices; namespace Lucene.Net.Search { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file dist...
using System; using System.IO; namespace Python.Test { /// <summary> /// Supports units tests for method access. /// </summary> public class MethodTest { public MethodTest() { } public string PublicMethod() { return "public"; } p...
// Copyright (c) Umbraco. // See LICENSE for more details. using System.Collections.Generic; using System.Linq; using Microsoft.Extensions.DependencyInjection; using NUnit.Framework; using Umbraco.Cms.Core.Cache; using Umbraco.Cms.Core.DependencyInjection; using Umbraco.Cms.Core.Events; using Umbraco.Cms.Core.Models; ...
namespace android.widget { [global::MonoJavaBridge.JavaClass()] public partial class VideoView : android.view.SurfaceView, android.widget.MediaController.MediaPlayerControl { internal new static global::MonoJavaBridge.JniGlobalHandle staticClass; static VideoView() { InitJNI(); } protected VideoView(glo...
/* * This file is part of UniERM ReportDesigner, based on reportFU by Josh Wilson, * the work of Kim Sheffield and the fyiReporting project. * * Prior Copyrights: * _________________________________________________________ * |Copyright (C) 2010 devFU Pty Ltd, Josh Wilson and Others| * | (http://reportfu.org) ...
// Licensed to Elasticsearch B.V under one or more agreements. // Elasticsearch B.V licenses this file to you under the Apache 2.0 License. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Linq...
#region PDFsharp - A .NET library for processing PDF // // Authors: // Stefan Lange // // Copyright (c) 2005-2016 empira Software GmbH, Cologne Area (Germany) // // http://www.pdfsharp.com // http://sourceforge.net/projects/pdfsharp // // Permission is hereby granted, free of charge, to any person obtaining a // copy...
using System; using System.Security; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; using MS.Internal.PresentationCore; using System.Collections.Specialized ; using System.Windows.Input; using System.Diagnostics; using MS.Internal; namespace System.Windows { /// <summary> ...
using System; using System.IO; using System.CodeDom; using System.CodeDom.Compiler; using System.Collections; using System.Collections.Specialized; using System.Reflection; using Microsoft.Samples.CodeDomTestSuite; public class TryCatchTest : CodeDomTestTree { public override TestTypes TestType { get { ...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
//--------------------------------------------------------------------------- // // <copyright file="Transform3DCollection.cs" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. // </copyright> // // This file was generated, please do not edit it directly. // // Please see http://wiki...
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Copyright (c) Microsoft Corporation. All rights reserved. /////////////////////////////////////////////////////////...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Concurrent; using System.Diagnostics.Contracts; using System.Threading; using System.Thread...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
using Lucene.Net.Index; using Lucene.Net.Support; using System.Diagnostics; namespace Lucene.Net.Search { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding c...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace System.SpanTests { public static partial class SpanTests { [Fact] pu...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
/* * Copyright 2013 Splunk, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"): you may * not use this file except in compliance with the License. You may obtain * a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Configuration; using Cassandra; using Newtonsoft.Json; using Appleseed.Services.Base.Engine.Web.API.Models; namespace Appleseed.Se...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using GitVersion.Logging; using LibGit2Sharp; namespace GitVersion.Extensions { public static class RepositoryExtensions { public static string GetRepositoryDirectory(this IRepository repository, bool omitGitPostFix = t...
using EpisodeInformer.Core.Rss; using EpisodeInformer.Core.Threading; using EpisodeInformer.Data; using EpisodeInformer.LocalClasses; using System; using System.ComponentModel; using System.Drawing; using System.Windows.Forms; namespace EpisodeInformer { public partial class frmAEDFeed : Form { private...
// // Copyright (c) 2008-2011, Kenneth Bell // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, ...
using System; using NSubstitute; using NUnit.Framework; using NUnit.Framework.SyntaxHelpers; using SineSignal.Ottoman.Specs.Framework; using SineSignal.Ottoman.Serialization; namespace SineSignal.Ottoman.Specs.Serialization.JsonReaderSpecs { public class ReadingObjectsSpecs { public class When_reading_a_json_str...
namespace PrimerProForms { partial class FormPSTable { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ///...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. namespace Microsoft.Azure.Management.Network.Fluent { using ApplicationGatewayFrontend.Definition; using ApplicationGatewayFrontend.UpdateDefinition; u...
/* * Note to JL: Refactored extension methods * * [The "BSD licence"] * Copyright (c) 2005-2008 Terence Parr * All rights reserved. * * Conversion to C#: * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * m...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Security; using System.Threading; using System.Diagnostics; using System.Diagnostics.Cont...
/******************************************************************** * * PropertyBag.cs * -------------- * Derived from PropertyBag.cs by Tony Allowatt * CodeProject: http://www.codeproject.com/cs/miscctrl/bending_property.asp * Last Update: 04/05/2005 * ***********************************************************...
using System; using System.Collections.Generic; using System.ComponentModel; //using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web.Http.Description; using WebTrackr....
#region License /* The MIT License Copyright (c) 2008 Sky Morey Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, ...
using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics.CodeAnalysis; using System.Linq; using System.Reflection; using LExpression = System.Linq.Expressions.Expression; namespace Pidgin { public static partial class Parser<TToken> { /// <summary> ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Xunit; using System; using System.Xml; namespace XMLTests.ReaderWriter.ReadContentTests { public class IntegerElementContentTests { [Fact] ...
// // Copyright (C) DataStax Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable la...
/* Copyright 2012 Michael Edwards Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to i...
using System; using System.Collections.Generic; using DarkMultiPlayerCommon; namespace DarkMultiPlayer { public class PlayerStatusWorker { public bool workerEnabled; private static PlayerStatusWorker singleton; private Queue<PlayerStatus> addStatusQueue = new Queue<PlayerStatus>(); ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.17.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Threading; using System.Collections.Generic; using System.Collections.ObjectModel; using Microsoft.Protocols.TestTools.StackSdk.Security.Sspi...
using System; using System.Windows.Forms; using System.Drawing; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; namespace WeifenLuo.WinFormsUI.Docking { public delegate string GetPersistStringCallback(); public class DockContentHandler : IDisposable, IDockDragSource { public Do...
/* Copyright Microsoft Corporation Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR C...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.17.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
// DeflaterEngine.cs // // Copyright (C) 2001 Mike Krueger // Copyright (C) 2004 John Reilly // // This file was translated from java, it was part of the GNU Classpath // Copyright (C) 2001 Free Software Foundation, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of...
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.ComponentModel; using System.Numerics.Hashing; namespace System.Drawing { /// <summary> /// ...
using System; using System.Threading.Tasks; using Cirrious.FluentLayouts.Touch; using Foundation; using Google.SignIn; using MonoTouch.TTTAttributedLabel; using Toggl.Phoebe.Analytics; using Toggl.Phoebe.Logging; using Toggl.Phoebe.Net; using Toggl.Ross.Theme; using Toggl.Ross.Views; using UIKit; using XPlatUtils; nam...
using DotNetProjects.IndexedLinq; using GeoCoordinatePortable; using KellermanSoftware.CompareNetObjects; using Microsoft.Extensions.Logging; using Newtonsoft.Json; using OCM.API.Client; using OCM.API.Common; using OCM.API.Common.Model; using OCM.Import.Misc; using OCM.Import.Providers; using System; using System.Colle...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Build.Framework; using Microsoft.Build.Utilities; using Newtonsoft.Json; using Newtonsoft.Json.Linq;...
/* * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); y...
//---------------------------------------------------------------------------- // Anti-Grain Geometry - Version 2.4 // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) // // C# port by: Lars Brubaker // larsbrubaker@gmail.com // Copyright (C) 2007 // // Permission to copy, use, modif...
using NetApp.Tests.Helpers; using Microsoft.Azure.Management.NetApp.Models; using Microsoft.Azure.Management.NetApp; using Microsoft.Azure.Management.Resources; using Microsoft.Azure.Test.HttpRecorder; using Microsoft.Rest.ClientRuntime.Azure.TestFramework; using System.IO; using System.Linq; using System.Net; using Sy...
/* * Project: WhaTBI? (What's The Big Idea?) * Filename: Database.cs * Description: Database-based datasources */ using System; using System.Collections; using System.Data; using System.Data.SqlClient; using System.IO; using Finisar.SQLite; namespace Pdbartlett.Whatbi { public enum DatabaseType { ...
//********************************************************* // // Copyright (c) Microsoft. All rights reserved. // This code is licensed under the MIT License (MIT). // THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY // IMPLIED WARRANTIES OF FITNESS FOR A PARTICUL...
using System; using System.Collections.Generic; using System.Web.Mvc; using MvcContrib.UnitTests.FluentHtml.Fakes; using MvcContrib.UnitTests.FluentHtml.Helpers; using NUnit.Framework; using MvcContrib.FluentHtml.Elements; using MvcContrib.FluentHtml.Html; using HtmlAttribute = MvcContrib.FluentHtml.Html.HtmlAttribute;...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections; using System.Collections.Generic; using Xunit; namespace System.Linq.Expres...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apac...
//------------------------------------------------------------------------------ // <copyright file="asttree.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <owner current="true" primary="true">...
using DotVVM.Framework.Controls; using System; using System.Collections; using System.Collections.Generic; using System.Dynamic; using System.Linq; using System.Linq.Expressions; using System.Reflection; using DotVVM.Framework.Compilation.ControlTree; using DotVVM.Framework.Compilation.ControlTree.Resolved; using Syste...
using UnityEngine; using UnityEditor; using System.Collections.Generic; using System.IO; namespace tk2dEditor.SpriteCollectionBuilder { public static class PlatformBuilder { public static void InitializeSpriteCollectionPlatforms(tk2dSpriteCollection gen, string root) { // Create all missing platform directori...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System.Collections.Generic; using System.Threading; using Dbg = System.Management.Automation.Diagnostics; namespace System.Management.Automation.Remoting { /// <summary> /// This class implements a Finite State Machine (FSM) to ...
// *********************************************************************** // Copyright (c) 2010 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, inclu...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Diagnostics; using System.Diagnostics.Contracts; namespace System.Net.Http.Headers { public class EntityTagHeaderValue : ICloneable { priv...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.CodeAnalysis.CSharp.DocumentationComments; using Microsoft.CodeAnalysis.MetadataAsSource; using Microsoft.CodeAnalysis.Shared.Utilities; using...
/* * Translation into C# and Magnesium interface 2016 * Vulkan Example - Basic indexed triangle rendering by 2016 by Copyright (C) Sascha Willems - www.saschawillems.de * * This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT) */ using Magnesium; using System.Collections.Generic; using...
using System; using System.Collections.Generic; using System.Linq; using Umbraco.Core.Logging; using Umbraco.Core.Models; using Umbraco.Core.Models.Membership; using Umbraco.Core.Models.Rdbms; using Umbraco.Core.Persistence.DatabaseModelDefinitions; using Umbraco.Core.Persistence.Querying; using Umbraco.Core.Persistenc...
using System; using System.IO; using System.ComponentModel; using System.Collections.Generic; using System.Runtime.Serialization; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using ChargeBee.Internal; using ChargeBee.Api; using ChargeBee.Models.Enums; using ChargeBee.Filters.Enums; namespace ChargeBee.Models { ...
// // AudioscrobblerConnection.cs // // Author: // Chris Toshok <toshok@ximian.com> // Alexander Hixon <hixon.alexander@mediati.org> // Phil Trimble <philtrimble@gmail.com> // // Copyright (C) 2005-2008 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this soft...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of ...
#region license // Copyright (c) 2009 Rodrigo B. de Oliveira (rbo@acm.org) // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above co...
using UnityEngine; using System.Collections; public class SimpleEnemyAIBehavior : MonoBehaviour { //Inspector initiated variables. Defaults are set for ease of use. public bool on = true; //Is the AI active? this can be used to place pre-set enemies in you scene. public bool canFly = false; //...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Copyright (c) 2015, Outercurve Foundation. // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // - Redistributions of source code must retain the above copyright notice, this // list o...
// Copyright (c) 2012, Event Store LLP // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // Redistributions of source code must retain the above copyright notice, // this list of conditi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime.CompilerServices; using System.Diagnostics; using System.Threading; using System.Runtime; using...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Xml; using System.Xml.Linq; using DialogLogic; namespace DialogDesigner { public class DialogObjectManager { private Dialogs _dialogs; private readonly HashSet<string> _dialogsToRemove = new HashSet...
using System; using System.Windows.Forms; using System.IO; using System.Collections; using System.Xml; using GenLib; namespace PrimerProObjects { /// <summary> /// /// </summary> public class SightWords { private Settings m_Settings; private string m_FileName; private ArrayList m_Words; private const st...
using System; using System.Drawing; using System.Windows.Forms; using PrimerProForms; using PrimerProObjects; using GenLib; namespace PrimerProSearch { /// <summary> /// Word Search /// </summary> public class WordSearch : Search { //Search parameters private string m_Target; //Word or Root to be...
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Globalization; using System.Threading; using System.Threading.Tasks; using System.Web; using Microsoft.Owin.Host.SystemWeb.Ca...