context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
using System;
using System.IO;
using System.Threading;
namespace Lucene.Net.Store
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Composition.Diagnostics;
using System.ComponentModel.Composition.Prim... | |
using System;
using System.Collections.Generic;
using System.Linq;
using AutoMapper;
using Moq;
using NUnit.Framework;
using ReMi.Common.Constants.ReleaseExecution;
using ReMi.Common.Utils;
using ReMi.Common.Utils.Repository;
using ReMi.TestUtils.UnitTests;
using ReMi.DataAccess.BusinessEntityGateways.ReleaseExecution;... | |
using System;
using System.Collections.Generic;
using System.Linq;
#if __UNIFIED__
using Foundation;
using UIKit;
#else
using MonoTouch.Foundation;
using MonoTouch.UIKit;
#endif
using MonoTouch.Dialog;
using SDWebImage;
namespace SDWebImageMTDialogSample
{
// The UIApplicationDelegate for the application. This cla... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.ServiceModel.Channels;
using System.IdentityModel.Selectors;
using System.Runtime.Diagnostics;
using S... | |
// Copyright (C) 2014 - 2016 Stephan Bouchard - All Rights Reserved
// This code can only be used under the standard Unity Asset Store End User License Agreement
// A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
using UnityEngine;
using UnityEditor;
using UnityEditorInternal;
... | |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Pathfinding {
using Pathfinding.Util;
/** Implements the funnel algorithm as well as various related methods.
* \see http://digestingduck.blogspot.se/2010/03/simple-stupid-funnel-algorithm.html
* \see FunnelModifier for the... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using Ical.Net.DataTypes;
using NodaTime;
using NodaTime.TimeZones;
namespace Ical.Net.Utility
{
internal static class DateUtil
{
public static IDateTime StartOfDay(IDateTime dt)
=> dt.AddHours(-dt.Ho... | |
// -------------------------------------
// Domain : Avariceonline.com
// Author : Nicholas Ventimiglia
// Product : Unity3d Foundation
// Published : 2015
// -------------------------------------
using System;
using System.Linq;
using Foundation.Databinding;
using UnityEngine;
using UnityEngine.UI;
namespac... | |
using System;
using Microsoft.Win32;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace NetOffice.DeveloperToolbox.ToolboxControls.ProjectWizard.ProjectConverters
{
/// <summary>
/// Represents a project converter
/// </summary>
internal abstract class Co... | |
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
using System.Linq;
namespace Anima2D
{
[InitializeOnLoad]
public class Gizmos
{
static List<Bone2D> s_Bones = new List<Bone2D>();
static List<Control> s_Controls = new List<Control>();
static Gizmos()
{
EditorApplication.hierarchyWi... | |
/*
* Copyright (c) Contributors, http://aurora-sim.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must reta... | |
using J2N;
using YAF.Lucene.Net.Analysis.TokenAttributes;
using YAF.Lucene.Net.Util;
using System;
using System.Diagnostics;
namespace YAF.Lucene.Net.Analysis
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
... | |
//-----------------------------------------------------------------
// LogEntry
// Copyright 2009-2012 MrJoy, Inc.
// All rights reserved
//
//-----------------------------------------------------------------
// Models for the execution/result log, and editor history.
//----------------------------------------------... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Runtime.InteropServices;
using System.Threading;
usi... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Text;
using LoreSoft.MathExpressions.Properties;
using System.Globalization;
using System.Linq;
namespace LoreSoft.MathExpressions
{
/// <summary>
/// Evaluate math expressions
/// </summary>... | |
namespace PokerTell.PokerHand.Tests.Aquisition
{
using Infrastructure.Interfaces.PokerHand;
using Moq;
using NUnit.Framework;
using PokerTell.PokerHand.Aquisition;
using UnitTests;
[TestFixture]
public class AquiredPokerPlayerTests : TestWithLog
{
AquiredPokerPlayer _aquired... | |
using System.Collections.Generic;
using System.Linq;
using BenchmarkDotNet.Attributes;
namespace MakingDotNETApplicationsFaster.Runners
{
[Config(typeof(CoreConfig))]
public class DotNetLoopPerformanceRunner
{
private const int ArrayLength = 10000;
private readonly int[] _array;
pr... | |
using System;
namespace Bearded.Utilities
{
/// <summary>
/// This static class offers a variety of pseudo random methods.
/// The class is threadsafe and uses a different internal random object for each thread.
/// Note that several of the methods are slightly biased for the sake of performance.
/... | |
/* ====================================================================
Licensed to the Apache Software Foundation (ASF) Under one or more
contributor license agreements. See the NOTICE file distributed with
this work for Additional information regarding copyright ownership.
The ASF licenses this file to Y... | |
#region License, Terms and Author(s)
//
// ELMAH - Error Logging Modules and Handlers for ASP.NET
// Copyright (c) 2004-9 Atif Aziz. All rights reserved.
//
// Author(s):
//
// Atif Aziz, http://www.raboof.com
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file excep... | |
//-----------------------------------------------------------------------
// <copyright file="GraphStageTimersSpec.cs" company="Akka.NET Project">
// Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com>
// Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net>
// </copyri... | |
namespace Northwind.Web.App.Tests
{
using System.Linq;
using Northwind.Web.App.Api;
using Northwind.Web.App.Models;
using NRepository.Core;
using NRepository.TestKit;
using NUnit.Framework;
using Northwind.Domain.Core.Entities;
using NRepository.Core.Query;
[TestFixture]
public ... | |
private const bool echoLog = true;
public void Main(string argument)
{
Command command = new Command();
if(string.IsNullOrWhiteSpace(argument))
{
if(echoLog)
{
Echo("Empty Argument");
}
}
else if(!Command.TryParse(argument, ref command))
{
if(echoLog)
{
Echo("Failed Parse:");
Echo(argument);
... | |
// ********************************************************************************************************
// Product Name: MapWindow.dll Alpha
// Description: The basic module for MapWindow version 6.0
// ********************************************************************************************************
// The ... | |
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, ... | |
//#define DEBUG
// Embedded HTTP server, partial 1.1 support with keep-alive and session management
// REQUIRES: Sockets.dll (or Sockets.cs)
// v1.0
// HttpServer: Main class that implements a HTTP server on top of Sockets server.
// Includes session management via cookies, keep-alive, UTF8 transfer of text
// an... | |
/***************************************************************************\
*
* File: XmlWrappingReader.cs
*
* Purpose:
*
* History:
* 5/11/05: fmunoz "Borrowed from Whidbey Beta2 Sources
*
* Copyright (C) 2005 by Microsoft Corporation. All rights reserved.
*
\*****************************************... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Text;
using UnityEngine.Assertions;
namespace UnityEngine.Rendering.PostProcessing
{
using SceneManagement;
using UnityObject = UnityEngine.Object;
public static class Ru... | |
using System;
using System.Globalization;
using System.Collections.Generic;
using Sasoma.Utils;
using Sasoma.Microdata.Interfaces;
using Sasoma.Languages.Core;
using Sasoma.Microdata.Properties;
namespace Sasoma.Microdata.Types
{
/// <summary>
/// A tourist information center.
/// </summary>
public class TouristI... | |
/*
* Copyright 2012-2016 The Pkcs11Interop Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by app... | |
/* ====================================================================
Copyright (C) 2004-2008 fyiReporting Software, LLC
Copyright (C) 2011 Peter Gill <peter@majorsilence.com>
This file is part of the fyiReporting RDL project.
Licensed under the Apache License, Version 2.0 (the "License");
you may... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
// InstallModule.cs
//
using System;
using System.Collections.Generic;
using System.Html;
using System.Runtime.CompilerServices;
using afung.MangaWeb3.Client.Install.Modal;
using afung.MangaWeb3.Client.Modal;
using afung.MangaWeb3.Client.Module;
using afung.MangaWeb3.Common;
using jQueryApi;
namespace afung.MangaWeb3... | |
/*
* XmlParserInputBase.cs - Implementation of the
* "System.Xml.Private.XmlParserInputBase" class.
*
* Copyright (C) 2004 Free Software Foundation, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free ... | |
using System;
using System.Collections.Generic;
using System.Text;
using System.Linq;
using Sandbox.Game.Entities;
using Sandbox.Game.EntityComponents;
using Sandbox.ModAPI;
using VRage;
using VRage.Game;
using VRage.Game.Entity;
using VRage.ModAPI;
using VRageMath;
using VRage.Utils;
using VRage.ObjectBuilders;
using ... | |
using Lucene.Net.Search;
using Lucene.Net.Support;
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
using System.Text;
using JCG = J2N.Collections.Generic;
namespace Lucene.Net.Util
{
/*
* Licensed to the Apache Software Foundation (... | |
#region License
// Copyright (c) Jeremy Skinner (http://www.jeremyskinner.co.uk)
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// ... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
#if !NOT_UNITY3D
using UnityEngine;
#endif
namespace ModestTree.Util
{
public static class ReflectionUtil
{
public static bool IsGenericList(Type type)
{
return typ... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator 0.16.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
... | |
using System;
using System.Linq;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
namespace Erlectric {
public class ETFCodec {
public static byte[] Encode(object obj, int? compress = null) {
if(compress != null) {
throw new NotSupportedException("com... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Collections.Generic;
using System.IO;
using System.IO.Pipes;
using System.Linq;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using X... | |
namespace Azure.Analytics.Synapse.Spark
{
public partial class SparkBatchClient
{
protected SparkBatchClient() { }
public SparkBatchClient(System.Uri endpoint, string sparkPoolName, Azure.Core.TokenCredential credential) { }
public SparkBatchClient(System.Uri endpoint, string sparkPoolNa... | |
// <copyright file="BaggagePropagatorTest.cs" company="OpenTelemetry Authors">
// Copyright The OpenTelemetry Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Net.Cache;
using System.Net.Http... | |
// Track BuildR
// Available on the Unity3D Asset Store
// Copyright (c) 2013 Jasper Stocker http://support.jasperstocker.com
// For support contact email@jasperstocker.com
//
// THIS CODE AND INFORMATION ARE PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
// KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO TH... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using ServiceStack.MicrosoftGraph.ServiceModel.Entities;
using ServiceStack.MicrosoftGraph.ServiceModel.Interfaces;
using ServiceStack.MicrosoftGraph.ServiceModel.Requests;
using ServiceStack.Text;
namespace ServiceStack.A... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using Xunit;
namespace List_L... | |
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Reactive.Linq;
using Avalonia.Media;
using Avalonia.Styling;
using Avalonia.Threading;
using Avalonia.VisualTree;
namespace Av... | |
using System;
using FarseerGames.FarseerPhysics.Mathematics;
#if (XNA)
using Microsoft.Xna.Framework;
#endif
namespace FarseerGames.FarseerPhysics.Dynamics.Joints
{
/// <summary>
/// Slider joint is just like pin joint, but the distance between the bodies are not fixed.
/// The bodies can move towards or ... | |
using System;
using System.Linq.Expressions;
using StructureMap.Building.Interception;
using StructureMap.Graph;
using StructureMap.Pipeline;
namespace StructureMap.Configuration.DSL.Expressions
{
/// <summary>
/// Expression Builder that has grammars for defining policies at the
/// PluginType level. T... | |
#region Apache License
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to you under the Apache License, Version 2.0
// (... | |
using System;
using System.Windows.Forms;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Collections;
namespace Hydra.Framework.Geometric
{
public class Handle
{
#region Private members of the Graphic handles
private int handlesize = 8;
private Color normalcolor = Color.White;
private Col... | |
using Lucene.Net.Util;
using System;
using System.Text;
namespace Lucene.Net.Index
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
... | |
using System;
using System.ComponentModel;
using System.Windows.Forms;
namespace CslaGenerator.Metadata
{
public class GenerationParameters : INotifyPropertyChanged
{
#region State Fields
private bool _ackSilverlightPublicPropertyInfo;
private bool _saveBeforeGenerate = true;
p... | |
using System;
using System.Linq;
using System.ComponentModel;
using System.Net;
using System.Runtime.CompilerServices;
using System.ServiceModel.Syndication;
using System.Text.RegularExpressions;
using System.Xml.Linq;
namespace WPAppStudio.Entities.Base
{
/// <summary>
/// Representation of the results in a R... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Text;
using System.Diagnostics.CodeAnalysis;
using System.Threading;
using System.Threading.Tasks;
usin... | |
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
//==========================================================================
// File: ChunkedMemoryStream.cs
//
// Summary: Memory stream that doesn't need to be resized.
//
//=========================================... | |
/************************************************************************************
Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
Licensed under the Oculus SDK License Version 3.4.1 (the "License");
you may not use the Oculus SDK except in compliance with the Lice... | |
/// QAS Pro Web > (c) Experian > www.edq.com
/// Intranet > Rapid Addressing > Standard > RapidBase
/// Provide common functionality and value transfer
namespace Experian.Qas.Prowebintegration
{
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using Experi... | |
// Copyright (c) 2015 fjz13. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
#region Fast B... | |
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using Omnius.Base;
using Omnius.Collections;
namespace Omnius.Security
{
public class Miner
... | |
using System;
using System.Collections.Generic;
using Newtonsoft.Json;
namespace Nest
{
[JsonConverter(typeof(AttachmentConverter))]
public class Attachment
{
/// <summary>
/// The author.
/// </summary>
[JsonProperty("author")]
public string Author { get; set; }
/// <summary>
/// The base64 encoded ... | |
// Copyright (c) 2014-2015 Robert Rouhani <robert.rouhani@gmail.com> and other contributors (see CONTRIBUTORS file).
// Licensed under the MIT License - https://raw.github.com/Robmaister/SharpNav/master/LICENSE
using System;
using System.Collections.Generic;
using SharpNav.Collections.Generic;
using SharpNav.Geometry... | |
using UnityEngine;
using System.Collections.Generic;
public enum MegaRubberType
{
Custom,
SoftRubber,
HardRubber,
Jelly,
SoftLatex
}
[System.Serializable]
public class VertexRubber
{
public Vector3 pos;
public Vector3 cpos;
public Vector3 force;
public Vector3 acc;
public Vector3 vel;
public int[] indices... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Claims;
using System.Threading.Tasks;
using AspNet.Security.OpenIdConnect.Extensions;
using AspNet.Security.OpenIdConnect.Primitives;
using AspNet.Security.OpenIdConnect.Server;
using Microsoft.AspNetCore.Authentication;
using Micr... | |
namespace KabMan.Client
{
partial class frmServerDetail
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Reflection;
namespace DriverAssistent_WebService.Areas.HelpPage
{
/// <summary>
/// This class will create an object of a given type and p... | |
// <copyright file="DummyClient.cs" company="Google Inc.">
// Copyright (C) 2014 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apac... | |
#region License
//
// PrimitiveKey.cs July 2007
//
// Copyright (C) 2007, Niall Gallagher <niallg@users.sf.net>
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache... | |
using System.Collections.Generic;
using System.Linq;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Tynamix.ObjectFiller.Test.TestPoco.Person;
namespace Tynamix.ObjectFiller.Test
{
[TestClass]
public class PersonFillingTest
{
[TestMethod]
public void TestFillPerson()
{
... | |
using Avalonia.Media;
using SkiaSharp;
using System;
using System.Collections.Generic;
using System.Linq;
using Avalonia.Platform;
using Avalonia.Rendering;
using Avalonia.Rendering.Utilities;
namespace Avalonia.Skia
{
internal class DrawingContextImpl : IDrawingContextImpl
{
private readonly Vector _d... | |
/*
* BitVector32.cs - Implementation of
* "System.Collections.Specialized.BitVector32".
*
* Copyright (C) 2002 Southern Storm Software, Pty Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software F... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using ComplexTestSupport;
using Xunit;
namespace System.Numerics.Tests
{
public class implicitExplicitCastOperatorsTest
{
private static void VerifyInt... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
/*
* Copyright (c) InWorldz Halcyon Developers
* Copyright (c) Contributors, http://opensimulator.org/
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above c... | |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Input;
using System.Windows.Interactivity;
namespace Core.Common.Wpf
{
/*from http://mvvmlight.codeplex.... | |
// Copyright (c) DotSpatial Team. All rights reserved.
// Licensed under the MIT license. See License.txt file in the project root for full license information.
using System;
using System.Collections;
using System.Collections.Generic;
using DotSpatial.Data;
using DotSpatial.Symbology;
namespace DotSpatial.Controls
{
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Text;
using System.Reflection;
using System.Xml;
using ... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
using System.Xml.XPath;
using System.Xml.Schema;
using S... | |
#if !LOCALTEST
using System.Runtime.CompilerServices;
using System.Text;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
namespace System {
public class String : ICloneable, IEnumerable, IEnumerable<char>,
IComparable, IComparable<string>, IEquatable<string> {
public stat... | |
using EncompassRest.Loans.Enums;
using EncompassRest.Schema;
namespace EncompassRest.Loans
{
/// <summary>
/// Hmda
/// </summary>
public sealed partial class Hmda : DirtyExtensibleObject, IIdentifiable
{
private DirtyValue<StringEnumValue<ActionTaken>>? _actionTaken;
private DirtyV... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.ServiceModel.Channels;
using System.IdentityModel.Tokens;
using System.IdentityModel.Selectors;
using ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using Internal.TypeSystem;
using Internal.Runtime;
using Debug = Sy... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System.Globalization
{
public abstract class EastAsianLunisolarCalendar : Calendar
{
inte... | |
// Unzip class for .NET 3.5 Client Profile or Mono 2.10
// Written by Alexey Yakovlev <yallie@yandex.ru>
// https://github.com/yallie/unzip
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Text;
namespace RiseSha... | |
// Copyright 2016, Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicabl... | |
namespace System.Web.Services.Protocols {
using System;
using System.Reflection;
using System.Collections;
using System.Text.RegularExpressions;
using System.Security.Permissions;
/// <include file='doc\PatternMatcher.uex' path='docs/doc[@for="PatternMatcher"]/*' />
/// <devdoc>
/// ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
using System;
using System.Runtime;
using System.Security;
using System.Collections;
using System.Collections.Ge... | |
// Copyright (c) 2012, Event Store LLP
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// Redistributions of source code must retain the above copyright notice,
// this list of conditi... | |
//#define DEBUG_COMMANDS // uncomment this line for commands
using GTANetworkServer;
using GTANetworkShared;
using System.Collections.Generic;
public class BillboardManager : Script
{
public Dictionary<int, Billboard> Billboards;
public float BillboardRange = 40f;
private int _counter;
public Billboa... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespac... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Dynamic.Utils;
namespace System.Linq.Expressions.Interpreter
{
internal ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using Xunit;
// TODO: Remove these extension methods when the actual methods are available on String... | |
/*!
@file
@author Generate utility by Albert Semenov
@date 01/2009
@module
*/
using System;
using System.Runtime.InteropServices;
namespace MyGUI.Sharp
{
public partial class Widget :
BaseWidget
{
#region Widget
protected override string GetWidgetType() { return "Widget"; }
i... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Globalization;
using System.Linq;
using System.Reflection;
using System.Thre... | |
/*
Copyright (c) 2006-2012 Tomas Matousek, DEVSENSE
The use and distribution terms for this software are contained in the file named License.txt,
which can be found in the root of the Phalanger distribution. By using this software
in any fashion, you are agreeing to be bound by the terms of this license.
You... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.IO;
using System.Reflection;
using Xunit;
namespace System.Diagnostics.TraceSourceTests
{
using Me... |
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