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// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.Tracing; using Sy...
// // Copyright (c) Microsoft Corporation. All rights reserved. // namespace Microsoft.DeviceModels.Chipset.LPC3180.Drivers { using System; using System.Runtime.CompilerServices; using RT = Microsoft.Zelig.Runtime; public abstract class RealTimeClock { public delegate void Callback( ...
#if !WINRT || UNITY_EDITOR using System; using System.Net; using System.Net.Sockets; namespace LiteNetLib { public sealed class NetEndPoint { public string Host { get { return EndPoint.Address.ToString(); } } public int Port { get { return EndPoint.Port; } } internal readonly IPEndPoin...
/* VRPhysicsConstraintFixed * MiddleVR * (c) MiddleVR */ using UnityEngine; using System; using System.Collections; using MiddleVR_Unity3D; [AddComponentMenu("MiddleVR/Physics/Constraints/Fixed")] [RequireComponent(typeof(VRPhysicsBody))] public class VRPhysicsConstraintFixed : MonoBehaviour { #region Member ...
/* * HaoRan ImageFilter Classes v0.1 * Copyright (C) 2012 Zhenjun Dai * * This library is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation; either version 2.1 of the License, or (at your * option) an...
// Copyright (c) 2007-2014 SIL International // Licensed under the MIT license: opensource.org/licenses/MIT using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Net; using System.Text; using System.Text.RegularExpressions; using SolidGui.Engi...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) Under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file to Y...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.ComponentModel; using System.Diagnostics; using System.Runtime.CompilerServices; using System.Runtime.V...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Xml; using System.Xml.Schema; using System.Reflection; using System.Reflection.Emit; usin...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
// // Mono.Cxxi.Util.IEnumerableTransform.cs: Rule-based transformation for IEnumerable // // Author: // Alexander Corrado (alexander.corrado@gmail.com) // Andreia Gaita (shana@spoiledcat.net) // // Copyright (C) 2010-2011 Alexander Corrado // // Permission is hereby granted, free of charge, to any person obtaining...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy o...
using System; using System.Collections.ObjectModel; using System.ComponentModel; using System.Runtime.CompilerServices; using Spinvoice.QuickBooks.Domain; using Spinvoice.Utils; namespace Spinvoice.Domain.Accounting { public class Invoice : INotifyPropertyChanged { private DateTime _date; priva...
// // Extensions.cs // // Author: // Jarl Erik Schmidt <github@jarlerik.com> // // Copyright (c) 2013 Jarl Erik Schmidt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without res...
// Author: abi // Project: DungeonQuest // Path: C:\code\Xna\DungeonQuest\Shaders // Creation date: 28.03.2007 01:01 // Last modified: 31.07.2007 04:47 #region Using directives using Microsoft.Xna.Framework.Graphics; using System; using DungeonQuest.Graphics; using DungeonQuest.Helpers; using DungeonQuest.Game; #endre...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace iTalk.API.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it with s...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: booking/pricing/override_price_schedule.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflecti...
/* * Copyright (c) Contributors, http://aurora-sim.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must reta...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Net; using System.Runtime; using System.Text; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Op...
using Microsoft.IdentityModel; using Microsoft.IdentityModel.S2S.Protocols.OAuth2; using Microsoft.IdentityModel.S2S.Tokens; using Microsoft.SharePoint.Client; using Microsoft.SharePoint.Client.EventReceivers; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalizati...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.Linq; using System.Threading; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using Newtonsoft.Json.Linq; using NuGet.Client.Installation; using NuGet.Client.Resolution; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.IO; using System.Text; using System.Runtime.Serialization; using System.Security; using System.Threadin...
using Microsoft.IdentityModel.S2S.Protocols.OAuth2; using Microsoft.IdentityModel.Tokens; using Microsoft.SharePoint.Client; using System; using System.Net; using System.Security.Principal; using System.Web; using System.Web.Configuration; namespace RestServerSideWeb { /// <summary> /// Encapsulates all the in...
using System; using System.Collections.Generic; using System.Text; using System.IO; namespace ICSimulator { public interface IBufRingBackpressure { bool getCredit(Flit f, object sender, int bubble); } public class BufRingNetwork_Router : Router { BufRingNetwork_NIC[] _nics; ...
// This is always generated file. Do not change anything. using SoftFX.Lrp; namespace SoftFX.Extended.Generated { internal static class TypesSerializer { public static System.ArgumentNullException ReadArgumentNullException(this MemoryBuffer buffer) { System.String _message = buffer.ReadAString(); var resu...
using System; using System.Reflection; using IBatisNet.Common.Test.Domain; using IBatisNet.Common.Utilities; using IBatisNet.Common.Utilities.Objects.Members; using NUnit.Framework; namespace IBatisNet.Common.Test.NUnit.CommonTests.Utilities { /// <summary> /// Summary description for FieldAccessorTest. /// </s...
// // Encog(tm) Core v3.3 - .Net Version // http://www.heatonresearch.com/encog/ // // Copyright 2008-2014 Heaton Research, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // htt...
#region Using Directives #endregion namespace SPALM.SPSF.Library.Actions { using System; using System.Diagnostics; using System.IO; using System.Text; using System.Xml; using EnvDTE; using Microsoft.Practices.ComponentModel; using Microsoft.Practices.RecipeFramework; using SPALM....
using Newtonsoft.Json.Linq; using System; using System.Collections.Generic; using System.Linq; using System.Net.Http; using System.Text; using System.Threading.Tasks; using Q42.HueApi.Extensions; using Newtonsoft.Json; using Q42.HueApi.Models.Groups; using Q42.HueApi.Models; using System.Dynamic; using Q42.HueApi.Inter...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.IO; using System.Linq; using Sep.Git.Tfs.Commands; using Sep.Git.Tfs.Core.TfsInterop; namespace Sep.Git.Tfs.Core { public class TfsWorkspace : ITfsWorkspace { private readonly IWorkspace _workspace; ...
using Avalonia.Controls.Presenters; using Avalonia.Controls.Shapes; using Avalonia.Controls.Templates; using Avalonia.Media; using Xunit; namespace Avalonia.Controls.UnitTests { public class LayoutTransformControlTests { [Fact] public void Measure_On_Scale_x2_Is_Correct() { ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using Syste...
using System; using System.Collections.Generic; using System.Linq; using Content.Server.Botany.Components; using Content.Server.Botany.Systems; using Content.Shared.Atmos; using Content.Shared.Popups; using Content.Shared.Random.Helpers; using Content.Shared.Tag; using Robust.Shared.GameObjects; using Robust.Shared.IoC...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using MonoTouch; using AVFoundation; using Foundation; using UIKit; using MonoTouch.Dialog; using AudioToolbox; using AudioUnit; using CoreFoundation; using AudioFileID = System.IntPtr; namespace AudioQueueOffli...
#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, ...
/******************************************************************** The Multiverse Platform is made available under the MIT License. Copyright (c) 2012 The Multiverse Foundation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "...
#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) using System; using System.Text; using Org.BouncyCastle.Math; namespace Org.BouncyCastle.Utilities { /// <summary> General array utilities.</summary> public abstract class Arrays { public static bool AreEqual( bool[...
using System; using System.Net.Http; using System.Net.Http.Headers; namespace FluentRest { /// <summary> /// Fluent header builder /// </summary> public class HeaderBuilder : HeaderBuilder<HeaderBuilder> { /// <summary> /// Initializes a new instance of the <see cref="HeaderBuilder"...
using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; namespace AutoMapper { internal class FormatterExpression : IFormatterExpression, IFormatterConfiguration, IFormatterCtorConfigurator, IMappingOptions { private readonly Func<Type, IValueFormatter> _formatterCt...
//*************************************************** //* This file was generated by tool //* SharpKit //* At: 29/08/2012 03:59:40 p.m. //*************************************************** using SharpKit.JavaScript; namespace Ext.draw.engine { #region SvgExporter /// <inheritdocs /> /// <summary> /// <...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Xml.Linq; namespace DocumentFormat.OpenXml.Linq { /// <summary> /// Declares XNamespace and XName fields for the xmlns:c15="http://schemas.microso...
// // AggressiveRefletionReader.cs // // Author: // Jb Evain (jbevain@gmail.com) // // (C) 2005 Jb Evain // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including...
// // https://github.com/ServiceStack/ServiceStack.Redis/ // ServiceStack.Redis: ECMA CLI Binding to the Redis key-value storage system // // Authors: // Demis Bellot (demis.bellot@gmail.com) // // Copyright 2013 ServiceStack. // // Licensed under the same terms of Redis and ServiceStack: new BSD license. // using S...
using System; using System.CodeDom.Compiler; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Globalization; using System.Linq; using System.Text; namespace EduHub.Data.Entities { /// <summary> /// SP2 dummy table Data Set /// </summary> [GeneratedCode("Edu...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Threading; using System.Threading.Tasks; namespace System.Net.WebSockets { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime; using System.Runtime.InteropServices; using System.ServiceModel; namespace System.Collection...
// // Copyright 2020 Google LLC // // Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Vers...
using System; using System.Security.Cryptography; using System.Text; using LavaLeak.Diplomata.Dictionaries; using LavaLeak.Diplomata.Helpers; using LavaLeak.Diplomata.Models.Submodels; using LavaLeak.Diplomata.Persistence; using LavaLeak.Diplomata.Persistence.Models; using UnityEngine; namespace LavaLeak.Diplomata.Mod...
using System; using System.IO; using System.Diagnostics; using Microsoft.Xna.Framework; namespace CocosSharp { public class CCSprite : CCNode, ICCTexture { bool flipX; bool flipY; bool isTextureRectRotated; bool opacityModifyRGB; bool texQuadDirty; bool halfTexel...
#region Usings using System; using System.IO; using System.Text; using System.Text.RegularExpressions; using System.Globalization; #endregion namespace AT.MIN { public static class Tools { #region Public Methods #region IsNumericType /// <summary> /// Determines whether the specified value is of numeric ty...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text.RegularExpressions; namespace NuGetPe { public static class PathResolver { /// <summary> /// Returns a collection of files from the source that matches the wildcard. /// </summary> ...
//! \file ArcABM.cs //! \date Tue Aug 04 23:40:47 2015 //! \brief LiLiM/Le.Chocolat multi-frame compressed bitmaps. // // Copyright (C) 2015 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.DirectoryServices.Protocols { using System; using System.Globalization; using System.Th...
// <copyright file=DistanceMethods.cs // <copyright> // Copyright (c) 2016, University of Stuttgart // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the Software), // to deal in the Software without restriction, including without lim...
using Microsoft.IdentityModel; using Microsoft.IdentityModel.S2S.Protocols.OAuth2; using Microsoft.IdentityModel.S2S.Tokens; using Microsoft.SharePoint.Client; using Microsoft.SharePoint.Client.EventReceivers; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalizati...
using System; using System.Collections.Generic; using System.IO; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using Microsoft.Extensions.Logging; using NBitcoin; using NBitcoin.Networks; using NBitcoin.Protocol; using NLog.Extensions.Logging; using Stratis.Bitcoin.Builder.Feature; u...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using Microsoft.AspNetCore.Mvc.ApplicationParts; using Microsoft.AspNetCore.Mvc.Controller...
//! \file ArcBIN.cs //! \date 2019 Feb 23 //! \brief Unity binary data asset. // // Copyright (C) 2019 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without ...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
/* * DISCLAIMER * * Copyright 2016 ArangoDB GmbH, Cologne, Germany * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by ap...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Win32.SafeHandles; using System.Diagnostics; using System.Security; namespace System.IO.MemoryMappe...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Immutable; using System.IO; using System.Reflection.Metadata.Tests; using System.Reflection...
/* Project Orleans Cloud Service SDK ver. 1.0 Copyright (c) Microsoft Corporation All rights reserved. MIT License Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the ""Software""), to deal in the Software without restriction, inc...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Linq; using Microsoft.AspNetCo...
// // ExtensionNodeSchemaItem.cs // // Author: // Mikayla Hutchinson <m.j.hutchinson@gmail.com> // // Copyright (c) 2015 Xamarin Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Softwa...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.IO; using System.Linq; using System.Collections.Generic; using NUnit.Framework; using MooGet; namespace MooGet.Specs.Core { /// <summary>Testing the core implementation of MooDir. 1 [Test] for each ISource method (to start with)</summary> [TestFixture] public class MooDirSpec : Spec { ...
using NetApp.Tests.Helpers; using Microsoft.Azure.Management.NetApp; using Microsoft.Azure.Management.Resources; using Microsoft.Azure.Test.HttpRecorder; using Microsoft.Rest.ClientRuntime.Azure.TestFramework; using System.IO; using System.Linq; using System.Net; using System.Reflection; using Xunit; using System; usin...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Collections.Generic; namespace System.Security.Cryptography.X509Certificates...
using UnityEngine; using UnityEditor; using ProBuilder2.Common; using ProBuilder2.EditorCommon; using System.Collections; using System.Linq; #if PB_DEBUG using Parabox.Debug; #endif public class pb_Preferences { private static bool prefsLoaded = false; static Color pbDefaultFaceColor; static Color pbDefaultEdgeCo...
using System; using System.Collections.Generic; using DG.Tweening; using ICSharpCode.SharpZipLib.Zip; using MoreMountains.NiceVibrations; using Proyecto26; using Cysharp.Threading.Tasks; using Newtonsoft.Json; using UnityEngine; using UnityEngine.Networking; using UnityEngine.UI; [RequireComponent(typeof(CanvasGroup))...
// // Author: // Jb Evain (jbevain@gmail.com) // // Copyright (c) 2008 - 2015 Jb Evain // Copyright (c) 2008 - 2011 Novell, Inc. // // Licensed under the MIT/X11 license. // using System; using System.Collections.Generic; using System.IO; using System.Threading; using SR = System.Reflection; using Mono.Cecil.Cil; u...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace MVCWebExample.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it wi...
namespace iControl { using System.Xml.Serialization; using System.Web.Services; using System.ComponentModel; using System.Web.Services.Protocols; using System; using System.Diagnostics; /// <remarks/> [System.CodeDom.Compiler.GeneratedCodeAttribute("wsdl", "2.0.50727.3038")] [System.Diagnostics.DebuggerStepTh...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.CShar...
using System; using System.Diagnostics.CodeAnalysis; using System.Threading.Tasks; using Nova.Controls; using Nova.Properties; using Nova.Threading; using Nova.Threading.WPF; namespace Nova.Library { /// <summary> /// The controller that handles actions. /// </summary> /// <typeparam name="TView">T...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Concurrent; using System.Diagnostics; using System.Diagnostics.Tracing; using System.IO; us...
// // Reflect.cs: Creates Element classes from an instance // // Author: // Miguel de Icaza (miguel@gnome.org) // // Copyright 2010, Novell, Inc. // // Code licensed under the MIT X11 license // using System; using System.Collections; using System.Collections.Generic; using System.Reflection; using System.Text; using...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
/* **************************************************************************** * * Copyright (c) Microsoft Corporation. * * This source code is subject to terms and conditions of the Apache License, Version 2.0. A * copy of the license can be found in the License.html file at the root of this distribution. If ...
#if UNITY_WSA using System; using System.Collections; using System.Collections.Generic; using System.Reflection; using UnityEngine; #if UNITY_WSA_10_0 using Win10Interface; #elif UNITY_WP_8_1 using Win81Interface; #elif UNITY_WSA using WinWsInterface; #endif namespace com.adjust.sdk { public class AdjustWindows ...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Net; using System.Net.Http; using System.Net.Http.Headers; using System.Text; using System.Threading.Tasks; using FluentAssertions; using Newtonsoft.Json; using NFluent; using WireMock.Admin.Mappings; using WireMock....
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
// Copyright 2008-2009 Louis DeJardin - http://whereslou.com // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Generic; using System.Threading.Tasks; using Microsoft.CodeAnalysis.Editor.CSharp.SignatureHelp; using Microsoft.CodeAnalysis.Editor....
using System; using System.Linq; using NUnit.Framework; using Newtonsoft.Json; using SalesforceSharp.Security; using SalesforceSharp.Serialization; using TestSharp; using SalesforceSharp.FunctionalTests.Stubs; namespace SalesforceSharp.FunctionalTests { [TestFixture] public class SalesforceClientTest { ...
/* * Copyright 2005 OpenXRI Foundation * Subsequently ported and altered by Andrew Arnott * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENS...
//----------------------------------------------------------------------- // <copyright file="TangoDynamicMesh.cs" company="Google"> // // Copyright 2016 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the Lice...
/* ** ** electrifier ** ** Copyright 2017-19 Thorsten Jung, www.electrifier.org ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENS...
using System; using System.Collections.Generic; using System.Net; using System.Threading.Tasks; using NSubstitute; using Xunit; namespace Octokit.Tests.Clients { /// <summary> /// Client tests mostly just need to make sure they call the IApiConnection with the correct /// relative Uri. No need to fake up ...
using System; using System.IO; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.Configuration.Json; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.FileProviders; using Microsoft.Extensions.Logging; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using Umbraco.Cms.Web.C...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Text; using System.Collections.Generic; using System.Composition; using System.Compositio...
using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Assets.Oculus.VR.Editor { #if UNITY_EDITOR [UnityEditor.InitializeOnLoad] #endif public sealed class OVRPlatformToolSettings : ScriptableObject { private const string DEFAULT_RELEASE_CHANNEL = "Alpha"; public enum Gamepad...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.Text; using Roslyn.Test.Utilities; using Xunit; namespace Microsoft.CodeAnalysis.Editor.CSharp.Uni...
// Copyright (c) 1995-2009 held by the author(s). All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of c...