context
stringlengths
2.52k
185k
gt
stringclasses
1 value
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerSe...
using UnityEngine; using System.Collections; using System.Collections.Generic; public class MultiVideoDemo : MonoBehaviour { public GUISkin _skin; public int _guiDepth; private string _folder = string.Empty; private string _filename = string.Empty; private bool _visible = true; private float _alpha = 1.0f; pr...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; using Xunit.Abstractions; using System.IO; using System.Xml.XPath; using System.Xml.Xsl; namespace Sys...
// *********************************************************************** // Copyright (c) 2008-2012 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, ...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
using System; using ChainUtils.BouncyCastle.Crypto.Parameters; namespace ChainUtils.BouncyCastle.Crypto.Engines { /** * an implementation of Rijndael, based on the documentation and reference implementation * by Paulo Barreto, Vincent Rijmen, for v2.0 August '99. * <p> * Note: this implementation is based on info...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; #if ES_BUILD_STANDALONE namespace Microsoft.Diagnostics.Tracing.Int...
using Moritz.Xml; namespace Moritz.Symbols { public abstract class Beam { /// <summary> /// Creates a horizontal Beam whose top edge is at 0F. /// </summary> /// <param name="left"></param> /// <param name="right"></param> /// <param name="y"></param> public B...
//------------------------------------------------------------------------------ // Microsoft Windows Presentation Foudnation // Copyright (c) Microsoft Corporation, 2009 // // File: BitmapCacheBrush.cs //------------------------------------------------------------------------------ using System.Diagnostics; ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Composition; using System.Linq; using System.Threading; using System.Threading.Tasks; using Syste...
//--------------------------------------------------------------------------- // // File: HtmlXamlConverter.cs // // Copyright (C) Microsoft Corporation. All rights reserved. // // Description: Prototype for Html - Xaml conversion // //--------------------------------------------------------------------------- usin...
//------------------------------------------------------------------------------ // <copyright file="SqlPipe.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <owner current="true" primary="true">[....]</owner> // <owner current="true" primary="false">[....]</...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; namespace System.Xml { internal class Base64Decoder : IncrementalReadDe...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using Microsoft.CSharp.RuntimeBinder.Syntax; namespace Microsoft.CSharp.RuntimeBinder.Sem...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.Linq; using AutoRest.Core; using AutoRest.Core....
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Runtime.CompilerServices; using System.Text; using TableTranslator.Model.Settings; namespace TableTranslator.Helpers { internal static class ReflectionHelper { interna...
// <file> // <copyright see="prj:///doc/copyright.txt"/> // <license see="prj:///doc/license.txt"/> // <owner name="none" email=""/> // <version>$Revision: 3715 $</version> // </file> using System; using System.IO; using NUnit.Framework; using ICSharpCode.NRefactory.Parser; using ICSharpCode.NRefactory...
using J2N.Text; using YAF.Lucene.Net.Analysis.TokenAttributes; using YAF.Lucene.Net.Support; using System; using System.Collections.Generic; using System.Diagnostics; using System.Runtime.CompilerServices; namespace YAF.Lucene.Net.Index { /* * Licensed to the Apache Software Foundation (ASF) under one or more...
using System; using System.Linq; using System.ComponentModel.DataAnnotations; using Csla; using System.ComponentModel; using System.Threading.Tasks; namespace ProjectTracker.Library { [Serializable()] public class ResourceEdit : CslaBaseTypes.BusinessBase<ResourceEdit> { public static readonly PropertyInfo<b...
using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Linq; using System.Text.RegularExpressions; using ContentPatcher.Framework.ConfigModels; using Pathoschild.Stardew.Common.Utilities; using StardewModdingAPI; using StardewValley; using xTile; namespace ContentPatcher.Fr...
using Aardvark.Base; using System; using System.Collections; using System.Collections.Generic; namespace Aardvark.Base.Coder { /// <summary> /// This associates a type with a reading function and a writing /// action for the type. /// </summary> public struct TypeReaderAndWriter { publi...
using System; using System.Text; using System.Collections.Generic; using System.Linq; using Amazon.DynamoDBv2; using Amazon.DynamoDBv2.Model; using Amazon.Runtime; using CommonTests.Framework; using NUnit.Framework; using System.Threading.Tasks; namespace CommonTests.IntegrationTests.DynamoDB { public partial cla...
// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using System.Collections.Specialized; using System.Linq; using Avalonia.Collections; using Avalonia.Controls.Presenters; using Avalonia.Controls.Templates...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Runtime.CompilerServices; using Xunit; namespace System.Threading.Tasks.Tests { publ...
/* ----------------------------------------------------------------------------- * Displayer.cs * ----------------------------------------------------------------------------- * * Producer : com.parse2.aparse.Parser 2.5 * Produced : Sat Dec 18 07:35:23 GMT 2021 * * -----------------------------------------------...
// // Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
using System; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.Contracts; namespace FileHelpers.Options { using System.Collections.Generic; /// <summary> /// This class allows you to set some options of the records at runtime. /// With these options the library is now mo...
// // This file is part of the game Voxalia, created by FreneticXYZ. // This code is Copyright (C) 2016 FreneticXYZ under the terms of the MIT license. // See README.md or LICENSE.txt for contents of the MIT license. // If these are not available, see https://opensource.org/licenses/MIT // using System; using System.C...
namespace groupmanager { partial class frmGroupInfo { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// ...
/* * MindTouch Dream - a distributed REST framework * Copyright (C) 2006-2011 MindTouch, Inc. * www.mindtouch.com oss@mindtouch.com * * For community documentation and downloads visit wiki.developer.mindtouch.com; * please review the licensing section. * * Licensed under the Apache License, Version 2.0 (the "...
/* * MindTouch Dream - a distributed REST framework * Copyright (C) 2006-2011 MindTouch, Inc. * www.mindtouch.com oss@mindtouch.com * * For community documentation and downloads visit wiki.developer.mindtouch.com; * please review the licensing section. * * Licensed under the Apache License, Version 2.0 (the "...
namespace Lewis.SST.Gui { partial class Main { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param ...
#region Apache License // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to you under the Apache License, Version 2.0 // (...
// // Application.cs // // Author: // Aaron Bockover <abockover@novell.com> // // Copyright (C) 2007 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction,...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Runtime.Serialization { using System; using System.Collections; using System.Collection...
//------------------------------------------------------------------------------ // <copyright file="_DigestClient.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ namespace System...
using System; using System.Collections.Generic; using System.Text; using System.Data; namespace PulseWaveAnalyzer.model { public static class DBParser { public const string version = "J.Y.Liu 2012"; public const string path = ""; // @"C:\Users\J.Y.Liu\Desktop\thesis\AHTCM\"; /* ...
using System; using System.Collections.Generic; using System.Messaging; using System.Runtime.Serialization; using System.Transactions; using log4net; using Rhino.ServiceBus.Exceptions; using Rhino.ServiceBus.Impl; using Rhino.ServiceBus.Internal; using Rhino.ServiceBus.Msmq.TransportActions; using Rhino.ServiceBus.Tran...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Diagnostics; using System.Diagnostics.Contracts; using System.Runtime.InteropServices; using System.Security; using System.Text; namespace System.IO { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Security; using System.Text; using Internal...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Globalization; using System.Runtime.Serialization; using System.Configuration.Assemblies; using Intern...
// Storyboard.Designer.cs // // Copyright (c) 2013 Brent Knowles (http://www.brentknowles.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without li...
using System; using System.Collections.Generic; using System.Collections; using System.Text; using System.Net; using System.Net.Sockets; using gov.va.medora.utils; using gov.va.medora.mdo.exceptions; using gov.va.medora.mdo.src.mdo; using System.IO; namespace gov.va.medora.mdo.dao.vista { public class VistaConnect...
using System; using System.IO; using System.Net; using System.Text; using Box.V2.Utility; using Newtonsoft.Json.Linq; namespace Box.V2.Config { public sealed class BoxConfig : IBoxConfig { internal static string DefaultUserAgent = "Box Windows SDK v" + AssemblyInfo.NuGetVersion; /// <summary> ...
namespace Humidifier.CodeBuild { using System.Collections.Generic; using ProjectTypes; public class Project : Humidifier.Resource { public static class Attributes { public static string Arn = "Arn" ; } public override string AWSTypeName { ...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
using Neo.Compiler.MSIL.Utils; using Neo.IO.Json; using Neo.Network.P2P.Payloads; using Neo.Persistence; using Neo.SmartContract; using Neo.VM; using Neo.VM.Types; using System; using System.Collections.Generic; using System.IO; namespace Neo.Compiler.MSIL.UnitTests.Utils { public class TestEngine : ApplicationEng...
// Licensed to the .NET Foundation under one or more agreements. // See the LICENSE file in the project root for more information. // // System.Drawing.Image.cs // // Authors: Christian Meyer (Christian.Meyer@cs.tum.edu) // Alexandre Pigolkine (pigolkine@gmx.de) // Jordi Mas i Hernandez (jordi@ximian...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading; using System.Threading.Tasks; using Microsoft.Code...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; using System; using System.Text; using System.Xml; using System.Xml.XPath; using XPathTests.Common; na...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Threading.Tasks; using System.Xml.Schema; ...
//! \file ArcEAGLS.cs //! \date Fri May 15 02:52:04 2015 //! \brief EAGLS system resource archives. // // Copyright (C) 2015-2016 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // de...
#region License, Terms and Author(s) // // ELMAH - Error Logging Modules and Handlers for ASP.NET // Copyright (c) 2004-9 Atif Aziz. All rights reserved. // // Author(s): // // Atif Aziz, http://www.raboof.com // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file excep...
/* Copyright(c) Microsoft Open Technologies, Inc. All rights reserved. The MIT License(MIT) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files(the "Software"), to deal in the Software without restriction, including witho...
using FluentAssertions; using NUnit.Framework; using System.Collections.Generic; using System.Linq; namespace Nest.Tests.Unit.QueryParsers.Filter { [TestFixture] public class GeoShapeFilterTests : ParseFilterTestsBase { [Test] [TestCase("cacheName", "cacheKey", true)] public void GeoShapeEnvelope_Deserialize...
#if (UNITY_WINRT || UNITY_WP_8_1) && !UNITY_EDITOR && !UNITY_WP8 #region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restr...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
#if true using UnityEngine; using System.Collections.Generic; public enum MegaRopeType { Rope, Chain, Hose, Object, } // Do the editor scripts public enum MegaRopeSolverType { Euler, Verlet, } [AddComponentMenu("Procedural/Rope")] [ExecuteInEditMode, RequireComponent(typeof(MeshFilter)), RequireComponent(typ...
// Copyright (c) 2012, Event Store LLP // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // Redistributions of source code must retain the above copyright notice, // this list of conditi...
using System; using BTCPayServer.Data; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; namespace BTCPayServer.Migrations { [DbContext(typeof(ApplicationDbContext))] [Migration("20200110064617_OpenIddictUpdate")] public partial class OpenIddictUpdate : Mig...
namespace KabMan.Forms { partial class NewCableModelForm { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// Copyright (c) 2015 Alachisoft // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed t...
//Copyright 2017 Spin Services Limited //Licensed under the Apache License, Version 2.0 (the "License"); //you may not use this file except in compliance with the License. //You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 //Unless required by applicable law or agreed to in wr...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Copyright (c) 2007, Clarius Consulting, Manas Technology Solutions, InSTEDD, and Contributors. // All rights reserved. Licensed under the BSD 3-Clause License; see License.txt. using System; using System.Linq; using Xunit; namespace Moq.Tests.Linq { public class UnsupportedQuerying { public class GivenAReadon...
using System; using System.Data; using System.Configuration; using System.Collections; using System.Collections.Generic; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using Vevo; using Vevo.D...
using UnityEngine; using UnityEngine.Serialization; using XposeCraft.Core.Faction.Units; using XposeCraft.Core.Grids; using XposeCraft.Core.Required; using XposeCraft.Core.Resources; using XposeCraft.Game; using XposeCraft.Game.Actors.Buildings; using XposeCraft.Game.Actors.Units; using XposeCraft.Game.Enums; using Xpo...
// // IFDRenderer.cs: Outputs an IFD structure into TIFF IFD bytes. // // Author: // Ruben Vermeersch (ruben@savanne.be) // Mike Gemuende (mike@gemuende.de) // // Copyright (C) 2009 Ruben Vermeersch // Copyright (C) 2009 Mike Gemuende // // This library is free software; you can redistribute it and/or modify // it ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.IO; using UnityEngine; namespace InControl { /// <summary> /// An action set represents a set of actions, usually for a single player. This class must be subclassed to be used. /// An action set can contain both expl...
/* * * (c) Copyright Ascensio System Limited 2010-2021 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable la...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using System.Linq; using System.Threading; using...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using Xunit; namespace System.Linq.Tests { public class Distinc...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Net; using Azure.Data.Tables.Sas; using NUnit.Framework; namespace Azure.Data.Tables.Test { public class TableUriBuilderTests { [Test] public void TableUriBuilder_RegularU...
using Microsoft.IdentityModel; using Microsoft.IdentityModel.S2S.Protocols.OAuth2; using Microsoft.IdentityModel.S2S.Tokens; using Microsoft.SharePoint.Client; using Microsoft.SharePoint.Client.EventReceivers; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalizati...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.IO; using System.Linq; using Microsoft.DotNet.Cli.Utils; using Microsoft.DotNet.Conf...
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. namespace System.Data.Entity.Infrastructure { using System.Data.Common; using System.Data.Entity.Core.EntityClient; using System.Data.Entity.Infrastructure.Interception; ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using System; using UnityEngine; namespace HoloToolkit.Unity { /// <summary> /// Currently active AudioEvents along with their AudioSource components for ins...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. /*============================================================================= ** ** ** ** ** ** Purpose: Holds state about A/G/R permissionsets in a callstack or a...
//---------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace System.ServiceModel.Security { using System.Collections.Generic; using System.Collections.ObjectModel; using Sy...
//----------------------------------------------------------------------- // <copyright file="FileSourceSpec.cs" company="Akka.NET Project"> // Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com> // Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net> // </copyright> /...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Diagnostics; using Microsoft.CSharp.RuntimeBinder.Syntax; namespace Microsoft.CSharp.RuntimeBinder.Semantics { internal sealed class Exp...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Diagnostics; using System.Diagnostics.Contracts; using System.Runtime.InteropServices; using System.Threading; using System.Threading.Tasks; using Microso...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Fram...
//options settings //Screen and Display menu //Renderer Mode //Screen resolution //Windowed/fullscreen(borderless?) //VSync //Screen brightness //screen brightness //screen gamma //Lighting Menu //Shadow Distance(Distance shadows are drawn to. Also affects shadowmap slices) //Shadow Quality(Resolution of shadows ren...
// // Sharpener.cs // // Author: // Stephane Delcroix <stephane@delcroix.org> // Ruben Vermeersch <ruben@savanne.be> // // Copyright (C) 2009-2010 Novell, Inc. // Copyright (C) 2009 Stephane Delcroix // Copyright (C) 2010 Ruben Vermeersch // // Permission is hereby granted, free of charge, to any person obtaining /...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.CompilerServices; using Contentful.Core.Models; using Contentful.Core.Models.Management; [assembly:InternalsVisibleTo("DynamicProxyGenAssembly2")] [assembly:InternalsVisibleTo("Forte.ContentfulSchema.Tests")] namespace Forte.Conte...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Runtime.Serialization; using System.Threading; using Java.Util.Concurrent.Helpers; namespace Java.Util.Concurrent { /// <summary> /// An unbounded <see cref="IBlockingQueue{T}"/> of <see cref="IDelayed"/>...
/* * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); y...
using System; using System.Linq; using System.IO; using System.Text; using System.Collections; using System.Collections.Generic; using System.Runtime.Serialization; using Newtonsoft.Json; namespace DocuSign.eSign.Model { /// <summary> /// /// </summary> [DataContract] public class LoginAccount : ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
//----------------------------------------------------------------------- // <copyright file="SplashScreenForm.Designer.cs" company="None"> // Copyright (c) Brandon Wallace and Jesse Calhoun. All rights reserved. // </copyright> //----------------------------------------------------------------------- using TQVault...
// ******************************************************************************************************** // Product Name: DotSpatial.Controls.dll // Description: The Windows Forms user interface controls like the map, legend, toolbox, ribbon and others. // ***********************************************************...
using System; using System.Collections.Generic; using System.IO; using System.Reflection; using System.Web; using HttpServer.Authentication; using HttpServer.Exceptions; using HttpServer.HttpModules; using HttpServer.Sessions; namespace HttpServer.MVC.Controllers { /// <summary> /// A controller in the Model-V...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using NDesk.Options; using GitTfs.Core; using GitTfs.Util; using StructureMap; namespace GitTfs.Commands { [Pluggable("rcheckin")] [RequiresValidGitRepository] public class Rcheckin : GitTfsCommand { pr...
using UnityEngine; using System.Collections; using System.Collections.Generic; /// <summary> /// Base data reader class to read external data into the framework /// </summary> public class OTDataReader : Object { public delegate void DataReaderDelegate(OTDataReader reader); protected bool _available = false; ...