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using System; using System.Collections.Generic; public class SimMap { public const int GRID_SIZE = 2; public string id; public SimMapType mapType; public SimBox box; public ISimMapListener mapListener = new SimMapListenerNull(); private int[] values; public int sizeX; public int sizeY; private SimRule...
/* From http://xmlunit.sourceforge.net/ Moved here because the original library is for testing, and * it is tied to nunit, which we don't want to ship in production */ namespace Palaso.Lift.Merging.XmlDiff { using System; using System.IO; using System.Xml; ///<summary></summary> public class XmlDiff { priva...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.Data.Entity; using Microsoft.Data.Entity.Metadata; using Microsoft.Data.Entity.Relational.Migrations.Infrastructure; using RentalNinja.Models; namespace RentalNinja.Migrations { [ContextType(typeof(Appl...
// // Copyright (C) 2004 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, cop...
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the ...
#region Copyright Information // Sentience Lab Unity Framework // (C) Sentience Lab (sentiencelab@aut.ac.nz), Auckland University of Technology, Auckland, New Zealand #endregion Copyright Information using SentienceLab.Data; using SentienceLab.Input; using UnityEngine; namespace SentienceLab { /// <summary> /// Co...
#region License /* Copyright (c) 2016 VulkaNet Project - Daniil Rodin Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, mod...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Linq; using Mercurial.Attributes; namespace Mercurial { /// <summary> /// This class implements the "hg incoming" command (<see href="http://www.selenic.com/mercurial/hg.1.html#incomi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime.Remoting; using System.Runtime.Serialization; using System.Reflection; using System.Globalizat...
// // Copyright (c) 2008-2011, Kenneth Bell // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, ...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="MainController.cs" company="None"> // None // </copyright> // <summary> // Defines the MainController type. // </summary> // ---------------------------------------------------...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.Data.Common; using System.Drawing; using System.Globalization; using System.Linq; using System.Text.Json; using System.Te...
/** * @brief Same throttleing mechanism as the baseline global_round_robin scheme. However * this controller puts high apps into a cluster with batching. The number of clusters is * no longer static. Each cluster is batched with an average MPKI value. Therefore the number * of clusters depends on the number of high...
//------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace System.ServiceModel.Channels { using System.Runtime; using System.Runtime.Diagnostics; using System.ServiceMo...
using System; using System.Text.Encodings.Web; using System.Threading.Tasks; using BTCPayServer.Abstractions.Constants; using BTCPayServer.Client; using BTCPayServer.Data; using BTCPayServer.Fido2; using BTCPayServer.Models; using BTCPayServer.Models.ManageViewModels; using BTCPayServer.Security.Greenfield; using BTCPa...
namespace eidss.avr.QueryBuilder { partial class QuerySearchObjectInfo { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; #region Component Designer generated code /// <summary> //...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using Xunit; namespace System.Linq.Expressions.Tests { public static class BinaryNullableGreaterT...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
// // FeedEnclosure.cs // // Authors: // Mike Urbanski <michael.c.urbanski@gmail.com> // Gabriel Burt <gburt@novell.com> // // Copyright (C) 2007 Michael C. Urbanski // Copyright (C) 2008 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associ...
using System; using System.Runtime.InteropServices; using System.Security; namespace SFML { namespace Graphics { //////////////////////////////////////////////////////////// /// <summary> /// This class defines a view (position, size, etc.) ; /// you can consider it as a 2D came...
using System; using System.Collections.Generic; using System.Data; using System.Globalization; using System.Linq; using DevExpress.XtraPivotGrid; using EIDSS.RAM_DB.Components; using EIDSS.RAM_DB.Views; using bv.common; using bv.common.Configuration; using bv.common.Core; using bv.common.db.Core; using eidss.model.Core...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Linq; using System.Threading.Tasks; using Microsoft.CodeAnalysis.Editor.UnitTests.CallHierarchy; using Roslyn.Test.Utilities; using Xunit; names...
using NUnit.Framework; namespace Lucene.Net.Search { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.D...
using System; using System.Linq; using System.Threading.Tasks; using Microsoft.Extensions.DependencyInjection; using TIKSN.Finance.ForeignExchange.Bank; using TIKSN.Globalization; using TIKSN.Time; using Xunit; namespace TIKSN.Finance.ForeignExchange.Tests { public class ReserveBankOfAustraliaTests { p...
using System; using System.Collections.Generic; using System.Data; using System.Linq; using bv.common.Configuration; using bv.common.Core; using DevExpress.XtraPivotGrid; using DevExpress.XtraPivotGrid.Data; using eidss.avr.BaseComponents; using eidss.avr.db.AvrEventArgs.DevExpressEventArgsWrappers; using eidss.avr.db....
using McMaster.Extensions.CommandLineUtils; using OpenKh.Kh2; using OpenKh.Common; using System; using System.ComponentModel.DataAnnotations; using System.IO; using System.Reflection; using System.Linq; using OpenKh.Kh2.Utils; using OpenKh.Command.DoctChanger.Utils; namespace OpenKh.Command.DoctChanger { [Command(...
// Copyright (c) 2015, Outercurve Foundation. // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // - Redistributions of source code must retain the above copyright notice, this // list o...
// // Copyright (c) 2008-2011, Kenneth Bell // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, ...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
#if !__MonoCS__ namespace Nancy.Tests.Unit.Bootstrapper.Base { using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using Nancy.Bootstrapper; using Nancy.Routing; using Xunit; /// <summary> /// Base class for testing the basic behavi...
// This file has been generated by the GUI designer. Do not modify. public partial class MainWindow { private global::Gtk.VBox vbox2; private global::Gtk.Expander expander2; private global::Gtk.VBox vbox4; private global::Gtk.HSeparator hseparator1; private global::Gtk.Table table1; private global::Gt...
// // Created by Shopify. // Copyright (c) 2016 Shopify Inc. All rights reserved. // Copyright (c) 2016 Xamarin Inc. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the So...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================================= ** ** ** Purpose: An array implement...
#region Copyright notice and license // Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // http://github.com/jskeet/dotnet-protobufs/ // Original C++/Java/Python code: // http://code.google.com/p/protobuf/ // // Redistribution and use in source and binary forms, ...
#if UNITY_EDITOR using System.Collections; using System.IO; using System.Text; using System.Xml; using UnityEditor.Android; using UnityEditor.Callbacks; using UnityEditor.iOS.Xcode; using UnityEditor; using UnityEngine; #if UNITY_2018_1_OR_NEWER public class UnityWebViewPostprocessBuild : IPostGenerateGradleAndroidPro...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // The GroupCollection lists the captured Capture numbers // contained in a compiled Regex. using System.Collection...
//Copyright 2010 Microsoft Corporation // //Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. //You may obtain a copy of the License at // //http://www.apache.org/licenses/LICENSE-2.0 // //Unless required by applicable law or agreed to in...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Collections.Generic; using System.Reflection; using Orleans.Runtime; namespace Orleans.Streams { [Serializable] internal class ImplicitStreamSubscriberTable { private readonly Dictionary<string, HashSet<int>> table; internal ImplicitStreamSubscriberTable() ...
// Copyright 2016 Esri. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. // You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Text; /// <summary> /// GetBytes(System.String,System.Int32,System.Int32,System.Byte[],Sy...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.ComponentModel; using System.Data.Common; using System.Diagnostics; using System.Runtime.CompilerServic...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace System.Runtime.Serialization { using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using S...
using System; using Eto.Forms; using System.Linq; using System.Collections.Generic; using Eto.GtkSharp.Forms.Cells; using Eto.GtkSharp.Forms.Menu; namespace Eto.GtkSharp.Forms.Controls { public abstract class GridHandler<TWidget, TCallback> : GtkControl<Gtk.ScrolledWindow, TWidget, TCallback>, Grid.IHandler, ICellDat...
using AnlabMvc.Controllers; using AnlabMvc.Services; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using Moq; using Shouldly; using System; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Threading.Tasks; using Xunit; ...
using System; using System.Collections.Generic; using UnityEngine; using MessageStream2; using DarkMultiPlayerCommon; namespace DarkMultiPlayer { //Damn you americans - You're making me spell 'colour' wrong! public class PlayerColorWorker { //As this worker is entirely event based, we need to regis...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Text; namespace KaoriStudio.Core.Helpers { /// <summary> /// Compatibility helper /// </summary> public static class CompatibilityHelper { /// <summary> /// Array compatibility helper ///...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Linq; using Microsoft.SharePoint; namespace GSoft.Dynamite.Binding { /// <summary> /// An adapter class to convert a SPListItemVersion to an IDictionary&lt;string, object&gt;. /// <...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Text { using System; using System.Runtime.Serialization; using System.Diagnostics.Contr...
// <copyright file="Requires.NumericTypesPositiveValidation.cs" company="Adrian Mos"> // Copyright (c) Adrian Mos with all rights reserved. Part of the IX Framework. // </copyright> using System.Runtime.CompilerServices; namespace IX.StandardExtensions.Contracts; /// <summary> /// Methods for approximating the w...
// // CGContext.cs: Implements the managed CGContext // // Authors: Mono Team // // Copyright 2009 Novell, Inc // Copyright 2011, 2012 Xamarin Inc // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using System.Threading; using System.Threading.Tasks; u...
using Bridge.Test.NUnit; using System.Linq; namespace Bridge.ClientTest.Batch3.BridgeIssues { [Category(Constants.MODULE_ISSUES)] [TestFixture(TestNameFormat = "#1256 - {0}")] public class Bridge1256 { // "constructor", "__proto__" excluded private static readonly string[] reservedWord...
using System; using Csla; namespace Invoices.Business { /// <summary> /// InvoiceCreatorGetter (creator and getter unit of work pattern).<br/> /// This is a generated base class of <see cref="InvoiceCreatorGetter"/> business object. /// This class is a root object that implements the Unit of Work patt...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Buffers; using System.Diagnostics; using System.Numerics; using System.Runtime.CompilerServices; using ...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// DeflaterEngine.cs // // Copyright (C) 2001 Mike Krueger // Copyright (C) 2004 John Reilly // // This file was translated from java, it was part of the GNU Classpath // Copyright (C) 2001 Free Software Foundation, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System; using System.Data; using Csla; using Csla.Data; using ParentLoadSoftDelete.DataAccess; using ParentLoadSoftDelete.DataAccess.ERCLevel; namespace ParentLoadSoftDelete.Business.ERCLevel { /// <summary> /// F10_City (editable child object).<br/> /// This is a generated base class of <see cref="...
using BotBits.Shop; // ReSharper disable MemberHidesStaticFromOuterClass namespace BotBits { public static class Foreground { public enum Id : ushort { } public const Id Empty = 0; public static class Gravity { public const Id ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Text; using System.Diagnostics; using System.Globalization; using System.Collections.Generic; using System.Runtime.InteropServices; using In...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Threading.Tasks; using System.IO; using System.Diagnostics; using Sys...
using System; using System.Linq; using System.Threading; using System.Threading.Tasks; using System.Threading.Tasks.Dataflow; using Lime.Protocol.Listeners; using Lime.Protocol.Network; using Lime.Protocol.Security; namespace Lime.Protocol.Server { /// <summary> /// Simple generic server for receiving connecti...
using System; using System.Linq; using System.Runtime.InteropServices; using Torque6.Engine.SimObjects; using Torque6.Engine.SimObjects.Scene; using Torque6.Engine.Namespaces; using Torque6.Utility; namespace Torque6.Engine.SimObjects.GuiControls { public unsafe class GuiTextListCtrl : GuiArrayCtrl { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. //////////////////////////////////////////////////////////////////////////// // // // // Purpose: This class repre...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Buffers; using System.Diagnostics; using System.Runtime.InteropServices; using System.Security.Cryptogr...
using Microsoft.Extensions.Logging; using System; namespace Orleans.Runtime { /// <summary> /// Extension methods which preserves legacy orleans log methods style /// </summary> public static class OrleansLoggerExtension { /// <summary> /// Writes a log entry at the Debug severity l...
namespace AutoMapper { using System; using System.ComponentModel; using System.Linq.Expressions; /// <summary> /// Mapping configuration options for non-generic maps /// </summary> public interface IMappingExpression { /// <summary> /// Preserve object identity. Useful f...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using NUnit.Framework; using osu.Game.Replays; using osu.Game.Rulesets.Replays; namespace osu.Game.Tests.NonVisual { ...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace ForumSystem.Services.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populat...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Linq; using EnvDTE; using Roslyn.Test.Utilities; using Xunit; namespace Microsoft.VisualStudio.LanguageServices.CSharp.UnitTests.C...
//----------------------------------------------------------------------- // <copyright file="DynamicApis.cs" company="NSwag"> // Copyright (c) Rico Suter. All rights reserved. // </copyright> // <license>https://github.com/NSwag/NSwag/blob/master/LICENSE.md</license> // <author>Rico Suter, mail@rsuter.com</author>...
/* * OANDA v20 REST API * * The full OANDA v20 REST API Specification. This specification defines how to interact with v20 Accounts, Trades, Orders, Pricing and more. * * OpenAPI spec version: 3.0.15 * Contact: api@oanda.com * Generated by: https://github.com/swagger-api/swagger-codegen.git */ using System; u...
using OpenKh.Kh2; using OpenKh.Tools.BarEditor.Interfaces; using OpenKh.Tools.BarEditor.Models; using OpenKh.Tools.BarEditor.Services; using OpenKh.Tools.Common; using OpenKh.Tools.Common.Wpf; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Windo...
// // Copyright (C) DataStax Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable la...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Text; using System.Diagnostics; using System.Runtime.Serialization; //For SR using System.Globalization...
// Copyright (c) 2015 Alachisoft // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed t...
#pragma warning disable 109, 114, 219, 429, 168, 162 public class IntIterator : global::haxe.lang.HxObject { public IntIterator(global::haxe.lang.EmptyObject empty) { unchecked { #line 34 "C:\\HaxeToolkit\\haxe\\std/IntIterator.hx" { } } #line default } public IntIterator(int min,...
/************************************************************************************ Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); you may not use the Oculus VR Rift SDK except in compliance with the License, which is pr...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Collections.ObjectModel; using System.Collections.Generic; using System.Compo...
// Copyright 2017 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable...
//Uncomment the next line to enable debugging (also uncomment it in AstarPath.cs) //#define ProfileAstar //@SHOWINEDITOR //#define ASTAR_UNITY_PRO_PROFILER //@SHOWINEDITOR Requires ProfileAstar, profiles section of astar code which will show up in the Unity Pro Profiler. using System.Collections.Generic; using System;...
// // Author: // Jb Evain (jbevain@gmail.com) // // Copyright (c) 2008 - 2015 Jb Evain // Copyright (c) 2008 - 2011 Novell, Inc. // // Licensed under the MIT/X11 license. // using System; using Mono.Collections.Generic; namespace Mono.Cecil { public interface IAssemblyResolver { AssemblyDefinition Resolve (Ass...
/* * Copyright (c) Contributors * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright ...
//----------------------------------------------------------------------- // <copyright file="AnchorController.cs" company="Google LLC"> // // Copyright 2018 Google LLC. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the ...
// // Created by Shopify. // Copyright (c) 2016 Shopify Inc. All rights reserved. // Copyright (c) 2016 Xamarin Inc. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the So...
// // System.Net.HttpConnection // // Author: // Gonzalo Paniagua Javier (gonzalo.mono@gmail.com) // // Copyright (c) 2005-2009 Novell, Inc. (http://www.novell.com) // Copyright (c) 2012 Xamarin, Inc. (http://xamarin.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this soft...
#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, ...
using System; using System.Globalization; using Prism.Events; using Prism.Logging; using Prism.Modularity; using Prism.Regions; using Prism.Unity.Properties; using Microsoft.Practices.ServiceLocation; using Microsoft.Practices.Unity; using Prism.Mvvm; using Prism.Unity.Regions; namespace Prism.Unity { /// <summa...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection.PortableExecutable; usin...
using System; using System.Collections; using System.Drawing; using System.Drawing.Imaging; using System.Drawing.Drawing2D; using System.Diagnostics; namespace QuickGraphTest { using QuickGraph.Concepts; using QuickGraph.Concepts.Traversals; using QuickGraph.Algorithms.RandomWalks; using QuickGraph; using QuickGr...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Runtime.InteropServices; namespace System.Numerics.Matrices { /// <summary> /// Represents a matrix of double precision floating-point values de...
using Decal.Adapter; using Decal.Adapter.Wrappers; using Decal.Interop.Inject; using System; using System.Collections.Generic; using System.Text; using System.Xml; using System.Runtime.InteropServices; using Zegeger.Decal.Plugins.ZChatSystem.Diagnostics; namespace Zegeger.Decal.Plugins.ZChatSystem { internal part...
// dnlib: See LICENSE.txt for more info using System; using System.Threading; using dnlib.DotNet.MD; using dnlib.PE; using dnlib.Threading; namespace dnlib.DotNet { /// <summary> /// A high-level representation of a row in the Field table /// </summary> public abstract class FieldDef : IHasConstant, IHasCustomAtt...
using System; using System.Collections.Generic; namespace SilentOrbit.ProtocolBuffers { /// <summary> /// A protobuf message or enum /// </summary> abstract class ProtoType { public ProtoMessage Parent { get; set; } /// <summary> /// Name used in the .proto file, /...
//----------------------------------------------------------------------- // <copyright file="BuildingManager.cs" company="Google"> // // Copyright 2015 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the Licen...
// // AGraphElement.cs // // Author: // Henning Rauch <Henning@RauchEntwicklung.biz> // // Copyright (c) 2012 Henning Rauch // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software wi...
// Licensed to the .NET Foundation under one or more agreements. // See the LICENSE file in the project root for more information. // (C) 2003 Patrick Kalkman // // Copyright (C) 2004-2005 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this ...
namespace BooCompiler.Tests { using NUnit.Framework; using Boo.Lang.Compiler; using Boo.Lang.Compiler.Pipelines; [TestFixture] public class DuckyTestFixture : AbstractCompilerTestCase { protected override void CustomizeCompilerParameters() { _parameters.Ducky = true; } [Test] public void BOO_827_...