context
stringlengths
2.52k
185k
gt
stringclasses
1 value
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
// Copyright 2018 Esri. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. // You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software ...
namespace Gu.Wpf.UiAutomation { using System; using System.Linq; using System.Windows.Automation; public static class Conditions { public static Condition TrueCondition { get; } = Condition.TrueCondition; public static Condition Button { get; } = new AndCondition( ByCon...
#region Apache License // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to you under the Apache License, Version 2.0 // (...
/* * Copyright 2002-2010 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.IO; using System.Reflection; usi...
using System; using System.Linq; using System.ComponentModel.DataAnnotations; using Csla; using System.ComponentModel; using System.Threading.Tasks; namespace ProjectTracker.Library { [Serializable()] public class ProjectEdit : CslaBaseTypes.BusinessBase<ProjectEdit> { public static readonly PropertyInfo<byt...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Security.Cryptography.X509Certificates { using System.Runtime.CompilerServices; using Syste...
using System; using System.Collections.Generic; using TileDraw; using TileDraw.Map; using UnityEngine; [Serializable] public class MapManager : MonoBehaviour { public List<Cell> Cells = new List<Cell>(); public string DefaultShader = "Diffuse"; public TileSet TileTextureSet; public EntitySet EntitySet...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
// // DiscService.cs // // Author: // Alex Launi <alex.launi@canonical.com> // // Copyright (C) 2010 Alex Launi // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, in...
using System; using System.Collections.Generic; using System.Linq; using UnityEngine; namespace UnityEngine.Experimental.Rendering.LWRP { // TODO: // Fix parametric mesh code so that the vertices, triangle, and color arrays are only recreated when number of sides change // Change code to update me...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using System.Linq; using System.Threading; using...
using System; using System.Collections; using System.ComponentModel; using System.Drawing; using System.IO; using System.Windows.Forms; using FileHelpers; namespace FileHelpersSamples { /// <summary> /// Run the engine in Async mode to speed /// the processing times of the file up. /// </summary> p...
#region License /* The MIT License Copyright (c) 2008 Sky Morey Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, ...
#region Header // -------------------------------------------------------------------------- // Tethys.Silverlight // ========================================================================== // // This library contains common code for Windows Forms applications. // // =================================================...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. #region Using directives using System; using System.Management.Automation; using System.Management.Automation.SecurityAccountsManager; using System.Management.Automation.SecurityAccountsManager.Extensions; using Microsoft.PowerShell.LocalAcco...
// Provides a user-friendly folder chooser for VBSxript // adapted from https://stackoverflow.com/questions/15368771/show-detailed-folder-browser-from-a-propertygrid#15386992 // by Simon Mourier https://stackoverflow.com/users/403671/simon-mourier using System; using System.Runtime.InteropServices; using System.IO; ...
#if NETFX_CORE using MarkerMetro.Unity.WinLegacy.Security.Cryptography; using System.Threading.Tasks; using System.Globalization; #endif using System; using System.Collections.Generic; using Facebook; using MarkerMetro.Unity.WinIntegration; #if NETFX_CORE using Windows.Storage; using MarkerMetro.Unity.WinIntegration....
using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.CSharp.Syntax; using Semmle.Extraction.CSharp.Populators; using Semmle.Extraction.Kinds; using System.Collections.Generic; using System.Linq; using System.Collections.Immutable; namespace Semmle.Extraction.CSharp.Entities.E...
using System; using System.Collections.Generic; using System.Linq; using AllReady.Configuration; using Xunit; using Moq; using AllReady.Features.Notifications; using MediatR; using Microsoft.Extensions.Logging; using AllReady.Models; namespace AllReady.UnitTest.Features.Notifications { using Event = AllReady.Model...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using Syste...
using System; using System.Text; using System.Xml; using System.Text.RegularExpressions; using System.Collections; namespace NLipsum.Core { /// <summary> /// Represents a utility that generates Lipsum from a source. /// </summary> public class LipsumGenerator { private StringBuilder _lipsumText = null; private...
//------------------------------------------------------------------------------ // <copyright file="UpdatePanel.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ namespace System....
/* * BvhImporter.cs * Copyright (c) 2006, 2007 Michael Nikonov, David Astle * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the r...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System; using System.Collections.Generic; using System.Linq; using System.Numerics; namespace Neo.Compiler.MSIL { class DefLogger : ILogger { public void Log(string log) { Console.WriteLine(log); } } /// <summary> /// Convert IL to NeoVM opcode /// </s...
using System; using System.CodeDom.Compiler; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Globalization; using System.Linq; using System.Text; namespace EduHub.Data.Entities { /// <summary> /// Specialist Subjects per Home Group Data Set /// </summary> ...
// ZipConstants.cs // // Copyright (C) 2001 Mike Krueger // Copyright (C) 2004 John Reilly // // This file was translated from java, it was part of the GNU Classpath // Copyright (C) 2001 Free Software Foundation, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of t...
// // Copyright (c) 2008-2011, Kenneth Bell // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, ...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="ListOperator.cs" company="PropertyTools"> // Copyright (c) 2014 PropertyTools contributors // </copyright> // <summary> // Represents an operator for DataGrid when its ItemsSou...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Drawing.Text; using System.Globalizati...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
/* **************************************************************************** * * Copyright (c) Microsoft Corporation. * * This source code is subject to terms and conditions of the Apache License, Version 2.0. A * copy of the license can be found in the License.html file at the root of this distribution. If ...
using System; using NBitcoin.BouncyCastle.Crypto; using NBitcoin.BouncyCastle.Crypto.Parameters; using NBitcoin.BouncyCastle.Security; namespace NBitcoin.BouncyCastle.Crypto.Paddings { /** * A wrapper class that allows block ciphers to be used to process data in * a piecemeal fashion with padding. The PaddedBuffer...
/* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distribut...
namespace CompactMovieManager { partial class frmCompactMovieManager { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summ...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespa...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Fram...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
/* Copyright (c) Microsoft Corporation All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 THIS CODE IS PROVIDED *AS IS* BASIS, W...
using UnityEngine; using UnityEngine.Networking; #if UNITY_EDITOR using UnityEditor; #endif using System; //we need System.IO now aswell to load cached bundleIndexes using System.IO; using System.Collections; using System.Collections.Generic; /* The AssetBundle Manager provides a High-Level API for working with Asset...
using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Data; using System.Linq; using System.Threading.Tasks; using Core; using Core.Models; using Core.Repositories; using Core.Services; using Core.Services.Posting; using Core.Web; using DAL; using Microsoft.Extensions.Logging;...
// // Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net> // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of source code must retain the above co...
using System; using System.Collections.Generic; using System.Text; using gView.Framework.system.UI; using gView.Framework.UI; using gView.Framework.Db.UI; using gView.Framework.Db; using gView.Framework.IO; using System.Windows.Forms; using gView.DataSources.EventTable; using gView.Framework.Data; using gView.Framework...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Reflection; using System.Reflection.Emit; using Xunit; namespace System.Reflection.Emit.Tests { public class TypeBuilderCreateType2 ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Xunit; namespace ManagedTests.DynamicCSharp.Conformance.dynamic.context.property.regproperty.regclass.regclassregprop.regclassregprop { using ManagedTests.Dy...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // namespace System.Globalization { using System.Text; using System; using System.Diagnostics; usin...
using System; using System.Windows.Forms; using System.Collections.Generic; using System.Xml.Serialization; using System.IO; using CamBam; using CamBam.UI; using CamBam.CAD; using CamBam.Util; namespace Matmill { // Insert logger into the matmill namespace to be bound in compile-time class Logger { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.ServiceModel.Syndication { using System.ServiceModel; using System; using System.Collec...
using System; using System.Collections.Generic; using System.Linq; using StructureMap.Building; using StructureMap.Building.Interception; using StructureMap.Diagnostics; using StructureMap.Graph; using StructureMap.TypeRules; namespace StructureMap.Pipeline { public abstract class Instance : HasLifecycle, IDescrib...
using System; using System.IO; using System.Collections.Generic; using System.Text; namespace PiHexScreensaver { class PiHex { private static double[] tp = new double[25]; private static int tp1 = 0; private static bool firstCheck = false; private static char[] previousSequence ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Collections.Generic; using System.Net; using System.Reflection; using System....
//============================================================================== // TorqueLab -> Editor Gui General Scripts // Copyright (c) 2015 All Right Reserved, http://nordiklab.com/ //------------------------------------------------------------------------------ //=================================================...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.IO; using SuppressMessageAttribute = System.Diagnostics.CodeAnalysis.SuppressMessageAttribute; using E...
using System; using System.Collections.Generic; using System.Net; using System.Threading.Tasks; using NSubstitute; using Octokit.Tests.Helpers; using Xunit; namespace Octokit.Tests.Clients { /// <summary> /// Client tests mostly just need to make sure they call the IApiConnection with the correct /// rela...
using System; using System.Collections.Generic; using System.IO; using System.Net; using System.Threading.Tasks; using PlayFab; using PlayFab.AuthenticationModels; using PlayFab.AdminModels; using PlayFab.Json; namespace UB_Uploader { public static class Program { // shared variables private sta...
// Copyright (c) Microsoft. All rights reserved. using System; using System.Collections.ObjectModel; using Windows.Devices.Enumeration; using Windows.Foundation; using Windows.UI.Core; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; using Windows.UI.Xaml.Navigation; using SDKTemplate; // The Blank Page item te...
// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using System; using System.Collections.Generic; using System.Linq; using Avalonia.Collections; namespace Avalonia.Controls { /// <summary> /// Ho...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using UnityEditor; using UnityEditorInternal; using UnityEngine; namespace Steering { [ExecuteInEditMode] public class Path : MonoBehaviour { #region Stations list [SerializeField] p...
// // Copyright (c) 2008-2011, Kenneth Bell // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, ...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.IO; using ValveResourceFormat.ThirdParty; namespace ValveResourceFormat.Serialization.VfxEval { public class VfxEval { // parsed data assigned here public string DynamicExpressionResult { get; priv...
using System; using System.Diagnostics; using System.Text; using u8 = System.Byte; using u32 = System.UInt32; namespace Community.CsharpSqlite { public partial class Sqlite3 { /* ** 2001 September 15 ** ** The author disclaims copyright to this source code. In place of ** a legal notice, here...
namespace gView.Framework.SpatialAlgorithms { using System; using System.Collections; using System.Collections.Generic; using System.Drawing; using System.Drawing.Drawing2D; using System.Runtime.InteropServices; using gView.Framework.Geometry; internal enum ClipOperation { Difference = 0, Intersec...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using Orleans; using Orleans.Configuration; using Orleans.Hosting; using Orleans.Runtime; using Orleans.TestingHost; using Orleans.Utilitie...
// <copyright file="ConvolutionBase.cs" company="Techyian"> // Copyright (c) Ian Auty and contributors. All rights reserved. // Licensed under the MIT License. Please see LICENSE.txt for License info. // </copyright> using System; using System.Diagnostics; using System.Drawing; using System.Drawing.Imaging; using Syst...
// // Copyright (c) 2004-2017 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="GZipStream.cs" company="XamlNinja"> // 2011 Richard Griffin and Ollie Riches // </copyright> // <summary> // http://www.sharpgis.net/post/2011/08/28/GZIP-Compressed-Web-Requests-...
using System; using System.ComponentModel; using Android.App; using Android.OS; using Android.Views; using AView = Android.Views.View; namespace Xamarin.Forms.Platform.Android { public abstract class ViewRenderer : ViewRenderer<View, AView> { } public abstract class ViewRenderer<TView, TNativeView> : VisualElemen...
#region S# License /****************************************************************************************** NOTICE!!! This program and source code is owned and licensed by StockSharp, LLC, www.stocksharp.com Viewing or use of this code requires your acceptance of the license agreement found at https://github.com/St...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Win32.SafeHandles; using System.Collections.Generic; using System.Diagnostics; using System.IO; usin...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using Umbraco.Core; using Umbraco.Core.Models; using Umbraco.Core.Models.PublishedContent; using Umbraco.Core.PropertyEditors; using Umbraco.Core.Strings; using Umbraco.Web.Composing; using Umbraco.Web.Editors; using Umbraco.We...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
using System; using System.Linq.Expressions; using AutoMapper.Mappers; namespace AutoMapper { public static class Mapper { private static readonly Func<ConfigurationStore> _configurationInit = () => new ConfigurationStore(new TypeMapFactory(), MapperRegistry.AllMappers()); private s...
using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using System.Threading; namespace Ploeh.AutoFixture.Kernel { /// <summary> /// Base class for recursion handling. Tracks requests and reacts when a recursion point in the /// sp...
using System; using System.Reflection; using System.Collections.Generic; namespace Avalonia.Media { internal static class KnownColors { private static readonly IReadOnlyDictionary<string, KnownColor> _knownColorNames; private static readonly IReadOnlyDictionary<uint, string> _knownColors; ...
#region S# License /****************************************************************************************** NOTICE!!! This program and source code is owned and licensed by StockSharp, LLC, www.stocksharp.com Viewing or use of this code requires your acceptance of the license agreement found at https://github.com/St...
#region License // // Copyright (c) 2007-2009, Sean Chambers <schambers80@gmail.com> // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 /...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="IcqStorageService.cs" company="Jan-Cornelius Molnar"> // The MIT License (MIT) // // Copyright (c) 2015 Jan-Cornelius Molnar // // Permission is hereby granted, free of charge, t...
#region Copyright notice and license // Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the fol...
namespace Schema.NET.Test.Examples; using System; using System.Collections.Generic; using System.Linq; using Xunit; public class ItemListTest { private readonly ItemList itemlist = new() { ItemListElement = new List<IListItem>() // Required { new ListItem() // Requi...
namespace AngleSharp.Core.Tests.Html { using AngleSharp.Dom; using AngleSharp.Dom.Html; using NUnit.Framework; using System; /// <summary> /// Tests generated according to the W3C-Test.org page: /// http://www.w3c-test.org/html/semantics/forms/constraints/form-validation-validity-rangeUnder...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Test.ModuleCore; using System; using System.IO; using System.Text; using System.Xml; namespace Core...
///////////////////////////////////////////////////////////////////////////////// // Paint.NET // // Copyright (C) Rick Brewster, Tom Jackson, and past contributors. // // Portions Copyright (C) Microsoft Corporation. All Rights Reserved. ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Xml.Serialization { using System; using System.IO; using System.Collections; using ...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: booking/rpc/ota_sync_svc.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflection; using scg =...
#if UNITY_EDITOR ////////////////////////////////////////////////////////////////////// // // Copyright (c) 2014 Audiokinetic Inc. / All Rights Reserved // ////////////////////////////////////////////////////////////////////// using UnityEngine; using UnityEditor; using System; using System.Collections.Generic; using ...
// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in w...
using Kitware.VTK; using System; // input file is C:\VTK\Graphics\Testing\Tcl\combStreamers.tcl // output file is AVcombStreamers.cs /// <summary> /// The testing class derived from AVcombStreamers /// </summary> public class AVcombStreamersClass { /// <summary> /// The main entry method called by the CSharp driver...
using UnityEngine; using System.Collections; using System.Collections.Generic; using System.Linq; namespace UMA { /// <summary> /// Default mesh combiner for UMA UMAMeshdata from slots. /// </summary> public class UMADefaultMeshCombiner : UMAMeshCombiner { protected List<SkinnedMeshCombiner.CombineInstance> com...
// # Namespaces using System; using System.Collections.Generic; // # NuGet Install // Visual Studio 2012 and 2010 Command: // Install-Package PayPalMerchantSDK // Visual Studio 2005 and 2008 (NuGet.exe) Command: // install PayPalMerchantSDK using PayPal.PayPalAPIInterfaceService; using Pa...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.IO; using System.Xml; using Microsoft.Test.ModuleCore; namespace CoreXml.Test.XLinq { ...