context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
// This file was created automatically, do not modify the contents of this file.
// ReSharper disable InvalidXmlDocComment
// ReSharper disable InconsistentNaming
// ReSharper disable CheckNamespace
// ReSharper disable MemberCanBePrivate.Global
using System;
using System.Runtime.InteropServices;
// Source file C:\P... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Runtime.InteropServices;
using System.Runtime.CompilerServices;
using System.Threading;
using Microsoft... | |
/*
* Automata procedual dungeon generation proof-of-concept
*
*
* Developed by Adam White
* https://csharpcodewhisperer.blogspot.com
*
*
*/
using System;
using System.Collections.Generic;
using Microsoft.Win32;
namespace AutomataMapGenerator
{
public class MapHandler
{
Random rand = new Random();
... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may ... | |
#region Copyright notice and license
// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// http://github.com/jskeet/dotnet-protobufs/
// Original C++/Java/Python code:
// http://code.google.com/p/protobuf/
//
// Redistribution and use in source and binary forms, w... | |
using System;
using System.Collections.Generic;
using System.Linq;
using Nop.Core;
using Nop.Core.Caching;
using Nop.Core.Data;
using Nop.Core.Domain.Catalog;
using Nop.Core.Domain.Directory;
using Nop.Core.Domain.Stores;
using Nop.Services.Events;
namespace Nop.Services.Directory
{
/// <summary>
/// Country s... | |
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Management.Automation;
namespace Microsoft.PowerShell.Commands.Internal.Format
{
/// <summary>
/// Helper class to hold a resolved expre... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using Xunit;... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using System;
using System.IO;
using System.Management.Automation;
using System.Management.Automation.Configuration;
using System.Management.Automation.Internal;
using System.Reflection;
using System.Threading;
using Newton... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.Contracts;
using System.Globali... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel.DataAnnotations;
using System.Globalization;
using System.Reflection;
using System.Runtime.Serialization;
using System.Web.Http;
using System.Web.Http.Description;
using System.Xml... | |
// Copyright (c) MOSA Project. Licensed under the New BSD License.
namespace Mosa.FileSystem.VFS
{
/// <summary>
/// Implements the virtual file system service for the kernel.
/// </summary>
/// <remarks>
/// The virtual file system service provides the root '/' naming namespace for
/// other nodes and services.... | |
// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.Web;
using System.Web.Security;
using Umbraco.Core;
using Umbraco.Core.Configuration;
using Umbraco.Core.Configuration.UmbracoSettings;
using Umbraco.Core.Models;
using umbraco;
using umbraco.cms.busin... | |
using FluentAssertions;
using Microsoft.Toolkit.HighPerformance.Buffers;
using System;
using System.Buffers;
using System.Linq;
using Xunit;
namespace Secs4Net.UnitTests;
public class ItemUnitTest
{
[Fact]
public void Item_Self_Equals_Should_Be_True()
{
var left =
L(
A(... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may ... | |
// ********************************************************************************************************
// Product Name: DotSpatial.Symbology.dll
// Description: The core libraries for the DotSpatial project.
//
// ****************************************************************************************************... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.Win32.SafeHandles;
using System.ComponentModel;
using System.Diagnostics;
using System.Net.Security;... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Security.Claims;
using System.Text;
using Sy... | |
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modif... | |
#pragma warning disable 1591
using Braintree.Exceptions;
using System;
using System.Net;
using System.IO;
#if netcore
using System.Net.Http;
#else
using System.IO.Compression;
#endif
using System.Text;
using System.Threading.Tasks;
using System.Xml;
using System.Collections;
using System.Collections.Generic;
namespac... | |
/*
* UltraCart Rest API V2
*
* UltraCart REST API Version 2
*
* OpenAPI spec version: 2.0.0
* Contact: support@ultracart.com
* Generated by: https://github.com/swagger-api/swagger-codegen.git
*/
using System;
using System.Linq;
using System.IO;
using System.Text;
using System.Text.RegularExpressions;
using Sy... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using System;
using System.Collections.Generic;
using System.Reflection;
using Microsoft.Management.Infrastructure;
namespace Microsoft.PowerShell.Commands
{
using Extensions;
internal static class CIMHelper
{
internal st... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Data;
using ... | |
using System;
//
//Module : AAPLANETPERIHELIONAPHELION.CPP
//Purpose: Implementation for the algorithms which obtain the dates of Perihelion and Aphelion of the planets
//Created: PJN / 29-12-2003
//History: None
//
//Copyright (c) 2003 - 2007 by PJ Naughter (Web: www.naughter.com, Email: pjna@naughter.com)
//
//All ri... | |
using System;
using System.Globalization;
using System.Linq;
using Eto.Drawing;
using System.Collections.Generic;
using System.Runtime.InteropServices;
#if XAMMAC2
using AppKit;
using Foundation;
using CoreGraphics;
using ObjCRuntime;
using CoreAnimation;
using CoreImage;
#elif OSX
using MonoMac.AppKit;
using MonoMac.... | |
// Code generated by Microsoft (R) AutoRest Code Generator 1.2.1.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespace ApplicationGateway
{
using Microsoft.Rest;
using Microsoft.Rest.Azure;
using Models;
using System.Threading;
using System.Threading.Ta... | |
using Microsoft.Graphics.Canvas.Text;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using Windows.Foundation;
using Windows.Foundation.Collections;
using Windows.UI.Popups;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
u... | |
//
// AudioSessions.cs:
//
// Authors:
// Miguel de Icaza (miguel@novell.com)
//
// Copyright 2009 Novell, Inc
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restricti... | |
/********************************************************************
The Multiverse Platform is made available under the MIT License.
Copyright (c) 2012 The Multiverse Foundation
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "... | |
#region -- License Terms --
//
// MessagePack for CLI
//
// Copyright (C) 2010-2013 FUJIWARA, Yusuke
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apach... | |
#pragma warning disable 1591
using DynabicBilling.RestAPI.RestInterfaces;
using DynabicBilling.RestApiDataContract;
using DynabicPlatform.Classes;
using DynabicPlatform.Exceptions;
namespace DynabicBilling
{
/// <summary>
/// Provides operations for creating, finding, updating, and deleting customers
/// ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using Syste... | |
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Linq;
using System.Xml.Linq;
using WixSharp.CommonTasks;
using Xunit;
namespace WixSharp.Test
{
public class IssueFixesTest
{
[Fact]
[Description("Issue #67")]
public void Fix_Issue_67()
{
... | |
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Reflection;
using DarkMultiPlayerCommon;
namespace DarkMultiPlayerServer
{
public class BackwardsCompatibility
{
public static void UpdateModcontrolPartList()
{
if (!File.Exists(Server.m... | |
using System;
using System.Collections;
using System.Collections.Generic;
using Lucene.Net.Documents;
namespace Lucene.Net.Index
{
using Lucene.Net.Support;
using NUnit.Framework;
using IBits = Lucene.Net.Util.IBits;
using Directory = Lucene.Net.Store.Directory;
using Document = Documents.Document;... | |
using System.ComponentModel;
using System.IO;
using System.Text;
using IdSharp.Common.Utils;
namespace IdSharp.Tagging.ID3v1
{
/// <summary>
/// ID3v1
/// </summary>
public partial class ID3v1Tag : IID3v1Tag
{
private string _title;
private string _artist;
private string _al... | |
using GuiLabs.Canvas.Controls;
using GuiLabs.Editor.Blocks;
using GuiLabs.Editor.UI;
using System.Collections.Generic;
namespace GuiLabs.Editor.CSharp
{
[BlockSerialization("statement")]
public class StatementLine : ExpressionBlock, IReparsable, IMethodLevel
{
#region ctors
public StatementLine()
: base()
... | |
using System;
using System.Linq;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using Xunit;
using Shouldly;
using System.Collections;
namespace AutoMapper.UnitTests
{
public class When_mapping_to_existing_observable_collection : AutoMapperSpecBase
... | |
// HtmlAgilityPack V1.0 - Simon Mourier <simon underscore mourier at hotmail dot com>
using System;
using System.IO;
using System.Net;
using System.Xml;
using System.Xml.Serialization;
using System.Xml.Xsl;
using Microsoft.Win32;
namespace HtmlAgilityPack
{
/// <summary>
/// A utility class to get HTML document from... | |
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the ... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using System.W... | |
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Threading;
namespace Orleans.Utilities
{
/// <summary>
/// A thread-safe dictionary for read-heavy workloads.
/// </summary>
/// <typeparam ... | |
// Copyright (c) 2021 Alachisoft
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or... | |
// Python Tools for Visual Studio
// Copyright(c) Microsoft Corporation
// All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the License); you may not use
// this file except in compliance with the License. You may obtain a copy of the
// License at http://www.apache.org/licenses/LICENSE-2.0
//... | |
/*
* Copyright (c) 2015, Wisconsin Robotics
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of cond... | |
// CodeContracts
//
// Copyright (c) Microsoft Corporation
//
// All rights reserved.
//
// MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit... | |
/*
*
* (c) Copyright Ascensio System Limited 2010-2021
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable la... | |
using System;
using NSec.Cryptography;
using Xunit;
namespace NSec.Tests.Base
{
public static class AeadAlgorithmTests
{
public static readonly TheoryData<AeadAlgorithm> AeadAlgorithms = Registry.AeadAlgorithms;
private const int L = 547;
#region Properties
[Theory]
[... | |
//------------------------------------------------------------------------------
// <copyright file="Merger.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="false">[....]</o... | |
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
// <OWNER>[....]</OWNER>
//
//
// CryptoConfig.cs
//
namespace System.Security.Cryptography {
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Reflect... | |
// CodeContracts
//
// Copyright (c) Microsoft Corporation
//
// All rights reserved.
//
// MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit... | |
using System;
using System.Collections.Generic;
using UnityEngine;
public class AIScript : MonoBehaviour {
public static Cell.CellOcc AIType = Cell.CellOcc.X;
public static Cell.CellOcc HumanType = Cell.CellOcc.O;
[HideInInspector]
private int DIFFICULTY = 2;
public int Difficulty { get { return D... | |
//==============================================================================
// TorqueLab -> ShapeLab -> Shape Selection
// Copyright (c) 2015 All Right Reserved, http://nordiklab.com/
//------------------------------------------------------------------------------
//================================================... | |
// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/*============================================================
**
**
**
**
**
** CustomAttributeBuilder is a helpe... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Specialized;
using System.ComponentModel;
using Xunit;
namespace System.Collections.Object... | |
//
// This file is part of the game Voxalia, created by FreneticXYZ.
// This code is Copyright (C) 2016 FreneticXYZ under the terms of the MIT license.
// See README.md or LICENSE.txt for contents of the MIT license.
// If these are not available, see https://opensource.org/licenses/MIT
//
using System;
using Voxalia.... | |
using UnityEngine;
public static class tk2dSpriteGeomGen
{
// Common
public static void SetSpriteColors(Color32[] dest, int offset, int numVertices, Color c, bool premulAlpha)
{
if (premulAlpha) { c.r *= c.a; c.g *= c.a; c.b *= c.a; }
Color32 c32 = c;
for (int i = 0; i < numVertices; ++i)
dest[offset + ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Security.Claims;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Authentication.JwtBearer;
using Microsoft.AspNetCore.Builder;
using Microsoft.Asp... | |
using Sandbox.ModAPI.Ingame;
using Sandbox.ModAPI.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace SpaceEngineersScripts.MiningStationAutomation
{
class MiningStationAutomation
{
... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using Microsoft.VisualStudio.Utilities;
name... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespac... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Reflection;
using Xunit;
public static class ActivatorTests
{
[Fact]
public sta... | |
using UnityEngine;
using System.Collections;
using UnityEditor;
[CustomEditor(typeof(EasyJoystick))]
public class GUIEasyJoystickInspector : Editor{
GUIStyle paddingStyle1;
public GUIEasyJoystickInspector(){
paddingStyle1 = new GUIStyle();
paddingStyle1.padding = new RectOffset(15,0,0,0);
}
void OnEnab... | |
//------------------------------------------------------------------------------
// <copyright file="XmlDiffView.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//----------------------------------... | |
// (c) Copyright Microsoft Corporation.
// This source is subject to the Microsoft Permissive License.
// See http://www.microsoft.com/opensource/licenses.mspx#Ms-PL.
// All other rights reserved.
using System;
using System.CodeDom;
using System.Collections;
using System.Globalization;
using System.Threading;
using Sy... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
namespace Lucene.Net.Index
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional informa... | |
//#define USE_SharpZipLib
#if !UNITY_WEBPLAYER
#define USE_FileIO
#endif
/* * * * *
* A simple JSON Parser / builder
* ------------------------------
*
* It mainly has been written as a simple JSON parser. It can build a JSON string
* from the node-tree, or generate a node tree from any valid JSON string.
*
*... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator 1.0.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
n... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
/*=========================================================================
**
** Purpose:
** A complex number z is a number of the form z = x + yi, where x and y
** ... | |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using Pathfinding;
using Pathfinding.RVO;
/** AI for following paths.
* This AI is the default movement script which comes with the A* Pathfinding Project.
* It is in no way required by the rest of the system, so feel free to write your o... | |
//
// NowPlayingInterface.cs
//
// Author:
// Aaron Bockover <abockover@novell.com>
//
// Copyright 2008-2010 Novell, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without rest... | |
using System;
using System.Globalization;
using System.Threading;
using ClosedXML.Excel;
using NUnit.Framework;
namespace ClosedXML_Tests.Excel.DataValidations
{
/// <summary>
/// Summary description for UnitTest1
/// </summary>
[TestFixture]
public class DateAndTimeTests
{
[OneTime... | |
using System;
using System.IO;
using System.CodeDom;
namespace Stetic
{
public enum ImageSource
{
Theme,
Resource,
File
}
public class ImageInfo
{
ImageSource source;
string name;
Gtk.IconSize size;
Gdk.Pixbuf image;
private ImageInfo ()
{
}
public string Label {
get {
if (so... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Data.Common;
using System.Data.SqlClient;
using System.... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
/*
* HybridDictionary.cs - Implementation of
* "System.Collections.Specialized.HybridDictionary".
*
* Copyright (C) 2002 Southern Storm Software, Pty Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/*============================================================
**
**
**
**
** Purpose: Create a Memorystream over ... | |
#region License
//
// Author: Ivan Porto Carrero <ivan@flanders.co.nz>
// Copyright (c) 2008, Flanders International Marketing Ltd.
// Copyright (c) 2007-2008, Enkari, Ltd.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You ma... | |
using System;
using System.Collections.Generic;
using System.IO.Ports;
using System.Linq;
using System.Net.NetworkInformation;
using System.Reflection;
using System.Windows.Forms;
using Microsoft.VisualBasic;
using VSPropertyPages;
using Cosmos.Build.Common;
using DebugMode = Cosmos.Build.Common.DebugMode;
using Sys... | |
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using Avalonia.Controls.Presenters;
using Avalonia.Controls.Templates;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.LogicalTree;
using Avalonia.Styling;
using Avalonia.UnitTests;
using Avalonia.VisualTree;
using Xunit;
names... | |
//
// Author:
// Jb Evain (jbevain@gmail.com)
//
// Copyright (c) 2008 - 2015 Jb Evain
// Copyright (c) 2008 - 2011 Novell, Inc.
//
// Licensed under the MIT/X11 license.
//
using System;
using System.Threading;
using Mono.Collections.Generic;
namespace Mono.Cecil.Cil {
public sealed class MethodBody {
readon... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespa... | |
//
// Literal.cs
//
// Author:
// Gabriel Burt <gabriel.burt@gmail.com>
// Stephane Delcroix <stephane@delcroix.org>
// Stephen Shaw <sshaw@decriptor.com>
//
// Copyright (C) 2007-2009 Novell, Inc.
// Copyright (C) 2007 Gabriel Burt
// Copyright (C) 2007-2009 Stephane Delcroix
//
// Permission is hereby granted, ... | |
// Copyright (c) 2007-2014 SIL International
// Licensed under the MIT license: opensource.org/licenses/MIT
namespace SolidGui
{
partial class RecordNavigatorView
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components ... | |
#if !UNITY_EDITOR_OSX || MAC_FORCE_TESTS
using System;
using System.Linq;
using NUnit.Framework;
using UnityEngine;
using System.Collections.Generic;
using UnityEditor.VFX.Operator;
using UnityEngine.Experimental.VFX;
using UnityEditor.VFX.Block;
namespace UnityEditor.VFX.Test
{
[TestFixture]
internal class VF... | |
using System;
using System.Collections;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using PrimerProObjects;
using PrimerProLocalization;
using GenLib;
namespace PrimerProForms
{
public partial class FormBuildableWordsTD : Form
{
p... | |
// LzmaEncoder.cs
using System;
namespace SevenZip.Compression.LZMA
{
using RangeCoder;
public class Encoder : ICoder, ISetCoderProperties, IWriteCoderProperties
{
enum EMatchFinderType
{
BT2,
BT4,
};
const UInt32 kIfinityPrice = 0xFFFFFFF;
static Byte[] g_FastPos = new Byte[1 << 11];
static ... | |
//------------------------------------------------------------------------------
// <copyright file="FontUnit.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//-------------------------------------... | |
// Copyright 2017 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicabl... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Web.Http;
using System.Web... | |
// <copyright file="StepDefinition.cs" company="Jason Diamond">
//
// Copyright (c) 2009-2010 Jason Diamond
//
// This source code is released under the MIT License.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Softwar... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Reflection;
using System.Text;
using... | |
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the ... | |
using System;
using System.Collections;
using System.Drawing;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.Security.Permissions;
using System.Diagnostics.CodeAnalysis;
namespace xDockPanel
{
public class FloatWindow : Form, INestedPanesContainer, IDockDragSource
{
priv... | |
#region MIT.
//
// Gorgon.
// Copyright (C) 2013 Michael Winsor
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use,... | |
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using SimpleContainer.Configuration;
using SimpleContainer.Infection;
using SimpleContainer.Interface;
using SimpleContainer.Tests.Helpers;
namespace SimpleContainer.Tests.Contracts
{
public abstract class ContractsBasicTest : SimpleContainer... |
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