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// This file was created automatically, do not modify the contents of this file. // ReSharper disable InvalidXmlDocComment // ReSharper disable InconsistentNaming // ReSharper disable CheckNamespace // ReSharper disable MemberCanBePrivate.Global using System; using System.Runtime.InteropServices; // Source file C:\P...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime.InteropServices; using System.Runtime.CompilerServices; using System.Threading; using Microsoft...
/* * Automata procedual dungeon generation proof-of-concept * * * Developed by Adam White * https://csharpcodewhisperer.blogspot.com * * */ using System; using System.Collections.Generic; using Microsoft.Win32; namespace AutomataMapGenerator { public class MapHandler { Random rand = new Random(); ...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
#region Copyright notice and license // Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // http://github.com/jskeet/dotnet-protobufs/ // Original C++/Java/Python code: // http://code.google.com/p/protobuf/ // // Redistribution and use in source and binary forms, w...
using System; using System.Collections.Generic; using System.Linq; using Nop.Core; using Nop.Core.Caching; using Nop.Core.Data; using Nop.Core.Domain.Catalog; using Nop.Core.Domain.Directory; using Nop.Core.Domain.Stores; using Nop.Services.Events; namespace Nop.Services.Directory { /// <summary> /// Country s...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Management.Automation; namespace Microsoft.PowerShell.Commands.Internal.Format { /// <summary> /// Helper class to hold a resolved expre...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using Xunit;...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.IO; using System.Management.Automation; using System.Management.Automation.Configuration; using System.Management.Automation.Internal; using System.Reflection; using System.Threading; using Newton...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.Contracts; using System.Globali...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
// Copyright (c) MOSA Project. Licensed under the New BSD License. namespace Mosa.FileSystem.VFS { /// <summary> /// Implements the virtual file system service for the kernel. /// </summary> /// <remarks> /// The virtual file system service provides the root '/' naming namespace for /// other nodes and services....
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Globalization; using System.Web; using System.Web.Security; using Umbraco.Core; using Umbraco.Core.Configuration; using Umbraco.Core.Configuration.UmbracoSettings; using Umbraco.Core.Models; using umbraco; using umbraco.cms.busin...
using FluentAssertions; using Microsoft.Toolkit.HighPerformance.Buffers; using System; using System.Buffers; using System.Linq; using Xunit; namespace Secs4Net.UnitTests; public class ItemUnitTest { [Fact] public void Item_Self_Equals_Should_Be_True() { var left = L( A(...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// ******************************************************************************************************** // Product Name: DotSpatial.Symbology.dll // Description: The core libraries for the DotSpatial project. // // ****************************************************************************************************...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Win32.SafeHandles; using System.ComponentModel; using System.Diagnostics; using System.Net.Security;...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net; using System.Net.Http; using System.Security.Claims; using System.Text; using Sy...
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modif...
#pragma warning disable 1591 using Braintree.Exceptions; using System; using System.Net; using System.IO; #if netcore using System.Net.Http; #else using System.IO.Compression; #endif using System.Text; using System.Threading.Tasks; using System.Xml; using System.Collections; using System.Collections.Generic; namespac...
/* * UltraCart Rest API V2 * * UltraCart REST API Version 2 * * OpenAPI spec version: 2.0.0 * Contact: support@ultracart.com * Generated by: https://github.com/swagger-api/swagger-codegen.git */ using System; using System.Linq; using System.IO; using System.Text; using System.Text.RegularExpressions; using Sy...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.Reflection; using Microsoft.Management.Infrastructure; namespace Microsoft.PowerShell.Commands { using Extensions; internal static class CIMHelper { internal st...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Data; using ...
using System; // //Module : AAPLANETPERIHELIONAPHELION.CPP //Purpose: Implementation for the algorithms which obtain the dates of Perihelion and Aphelion of the planets //Created: PJN / 29-12-2003 //History: None // //Copyright (c) 2003 - 2007 by PJ Naughter (Web: www.naughter.com, Email: pjna@naughter.com) // //All ri...
using System; using System.Globalization; using System.Linq; using Eto.Drawing; using System.Collections.Generic; using System.Runtime.InteropServices; #if XAMMAC2 using AppKit; using Foundation; using CoreGraphics; using ObjCRuntime; using CoreAnimation; using CoreImage; #elif OSX using MonoMac.AppKit; using MonoMac....
// Code generated by Microsoft (R) AutoRest Code Generator 1.2.1.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespace ApplicationGateway { using Microsoft.Rest; using Microsoft.Rest.Azure; using Models; using System.Threading; using System.Threading.Ta...
using Microsoft.Graphics.Canvas.Text; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices.WindowsRuntime; using Windows.Foundation; using Windows.Foundation.Collections; using Windows.UI.Popups; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; u...
// // AudioSessions.cs: // // Authors: // Miguel de Icaza (miguel@novell.com) // // Copyright 2009 Novell, Inc // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restricti...
/******************************************************************** The Multiverse Platform is made available under the MIT License. Copyright (c) 2012 The Multiverse Foundation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "...
#region -- License Terms -- // // MessagePack for CLI // // Copyright (C) 2010-2013 FUJIWARA, Yusuke // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apach...
#pragma warning disable 1591 using DynabicBilling.RestAPI.RestInterfaces; using DynabicBilling.RestApiDataContract; using DynabicPlatform.Classes; using DynabicPlatform.Exceptions; namespace DynabicBilling { /// <summary> /// Provides operations for creating, finding, updating, and deleting customers /// ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using Syste...
using System; using System.ComponentModel; using System.Diagnostics; using System.Linq; using System.Xml.Linq; using WixSharp.CommonTasks; using Xunit; namespace WixSharp.Test { public class IssueFixesTest { [Fact] [Description("Issue #67")] public void Fix_Issue_67() { ...
using System; using System.Collections.Generic; using System.Text; using System.IO; using System.Reflection; using DarkMultiPlayerCommon; namespace DarkMultiPlayerServer { public class BackwardsCompatibility { public static void UpdateModcontrolPartList() { if (!File.Exists(Server.m...
using System; using System.Collections; using System.Collections.Generic; using Lucene.Net.Documents; namespace Lucene.Net.Index { using Lucene.Net.Support; using NUnit.Framework; using IBits = Lucene.Net.Util.IBits; using Directory = Lucene.Net.Store.Directory; using Document = Documents.Document;...
using System.ComponentModel; using System.IO; using System.Text; using IdSharp.Common.Utils; namespace IdSharp.Tagging.ID3v1 { /// <summary> /// ID3v1 /// </summary> public partial class ID3v1Tag : IID3v1Tag { private string _title; private string _artist; private string _al...
using GuiLabs.Canvas.Controls; using GuiLabs.Editor.Blocks; using GuiLabs.Editor.UI; using System.Collections.Generic; namespace GuiLabs.Editor.CSharp { [BlockSerialization("statement")] public class StatementLine : ExpressionBlock, IReparsable, IMethodLevel { #region ctors public StatementLine() : base() ...
using System; using System.Linq; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Collections.Specialized; using Xunit; using Shouldly; using System.Collections; namespace AutoMapper.UnitTests { public class When_mapping_to_existing_observable_collection : AutoMapperSpecBase ...
// HtmlAgilityPack V1.0 - Simon Mourier <simon underscore mourier at hotmail dot com> using System; using System.IO; using System.Net; using System.Xml; using System.Xml.Serialization; using System.Xml.Xsl; using Microsoft.Win32; namespace HtmlAgilityPack { /// <summary> /// A utility class to get HTML document from...
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Threading; namespace Orleans.Utilities { /// <summary> /// A thread-safe dictionary for read-heavy workloads. /// </summary> /// <typeparam ...
// Copyright (c) 2021 Alachisoft // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
/* * Copyright (c) 2015, Wisconsin Robotics * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of cond...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
/* * * (c) Copyright Ascensio System Limited 2010-2021 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable la...
using System; using NSec.Cryptography; using Xunit; namespace NSec.Tests.Base { public static class AeadAlgorithmTests { public static readonly TheoryData<AeadAlgorithm> AeadAlgorithms = Registry.AeadAlgorithms; private const int L = 547; #region Properties [Theory] [...
//------------------------------------------------------------------------------ // <copyright file="Merger.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <owner current="true" primary="true">[....]</owner> // <owner current="true" primary="false">[....]</o...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // <OWNER>[....]</OWNER> // // // CryptoConfig.cs // namespace System.Security.Cryptography { using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Reflect...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
using System; using System.Collections.Generic; using UnityEngine; public class AIScript : MonoBehaviour { public static Cell.CellOcc AIType = Cell.CellOcc.X; public static Cell.CellOcc HumanType = Cell.CellOcc.O; [HideInInspector] private int DIFFICULTY = 2; public int Difficulty { get { return D...
//============================================================================== // TorqueLab -> ShapeLab -> Shape Selection // Copyright (c) 2015 All Right Reserved, http://nordiklab.com/ //------------------------------------------------------------------------------ //================================================...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** ** ** CustomAttributeBuilder is a helpe...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Specialized; using System.ComponentModel; using Xunit; namespace System.Collections.Object...
// // This file is part of the game Voxalia, created by FreneticXYZ. // This code is Copyright (C) 2016 FreneticXYZ under the terms of the MIT license. // See README.md or LICENSE.txt for contents of the MIT license. // If these are not available, see https://opensource.org/licenses/MIT // using System; using Voxalia....
using UnityEngine; public static class tk2dSpriteGeomGen { // Common public static void SetSpriteColors(Color32[] dest, int offset, int numVertices, Color c, bool premulAlpha) { if (premulAlpha) { c.r *= c.a; c.g *= c.a; c.b *= c.a; } Color32 c32 = c; for (int i = 0; i < numVertices; ++i) dest[offset + ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Security.Claims; using System.Threading.Tasks; using Microsoft.AspNetCore.Authentication.JwtBearer; using Microsoft.AspNetCore.Builder; using Microsoft.Asp...
using Sandbox.ModAPI.Ingame; using Sandbox.ModAPI.Interfaces; using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Serialization; using System.Text; using System.Threading.Tasks; namespace SpaceEngineersScripts.MiningStationAutomation { class MiningStationAutomation { ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using Microsoft.VisualStudio.Utilities; name...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Reflection; using Xunit; public static class ActivatorTests { [Fact] public sta...
using UnityEngine; using System.Collections; using UnityEditor; [CustomEditor(typeof(EasyJoystick))] public class GUIEasyJoystickInspector : Editor{ GUIStyle paddingStyle1; public GUIEasyJoystickInspector(){ paddingStyle1 = new GUIStyle(); paddingStyle1.padding = new RectOffset(15,0,0,0); } void OnEnab...
//------------------------------------------------------------------------------ // <copyright file="XmlDiffView.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //----------------------------------...
// (c) Copyright Microsoft Corporation. // This source is subject to the Microsoft Permissive License. // See http://www.microsoft.com/opensource/licenses.mspx#Ms-PL. // All other rights reserved. using System; using System.CodeDom; using System.Collections; using System.Globalization; using System.Threading; using Sy...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; namespace Lucene.Net.Index { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional informa...
//#define USE_SharpZipLib #if !UNITY_WEBPLAYER #define USE_FileIO #endif /* * * * * * A simple JSON Parser / builder * ------------------------------ * * It mainly has been written as a simple JSON parser. It can build a JSON string * from the node-tree, or generate a node tree from any valid JSON string. * *...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 1.0.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. n...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. /*========================================================================= ** ** Purpose: ** A complex number z is a number of the form z = x + yi, where x and y ** ...
using UnityEngine; using System.Collections; using System.Collections.Generic; using Pathfinding; using Pathfinding.RVO; /** AI for following paths. * This AI is the default movement script which comes with the A* Pathfinding Project. * It is in no way required by the rest of the system, so feel free to write your o...
// // NowPlayingInterface.cs // // Author: // Aaron Bockover <abockover@novell.com> // // Copyright 2008-2010 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without rest...
using System; using System.Globalization; using System.Threading; using ClosedXML.Excel; using NUnit.Framework; namespace ClosedXML_Tests.Excel.DataValidations { /// <summary> /// Summary description for UnitTest1 /// </summary> [TestFixture] public class DateAndTimeTests { [OneTime...
using System; using System.IO; using System.CodeDom; namespace Stetic { public enum ImageSource { Theme, Resource, File } public class ImageInfo { ImageSource source; string name; Gtk.IconSize size; Gdk.Pixbuf image; private ImageInfo () { } public string Label { get { if (so...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Data.Common; using System.Data.SqlClient; using System....
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
/* * HybridDictionary.cs - Implementation of * "System.Collections.Specialized.HybridDictionary". * * Copyright (C) 2002 Southern Storm Software, Pty Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** ** Purpose: Create a Memorystream over ...
#region License // // Author: Ivan Porto Carrero <ivan@flanders.co.nz> // Copyright (c) 2008, Flanders International Marketing Ltd. // Copyright (c) 2007-2008, Enkari, Ltd. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You ma...
using System; using System.Collections.Generic; using System.IO.Ports; using System.Linq; using System.Net.NetworkInformation; using System.Reflection; using System.Windows.Forms; using Microsoft.VisualBasic; using VSPropertyPages; using Cosmos.Build.Common; using DebugMode = Cosmos.Build.Common.DebugMode; using Sys...
using System.Collections.Generic; using System.ComponentModel; using System.Linq; using Avalonia.Controls.Presenters; using Avalonia.Controls.Templates; using Avalonia.Data; using Avalonia.Input; using Avalonia.LogicalTree; using Avalonia.Styling; using Avalonia.UnitTests; using Avalonia.VisualTree; using Xunit; names...
// // Author: // Jb Evain (jbevain@gmail.com) // // Copyright (c) 2008 - 2015 Jb Evain // Copyright (c) 2008 - 2011 Novell, Inc. // // Licensed under the MIT/X11 license. // using System; using System.Threading; using Mono.Collections.Generic; namespace Mono.Cecil.Cil { public sealed class MethodBody { readon...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespa...
// // Literal.cs // // Author: // Gabriel Burt <gabriel.burt@gmail.com> // Stephane Delcroix <stephane@delcroix.org> // Stephen Shaw <sshaw@decriptor.com> // // Copyright (C) 2007-2009 Novell, Inc. // Copyright (C) 2007 Gabriel Burt // Copyright (C) 2007-2009 Stephane Delcroix // // Permission is hereby granted, ...
// Copyright (c) 2007-2014 SIL International // Licensed under the MIT license: opensource.org/licenses/MIT namespace SolidGui { partial class RecordNavigatorView { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components ...
#if !UNITY_EDITOR_OSX || MAC_FORCE_TESTS using System; using System.Linq; using NUnit.Framework; using UnityEngine; using System.Collections.Generic; using UnityEditor.VFX.Operator; using UnityEngine.Experimental.VFX; using UnityEditor.VFX.Block; namespace UnityEditor.VFX.Test { [TestFixture] internal class VF...
using System; using System.Collections; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using PrimerProObjects; using PrimerProLocalization; using GenLib; namespace PrimerProForms { public partial class FormBuildableWordsTD : Form { p...
// LzmaEncoder.cs using System; namespace SevenZip.Compression.LZMA { using RangeCoder; public class Encoder : ICoder, ISetCoderProperties, IWriteCoderProperties { enum EMatchFinderType { BT2, BT4, }; const UInt32 kIfinityPrice = 0xFFFFFFF; static Byte[] g_FastPos = new Byte[1 << 11]; static ...
//------------------------------------------------------------------------------ // <copyright file="FontUnit.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //-------------------------------------...
// Copyright 2017 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicabl...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
// <copyright file="StepDefinition.cs" company="Jason Diamond"> // // Copyright (c) 2009-2010 Jason Diamond // // This source code is released under the MIT License. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Softwar...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Net.Http; using System.Reflection; using System.Text; using...
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the ...
using System; using System.Collections; using System.Drawing; using System.Windows.Forms; using System.Runtime.InteropServices; using System.Security.Permissions; using System.Diagnostics.CodeAnalysis; namespace xDockPanel { public class FloatWindow : Form, INestedPanesContainer, IDockDragSource { priv...
#region MIT. // // Gorgon. // Copyright (C) 2013 Michael Winsor // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use,...
using System.Collections.Generic; using System.Linq; using NUnit.Framework; using SimpleContainer.Configuration; using SimpleContainer.Infection; using SimpleContainer.Interface; using SimpleContainer.Tests.Helpers; namespace SimpleContainer.Tests.Contracts { public abstract class ContractsBasicTest : SimpleContainer...