context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
/*
* Infoplus API
*
* Infoplus API.
*
* OpenAPI spec version: v1.0
* Contact: api@infopluscommerce.com
* Generated by: https://github.com/swagger-api/swagger-codegen.git
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* Y... | |
/*
* Location Intelligence APIs
*
* Incorporate our extensive geodata into everyday applications, business processes and workflows.
*
* OpenAPI spec version: 8.5.0
*
* Generated by: https://github.com/swagger-api/swagger-codegen.git
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you m... | |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for details.
using Platform.Support.Windows;
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.For... | |
// <copyright file="TabletDeviceCollection.cs" company="Microsoft">
// Copyright (C) Microsoft Corporation. All rights reserved.
// </copyright>
using System;
using System.Diagnostics;
using System.Windows;
using System.Collections;
using System.Globalization;
using System.Windows.Media;
using MS.Utility;
using Sy... | |
/*
* Copyright 2014 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applica... | |
using System.IO;
using System.Linq;
using System.Threading;
using NBitcoin;
using Xunit;
using System;
using NBitcoin.Protocol;
using System.Net;
using NBitcoin.DataEncoders;
namespace NBitcoin.Tests
{
public class NetworkAddressTests
{
[Fact]
[Trait("UnitTest", "UnitTest")]
public void CanParseSpecialAddresse... | |
// Copyright (c) 2015, Outercurve Foundation.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// - Redistributions of source code must retain the above copyright notice, this
// list o... | |
// File generated from our OpenAPI spec
namespace Stripe
{
using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using Stripe.Infrastructure;
/// <summary>
/// Sometimes you want to add a charge or credit to a customer, but actually charge or
/// cred... | |
using System;
using System.Xml;
using System.Diagnostics;
using System.Collections;
using System.Globalization;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace System.Xml {
internal sealed partial class XmlSubtreeReader : XmlWrappingReader, IXmlLineInfo, IXmlNamespaceResolver {
... | |
using AnimationOrTween;
using System;
using System.Collections.Generic;
using UnityEngine;
public abstract class UITweener : MonoBehaviour
{
public enum Method
{
Linear,
EaseIn,
EaseOut,
EaseInOut,
BounceIn,
BounceOut
}
public enum Style
{
Once,
Loop,
PingPong
}
public static UITweener curre... | |
//#define ASTAR_POOL_DEBUG //@SHOWINEDITOR Enables debugging of path pooling. Will log warnings and info messages about paths not beeing pooled correctly.
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace Pathfinding {
/** Provides additional traversal information to a path req... | |
// dnlib: See LICENSE.txt for more info
using System;
using System.Reflection;
using dnlib.DotNet.Writer;
namespace dnlib.DotNet {
/// <summary>
/// <see cref="ILogger"/> events
/// </summary>
public enum LoggerEvent {
/// <summary>
/// An error was detected. An exception should normally be thrown but the err... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropSe... | |
//
// Copyright 2010, Novell, Inc.
// Copyright 2010, Duane Wandless.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Diagnostics.Contracts;
using System.Runtime.CompilerServices;
using System.Ru... | |
namespace Ferric.Text.WordNet.Migrations
{
using System;
using System.Data.Entity.Migrations;
public partial class InitialCreate : DbMigration
{
public override void Up()
{
CreateTable(
"dbo.SemanticClasses",
c => new
{... | |
// CodeContracts
//
// Copyright (c) Microsoft Corporation
//
// All rights reserved.
//
// MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
//
// Mono.WebServer.MonoWorkerRequest
//
// Authors:
// Daniel Lopez Ridruejo
// Gonzalo Paniagua Javier
//
// Documentation:
// Brian Nickel
//
// Copyright (c) 2002 Daniel Lopez Ridruejo.
// (c) 2002,2003 Ximian, Inc.
// All rights reserved.
// (C) Copyright 2004-2010 Novell, Inc. (http://www.no... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
namespace ODataValidator.RuleEngine
{
#region Namespaces
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
... | |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using NQuery.Runtime;
using Binding=NQuery.Runtime.Binding;
namespace NQuery.UI
{
public partial class EvaluatableBrowser : UserControl
{
private Evaluatable _evaluata... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Threading.Tasks;
using Test.Utilities;
using Xunit;
using VerifyCS = Test.Utilities.CSharpCodeFixVerifier<
Microsoft.NetCore.Analyzers.Runtim... | |
using GraphQLParser.Visitors;
namespace GraphQLParser.Tests.Visitors;
public class SDLPrinterVerticalIndentationTests
{
[Theory]
[InlineData(1,
@"
extend schema @good
scalar A schema { query: Q }
extend schema @bad
",
@"extend schema @good
scalar A
schema {
query: Q
}
extend schema @bad")]
[InlineDat... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using Baseline;
using Weasel.Postgresql;
using Newtonsoft.Json.Linq;
using Shouldly;
using Weasel.Core;
namespace Marten.Schema.Test... | |
using AutoMapper;
using Microsoft.Azure.Commands.Compute.Common;
using Microsoft.Azure.Commands.Compute.Models;
using Microsoft.Azure.Common.Authentication.Models;
using Microsoft.Azure.Management.Compute;
using Microsoft.Azure.Management.Compute.Models;
using Microsoft.WindowsAzure.Commands.Common.Extensions.DSC;
usin... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Web.Http;
using System.Web... | |
using System;
using System.Globalization;
using Microsoft.Build.Framework;
using Microsoft.Build.Shared;
using Microsoft.Build.Tasks;
using Microsoft.Build.Utilities;
using Shouldly;
using Xunit;
using Xunit.Abstractions;
using ItemMetadataNames = Microsoft.Build.Tasks.ItemMetadataNames;
namespace Microsoft.Build.Unit... | |
//
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
// KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
// PURPOSE. IT CAN BE DISTRIBUTED FREE OF CHARGE AS LONG AS THIS HEADER
// REMAINS UNCHANGE... | |
using System;
using System.Reflection;
using System.Xml;
using System.Text;
using System.IO;
namespace Hydra.Framework.Conversions
{
//
// **********************************************************************
/// <summary>
/// Class with helper functions to work with XML.
/// </summary>
// ***... | |
using System;
using NUnit.Framework;
using Org.BouncyCastle.Asn1.Nist;
using Org.BouncyCastle.Asn1.Sec;
using Org.BouncyCastle.Asn1.X9;
using Org.BouncyCastle.Math;
using Org.BouncyCastle.Math.EC;
using Org.BouncyCastle.Security;
using Org.BouncyCastle.Crypto;
using Org.BouncyCastle.Crypto.Agreement;
using Org.Bouncy... | |
using System.Diagnostics;
namespace System.Threading.Atomics
{
/// <summary>
/// An <see cref="int"/> value wrapper with atomic operations
/// </summary>
[DebuggerDisplay("{Value}")]
#pragma warning disable 0659, 0661
public sealed class AtomicInteger : IAtomic<int>, IEquatable<int>
#pragma warning... | |
/*
Project Orleans Cloud Service SDK ver. 1.0
Copyright (c) Microsoft Corporation
All rights reserved.
MIT License
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
associated documentation files (the ""Software""), to deal in the Software without restriction,
inc... | |
/*
* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1) Redistributions of source code must retain the above copyright
* notice, this list ... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Threading.Tasks;
using Microsoft.CodeAnalysis.Testing;
using Xunit;
using VerifyCS = Test.Utilities.CSharpSecurityCodeFixVerifier<
Microsoft.... | |
/* ====================================================================
Licensed to the Apache Software Foundation =(ASF) under one or more
contributor license agreements. See the NOTICE file distributed with
this work for Additional information regarding copyright ownership.
The ASF licenses this file to ... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel.DataAnnotations;
using System.Globalization;
using System.Reflection;
using System.Runtime.Serialization;
using System.Web.Http;
using System.Web.Http.Description;
using System.Xml... | |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace Pathfinding.Examples {
/** Example script for generating an infinite procedural world */
[HelpURL("http://arongranberg.com/astar/docs/class_pathfinding_1_1_examples_1_1_procedural_world.php")]
public class ProceduralWorld : Mon... | |
namespace ChoETL
{
#region NameSpaces
using System;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Collections;
using System.Web;
using System.Collections.Generic;
using System.Diagnostics;
#endregion NameSpaces
public static class ChoAssembly
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Runtime.InteropServices;
namespace System.Drawing.Graphics
{
internal class DLLImports
{
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System {
using System;
using System.Reflection;
using System.Collections.Generic;
using ... | |
using System;
using System.Threading.Tasks;
using System.Collections.Generic;
using Discord;
using Discord.WebSocket;
using Discord.Commands;
namespace ConsoleApp1
{
public class Guildinfo : ModuleBase
{
[Command("guildinfo"), Summary("Grabs a detailed summary of the current guild!")]
[Alias("... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: booking/reservations/complete_open_reservation.proto
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.R... | |
using System;
using System.Collections;
using System.Text;
using System.Runtime.Remoting.Channels.Ipc;
using System.Runtime.Remoting.Channels;
using System.Runtime.Remoting.Messaging;
using System.Security;
using System.Security.Permissions;
namespace System.AddIn.Hosting
{
//This class exists only to do two secu... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/*============================================================
**
** Class: Privilege
**
** Purpose: Managed wrappe... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using Signum.Engine.Basics;
using Signum.Engine.DynamicQuery;
using Signum.Engine.Maps;
using Signum.Engine.Operations;
using Signum.Entities;
using Signum.Entities.DynamicQuery;
using Signum.Utilities;
using Signum.Utilities.Ex... | |
/*
Copyright 2012 Michael Edwards
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to i... | |
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Events;
using System.Collections.Generic;
using System;
using System.Linq;
namespace UIWidgets {
/// <summary>
/// TreeViewCustom.
/// </summary>
public class TreeViewCustom<TComponent,TItem> : ListViewCustom<TComponent,ListNode<TItem>> where TComponent : ... | |
using System;
using System.Runtime.InteropServices;
using System.Security;
using BulletSharp.Math;
namespace BulletSharp
{
public class DbvtAabbMm
{
internal IntPtr _native;
internal DbvtAabbMm(IntPtr native)
{
_native = native;
}
public int Classify(Vector3 n, float o, int s)
{
return btDbvtAabb... | |
//Copyright (c) 2014 geekdrums
//Released under the MIT license
//http://opensource.org/licenses/mit-license.php
//Feel free to use this for your lovely musical games :)
using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
[ExecuteInEditMode]
public class Music : MonoBehaviour
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// ------------------------------------------------------------------------------
// Changes to this file must follow... | |
/*******************************************************************************
* Copyright 2008-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License"). You may not use
* this file except in compliance with the License. A copy of the License is... | |
// Copyright (c) 2009-2012 David Koontz
// Please direct any bugs/comments/suggestions to david@koontzfamily.org
//
// Thanks to Gabriel Gheorghiu (gabison@gmail.com) for his code submission
// that lead to the integration with the iTween visual path editor.
//
// Permission is hereby granted, free of charge, to any ... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespa... | |
// ----------------------------------------------------------------------------------
//
// Copyright Microsoft Corporation
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apac... | |
/* Vernash
* Stream cipher based on the Vernam cipher and Variable-Length Hashes
*
* Author:
* Stefano 'Shen139' Alimonti
*
* Website:
* http://lab.openwebspider.org/vernash/
*
*/
using System;
using System.Text;
using System.IO;
namespace Vernash
{
class vernash
{
private int BLO... | |
/*
* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1) Redistributions of source code must retain the above copyright
* notice, this list ... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using Microsoft.CodeAnalysis.CSharp.ExpressionEvaluator;
using Microsoft.CodeAnalysis.CSharp.Test.Utilities;
using Microsoft.CodeAnalysis.ExpressionEvaluator;... | |
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using System.Threading;
using NUnit.Framework;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Bin... | |
// -------------------------------------
// Domain : Avariceonline.com
// Author : Nicholas Ventimiglia
// Product : Unity3d Foundation
// Published : 2015
// -------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Foundation.Server... | |
using System;
using ChatSharp;
using System.Linq;
using System.Collections.Generic;
using ChatSharp.Events;
using System.Diagnostics;
using System.Threading;
using System.Threading.Tasks;
using System.IO;
using Mono.CSharp;
namespace Sirvant
{
public class BotController
{
public IrcClient PrimaryClient { get; set;... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
#region S# License
/******************************************************************************************
NOTICE!!! This program and source code is owned and licensed by
StockSharp, LLC, www.stocksharp.com
Viewing or use of this code requires your acceptance of the license
agreement found at https://github.com/St... | |
//
// Copyright (c) 2004-2018 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
// Python Tools for Visual Studio
// Copyright(c) Microsoft Corporation
// All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the License); you may not use
// this file except in compliance with the License. You may obtain a copy of the
// License at http://www.apache.org/licenses/LICENSE-2.0
//... | |
//
// (C) Copyright 2003-2011 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using MS.Utility;
using System;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using S... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Xml;
using System.Xml.XPath;
using System.Xml.Xsl;
nam... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using PlayFab.Json;
using PlayFab.SharedModels;
using UnityEngine;
#if !UNITY_WSA && !UNITY_WP8
using Ionic.Zlib;
#endif
namespace PlayFab.Internal
{
public class PlayFabWww : IPlayFabHttp
{
private int _pending... | |
using MatterHackers.Agg.Transform;
using MatterHackers.Agg.VertexSource;
using MatterHackers.VectorMath;
//----------------------------------------------------------------------------
// Anti-Grain Geometry - Version 2.4
//
// C# port by: Lars Brubaker
// larsbrubaker@gmail.com
// Copyright (C) 2007-2... | |
using UnityEngine;
using System.Collections;
namespace TMPro.Examples
{
public class TextMeshProFloatingText : MonoBehaviour
{
public Font TheFont;
private GameObject m_floatingText;
private TextMeshPro m_textMeshPro;
private TextContainer m_textContainer;
private... | |
using PhotoNet.Common;
using RawNet.Decoder.HuffmanCompressor;
using RawNet.Jpeg;
using System.Collections.Generic;
using System.Diagnostics;
namespace RawNet.Decoder.Decompressor
{
internal abstract class JPEGDecompressor
{
public ImageBinaryReader input;
public BitPump bits;
public Ra... | |
using NUnit.Framework;
using static NSelene.Selene;
namespace NSelene.Tests.Integration.SharedDriver.SeleneSpec
{
using System;
using System.Linq;
using System.Reflection;
using Harness;
using OpenQA.Selenium;
[TestFixture]
public class SeleneBrowser_Should_Specs : BaseTest
{
/... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Azure.Core.TestFramework;
using Azure.Search.Documents.Indexes;
using Azure.Search.Documents.Indexes.Models;
using Azure... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.IO;
using System.Diagnostics;
using System.Diagnostics.Contracts;
using System.Text;
usin... | |
using System;
using System.Reflection;
using System.Collections;
namespace Ditto.Benchmarking.Tests
{
// The MIT License
//
// Copyright (c) 2008 Jon Skeet
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
using System;
using System.IO;
using System.Reactive.Disposables;
using Avalonia.Media;
using Avalonia.Platform;
using Avalonia.Rendering;
using Avalonia.Skia.Helpers;
using SkiaSharp;
namespace Avalonia.Skia
{
/// <summary>
/// Skia render target that writes to a surface.
/// </summary>
internal class... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
// CodeContracts
//
// Copyright (c) Microsoft Corporation
//
// All rights reserved.
//
// MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit... | |
#region File Description
//-----------------------------------------------------------------------------
// BasicEffect.cs
//
// Microsoft XNA Community Game Platform
// Copyright (C) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
#endregion
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using Xunit;
namespace System.Linq.Parallel.Tests
{
public class SingleSingle... | |
//---------------------------------------------------------------------------
// File: ButtonChrome.cs
//
// Description:
// Implementation of thick chrome for "full figured" buttons in Aero.
//
// Copyright (C) by Microsoft Corporation. All rights reserved.
//
//-------------------------------------------------------... | |
using System;
using System.Collections.Generic;
/*
* Copyright 2007 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
... | |
/*
* DocuSign REST API
*
* The DocuSign REST API provides you with a powerful, convenient, and simple Web services API for interacting with DocuSign.
*
* OpenAPI spec version: v2.1
* Contact: devcenter@docusign.com
* Generated by: https://github.com/swagger-api/swagger-codegen.git
*/
using System;
using Syste... | |
#region -- License Terms --
//
// MessagePack for CLI
//
// Copyright (C) 2010-2016 FUJIWARA, Yusuke
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apach... | |
//------------------------------------------------------------------------------
// <copyright file="XPathNodeHelper.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Xunit;
using System.Collections.Generic;
namespace System.IO.Tests
{
public partial class MemoryStreamTes... | |
using OpenSim.Framework;
using OpenSim.Region.Physics.Manager;
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following co... | |
namespace AIM.Annotation.View.WinForms
{
partial class FormUserInfo
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summa... | |
//
// Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/*============================================================
**
**
**
**
** Purpose: Provides a fast, AV free, c... | |
// Copyright (c) .NET Foundation and contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using Microsoft.DotNet.Cli.Utils;
u... | |
//------------------------------------------------------------------------------
// <copyright file="XmlSchemaSet.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner> ... | |
/******************************************************************************
* The MIT License
* Copyright (c) 2006 Novell Inc. www.novell.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the Software), to deal
* in the Sof... | |
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using LucidSightTools;
using UnityEngine;
// ReSharper disable InconsistentNaming
namespace Colyseus
{
/// <summary>
/// Colyseus.Client
/// </summary>
/// <remarks>
/// Provides integration between Colyseus Game... | |
using System;
using UnityEngine;
using UnityStandardAssets.Vehicles.Car;
internal enum CarDriveType
{
FrontWheelDrive,
RearWheelDrive,
FourWheelDrive
}
internal enum SpeedType
{
MPH,
KPH
}
public class CarController : MonoBehaviour
{
[Ser... |
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