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using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Options; using Orleans.Configuration; using Orleans.Internal; using Orleans.Runtime.GrainDirectory; using Orleans.Runtime.Messaging; using Orleans.Runtime....
//--------------------------------------------------------------------- // <copyright file="DictionaryContent.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <summary> // Provides a syndication content that holds name/value pairs. // </summary> // // @...
using System; using System.Data; using Csla; using Csla.Data; using SelfLoad.DataAccess; using SelfLoad.DataAccess.ERCLevel; namespace SelfLoad.Business.ERCLevel { /// <summary> /// D09_Region_ReChild (editable child object).<br/> /// This is a generated base class of <see cref="D09_Region_ReChild"/> busi...
/* * Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1) Redistributions of source code must retain the above copyright * notice, this list ...
using Lucene.Net.Support; using System; using System.Collections.Generic; namespace Lucene.Net.Index { using System.IO; /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with this * work for addi...
#region License // // The Open Toolkit Library License // // Copyright (c) 2006 - 2010 the Open Toolkit library. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, inc...
// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using System; using System.Collections.Generic; using Avalonia.Logging; using Avalonia.Threading; namespace Avalonia.Layout { /// <summary> /// M...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Text; using LibGit2Sharp.Core; using LibGit2Sharp.Core.Compat; using LibGit2Sharp.Core.Handles; using Environment = System.Environment; namespace LibGit2Sharp { /// <summary> /// Show changes between the...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. // #define LOGENABLE // uncomment this line to enable the log, // create c:\temp\cim.log before invoking cimcmdlets using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using Sy...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Security; using System.Runtime.InteropServices; using System.Runtime.CompilerServices; us...
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the ...
// SF API version v50.0 // Custom fields included: False // Relationship objects included: True using System; using NetCoreForce.Client.Models; using NetCoreForce.Client.Attributes; using Newtonsoft.Json; namespace NetCoreForce.Models { ///<summary> /// Identity Verification History ///<para>SObject Name: Verifica...
using System.IO; using System.Text; using System.Collections.Generic; using Raccoon.Log; namespace Raccoon { public class StdOutputLoggerListener : ILoggerListener { #region Private Members private TextWriter _out; private Dictionary<System.Type, TextFormatter> _contexts; private ...
using System; using System.Data; using System.Collections; using System.Collections.Generic; using System.Configuration; using System.Linq; using System.Runtime.Serialization; namespace DDay.iCal { /// <summary> /// A class that contains time zone information, and is usually accessed /// from an iCalen...
/* * Copyright (c) Contributors, http://aurora-sim.org/, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributio...
// ReSharper disable InconsistentNaming using NUnit.Framework; using RabbitMQ.Client; using System; using System.Collections.Generic; using System.Threading; namespace EasyNetQ.Tests.Integration { [TestFixture] public class RequestResponseTests { private IBus bus; private const string defa...
/* * (c) Copyright Marek Ledvina, Foriero Studo */ using UnityEngine; using System.Collections; using ForieroEngine.MIDIUnified; [AddComponentMenu("MIDIUnified/Generators/MidiPlayMakerInput")] public class MidiPlayMakerInput : MonoBehaviour, IMidiEvents { public event ShortMessageEventHandler ShortMessageEvent...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Diagnostics; using Xunit; namespace System.Numerics.Tests { public static class Driver { public static BigInteger b1; public stati...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Web.Mvc; using System.Web.Routing; using DynamicMVC.Data.Interfaces; using DynamicMVC.DynamicEntityMetadataLibrary.Interfaces; using DynamicMVC.DynamicEntityMetadataLibrary.Models; using DynamicMVC.Shared; using Dy...
/* * @author Valentin Simonov / http://va.lent.in/ * @author Andrew David Griffiths */ using UnityEngine; using System; using System.Collections.Generic; using System.Runtime.InteropServices; namespace TouchScript.InputSources { /// <summary> /// Processes Windows 8 touch events. /// Known issues: ...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; usin...
using System; using System.IO; using System.Collections.Generic; using System.Diagnostics; using System.Drawing; using System.Text; using System.ComponentModel; using System.Reflection; // Required for cloning the object information that we are after using System.Runtime.Serialization; using System.Runtime.Serializat...
#region License and Terms // MoreLINQ - Extensions to LINQ to Objects // Copyright (c) 2008 Jonathan Skeet. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Net.Security; using System.Runtime.InteropServices; using System.Security.Aut...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace Microsoft.DocAsCode.Build.Engine { using System; using System.Collections.Specialized; using System.Linq; using System.Text.RegularExpressions...
namespace CSharpCLI { using System; using System.Reflection; /// <summary> /// Statement class is used to prepare and execute selct statement /// </summary> /// public class Statement { /// <summary> /// Cleanup unreferenced statement /// </summary> /// public void finalize() { if (con ...
/* Copyright (c) 2004-2006 Tomas Matousek. The use and distribution terms for this software are contained in the file named License.txt, which can be found in the root of the Phalanger distribution. By using this software in any fashion, you are agreeing to be bound by the terms of this license. You must n...
using System; using System.Data; using System.Drawing; using System.Collections; using System.Windows.Forms; using System.ComponentModel; using System.Drawing.Drawing2D; namespace GodLesZ.Library.Controls { /// <summary> /// A windows vista like button. /// </summary> [DefaultEvent("Click")] public class VistaBu...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Threading.Tasks; using Microsoft.CodeAnalysis.Testing; using Xunit; using VerifyCS = Test.Utilities.CSharpCodeFixVerifier< Microsoft.NetCore....
/********************************************************************++ Copyright (c) Microsoft Corporation. All rights reserved. --********************************************************************/ using System.Collections.Generic; using System.Collections.ObjectModel; using System.Text; using System.ComponentMod...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Composition.Hosting.Core; using System.Composition.Hosting; namespac...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** Purpose: Convenient wrapper for an array,...
using System; using System.Diagnostics; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.Logging; using Orleans; using Orleans.Concurrency; using Orleans.Providers; using Orleans.Runtime; using Orleans.Runtime.Utilities; using UnitTests.GrainInterfaces; using Xunit; n...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Runtime.InteropServices; using Xunit; namespace System.Reflection.Em...
using System; using JetBrains.Annotations; using Mod; using Mod.Exceptions; using Mod.Keybinds; using Photon; using Photon.Enums; using UnityEngine; // ReSharper disable once CheckNamespace public class Cannon : Photon.MonoBehaviour { public Transform ballPoint; public Transform barrel; private Quaternion ...
//------------------------------------------------------------------------------ // <copyright file="LBQueues.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <disclaimer> // THIS CODE AND INFORMATION ARE PROVIDED "AS IS" WITHOUT WARRANTY OF ANY // KI...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. namespace ODataValidator.RuleEngine { #region Namespaces using System; using System.Collections.Generic; using System.Linq; #endregion //...
// *********************************************************************** // Copyright (c) 2012-2014 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
using System.Globalization; using System.Text; namespace System { internal static class UriHelper { private static readonly char[] HexUpperChars = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' }; ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using Palaso.Code; using Palaso.Migration; namespace Palaso.WritingSystems.Migration.WritingSystemsLdmlV0To1Migration { /// <summary> /// This class is used to migrate an LdmlFile from LDML palaso version 0 (or 1) to 2. It takes any ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Collections.Generic; using Xunit; namespace System.Linq.Expressions.Tests { ...
using System; using System.Windows.Forms; using System.IO; using Microsoft.Win32; using System.Xml; using System.Collections; using System.Runtime.InteropServices; using System.Diagnostics; using CSScriptLibrary; namespace CLRDebugger { class Script { static string usage = "Usage: cscscript debugCLR [file]|[/i|/u...
// // FontBackendHandler.cs // // Author: // Lluis Sanchez <lluis@xamarin.com> // // Copyright (c) 2011 Xamarin Inc // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without re...
// // UnityOSC - Open Sound Control interface for the Unity3d game engine // // Copyright (c) 2012 Jorge Garcia Martin // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated // documentation files (the "Software"), to deal in the Software without...
//------------------------------------------------------------------------------ // <license file="Node.cs"> // // The use and distribution terms for this software are contained in the file // named 'LICENSE', which can be found in the resources directory of this // distribution. // // By using thi...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Text; using UnityEditor; using UnityEngine; using Debug = UnityEngine.Debug; using Object = UnityEngine.Object; namespace CoreEditor.Utils { public static class WhereUsed...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Diagnostics { using System; using System.Collections; using System.Text; using Syst...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Reflection; using System.Diagnostics; namespace System.Reflection { #if CORERT [Syst...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
using System; using UnityEngine; [AddComponentMenu("NGUI/UI/Anchor"), ExecuteInEditMode] public class UIAnchor : MonoBehaviour { public enum Side { BottomLeft, Left, TopLeft, Top, TopRight, Right, BottomRight, Bottom, Center } public Camera uiCamera; public GameObject container; public UIAnc...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using Xunit; namespace System.Linq.Tests { public class UnionTe...
// Visual Studio Shared Project // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 // /...
// // Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace System.Data.SqlClient.ManualTesting.Tests { public class TransactionTest { [...
//--------------------------------------------------------------------------- // // Copyright (C) Microsoft Corporation. All rights reserved. // //--------------------------------------------------------------------------- using System; using System.ComponentModel; using System.ComponentModel.Design.Serialization; us...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================ ** ** Class: BinaryWriter ** ** <OWNER>gpaperin</OWNER> ** ** Purpose: Provides a way to write primitives types in ** binary from a Stream, while also supporting ...
/* * MSR Tools - tools for mining software repositories * * Copyright (C) 2010 Semyon Kirnosenko */ using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; using SharpTestsEx; using Rhino.Mocks; using MSR.Data.VersionControl; using MSR.Data.Entities.DSL.Selection; using MSR.Dat...
/*! Achordeon - MIT License Copyright (c) 2017 tiamatix / Wolf Robben Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, mo...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.16.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
/* Copyright 2006 - 2010 Intel Corporation Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writin...
// // Copyright 2012, Xamarin Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable...
/* * * (c) Copyright Ascensio System Limited 2010-2021 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable la...
// // MenuItem.cs // // Author: // Lluis Sanchez <lluis@xamarin.com> // // Copyright (c) 2011 Xamarin Inc // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction,...
#region Using directives using Google.GData.Client; #endregion ////////////////////////////////////////////////////////////////////// // <summary>GDataParserNameTable</summary> ////////////////////////////////////////////////////////////////////// namespace Google.GData.Extensions { /// <summary> /// Subc...
#nullable enable using System; using System.Linq; using System.Threading; using System.Collections; using System.ComponentModel; using LanguageExt.TypeClasses; using static LanguageExt.Prelude; using LanguageExt.ClassInstances; using System.Collections.Generic; using System.Diagnostics.Contracts; using System.Runtime.C...
/********************************************************************++ Copyright (c) Microsoft Corporation. All rights reserved. --********************************************************************/ using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.IO; using System....
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** Purpose: The contract class allows for e...
#region Namespaces using System; using System.Collections; using System.ComponentModel; using System.Drawing; using System.Data; using System.Windows.Forms; using System.Collections.Generic; using Epi.Fields; using Epi.Windows; #endregion namespace Epi.Windows.Controls { /// <summary> /// A dragable group bo...
/********************************************************************++ Copyright (c) Microsoft Corporation. All rights reserved. --********************************************************************/ #if !SILVERLIGHT // ComObject using System.Collections.Generic; using System.Diagnostics; using System.Globalizatio...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Buffers; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; using Xunit;...
namespace ZetaResourceEditor.RuntimeBusinessLogic.FileGroups; using BL; using DL; using DynamicSettings; using FileInformations; using Helpers; using Language; using ProjectFolders; using Projects; using Properties; using Runtime.FileAccess; using System; using System.Collections.Generic; using System.Data; using Syst...
using System; using System.Data; using System.Drawing; using System.Collections; using System.Windows.Forms; using System.ComponentModel; using System.Drawing.Drawing2D; namespace CloudBox.Controller { /// <summary> /// A replacement for the Windows Button Control. /// </summary> public class VistaPanel : System.W...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
/* * DocuSign REST API * * The DocuSign REST API provides you with a powerful, convenient, and simple Web services API for interacting with DocuSign. * * OpenAPI spec version: v2.1 * Contact: devcenter@docusign.com * Generated by: https://github.com/swagger-api/swagger-codegen.git */ using System; using Syste...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.ComponentModel; using System.Diagnostics; using System.IO; using System.Net.Sockets; using System.Runti...
// // (C) Copyright 2003-2011 by Autodesk, Inc. // // Permission to use, copy, modify, and distribute this software in // object code form for any purpose and without fee is hereby granted, // provided that the above copyright notice appears in all copies and // that both that copyright notice and the limited warranty ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using Xunit; namespace System.PrivateUri.Tests { /// <summary> /// Summar...
using System; using System.Collections; using System.Collections.Generic; using System.Text; using System.Threading; using UnityEngine; namespace UniRx { public static partial class Scheduler { static IScheduler mainThread; /// <summary> /// Unity native MainThread Queue Scheduler. Run...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Threading; using System.Threading.Tasks; using Xunit; namespace System.ComponentModel.EventBasedAsync....
using System; using System.Collections.Generic; using System.Linq; using System.Drawing; namespace ClosedXML.Excel { internal class XLColumn : XLRangeBase, IXLColumn { #region Private fields private bool _collapsed; private bool _isHidden; private int _outlineLevel; p...
using System; using System.Linq; using Xunit; using Signum.Engine; using Signum.Entities; using Signum.Utilities; using Signum.Test.Environment; using Signum.Engine.Maps; namespace Signum.Test.LinqProviderUpdateDelete { /// <summary> /// Summary description for LinqProvider /// </summary> public class ...
using System; using System.Collections; using System.Collections.Generic; namespace Metaheuristics { public static class SPPUtils { public static double Fitness(SPPInstance instance, int[] assignment) { double deviation = 0; for (int subset = 0; subset < instance.NumberSubsets; subset++) { double s...
namespace Edi.Apps.ViewModels { using System; using System.Collections.Generic; using System.Globalization; using System.Reflection; using System.Windows; using System.Windows.Media; using Documents.ViewModels.EdiDoc; using Edi.Themes.Interfaces; using ICSharpCode.AvalonEdit.Edi; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Text; using System.Reflection; using System.Collections.Generic; using System.Runtime.Int...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Net.Sockets; using System.Net.Test.Common; using System.Threading.Tasks; using Xunit; using Xunit.Abst...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
#region License /* The MIT License Copyright (c) 2008 Sky Morey Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using VGAudio.Codecs.CriAdx; using VGAudio.Codecs.CriHca; using VGAudio.Containers.Opus; using VGAudio.Utilities; namespace VGAudio.Cli { internal static class CliArguments { public static Optio...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file to Y...
//------------------------------------------------------------------------------ // <copyright file="MobileTemplatedControlDesigner.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ ...
using System; using System.Runtime.InteropServices; using System.Security; public class Managed { static int failures = 0; enum StructID { INNER2Id, InnerExplicitId, InnerArrayExplicitId, OUTER3Id, UId, ByteStructPack2ExplicitId, ShortStructPack4Expli...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. namespace Microsoft.Azure.Management.Network.Fluent.ApplicationGateway.Update { using Microsoft.Azure.Management.Network.Fluent.ApplicationGatewayListener.Upda...
using EnvDTE; using NuGet.PackageManagement.VisualStudio; using NuGet.Resolver; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Management.Automation; using System.Management.Auto...
// Copyright (C) 2014 dot42 // // Original filename: Org.Apache.Http.Params.cs // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // //...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using System.Runtime.InteropServices; using Micr...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file to Y...