context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Extensions.Options;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using Umbraco.Cms.Core.Configuration.Models;
using Umbraco.Cms.Core.Hosting;
using Umbraco.Cms.Core.Manifest;
using Umbraco.Cms.Core.PropertyEditors;
using Umbraco.Cm... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Dynamic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FluentAssertions;
using Newtonsoft.Json.Linq;
using Mandrill.Model;
using Xunit;
namespace Tests
{
[Trait("Category", "messages")]
[Collectio... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis.Editor.UnitTests.Workspaces;
using Microsoft.VisualStudi... | |
//TODO - add serializer (?)
//http://wiki.superfamicom.org/snes/show/Backgrounds
//TODO
//libsnes needs to be modified to support multiple instances - THIS IS NECESSARY - or else loading one game and then another breaks things
// edit - this is a lot of work
//wrap dll code around some kind of library-accessing inte... | |
using System;
namespace jkEditor.Actions
{
/// <summary>
/// Summary description for SlideToGuidelineLeft.
/// </summary>
public class ZeroVerticalGuideline : IAction
{
#region IAction Members
public bool CanAct(object o)
{
return o is Fork.Layer;
}
pub... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.IO;
using System.Runtime.CompilerServices;
namespace BadCheckedAdd1
{
internal enu... | |
// ***********************************************************************
// Copyright (c) 2007 Charlie Poole, Rob Prouse
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restri... | |
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using Microsoft.TeamFoundation.DistributedTask.Pipelines;
using Microsoft.TeamFoundation.DistributedTask.WebApi;
using Microsoft.VisualStudio.Services.Agent.Util;
using Microsoft.VisualStudio.Services.Agent.Worker;
using Microsoft.VisualStudio.... | |
using System;
namespace PCSComUtils.Framework.TableFrame.DS
{
[Serializable]
public class sys_TableFieldVO
{
private int mTableFieldID;
private int mTableID;
private string mFieldName;
private string mCaptionJP;
private string mCaptionVN;
private string mCaptionEN;
private string mCaption;
priv... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Reflection;
namespace WebApiControllers.Areas.HelpPage
{
/// <summary>
/// This class will create an object of a given type and populate i... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
using System.Threa... | |
/*
* Copyright 2007 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in wri... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Linq;
using System.Reactive.Linq;
using Avalonia.Collections;
using Avalonia.Controls.Generators;
using Avalonia.Controls.Primitives;
using Avalonia.Controls.Utils;
... | |
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
// =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
//
// ContainsSearchOperator.cs
//
// <OWNER>[....]</OWNER>
//
// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=... | |
//
// X509CertificateStore.cs
//
// Author: Jeffrey Stedfast <jeff@xamarin.com>
//
// Copyright (c) 2013-2015 Xamarin Inc. (www.xamarin.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Softw... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Diagnostics.Contracts;
using System.Runtime.InteropServ... | |
/// Refly License
///
/// Copyright (c) 2004 Jonathan de Halleux, http://www.dotnetwiki.org
///
/// This software is provided 'as-is', without any express or implied warranty.
/// In no event will the authors be held liable for any damages arising from
/// the use of this software.
///
/// Permission is granted to ... | |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Text;
using System.Windows.Forms;
using EffectEditor.EffectComponents.HLSLInformation;
using EffectEditor.EffectComponents;
using System.Collections;
namespace EffectEditor.Controls
{
... | |
/* Generated SBE (Simple Binary Encoding) message codec */
using System;
using System.Text;
using System.Collections.Generic;
using Adaptive.Agrona;
namespace Adaptive.Cluster.Codecs {
public class JoinLogEncoder
{
public const ushort BLOCK_LENGTH = 36;
public const ushort TEMPLATE_ID = 40;
public const ... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
using System;
using System.Configuration;
using NUnit.Framework;
using System.Threading.Tasks;
using NHttp;
using System.Net;
using System.IO;
using System.Diagnostics;
using System.Collections;
using Sharpify.Models;
using System.Collections.Specialized;
namespace Sharpify.Tests.Integration
{
/// <summary>
//... | |
namespace AngleSharp.Core.Tests.Html
{
using AngleSharp.Dom;
using AngleSharp.Dom.Html;
using NUnit.Framework;
using System;
/// <summary>
/// Tests generated according to the W3C-Test.org page:
/// http://www.w3c-test.org/html/semantics/forms/constraints/form-validation-validity-tooLong.ht... | |
// Code generated by Microsoft (R) AutoRest Code Generator 0.16.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespace BookFast.Proxy
{
using System;
using System.Collections.Generic;
using System.Net.Http;
using System.Threading;
using System.Threadin... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading;
using Roslyn... | |
using UnityEngine;
using System;
using Cinemachine.Utility;
namespace Cinemachine
{
/// <summary>Defines a group of target objects, each with a radius and a weight.
/// The weight is used when calculating the average position of the target group.
/// Higher-weighted members of the group will count more.
... | |
using System;
using System.Collections;
using System.Data.SqlClient;
using System.Web.UI;
using System.Web.UI.WebControls;
using Rainbow.Framework;
using Rainbow.Framework.Content.Data;
using Rainbow.Framework.DataTypes;
using Rainbow.Framework.Helpers;
using Rainbow.Framework.Site.Configuration;
using Rainbow.Framewor... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using System.W... | |
// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
#region License
/*
Copyright (c) 2010-2014 Danko Kozar
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, ... | |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Threading;
using System.Collections;
namespace l2pvp
{
public partial class BotView : Form
{
public List<uin... | |
using FluentFTP.Helpers;
using System;
using System.IO;
using System.Text.RegularExpressions;
using System.Threading;
#if ASYNC
using System.Threading.Tasks;
#endif
namespace FluentFTP.Proxy {
/// <summary> A FTP client with a HTTP 1.1 proxy implementation. </summary>
public class FtpClientHttp11Proxy : FtpClientPr... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/*============================================================
**
**
**
** Purpose: The CLR implementation of Varian... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
using System;
using Lucene.Net.Documents;
namespace Lucene.Net.Codecs.Perfield
{
using Lucene.Net.Randomized.Generators;
using NUnit.Framework;
using Directory = Lucene.Net.Store.Directory;
using DirectoryReader = Lucene.Net.Index.DirectoryReader;
/*using MockSepPostingsFormat = Lucene.Net.Codecs.... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespa... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using Signum.Utilities.Reflection;
using System.Text.RegularExpressions;
using System.Globalization;
using System.Reflection;
using System.Collections.Concurrent;
using System.Collections;
using Signum.Utilities.Expr... | |
namespace Gu.SerializationAsserts.Tests
{
using System.Collections;
using System.Collections.Generic;
using Gu.SerializationAsserts.Tests.Dtos;
using NUnit.Framework;
public class FieldsComparerTests
{
[Test]
public void EqualDummies()
{
var d1 = new Dummy { ... | |
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Text;
using System.Text.RegularExpressions;
/**
* INSTRUCTIONS
*
* - Only modify properties in the USER SETTINGS region.
* - All content is loaded from external files (pc_AboutEntry_YourProduct. Use the templates!
*/
/**
* Used to po... | |
// Copyright 2020, Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicabl... | |
using UnityEngine;
using System.Collections.Generic;
using System.IO;
[System.Serializable]
public class MegaPCVert
{
public int[] indices;
public Vector3[] points;
}
public enum MegaInterpMethod
{
None,
Linear,
Bez,
}
public enum MegaBlendAnimMode
{
Replace,
Additive,
}
[AddComponentMenu("Modifiers/Point ... | |
// Code generated by Microsoft (R) AutoRest Code Generator 1.0.1.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespace applicationGateway
{
using Microsoft.Rest;
using Microsoft.Rest.Azure;
using Models;
using Newtonsoft.Json;
using System.Collections;
... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... | |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
public struct SelectContext {
public enum States {
ACTIVE_UNIT,
MOVE,
ATTACK,
};
public delegate void SelectAction(USquareGridSquare us);
public SelectContext.States State { get { return this.state; } }
publi... | |
#region Copyright notice and license
// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the fol... | |
/*
* This sample is released as public domain. It is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* 2007-08-01:
* Initial release.
*
*/
using System;
using System.Drawing;
using ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Xml;
using System.Xml.Schema;
using System.Runtime.Serialization;
using System.Globalization;
using Sys... | |
//-----------------------------------------------------------------------
// <copyright file="ExpectationBuilder.cs" company="NMock2">
//
// http://www.sourceforge.net/projects/NMock2
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the L... | |
namespace TemporalTwist.ViewModels
{
using System;
using System.Linq;
using System.Windows;
using System.Windows.Input;
using GalaSoft.MvvmLight;
using GalaSoft.MvvmLight.CommandWpf;
using GalaSoft.MvvmLight.Messaging;
using Microsoft.Win32;
using Interfaces;
using Model;
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System.Xml.Serialization
{
using System.Reflection;
using System.Collections;
using System.IO... | |
using System;
using System.Data;
using System.Data.SqlClient;
using bv.common;
using bv.common.Configuration;
using bv.common.Core;
using bv.model.BLToolkit;
using bv.model.Model.Core;
using bv.winclient.Core;
using eidss.avr.BaseComponents;
using eidss.avr.db.CacheReceiver;
using eidss.avr.db.Common;
using eidss.avr.d... | |
/*
* Copyright (C) 2012, 2013 OUYA, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or a... | |
/*
* Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "l... | |
namespace IrDAServiceClient
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <p... | |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Design;
using System.IO;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Forms;
using GongSolutions.Shell.Interop;
namespace GongSolutions.Shell
{
/// <summary>
... | |
using System;
namespace DoFactory.HeadFirst.Template.Barista
{
class BeverageTestDrive
{
static void Main(string[] args)
{
Console.WriteLine("\nMaking tea...");
var tea = new Tea();
tea.PrepareRecipe();
Console.WriteLine("\nMaking coffee...");
... | |
using System.Collections.Generic;
using System.IO;
using System.Xml;
using UnityEditor;
using UnityEngine;
namespace LuviKunG
{
public class LocalizationSheetData
{
public Dictionary<string, Dictionary<string, string>> localizationKey;
public LocalizationSheetData()
{
local... | |
//------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//------------------------------------------------------------
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using S... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
/*
* Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "l... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
#if !NET_STANDARD
using System.Reflection.Emit;
#endif
namespace BatMap {
public static class Helper {
#if !NET_STANDARD
private static int _typeCounter;
private static reado... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Net.Security;
using System.Threading;
using System.Threading.Tasks;
... | |
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Utils;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game... | |
// Copyright (C) 2016 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by appl... | |
// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
using System;
using System.Buffers;
using System.Collections;
using System.Collections.Generic;
using System.IO.Pipelines;
using System.Threading;
using Microsoft.AspNetCore.Connections;
using Microsoft.AspNetCore.Connections.Features;
using Microsoft.AspNetCore.Http.Features;
namespace Orleans.Networking.Shared
{
... | |
// Copyright (c) 2010-2013 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modif... | |
//
// Copyright (c) 2004-2020 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
using System;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using WebSocket.Portable.Interfaces;
using WebSocket.Portable.Internal;
using WebSocket.Portable.Tasks;
namespace WebSocket.Portable
{
public abstract class WebSocketClientBase<TWebSocket> : IDisposable, ICanLog
where TW... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Collections.ObjectModel;
using System.Globalization;
using Sy... | |
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Web.Mvc;
using FluentSecurity.Caching;
using FluentSecurity.Configuration;
using FluentSecurity.Diagnostics;
using FluentSecurity.Internals;
using FluentSec... | |
// Zlib.cs
// ------------------------------------------------------------------
//
// Copyright (c) 2009 Dino Chiesa and Microsoft Corporation.
// All rights reserved.
//
// This code module is part of DotNetZip, a zipfile class library.
//
// ------------------------------------------------------------------
//
// ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections;
using Xunit;
using System.Reflection;
namespace System.Diagnostics.TraceSourceTests
{
... | |
using System;
using System.IO;
using System.ComponentModel;
using System.Collections.Generic;
using System.Runtime.Serialization;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using ChargeBee.Internal;
using ChargeBee.Api;
using ChargeBee.Models.Enums;
using ChargeBee.Filters.Enums;
namespace ChargeBee.Models
{
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespa... | |
//
// Copyright (c) 2004-2016 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
using System;
using System.Diagnostics.Contracts;
using System.Runtime.CompilerServices;
using System.Threading;
using System.Threading.Tasks;
using LanguageExt.Common;
namespace LanguageExt.Thunks
{
/// <summary>
/// Lazily evaluates an asynchronous function and then memoizes the value
/// Runs at most on... | |
// Copyright (c) .NET Core Community. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using DotNetCore.CAP.Internal;
using DotNet... | |
// The MIT License (MIT)
//
// Copyright (c) Andrew Armstrong/FacticiusVir 2020
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the r... | |
/*
* CP861.cs - Icelandic (DOS) code page.
*
* Copyright (c) 2002 Southern Storm Software, Pty Ltd
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
... | |
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
namespace Eto.Parse
{
/// <summary>
/// Arguments used for each parse operation
/// </summary>
/// <remarks>
/// This is used during the parsing process to track the current match tree, errors, scanner, etc.
/// </remarks>
pub... | |
// ===========================================================
// Copyright (C) 2014-2015 Kendar.org
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without restriction, including without... | |
#region License
/*
Licensed to Blue Chilli Technology Pty Ltd and the contributors under the MIT License (the "License").
You may not use this file except in compliance with the License.
See the LICENSE file in the project root for more information.
*/
#endregion
// **************************************************... | |
//
// CMFormatDescription.cs: Implements the managed CMFormatDescription
//
// Authors:
// Miguel de Icaza (miguel@xamarin.com)
// Frank Krueger
// Mono Team
// Marek Safar (marek.safar@gmail.com)
//
// Copyright 2010 Novell, Inc
// Copyright 2012 Xamarin Inc
//
using System;
using System.Runtime.Interop... | |
using System;
using System.Collections.Generic;
using System.Text;
/// <summary>
/// UInt32.Equals(System.Object)
/// </summary>
public class UInt32Equals1
{
public static int Main()
{
UInt32Equals1 ui32e1 = new UInt32Equals1();
TestLibrary.TestFramework.BeginTestCase("UInt32Equals1");
... | |
using Lucene.Net.Support.Threading;
using System;
#if FEATURE_SERIALIZABLE_EXCEPTIONS
using System.Runtime.Serialization;
#endif
using System.Threading;
namespace Lucene.Net.Search
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE ... | |
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
namespace Python.Runtime
{
/// <summary>
/// The AssemblyManager maintains information about loaded assemblies
/// namespaces and provi... | |
#region S# License
/******************************************************************************************
NOTICE!!! This program and source code is owned and licensed by
StockSharp, LLC, www.stocksharp.com
Viewing or use of this code requires your acceptance of the license
agreement found at https://github.com/St... | |
using System;
using System.Data;
using System.Collections.Generic;
using System.IO;
using System.Text;
using LythumOSL.Core;
namespace LythumOSL.Core.IO
{
public class File : ErrorInfo
{
/*
< (less than)
> (greater than)
: (colon)
" (double quote)
/ (forward slash)
\ (backslash)
| (vertical bar or p... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using ... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Reflection;
namespace Appoints.Api.Areas.HelpPage
{
/// <summary>
/// This class will create an object of a given type and populate it wit... | |
using GTA;
using GTA.Native;
using GTA.Math;
using NativeUI;
using NAudio.Wave;
using System;
using System.Drawing;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Starman {
public class Main : Script {
private static string[] starmanThemes = new string[] { "smb", "smw", "smk", "sm64"... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using Xunit;
namespace System.Linq.Tests
{
public class Sequenc... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Globalization;
using System.Runtime.Serialization;
using System.Threading;
using NUnit.Framework;
using ServiceStack.Common.Extensions;
using ServiceStack.Text.Jsv;
namespace ServiceStack.Text.T... | |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.UI;
public class Character : MonoBehaviour
{
/* General Variables */
Rigidbody2D rigidBody;
private GameObject blueScreenGlow;
private EncounterManager enemyHandler;
private bool[] inputFlags;
publi... | |
//
// CTParagraphStyle.cs: Implements the managed CTParagraphStyle
//
// Authors: Mono Team
//
// Copyright 2010 Novell, Inc
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software withou... | |
#region copyright
// VZF
// Copyright (C) 2014-2016 Vladimir Zakharov
//
// http://www.code.coolhobby.ru/
// File DB.cs created on 2.6.2015 in 6:31 AM.
// Last changed on 5.21.2016 in 1:12 PM.
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE fi... | |
/*
* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1) Redistributions of source code must retain the above copyright
* notice, this list ... |
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