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/* FluorineFx open source library Copyright (C) 2007 Zoltan Csibi, zoltan@TheSilentGroup.com, FluorineFx.com This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Security.Claims; using System.Threading.Tasks; using System.Xml.Linq; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Localization; using OrchardCore.ContentManagement; u...
// Copyright (c) 2006, ComponentAce // http://www.componentace.com // All rights reserved. // Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: // Redistributions of source code must retain the above copyright notice, this li...
namespace PTWin { partial class ProjectEdit { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing">true if managed re...
using Microsoft.TeamFoundation.DistributedTask.WebApi; using Pipelines = Microsoft.TeamFoundation.DistributedTask.Pipelines; using Microsoft.VisualStudio.Services.Agent.Util; using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using Microsoft.TeamFoundation.DistributedT...
using System; using System.Collections.Generic; using System.Linq; // ReSharper disable once CheckNamespace namespace Player { #region classes class Point { public int X { get; set; } public int Y { get; set; } } class Drone { public Drone(int zoneCount, int droneId) { TargetZones = new List<TargetZo...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.IO; using FluentAssertions; using Microsoft.DotNet.InternalAbstractions; using Microsoft.DotNet.ProjectModel; using Mi...
namespace iControl { using System.Xml.Serialization; using System.Web.Services; using System.ComponentModel; using System.Web.Services.Protocols; using System; using System.Diagnostics; /// <remarks/> [System.CodeDom.Compiler.GeneratedCodeAttribute("wsdl", "2.0.50727.3038")] [System.Diagnostics.DebuggerStepTh...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Xml.Serialization { using System; using System.Xml.Schema; using System.Collections; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Globalization; using System.Net.NetworkInformation; using System.Runtime.Seri...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // ------------------------------------------------------------------------------ // Changes to this file must follow...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.Linq.Expressions; using System.Reflection; using System.Text; namespace Azure.Data.Tables.Queryable { i...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="CSharpSocket.cs" company="Exit Games GmbH"> // Protocol & Photon Client Lib - Copyright (C) 2013 Exit Games GmbH // </copyright> // <summary> // Uses the UDP socket for a peer ...
using System; using System.Collections.Generic; using Content.Server.Power.Components; using Content.Server.UserInterface; using Content.Server.VendingMachines; using Content.Server.WireHacking; using Content.Shared.ActionBlocker; using Content.Shared.Arcade; using Content.Shared.Interaction; using Content.Shared.Sound...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.Reflection; na...
namespace MahApps.Metro.Controls { using System; using System.ComponentModel; using System.Globalization; using System.Linq; using System.Reflection; using System.Windows; using System.Windows.Controls; using System.Windows.Controls.Primitives; using System.Windows.Input; /// <s...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Maetsilor.Data; using Maetsilor.Models; using Microsoft.AspNetCore.Identity; using System.Security.Claims; using Maetsilor.Models.MatchMakingViewModel; ...
using System; using System.Collections.Generic; using System.Linq; using Signum.Engine.Maps; using Signum.Entities.Authorization; using Signum.Entities.Basics; using Signum.Engine.Basics; using Signum.Utilities; using Signum.Utilities.DataStructures; using Signum.Entities; using Signum.Engine.Operations; using System.R...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.ComponentModel.Composition.Factories; using System.ComponentModel.Com...
using System; using BACnet.Types; using BACnet.Types.Schemas; namespace BACnet.Ashrae { public abstract partial class PropertyStates { public abstract Tags Tag { get; } public bool IsBooleanValue { get { return this.Tag == Tags.BooleanValue; } } public bool AsBooleanValue { get { return ((BooleanValueWrappe...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection.Metada...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================ ** ** Class: DebuggerAttributes ** ** ** Purpose: Attributes for debugger ** ** ===========================================================*/ namespace System...
#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, ...
// (c) Copyright Esri, 2010 - 2016 // This source is subject to the Apache 2.0 License. // Please see http://www.apache.org/licenses/LICENSE-2.0.html for details. // All other rights reserved. using System; using System.Collections.Generic; using System.Text; using System.Runtime.InteropServices; using System.Resource...
using System; using System.Collections; using System.ComponentModel; using System.IO; using Android.Content; using Android.Graphics; using Android.Views; using Android.Widget; using com.refractored.fab; using CorporateBsGenerator; using CorporateBsGenerator.Droid; using Xamarin.Forms; using Xamarin.Forms.Platform.Andro...
// // Copyright (c) Microsoft Corporation. All rights reserved. // namespace Microsoft.Zelig.Runtime.Synchronization { using System; using System.Runtime.CompilerServices; public sealed class CriticalSection : WaitableObject { public static class Configuration { public ...
namespace HelixToolkit.Wpf.SharpDX { using System.Collections.Generic; using System.Linq; using System.Windows; using global::SharpDX; using global::SharpDX.Direct3D; using global::SharpDX.Direct3D11; using global::SharpDX.DXGI; using Color = global::SharpDX.Color; public class...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.Linq; using Xunit; namespace System.Collections.Immutable.Test { public class ImmutableArrayExtensionsTest { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Xunit.Performance; using System; using System.Linq; using System.Runtime.CompilerServices; using Sys...
using Orleans; using System; using System.Threading.Tasks; using TestExtensions; using UnitTests.GrainInterfaces; using Xunit; using Xunit.Abstractions; namespace UnitTests.General { /// <summary> /// Tests that exceptions are correctly propagated. /// </summary> public class ExceptionPropagationTest...
using log4net; using Mono.Addins; using Nini.Config; using OpenSim.Framework; using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Server.Base; using OpenSim.Services.Interfaces; /* * Copyright (c) Contributors, htt...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections; using System.Collections.Generic; using System.Linq; using Xunit; using Xuni...
using System; using System.Collections.Generic; using System.Text.RegularExpressions; using Codex.Storage.Utilities; using Nest; namespace Codex.Storage.ElasticProviders { /// <summary> /// Helper class with custom analyzers. /// </summary> internal static class CustomAnalyzers { /// <summa...
/******************************************************************************* * Copyright 2008-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"). You may not use * this file except in compliance with the License. A copy of the License...
using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; using JetBrains.Application.Threading; using JetBrains.ReSharper.Plugins.Unity.UnityEditorIntegration.Api; using JetBrains.ReSharper.Plugins.Unity.Utils; using JetBrains.ReSharper.Psi; using JetBrains.ReSharper.Psi.CSharp.Tree; using JetB...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.IO; using System.Text; using Test.Cryptography; using Xunit; namespace System.Security.Cryptography.X509Certificates.Tests { public static class Publi...
#region License /* ********************************************************************************** * Copyright (c) Roman Ivantsov * This source code is subject to terms and conditions of the MIT License * for Irony. A copy of the license can be found in the License.txt file * at the root of this distribution. ...
#if !UNITY_METRO #define UTT_SOCKETS_SUPPORTED #endif using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading; using UnityEngine; using UnityTest.IntegrationTestRunner; #if UTT_SOCKETS_SUPPORTED using System.Net; using System.Net.Sockets; using System.Net.NetworkInform...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using Xunit; u...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using Orleans.CodeGeneration; using Orleans.Serialization; using TestExtensions; using Xunit; namespace UnitTests.Serialization { /// <summary> /// Summary description for SerializationTests /// </summary> [C...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; #if CLR2COMPATIBILITY using Microsoft.Build.Shared.Concurrent; #else using System.Collections.Concurrent; #endif using System.IO; using System.IO.Pipes; u...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Win32.SafeHandles; using System.Diagnostics; using System.Threading; using System.Threading.Tasks; u...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. // // This...
using System; using System.Collections.Generic; using System.Reactive.Linq; using System.Threading.Tasks; using Avalonia.Controls.Presenters; using Avalonia.Controls.Primitives; using Avalonia.Controls.Templates; using Avalonia.Data; using Avalonia.Input; using Avalonia.Input.Platform; using Avalonia.Layout; using Aval...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.ComponentModel; using System.Globalization; using System.Text; namespace Sys...
using System; using System.Collections; using System.Collections.Generic; using System.IO; using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; public class GameManager : MonoBehaviour { public GameObject plotPrefab; public GameObject soulPrefab; public PlayerManager playerManager; ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Diagnostics; using System.Globalization; using System.Net; using System.Threading; using Orleans.AzureUtils; using Orleans.Runtime.Configuration; namespace Orleans.Runtime.Host { /// <summary> /// Wrapper class for an Orleans silo running in the current host process. /// </summa...
// // Copyright (c) 2004-2016 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
using System; using System.Collections.Generic; using System.Globalization; using System.Numerics; using Irony.Ast; namespace Irony.Parsing { //Microsoft.Scripting.Math.BigInteger; using Complex64 = Complex; // Microsoft.Scripting.Math.Complex64; [Flags] public enum NumberOptions { No...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection.Metadata; using System.R...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
//----------------------------------------------------------------------------- // Logicking's Game Factory // Copyright (C) Logicking.com, Inc. //----------------------------------------------------------------------------- // Sample rag dolls for bullet //--------------------------------------------------------------...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.IO; using System.Runtime.InteropServices; using Microsoft.Protocols.TestTools.StackSdk; using Microsoft.Protocols.TestTools.StackSdk.Messages...
using System; using System.Collections.Generic; using System.Text; using RabbitMQ.Client; using RabbitMQ.Client.Impl; namespace EasyNetQ.Tests { public sealed class BasicProperties : IBasicProperties { private string _contentType; private string _contentEncoding; private IDictionary<string, object> _hea...
using System; using System.Collections.ObjectModel; using System.Linq; using System.Windows.Input; using Afnor.Silverlight.Toolkit.ViewServices; using EspaceClient.BackOffice.Domaine.Criterias; using EspaceClient.BackOffice.Domaine.Results; using EspaceClient.BackOffice.Silverlight.Business.Depots; using EspaceClient.B...
// // Copyright (C) 2010 Jackson Harper (jackson@manosdemono.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use,...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text.RegularExpressions; using UnityEngine; namespace UnityTest { [Serializable] public class PropertyResolver { public string[] ExcludedFieldNames { get; set; } public Type[] ExcludedTypes { get; set; } p...
using System; using System.Collections.Generic; namespace JetBrains.Annotations { /// <summary> /// Indicates that marked method builds string by format pattern and (optional) arguments. /// Parameter, which contains format string, should be given in constructor. /// The format string should be in <se...
/********************************************************************++ Copyright (c) Microsoft Corporation. All rights reserved. --********************************************************************/ using System.Diagnostics.CodeAnalysis; using System.Management.Automation; using System.Collections.Generic; using S...
using System; using NBitcoin.BouncyCastle.Security; namespace NBitcoin.BouncyCastle.Crypto.Paddings { /** * A wrapper class that allows block ciphers to be used to process data in * a piecemeal fashion with padding. The PaddedBufferedBlockCipher * outputs a block only when the buffer is full and more d...
using System; using System.Globalization; namespace System { internal static class SR { public static string Arg_ArrayZeroError { get { return Environment.GetResourceString("Arg_ArrayZeroError"); } } public static string Arg_HexStyleNotSupported { ...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using Cassette.Caching; using Cassette.HtmlTemplates; using Cassette.Scripts; using Cassette.Stylesheets; using Cassette.TinyIoC; #if NET35 using System.Reflection.Emit; #endif namespace Cassette { /// <summary> /// A ...
using System; using System.Data; using System.Data.SqlClient; using Csla; using Csla.Data; namespace SelfLoadSoftDelete.Business.ERLevel { /// <summary> /// G10_City (editable child object).<br/> /// This is a generated base class of <see cref="G10_City"/> business object. /// </summary> /// <rema...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Diag...
/* Genuine Channels product. * * Copyright (c) 2002-2007 Dmitry Belikov. All rights reserved. * * This source code comes under and must be used and distributed according to the Genuine Channels license agreement. */ using System; using System.Collections; using System.IO; using System.Net; using Belikov.GenuineC...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; namespace Lucene.Net.Search { using Lucene.Net.Support; /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with...
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Copyright (c) Microsoft Corporation. All rights reserved. /////////////////////////////////////////////////////////...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** Purpose: Your favorite String class. Nat...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Drawing; using System.Drawing.Drawing2D; using System.Drawing.Imaging; using GerberParser.Commands; using GerberParser.Commands.MacroPrimitives; namespace GerberParser { public class GerberFileRender : IDisposable { ...
//----------------------------------------------------------------------- // <copyright file="SmartDate.cs" company="Marimer LLC"> // Copyright (c) Marimer LLC. All rights reserved. // Website: https://cslanet.com // </copyright> // <summary>Provides a date data type that understands the concept</summary> //---...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// GtkSharp.Generation.CallbackGen.cs - The Callback Generatable. // // Author: Mike Kestner <mkestner@novell.com> // // Copyright (c) 2002-2003 Mike Kestner // Copyright (c) 2007 Novell, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of version 2 of the GNU Genera...
#region License /* * Copyright 2002-2010 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless requ...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
/****************************************************************************** * Copyright (C) Leap Motion, Inc. 2011-2017. * * Leap Motion proprietary and confidential. * * * ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; using Xunit.NetCore.Extensions; namespace System.IO.Tests { public class Directory_Delete_str : Fi...
// // Copyright 2014-2015 Amazon.com, // Inc. or its affiliates. All Rights Reserved. // // Licensed under the Amazon Software License (the "License"). // You may not use this file except in compliance with the // License. A copy of the License is located at // // http://aws.amazon.com/asl/ // // or in the "l...
namespace NXTTest { partial class MainForm { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param na...
using J2N.IO; using J2N.IO.MemoryMappedFiles; using J2N.Numerics; using Lucene.Net.Diagnostics; using System; using System.IO; using System.IO.MemoryMappedFiles; namespace Lucene.Net.Store { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the...
namespace YGZ.HuiBird.Migrations { using System; using System.Collections.Generic; using System.Data.Entity.Infrastructure.Annotations; using System.Data.Entity.Migrations; public partial class AbpZero_Initial : DbMigration { public override void Up() { CreateTab...
using EasyNetQ.Consumer; using EasyNetQ.Internals; using EasyNetQ.Topology; using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; namespace EasyNetQ; /// <summary> /// Various extensions for <see cref="IAdvancedBus"/> /// </summary> public static class AdvancedBusEx...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to Y...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.IO; using System.Net.Security; using System.Net.Sockets; using System...
using J2N.Text; using YAF.Lucene.Net.Diagnostics; using YAF.Lucene.Net.Util; using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using BytesRef = YAF.Lucene.Net.Util.BytesRef; using Directory = YAF.Lucene.Net.Store.Directory; namespace YAF.Lucene.Net.Codecs.Lucene3x { /* * L...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System; using System.Diagnostics; using System.Globalization; namespace Microsoft.Management.UI.Internal { /// <summary> /// The ValidatingValue class supports setting a value and validating the /// value. /// </summary> ...
using UnityEngine; using System.Collections.Generic; using Pathfinding.Serialization.JsonFx; using Pathfinding.Serialization; namespace Pathfinding { public interface INavmesh { void GetNodes(GraphNodeDelegateCancelable del); } [System.Serializable] [JsonOptIn] /** Generates graphs based on navmeshes. \ingroup...
/* Project Orleans Cloud Service SDK ver. 1.0 Copyright (c) Microsoft Corporation All rights reserved. MIT License Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the ""Software""), to deal in the Software without restriction, inc...
/****************************************************************************** * The MIT License * Copyright (c) 2003 Novell Inc. www.novell.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Sof...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Security.Permissions { using System; using System.Security.Util; using System.IO; u...
///////////////////////////////////////////////////////////////////////////// // Copyright (c) 2011-2017 by Rob Jellinghaus. // // Licensed under MIT license, http://github.com/RobJellinghaus/Touchofunk // ///////////////////////////////////////////////////////////////////////////// using S...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace Find_Fest_API.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it wi...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.DependencyInjection.Extensions; using OrchardCore.Environment.Extensions; using OrchardCore.Environment.Extensions.Features; using OrchardCore.Environment.Shell; using OrchardCor...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="Login.cs" company="The Watcher"> // Copyright (c) The Watcher Partial Rights Reserved. // This software is licensed under the MIT license. See license.txt for details. // </copy...
using UnityEngine; using UnityEditor; using System.Collections; using System.Text; using System.Text.RegularExpressions; /** * INSTRUCTIONS * * - Only modify properties in the USER SETTINGS region. * - All content is loaded from external files (pc_AboutEntry_YourProduct. Use the templates! */ /** * Used to po...
using System; namespace ClosedXML.Excel { public enum XLShiftDeletedCells { ShiftCellsUp, ShiftCellsLeft } public enum XLTransposeOptions { MoveCells, ReplaceCells } public enum XLSearchContents { Values, Formulas, ValuesAndFormulas } public interface IXLRange : IXLRangeBase { /// <summa...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime.CompilerServices; using System.Diagnostics; namespace System.Text { internal static partia...