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namespace System.Activities.Presentation.PropertyEditing { using System.Windows.Controls; using System.Windows; using System; using System.Windows.Data; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Windows.Input; using System.Windows.Controls.Primitives; ...
using Lucene.Net.Diagnostics; using Lucene.Net.Index; using Lucene.Net.Store; using Lucene.Net.Support; using Lucene.Net.Util; using System; using System.Collections.Generic; using JCG = J2N.Collections.Generic; namespace Lucene.Net.Codecs.BlockTerms { /* * Licensed to the Apache Software Foundation (ASF) und...
using System; namespace FlatRedBall.Glue.StateInterpolation { /// <summary> /// Delegate used for all tweening functions. /// </summary> /// <param name="timeElapsed">How much time has passed since the start of the tween. If this is called over a period of time then this value will increase.</param> ...
//Copyright (C) 2005 Richard J. Northedge // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This lib...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace System.ComponentModel.DataAnnotations.Tests { public class AssociatedMetadataTypeTypeDes...
using System; using System.Linq; using NUnit.Framework; using VersionOne.SDK.APIClient; using VersionOne.SDK.ObjectModel.Filters; namespace VersionOne.SDK.ObjectModel.Tests.FilterTests { [TestFixture] public class StoryFilterTester : PrimaryWorkitemFilterTesterBase { private StoryFilter GetFilter() { ...
#region Apache License // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to you under the Apache License, Version 2.0 // (...
//! \file ImageFCB.cs //! \date Thu Aug 11 04:21:02 2016 //! \brief Caramel BOX compressed image format. // // Copyright (C) 2016 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // de...
namespace Microsoft.Protocols.TestSuites.MS_OXCMAPIHTTP { using System; using Microsoft.Protocols.TestSuites.Common; using System.Collections.Generic; /// <summary> /// This define the base class for a property value node /// </summary> public class AddressBookPropertyValue : Node { ...
using System; using System.Linq; using Eto.Parse.Parsers; using System.IO; using System.CodeDom.Compiler; using Eto.Parse.Writers; using System.Globalization; namespace Eto.Parse.Grammars { /// <summary> /// Grammar to build a parser grammar using Gold Meta-Language /// </summary> /// <remarks> /// See http://gol...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.Reflection; using System.Reflection.Metadata; using System.Runt...
#region license // Copyright (c) 2003, 2004, 2005 Rodrigo B. de Oliveira (rbo@acm.org) // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistributions of source code must retain ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.CommandLine; using System.CommandLine.Invocation; using System.CommandLine.IO; using System.IO; using System.Linq; using System.Security.Cryptography; using System.Security.Cryptography.X509Certif...
using Decal.Adapter; using Decal.Adapter.Wrappers; //using Decal.Interop.Inject; using System; using System.Collections.Generic; using System.Text; using System.Reflection; using Zegeger.Decal.Plugins.ZChatSystem.Diagnostics; namespace Zegeger.Decal.Plugins.ZChatSystem { internal delegate void dListChange(string ...
//----------------------------------------------------------------- // GUIHelper // Copyright 2009-2012 MrJoy, Inc. // All rights reserved // //----------------------------------------------------------------- // Helper for UnityGUI tasks, particularly editor-related. //----------------------------------------------...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Xunit; namespace System.IO.FileSystem.Tests { public class File_Exists : FileSystemTest { #region Utilities public virtual bool Exists(s...
using System; using System.IO; using System.Text; using NUnit.Framework; using ICSharpCode.SharpZipLib.Tar; namespace ICSharpCode.SharpZipLib.Tests.Tar { /// <summary> /// This class contains test cases for Tar archive handling /// </summary> [TestFixture] public class TarTestSuite { int entryCount; v...
// // Copyright (c) 2013 Ancient Light Studios // All Rights Reserved // // http://www.ancientlightstudios.com // using System; using System.Collections.Generic; using UnityEngine; public delegate void SceneAction(string id); /// <summary> /// This class is the main interaction point with the SceneManager API. /// <...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Management.Automation.I...
/************************************************************************************ Filename : OVRDistortionMesh.cs Content : Implements the distortion mesh lens correction Created : February 14, 2014 Authors : Peter Giokaris, Volga Aksoy Copyright : Copyright 2014 Oculus VR, Inc. All Rig...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System; using System.Collections.Generic; using System.IO; using System.Threading.Tasks; using Windows.Devices.Enumeration; using Windows.Media.Capture; using Windows.Storage; using Windows.Storage.Pickers; using Plugin.Media.Abstractions; using System.Diagnostics; using System.Threading; namespace Plugin.Media...
using System; namespace Skewworks.NETMF.Controls { [Serializable] public class TreeviewNode : MarshalByRefObject { #region Variables private rect _Bounds; private bool _sel; private object _tag; private string _text; private TreeviewNode _parent; private Treeview _c...
using System; using System.Collections.Generic; using System.Reactive.Linq; using System.Reactive.Threading.Tasks; using MS.Core; namespace System.Reflection { public static class __Module { public static IObservable<System.Boolean> Equals(this IObservable<System.Reflection.Module> ModuleValue, ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Dynamic.Utils; using System.Linq; using System.Linq.Expressions; using System.Ref...
using UnityEngine; //using UnityEditor; using GDGeek; using System.IO; using System.Collections.Generic; using System; using System.Text; namespace GDGeek{ public class VoxelNormal{ public VectorInt3 shifting; public VoxelStruct vs; } [Serializable] public class VoxelStruct { public List<VoxelData> datas...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections; using System.Collections.Generic; using System.Threading; #if ES_BUILD_PCL ...
using System; using Gtk; //using System.Data; using Mono.Data.Sqlite; using Moscrif.IDE.Editors.DatabaseView; using Gdk; using System.Runtime; using MessageDialogs = Moscrif.IDE.Controls.MessageDialog; using System.Collections.Generic; using Moscrif.IDE.Iface.Entities; namespace Moscrif.IDE.Editors { public class Dat...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Rendering; using Microsoft.EntityFrameworkCore; using Open_School_Library.Data; using Open_School_Library.Data.Entities; using Open_School_Library.Models.BookVi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System; using System.Globalization; using System.Collections.Generic; using Sasoma.Utils; using Sasoma.Microdata.Interfaces; using Sasoma.Languages.Core; using Sasoma.Microdata.Properties; namespace Sasoma.Microdata.Types { /// <summary> /// A Catholic church. /// </summary> public class CatholicChurch_Core...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Buffers; using System.Diagnostics; using System.Runtime.CompilerServices; namespace System.Buffers.Tex...
// SF API version v50.0 // Custom fields included: False // Relationship objects included: True using System; using NetCoreForce.Client.Models; using NetCoreForce.Client.Attributes; using Newtonsoft.Json; namespace NetCoreForce.Models { ///<summary> /// Communication Subscription Feed ///<para>SObject Name: CommSu...
/* * MindTouch Dream - a distributed REST framework * Copyright (C) 2006-2011 MindTouch, Inc. * www.mindtouch.com oss@mindtouch.com * * For community documentation and downloads visit wiki.developer.mindtouch.com; * please review the licensing section. * * Licensed under the Apache License, Version 2.0 (the "...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // WriteOnceBlock.cs //...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace ROOT_PROJECT_NAMESPACE.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and popul...
#if !UNITY_WINRT || UNITY_EDITOR || (UNITY_WP8 && !UNITY_WP_8_1) #if !(UNITY_IOS || UNITY_WEBGL || UNITY_XBOXONE || UNITY_XBOX360 || UNITY_PS4 || UNITY_PS3 || UNITY_WII || UNITY_IPHONE || UNITY_ANDROID) #region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any p...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // ------------------------------------------------------------------------------ // Changes to this file must follow...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
#region File Description //----------------------------------------------------------------------------- // LensFlareComponent.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endr...
/************************************************************************************ Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); you may not use the Oculus VR Rift SDK except in compliance with the License, which is pr...
using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Runtime.CompilerServices; namespace NuGet { public static class PackageRepositoryExtensions { public...
// Copyright (c) 2007, Clarius Consulting, Manas Technology Solutions, InSTEDD. // All rights reserved. Licensed under the BSD 3-Clause License; see License.txt. using Moq.Protected; using System; using System.Linq.Expressions; using Xunit; namespace Moq.Tests { public class MatchFixture { public class RenderExp...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.17.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
using System; /// <summary> /// System.Nullable<T>.Equals(Object)[v-juwa] /// </summary> public class NullableEquals { #region Public Methods public bool RunTests() { bool retVal = true; TestLibrary.TestFramework.LogInformation("[Positive]"); retVal = PosTest1() && retVal; ...
using System; using System.Collections.Generic; using IdmNet.Models; using Microsoft.VisualStudio.TestTools.UnitTesting; // ReSharper disable ObjectCreationAsStatement // ReSharper disable UseObjectOrCollectionInitializer namespace IdmNet.Models.Tests { [TestClass] public class BindingDescriptionTests { ...
// Code generated by Microsoft (R) AutoRest Code Generator 0.13.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespace Microsoft.Bot.Connector { using System; using System.Linq; using System.Collections.Generic; using System.Net; using System.Net.Http;...
// Copyright (c) 2015 fjz13. All rights reserved. // Use of this source code is governed by a MIT-style // license that can be found in the LICENSE file. using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tas...
using System; partial class formStatus : System.Windows.Forms.Form { /// <summary> /// Designer variable used to keep track of non-visual components. /// </summary> private System.ComponentModel.IContainer components; /// <summary> /// Disposes resources used by the form. /// </summary> ...
// ---------------------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. // ---------------------------------------------------------------------------- using System; using System.Linq; using System.Net; using System.Net.Http; using System.Threading.T...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: POGOProtos/Networking/Responses/DiskEncounterResponse.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Pro...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using Debug = System.Diagnostics.Debug; namespace Internal.TypeSyst...
using Lucene.Net.Support; using Lucene.Net.Support.Threading; using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Threading; using System.Threading.Tasks; namespace Lucene.Net.Search { /* * Licensed to the Apache Software Foundation...
using Microsoft.IdentityModel.S2S.Protocols.OAuth2; using Microsoft.IdentityModel.Tokens; using Microsoft.SharePoint.Client; using System; using System.Net; using System.Security.Principal; using System.Web; using System.Web.Configuration; namespace Core.JQueryWeb { /// <summary> /// Encapsulates all the infor...
/** * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Reactive.Linq; using System.Threading.Tasks; using Avalonia.Collections; using Avalonia.Diagnostics; using Avalonia.Data.Core; using Avalonia.UnitTests; using Xunit; using Avalonia.Markup.Parsers; namespace Avalonia.Base...
#region License //L // 2007 - 2013 Copyright Northwestern University // // Distributed under the OSI-approved BSD 3-Clause License. // See http://ncip.github.com/annotation-and-image-markup/LICENSE.txt for details. //L #endregion using System.Collections.Generic; using System.Security; using ClearCanvas.Common; usi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime.CompilerServices; using Internal.Runtime.CompilerServices; namespace System.Runtime.Intrinsics...
using UnityEditor; using UnityEngine; using System; using System.Collections.Generic; using System.IO; using PlayFab.PfEditor.Json; namespace PlayFab.PfEditor { [InitializeOnLoad] public static partial class PlayFabEditorHelper { #region EDITOR_STRINGS public static string EDEX_VERSION_TEMP...
using System; using Obscur.Core.Cryptography.Ciphers.Block; using Obscur.Core.Cryptography.Ciphers.Block.Modes; using Obscur.Core.Cryptography.Ciphers.Block.Padding; namespace Obscur.Core.Cryptography.Authentication.Primitives { /** * CMAC - as specified at www.nuee.nagoya-u.ac.jp/labs/tiwata/omac/omac.html * <p> ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using Aspose._3D.Examples.CSharp.Loading_Saving; using Aspose._3D.Examples.CSharp.AssetInformation; using Aspose._3D.Examples.CSharp.Animation; using Aspose._3D.Examples.CSharp.Rendering; using Aspose._3D.Examples.CSh...
using System; using System.Collections.Generic; using System.Linq; using Umbraco.Core.Models; using Umbraco.Core.Models.EntityBase; using Umbraco.Core.Models.Rdbms; using Umbraco.Core.Persistence.Caching; using Umbraco.Core.Persistence.Factories; using Umbraco.Core.Persistence.Querying; using Umbraco.Core.Persistence.R...
/* * UltraCart Rest API V2 * * UltraCart REST API Version 2 * * OpenAPI spec version: 2.0.0 * Contact: support@ultracart.com * Generated by: https://github.com/swagger-api/swagger-codegen.git */ using System; using System.Linq; using System.IO; using System.Text; using System.Text.RegularExpressions; using Sy...
//From GHI's bitbucket repo // https://bitbucket.org/ghi_elect/gadgeteer/src/7412f2af837ee0efe28973ec97365559fd70b199/Modules/GHIElectronics/Tunes/Tunes_43/Tunes_43.cs?at=master //See modification in DoWork method marked with "//MVP". //Since the namesspace and class name are the same as in the //regular modules, t...
/* * DocuSign REST API * * The DocuSign REST API provides you with a powerful, convenient, and simple Web services API for interacting with DocuSign. * * OpenAPI spec version: v2.1 * Contact: devcenter@docusign.com * Generated by: https://github.com/swagger-api/swagger-codegen.git */ using System; using Syste...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may...
using System; using System.Collections.Generic; using System.Globalization; using NUnit.Framework; using TestUtils; using GitHub.Unity; namespace UnitTests { [TestFixture] public class GitLogEntryListTests { [Test] public void NullListShouldEqualNullList() { GitLogEntry[...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Linq; using Microsoft.CodeAnalysis.CSharp.Symbols.Metadata.PE; using Microsoft.CodeAnalysis.CSharp.Symbols; using Microsoft.CodeAnalysis.CSharp.S...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using System.Net; using Microsoft.Azure.Management.Compute; using Microsoft.Azure.Management.Co...
using System; using System.Web; using System.Web.Services; using System.Web.Services.Protocols; using System.ComponentModel; using gov.va.medora.mdws.dto; using System.ServiceModel; /// <summary> /// Summary description for MhvService /// </summary> namespace gov.va.medora.mdws { /// <summary> /// Summary desc...
// **************************************************************** // Copyright 2009, Charlie Poole // This is free software licensed under the NUnit license. You may // obtain a copy of the license at http://nunit.org // **************************************************************** using NUnit.Framework; using NU...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
using Signum.Utilities.Reflection; using System.CodeDom.Compiler; using System.Collections.Concurrent; using System.ComponentModel; using System.Globalization; namespace Signum.Entities.Reflection; /* Fields * Value * Modifiables * MList * EmbeddedEntities * IdentifiableEntities * * An ident...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for details. #define APIHACK using System; using System.Collections; using System.Diagnostics; using System.Drawing; using System.Globalization; using System.IO; using System.Linq; using Syste...
using System.Collections.Generic; using System.Text; using Lucene.Net.Search; namespace Lucene.Net.Index { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding ...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text.RegularExpressions; using System.Windows.Data; using POESKillTree.Localization; using POESKillTree.ViewModels; using Attribute = POESKillTree.ViewModels.Attribute; namespace POESKillTree.Utils.Conver...
// dnlib: See LICENSE.txt for more info using System; using System.Diagnostics; using dnlib.DotNet.MD; using dnlib.IO; namespace dnlib.DotNet { /// <summary> /// A high-level representation of a row in the Constant table /// </summary> public abstract class Constant : IMDTokenProvider { /// <summary> /// The ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Data.Services.Client { public sealed partial class ChangeOperationResponse : System.Data.Servic...
using System; using hw.DebugFormatter; using JetBrains.Annotations; // ReSharper disable CheckNamespace namespace hw.Scanner; [PublicAPI] public interface IMatch { int? Match(SourcePart span, bool isForward = true); } [PublicAPI] public sealed class Match : DumpableObject, IMatch { public interface IError {...
// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ /...
// // Volume.cs // // Author: // Aaron Bockover <abockover@novell.com> // // Copyright (C) 2008 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, inclu...
/// This code was generated by /// \ / _ _ _| _ _ /// | (_)\/(_)(_|\/| |(/_ v1.0.0 /// / / /// <summary> /// AccountResource /// </summary> using Newtonsoft.Json; using System; using System.Collections.Generic; using Twilio.Base; using Twilio.Clients; using Twilio.Converters; using Twilio.Exceptio...
#region License // // Copyright (c) 2007-2009, Sean Chambers <schambers80@gmail.com> // Copyright (c) 2010, Nathan Brown // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://w...
/* * Naiad ver. 0.5 * Copyright (c) Microsoft Corporation * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
/* * Copyright (C) 2016-2020. Autumn Beauchesne. All rights reserved. * Author: Autumn Beauchesne * Date: 16 Oct 2017 * * File: Future.Download.cs * Purpose: Shortcut methods for downloading to a Future. */ // UnityWebRequest doesn't support loading from JAR files before 2017.1 // Since this is most lik...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.Linq; using Xunit; namespace System.Collections.Immutable.Tests { public class ImmutableArrayExtensionsTest { ...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="ServiceTemplate.cs" company="The Watcher"> // Copyright (c) The Watcher Partial Rights Reserved. // This software is licensed under the MIT license. See license.txt for details...
using UnityEditor; using UnityEngine; using UnityEditor.IMGUI.Controls; using System.Collections.Generic; using System.IO; using System.Runtime.Serialization.Formatters.Binary; using System.Linq; namespace AssetBundleBrowser { [System.Serializable] internal class AssetBundleInspectTab { Rect m_Posi...
using System.Runtime.Serialization; using Shouldly; using Xunit; namespace ProGaudi.MsgPack.Light.Tests.Reader { public class Binary { [Theory] [InlineData(new byte[0], new byte[] {196, 0})] [InlineData(new byte[] {1}, new byte[] {196, 1, 1})] [InlineData(new byte[] { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.IO; using Test.Cryptography; using Xunit; namespace System.Security.Cryptography.X509Certificates.Test...
// // FolderExport.cs // // Author: // Lorenzo Milesi <maxxer@yetopen.it> // Stephane Delcroix <stephane@delcroix.org> // Stephen Shaw <sshaw@decriptor.com> // // Copyright (C) 2008-2009 Novell, Inc. // Copyright (C) 2008 Lorenzo Milesi // Copyright (C) 2008-2009 Stephane Delcroix // // Permission is hereby grant...
/* * Copyright (c) InWorldz Halcyon Developers * Copyright (c) Contributors, http://opensimulator.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above c...
// Copyright 2012 The Noda Time Authors. All rights reserved. // Use of this source code is governed by the Apache License 2.0, // as found in the LICENSE.txt file. using NodaTime.TimeZones; using NodaTime.TimeZones.Cldr; using NodaTime.TimeZones.IO; using NodaTime.Utility; using NUnit.Framework; using System; using S...