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using System.Collections; using System.Collections.Specialized; using System.Text; using System.Text.RegularExpressions; /* ParseMaster, version 1.0 (pre-release) (2005/02/01) x4 Copyright 2005, Dean Edwards Web: http://dean.edwards.name/ This software is licensed under the CC-GNU LGPL Web: http://creativecommon...
/* * MSR Tools - tools for mining software repositories * * Copyright (C) 2010 Semyon Kirnosenko */ using System; using System.Linq; using System.Data.Linq; using System.Data.Linq.Mapping; using NUnit.Framework; using SharpTestsEx; namespace MSR.Data { [TestFixture] public class InMemoryDataStoreTest { pri...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using Microsoft.Azure.Management.ResourceManager; using Microsoft.Azure.Management.ResourceManager.Models; using Microsoft.Azure.Management.StreamAnalytics; using...
//#define DEBUG using System; using System.Collections.Generic; using System.IO; using System.Diagnostics; namespace ICSimulator { public class CPU { Node m_n; public Node node { get { return m_n; } } public int ID { get { return m_ID; } } public int GID { get { return m_group...
namespace Microsoft.Protocols.TestSuites.MS_OXNSPI { using System; using System.Collections.Generic; using System.Runtime.InteropServices; using System.Text; using Microsoft.Protocols.TestTools.Messages.Marshaling; #region Property Values /// <summary> /// The FlatUID_r structure is an ...
using System; using UnityEngine; namespace UnityStandardAssets.ImageEffects { [ExecuteInEditMode] [RequireComponent (typeof(Camera))] [AddComponentMenu ("Image Effects/Bloom and Glow/Bloom")] public class Bloom : PostEffectsBase { public enum LensFlareStyle { Ghosting = ...
// Copyright (C) 2014 dot42 // // Original filename: Org.Apache.Http.Params.cs // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // //...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Runtime.CompilerServices; usi...
using System; using System.IO; using System.Linq; using FluentAssertions; using FluentValidation.Attributes; using NUnit.Framework; using SharpFlame.Core.Parsers.Pie; using SharpFlame.Core.Parsers.Validators; using SharpFlame.Core.Parsers.Pie; using SharpFlame.Core.Parsers.Validators; using Sprache; namespace SharpFla...
//-------------------------------------- // Axes.cs )(c) 2007 by Charles Petzold //-------------------------------------- using System; using System.Windows; using System.Windows.Media; using System.Windows.Media.Media3D; namespace Petzold.Media3D { public class Axes : WireBase { TextGenerator txtgen =...
using J2N.Collections.Generic.Extensions; using System; using System.Collections.Generic; using System.IO; using JCG = J2N.Collections.Generic; namespace Lucene.Net.Store { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distr...
/*************************************************************************** * HttpFileDownloadTask.cs * * Copyright (C) 2007 Michael C. Urbanski * Written by Mike Urbanski <michael.c.urbanski@gmail.com> ****************************************************************************/ /* THIS FILE IS LICENSED UND...
using System; using System.Collections; using HalconDotNet; namespace CalibrationModule { /// <summary> /// This class contains all /// information about its calibration image. /// Besides the basic information for the calibration process, like /// the plate region and the marks, the ca...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace ContextOptimised.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it...
// Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by a...
// // (C) Copyright 2003-2011 by Autodesk, Inc. // // Permission to use, copy, modify, and distribute this software in // object code form for any purpose and without fee is hereby granted, // provided that the above copyright notice appears in all copies and // that both that copyright notice and the limited warranty ...
using System; using System.Drawing; using System.Collections; using System.ComponentModel; using DevExpress.XtraReports.UI; using System.Data; /// <summary> /// Summary description for rp_baocaodong /// </summary> public class rp_baocaodong : DevExpress.XtraReports.UI.XtraReport { private DevExpress.XtraReports.UI.De...
using System; using System.Collections.Concurrent; using System.Windows.Forms; /* * Systray application framework for TrackballScroll. * Contains the Main method and handling of the systray menu. * * @author: Martin Seelge * * Credits: * Inspired by * https://alanbondo.wordpress.com/2008/06/22/creating-a-syste...
using System.Diagnostics; using u32 = System.UInt32; namespace Community.CsharpSqlite { using sqlite3_stmt = Sqlite3.Vdbe; public partial class Sqlite3 { /* ** 2003 April 6 ** ** The author disclaims copyright to this source code. In place of ** a legal notice, here is a blessing: ** ** May you ...
using CrystalDecisions.CrystalReports.Engine; using CrystalDecisions.Windows.Forms; using DpSdkEngLib; using DPSDKOPSLib; using Microsoft.VisualBasic; using System; using System.Collections; using System.Collections.Generic; using System.Drawing; using System.Diagnostics; using System.Windows.Forms; using System.Linq; ...
using UnityEngine; using System; using System.Collections; using System.IO; /// <summary> /// Speech manager is the component that deals with Kinect speech recognition. /// </summary> public class SpeechManager : MonoBehaviour { [Tooltip("File name of the grammar file, used by the speech recognizer. The file will be...
using J2N.IO; using J2N.IO.MemoryMappedFiles; using J2N.Numerics; using YAF.Lucene.Net.Support; using System; using System.Diagnostics; using System.IO; using System.IO.MemoryMappedFiles; namespace YAF.Lucene.Net.Store { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributo...
#if !(UNITY_4_3 || UNITY_4_5) using UnityEngine; using UnityEngine.Events; using System; using System.Collections; using System.Collections.Generic; namespace PixelCrushers.DialogueSystem { /// <summary> /// Response menu controls for UnityUIDialogueUI. /// </summary> [System.Serializable] public ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.11.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.Collections.Generic; using System.Globalization; using System.R...
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; using System.Diagnostics; using System.IO; using System.Xml; namespace UnrealBuildTool { class IOSPlatform : UEBuildPlatform { // by default, use an empty architecture (which...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System.Collections.ObjectModel; using Dbg = System.Management.Automation; namespace System.Management.Automation { /// <summary> /// Exposes the Children noun of the Cmdlet Providers to the Cmdlet base class....
using System; /// <summary> /// Pow(System.Double, System.Double) /// </summary> public class MathPow { #region Public Methods public bool RunTests() { bool retVal = true; TestLibrary.TestFramework.LogInformation("[Positive]"); retVal = PosTest1() && retVal; retVal = PosTe...
// ============================================================================ // FileName: DBLinqAssetPersistor.cs // // Description: // Persistor class for storing SIP assets in relational databases via DBLinq. // // Author(s): // Aaron Clauson // // History: // 20 Apr 2009 Aaron Clauson Created. // // License: // ...
// // DeviceMediaCapabilities.cs // // Author: // Alex Launi <alex.launi@gmail.com> // // Copyright (c) 2010 Alex Launi // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restric...
// GZipStream.cs // ------------------------------------------------------------------ // // Copyright (c) 2009 Dino Chiesa and Microsoft Corporation. // All rights reserved. // // This code module is part of DotNetZip, a zipfile class library. // // ------------------------------------------------------------------ //...
// // PlaylistSource.cs // // Authors: // Aaron Bockover <abockover@novell.com> // Gabriel Burt <gburt@novell.com> // // Copyright (C) 2005-2008 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"),...
#region License // Copyright (c) 2018, FluentMigrator Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by app...
/* * * (c) Copyright Ascensio System Limited 2010-2021 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable la...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.Linq.Expressions; using System.Runtime.CompilerServic...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using Org.BouncyCastle.Bcpg.Sig; using Org.BouncyCastle.Utilities; using Org.BouncyCastle.Utilities.Date; namespace Org.BouncyCastle.Bcpg { /// <remarks>Generic signature packet.</remarks> public class SignaturePacket : Contain...
// /* ------------------ // // (c) whydoidoit.com 2012 // by Mike Talbot // ------------------- */ // using UnityEngine; using System.Collections; using System.Collections.Generic; using System; using System.Linq; using Serialization; /// <summary> /// Used to store material and shader informati...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text; using Assets.RagePixel2.Editor.Utility; using UnityEditor; using UnityEngine; using Object = UnityEngine.Object; namespace RagePixel2 { public class RagePixelState : ScriptableObject { [NonSerialized] pu...
/* Copyright(c) 2013 Andrew Fray Licensed under the MIT license. See the license.txt file for full details. */ using UnTest; using System; namespace UnTest.Tests { [TestSuite] class AssertFacts { [Test] private void IsTrue_True_DoesNothing() { Assert.IsTrue(true); } [Test] private...
/* * Copyright (c) 2015, Wisconsin Robotics * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of cond...
// Copyright (c) 2010 Ben Phegan // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
namespace AutoMapper.UnitTests { using System; using System.Linq; using Should; using Xunit; // ReSharper disable ConvertPropertyToExpressionBody namespace Dictionaries { //[Explicit("Need to resolve the assignable collection bug as well")] //public class When_mapping_to_a_n...
/* **************************************************************************** * * Copyright (c) Microsoft Corporation. * * This source code is subject to terms and conditions of the Apache License, Version 2.0. A * copy of the license can be found in the License.html file at the root of this distribution. If ...
using System; using System.Collections; using System.ComponentModel; using System.ComponentModel.Design; using System.Drawing; using System.Windows.Forms; using System.Windows.Forms.Design; namespace GrayIris.Utilities.UI.Controls.Design { /// <summary> /// Provides a custom <see cref="ControlDesigner"/> for the //...
using System; using Microsoft.Win32; using MSBuild.Community.Tasks.Oracle; using MSBuild.Community.Tasks.Services; using NUnit.Framework; using Rhino.Mocks; using Rhino.Mocks.Constraints; using Rhino.Mocks.Impl; namespace MSBuild.Community.Tasks.Tests.Oracle { [TestFixture] public class AddTnsNameTest { ...
using System; using System.Collections.Generic; using System.Text; using NServiceKit.Logging; namespace NServiceKit.Common.Support { /// <summary> /// Note: InMemoryLog keeps all logs in memory, so don't use it long running exceptions /// /// Returns a thread-safe InMemoryLog which you can use while *...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: primitive/pb_interval.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflection; using scg = gl...
using Lucene.Net.Store; using Lucene.Net.Util; using System; using System.Diagnostics; using System.Linq; namespace Lucene.Net.Codecs.Bloom { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work fo...
using System; using System.Globalization; using System.Collections.Generic; using Sasoma.Utils; using Sasoma.Microdata.Interfaces; using Sasoma.Languages.Core; using Sasoma.Microdata.Properties; namespace Sasoma.Microdata.Types { /// <summary> /// One of the continents (for example, Europe or Africa). /// </summar...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Threading; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.Editor.Implementatio...
using System; using System.ComponentModel; using System.Data.Linq; using System.Linq; using System.Data.Linq.Mapping; using System.Data.SqlClient; using System.Data; using System.Collections.Generic; using System.Runtime.Serialization; using System.Reflection; using Dg.Deblazer; using Dg.Deblazer.Validation; using Dg.D...
#region License /* * All content copyright Terracotta, Inc., unless otherwise indicated. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at * * http://www.a...
/* Copyright 2014 Google Inc Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software dist...
/*``The contents of this file are subject to the Erlang Public License, * Version 1.1, (the "License"); you may not use this file except in * compliance with the License. You should have received a copy of the * Erlang Public License along with this software. If not, it can be * retrieved via the world wide web at http...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Generic; using Microsoft.CodeAnalysis.Editor.CSharp.SignatureHelp; using Microsoft.CodeAnalysis.Editor.UnitTests.SignatureHelp; using...
// // MonoSymbolFile.cs // // Authors: // Martin Baulig (martin@ximian.com) // Marek Safar (marek.safar@gmail.com) // // (C) 2003 Ximian, Inc. http://www.ximian.com // Copyright (C) 2012 Xamarin Inc (http://www.xamarin.com) // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
/******************************************************** * ADO.NET 2.0 Data Provider for SQLite Version 3.X * Written by Robert Simpson (robert@blackcastlesoft.com) * * Released to the public domain, use at your own risk! ********************************************************/ namespace Mono.Data.Sqlite { u...
/* * Copyright 2008 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed ...
#region Usings using System; using System.Collections.Concurrent; using System.Threading; using Extend; using JetBrains.Annotations; using Stomp.Net.Stomp.Commands; using Stomp.Net.Stomp.Transport; using Stomp.Net.Stomp.Util; using Stomp.Net.Util; using Stomp.Net.Utilities; #endregion namespace Stomp.Net.Stomp { ...
using System; using System.Data; using System.Data.SqlClient; using Csla; using Csla.Data; namespace ParentLoadSoftDelete.Business.ERLevel { /// <summary> /// E03Level11ReChild (editable child object).<br/> /// This is a generated base class of <see cref="E03Level11ReChild"/> business object. /// </su...
/*--------------------------------------------------------------------- * FileTests.cs - file description * Version: 1.0 * Author: REDMOND\a-grchat * Created: 9/12/2007 4:51:10 PM * * Tests the basic functionality of Socket objects * ---------------------------------------------------------------------*/ using Syst...
// Copyright (c) 2012, Event Store LLP // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // Redistributions of source code must retain the above copyright notice, // this list of conditi...
// // PhotoView.cs // // Author: // Stephen Shaw <sshaw@decriptor.com> // Ruben Vermeersch <ruben@savanne.be> // Lorenzo Milesi <maxxer@yetopen.it> // Stephane Delcroix <stephane@delcroix.org> // // Copyright (C) 2013 Stephen Shaw // Copyright (C) 2008-2010 Novell, Inc. // Copyright (C) 2010 Ruben Vermeersch //...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
using System; using System.Collections.Generic; using NUnit.Framework; using System.Threading; using OpenQA.Selenium.Environment; using System.IO; namespace OpenQA.Selenium.Firefox { [TestFixture] public class FirefoxDriverTest : DriverTestFixture { [Test] public void ShouldContinueToWorkIf...
using System.Diagnostics.CodeAnalysis; namespace Konscious.Security.Cryptography.Test { using System; using System.Text; using Xunit; /// <summary> /// Tests that use the RFC slow implementation to assert fixed byte arrays /// </summary> /// <remarks> /// These tests assert a baseline ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using Content.Server.DoAfter; using Content.Server.Hands.Components; using Content.Server.Interaction; using Content.Shared.Acts; using Content.Shared.Coordinates; using Content.Shared.Interaction; u...
/* New BSD License ------------------------------------------------------------------------------- Copyright (c) 2006-2012, EntitySpaces, LLC All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redist...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Globalization; using System.Runtime.CompilerServices; using System.Text; namespace System.Numerics { /// <summary> /// A structure encapsulating t...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
using System; using Microsoft.Data.Entity; using Microsoft.Data.Entity.Infrastructure; using Microsoft.Data.Entity.Metadata; using Microsoft.Data.Entity.Migrations; using ScrumBasic.Models; namespace ScrumBasic.Migrations { [DbContext(typeof(ApplicationDbContext))] [Migration("20160407051638_change_statues_to_...
using System.Linq; using CppSharp.AST; using CppSharp.AST.Extensions; using CppSharp.Generators; using CppSharp.Generators.AST; using CppSharp.Generators.CLI; using CppSharp.Generators.CSharp; namespace CppSharp.Types.Std { [TypeMap("va_list")] public class VaList : TypeMap { public override string...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: google/iam/v1/policy.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflection; using scg = glo...
//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restrictio...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apa...
// // RSAManaged.cs - Implements the RSA algorithm. // // Authors: // Sebastien Pouliot (sebastien@ximian.com) // Ben Maurer (bmaurer@users.sf.net) // // (C) 2002, 2003 Motus Technologies Inc. (http://www.motus.com) // Portions (C) 2003 Ben Maurer // Copyright (C) 2004 Novell, Inc (http://www.novell.com) // // Key gene...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web.Http.Controllers; using Syst...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.ComponentModel; using System.Diagnostics; using System.Runtime.CompilerServices; using System.Runtime.V...
#if UNITY_EDITOR using System; using UnityEngine; namespace Zios { using System.Collections.Generic; public enum ColorBlend { Normal, Add, Balance, Darken, Multiply, ColorBurn, LinearBurn, //DarkerColor, Lighten, Screen, C...
using System; using System.Collections.Generic; using System.Linq; using Adic.Binding; using Adic.Cache; using Adic.Container; using Adic.Injection; namespace Adic { /// <summary> /// A dependency injector container. /// /// It's a convenient class that act as binder and injector at the same time /// and allows ...
/* The Computer Language Benchmarks Game http://benchmarksgame.alioth.debian.org/ contributed by Isaac Gouy optimizations by Alp Toker <alp@atoker.com> modified for use with xunit-performance */ using Microsoft.Xunit.Performance; using System; using System.IO; using System.Text; [assembly: OptimizeForBe...
//! \file ImageGSA.cs //! \date 2017 Dec 08 //! \brief Bishop image format. // // Copyright (C) 2017 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without re...
//------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace System.ServiceModel.Channels { using System.Collections; using System.Collections.Generic; using System.Diagn...
using FluentAssertions; using Microsoft.VisualStudio.TestTools.UnitTesting; using Neo.IO; using Neo.IO.Json; using Neo.Network.P2P.Payloads; using System.IO; namespace Neo.UnitTests.Network.P2P.Payloads { [TestClass] public class UT_Block { Block uut; [TestInitialize] public void T...
using System; using System.Data; using System.Configuration; using System.Collections; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; public partial class Backoffice_Registrasi_HemoAddRI : Sy...
using System; using System.Collections.Generic; using System.IO; using System.Text; using Htc.Vita.Core.Interop; using Htc.Vita.Core.Log; using Htc.Vita.Core.Runtime; namespace Htc.Vita.Core.Diagnostics { /// <summary> /// Class DefaultWindowsStoreAppManager. /// Implements the <see cref="WindowsStoreAppMa...
using System; using System.Collections; using System.IO; using Org.BouncyCastle.Asn1; using Org.BouncyCastle.Asn1.Ess; using Org.BouncyCastle.Asn1.Nist; using Org.BouncyCastle.Asn1.Pkcs; using Org.BouncyCastle.Asn1.Tsp; using Org.BouncyCastle.Asn1.X509; using Org.BouncyCastle.Cms; using Org.BouncyCastle.Crypto; using ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.IO; using System.Threading; using System.Threading.Tasks; using System.Securi...
namespace YAMP { using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using YAMP.Exceptions; /// <summary> /// The abstract base class used for all argument functions. (provide all functions with the name function). /// </summary> public abstract ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Abp.Configuration; using Abp.Dependency; using Abp.Domain.Services; using Abp.Domain.Uow; using Abp.Extensions; using Castle.Core.Internal; namespace Abp.Notifications { /// <summary> /// Used to distribute n...
using System; using System.Data; using System.Data.SqlClient; using Csla; using Csla.Data; namespace ParentLoadSoftDelete.Business.ERLevel { /// <summary> /// E04_SubContinent (editable child object).<br/> /// This is a generated base class of <see cref="E04_SubContinent"/> business object. /// </summ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.IO.PortsTests; using System.Threading; using System.Threading.Tasks; using Le...
//Copyright (C) 2006 Richard J. Northedge // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This lib...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.IO; using System.Collections.Generic; using System.Runtime.InteropServices; internal sta...
#region File Description //----------------------------------------------------------------------------- // Sound.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #regio...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...