context
stringlengths
2.52k
185k
gt
stringclasses
1 value
/// This code was generated by /// \ / _ _ _| _ _ /// | (_)\/(_)(_|\/| |(/_ v1.0.0 /// / / /// <summary> /// PLEASE NOTE that this class contains beta products that are subject to change. Use them with caution. /// /// VariableResource /// </summary> using Newtonsoft.Json; using System; using Syst...
namespace Microsoft.Protocols.TestSuites.MS_ASHTTP { using System.Collections.Generic; using System.Net; using Microsoft.Protocols.TestSuites.Common; using Microsoft.Protocols.TestTools; using Microsoft.VisualStudio.TestTools.UnitTesting; /// <summary> /// This scenario is designed to test ...
// ZipOutputStream.cs // // Copyright (C) 2001 Mike Krueger // Copyright (C) 2004 John Reilly // // This file was translated from java, it was part of the GNU Classpath // Copyright (C) 2001 Free Software Foundation, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms o...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** Object is the root class for all CLR obje...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
using System; using System.Text.RegularExpressions; using Eto.Forms; using Eto.Drawing; using Eto.GtkSharp.Drawing; using GLib; using System.Text; using System.Linq; using System.Collections.Generic; namespace Eto.GtkSharp.Forms { public interface IGtkControl { Point CurrentLocation { get; set; } Gtk.Widget Con...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml; using System.IO; using System.Net; using Umbraco.Core.Configuration; using Umbraco.Core.Logging; using Umbraco.Core.IO; namespace umbraco.cms.businesslogic.packager.repositories { public class Repository { ...
#region Copyright // // Copyright (c) 2015 // by Satrabel // #endregion #region Using Statements using System; using DotNetNuke.Entities.Modules; using DotNetNuke.Common; using DotNetNuke.Framework.JavaScriptLibraries; using DotNetNuke.Framework; using System.Web.UI.WebControls; using DotNetNuke.Services.Localiza...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Globalization; using System.Text; using System.Xml; using ProtocolIdentification; namespace Spid { //[DefaultPropertyAttribute("DivergenceThreshold")] public class Configuration {...
using System; using System.Collections.Generic; using System.Data; using System.Text; using System.Text.RegularExpressions; using com.calitha.goldparser; using Epi; using Epi.Collections; using Epi.Data; using Epi.Data.Services; using Epi.Fields; using VariableCollection = Epi.Collections.NamedObjectCollection<Epi.IVar...
using OpenTK; using OpenTK.Graphics; using SPICA.Formats; using SPICA.Formats.CtrH3D; using SPICA.Formats.CtrH3D.Animation; using SPICA.Formats.GFLX; using SPICA.Rendering; using SPICA.WinForms.Formats; using SPICA.WinForms.GUI; using SPICA.WinForms.GUI.Animation; using SPICA.WinForms.GUI.Viewport; using SPICA.WinForm...
using System; using System.Collections; using System.Collections.Generic; using System.Text; using System.Threading; using Microsoft.Win32.SafeHandles; using System.Globalization; using System.Runtime.InteropServices; using TrackRoamer.Robotics.Utility.LibSystem; using TrackRoamer.Robotics.Utility.LibLvrGenericHid; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace System.IO.Tests { public class Directory_Move : FileSystemTest { #region Uti...
using System; using System.Collections; using SharpGL.SceneGraph.Collections; using SharpGL.SceneGraph.Core; namespace SharpGL.SceneGraph.ParticleSystems { /// <summary> /// This is the main particle class, if you want specialised particles derive from it. /// </summary> [Serializable()] public ab...
// // Copyright (C) DataStax Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable la...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apac...
/********************************************************************++ Copyright (c) Microsoft Corporation. All rights reserved. --********************************************************************/ using System.Collections.Generic; using System.Globalization; using System.IO; using System.Text; using System.Mana...
//! \file ArcView.cs //! \date Mon Jul 07 10:31:10 2014 //! \brief Memory mapped view of gameres file. // // Copyright (C) 2014-2015 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to //...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Immutable; using System.IO; using System.Linq; using System.Xml; using Microsoft.Build.Evaluation; using Microsoft.Build.Executio...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.IO; using System.Net.Http.Headers; using System.Threading; using System.Threading.Tasks; ...
/* * Creato da SharpDevelop. * Utente: lucabonotto * Data: 05/04/2008 * Ora: 13.36 * * To change this template use Tools | Options | Coding | Edit Standard Headers. */ using System; using System.ComponentModel; using System.Drawing; using System.Windows.Forms; namespace LBSoft.IndustrialCtrls.Buttons { /// <...
// Copyright (c) Charlie Poole, Rob Prouse and Contributors. MIT License - see LICENSE.txt using System; using System.Threading; using NUnit.Framework; namespace NUnit.TestData.LifeCycleTests { /// <summary> /// Base class for all LifeCycle tests: provides default implementation for counting /// the tot...
// // Column.cs // // Author: // Aaron Bockover <abockover@novell.com> // // Copyright (C) 2007 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, inclu...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using UnityEngine; using System.Collections; namespace InControl { [ExecuteInEditMode] public class TouchManager : SingletonMonoBehavior<TouchManager> { const int MaxTouches = 16; public enum GizmoShowOption { Never, ...
using System.Diagnostics; using i64 = System.Int64; using u32 = System.UInt32; using u8 = System.Byte; namespace Community.CsharpSqlite { using sqlite3_int64 = System.Int64; public partial class Sqlite3 { /* ** 2008 December 3 ** ** The author disclaims copyright to this source code. In place of ** a le...
#region Using declarations using System; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Input; using System.Windows.Media; using System.Xml.Serializ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Collections.Tests; using System.Linq; using Xunit; namespace System...
// Copyright 2015 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable...
using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Runtime.CompilerServices; using System.Text; public static class RiseJson { public static object Deserialize (string json) { if (json == null) { return null; } return Parser.P...
// Generated by ProtoGen, Version=2.4.1.555, Culture=neutral, PublicKeyToken=55f7125234beb589. DO NOT EDIT! #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.ProtocolBuffers; using pbc = global::Google.ProtocolBuffers.Collections; using pbd = global::Google.ProtocolBuf...
// // Mono.System.Xml.Serialization.SoapCodeExporter // // Author: // Tim Coleman (tim@timcoleman.com) // Lluis Sanchez Gual (lluis@ximian.com) // // Copyright (C) Tim Coleman, 2002 // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentat...
using UnityEngine; using UnityEditor; using System; using System.Collections; using System.Collections.Generic; using TDTK; namespace TDTK { public class SpawnEditorWindow : EditorWindow { public static SpawnManager instance; public static SpawnEditorWindow window; private static string[] spawnModeLab...
namespace Gu.Wpf.Adorners { using System; using System.Windows; using System.Windows.Media; /// <summary> /// A base class for drag adorners. /// </summary> /// <typeparam name="T">The type of the content.</typeparam> public abstract class DragAdorner<T> : ContainerAdorner<T>, IDisposab...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** Purpose: This class will encapsulate a short...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.IO; using System.Collections; using System.Diagnostics.CodeAnalysis; using System.Linq; using System.Management.Automation; using System.Management.Automation.Remoting; using System.Text; using Sy...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.CodeAnalysis.Diagnostics; using Test.Utilities; using Xunit; namespace Microsoft.NetCore.Analyzers.Runtime.UnitTests { public class Provi...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Text.RegularExpressions; using Xunit; public class CharacterClassSubtraction { // This tests CharacterClassSubtraction by specifying pat...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.ComponentModel; //Component using System.Data.Common; using System.Diagnostics; using System...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.IO; //TextWriter using System.Text; //Encodin...
using System.Collections.Generic; using Box2D.Common; using CocosSharp; namespace Box2D.TestBed { public class Box2DView : CCLayer { private TestEntry m_entry; private Test m_test; private int m_entryID; private Settings settings = new Settings(); CCEventListenerTouchOneByOne...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.12.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
// // Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net> // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of source code must retain the above co...
/* * * (c) Copyright Ascensio System Limited 2010-2021 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable la...
namespace KabMan.Client { partial class frmServerDetailListeDetail { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summar...
// ---------------------------------------------------------------------------- // <copyright file="ServerSettingsInspector.cs" company="Exit Games GmbH"> // PhotonNetwork Framework for Unity - Copyright (C) 2016 Exit Games GmbH // </copyright> // <summary> // This is a custom editor for the ServerSettings scriptab...
using System; using System.Diagnostics; using System.Text; using Address = System.UInt64; #pragma warning disable 1591 // disable warnings on XML comments not being present namespace Microsoft.Diagnostics.Tracing.EventPipe { public sealed class SampleProfilerTraceEventParser : TraceEventParser { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.ServiceModel; using Infrastructure.Common; using Xunit; public class NegotiateStream_Tc...
using System; using LibGit2Sharp.Core; namespace LibGit2Sharp { /// <summary> /// Provides helper overloads to a <see cref="Configuration"/>. /// </summary> public static class ConfigurationExtensions { /// <summary> /// Get a configuration value for the given key parts. ///...
/* MSADPCMToPCM - Public Domain MSADPCM Decoder * https://github.com/flibitijibibo/MSADPCMToPCM * * Written by Ethan "flibitijibibo" Lee * http://www.flibitijibibo.com/ * * Released under public domain. * No warranty implied; use at your own risk. * * For more on the MSADPCM format, see the MultimediaWiki: * ...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Runtime.Versioning; namespace NuGet { public static class PackageExtensions { private...
using System; using System.IO; using System.IO.Pipes; using System.Net; using System.Reflection; using log4net; using SharpRemote.CodeGeneration; using SharpRemote.Extensions; // ReSharper disable CheckNamespace namespace SharpRemote // ReSharper restore CheckNamespace { /// <summary> /// /// </summary> internal ...
// // Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net> // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of source code must retain the above co...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using Microsoft.CodeAnalysis.Shared.Collections; using Microsoft.CodeAnalysis.Text; using M...
#region S# License /****************************************************************************************** NOTICE!!! This program and source code is owned and licensed by StockSharp, LLC, www.stocksharp.com Viewing or use of this code requires your acceptance of the license agreement found at https://github.com/St...
using System; using System.Collections.Generic; using System.Linq; using NRules.Aggregators; using Xunit; namespace NRules.Tests.Aggregators { public class GroupByAggregatorTest : AggregatorTest { [Fact] public void Add_NewGroupNewInstance_AddedResult() { //Arrange ...
//------------------------------------------------------------------------------ // <copyright file="Main.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <disclaimer> // THIS CODE AND INFORMATION ARE PROVIDED "AS IS" WITHOUT WARRANTY OF ANY // KIND, ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace ManagedTests.DynamicCSharp.Conformance.dynamic.namedandoptional.decl.integeregererface.integ...
using System; using System.IO; using System.Runtime.InteropServices; namespace PlatformAPI.Wave { /// <summary> /// Encapsulates Wave file properties used internally be WaveIn and WaveOut. /// </summary> public class Wave { // Can be used instead of a device id to open a device public const uint WAVE_MAPPER =...
namespace PokerTell.PokerHand.ViewModels { using System; using System.Text; using System.Text.RegularExpressions; using System.Windows; using System.Windows.Controls; using System.Windows.Threading; using PokerTell.Infrastructure.Interfaces.PokerHand; using Tools.GenericUtilities; ...
using System; using System.Net; using Microsoft.Extensions.DependencyInjection; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using Orleans.Runtime; using Orleans.GrainReferences; using Orleans.Serialization.TypeSystem; namespace Orleans.Serialization { public class OrleansJsonSerializer { public ...
/*************************************************************************** * AsyncCommandQueue_.cs * * Copyright (C) 2007 Michael C. Urbanski * Written by Mike Urbanski <michael.c.urbanski@gmail.com> ****************************************************************************/ /* THIS FILE IS LICENSED UNDER...
// Code generated by Microsoft (R) AutoRest Code Generator 1.0.1.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespace Storage { using Microsoft.Rest; using Microsoft.Rest.Azure; using Models; using System.Collections; using System.Collections.Generic; ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Threading.Tasks; using Microsoft.CodeAnalysis.Completion.Providers; using Microsoft.CodeAnalysis.Text; using Roslyn.Test.Utilities; using Xunit; ...
/* Copyright 2012 Michael Edwards Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to i...
// <copyright file=MeshUtils company=Hydra> // Copyright (c) 2015 All Rights Reserved // </copyright> // <author>Christopher Cameron</author> using System; using Hydra.HydraCommon.Utils.Shapes._3d; using UnityEngine; namespace Hydra.HydraCommon.Utils { public static class MeshUtils { public const int MAX_VERTS = ...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.CompilerServices; namespace OrchardCore.ResourceManagement { public class RequireSettings { private Dictionary<string, string> _attributes; public string BasePath { get; set; } public string Type { ...
//Pawel Lesnikowski lesnikowski@o2.pl using System; using System.Net; using System.Net.Sockets; using System.Text; namespace Lesnikowski.Pawel.Mail.Pop3 { public class Pop3 { // Constants private const string POS_STAT_IND = "+OK"; //private const string NEG_STAT_IND = "-ERR"; public string host; public ...
#region BSD License /* Copyright (c) 2004-2008 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com), Rob Loach (http://www.robloach.net), C.J. Adams-Collier (cjac@colliertech.org) Redistribution and use in source and binary forms, with or without modification, are permitted provided that the fo...
// Copyright ?2004, 2013, Oracle and/or its affiliates. All rights reserved. // // MySQL Connector/NET is licensed under the terms of the GPLv2 // <http://www.gnu.org/licenses/old-licenses/gpl-2.0.html>, like most // MySQL Connectors. There are special exceptions to the terms and // conditions of the GPLv2 as it is a...
#region Namespaces using System; using System.Data; using System.Drawing; using Epi; using Epi.Data.Services; using System.Windows.Forms; #endregion namespace Epi.Fields { /// <summary> /// Renderable Field. /// </summary> public abstract class RenderableField : Field { #region Private Members private Pa...
using System; using System.Collections.Generic; using System.Data.Common; using System.Linq; using System.Threading.Tasks; using Microsoft.EntityFrameworkCore; using Npgsql; using Npgsql.EntityFrameworkCore.PostgreSQL; using System.Reflection; using Microsoft.EntityFrameworkCore.Storage; using System.Text.RegularExpre...
/****************************************************************************** * Spine Runtimes Software License * Version 2.3 * * Copyright (c) 2013-2015, Esoteric Software * All rights reserved. * * You are granted a perpetual, non-exclusive, non-sublicensable and * non-transferable license to use, install...
using System; using System.Globalization; using AllReady.DataAccess; using AllReady.Hangfire; using AllReady.Models; using AllReady.Security; using Autofac; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Configuration; using Micros...
/* * HMACSHA1.cs - Implementation of the * "System.Security.Cryptography.HMACSHA1" class. * * Copyright (C) 2002, 2003 Southern Storm Software, Pty Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free So...
// // System.Data.Sql.SqlMetaData // // Author: // Tim Coleman (tim@timcoleman.com) // // Copyright (C) Tim Coleman, 2003 // // // Copyright (C) 2004 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation...
// Copyright 2014 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable...
/* Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. See License.txt in the project root for license information. */ using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using Microsoft.Xrm.Client.Metadata; using Microsoft.Xrm.Cli...
/* * UltraCart Rest API V2 * * UltraCart REST API Version 2 * * OpenAPI spec version: 2.0.0 * Contact: support@ultracart.com * Generated by: https://github.com/swagger-api/swagger-codegen.git */ using System; using System.Linq; using System.IO; using System.Text; using System.Text.RegularExpressions; using Sy...
using System; using System.Collections.Generic; using System.Linq; using System.Xml; using System.Xml.Serialization; using Magecrawl.Actors; using Magecrawl.EngineInterfaces; using Magecrawl.GameEngine.Magic; using Magecrawl.GameEngine.Skills; using Magecrawl.Interfaces; using Magecrawl.Items; using Magecrawl.StatusEff...
namespace EgoLngEditor { partial class FindAndReplaceForm { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
using UnityEngine; using UnityEditor; using UnityEditor.Callbacks; using System; using System.Text; using System.IO; using System.Collections; using System.Text.RegularExpressions; [InitializeOnLoad] public class NoesisUpdater: EditorWindow { static NoesisUpdater() { EditorApplication.update += CheckV...
using System; using System.Linq; using System.Runtime.InteropServices; using Torque6.Engine.SimObjects; using Torque6.Engine.SimObjects.Scene; using Torque6.Engine.Namespaces; using Torque6.Utility; namespace Torque6.Engine.SimObjects { public unsafe class AudioSampleEnvironment : SimDataBlock { pub...
using Zutatensuppe.D2Reader.Struct.Stat; using System; using System.Collections.Generic; namespace Zutatensuppe.D2Reader.Readers { class RangeStatDamage { public int min; public int max; public ushort equalStringId; public ushort differStringId; public RangeStatDamage(...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Copyright 2005-2010 Gallio Project - http://www.gallio.org/ // Portions Copyright 2000-2004 Jonathan de Halleux // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.a...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Globalization; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Diag...
/* * Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1) Redistributions of source code must retain the above copyright * notice, this list ...
/* * Copyright (c) Contributors, http://aurora-sim.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must reta...
using UnityEngine; using System; using System.Collections.Generic; using System.IO; [System.Serializable] public enum MegaCacheData { Mesh, File, Image, } [System.Serializable] public class MegaCacheImageFace { public int max; public int[] tris; } [System.Serializable] public enum MegaCacheRepeatMode { Loop,...
// // System.Web.UI.WebControls.Wizard // // Authors: // Lluis Sanchez Gual (lluis@novell.com) // // (C) 2005 Novell, Inc. (http://www.novell.com) // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal i...
using System; using System.Collections.Generic; namespace Lucene.Net.Index { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * T...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.IO; using System.Text; using Microsoft.AspNet.Razor.Utils; namespace Micr...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
using System; using System.Threading.Tasks; using AutoMapper; using Moq; using Xunit; using ISTS.Application.Common; using ISTS.Application.Rooms; using ISTS.Application.Sessions; using ISTS.Application.SessionRequests; using ISTS.Domain.Common; using ISTS.Domain.Rooms; using ISTS.Domain.Schedules; using ISTS.Domain....