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// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.IO; using System.Text; using System.Diagnostics; using System.Globalization; using System.Runtime.InteropServices; using Internal.Cryptograp...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace Manufacturing.Api.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate i...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apac...
/* **************************************************************************** * * Copyright (c) Microsoft Corporation. * * This source code is subject to terms and conditions of the Apache License, Version 2.0. A * copy of the license can be found in the License.html file at the root of this distribution. If ...
using UnityEngine; using UnityEditor; using System.Collections; using System.Collections.Generic; using System.Linq; namespace ProGrids { public class pg_GridRenderer { static readonly HideFlags PG_HIDE_FLAGS = HideFlags.HideAndDontSave; const string PREVIEW_OBJECT_NAME = "ProGridsGridObject"; const string MA...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// ReSharper disable All using System.Collections.Generic; using System.Diagnostics; using System.Dynamic; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; using Frapid.ApplicationState.Models; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using Frapid.WebsiteBuilder.DataAccess; u...
using System; using System.Globalization; using System.Collections.Generic; using Sasoma.Utils; using Sasoma.Microdata.Interfaces; using Sasoma.Languages.Core; using Sasoma.Microdata.Properties; namespace Sasoma.Microdata.Types { /// <summary> /// A theatre or other performing art center. /// </summary> public cl...
// GzipInputStream.cs // // Copyright (C) 2001 Mike Krueger // // This file was translated from java, it was part of the GNU Classpath // Copyright (C) 2001 Free Software Foundation, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License /...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using Dbg = System.Management.Automation.Diagnostics; namespace System.Management.Automation.Internal { /// <summary> /// Defines enumerations for the keywords. /// </summary> [Flags] internal enum PSKeyword : ulong { ...
using System; using System.Collections.Generic; using System.Text; using System.IO; using System.Text.RegularExpressions; using ICSharpCode.SharpZipLib.Core; using ICSharpCode.SharpZipLib.GZip; using ICSharpCode.SharpZipLib.Zip; namespace ICSimulator { public abstract class Trace { public enum Type ...
//----------------------------------------------------------------------------- // // <copyright file="CFStream.cs" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. // </copyright> // // Description: // Stream interface for manipulating data within a container stream. // // Histor...
/* * IceClient.cs - Client handler for ICE iceConns. * * Copyright (C) 2003 Southern Storm Software, Pty Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the Li...
// Copyright (c) 2012, Event Store LLP // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // Redistributions of source code must retain the above copyright notice, // this list of conditi...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using NUnit.Framework; using NUnit.Framework.SyntaxHelpers; using Braintree; using Braintree.Exceptions; namespace Braintree.Tests { [TestFixture] public class MerchantTest { private BraintreeGateway gateway; ...
#if UNITY_EDITOR using System; using UnityEditor; using UnityEngine; namespace InControl { [InitializeOnLoad] public class InputManagerAssetGenerator { static InputManagerAssetGenerator() { CheckInputManagerAsset(); } [MenuItem("Edit/Project Settings/InControl/Generate InputManager Asset")] static v...
// -------------------------------------------------------------------------------------------- #region // Copyright (c) 2013, SIL International. // <copyright from='2003' to='2011' company='SIL International'> // Copyright (c) 2013, SIL International. // // Distributable under the terms of the MIT License ...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Xml; namespace Orleans.Runtime.Configuration { /// <summary> /// Specifies global messaging configuration that are common to client and silo. /// </summary> public interface IMess...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of ...
// // Copyright (c) 2004-2017 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. // // This...
namespace Psydpt.Data.Migrations { using System; using System.Data.Entity.Migrations; public partial class ReBuilding : DbMigration { public override void Up() { CreateTable( "dbo.Disorders", c => new { ...
using System; using System.ComponentModel; using System.Drawing.Design; using System.IO; using System.Xml.Serialization; using CslaGenerator.Attributes; using CslaGenerator.Design; namespace CslaGenerator.Metadata { public delegate void ChildPropertyNameChanged(ChildProperty sender, PropertyNameChangedEventArgs e)...
using System.Collections.Generic; using System.IO; using System.Text; using Microsoft.TemplateEngine.Core.Contracts; using Xunit; namespace Microsoft.TemplateEngine.Core.UnitTests { public partial class ConditionalTests { [Fact(DisplayName = nameof(VerifyMixedConditionalsThreeLevelEmbedding))] ...
// ******************************************************************************************************** // Product Name: DotSpatial.Symbology.dll // Description: Contains the business logic for symbology layers and symbol categories. // ******************************************************************************...
namespace android.view { [global::MonoJavaBridge.JavaInterface(typeof(global::android.view.ViewParent_))] public interface ViewParent : global::MonoJavaBridge.IJavaObject { global::android.view.ViewParent getParent(); global::android.view.View focusSearch(android.view.View arg0, int arg1); void createContext...
namespace iControl { using System.Xml.Serialization; using System.Web.Services; using System.ComponentModel; using System.Web.Services.Protocols; using System; using System.Diagnostics; /// <remarks/> [System.CodeDom.Compiler.GeneratedCodeAttribute("wsdl", "2.0.50727.3038")] [System.Diagnostics.DebuggerStepTh...
#region Copyright and license // /* // The MIT License (MIT) // // Copyright (c) 2014 BlackJet Software Ltd // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, includ...
/* Generated SBE (Simple Binary Encoding) message codec */ #pragma warning disable 1591 // disable warning on missing comments using System; using Adaptive.SimpleBinaryEncoding; namespace Adaptive.SimpleBinaryEncoding.Tests.Generated { public class SnapshotFullRefresh { public const ushort TemplateId = (u...
// // Options.cs // // Authors: // Jonathan Pryor <jpryor@novell.com> // // Copyright (C) 2008 Novell (https://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without r...
using System; using System.Collections.Concurrent; using System.Diagnostics; using Orleans.Messaging; namespace Orleans.Runtime { internal class MessagingStatisticsGroup { internal class PerSocketDirectionStats { private readonly AverageValueStatistic averageBatchSize; p...
namespace android.media { [global::MonoJavaBridge.JavaClass()] public partial class AudioRecord : java.lang.Object { internal new static global::MonoJavaBridge.JniGlobalHandle staticClass; protected AudioRecord(global::MonoJavaBridge.JNIEnv @__env) : base(@__env) { } [global::MonoJavaBridge.JavaInterface(t...
using System; using GraphQL.Validation.Errors; using GraphQL.Validation.Rules; using Xunit; namespace GraphQL.Tests.Validation { public class NoFragmentCyclesTests : ValidationTestBase<NoFragmentCycles, ValidationSchema> { [Fact] public void single_reference_is_valid() { Sho...
//! \file ArcCommon.cs //! \date Tue Aug 19 09:45:38 2014 //! \brief Classes and functions common for various resource files. // // Copyright (C) 2014-2015 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files ...
namespace iControl { using System.Xml.Serialization; using System.Web.Services; using System.ComponentModel; using System.Web.Services.Protocols; using System; using System.Diagnostics; /// <remarks/> [System.CodeDom.Compiler.GeneratedCodeAttribute("wsdl", "2.0.50727.3038")] [System.Diagnostics.DebuggerStepTh...
using System; using System.Collections; using System.Collections.Generic; using System.Windows; using Avalon.Internal.Utility; namespace Avalon.Windows.Media.Animation { /// <summary>Represents a collection of <see cref="KeyFrame{T}" /> objects. </summary> /// <typeparam name="T"></typeparam> public class ...
/****************************************************************************** * The MIT License * Copyright (c) 2007 Novell Inc., www.novell.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Sof...
//*************************************************** //* This file was generated by tool //* SharpKit //* At: 29/08/2012 03:59:39 p.m. //*************************************************** using SharpKit.JavaScript; namespace Ext { #region ComponentManager /// <inheritdocs /> /// <summary> /// <p>Provi...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using System; using System.Collections.Generic; using VoidEngine.Effects; using VoidEngine.Helpers; using VoidEngine.VGUI; namespace myFirstXNAGame { /// <summary> /// This is the myFirstXNAGame class /// </s...
/************************************************************************************ Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); you may not use the Oculus VR Rift SDK except in compliance with the License, which is pr...
using System; using System.Collections.Generic; using System.Linq.Expressions; using DotVVM.Framework.Binding; using DotVVM.Framework.Compilation.ControlTree.Resolved; using DotVVM.Framework.Utils; using System.Reflection; using DotVVM.Framework.Compilation.ControlTree; using System.Linq; using DotVVM.Framework.Control...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using Humanizer; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Extensions.IEnumerableExt...
using System; using System.Linq; using System.ComponentModel.DataAnnotations; using System.Collections.Generic; using System.Data; using ServiceStack.Common.Utils; using ServiceStack.DataAnnotations; using ServiceStack.Common.Extensions; using System.Reflection; using ServiceStack.OrmLite; using ServiceStack.OrmLite....
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Reflection.Metadata.Ecma335; using System.Runtime.CompilerServices; namespac...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apac...
/* =================================================================== Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file to Yo...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Threading; using NetMQ; using NetMQ.Sockets; using Newtonsoft.Json; using QuantConnect.Orders; using QuantConnect.Packets; namespace Monitor.Model.Sessions { public class StreamSession : ISession { private readonl...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
using System; using System.Collections.Generic; using System.Collections.Specialized; using System.Configuration.Provider; using System.Linq; using System.Security.Cryptography; using System.Web.Hosting; using System.Web.Security; using Alienlab.Web.Security.Store; using System.Web.Profile; namespace Alienlab.Web.Sec...
/* *************************************************************************** * This file is part of SharpNEAT - Evolution of Neural Networks. * * Copyright 2004-2016 Colin Green (sharpneat@gmail.com) * * SharpNEAT is free software; you can redistribute it and/or modify * it under the terms of The MIT License (...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Reflection.Emit; using System.Runtime.InteropServices.ComTypes; using DotVVM.Framework.Compilation; using DotVVM.Framework.Compilation.Binding; using DotVVM.Framework.Controls; using DotVVM.Framework.Utils; us...
using System; using System.Diagnostics; using System.Text; using Lucene.Net.Analysis; using Lucene.Net.Documents; using Lucene.Net.Index; using Lucene.Net.Search; using Lucene.Net.Store; using Lucene.Net.Util; using NUnit.Framework; using Assert = Lucene.Net.TestFramework.Assert; namespace Lucene.Net.Classification { ...
using System; using System.IO; using System.Text; using System.Collections.Generic; using System.Diagnostics; namespace NAudio.Wave { /// <summary>A read-only stream of WAVE data based on a wave file /// with an associated WaveFormat /// </summary> public class WaveFileReader : WaveStream { ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using Microsoft.VisualStudio.TestTools.UnitTesting; using Moq; using Prism.Logging; using Prism.Modularity; using Prism.Wpf.Tests.Mocks; namespace Prism.Wpf.Tests.Modularity { [TestClass] public class ModuleManagerFixture ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using UnityEngine; using UnityEngine.Rendering; using UnityEngine.TestTools; using UnityEngine.SceneManagement; using System.Reflection; using UnityEditor; using EditorSceneManagement = UnityEditor.SceneManagement; namespace UnityEdit...
// Visual Studio Shared Project // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 // /...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Runtime.InteropSe...
#region License // /* // See license included in this library folder. // */ #endregion using System; using System.Collections; using System.Collections.Generic; using System.Configuration; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Reflection; using System.Xml; usi...
// Copyright (c) 2015, Outercurve Foundation. // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // - Redistributions of source code must retain the above copyright notice, this // list o...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net; using UnityEditor; using UnityEngine; using Object = UnityEngine.Object; using UnityEngine.SceneManagement; namespace UnityTest.IntegrationTests { [Serializable] public class PlatformRunnerSettingsWindow : Edi...
// Copyright (c) DotSpatial Team. All rights reserved. // Licensed under the MIT license. See License.txt file in the project root for full license information. using System; using System.ComponentModel; using System.Diagnostics; using System.Drawing; using System.Drawing.Drawing2D; using System.Windows.Forms; namesp...
// <copyright file="RepeatableQueue{T}.cs" company="Adrian Mos"> // Copyright (c) Adrian Mos with all rights reserved. Part of the IX Framework. // </copyright> using System.Collections; using System.Diagnostics.CodeAnalysis; using IX.StandardExtensions.Contracts; using JetBrains.Annotations; namespace IX.System.Coll...
using System; using System.Collections; using Assembly = System.Reflection.Assembly; using ArrayList = System.Collections.ArrayList; using Debug = System.Diagnostics.Debug; using AST = antlr.collections.AST; using ASTArray = antlr.collections.impl.ASTArray; using ANTLRException = antlr.ANTLRException; name...
/********************************************************************++ Copyright (c) Microsoft Corporation. All rights reserved. --********************************************************************/ using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using S...
// // MediaPanelContents.cs // // Author: // Aaron Bockover <abockover@novell.com> // // Copyright 2010 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restric...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using Excess.Concurrent.Runtime; namespace Santa { [Concurrent(id = "70380619-c3a8-46d1-bca4-bc5cb279adad")] class Reindeer : ConcurrentObject { string ...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of ...
using System; using System.Collections.Generic; using System.IO; using System.Text; namespace NRack.Mock { public class MockRequest { class FatalWarningException : InvalidOperationException { public FatalWarningException(string message) : base(message) { ...
//------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace System.ServiceModel.Security { using System.Collections.Generic; using System.ServiceModel.Channels; using Sy...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Diagnostics; using Xunit; namespace System.Data.SqlClient.Tests { publi...
using System; using System.ComponentModel; using Android.App; using Android.OS; using Android.Views; using AView = Android.Views.View; namespace Xamarin.Forms.Platform.Android { public abstract class ViewRenderer : ViewRenderer<View, AView> { } public abstract class ViewRenderer<TView, TNativeView> : VisualElemen...
// Copyright (c) Microsoft Corporation. All Rights Reserved. See License.txt in the project root for license information. using FSLib = Microsoft.FSharp.Compiler.AbstractIL.Internal.Library; using System; using System.Runtime.InteropServices; using System.Collections; using System.IO; using System.Windows.Forms; usi...
//----------------------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- namespace System.Activities { using System; using System.Activities.Hosting; using Sy...
using UnityEngine; using System; using System.Linq; using System.Collections; using System.Collections.Generic; namespace MinorAlchemy { public class MaTween<T> { public float elapsed = 0.0f, duration = 0.0f; public EaseType easeType = EaseType.Linear; public bool doCompleteOnStop = fal...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) Under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file to Y...
/* **************************************************************************** * * Copyright (c) Microsoft Corporation. * * This source code is subject to terms and conditions of the Apache License, Version 2.0. A * copy of the license can be found in the License.html file at the root of this distribution. If ...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security.AccessControl; using System.Security.Principal; using System.Text; using Fragile.Internal; using Fragile.Internal.WindowObjectAccessCont...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; #if ES_BUILD_STANDALONE using Environment = Microsoft.Diagnostics.T...
using System; using System.Linq; using System.Reflection; using Xunit; using Should; namespace AutoMapper.UnitTests { namespace ConditionalMapping { public class When_configuring_a_member_to_skip_based_on_the_property_value : AutoMapperSpecBase { public class Source { ...
#pragma warning disable 169 // ReSharper disable InconsistentNaming namespace NEventStore { using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using FluentAssertions; using NEventStore.Persistence; using NEventStore.Persistence.AcceptanceTes...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Runtime.InteropServices; using System.Security.Permissions; using System.ServiceModel; using System.ServiceModel.Channels; using System.Text; using System.Windows.Forms; using System.Xml;...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #pragma warning disable 169 // There is no defined ordering between fields in multiple declarations of partial cla...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using OLEDB.Test.ModuleCore; using System.IO; using System.Text; using XmlCoreTest.Common; namespace System.Xml.Tes...
// Copyright (C) 2014 dot42 // // Original filename: Org.Apache.Http.Params.cs // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // //...
/* Copyright 2017 Esri Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, ...
/* * Copyright (c) InWorldz Halcyon Developers * Copyright (c) Contributors, http://opensimulator.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above c...
// ******************************************************* // Copyright 2013-2014 Daikon Forge, all rights reserved under // US Copyright Law and international treaties // ******************************************************* using UnityEngine; using UnityEditor; using System; using System.Linq; using System.Text.R...
using System; using System.Collections.Generic; using System.IO; using System.Text.RegularExpressions; using System.Web; using System.Web.Script.Serialization; using DNNConnect.CKEditorProvider.Objects; using DNNConnect.CKEditorProvider.Utilities; using DotNetNuke.Entities.Users; using DotNetNuke.Services.FileSystem; ...
/* * Copyright (c) 2012 Calvin Rien * * Based on the JSON parser by Patrick van Bergen * http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html * * Simplified it so that it doesn't throw exceptions * and can be used in Unity iPhone with maximum code stripping. * * P...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for details. using System; using System.Runtime.InteropServices; using System.Runtime.InteropServices.ComTypes; using System.Text; namespace Platform.Support.Windows { /// <summary> /...
/* * OANDA v20 REST API * * The full OANDA v20 REST API Specification. This specification defines how to interact with v20 Accounts, Trades, Orders, Pricing and more. * * OpenAPI spec version: 3.0.15 * Contact: api@oanda.com * Generated by: https://github.com/swagger-api/swagger-codegen.git */ using System; u...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Collections.Specialized; namespace System.Configuration { internal class...