context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MetX.Standard.Library.Extensions;
using MetX.Standard.Library.Strings;
namespace MetX.Standard.Scripts
{
public class GenInstance : List<GenArea>
{
public XlgQuickScriptTemplate Template;
private readonl... | |
#define LINQ
using System;
using System.Collections.Generic;
using System.Linq;
using Foundation;
using UIKit;
using CoreGraphics;
using OpenTK.Graphics.ES11;
namespace GLPaintGameView
{
public class Application
{
static void Main (string[] args)
{
UIApplication.Main (args);
}
}
// The name AppDelegate i... | |
/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of ... | |
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
using System.Collections;
namespace UIWidgets {
/// <summary>
/// Color picker RGB block.
/// </summary>
public class ColorPickerRGBBlock : MonoBehaviour {
[SerializeField]
Slider rSlider;
/// <summary>
/// Gets or sets the Red slider.
/... | |
// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Globalization;
using UnityEngine;
using UnityEngine.Experimental.VFX;
namespace UnityEditor.VFX
{
static class VFXCodeGeneratorHelper
{
private static readonly char[] kAlpha = "abcdefghijklmnopqrstuvwxyz"... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
using System;
using static OneOf.Functions;
namespace OneOf
{
public class OneOfBase<T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15> : IOneOf
{
readonly T0 _value0;
readonly T1 _value1;
readonly T2 _value2;
readonly T3 _value3;
readonly T4 _value4;
... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.Text;
using Roslyn.Test.Utilities;
using Xunit;
namespace Microsoft.CodeAnalysis.Editor.CSharp.Uni... | |
#region CopyrightHeader
//
// Copyright by Contributors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0.txt
//
// Unless requ... | |
/*
* Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "l... | |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for details.
using System;
using System.Diagnostics;
using System.Drawing;
using System.Windows.Forms;
using OpenLiveWriter.Api;
using OpenLiveWriter.CoreServices.Marketization;
using OpenLive... | |
//ver3.6
//Build Date: Jul 28, 2014
using System;
using System.Text;
using System.Net.Security;
using System.Net.Sockets;
using System.IO;
using System.Net;
using System.Collections.Generic;
using Microsoft.Win32;
using System.Threading;
using System.Security.Cryptography;
using System.Configuration;
using System.Colle... | |
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
using System;
using System.Collections.Generic;
using System.Text;
using erl.Oracle.TnsNames.Antlr4.Runtime;
using erl.Orac... | |
// ------------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information.
// ------------------------------------------------------------------------------
/... | |
// Adaptive Quality|Scripts|0240
// Adapted from The Lab Renderer's ValveCamera.cs, available at
// https://github.com/ValveSoftware/the_lab_renderer/blob/ae64c48a8ccbe5406aba1e39b160d4f2f7156c2c/Assets/TheLabRenderer/Scripts/ValveCamera.cs
// For The Lab Renderer's license see THIRD_PARTY_NOTICES.
// **Only Compatibl... | |
// ------------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information.
// ------------------------------------------------------------------------------
/... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using Xunit;
namespace System.Collec... | |
/************************************************************************************
Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved.
Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License");
you may not use the Oculus VR Rift SDK except in compliance with the License,
which is pr... | |
using System;
using System.Collections.Generic;
using Android.Runtime;
namespace Org.Achartengine.Chart {
// Metadata.xml XPath class reference: path="/api/package[@name='org.achartengine.chart']/class[@name='CombinedXYChart']"
[global::Android.Runtime.Register ("org/achartengine/chart/CombinedXYChart", DoNotGenera... | |
using System;
using System.Data;
using System.Configuration;
using System.Collections;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Web.UI.HtmlControls;
public partial class Backoffice_Registrasi_RIAddRujukan :... | |
using System;
using Newtonsoft.Json.Linq;
using Skybrud.Essentials.Json.Extensions;
using Skybrud.Essentials.Time;
using Skybrud.Social.Twitter.Models.Entities;
using Skybrud.Social.Twitter.Models.Geocode;
using Skybrud.Social.Twitter.Models.Users;
namespace Skybrud.Social.Twitter.Models.Statuses {
/// <summary>
... | |
using System;
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
//parts of this were inspired by https://github.com/prime31/UIToolkit/blob/master/Assets/Plugins/UIToolkit/UIElements/UIText.cs
public class FLabel : FFacetNode
{
public static float defaultAnchorX = 0.5f;
public stat... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics.Tracing;
using System.Linq;
using System.Threading;
using... | |
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using NUnit.Framework;
namespace Elasticsearch.Net.Integration.Yaml.CatAllocation1
{
public partial class CatAllocation1YamlTests
{
public class CatAllocatio... | |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Common;
using System.Linq;
namespace LinqToDB.DataProvider.DB2
{
using Common;
using Data;
using SchemaProvider;
class DB2LUWSchemaProvider : SchemaProviderBase
{
private HashSet<string> _systemSchemas =
GetHashSet(new [] {... | |
// ***********************************************************************
// Copyright (c) 2009 Charlie Poole
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, inclu... | |
namespace KitchenPC
{
using System;
using KitchenPC.Exceptions;
public class Amount : IEquatable<Amount>
{
public Amount(float size, Units unit)
{
this.SizeHigh = size;
this.Unit = unit;
}
public Amount()
: this(0, Units.Unit)
... | |
//---------------------------------------------------------------------
// <copyright file="AtomParser.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <summary>
// Parses an XML stream into structured AtomEntry or related instances.
// </summary>
//--------... | |
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required ... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CShar... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
/* ====================================================================
Copyright (C) 2004-2008 fyiReporting Software, LLC
This file is part of the fyiReporting RDL project.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
... | |
#if ASYNC
using System.Threading.Tasks;
#endif
using ZendeskApi_v2.Models.Groups;
namespace ZendeskApi_v2.Requests
{
public interface IGroups : ICore
{
#if SYNC
MultipleGroupResponse GetGroups(int? perPage = null, int? page = null);
MultipleGroupResponse GetAssignableGroups();
IndividualGroupResponse GetGroupB... | |
//
// PlaybackActions.cs
//
// Author:
// Aaron Bockover <abockover@novell.com>
//
// Copyright (C) 2007 Novell, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restricti... | |
/*
* Copyright (c) Contributors, http://aurora-sim.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must reta... | |
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Windows.Forms;
using System.ComponentModel;
namespace WeifenLuo.WinFormsUI.Docking
{
internal class InertButton : Button
{
private enum RepeatClickStatus
{
Disabled,
Started,
Repeating,
Stopped
}
private class RepeatC... | |
// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
//
// BansheeDbFormatMigrator.cs
//
// Author:
// Aaron Bockover <abockover@novell.com>
// Gabriel Burt <gburt@novell.com>
//
// Copyright (C) 2007-2009 Novell, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Sof... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using Syste... | |
/*
* @author Valentin Simonov / http://va.lent.in/
*/
using System;
using System.Reflection;
using TouchScript.Editor.Utils;
using TouchScript.Gestures;
using UnityEditor;
using UnityEditorInternal;
using UnityEngine;
namespace TouchScript.Editor.Gestures
{
[CustomEditor(typeof(Gesture), true)]
internal cla... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may ... | |
using System;
using System.IO;
using Microsoft.SPOT;
using Math = System.Math;
namespace Skewworks.NETMF.Controls
{
/// <summary>
/// Navigation enabled list of folders and files for a path
/// </summary>
[Serializable]
public class Filebox : ScrollableControl
{
#region Structures
privat... | |
// Copyright 2017 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
namespace System.Reflection.Emit
{
using System;
using System.Collections.Generic;
using CultureInf... | |
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
// <OWNER>[....]</OWNER>
//
using System;
using System.Collections;
using System.Collections.Generic;
using System.Security;
namespace System.Collections.Generic
{
using System.Globalization;
using System.Runtime;
... | |
//------------------------------------------------------------------------------
// <copyright file="XmlUtilWriter.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System... | |
using GalaSoft.MvvmLight.Messaging;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using Template10.Common;
using Trippit.Controls;
using Trippit.ExtensionMethods;
using Trippit.Helpers;
using Trippit.Models;
using Trippit.Storyboards;
using Trippit.ViewModels;
using Trippit.ViewModels.ControlViewM... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.Globalization;
using System.IO;
usi... | |
using System;
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using System.Net;
using System.Net.Sockets;
using System.IO;
public class CameraMotion : MonoBehaviour {
#region Animation Clip Record
public float rotationSensitivity = 0.1f; //the... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
//
// NOTE: A vast majority of this code was copied from BCL in
// ndp\clr\src\BCL\System\Security\AccessControl\RegistrySecurity.cs.
// Namespace: System.Security.AccessControl
//
/*========================================... | |
// Copyright (c) Microsoft. All Rights Reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using Microsoft.CodeAnalysis.Sarif.Readers;
namespace Microsoft.CodeAnalysis... | |
//------------------------------------------------------------------------------
// <copyright file="XhtmlBasicCalendarAdapter.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//--------------------... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System.Xml.Serialization
{
using System;
using System.Reflection;
using System.Collections;
... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may ... | |
using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using RestSharp;
using DocuSign.eSign.Client;
using DocuSign.eSign.Model;
namespace DocuSign.eSign.Api
{
/// <summary>
/// Represents a collection of functions to interact with the API endpoints
/// </summary>
publ... | |
#region License
/* **********************************************************************************
* Copyright (c) Roman Ivantsov
* This source code is subject to terms and conditions of the MIT License
* for Irony. A copy of the license can be found in the License.txt file
* at the root of this distribution.
... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
using System;
using System.IO;
using System.Linq;
using System.Net;
using System.Threading.Tasks;
using Ductus.FluentDocker.Builders;
using Ductus.FluentDocker.Common;
using Ductus.FluentDocker.Extensions;
using Ductus.FluentDocker.Model.Common;
using Ductus.FluentDocker.Services;
using Microsoft.VisualStudio.TestTools... | |
using System;
using Lucene.Net.Attributes;
using Lucene.Net.Randomized.Generators;
using Lucene.Net.Support;
using NUnit.Framework;
using System.Collections;
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work fo... | |
using System;
using System.Collections.Generic;
namespace Godot
{
public static class Colors
{
// Color names and values are derived from core/color_names.inc
internal static readonly Dictionary<string, Color> namedColors = new Dictionary<string, Color> {
{"aliceblue", new Color(0.9... | |
namespace Nancy.Bootstrappers.StructureMap
{
using System;
using System.Collections.Generic;
using System.Linq;
using global::StructureMap;
using global::StructureMap.Pipeline;
using Bootstrapper;
using Configuration;
using Diagnostics;
using ViewEngines;
/// <summary>
/// N... | |
#region Copyright
//
// This framework is based on log4j see http://jakarta.apache.org/log4j
// Copyright (C) The Apache Software Foundation. All rights reserved.
//
// This software is published under the terms of the Apache Software
// License version 1.1, a copy of which has been included with this
// distribution i... | |
/* The following code was generated by JFlex 1.5.1 */
using System;
using System.IO;
using Lucene.Net.Analysis.TokenAttributes;
namespace Lucene.Net.Analysis.Standard
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distribut... | |
/*****************************************************************************
* SkeletonAnimator created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/
using UnityEngine;
using System.Collection... | |
//
// Copyright (c) 2008-2011, Kenneth Bell
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, ... | |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Baseline;
using Marten.Events.Querying;
using Marten.Exceptions;
using Marten.Internal.Sessions;
using Marten.Internal.Storage;
using Marten.Linq;
using Marten.Linq.QueryHandle... | |
namespace Microsoft.AspNet.WebApi.HelpPage.Areas.HelpPage
{
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Reflection;
using System.Text.RegularExpressions;
using System.Web.Http;
using System.Web.Http.Controllers;
using System.Web.Http.Description;
... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Globalization;
using System.Xml;
using System.Xml.Linq;
using System.Text;
using System.IO;
using System.Xml.XmlDiff;
using Microsoft.Test.Mo... | |
/*
Copyright (c) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura.
This source-list (C# porting and customizing) is coded by
Web Technology Corp. 2015 November 2, 2015.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated doc... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator 0.16.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
... | |
#region License
// Copyright 2013 Ken Worst - R.C. Worst & Company Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// ... | |
using System;
using System.ComponentModel;
using System.Drawing;
using System.Globalization;
using System.Windows.Forms;
using XPTable.Events;
using XPTable.Models;
using XPTable.Themes;
namespace XPTable.Renderers
{
/// <summary>
/// A CellRenderer that draws Cell contents as a collapse/expand icon.
/// </summary... | |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="PanZoomGestureRecognizer.cs" company="OxyPlot">
// Copyright (c) 2014 OxyPlot contributors
// </copyright>
// <summary>
// Recognizes drag/pinch multi-touch gestures and transl... | |
/*
** Copyright (c) 2004 Brian A. Reiter <breiter@wolfereiter.com> and WolfeReiter, LLC
**
** This software is provided 'as-is', without any express or implied warranty. In no
** event will the authors be held liable for any damages arising from the use of
** this software.
**
** Permission is granted to anyone to us... | |
using System;
using System.IO;
using System.Drawing;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Text;
using System.Text.RegularExpressions;
using System.Windows.Forms;
using Scintilla;
using Scintilla.Enums;
using Scintilla.Configuration;
namespace Scintilla.Configuration.SciT... | |
using UnityEngine;
using System.Collections;
using System.Globalization;
using System.Collections.Generic;
public class InputManager : MonoBehaviour
{
//cutscene control flag
private bool inputEnabled = true;
//input axes
public const int IA_X = 1;
public const int IA_X_ANALOG = 2;
public const int IA_Y = 3;
... | |
//
// Copyright (c) 2004-2018 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Threading.Tasks;
namespace Xamarin.Forms
{
public abstract class Cell : Element
{
public static readonly BindableProperty IsEnabledProperty = Bindabl... | |
/************************************************************************************
Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved.
Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License");
you may not use the Oculus VR Rift SDK except in compliance with the License,
which is pr... | |
/*
Copyright 2014 David Bordoley
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in ... | |
//------------------------------------------------------------------------------
// <copyright file="AllTransferDirectionTest.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation
// </copyright>
//------------------------------------------------------------------------------
namespace DMLibTest
{
usi... | |
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using Packages.Rider.Editor.Util;
using Unity.CodeEditor;
using UnityEditor;
using UnityEngine;
using Debug = UnityEngine.Debug;
namespace Packages.Rider.Editor
{
[InitializeOnLoad]
public class RiderScriptEditor : IExternalCodeEditor
{
... | |
/// This code was generated by
/// \ / _ _ _| _ _
/// | (_)\/(_)(_|\/| |(/_ v1.0.0
/// / /
/// <summary>
/// ConferenceParticipantResource
/// </summary>
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using Twilio.Base;
using Twilio.Clients;
using Twilio.Converters;
using T... | |
// Copyright (c) .NET Foundation and contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
using Microsoft.Build.Construction;
using System.Linq;
namespace Microsoft.DotNet.ProjectJsonMig... | |
#if UNITY_4_2 || UNITY_4_1 || UNITY_4_0 || UNITY_3_5 || UNITY_3_4 || UNITY_3_3
#define UNITY_LE_4_3
#endif
using Pathfinding;
using UnityEditor;
using UnityEngine;
namespace Pathfinding {
public class GraphEditor : GraphEditorBase {
public AstarPathEditor editor;
/** Called by editor scripts to rescan the... | |
namespace Humidifier.KinesisFirehose
{
using System.Collections.Generic;
using DeliveryStreamTypes;
public class DeliveryStream : Humidifier.Resource
{
public static class Attributes
{
public static string Arn = "Arn" ;
}
public override string AWSTypeName
... | |
namespace CSharpSerialConnection
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/... | |
using System;
using System.Data;
using System.Collections.Generic;
using Mono.Data.Sqlite;
using MessageDialogs = Moscrif.IDE.Controls.MessageDialog;
using Gtk;
using Moscrif.IDE.Tool;
namespace Moscrif.IDE.Controls.SqlLite
{
public partial class SqlLiteEditTable : Gtk.Dialog
{
Gtk.ListStore fieldsStore = new Gtk.... | |
using System;
using Org.BouncyCastle.Crypto.Modes;
using Org.BouncyCastle.Crypto.Parameters;
namespace Org.BouncyCastle.Crypto
{
/**
* The AEAD block ciphers already handle buffering internally, so this class
* just takes care of implementing IBufferedCipher methods.
*/
public class BufferedAeadBlockCipher
: B... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespac... | |
#define PROTOTYPE
#if UNITY_EDITOR || UNITY_STANDALONE
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using ProBuilder2.Common;
using ProBuilder2.MeshOperations;
namespace ProBuilder2.Examples
{
[RequireComponent(typeof(AudioSource))]
public class IcoBumpin : MonoB... | |
//// Copyright (c) 2013 Enrique Juan Gil Izquierdo
////
//// Permission is hereby granted, free of charge, to any person obtaining a copy
//// of this software and associated documentation files (the "Software"), to deal
//// in the Software without restriction, including without limitation the rights
//// to use, cop... | |
using Kitware.VTK;
using System;
// input file is C:\VTK\Graphics\Testing\Tcl\EnSightOfficeBin.tcl
// output file is AVEnSightOfficeBin.cs
/// <summary>
/// The testing class derived from AVEnSightOfficeBin
/// </summary>
public class AVEnSightOfficeBinClass
{
/// <summary>
/// The main entry method called by the C... | |
// ****************************************************************
// This is free software licensed under the NUnit license. You
// may obtain a copy of the license as well as information regarding
// copyright ownership at http://nunit.org.
// ****************************************************************
using S... | |
using System;
using System.Text;
using System.Data;
using System.Data.SqlClient;
using System.Data.Common;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Configuration;
using System.Xml;
using System.Xml.Serialization;
using SubSonic;
using SubSonic.Utilities;... | |
#region Apache License
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to you under the Apache License, Version 2.0
// (... | |
using NBitcoin;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using WalletWasabi.Blockchain.Analysis.Clustering;
using WalletWasabi.Helpers;
using WalletWasabi.Logging;
namespace Wallet... | |
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.IO.Stores;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Tests.Beatmaps;
using osu.Game.Tests.Resources;... | |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Reflection;
using Azure.Identity;
using Azure.Messaging.EventHubs;
using Azure.Messaging.EventHubs.Consumer... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.