context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.Contracts;
using System.Linq;
u... | |
/*
* Exchange Web Services Managed API
*
* Copyright (c) Microsoft Corporation
* All rights reserved.
*
* MIT License
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this
* software and associated documentation files (the "Software"), to deal in the Software
* without restr... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Diagnostics;
using Internal.TypeSystem;
namespace Internal.JitInterface
{
internal ... | |
using System;
using System.Collections;
using SpiffLib;
namespace m
{
// Capitalized this way on purpose for ToString() niceness
public enum Side {
[DisplayName("neutral")] sideNeutral = 0,
[DisplayName("side 1")] side1,
[DisplayName("side 2")] side2,
[DisplayName("side 3")] side3,
[DisplayName("side ... | |
// SharpMath - C# Mathematical Library
/*************************************************************************
AP library
Copyright (c) 2003-2009 Sergey Bochkanov (ALGLIB project).
>>> LICENSE >>>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public Licen... | |
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by... | |
/**
* JsonMapper.cs
* JSON to .Net object and object to JSON conversions.
*
* The authors disclaim copyright to this source code. For more details, see
* the COPYING file included with this distribution.
**/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis.Editor.S... | |
namespace Python.Runtime
{
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using Python.Runtime.Codecs;
/// <summary>
/// Defines <see cref="PyObject"/> conversion to CLR types (unmarshalling)
/// </sum... | |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Xml;
using System.Xml.Linq;
using System.Xml.XPath;
namespace UnityEditor.iOS.Xcode
{
public class PlistElement
{
protected PlistElement() {}
// convenience methods
public string AsString(... | |
namespace Epi.Windows.MakeView.Dialogs
{
partial class TabOrderDialog
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </sum... | |
#region File Description
//-----------------------------------------------------------------------------
// InputState.cs
//
// Microsoft XNA Community Game Platform
// Copyright (C) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
#endregion
#... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Numerics;
using System.Linq;
using GlmSharp.Swizzle;
// ReSharper disable InconsistentNaming
namespace GlmSharp.Swizzle
{
... | |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for details.
using System;
using System.Net;
using System.Globalization;
using System.Text;
using System.Xml;
using System.IO;
using System.Drawing;
using System.Diagnostics;
using System.Coll... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
namespace System
{
internal unsafe partial class Number
{
public readonly... | |
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, ... | |
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Threading;
using System.Windows.Threading;
namespace ClownCrew.GitBitch.Client.ViewModels
{
public class SafeObservableCollection<T> : IList<T>, INotifyCollectionChanged
{
private readonly IList<T> _colle... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using grensesnitt.Framework;
using NUnit.Core;
using NUnit.Core.Builders;
using NUnit.Core.Extensibility;
using NUnit.Framework;
namespace grensesnitt.AddIn
{
public class InterfaceSuiteBuilder : T... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.AspNetCore.Mvc.Abstractions;
namespace Microsoft.AspNetCore.Mvc.ModelBinding
{
/// <summary>
... | |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using Pathfinding;
using Pathfinding.RVO;
/** Base class for simple RVO colliders.
*
* This is a helper base class for RVO colliders. It provides automatic gizmos
* and helps with the winding order of the vertices as well as automatical... | |
using System;
using System.Collections.Generic;
using System.Linq;
using Ploeh.AutoFixture.Kernel;
using Ploeh.AutoFixtureUnitTest.Kernel;
using Xunit;
using System.Collections;
using Xunit.Extensions;
namespace Ploeh.AutoFixtureUnitTest
{
public class RecursionGuardTest
{
[Fact]
public void Su... | |
namespace AngleSharp.Css.Parser
{
using AngleSharp.Css;
using AngleSharp.Css.Dom;
using AngleSharp.Dom;
using System;
using System.Collections.Generic;
/// <summary>
/// An enumeration with possible CSS combinator values.
/// </summary>
abstract class CssCombinator
{
#re... | |
using System;
using System.Collections.Generic;
using System.Reflection;
using UnityEditor;
using UnityEngine;
namespace SaveDuringPlay
{
/// <summary>A collection of tools for finding objects</summary>
public static class ObjectTreeUtil
{
/// <summary>
/// Get the full name of an object, t... | |
/*
* Naiad ver. 0.5
* Copyright (c) Microsoft Corporation
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0 ... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Linq;
using Microsoft.Msagl.Core.Geometry;
using Microsoft.Msagl.Core.Geometry.Curves;
using Microsoft.Msagl.Core.Layout;
using Microsoft.Msagl.DebugHelpers;
using Microsoft.Msa... | |
/*
* Copyright (c) 2015, InWorldz Halcyon Developers
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
*... | |
using UnityEditor;
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using Rotorz.ReorderableList;
using System.Linq;
using System.Reflection;
using System.IO;
namespace Fungus
{
[CustomEditor (typeof(Flowchart))]
public class FlowchartEditor : Editor
{
protected class AddVariableInf... | |
using System;
using System.Dynamic;
using NUnit.Framework;
namespace SequelocityDotNet.Tests.SQLite.DatabaseCommandExtensionsTests
{
[TestFixture]
public class GenerateInsertForSqLiteTests
{
public class Customer
{
public int? CustomerId;
public string FirstName;
... | |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Configuration;
using System.Text;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using Codentia.Common.Helper;
using Codentia.Common.Logging;
using Codentia.Common.Logging.BL;
using Codentia.Common.Net;
us... | |
// Copyright (c) Microsoft Open Technologies, Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading;
using System.Threa... | |
using System;
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Net.Configuration;
using System.Timers;
[RequireComponent(typeof(ParticleSystem))]
public class RFX4_ParticleTrail : MonoBehaviour
{
public GameObject Target;
public Vector2 DefaultSizeM... | |
#region LGPL License
/*
Axiom Game Engine Library
Copyright (C) 2003 Axiom Project Team
The overall design, and a majority of the core engine and rendering code
contained within this library is a derivative of the open source Object Oriented
Graphics Engine OGRE, which can be found at http://ogre.sourceforge.net. ... | |
namespace Orleans.CodeGenerator
{
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeA... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
using System;
using System.IO;
using System.Runtime.InteropServices;
using System.Windows;
using Microsoft.WindowsAPICodePack.DirectX;
using Microsoft.WindowsAPICodePack.DirectX.Direct2D1;
using Microsoft.WindowsAPICodePack.DirectX.Direct3D;
using Microsof... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using GoogleApi.Entities.Common.Enums;
using GoogleApi.Entities.Search.Common;
using GoogleApi.Entities.Search.Common.Enums;
using GoogleApi.Entities.Search.Web.Request;
using GoogleApi.Exceptions;
using NUnit.Framework;
using La... | |
/*
* Copyright 2012 Lars Werkman
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to... | |
using System;
using System.Collections.Generic;
using FM.IceLink;
using FM.IceLink.WebSync;
using FM.WebSync;
using FM.WebSync.Subscribers;
namespace Hangskypetime
{
// Peers have to exchange information when setting up P2P links,
// like descriptions of the streams (called the offer or answer)
// and inf... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
using System;
using LanguageExt;
using System.Linq;
using System.Collections.Generic;
using System.Runtime.ExceptionServices;
using System.Threading.Tasks;
using LanguageExt.TypeClasses;
using static LanguageExt.Prelude;
namespace LanguageExt
{
public static partial class ValueTaskT
{
//
// Col... | |
using System;
using System.Collections.Generic;
using OpenTK;
using OpenTK.Audio;
using OpenTK.Audio.OpenAL;
using SoundBuffer = System.Int32;
using SoundSource = System.Int32;
using EffectSlot = System.Int32;
using Effect = System.Int32;
using Filter = System.Int32;
using System.IO;
namespace OALEngine
{
/// <su... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Xunit;
using Xunit.Abstractions;
using System.IO;
using System.Xml.Schema;
namespace System.Xml.Tests
{
/... | |
//Widows Media Format Interfaces
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
// KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
// PURPOSE. IT CAN BE DISTRIBUTED FREE OF CHARGE AS LONG AS THI... | |
// Copyright (C) 2014 dot42
//
// Original filename: Javax.Security.Auth.Callback.cs
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
... | |
using System;
using System.IO;
using System.Threading.Tasks;
using DjvuNet.Compression;
using DjvuNet.Graphics;
using DjvuNet.Interfaces;
namespace DjvuNet.Wavelet
{
/// <summary>
/// This class represents structured wavelette data.
/// </summary>
public class IWPixelMap : ICodec
{
#region ... | |
using System;
using System.Collections.Generic;
using System.Text;
using System.Text.RegularExpressions;
namespace System.Drawing.Html
{
public class InitialContainer
: CssBox
{
#region Fields
private Dictionary<string, Dictionary<string, CssBlock>> _media_blocks;
private string... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Security.Claims;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using OrchardCore.ContentManagement;
using OrchardCore.ContentManagement.Records;
using OrchardCore.Lists.Indexes;
using OrchardC... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using Xunit;
namespace System.Linq.Parallel.Tests
{
public static class MaxTe... | |
// Copyright (C) 2014 dot42
//
// Original filename: Org.Apache.Http.Conn.Params.cs
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
/... | |
//
// System.Xml.XmlConvertTests.cs
//
// Authors: Atsushi Enomoto (ginga@kit.hi-ho.ne.jp), Jon Kessler (jwkpiano1@comcast.net)
//
// (C) 2003 Atsushi Enomoto, Jon Kessler
//
using System;
using System.Globalization;
using System.Xml;
using NUnit.Framework;
namespace MonoTests.System.Xml
{
[TestFixture]
public clas... | |
using System;
using System.Collections.Generic;
using System.IO;
namespace Projeny.Internal
{
public static class PathUtil
{
public static bool IsSubPath(string parent, string child)
{
// call Path.GetFullPath to Make sure we're using Path.DirectorySeparatorChar
parent =... | |
// Copyright (c) 2015 Alachisoft
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed t... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Amazon.S3;
using FluentAssertions;
using NuGet.Test.Helpers;
using Sleet.Test.Common;
namespace Sleet.AmazonS3.Tests
{
public class BasicTests
{
[EnvVarExistsFact(AmazonS3TestC... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.ComponentModel.Composition.Hosting;
using System.IO;
using System.Linq;
using System.UnitTesting;
using... | |
using System;
using System.Text;
using System.Runtime.InteropServices;
namespace LSAutil
{
public class LSAutil
{
[StructLayout(LayoutKind.Sequential)]
private struct LSA_UNICODE_STRING
{
public UInt16 Length;
public UInt16 MaximumLength;
public IntPtr Buffer;
}
[... | |
using System;
using System.Collections.Generic;
using System.IO;
using System.Web;
using System.Web.Routing;
using Umbraco.Core;
using Umbraco.Core.Configuration;
using Umbraco.Core.Configuration.UmbracoSettings;
using Umbraco.Core.Events;
using Umbraco.Core.Models.PublishedContent;
using Umbraco.Web;
using Umbraco.Web... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using SafeWinHttpHandle = Interop.WinHttp.SafeWinHttpHandle;
namespace System.Net.Http
{... | |
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Linq;
using BLM.Tests;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System.Threading.Tasks;
using BLM.Exceptions;
namespace BLM.EF6.Tests
{
[TestClass]
public class BasicTests : AbstractEfRepositoryTest
{
... | |
using System;
namespace Lucene.Net.Search
{
using Lucene.Net.Util;
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
... | |
/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy o... | |
// Python Tools for Visual Studio
// Copyright(c) Microsoft Corporation
// All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the License); you may not use
// this file except in compliance with the License. You may obtain a copy of the
// License at http://www.apache.org/licenses/LICENSE-2.0
//... | |
using System;
using System.Data;
using System.Text;
using System.Collections.Generic;
using Xunit;
using Rhino.Mocks.Constraints;
#region TestObjects
namespace Rhino.Mocks.Tests.AllPropertiesMatchConstraint
{
public class Catalog
{
private Dictionary<string, Product> _products;
public Catalog... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespa... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using Sy... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Orleans;
using Orleans.Configuration;
using Orleans.Hosting;
using Orleans.Messaging;
using Orleans.Runtime;
... | |
/* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this li... | |
using Foundation;
using System;
using UIKit;
using Iseteki.LightPlayer;
namespace MoviePlayerSample
{
partial class PlayerViewController : UIViewController, IUIGestureRecognizerDelegate
{
LightPlayer Player { get; set; }
bool IsOverlayVisible { get; set; }
bool IsOverlayAnimating { ge... | |
// ***********************************************************************
// Copyright (c) 2007 Charlie Poole
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, inclu... | |
using MS.Utility;
using System;
using System.Runtime.InteropServices;
using System.Security;
using System.Globalization;
using System.Windows;
using System.Windows.Input;
using System.Windows.Ink;
using MS.Internal.Ink.InkSerializedFormat;
using System.Collections.Generic;
using System.Diagnostics;
using SR = MS.Inter... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace System.Threading
{
//
// Implemen... | |
//=============================================================================
// System : Sandcastle Help File Builder Utilities
// File : NamespaceSummaryItemCollection.cs
// Author : Eric Woodruff (Eric@EWoodruff.us)
// Updated : 07/27/2008
// Note : Copyright 2006-2008, Eric Woodruff, All rights reserved
... | |
//
// TypeReference.cs
//
// Author:
// Jb Evain (jbevain@gmail.com)
//
// Copyright (c) 2008 - 2011 Jb Evain
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, incl... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using FluentAssertions.Common;
using FluentAssertions.Execution;
using FluentAssertions.Primitives;
namespace FluentAssertions.Types
{
/// <summary>
/// Contains ... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reactive;
using System.Reactive.Disposables;
using System.Reactive.Linq;
using System.Reactive.Threading.Tasks;
using System.Threading;
using System.Threading.Tasks;
using Android.App;
using Android.Bluetooth;
using Android.Content;
using A... | |
using System.Collections;
using NBitcoin.BouncyCastle.Asn1.X9;
using NBitcoin.BouncyCastle.Math;
using NBitcoin.BouncyCastle.Math.EC;
using NBitcoin.BouncyCastle.Math.EC.Endo;
using NBitcoin.BouncyCastle.Utilities;
using NBitcoin.BouncyCastle.Utilities.Encoders;
namespace NBitcoin.BouncyCastle.Asn1.Sec
{
internal ... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespa... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Diagnostics.Contracts;
namespace System.Collections
{
// A vector of bits. Use this... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Net.Http.Headers;
using System.Web.Http;
using System.Web.Http.Description;
using sep13v1.Areas.HelpPage.Models;
namespace sep13v1.Are... | |
using System;
using System.Collections;
using System.IO;
using System.Text;
using BigMath;
using Raksha.Asn1;
using Raksha.Asn1.CryptoPro;
using Raksha.Asn1.Oiw;
using Raksha.Asn1.Pkcs;
using Raksha.Asn1.Sec;
using Raksha.Asn1.X509;
using Raksha.Asn1.X9;
using Raksha.Crypto;
using Raksha.Crypto.Generators;
using Raksha... | |
// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
// dnlib: See LICENSE.txt for more info
using System;
using System.Collections.Generic;
using dnlib.IO;
namespace dnlib.DotNet.Emit {
/// <summary>
/// Method body reader base class
/// </summary>
public abstract class MethodBodyReaderBase {
/// <summary>The method reader</summary>
protected DataReader reader... | |
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Text;
using System.Threading.Tasks;
using Xunit;
using static Halforbit.DataStores.JsonOptions;
using HalforbitJsonSerializer = Halforbit.DataStores.FileStores.Serial... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Threading.Tasks;
namespace System.Net.Sockets
{
// The System.Net.Sockets.UdpClient class provides... | |
/************************************************************************************
Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved.
Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License");
you may not use the Oculus VR Rift SDK except in compliance with the License,
which is pr... | |
/*
* Copyright (c) Contributors, http://aurora-sim.org/, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributio... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Derivco.Orniscient.Proxy.Filters;
using Derivco.Orniscient.Proxy.Grains.Filters;
using Derivco.Orniscient.Proxy.Grains.Models;
using Orleans;
using Orleans.Core;
using Orleans.Runtime;
using Orleans.Streams;
namespac... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//
using System;
public struct ValX0 { }
public struct ValY0 { }
public struct ValX1<T> { }
public struct ValY1<T> { }
public struct ValX2<T, U> { }
public struct ValY... | |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using ArtOfTest.WebAii.Controls.HtmlControls;
using ArtOfTest.WebAii.Controls.HtmlControls.HtmlAsserts;
using ArtOfTest.WebAii.Core;
using ArtOfTest.WebAii.ObjectModel;
using ArtOfTest.WebAii.TestAttributes;
using Ar... | |
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
/*============================================================
**
** Class: Stream
**
** <OWNER>gpaperin</OWNER>
**
**
** Purpose: Abstract base class for all Streams. Provides
** default implementations of asynchronous reads... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Web;
using System.Web.Caching;
using System.Web.UI;
using System.Xml;
using StackExchange.Profiling;
using Umbraco.Core;
using Umbraco.Core.Cache;
using Umbraco.Core.Macros;
usin... | |
using UnityEngine;
using System;
using System.IO;
using System.Text;
using System.Collections.Generic;
namespace GameDataEditor
{
public class GDECodeGen
{
public static void GenClasses(Dictionary<string, Dictionary<string, object>> allSchemas)
{
foreach (KeyValuePair<string, Dictio... | |
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: addressbook.proto
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::Syst... | |
using System;
using System.Runtime.InteropServices;
using System.Text;
namespace DbgEng
{
/// <summary>
/// Entry point interface for using DbgEng.dll.
/// </summary>
[ComImport, Guid("27FE5639-8407-4F47-8364-EE118FB08AC8"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
public interface IDeb... | |
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Fram... | |
/// <license>
/// This is a port of the SciMark2a Java Benchmark to C# by
/// Chris Re (cmr28@cornell.edu) and Werner Vogels (vogels@cs.cornell.edu)
///
/// For details on the original authors see http://math.nist.gov/scimark2
///
/// This software is likely to burn your processor, bitflip your memory chips
/// anihi... | |
// ****************************************************************************
//
// FLV Extract
// Copyright (C) 2006-2011 J.D. Purcell (moitah@yahoo.com)
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free S... | |
using System.Threading.Tasks;
using Shouldly;
namespace Tests.Caliburn.RoutedUIMessaging
{
using System;
using System.Collections.Generic;
using System.Windows;
using System.Windows.Controls;
using Fakes.UI;
using global::Caliburn.Core.Invocation;
using global::Caliburn.Core.InversionOfCont... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using System.W... | |
using System.Collections.Generic;
using GraphQL.SystemTextJson;
using GraphQL.Validation.Rules;
using Xunit;
namespace GraphQL.Tests.Validation
{
public class InputFieldsAndArgumentsOfCorrectLengthTests : ValidationTestBase<InputFieldsAndArgumentsOfCorrectLength, ValidationSchema>
{
// SCALAR INPUT FIE... | |
using System;
using System.Reflection;
using System.Threading;
using System.Threading.Channels;
using System.Threading.Tasks;
using Discord;
using Discord.WebSocket;
using MoMMI.Core.Logging;
using MoMMI.Core.Utility;
using Nito.AsyncEx;
namespace MoMMI.Core
{
public interface IMaster
{
IConfigManager ... |
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