id stringlengths 24 24 | title stringclasses 442
values | context stringlengths 8 722 | question stringlengths 1 25.7k | answers dict |
|---|---|---|---|---|
56cd8ffa62d2951400fa6723 | The_Legend_of_Zelda:_Twilight_Princess | Other characters have similar language-independent verbalizations, including laughter, surprised or fearful exclamations, and screams. The character of Midna has the most voice acting—her on-screen dialog is often accompanied by a babble of pseudo-speech, which was produced by scrambling the phonemes of English phrases... | What country does Akiko Komoto come from? | {
"text": [
"Japan"
],
"answer_start": [
354
]
} |
56d128ed17492d1400aabad9 | The_Legend_of_Zelda:_Twilight_Princess | Link remains silent in conversation, but grunts when attacking or injured and gasps when surprised. | What does Link say when attacking? | {
"text": [
"grunts"
],
"answer_start": [
41
]
} |
56d128ed17492d1400aabada | The_Legend_of_Zelda:_Twilight_Princess | His emotions and responses are largely indicated visually by nods and facial expressions. | How does Link express emotions? | {
"text": [
"nods and facial expressions"
],
"answer_start": [
61
]
} |
56d128ed17492d1400aabadb | The_Legend_of_Zelda:_Twilight_Princess | Other characters have similar language-independent verbalizations, including laughter, surprised or fearful exclamations, and screams. The character of Midna has the most voice acting—her on-screen dialog is often accompanied by a babble of pseudo-speech, which was produced by scrambling the phonemes of English phrases... | What character has the most voice acting? | {
"text": [
"Midna"
],
"answer_start": [
152
]
} |
56d128ed17492d1400aabadc | The_Legend_of_Zelda:_Twilight_Princess | Other characters have similar language-independent verbalizations, including laughter, surprised or fearful exclamations, and screams. The character of Midna has the most voice acting—her on-screen dialog is often accompanied by a babble of pseudo-speech, which was produced by scrambling the phonemes of English phrases... | Who does the voice of Midna? | {
"text": [
"Akiko Kōmoto"
],
"answer_start": [
377
]
} |
56cd92e562d2951400fa6728 | The_Legend_of_Zelda:_Twilight_Princess | Twilight Princess takes place several centuries after Ocarina of Time and Majora's Mask, and begins with a youth named Link who is working as a ranch hand in Ordon Village. | What is Link's job at the start of Twilight Princess? | {
"text": [
"ranch hand"
],
"answer_start": [
144
]
} |
56cd92e562d2951400fa672a | The_Legend_of_Zelda:_Twilight_Princess | One day, the village is attacked by Bulblins, who carry off the village's children with Link in pursuit before he encounters a wall of Twilight. | What do the Bulbins take from Ordon? | {
"text": [
"children"
],
"answer_start": [
74
]
} |
56cd92e562d2951400fa672b | The_Legend_of_Zelda:_Twilight_Princess | Link is soon freed by an imp-like Twilight being named Midna, who dislikes Link but agrees to help him if he obeys her unconditionally. | Who releases Link from the Realm of Twilight? | {
"text": [
"Midna"
],
"answer_start": [
55
]
} |
56cd92e562d2951400fa672c | The_Legend_of_Zelda:_Twilight_Princess | He must do this by collecting the multiple "Tears of Light"; once all the Tears of Light are collected for one area, he restores that area's Light Spirit. | What does Link have to gather in order to complete each area? | {
"text": [
"Tears of Light"
],
"answer_start": [
44
]
} |
56d1298217492d1400aabaf8 | The_Legend_of_Zelda:_Twilight_Princess | Twilight Princess takes place several centuries after Ocarina of Time and Majora's Mask, and begins with a youth named Link who is working as a ranch hand in Ordon Village. | Where is Link working as a ranch hand? | {
"text": [
"Ordon Village"
],
"answer_start": [
158
]
} |
56d1298217492d1400aabaf9 | The_Legend_of_Zelda:_Twilight_Princess | One day, the village is attacked by Bulblins, who carry off the village's children with Link in pursuit before he encounters a wall of Twilight. | Who attacks the village? | {
"text": [
"Bulblins"
],
"answer_start": [
36
]
} |
56d1298217492d1400aabafb | The_Legend_of_Zelda:_Twilight_Princess | He must do this by collecting the multiple "Tears of Light"; once all the Tears of Light are collected for one area, he restores that area's Light Spirit. | What must Link collect? | {
"text": [
"Tears of Light"
],
"answer_start": [
44
]
} |
56cd937162d2951400fa6732 | The_Legend_of_Zelda:_Twilight_Princess | During this time, Link also helps Midna find the Fused Shadows, fragments of a relic containing powerful dark magic. | What does Link assist Midna in collection? | {
"text": [
"Fused Shadows"
],
"answer_start": [
49
]
} |
56cd937162d2951400fa6733 | The_Legend_of_Zelda:_Twilight_Princess | Once Link has restored the Light Spirits and Midna has all the Fused Shadows, they are ambushed by Zant. | Who attacks Link and Midna when they've finished their collection tasks? | {
"text": [
"Zant"
],
"answer_start": [
99
]
} |
56cd937162d2951400fa6734 | The_Legend_of_Zelda:_Twilight_Princess | Bringing a dying Midna to Zelda, Link learns he needs the Master Sword to return to human form. | What weapon can transform Link back to his original self? | {
"text": [
"Master Sword"
],
"answer_start": [
58
]
} |
56cd937162d2951400fa6735 | The_Legend_of_Zelda:_Twilight_Princess | Bringing a dying Midna to Zelda, Link learns he needs the Master Sword to return to human form. | Who saves Midna? | {
"text": [
"Zelda"
],
"answer_start": [
26
]
} |
56cd937162d2951400fa6736 | The_Legend_of_Zelda:_Twilight_Princess | In return, she helps Link find Ordon Village's children while helping the monkeys of Faron, the Gorons of Eldin, and the Zoras of Lanayru. | Where do the Zoras come from? | {
"text": [
"Lanayru"
],
"answer_start": [
130
]
} |
56d12a1317492d1400aabb10 | The_Legend_of_Zelda:_Twilight_Princess | During this time, Link also helps Midna find the Fused Shadows, fragments of a relic containing powerful dark magic. | What does Link help Midna find? | {
"text": [
"Fused Shadows"
],
"answer_start": [
49
]
} |
56d12a1317492d1400aabb12 | The_Legend_of_Zelda:_Twilight_Princess | Once Link has restored the Light Spirits and Midna has all the Fused Shadows, they are ambushed by Zant. | Who ambushes Link and Midna? | {
"text": [
"Zant"
],
"answer_start": [
99
]
} |
56d12a1317492d1400aabb13 | The_Legend_of_Zelda:_Twilight_Princess | Bringing a dying Midna to Zelda, Link learns he needs the Master Sword to return to human form. | What does Link discover he needs to find to return to human form? | {
"text": [
"Master Sword"
],
"answer_start": [
58
]
} |
56d12a1317492d1400aabb14 | The_Legend_of_Zelda:_Twilight_Princess | Bringing a dying Midna to Zelda, Link learns he needs the Master Sword to return to human form. | Who sacrifices herself to save Midna? | {
"text": [
"Zelda"
],
"answer_start": [
26
]
} |
56cd942362d2951400fa673c | The_Legend_of_Zelda:_Twilight_Princess | After gaining the Master Sword, Link is cleansed of the magic that kept him in wolf form, obtaining the Shadow Crystal. | What does Link obtain that gives him control over his transformations? | {
"text": [
"Shadow Crystal"
],
"answer_start": [
104
]
} |
56cd942362d2951400fa673d | The_Legend_of_Zelda:_Twilight_Princess | Now able to use it to switch between both forms at will, Link is led by Midna to the Mirror of Twilight located deep within the Gerudo Desert, the only known gateway between the Twilight Realm and Hyrule. | Where does Midna take Link after he acquires the Master Sword? | {
"text": [
"Mirror of Twilight"
],
"answer_start": [
85
]
} |
56cd942362d2951400fa673e | The_Legend_of_Zelda:_Twilight_Princess | They also reveal that they used it a century ago to banish Ganondorf, the Gerudo leader who attempted to steal the Triforce, to the Twilight Realm when executing him failed. | Who was the Mirror of Twilight used to fight prior to Zant? | {
"text": [
"Ganondorf"
],
"answer_start": [
59
]
} |
56cd942362d2951400fa673f | The_Legend_of_Zelda:_Twilight_Princess | Returning to Hyrule, Link and Midna find Ganondorf in Hyrule Castle, with a lifeless Zelda suspended above his head. | Where is Ganondorf located after Zant's defeat? | {
"text": [
"Hyrule Castle"
],
"answer_start": [
54
]
} |
56cd942362d2951400fa6740 | The_Legend_of_Zelda:_Twilight_Princess | Ganondorf fights Link by possessing Zelda's body and eventually by transforming into a beast, but Link defeats him and Midna is able to resurrect Zelda. | Whose body is used as a proxy by Ganondorf in order to fight Link? | {
"text": [
"Zelda's"
],
"answer_start": [
36
]
} |
56d12adf17492d1400aabb28 | The_Legend_of_Zelda:_Twilight_Princess | After gaining the Master Sword, Link is cleansed of the magic that kept him in wolf form, obtaining the Shadow Crystal. | What allows Link to switch between his two forms? | {
"text": [
"Shadow Crystal"
],
"answer_start": [
104
]
} |
56d12adf17492d1400aabb29 | The_Legend_of_Zelda:_Twilight_Princess | Now able to use it to switch between both forms at will, Link is led by Midna to the Mirror of Twilight located deep within the Gerudo Desert, the only known gateway between the Twilight Realm and Hyrule. | What is the only known gateway between Twilight Realm & Hyrule? | {
"text": [
"Gerudo Desert"
],
"answer_start": [
128
]
} |
56d12adf17492d1400aabb2a | The_Legend_of_Zelda:_Twilight_Princess | Now able to use it to switch between both forms at will, Link is led by Midna to the Mirror of Twilight located deep within the Gerudo Desert, the only known gateway between the Twilight Realm and Hyrule. | Who is revealed as the true ruler of Twilight Realm? | {
"text": [
"Midna"
],
"answer_start": [
72
]
} |
56d12adf17492d1400aabb2b | The_Legend_of_Zelda:_Twilight_Princess | They also reveal that they used it a century ago to banish Ganondorf, the Gerudo leader who attempted to steal the Triforce, to the Twilight Realm when executing him failed. | Who did Zant form a pact with? | {
"text": [
"Ganondorf"
],
"answer_start": [
59
]
} |
56d12adf17492d1400aabb2c | The_Legend_of_Zelda:_Twilight_Princess | Ganondorf fights Link by possessing Zelda's body and eventually by transforming into a beast, but Link defeats him and Midna is able to resurrect Zelda. | What does Ganondorf transform into? | {
"text": [
"beast"
],
"answer_start": [
87
]
} |
56cd953262d2951400fa6746 | The_Legend_of_Zelda:_Twilight_Princess | However, as Hyrule Castle collapses, it is revealed that Ganondorf was victorious as he crushes Midna's helmet. | What possession of Midna does Ganondorf destroy? | {
"text": [
"helmet"
],
"answer_start": [
104
]
} |
56cd953262d2951400fa6747 | The_Legend_of_Zelda:_Twilight_Princess | Near the end, as Hyrule Castle is rebuilt, Link is shown leaving Ordon Village heading to parts unknown. | Where does Link depart from at the end of the game? | {
"text": [
"Ordon Village"
],
"answer_start": [
65
]
} |
56cd953262d2951400fa6748 | The_Legend_of_Zelda:_Twilight_Princess | Ganondorf then revives, and Midna teleports Link and Zelda outside the castle so she can hold him off with the Fused Shadows. | Which character helps Link get Ganondorf off of his horse? | {
"text": [
"Zelda"
],
"answer_start": [
53
]
} |
56cd953262d2951400fa6749 | The_Legend_of_Zelda:_Twilight_Princess | Ganondorf engages Link on horseback, and, assisted by Zelda and the Light Spirits, Link eventually knocks Ganondorf off his horse and they duel on foot before Link strikes down Ganondorf and plunges the Master Sword into his chest. With Ganondorf dead, the Light Spirits not only bring Midna back to life, but restore he... | To what part of his body does Link deliver the killing blow to Ganondorf? | {
"text": [
"chest"
],
"answer_start": [
225
]
} |
56cd953262d2951400fa674a | The_Legend_of_Zelda:_Twilight_Princess | Ganondorf engages Link on horseback, and, assisted by Zelda and the Light Spirits, Link eventually knocks Ganondorf off his horse and they duel on foot before Link strikes down Ganondorf and plunges the Master Sword into his chest. With Ganondorf dead, the Light Spirits not only bring Midna back to life, but restore he... | Who resurrects Midna after the fight with Ganondorf? | {
"text": [
"Light Spirits"
],
"answer_start": [
68
]
} |
56d12bda17492d1400aabb44 | The_Legend_of_Zelda:_Twilight_Princess | Ganondorf then revives, and Midna teleports Link and Zelda outside the castle so she can hold him off with the Fused Shadows. | Who does Midna teleport? | {
"text": [
"Link and Zelda"
],
"answer_start": [
44
]
} |
56d12bda17492d1400aabb45 | The_Legend_of_Zelda:_Twilight_Princess | However, as Hyrule Castle collapses, it is revealed that Ganondorf was victorious as he crushes Midna's helmet. | What does Ganondorf crush? | {
"text": [
"Midna's helmet"
],
"answer_start": [
96
]
} |
56d12bda17492d1400aabb47 | The_Legend_of_Zelda:_Twilight_Princess | After bidding farewell to Link and Zelda, Midna returns home before destroying the Mirror of Twilight with a tear to maintain balance between Hyrule and the Twilight Realm. | What does Midna destroy? | {
"text": [
"Mirror of Twilight"
],
"answer_start": [
83
]
} |
56cd95f562d2951400fa6750 | The_Legend_of_Zelda:_Twilight_Princess | In 2003, Nintendo announced that a new The Legend of Zelda game was in the works for the GameCube by the same team that had created the cel-shaded The Wind Waker. | In what year did Nintendo reveal the start of development on what would become Twilight Princess? | {
"text": [
"2003"
],
"answer_start": [
3
]
} |
56cd95f562d2951400fa6751 | The_Legend_of_Zelda:_Twilight_Princess | At the following year's Game Developers Conference, director Eiji Aonuma unintentionally revealed that the game's sequel was in development under the working title The Wind Waker 2; it was set to use a similar graphical style to that of its predecessor. | At what event was a potential follow-up to The Wind Waker mentioned? | {
"text": [
"Game Developers Conference"
],
"answer_start": [
24
]
} |
56cd95f562d2951400fa6752 | The_Legend_of_Zelda:_Twilight_Princess | Nintendo of America told Aonuma that North American sales of The Wind Waker were sluggish because its cartoon appearance created the impression that the game was designed for a young audience. | What region of the world did Nintendo want to design the next Legend of Zelda game for? | {
"text": [
"North American"
],
"answer_start": [
37
]
} |
56cd95f562d2951400fa6753 | The_Legend_of_Zelda:_Twilight_Princess | He advised that Aonuma should start by doing what could not be done in Ocarina of Time, particularly horseback combat.[l] | What was one feature that could not be implemented in Ocarina of Time? | {
"text": [
"horseback combat"
],
"answer_start": [
101
]
} |
56d12ceb17492d1400aabb5c | The_Legend_of_Zelda:_Twilight_Princess | In 2003, Nintendo announced that a new The Legend of Zelda game was in the works for the GameCube by the same team that had created the cel-shaded The Wind Waker. | What year did Nintendo announce a new Legend of Zelda was in the works for Gamecube? | {
"text": [
"2003"
],
"answer_start": [
3
]
} |
56d12ceb17492d1400aabb5d | The_Legend_of_Zelda:_Twilight_Princess | At the following year's Game Developers Conference, director Eiji Aonuma unintentionally revealed that the game's sequel was in development under the working title The Wind Waker 2; it was set to use a similar graphical style to that of its predecessor. | Who was the director that unintentionally announced a Zelda game was in the works? | {
"text": [
"Eiji Aonuma"
],
"answer_start": [
61
]
} |
56d12ceb17492d1400aabb5f | The_Legend_of_Zelda:_Twilight_Princess | He advised that Aonuma should start by doing what could not be done in Ocarina of Time, particularly horseback combat.[l] | What was the specific area of gameplay that had not been done in Ocarina of Time? | {
"text": [
"horseback combat"
],
"answer_start": [
101
]
} |
56cd96c162d2951400fa6758 | The_Legend_of_Zelda:_Twilight_Princess | In four months, Aonuma's team managed to present realistic horseback riding,[l] which Nintendo later revealed to the public with a trailer at Electronic Entertainment Expo 2004. | How long did it take to implement riding horses in a believable manner? | {
"text": [
"four"
],
"answer_start": [
3
]
} |
56cd96c162d2951400fa6759 | The_Legend_of_Zelda:_Twilight_Princess | In four months, Aonuma's team managed to present realistic horseback riding,[l] which Nintendo later revealed to the public with a trailer at Electronic Entertainment Expo 2004. | Where did Nintendo preview the horseback riding feature? | {
"text": [
"Electronic Entertainment Expo 2004"
],
"answer_start": [
142
]
} |
56cd96c162d2951400fa675a | The_Legend_of_Zelda:_Twilight_Princess | The game was scheduled to be released the next year, and was no longer a follow-up to The Wind Waker; a true sequel to it was released for the Nintendo DS in 2007, in the form of Phantom Hourglass. | What console was home to the sequel for The Wind Waker? | {
"text": [
"Nintendo DS"
],
"answer_start": [
143
]
} |
56cd96c162d2951400fa675b | The_Legend_of_Zelda:_Twilight_Princess | The game was scheduled to be released the next year, and was no longer a follow-up to The Wind Waker; a true sequel to it was released for the Nintendo DS in 2007, in the form of Phantom Hourglass. | What was the name of the second Wind Waker game? | {
"text": [
"Phantom Hourglass"
],
"answer_start": [
179
]
} |
56d12d5117492d1400aabb71 | The_Legend_of_Zelda:_Twilight_Princess | In four months, Aonuma's team managed to present realistic horseback riding,[l] which Nintendo later revealed to the public with a trailer at Electronic Entertainment Expo 2004. | When did the company release a trailer of the horseback riding aspect? | {
"text": [
"2004"
],
"answer_start": [
172
]
} |
56cd976762d2951400fa6761 | The_Legend_of_Zelda:_Twilight_Princess | It was suggested that Link transform into a wolf, much like he metamorphoses into a rabbit in the Dark World of A Link to the Past.[m] The story of the game was created by Aonuma, and later underwent several changes by scenario writers Mitsuhiro Takano and Aya Kyogoku. | What does Link morph into in A Link to the Past? | {
"text": [
"rabbit"
],
"answer_start": [
84
]
} |
56cd976762d2951400fa6762 | The_Legend_of_Zelda:_Twilight_Princess | Aonuma left his team working on the new idea while he directed The Minish Cap for the Game Boy Advance. | Aonuma left the Twilight Princess development team to work on which other game? | {
"text": [
"The Minish Cap"
],
"answer_start": [
63
]
} |
56cd976762d2951400fa6763 | The_Legend_of_Zelda:_Twilight_Princess | At the same time, the Wii was under development with the code name "Revolution". | What was the working name for the Wii prior to release? | {
"text": [
"Revolution"
],
"answer_start": [
68
]
} |
56cd976762d2951400fa6764 | The_Legend_of_Zelda:_Twilight_Princess | Miyamoto thought that the Revolution's pointing device, the Wii Remote, was well suited for aiming arrows in Zelda, and suggested that Aonuma consider using it.[n] | Who proposed that the Wii Remote be used in the control scheme for Twilight Princess? | {
"text": [
"Miyamoto"
],
"answer_start": [
0
]
} |
56d12e4a17492d1400aabb8b | The_Legend_of_Zelda:_Twilight_Princess | It was suggested that Link transform into a wolf, much like he metamorphoses into a rabbit in the Dark World of A Link to the Past.[m] The story of the game was created by Aonuma, and later underwent several changes by scenario writers Mitsuhiro Takano and Aya Kyogoku. | Who created the script for the story scenes? | {
"text": [
"Mitsuhiro Takano"
],
"answer_start": [
236
]
} |
56d12e4a17492d1400aabb8c | The_Legend_of_Zelda:_Twilight_Princess | Miyamoto thought that the Revolution's pointing device, the Wii Remote, was well suited for aiming arrows in Zelda, and suggested that Aonuma consider using it.[n] | What device seemed well-suited for Link's arrow shooting ability? | {
"text": [
"Wii Remote"
],
"answer_start": [
60
]
} |
56cd97f862d2951400fa676a | The_Legend_of_Zelda:_Twilight_Princess | Aonuma had anticipated creating a Zelda game for what would later be called the Wii, but had assumed that he would need to complete Twilight Princess first. His team began work developing a pointing-based interface for the bow and arrow, and Aonuma found that aiming directly at the screen gave the game a new feel, just... | What kind of interface was used for in-game archery? | {
"text": [
"pointing-based"
],
"answer_start": [
190
]
} |
56cd97f862d2951400fa676b | The_Legend_of_Zelda:_Twilight_Princess | Developing two versions would mean delaying the previously announced 2005 release, still disappointing the consumer. | What was the originally-planned launch year for Twilight Princess? | {
"text": [
"2005"
],
"answer_start": [
69
]
} |
56cd97f862d2951400fa676c | The_Legend_of_Zelda:_Twilight_Princess | Satoru Iwata felt that having both versions would satisfy users in the end, even though they would have to wait for the finished product. | Which Nintendo employee was confident in the potential of developing two versions of Twilight Princess? | {
"text": [
"Satoru Iwata"
],
"answer_start": [
0
]
} |
56d12ed617492d1400aabb96 | The_Legend_of_Zelda:_Twilight_Princess | Developing two versions would mean delaying the previously announced 2005 release, still disappointing the consumer. | What was the original release date for Gamecube? | {
"text": [
"2005"
],
"answer_start": [
69
]
} |
56cd9df862d2951400fa677a | The_Legend_of_Zelda:_Twilight_Princess | Transferring GameCube development to the Wii was relatively simple, since the Wii was being created to be compatible with the GameCube.[o] At E3 2005, Nintendo released a small number of Nintendo DS game cards containing a preview trailer for Twilight Princess. | What console boasted compatibility with the Wii? | {
"text": [
"GameCube"
],
"answer_start": [
13
]
} |
56cd9df862d2951400fa677b | The_Legend_of_Zelda:_Twilight_Princess | Transferring GameCube development to the Wii was relatively simple, since the Wii was being created to be compatible with the GameCube.[o] At E3 2005, Nintendo released a small number of Nintendo DS game cards containing a preview trailer for Twilight Princess. | Where did Nintendo provide a limited number of Twilight Princess previews? | {
"text": [
"E3 2005"
],
"answer_start": [
142
]
} |
56cd9df862d2951400fa677c | The_Legend_of_Zelda:_Twilight_Princess | Transferring GameCube development to the Wii was relatively simple, since the Wii was being created to be compatible with the GameCube.[o] At E3 2005, Nintendo released a small number of Nintendo DS game cards containing a preview trailer for Twilight Princess. | At E3 in 2005, what console did Nintendo reveal the next Zelda game would be developed for? | {
"text": [
"Wii"
],
"answer_start": [
41
]
} |
56d12fb517492d1400aabba1 | The_Legend_of_Zelda:_Twilight_Princess | Transferring GameCube development to the Wii was relatively simple, since the Wii was being created to be compatible with the GameCube.[o] At E3 2005, Nintendo released a small number of Nintendo DS game cards containing a preview trailer for Twilight Princess. | When did Nintendo announce Zelda would appear on the Wii? | {
"text": [
"At E3 2005"
],
"answer_start": [
139
]
} |
56cd9ed662d2951400fa6780 | The_Legend_of_Zelda:_Twilight_Princess | A prototype was created that used a swinging gesture to control the sword from a first-person viewpoint, but was unable to show the variety of Link's movements. | What kind of movement interfaced with the sword in Twilight Princess? | {
"text": [
"swinging gesture"
],
"answer_start": [
36
]
} |
56cd9ed662d2951400fa6781 | The_Legend_of_Zelda:_Twilight_Princess | When the third-person view was restored, Aonuma thought it felt strange to swing the Wii Remote with the right hand to control the sword in Link's left hand, so the entire Wii version map was mirrored.[p] Details about Wii controls began to surface in December 2005 when British publication NGC Magazine claimed that whe... | Who provided information about the game's controls in December of 2005? | {
"text": [
"NGC Magazine"
],
"answer_start": [
291
]
} |
56cd9ed662d2951400fa6782 | The_Legend_of_Zelda:_Twilight_Princess | However, support for the Wii controller did not make it into the GameCube release. | What ended up not being supported in the GameCube version of Twilight Princess? | {
"text": [
"Wii controller"
],
"answer_start": [
25
]
} |
56cd9ed662d2951400fa6783 | The_Legend_of_Zelda:_Twilight_Princess | At E3 2006, Nintendo announced that both versions would be available at the Wii launch, and had a playable version of Twilight Princess for the Wii.[p] Later, the GameCube release was pushed back to a month after the launch of the Wii. | In what year did Nintendo reveal that the two different releases of Twilight Princess were planned for launch at the same time as the Wii? | {
"text": [
"2006"
],
"answer_start": [
6
]
} |
56cd9ed662d2951400fa6784 | The_Legend_of_Zelda:_Twilight_Princess | At E3 2006, Nintendo announced that both versions would be available at the Wii launch, and had a playable version of Twilight Princess for the Wii.[p] Later, the GameCube release was pushed back to a month after the launch of the Wii. | How long was the GameCube version of Twilight Princess delayed? | {
"text": [
"a month"
],
"answer_start": [
199
]
} |
56d1307b17492d1400aabbb1 | The_Legend_of_Zelda:_Twilight_Princess | When the third-person view was restored, Aonuma thought it felt strange to swing the Wii Remote with the right hand to control the sword in Link's left hand, so the entire Wii version map was mirrored.[p] Details about Wii controls began to surface in December 2005 when British publication NGC Magazine claimed that whe... | What magazine mentioned players would be able to use the Revolution controller? | {
"text": [
"NGC Magazine"
],
"answer_start": [
291
]
} |
56d1307b17492d1400aabbb2 | The_Legend_of_Zelda:_Twilight_Princess | At E3 2006, Nintendo announced that both versions would be available at the Wii launch, and had a playable version of Twilight Princess for the Wii.[p] Later, the GameCube release was pushed back to a month after the launch of the Wii. | When did Nintendo announce both versions of Twilight Princess would be available at the Wii launch? | {
"text": [
"E3 2006"
],
"answer_start": [
3
]
} |
56cda06d62d2951400fa678a | The_Legend_of_Zelda:_Twilight_Princess | Nintendo staff members reported that demo users complained about the difficulty of the control scheme. | What did early users find hard to use about the game? | {
"text": [
"control scheme"
],
"answer_start": [
87
]
} |
56cda06d62d2951400fa678b | The_Legend_of_Zelda:_Twilight_Princess | He began rethinking the controls with Miyamoto to focus on comfort and ease.[q] The camera movement was reworked and item controls were changed to avoid accidental button presses.[r] In addition, the new item system required use of the button that had previously been used for the sword. | Using items in the game took over the controls used for what weapon? | {
"text": [
"sword"
],
"answer_start": [
281
]
} |
56cda06d62d2951400fa678c | The_Legend_of_Zelda:_Twilight_Princess | To solve this, sword controls were transferred back to gestures—something E3 attendees had commented they would like to see. | Who wanted gestures implemented for sword control? | {
"text": [
"E3 attendees"
],
"answer_start": [
74
]
} |
56cda06d62d2951400fa678d | The_Legend_of_Zelda:_Twilight_Princess | This reintroduced the problem of using a right-handed swing to control a left-handed sword attack. | When Twilight Princess was finally released for Wii, in what hand did Link wield his sword? | {
"text": [
"right"
],
"answer_start": [
41
]
} |
56d1314217492d1400aabbc9 | The_Legend_of_Zelda:_Twilight_Princess | He began rethinking the controls with Miyamoto to focus on comfort and ease.[q] The camera movement was reworked and item controls were changed to avoid accidental button presses.[r] In addition, the new item system required use of the button that had previously been used for the sword. | What features did Aonuma work to improve after the demo complaints? | {
"text": [
"comfort and ease"
],
"answer_start": [
59
]
} |
56cda10262d2951400fa6792 | The_Legend_of_Zelda:_Twilight_Princess | The game's score was composed by Toru Minegishi and Asuka Ohta, with series regular Koji Kondo serving as the sound supervisor. | Who wrote the music for Twilight Princess? | {
"text": [
"Toru Minegishi and Asuka Ohta"
],
"answer_start": [
33
]
} |
56cda10262d2951400fa6793 | The_Legend_of_Zelda:_Twilight_Princess | The game's score was composed by Toru Minegishi and Asuka Ohta, with series regular Koji Kondo serving as the sound supervisor. | Who was in charge of overseeing audio production? | {
"text": [
"Koji Kondo"
],
"answer_start": [
84
]
} |
56cda10262d2951400fa6794 | The_Legend_of_Zelda:_Twilight_Princess | Michiru Ōshima created orchestral arrangements for the three compositions, later to be performed by an ensemble conducted by Yasuzo Takemoto. | Who worked adapting the score for performance by an orchestra? | {
"text": [
"Michiru Ōshima"
],
"answer_start": [
0
]
} |
56cda10262d2951400fa6795 | The_Legend_of_Zelda:_Twilight_Princess | The game's score was composed by Toru Minegishi and Asuka Ohta, with series regular Koji Kondo serving as the sound supervisor. | Who wrote the music used in the game's trailer and demo? | {
"text": [
"Koji Kondo"
],
"answer_start": [
84
]
} |
56d131c217492d1400aabbdb | The_Legend_of_Zelda:_Twilight_Princess | Michiru Ōshima created orchestral arrangements for the three compositions, later to be performed by an ensemble conducted by Yasuzo Takemoto. | Who created orchestral arrangements for the game? | {
"text": [
"Michiru Ōshima"
],
"answer_start": [
0
]
} |
56d131c217492d1400aabbdc | The_Legend_of_Zelda:_Twilight_Princess | Michiru Ōshima created orchestral arrangements for the three compositions, later to be performed by an ensemble conducted by Yasuzo Takemoto. | Who was to conduct the ensemble that would perform the pieces? | {
"text": [
"Yasuzo Takemoto"
],
"answer_start": [
125
]
} |
56cda41362d2951400fa679a | The_Legend_of_Zelda:_Twilight_Princess | Media requests at the trade show prompted Kondo to consider using orchestral music for the other tracks in the game as well, a notion reinforced by his preference for live instruments. | What kind of instruments are favored by Kondo? | {
"text": [
"live"
],
"answer_start": [
167
]
} |
56cda41362d2951400fa679b | The_Legend_of_Zelda:_Twilight_Princess | He originally envisioned a full 50-person orchestra for action sequences and a string quartet for more "lyrical moments", though the final product used sequenced music instead. | How many people would be in the orchestra Kondo imagined using for the soundtrack? | {
"text": [
"50"
],
"answer_start": [
32
]
} |
56cda41362d2951400fa679c | The_Legend_of_Zelda:_Twilight_Princess | Both six- and seven-track versions of the game's soundtrack were released on November 19, 2006, as part of a Nintendo Power promotion and bundled with replicas of the Master Sword and the Hylian Shield. | When was the soundtrack of Twilight Princess made available? | {
"text": [
"November 19, 2006"
],
"answer_start": [
77
]
} |
56cda41362d2951400fa679e | The_Legend_of_Zelda:_Twilight_Princess | Both six- and seven-track versions of the game's soundtrack were released on November 19, 2006, as part of a Nintendo Power promotion and bundled with replicas of the Master Sword and the Hylian Shield. | Which publication was associated with the soundtrack release? | {
"text": [
"Nintendo Power"
],
"answer_start": [
109
]
} |
56d1324717492d1400aabbfa | The_Legend_of_Zelda:_Twilight_Princess | Media requests at the trade show prompted Kondo to consider using orchestral music for the other tracks in the game as well, a notion reinforced by his preference for live instruments. | Who made the requests for Kondo to use orchestral music throughout the game? | {
"text": [
"Media"
],
"answer_start": [
0
]
} |
56d1324717492d1400aabbfb | The_Legend_of_Zelda:_Twilight_Princess | Both six- and seven-track versions of the game's soundtrack were released on November 19, 2006, as part of a Nintendo Power promotion and bundled with replicas of the Master Sword and the Hylian Shield. | When were track versions of the game's sountrack released? | {
"text": [
"November 19, 2006"
],
"answer_start": [
77
]
} |
56d1324717492d1400aabbfc | The_Legend_of_Zelda:_Twilight_Princess | Both six- and seven-track versions of the game's soundtrack were released on November 19, 2006, as part of a Nintendo Power promotion and bundled with replicas of the Master Sword and the Hylian Shield. | What were replicas of the Master Sword and Hylian Shield bundled with? | {
"text": [
"soundtrack"
],
"answer_start": [
49
]
} |
56cda4aa62d2951400fa67a4 | The_Legend_of_Zelda:_Twilight_Princess | Following the discovery of a buffer overflow vulnerability in the Wii version of Twilight Princess, an exploit known as the "Twilight Hack" was developed, allowing the execution of custom code from a Secure Digital (SD) card on the console. | What kind of error was found in Twilight Princess for Wii? | {
"text": [
"buffer overflow vulnerability"
],
"answer_start": [
29
]
} |
56cda4aa62d2951400fa67a6 | The_Legend_of_Zelda:_Twilight_Princess | A properly designed save file would cause the game to load unsigned code, which could include Executable and Linkable Format (ELF) programs and homebrew Wii applications. | What does ELF stand for? | {
"text": [
"Executable and Linkable Format"
],
"answer_start": [
94
]
} |
56cda4aa62d2951400fa67a7 | The_Legend_of_Zelda:_Twilight_Princess | Versions 3.3 and 3.4 of the Wii Menu prevented copying exploited save files onto the console until circumvention methods were discovered, and version 4.0 of the Wii Menu patched the vulnerability. | Which issue of the Wii Menu fixed the issue with Twilight Princess? | {
"text": [
"4.0"
],
"answer_start": [
150
]
} |
56d132b717492d1400aabc08 | The_Legend_of_Zelda:_Twilight_Princess | Following the discovery of a buffer overflow vulnerability in the Wii version of Twilight Princess, an exploit known as the "Twilight Hack" was developed, allowing the execution of custom code from a Secure Digital (SD) card on the console. | What was the name of the hack discovered? | {
"text": [
"Twilight Hack"
],
"answer_start": [
125
]
} |
56d132b717492d1400aabc09 | The_Legend_of_Zelda:_Twilight_Princess | Versions 3.3 and 3.4 of the Wii Menu prevented copying exploited save files onto the console until circumvention methods were discovered, and version 4.0 of the Wii Menu patched the vulnerability. | What versions of the Wii Menu prevented copying the exploited files? | {
"text": [
"3.3 and 3.4"
],
"answer_start": [
9
]
} |
56d132b717492d1400aabc0a | The_Legend_of_Zelda:_Twilight_Princess | Versions 3.3 and 3.4 of the Wii Menu prevented copying exploited save files onto the console until circumvention methods were discovered, and version 4.0 of the Wii Menu patched the vulnerability. | What version of the Wii patched the hack vulnerability? | {
"text": [
"4.0"
],
"answer_start": [
150
]
} |
56cda50b62d2951400fa67ac | The_Legend_of_Zelda:_Twilight_Princess | A high-definition remaster of the game, The Legend of Zelda: Twilight Princess HD, is being developed by Tantalus Media for the Wii U. Officially announced during a Nintendo Direct presentation on November 12, 2015, it features enhanced graphics and Amiibo functionality. | Which company is responsible for the HD version of Twilight Princess? | {
"text": [
"Tantalus Media"
],
"answer_start": [
105
]
} |
56cda50b62d2951400fa67ad | The_Legend_of_Zelda:_Twilight_Princess | A high-definition remaster of the game, The Legend of Zelda: Twilight Princess HD, is being developed by Tantalus Media for the Wii U. Officially announced during a Nintendo Direct presentation on November 12, 2015, it features enhanced graphics and Amiibo functionality. | For which console is Twilight Princess HD being made? | {
"text": [
"Wii U"
],
"answer_start": [
128
]
} |
56cda50b62d2951400fa67ae | The_Legend_of_Zelda:_Twilight_Princess | A high-definition remaster of the game, The Legend of Zelda: Twilight Princess HD, is being developed by Tantalus Media for the Wii U. Officially announced during a Nintendo Direct presentation on November 12, 2015, it features enhanced graphics and Amiibo functionality. | When were plans for Twilight Princess HD revealed? | {
"text": [
"November 12, 2015"
],
"answer_start": [
197
]
} |
56cda50b62d2951400fa67af | The_Legend_of_Zelda:_Twilight_Princess | The game will be released in North America and Europe on March 4, 2016; in Australia on March 5, 2016; and in Japan on March 10, 2016. | On what date is Twilight Princess HD scheduled for Australian release? | {
"text": [
"March 5, 2016"
],
"answer_start": [
88
]
} |
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