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I recently bought an icon set of all black icons (http://glyphicons.com/). These icon's look really sharp, however I am interested in changing the color of some of them so something other than black (shade of green, red, etc). I am kind of novice with image editing (I use Paint.NET - I can do some things, am familar with basic concepts like layers, clone stamps, etc). I have a color replacer plugin for Paint.NET that I can use to change black to my new desired color - but the icons lose their "sharpness" because of the lighter grays that exist around the main dark black portions of the icon. Is this an easy thing to do? Or am I just being lazy - do I need to just change every color, even the lighter shades, to my color - shade by shade? Here is an example of one of the icons I want to turn to a different color: Also - I am willing to use GIMP or some other free editor to accomplish this. I like Paint.NET, but am not married to it.
I have a dashboard of data, on which one of most important elements is a waveform of medical data (a real-time stream, in most cases it would be ECG waveform). I am looking for a way to present this data in clear, understandable and easy to read way, so that a person looking on it could understand it in a blink (aesthetics has the 2nd priority). Typically such medical data are presented by drawing coloured lines on black background but I believe there are better ways to do it. Perhaps there are some studies on this topic. EDIT: A person (an expert) looking at this should be able to quickly see: number captions for certain levels crossed by the waveform line patterns on the waveform chart
This is more a question about graphic design as a field than about methods. I am applying for web designer jobs out there, and have been wondering more and more about my resume. I have a quite correct but very classical resume: photo, text, and voilà. I am hesitating more and more on create a more graphical resume (more original arrangement, maybe even an infographics). I am not worried by my ability to do it, but more by its reception. No matter how "cool" the company is, I still imagine the recruiting person as a stern "suit guy", who might not appreciate this kind of initiative. And I can't really send the basic resume and the original one, and a note "Here is my fun resume, but if you are a boring person, my boring resume is attached." So, if possible based on personal experience, is a graphical/original resume a good idea for a designer kind of job? What is the average ratio of companies where it would help? (if 1 company out of 100 would like it, but the others like it, well, that might be problematic.) Is there a "too much" line not to cross?
I've seen a few images like this one, they fascinate me, but what I wonder is whether the geometric 'work-lines' are a product of the workflow (hidden masks, etc) or added, manually, for presentational value afterwards. Please can someone enlighten me? The above example is taken from a designers' portfolio, but plenty of other examples can be found on the internet:
I wanted to make a rather simple double-CSS3 gradient background, which would look like the one in use on my website now. I can't, however, conjure up the code to get both gradients working at once. Can anyone help me? The background image: http://theapplenewsreel.com/Photos/background-main.jpg Once you see it, you'll understand why I want to get rid of the image. Banding on the gradients, plus the 715kb size, make for a cumbersome file.
As we sort of came to accept as an axiom - the heading fonts for any document should be arranged in an hierarchy, and the hierarchy font choices should make sense and match. I have a design that looks something like this: Clicking on Item One opens an Item One tab with the heading hierarchy presented. Without going into discussion on the validity of the design (but please, by all means, do point it out if you think it's important) - how one would arrange the heading hierarchy? It seems to me that it should include the tabs (on both sides) as well, since they serve as headings in concept, but then I have too much - 5 (or 4 if you think that both tabs should have the same styling - which I do). Any ideas?
I've used Photoshop extensively, but the fact of the matter is that it's a photo editing tool. It has some complicated effects built in, such as the drop shadow and inner and outer glows etc., but it just isn't enough when designing a graphical interface. You can't add multiple editable gradients, for example. And you have to trick the tools into pulling off the effect you want, when they weren't designed for that. I've also started using Fireworks, and there's a few things I like, such as being able to keep changing the curves on a rounded rectangle, but the color picker in that program just isn't usable. When you go into the mac color picker, it says the color is something different to what it is, due to Fireworks not handling color profiles correctly. This makes adjusting colors a very difficult process. And the software as a whole feels like a pre-release version (and maybe it should be). So, I'm wondering what software everyone would recommend for creating a GUI? There must be some software out there which allows you to have a range of editable effects which you can change, change the order of, move around at any time, along with all the other tools required to create great graphics.
There are one square and two horizontal lines. I need this lines to be arranged in the square dividing it into three equal parts. Is it possible to do it without messing with pixels? How can I align lines in the square? And how can I crop them to the width of the square? From this: To this (not perfect):
From the point of view of a graphical designer, which are the differences in developing for iPhone, Android and Blackberry. Is it possible to design for one platform and to use that work on the others? What are the constraints when implementing the same graphical interface to all of the above mentioned platforms?
I'm on the stage of hiring a graphic designer for my Android app and I was thinking that it will be a better idea to hire the right person for this task. I know about websites as elance, odesk, etc that have sections for graphical design jobs. Are there any other sites on which to post a graphical designer job?
I have created a sidebar for a client as requested: The top bar - where on other pages menu items are shown - is left empty as requested and instead 3 menu items are show in the sidebar. These lead to the three main sections of the site. The client said the menu is not clear enough and I do agree. We only do not agree on location as I preferred the choices in the horizontal bar. I decided to see how the sidebar menu can be made prettier. Client was inspired by http://smeekens.live.addsite.nl/praktijk so perhaps I should add a sidebar background for contrast? How can I make the sidebar more prominent? Update I have added menu items to the horizontal menu and I have added a background to the menu. It looks a lot better now. Thanks for all input!
Any suggestions? I searched FontSpring, FontSquirrel, and MyFonts to no avail.
I am working on a very basic InDesign project (my first one), and have one trouble that is progressively driving me crazy. I need some bold text, and so have added a 0.25pt black stroke to my 10pt text where needed. However, when exported to .pdf, I end up having a sort of white stroke. It looks as follow: I tried to export in various Adobe formats, with or without transparency flattening. I tried opening the file with various reader versions. I tried several conversions: InDesign → JPEG → PDF from the JPEGs (not recognized as valid format) InDesign → PDF → exported as JPEGs → JPEGs combined to new PDF (not recognized as valid format) InDesign → PDF → combined to PDF (you never know)(didn't work, lines still there) InDesign → PDF → PrintToPdf (lines still there) The worst part being than when I print, it looks perfect, the white lines are not there. But I need to send the file as a pdf, and it will be mainly seen this way, so I can't afford it displaying that way. So, what could cause that? How to prevent it?
Ok so I have come to this problem before but with no solution, so now I will ask the question. Have you not come to the moment were you make the site for a client and then as it comes to the gallery he says " I want to upload pictures miself!" Witch is quite easy if they did not want a nice design! So the question: I am looking for a gallery script, in witch the client can upload photos himself. but: It should just upload photos to were i want. Exapmle - I have made the gallery page and formated the div in witch the images will be. He should just select the photos upload them and they will appear in this div formated as i have done it. Nothing fancy a simple lightbox script will do it. The gallery will be simple thumbnail (withc css) and the click will zoom them with the option of next/prev NOT a whole page. Really I Have found many php script that will do the work but they are whole pages can not be added to a simple div. So basicly this is it! If someone can help me I will be really really gratefull and buy them a beer.
What tools or software or devices are neccessary to create proffesional drawings for games for example? How to draw something and be able to use it on PC?
I'm designing a responsive front-page layout for a well known online community (just dribbbled this preview). The content section will feature a list of several articles, each containing: A thumbnail; A title; An excerpt; Related metadata. There will be a minimum of two articles per row (up to four articles, maximum), just like in a magazine layout with an index of articles on its front-page. Right now I'm pursuing the correct balance between aesthetics and functionality while keeping a very clean and understandable layout. Unfortunately I'm miserably failing at it and I need some inspiration and examples of magazine-like front-pages in web design (listing articles with similar structure as the one listed above) that can help me to better structure my contents into this responsive layout. Some of the following examples could fit my needs: Pitchfork Design made in Germany Sadly, that's all I got. Do you have any more examples of this kind of magazine-like layouts? Do you have any other feedback that could help me accomplish a layout that looks more like an online magazine front-page?
I am new to Illustrator and am still trying to wrap my mind around the concept of vector shapes. In Photoshop, I used to make a glare very easily. I would write text and then I would put a rectangular marquee shape over the text. I would then fill it with a gradient of white to transparency and turn the opacity down until it created the effect on the text. I would then take the magic wand and basically delete the entire marquee shape except for the part where it overlapped with the text thus just having the glare on the text and not on the background. I'm trying to do the same for Illustrator. I've created a logo and then put a rectangular shape over top of the logo and filled it with a gradient and changed the opacity. I can't for the life of me figure out how to delete the negative space of the rectangular shape now so it just overlays on the logo and not all around the logo. Does my description make sense? And if so, does anybody have a solution? Thanks.
Another newbie question in Illustrator that I can't find on Google. I have a object made up of a bunch of different elements. Then I overlaid text on top of it (the text hangs off the edges of the object). Now I want to put a drop shadow on the entire logo but when I do it obviously puts a drop shadow behind the object AND behind the text. I want it to all be treated as one big object so there is no drop shadow on the text that is on top of the object. When I rasterize, it loses significan quality (as I presumed). When I try to unite, it doesn't actually unite them at all (it just gets rid of my Extrude & Bevel on the object). When I try to merge, the elements of the object go out of order and become one solid object, losing it's coloring. I'm hoping this doesn't sound too confusing. Basically I'm just trying to merge an object and overlain text into one solid object. Thanks. EDIT Here are pertinent photos. The "Object": The Elements of the Object: As you can see, there is a shadow behind the text (I just want it behind the object as a whole): When I try to merge it flattens the object (gets rid of the effects): When I try to unite it messes up the object:
I am re-asking this question for Photoshop Elements 10 : How can I resize an image without anti-aliasing? I want the same result as the user got here- the ability to change a layer's angle and scale without having photoshop try to smooth the image for me (I'm working with pixel art). The only issue is that there is no "Interpolate Image" option in the general preferences tab like in other photoshops. The only area I can even access the "Nearest Neighbor" option is in the Image Resize tab, and that doesn't allow me to operate within a specific layer or to change the angle at all. Thanks for your help!
I have got my rectangular grid in Adobe Illustrator CS3 on Mac OS X Lion 10.7.3: Rectangular grid: How do I make it so that it puts a shape/dot/object on the intersections, where the lines meet each other?
How can I Import vector shapes from photoshop to flash cs5. I have tried to export an .ai file, and Import it in flash but that doesn't work. Thanks for help.
What resources could I (a programmer) find to help me with some basic design skills for an internal web application? I don't mean to make it look like it is off the shelf, but I would like to group information together in a nice format, to have tabular data displayed nicely, get some icons for "help", sorting, deleting, adding, saving, etc. I'd like to start with some best practices for when I design reports so that they can be printed relatively cleanly, etc.
I have about 100+ rows of content in a .csv and I'm bringing it into my Indesign template. That's working fine but I can't figure out how to integrate it with the Table of Contents. Has anybody gotten this to work before?
I have a series of layers in a document, all "Overlay" blending with varying opacities. (The net effect is a subtle set of fake lighting.) I would like to merge the whole set of layers into a single one, which I can then use an overlay blend with and get the same effect. But when I merge all the layers together, and set the result to 100% opacity Overlay, the visible result is slightly different. Not grossly so, but clearly incorrect. Is there a way to faithfully collapse a bunch of layers with the same blend mode into one layer that can use that same blend mode? Thanks.
Where can I find PSD file or tutorial to create the effect of frame with shadow (see red arrow in image)
I am creating an animated sprite list in Adobe Illustrator. I finished creating the sprites and used the Horizontal/Vertical Distribute Center commands to distribute the objects equally in some area. But, if the objects are spread too far apart, the Distribute Center tool leaves, albeit equal, much distance between the objects. The opposite is true: if the objects are too close then distributing them will just overlap them. My question is, is there any tool that just puts objects side by side? I imagine that this tool would work if the objects aren't even equal in size. I have viewed this question and answer but it is not what I need.
I want to know what Adobe CS5 program to use to make A4 multi-page brochure? I have the full master suite so I wanted to know what is best to use for this?
Any one know how to automate categories with in a ToC? I'm trying to get ... cars item 1 item 2 item 3 item 4 trucks item 5 item 6 item 7 Right now each page has "Cars(or trunks) | item" in it. I'm getting ... cars item 1 cars item 2 cars item 3 cars item 4 trucks item 5 trucks item 6 trucks item 7
The American Typewriter comes by default on Mac machines, but not on Windows. If those in my agency who need to use this font on their PC, do they have to purchase a license for it, or could I just give them the font to use?
Let's say I'm designing a site, and Client and I agree that I'm going to purchase a slideshow to use on Client's site. The slideshow code costs $30. I will mark this up to compensate me for my time in finding the slideshow, testing it, and learning how to use it. Is there a standard number for the markup? (Assume U.S. designer and client.) I've seen 20%, 25%, and the oddly specific 17.65%.
I have this image: And I would like to extract the dark parts (shadows) to make a transparency consisting of black pixels at different alpha channel values. Here is a crude example image of what I am trying to extract: This way, if I put solid colors behind the image, that texture will show up over the new color and make it look nice and purdy. I suppose another way I can ask this question is how I can turn a layer working with an "overlay" or "linear burn" blend option selected into a png consisting of black pixels at different alpha channel values. Tough question to put in words, my apologies for any confusion.
I do mockups and prototypes of sites and designs all the time, but I've always wondered if there is a standard size or width I should be using. Generally I'll make my document either 1024, 1200, or 2560px wide, depending on what I'm doing. So what do you think? What is a good or standard size for this?
I am working in Illustrator (15.0.2 (CS5) or 16.0.0 (CS6)) and when I try to move objects small distances, they snap to the nearest two pixels on some invisible grid. I can't find anything in the preferences. Here are some screen shots:
I am a graphic designer with a bachelor's degree and 3 years of professional graphic design experience, and I am currently looking for a graphic design job. I am wondering what is an acceptable way to make first contact with potential employers who do not have any job openings posted? My current plan is to send an email with a cover letter (both in the email body and in PDF form), my resume, and some samples of my work with explanatory text, all as PDFs. My idea is that most design companies won't want to talk with a prospective designer unless they have seen that their work is up to the company's standards. However, I have the feeling that cold calling is a more proactive way of contacting potential employers. So my question is: is it better to make first contact with potential employers via email (where they can see my work) or by phone (shows more initiative)?
I have a flash website and i continuously face problem of loading time it take long time to load how could solve this problem.
I have rasterized an object in Illustrator, so it is embedded. I want to enhance it with photoshop, but I don`t know how to convert it to link.
I have a simple problem. I have an image with text (as image). I want to blur this text. I think I did it before but it is not working the way I am doing. Create a new layer, draw a rectangle on this layer which covers the area I need to blur. I added blur effect to the this rectangle. It did not work. I tried putting some color to this rectangle, tried different blend option for the layer but nothing worked. What is the easier way to do it?
I always wondered how to create a those custom grids like you can see on David Pache's works (http://dribbble.com/helveticbrands) and Igor Duibanov. I found out how to create a tangent to a circle from a certain point but I can't find how to draw a tangent that will cross through 2 circles like here: I'm really in love with this topic but I can't understand how to work like this, I tried but I failed and didn't come even close.
I am a new user of Ubuntu, and to be honest completly new to the whole linux scene. I'm looking to add more brushes to my GIMP program, but I don't know how.
I am trying to reproduce this image as SVG: It was made in Photoshop simply by creating a rounded rectangle and setting an inner bevel layer style, downward. (It's a bit hard to see on this site, as it is meant to typically be shown on a darker background, but the beveled border is there.) Is it possible to reproduce this effect with SVG? I have experimented with setting a stroke with gradient, but it doesn't seem to look correct. I am using Inkscape, but I can also get access to Illustrator or edit the SVG file directly. Any help with getting the border style correct (or close to it) would be most appreciated. Thanks!
I've been working on this file with a lot of guides(in Illustrator) and at some Point I was wondering is there a way to give different color to guides ? Like the gutter guides to be black, the main layout and columns guides to be green, some other guides I've done while placing other content a different color... Is that posible? The workaround I found so far is to make a "guide" layer and draw lines after the existing guides and give them different colors and then lock the layer, but It would be nice to use the default guides and stuff and as it is a quite simple thing I'm thinking this already exist but maybe I just donno about it. (I know in very Adobe Software(PS,AI,ID you can set a main color for all guides, I am looking for custom color for each guide). If that is not possible, how do you work when you have a lot of guides and want to know which guide stands for what? I kind of keep the boxes I created to make the guides around the canvas, but its not so efficient sometimes...have a look at the screenshot to see what I mean: Thank you
I am developing a game and I am particularly interested in a Bastion-like mapping style. This is a good shot: I am unsure about how to achieve that. Currently I use both Photoshop and Illustrator. Any ideas?
Possible Duplicate: Is there a good resource or tool to help build a palette around colors I select? I am a developer, and I would like to know how to choose colors that combine together. I am placing red and blue spots (compulsory colors) over a grass image and I don't know what other colors to choose for the other spots. Does anyone know a website, or other resource, that helps decide which colors combine? Can anyone suggest a couple of colors that would suit the ones that I've mentioned above?
When using Photoshop for designing pixel-based layouts (websites, apps etc.), is there a way to ensure that when you're using the shapes tool, or resizing a layer, it always snaps to a complete pixel? I know when you use the marquee tool it snaps to pixels, but then as soon as you resize that layer it could become 20.40 px wide, and I want to lock it to 20 or 21. Is that possible? Any help appreciated!
I am looking for the graphic design terminology for describing themed buttons used in a web application. The way I understand it is that certain color/backgrounds are created and various sized buttons use the background to display. I have seen them out there - but have no idea exactly how they are used or how to talk about it.
How can I create 2 small circles on the left and right hand side of another circle, equally spaced horizontally and vertically just like two ears on the side of a face? I'm using Adobe Photoshop CS3.
When I drag my mouse through a ruler to create a new guide, I want this guide to move pixel by pixel so that when I leave it, it will have snapped to a side of a pixel instead of staying in the middle. How can I achieve this?
I've got zero experience with drawing in real life and I don't have a tablet. Neither do I know anything about human proportions. But I do know my way around Photoshop & Pixelmator. My goal is to draw people somewhat like: Are there any good tutorials or books out there which I should check out? I don't want to mess with it until it looks good, I'd rather start bit by bit so I get good at it. (Image from American Presidents by Peripatetic)
I'm a new to graphic design and I'm whipping up a quick icon for an app kinda thing. I created a rounded rectangle shape. Next I need to add a slight gradient to it to make it look neat. I have to do the same with my text layer. How do you add a gradient to an object? The method I tried was: Layer options Convert to pixels Click to add gradient. This method adds a gradient to the whole image. What should I really be doing?
I was some time without using photoshop regularly and i forgot this shortcut. How adapt the size of the type tool box to the dimension of the text ? Obviously this can be done with the mouse, but i am interesting in the shortcut.
When making a design (as a freelancer), how do I handle stock images? Do you buy the stock image(s)? Or do you find an image via Google or whatever and later replace it with a similar stock image? I'm wondering because sometimes stock images can be expensive and you have no guarantee that your final design will use the image. So do you just take the risk?
There are lots of other questions on Graphic Design which partly cover this, e.g. What DPI should be used for what situations?. However, I have become frustrated at the number of questions and answers which confuse the two terms. I think understanding the difference is important. So here's a place to answer this question well and clear up the confusion!
I want to create some kind of flow chart with Illustrator CS3. In other programs it is possible to bind a line or arrow to a rectangle and whenever I drag the rectangle, the binded line is adapted in a way that the line is still "connected" to the rectangle. Is that possible with Illustrator CS3? Thank you!
Possible Duplicate: What are some good resource for programmers to design icons? I have been developing web and iPhone applications for our company to use internally. For the artwork I've been using Procreate Inkpad and Sketchbook on my iPad and Inkscape and Gimp on my Mac. I'm wondering if there is a simpler package. I'm, for the most part, only designing icons that the user clicks on. If the tools I'm using are sufficient, any reference material for creating decent artwork, for the usage I have outlined, would be greatly appreciated.
I want to convert my illustration (created with AI) into stereo 3d (Red/cyan anaglyph). I basically want to assign depths to each object relative to each other in postcard fashion and then generate the anaglyph. Could someone recommend me a way to do this?
Example 1: Example 2: Is there a simple and semi-automatic way to do this? I know I can do it manually, but there ought to be some way to make the text automatically break when it reaches some sort of defined "edge". PS. For anyone wondering: The text is in Swedish. ;)
I need to make a form in InDesign for an application. The entries need to made so that each letter/number goes into an individual box. Here's an example I just found on the web: http://scholarshipsfile.com/scholarships-application Is there an easy way to do this in InDesign?
I designed a poster in CorelDraw X5 for printing purposes. I was told by the Printshop guy to use colors only in CMYK. For the most part I did, I don't know why I missed it but I used one color in RGB. I liked this color so much that I've used it at many places. So, current situation is that some colors are in RGB and some are in CMYK. So, I want to convert all RGB to CMYK and thought the problem would be solved. But now I'm actually facing a lot of trouble. The colors are not at all same. I hate the colors that it is showing me. This is the color I used in RGB: When I changed the "Model" to CMYK, the color it shows is really different. As you can see in the picture below, it's too dull: The RGB values of both colors are not the same. What can I do to get the same color in CMYK? I did a little bit of reading here and there. They say, that you can't get same. In that case, what is the closest color that I can get?
Suppose I'm designing something for printing purposes. Then I need to stick with CMYK model. When ever I'm choosing color while designing, I'm setting color based on what my monitor shows me as CMYK. But Monitors don't work on CMYK. So, what my monitor showing is a conversion of that CMYK in RGB. After reading little bit, now I understood that CMYK and RGB are not exactly convertible and there are always some differences. So, what I'm seeing is not the color I actually set. Right? If that is the case, because of deception by my monitor, am I setting the wrong colors? How are we supposed to design then? This is based on a question regarding RGB to CMYK conversion. say, RGB (86,92,214) the color in my image. Then monitor uses same values for displaying (lightning LEDs, LCDs or CRTs). Right?
I am designing large posters for print...A2 size and bigger. I create my photoshop file as 594 x 420 mm, drag a jpeg image which 7.6MB onto the canvas, enlarge it to fit canvas, then drop a logo onto it. I save as a PDF for print, which then saves to be over 200MB, which is huge. How do I design large images for print? If I design on a smaller canvas at 300DPI, can the printers then enlarge it without effecting the quality? Or what else can I do? Most things I am designing (a4 print ad's) end up being 50-odd MB's, is it because of the images I am using or what?
I have to make a lot of forms in InDesign. Not interactive forms, just forms that need to be printed. It's really a pain making all the checkboxes, radio buttons, lines and text fields and ensuring they all line up properly. Is there a simple mechanism or toolset for creating standard forms?
I'm planning to create an index automatically and then fine tune the entries manually. I remember having done it in the past but now I cannot figure out how.
I'm somewhat new to Photoshop and Illustrator and am trying to figure out how to blend two images together. Here's the picture: It's basically a splash going into a soda background (I couldn't find a full picture that I liked). This picture works into the rest of the scene but I just need to focus on this part right now. I've tried color replacement but it doesn't match the colors correctly. I was looking into blending techniques but I can't find one that works for what I'm trying to do. I'm basically trying to get the whole thing to blend as seamlessly as possible with each other. Can anyone point me in the right direction? Thanks.
A designer did a design for me. It is in Adobe illustrator. In order to write my program, I need to export sublayers one by one to .png files. How can I do that?
(I'm not entirely sure this is Graphic Design worthy, but since screen printing is a favorite medium of graphic designers for posters and the like and is certainly one of the popular commercial printing methods for the work we do, I hope it is valid...) My question, broadly: what does one need to set up screen printing at home? More specifically, can it be done without the need of a power washer (and, ideally, avoid the nastier chemicals)? The big hurdle to doing this at home, from what I see, is that back when I did this in a studio, I needed a power washer to clean out the emulsion to prep the screen for the next template. As much as I love excuses to get new power tools, the fact that I currently reside in an apartment means it's probably not a practical option. Are there ways to now burn screens and clean them for reuse without needing the power washing step (or using nasty chemicals) to clean the screens? The Japanese Gocco screen printing kit product seemed popular, but appears to be now out of production. Speedball sells some kits, but I don't see what makes them DIY (is the emulsion a different type that doesn't require the power washing?) Is anyone doing in-home/personal screen printing with a rig they like that a) doesn't use a ton of home-unfriendly chemicals and b) doesn't require a power-washer?
After reading the answers to my previous questions, How does a monitor display the CMYK color? Is it actually showing the true CMYK color? I'm very much convinced that I need to profile my monitor if I'm choosing colors based upon what my monitor shows as CMYK. Even that wouldn't be ideal. The best way would be is to have the print of color chart from the printer I'm about to print. I cannot buy those pantom color books. It would be cheaper for me if I could print the required part of color chart from that printer. So, is there any freely available CMYK color chart that I can order for print? EDIT: Actually, I found few. http://customtattoos.net/cmyk.pdf http://www.barcodegallery.com/v/resources/PMS_Colors.pdf My main concern is can I trust these? They are pdf's I guess pdfs support CMYK profiles. If some one says, these are ok. Then I'll go a head and print these. If I'll get any other better suggestions. I'll stick with them.
I know how to set the general leading for at text box in Illustrator. However, I would like to know if there's a way to set leading between paragraphs?
I want to specific the position of a guide manually, without dragging or using the mouse. In Inkscape you can create a guide, then double or right-click to specify the X, Y coordinates of the guide. Here is what the dialog looks like. I want some way to do something similar without dragging or using the mouse:
I've searched and searched, but I'm looking to find a tutorial on how to make the outside border of the Settings app icon in iOS. Or the whole icon, I like the effect.
I'm trying to copy the text effect on an existing logo to no avail. I have been using Illustrator to work on the logo but cannot seem to get it workout the way I want. It's not that I want to copy the logo! I have another font where I want that black border, the grey border inside with gradient to use in one of my own logos. I'm not an Illustrator guru so the exact terminology of the used techniques you must forgive me. I tried all kinds of tutorials and found that the outline is doable but the inside fonts connecting is a bit problem I can't seem to figure out. Black border is just outline wich is easy But how could I make the inner letters connect like in the ugo logo and have a sharp edge like between the U and the G and the O on the bottom where the letters connect? Any advice on how I could accomplish this? UPDATE Okay I messed around a bit! Nice nice its actually quite fun doing Illustrator if you know how to tame it ;) Here is an example of what I have now, its ugly but the FX is correct: Now the most simple part I seem to be unable to get together: the ellipse and make the type a mask for the ellipse. UPDATE 2 After another 20 minutes searching fiddling around I figured it out ;)
http://www.mynuvia3.com There's an animation on the front page and eventually I'd like to make something like that. I don't know where to start though. Which program(s) could be used to make such animations?
So, I have a color set up for links on my site. let's say that color is f80021. This is for a particular red theme on my site, complete with colored icons, backgrounds for buttons, etc. What I want to do is take a single color for links from a client and compute the color shift that I can then apply to all the colors, icons, and backgrounds to create a new theme. Is there an easy way to do this?
I thought there is only PNG8 and png32, but photoshop has option for PNG24, and fireworks has all 3 options. Which is better for web world? Also when I export PNG24 with alpha transparency in fireworks, it always adds background color, but in photoshop, it exports with alpha .
Was wondering if anyone could suggest a free font that is similar in style to Verlag. http://idsgn.org/posts/know-your-type-verlag/ Just looking for an experienced eye's opinion for something that matches feel/style. Thanks.
This question is based on the comments on this answer to another question. What is the technical difference between text that is "wrapped around" a shape as opposed to text that is "constrained by" a shape? Is this just 2 different ways to describe the same thing or are they opposing methods to conquer a similar obstacle?
I'm trying to create an Android/iOS game and I'd like a few pointers on creating the style. I'm trying to go for a style like in Dragon, Fly. Are there any tips in color schemes, shading, etc that anyone can offer me?
I want to make a set of icons for android phones. The guide has a set of recommendations for the denstiy and sizes link to recommendations. What is an efficient manner to go about producing these exports from Adobe Illustrator? Considerations are that I would have to save-export to png and then change the preferences each time. Is it possible to open of artboards with different configurations? Or have tabbed template images where I can copy images from one tab to the other in a direction of less detail?
As I assume, it should make no visual difference if duplicate a layer and then show both layer using normal? forgot to mention, both layers have opacity setting 100%
I've been using Data Sets to fill alot of my graphics with Text. However I want the text to have different formatting styles (New Lines, Tabs, Bold and Italic to be specific) with certain words. For example: "He should have seen it coming." I'm using .csv Files for Data. Are there any "special characters" I can insert to allow this? Or any other way to do this using standard Data Sets in Photoshop (CS3)? I want to avoid editing each file seperatly. Thanks in Advance!
I'm creating a simple top down 2D game from scratch. Problem is, I also have to make all of the sprites for it. Now, I'm decent at graphic design but I have a hard time keeping everything with a single theme. What can I do to make sure my sprites are consistent in theme and appearance?
I'm working on an iOS app that has a blackjack table in it, and need to figure out what font to use. I see a bunch of serif fonts when doing web searches, but they're hard for my crude eye to identify. Here's a couple of shots of what I'm looking for:
I am using Adobe Illustrator (CS4). I have a document with artboards of various sizes to place the same image, an icon, on these artboards before exporting. I create the image on the artboard with the largest size before tying to fit it/place it onto the other artboards of smaller size. I am not aware of many options for doing this. From the comments on this question link to question, there was mention of using the Align to Artboard button, but this did not actually perform any scaling or intelligent placement of both the x/y positioning. The second recommendation was to add a transparent container of some kind to be placed on the first artboard. I created a transparent rectangle on the bottom layer of the artboard where the image is originally created (largest). Then I position the container's left and top borders to align with the rulers of the target artboard of a smaller size. I then go to Object -> Transform -> Scale and select 20%. To my surprise, I see that the objects have not preserved their relative sizes. A star has part of its side outside the transparent container, a circle is closer to another object than previously in terms of relative positioning, two objects touch where they were separated, etc. What is the cause for this behavior that the scaling is not an exact proportion preserving action? Can this be done? Or is there another method of transferring work on one artboard to another smaller one to be a scaled version?
I want to design a 3d living room using Blender. Can any one help me to find good tutorials. I saw a video tutorial in you tube but it is not enough. Videos or any other form of tutorials are OK. Thanx.
I am new to Photoshop. I have searched a lot but didn't find any option like Color Dodge. So will you please help me for that? I want to make the Photo as Pencil Sketch: And for that I want that option. I am using Photoshop CS2 for it.
Using GIMP, given a black text on a white area having some grayish smudges, how do I remove everything except the text? for example this image, has gray outline around the text at places, I tried using the color tool with various tolerance but it always grabbed bits of the text. What is the proccess to be left with a sharper text? ( Redoing it in GIMP from scratch is easy, if one knows the font and size).
I need to censor some images (Whole image). I need these images for a essay about pornography in a webpage and I need the images (pornographic pictures) be censored (something like a pixelized image so the viewer should be able to understand it's about pornography but shouldn't be able to see the original image). I'm using GIMP. I used "Filters->Blur->Pixelize". But my problem is, when the viewer zooms out on image, he can see the original image! (When the image gets very small -- less than 200px or 100px -- the original image is detectable just like a low resolution picture that is clearer when it's zoomed out and is smaller). How can I overcome this? (for example by randomizing pixels when pixelized)
I am creating a photo filter program and trying to do some actions in Photoshop CS5 in order to repeat them in code. One action I stuck with is Vignette effect. This is typically gradient fill layer with "Vivid Light" blending mode. However, it is looking nice only when "Transparency Shapes Layer" checkbox is turned off. What I see in Photoshop manual: "Select Transparency Shapes Layers to restrict layer effects and knockouts to opaque areas of the layer. Deselecting this option, which is always selected by default, applies these effects throughout the layer." However, it does not looks true because when checking / unchecking this checkbox, the image becomes completely different. Just wanted to know if someone knows any insights on how this checkbox works. Thanks, Andrey.
how could i achieve to have a brush like the one in the picture with both tips fading? I checked in the brush window but I could only affect (alpha and size) the ending tip of the brush stroke..
Which is the faster way to replicate this effect in Photoshop with those light green squares having a shape tween to little dot?
In Photoshop Elements, how do I expand a layer group to see the layers inside? I mean "Register form" or "login form" in the following screenshot:
I'm architecting a software project which involves 3D graphics and will soon need to select a 3D modeler to build some models for us. I'm trying to figure out what file format I should require the modeler to deliver to us. We would ideally like something which can be opened and edited with free tools, but we don't want to force the professional modeler to use non-industry-standard tools which he/she may not be familiar with. We will need to write a script to batch-render the models with a variety of texture maps. We need to be able to re-run this script on demand, and without using a GUI. So either the format must be accepted by a standalone rendering engine which we can run from the command line, or it must be simple enough that we can write our own scripts to convert it to what the rendering engine accepts. Can you recommend a suitable 3D model file format?
I was deliriously happy to find this blog post about using Inkscape and one or another online converter to create web font kits. My interest is specifically in icon fonts. While that article was helpful (and extremely so), I still have a lot of questions about the SVG font editor in Inkscape 0.48.2 (I think it was added in 0.47). For example, it's not at all clear how to orient characters with a baseline (if that's even possible). The InkScape docs suggest editing the font with FontForge, but I have no FontForge experience and attempts at getting some have consistently ended in a Segmentation Fault within a few mouse clicks :-) If there are ways of doing this in Inkscape, that'd be ideal. So are there any useful guides for this process available? (Or other, better tools?) Note — I am not a trained graphics designer by any means, but I'm OK with Inkscape in general. Edit So I've been fooling with this for a while and it's just really mystifying. Because what I'm making is an icon font, what I really want, in the end, is for a display: inline box with 1em height and width and line-height to exactly contain a glyph that fills the nominal font horizontal square size (the "horiz-adv-x" attribute on the SVG <font> tag). If I make a test glyph that's got four boxes pushed to the corners of the nominal 1024x1024 font square (the size of the Inkspace artboard that I've got set up), then the resulting TTF font, when I style it like that, extends up out of the box. (edit — that's not actually true; I was using a "line-height" greater than 1em and that threw me off; see below) I realize that there has to be some allowance made for descenders, but I have not been able to figure out how to account for that when creating a set of glyphs in Inkscape. That is, I can by experimentation try to determine exactly how much to shift my glyph out of the artboard downwards, but it's frustrating and it seems unpredictable. In fact it's not clear at all how the font conversion code even finds out from the SVG font definition what the baseline should be. Edit again OK so what I've been able to determine clearly is that a 1em by 1em glyph (where the em size is derived from the SVG <font-face> tag and its "units-per-em" attribute), after conversion to a .ttf font file, is drawn a little bit above the baseline as was determined by the author of the blog post I linked above. How far above, and why? I don't know. Adjusting the "horiz-origin-y" attribute in the SVG code has no apparent effect (and I don't have any reason to think it should; I was just fooling with it). Shifting the SVG path down out of the canvas (having the effect of changing the drawing commands such that the coordinates are negative for portions below the canvas) will definitely adjust the glyph; it's the particulars of how exactly that's all measured that I'm trying to determine, I guess. If I knew, then it'd be pretty easy to set up an Inkscape template with guides for the limits of glyphs and where the baseline is (again, like in the blog post, but more than just the baseline). One cool thing I did learn is that the "horiz-adv-x" attribute on <glyph> tags does have an effect, and specifically that using a value of zero allows a glyph to be placed in a line of text such that the next glyph will exactly overlay. That's neat, because it means it's possible to use separate icon "parts" to construct multi-colored icons from an icon font! With the assistance of something like Lettering.js that could be very powerful and flexible. (Somebody else blogged about a similar approach using positioning, which would also work fine.)
Since Elements doesn't have the per-layer Blending Options feature, I'm wondering how other Elements users deal with this restriction. Edit: this question was originally posted on photo.stackexchange.com but since I'm looking for a graphic design-oriented answer the question has been migrated here.
I'm looking for some advice on a simple, hosted web-based digital file management system. We have a design team that creates a lot of assets needed by engineering, marketing, and many other people in the company. However, we already manage timelines, feedback, etc in a ticketing system. Dropbox/git may be possible, but these solutions require checking out/syncing everything which could be a lot. What I'd like is a hosted system where a designer can upload their digital assets, associate them with a ticket (perhaps via folders), and track file changes. Ideally, non designers could log into the system and obtain the files too. So far, I've found http://www.brandregard.com and http://www.mediasilo.com, but both seem to be focused on specific types of digital files.
Possible Duplicate: How to resize icon sets in Photoshop? I'm redesigning the icon for my Android application. I designed it at 512x512 and then rescaled it to 96x96 and 32x32. However, it looks extremely ugly at that size. I'm using a vector of an airplane as a part of my icon and it gets all blurred on shrinking. Finer details like gradients and shadows are nearly lost. I noticed many other icons on the Android market which have lots of detail at 32x32. What should I do to make my icon look good at low resolutions? Thanks Note: I made the vector of the airplane by tracing a plane with the pen tool in Photoshop, then using software called VectorMagic to make it a vector in pdf format. I then opened the vector in PS and used it in my icon. Am I using vectors incorrectly?
I wish to open a pdf in photoshop , remove some content and then resave it. When i do this the new pdf has trimmed margins. What is the best approach to keep the margins the save as the original file. I appreciate indesign or other software would be a better for this job
In our web application we are adding rounded corners on small elements (e.g. 60px buttons and tabs), medium elements (e.g. 150px dropdown menus, help-tips sections), and large elements (e.g. 600px borders around forms). I'm assuming that it makes sense to put larger rounded corners on larger elements, but how much larger? Is there a rule of thumb or generally accepted guidelines for how border-radius should relate to element size?
I was wondering how could I achieve to have a unique selection from a "border".. Better: How could I switch from a "ring" shaped selection to a "circle" one??
This may be a silly question but... Im pretty new to Illustrator and I have the number 12 and i need to type text inside each number without it going outside the lines of the numbers. How do I do this? Thanks
I find my workflow for temporarily locking/unlocking single objects to be very awkward. I often refrain from this operation since the process of re-unlocking only that, one, particular object at a later stage, is simply too cumbersome. I assume you can relate to what I'm referring to, but for clarity, here's my typical use case: You're inside a tangled mixture of paths, groups, objects… trying to prevent affecting this one, particular object, while working on others. Once you hit Command-L/Ctr-L on that object… continue working… then sometime later want to revert the locked state on that one, particular object, you're pretty much screwed, having to either: Locate the needle in the haystack (Layers palette) prior to unlocking it… or Unlock All with Command-Opt-2/Ctr-Alt-2 which is obviously pretty stupid, since you only wish to (referring to the scope of this question) unlock that one, particular object under your mouse cursor. …You can't just right-click on the locked object and select unlock. So: What's your workflow for this operation – how can I improve it?