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By downloading Adobe Reader I obtain these fonts: Adobe Pi Std (regular) Courier Std (regular, bold, italic, bold-italic) Minion Pro (regular, bold, italic, bold-italic) Myriad Pro (regular, bold, italic, bold-italic) Is it legal to embed these fonts in a PDF and distribute that PDF?
I'm relatively new to InDesign and I just know that I'm going about this project in a less than ideal fashion. I've done a lot of Google searching about numbering, but I seem to know little enough about InDesign that I can't quite phrase my search right. Part of the reason I'm having trouble finding an answer is due to the way I want my document to be laid out. The simplest way to demonstrate this is with a picture: You can see here that I have a 3p0 offset for most of the body text of the survey from the edge of the text frame. A blue margin separator (currently obscured by a guide; sorry) is put in at 1p6 inside the text frame. The text frame itself is 1p6 offset from the document margin which is 1p6 offset from the page edge. I want my question numbers to appear just as they do here - between the document margin and the text frame - but I want the numbering to be automatic, and I want the numbers to follow along with the question text. Currently I am positioning and numbering manually. I generally understand auto numbering (that's what I'm using for the page numbers) and paragraph/table styles, but I'm still unable to figure this out. How can I achieve this effect in a more manageable way?
This might be a question with a stupidly easy answer: I have been casually using all of the adobe products for awhile. Although I have used Illustrator and InDesign the most, I occasionally use Photoshop. My question: when I am making something in photoshop, the background of the board sporadically changes between grey/white squares and a grey background - what is the purpose of this and how do I make it so that it stays a consistent color?
While I am formatting my indesign file, sometimes removing pages or adding them throws neatly formatted text off the margins. Why
My client has an InDesign catalog. Instead of manually updating it as he's done up to now, he'd like to import XML data into the InDesign file and not have to make any of the changes manually. However there is one major problem, the pages in the document tend to be very uneven in their layout. One page might be fairly airy while the next may barely contain all of the elements it needs to. As a result, my client needs to make the copy smaller on some pages. Is there a way to automate the size of the text from one page to the next when making an import so as to avoid overset text?
I want to use an image as an application launcher icon for my android application. The android guidelines specify an image for the launcher icon must be a 32 bit PNG image. Please explain the steps necessary to create a 32 bit png file with alpha. Or share a video link showing these steps, if any.
InDesign CS6. I'd like to know if there is a way of updating a linked file's displayed artboard (.ai) or page (.pdf) without having to go through the process of relinking the file. Currently upon adding a new artboard to a linked .AI I need to go through every instance of that link and: Browse for the file Select the import options Confirm Relink This gets tiresome when for example I have a file that is linked in several objects and for which different artboards are used at the same time inside the IND document. Just to clarify: I keep different versions of an icon inside one .AI so that modifying colors and symbols can be done in a single operation (as opposed to a workflow where you have one .AI for every icon version) The links panel seems to show the currently selected artboard in this format filename.extension:artboardnumber Is there a way to quickly change that artboard number? Thanks
If you invert the colors of a photo you make them the colours of their exact opposite and it usually creates this really nice effect. For example, in this tutorial, an image with browns and greens results in magentas and cyans. An original image of different colors would not produce the same magentas and cyans. My question is: How can I give an image that same inverted colors effect, and at the same time result in a specific color pallette, say the same magenta and cyan, with an original image of any colors? For example, I'd use an image with reds and yellows to give me the "inverted" effect with any colors I wish.
I am making a .gif file in Photoshop CS5. While saving this animation, I used the steps = File > Save for web & devices > Preset= GIF 128 Dithered > GIF > Save. After saving the .gif file it does not show the animation. So what is wrong with the procedure?
After lots of confusion and wasted effort I once learned that css also had this lines concept that everything else followed regardless of it being text or not. And that each line can be varied, be of different heights, and is the main culprit behind vertical align being so hard since everything else follows its line. Just like how things work in Ms Word. Is there a way to show those imaginary lines when trying to do something in css?
I'm trying to export a logo I created into PDF and EPS for a client and the file sizes are HUGE! The PDF is 78MB! The logo has lots of little diamonds on it which I duplicated, so I'm guessing it's all those little elements making it that huge. Normally when I do a logo the file sizes are pretty small, as opposed to if it were a bitmap/raster file. Needless to say this is not going to work out, I need to know how to flatten some layers or do something to make the file sizes more manageable. I can't e-mail the client the vector files of the final product. The .AI file isn't even that huge, how can I minimize the file size of this project?
I have to admit that I'm a newbie to Illustrator. (Bezier curves I've never got!) I have a design that I'm preparing for laser cutting and it needs it in EPS/SVG. I see the Save as SVG option but its saving the whole file (i.e. all my layers*) - not just what is showing. Is the only way to do it to Print to a postscript file and convert from that?? Seems a bit nuts I realise now that layers in Illustrator is not like photoshop!
I am trying to create a design like the following image: I tried to replicate this by creating another layer and changing the blending options (adding a drop shadow) for it. This is the image I ended up with (missed that separation kind of design), I was not satisfied with the results. Here are the settings I used for my attempt: Click image for full resolution How can I produce the 3D effect done in the first image?
I'm using illustrator to create a piece of artwork. I've used several transparent layers (small circles). Since I'm using a transparent effect, do I need to rastarize or flatten it? I tried flattening but those transparent circles changed back to their original color (back to 100%, no more transparency). This is for commercial printer to make 1000 copies of it. I'm sending the files in PDF.
I searched the site but couldn't find anything relating to tattoo design, I believe it's a relevant GD form and would like to cover some of the basics here. What are necessary considerations a graphic designer should make when designing a tattoo? More specifically, what must a GD consider regarding: Ink Colour Limitations Line Widths Uneven Surface of Skin Fine Details Please feel free to add any topics of consideration I've missed. Just to be clear, I'm asking about designing a tattoo, not drawing it on skin.
Anyone have an idea how can the defaults of the "Reset to Default" button be reset, after being set with the "Make Default" button without reverting all the other photoshop settings. I would be very happy with a single-effect reset solution only, but one for all styles would do as well. P.S. I am looking for a way not to delete the "Adobe Photoshop CS6 Prefs.psp" file. If there is no such, a guide for editing it would be greatly appreciated! Thanks very much in advance!
Is there a way to export objects to separate files in Illustrator? The output I want is AI or vector files, not raster images. The objects are not on separate artboards, and I am looking for a solution that does not require them to be. (Putting the objects into separate art boards would take as much time as copying and pasting them into separate documents, which is what I am trying to streamline.) My use case: I am designing characters in a font, and each font contains upwards of a hundred characters. I need to get each character into a separate file in order to bulk import them into my font program.
Let's say, I have a logo of website, with size 120x50px. Favicon should be 16x16px to be supported by major browsers. How it is possible to rework some image, making it smaller nearly in 10 times, and save the basic look?
I have done a lot of work on a lot of files. To give them to a new designer working for us, I have put them on an external HDD and passed them over. But he now has to open up every file individually and relink them to the External HDD or his own HDD. This is really time consuming (there are hundreds of documents). Is there a quicker way to do this? We really only need to be able to tell InDesign that the front of the image location has changed, as all of the other parts of the file structure are the same. This would save me loads of time, and I'm sure there must be a solution...
In the Export Tagging settings in InDesign CC, there is an option to use a custom tag as well as a custom class name. However, if the class is left blank then the Style Name is used in its place. Is it possible to not have InDesign assign a class automatically? Here is my scenario: I would like to not clutter up my HTML markup by having a class name of body for all my p tags, when I could simply use p without a class and style it in my CSS. Thank you in advance.
I'm having a hard time trying to figure out how to create an embossed texture. A picture worth thousands words, so please check this image: You can see on the upper sole that the surface has a "multiple dots" texture. My question is: How can I make this in 3DS Max, or similar? If you know any tutorial that uses this kind of technique, please let me know. I've heard of multiscatter plugin but I feel like in this case it's using heavy machinery just to do this little job, but maybe I'm wrong. What I want is not a flat texture, I really want it to look real so the dots have to have a height even if it's very small. Last thing, in the picture it's dots, but what if I want to use another shape?
To explain it further How can I create a skeleton or a mould of a photo-frame which would receive a small image of the frame style/pattern as input and convert it into a full rectangular frame with a image placeholder in the middle? In this way I will be able to create different frame styles of different sizes quickly with a more professional looking output. As of now I am doing this work manually which is timetaking and not so sleek-looking. On Graphicsriver I saw a lot of PSDs available but in them the frame style has to stay the same and there is not a single template where there is a placeholder for the frame style. Hope I am easy to understand. Here's what I mean. I had tried to ask something similar previously and the solution I got was pretty effective and I have been following that path ever since but still I think there's even a better way do this. Any help will be deeply appreciated. What are the best programs to achieve this. (I love PS.)
Say I take this pic: and turn it into this (plus adding title and name of author): And then use it as a cover for a book at Amazon. Is that copyright infringement?
How do I copy a layer in Photoshop in the traditional method of selecting an area and CtrlC while maintaining the layer and it's applied effects? I don't want to drag and drop the layer; I prefer the way File → New will set the size of the new canvas to the size of the selected area.
Please help me identify a font or a similar font that I can use. I want a font that makes letters out of dot on a dot matrix font like "THE MODEL" is written on this image:
Can you help me find a font this cool?
I am a web developer but I am noob in designing. I have an html page of size 640 pixel * 800 pixel. I have converted this html page to pdf using wkhtmltopdf. But my boss is saying that we need to print this in 300 DPI. So make it so that it looks good. I am not understanding how to treat pixel with dots?
I need to copy an icon from a design that has a vector mask in photoshop. How can I do it so I get the icon to paste exactly as I see it in the design, so it can (for example) be added to a css image sprite and used online.
Original Image: My try: This is the image. I tried using Polygonal Lasso Tool, but the edges don't appear to be OK. Is there more precise way to remove the background and leave the letters and the logo icon on a transparent background?
I found the tool Timeline from Pixel Novel, but I wondered if I could use any subversions app to manage my design files. I'm not sure to understand everything about Subversions yet, and I did not found a lot of information about his usage in the design field.
I recently created some tickets that were professionally printed then hand folded into an origami heart shape. We used 170 GSM paper and I'm not sure what ink the printers used. They arrived beautiful, but once the folding began the ink started to rub off around the folded edges. Our bodge was to colour in the immediately visible edges with a colouring pen. It was for a student event with a tiny budget, I wouldn't do that with a real client. What ink and paper combination would be best to make sure the ink doesn't rub off in future? What manual tools are available for hand-folding? Here's an example (the example was coloured in with a badly matched shade of red and was not sold, others were much better but I don't have any left):
I'm looking for a Unicode character that will be as similar as possible to the Avengers logo. Even without the circle. Anything that will hint at that logo for people who know it I'm not sure something like this exists, how can I go about searching for it?
In "Corel Draw X6" there are drawn lines which overlap ever so slightly to make it appear as a closed figure. How can I fill the area that is bounded by mentioned lines (because now it is transparent)? Sorry for a probably silly question. I'm actually a mathematics student, not a graphics person, but I need to make some changes from time to time and university offers only fancy tools such as "Corel Draw".
Using "Push" and "Pull" should be quite straightforward, you read the word and follow the instructions. But day after day I see people in my office coming to the door and pushing when they should pull or viceversa. What would be a good alternative way of representing Push/Pull, using visuals instead? This probably won't mean people will suddenly have an epiphany and instantly understand the instruction. I imagine there has to be a graphic that the brain understands faster than the sign with the words...
I am using Inkscape to export .svg files to LaTeX-PDF using the following command: inkscape --without-gui --file="<file>.svg" --export-pdf="<file>.pdf" --export-latex It generates a pdf document containing the "images" and a .pdf_tex document which is written in LaTeX, includes the .pdf file and fills it with the text contained in the .svg file. This works fine and most of the time the text is exactly at the position where it was placed inside the .svg file. But sometimes the text is out of place, because obviously the fonts used are not the same. For example in one of my .svg files I have a box with text in it. When I export this file the text runs over the border of the box. I would like to know if it is possible to get rid of this problem for example by changing the font size via command line to something smaller. EDIT: To provide you with a minimal working example: You can use PlantUML to generate an SVG that has this problem. example.txt: @startuml example.svg class AClass{ + void valueChanged(String key, String value); } @enduml You can generate this example .svg file using PlantUML with its -tsvg flag, like this: java -jar "plantuml.jar" -tsvg example.txt
When making and experimenting with color schemes in Illustrator, I usually use a few base hue values (H) and start playing around with saturation (S) and brightness (B). Since I like similar value in my colors, I like trying identical S/B values for the different hues, but I have to change these values one object at a time. Is there a way to select multiple objects, each with different hue value, and set saturation and / or brightness at the same level for them, while retaining the original hue?
What is the best way to enlarge or shrink a shape drawn using the shape tool; By pressing CTRL T and resizing OR By using the direct path selection tool and dragging selected anchor points? Is there a noteworthy difference? If so, what?
Is there a commonly used design specification system to present a graphic design to a customer before we start the implementation? My challenge is specifically on mailings (PDF A4, HTML sent per mail), but I am happy to hear any insight from other domains (web design, advertising, ...) My goal is to present a document, that the customer could sign-off, and representing the actual design. Once the document is signed-off, we can start the implementation; and have very little risk that the customer is unhappy with the actual product; or request many changes afterwards. Especially, I'm trying to avoid multiple round trips after implementation where the customer asks: "Can you move this box a bit to the left?", "Hum, can you move it a bit to the bottom?", "Can this image be a bit more blue?", "Hum, can this field be a bit larger?", "This works fine in GMail, but I'm not happy with Lotus Notes!" I understand that iterative approaches, either billed as Time&Material, or with a capped effort, are probably better fit for that. (and if you use them, as a professional designer, please let me know too). Yet, in some projects, the customer needs a waterfall approach for some reasons. I'd like to know how to handle those cases best.
A perfect curve looks something like this image: When I try to draw a similar curve shape in Illustrator, I couldn't get the above effect. It's just about 85% perfect. As you see closely, there are 'SHARP EDGES' along the object: I'm sure there are AI experts here. How can I achieve the perfect curve using the pen tool? It would be great if you guys can share links of lessons to do it as well.
Why doesn't The Gimp have drawing tools? Weird isn't it? Something I'm trying to do today, and not for the first time, is take in a picture and just annotate it with a couple of arrows pointing to particular things I want to highlight. And, again, I'm surprised to discover that there's no "arrow-drawing" tool. Or any basic geometric shape tools. The Gimp is the natural place to do what I'm doing (annotate a bitmap), not Inkscape nor LibreOffice Draw. But this functionality is surprisingly NOT THERE (presumably because Gimp is meant to be for painting not vector drawing.) But this is such an obvious use-case that I'm surprised no-one has ever tried to add these tools. Do I just not know how to find the right tool, or does The Gimp not support shapes?
I want to copy and paste one picture into another one using Gimp. I have a picture with 200x200 pixels and 72dpi. The 72dpi are not enough to print the image in the size specified in its header. Therefore, I want to reduce it to half its printing size, but keep the 200x200 pixels to get to a 144dpi resolution. Since the picture I'm pasting has rather low quality, I want to reduce its size within the other picture and at the same time increase the resolution (that is, keep the number of pixels constant). However, the only option I found was the Print Size function, which does not seem to affect the size of the pasted image relative to the picture it is pasted into.
I'm designing a magazine, and it's trim size is 272mm x 342mm when printed. One of my other test InDesign files is 222mm x 291mm at trim size (a fictitious local tourist guide). What paper size would it be equivalent to - I know A4 is 210mm x 297mm, but what would 222mm x 291mm and 272mm x 342mm be equivalent to as printed paper sizes? I've looked up paper size converters on Google but couldn't find anything that would give an approximate answer, only the generic sizes of paper, for A4, A5, A3 etc. but not custom sizes. (The magazine in question is not an actual project, this question is more general InDesign for educational-related since I'm learning this as a skill - not relating to a real work project)
Sorry about the title but I'm not quite sure how to word it. Hopefully this will help explain it more: Click image to enlarge
I want to combine two individual paths in Photoshop. Though I do add the paths and do Ctrl + Enter, it shows marching ants on the combine path, but the paths don't combine. Why is that?
How do I set the Round cap and Round join as the default line behaviour in Illustrator? Now when I create a line the cap is set to Butt cap and Miter join by default.
I'm using Corel Draw X6. I have drawn a vector curve facing to the left. When I rotate it to the right, reangle and resize, it becomes jagged. How can I fix this.
Here is a quick example sketch: This is supposed to be a big, strong, evil, imposing demon-sculpture, but to me it just looks a bit too cute and cuddly. What should I be doing to make it look more scary?
Often when I am designing for the web (be it mocks, or full spreads of websites) I have many repeating elements throughout my document. I am looking to follow the Don't Repeat Yourself (DRY) philosophy. One case: I am designing a mockup to illustrate the path of the user through a website. I do this by starting at a tabula rasa page which includes the default state of the website. Then, I copy this page and tweak it to fit the next step of the user's interaction. Then, some small aspect of the page will change (the header color for example), and I'll be forced to make that change to every step in my mock. So, is there software that allows me to make sections of my design once (header, footer, sidebar, a set of buttons, etc.), reuse them, and then make changes in only one place if needed? This is something akin to partials from Rails or Microsoft MVC if you're familiar, but for design software.
I need to make several diagrams with many precisely-size, consecutive, bordered boxes. I'm snapping all the edges of my boxes, but box strokes are inlaid; it looks like snapping the edge to the grid determines the maximum extent of the box. The side-effect is that when I put boxes next to one another on the grid borders appear doubled. Here's an example of what I'm talking about: What's the best work-around for this? I've come up with a few ways to cope, but most of them involve making bizarre sized boxes that are hard to color fill.
I'd like to find similar fonts to Bebas (below): What do you call these types of fonts? Thick, tall, and usually all in uppercase?
I'm a huge fan of shortcuts that makes my work easier. I have a set of little tricks in my PS that make my work blazing fast, today I was thinking if there is a possibility to put a copied color in HEX e.g. example i opened Color Picker and copied "#761111" to clipboard now I want to apply it to a shape without opening it's color picker. Maybe some kind of action, script or whatever that will set that HEX as my foreground or background color or put it directly to a shape. Any ideas?
Basically the question is divided into three parts - What size should I start with on an iPad? At what size do the Graphic Assets need to be passed to the developer? What about the same items on an iPhone? With the plethora of devices available --and particularly if I would have to design for an iPhone or iPad-- where should I start detailed design exactly? Should it be for lower res (say 1024 x 768 px for iPad) or should I do it on a higher resolution as for Ipad 2? In case I do it for a higher resolution, should the ppi be at 72 or higher (and how much higher)? Can I work on 1024 x 768 layout and do the icons scaled up by increasing the ppi? Should I make the detail design at 1024 x 768, leaving the developer to scale it up 2x times through code for the newer iPad versions (which means I share lower version of icon artifacts to developer)? Is there any other means of defining the layout size? And again, does the same also apply to iPhone layout?
Is there a way to blur just the text in any image, automatically? I have a lots of PNG images with text(s) in them. And I have to blur all of it from all of them. Is there a way to automate this?
I am quite new to GIMP. I created some text and set it along a path. I created a selection with the same shape as my text. If I try to fill this selection with a color (Cmd. or Cmd,) GIMP appears to fill the selection, yet I see no visible color. Why isn't the color fill visible?
I tried to draw like this picture but failed. I used Dia. What can I use to help draw it? I'm using Ubuntu, so software that runs on Unix operating systems would be preferred.
They say you start to see the pixels in an image when it is printed around 200 dpi/ppi or less, right? I'm looking at some images here at 100% view in photoshop, and when I open the image size window, it tells me that the images are between 70-100 ppi each. However, I measured the images on my screen and they are both larger than the shown print size, AND I see no pixels or other signs of poor quality in the image being displayed on my monitor. So my question is: Why would the image print in less quality/smaller size than it displays? Is it really necessary to print in 200+ ppi (or the more recommended 267-360 for HQ) to get a quality print, or am I missing something here? Since many are unique designs that I've spent a fair amount of time on, I'd hate to have to discard, upsample, or restart from scratch. Any help you can provide would be much appreciated.
What software is useful for designing buildings with accurate measurements? I originally trained with AutoCAD a long time ago but haven't needed to use any modelling softwares since, I'm wondering if there is anything more suitable nowadays. I'm looking for open source and paid softwares if possible, to research them a little more before I make my choice. Thanks in advance.
I should create a vector rectangle filled with a gradient made of 4 colors, one for each corner. I could just find some very generic information about using live blends, but I am not sure that is the best tool and still I was not able to do this. How would you get that in Illustrator exactly? (And secondary in Photoshop?)
I'm working on layout for a 300-page trilingual “coffee table” style textbook, and one of the languages uses a glottal stop symbol which the chosen body text font can't handle. This means that for every instance of this symbol, the font must change to TNR and then back to the font of the main body text. I sincerely hope there a way I can automate this, perhaps with styles. At the moment I'm using a find-replace to change the fonts individually and semi-manually, which is tedious and accident-prone. Is there a tool or method in InDesign which will automatically recognize a particular symbol and change its font whenever that symbol appears?
Can I have multiple slice layouts in Photoshop? I want to have multiple slice layouts and switch between them. Is it possible in Photoshop?
I am making graphics for a 3 meter big stall. I was thinking about making its background as hexagons. Big hexagons. These will be in a constant pattern, but not joined, that means, a few millimeter gap between each. I tried these but they didn't look very good. I've seen many tutorials on how to give things a shiny, glassy effect, all were for circles. I've been trying a lot on searching and to do it myself for hexagons, but can't come to a conclusion. I basically want a shiny patch on each of the hexagons that'll make it look like they are reflecting light, just like this: Can anyone help me get this effect for a hexagon?
I'm trying to use the text tool in Photoshop, but any text I type in any font (including base fonts such as Arial) is unconditionally uppercased. I tried to copy-paste a lowercase text, and it gets uppercased as well. Any idea how to stop me pulling my hair out?
I've seen many times an icon to represent "random" that looks like this: But does anyone else feel this icon is awkward? I can understand what it wants to express, but it's just not that straight forward. People have to think about it to really understand what it's referring to. What would be another alternative to this icon?
I'm really stuck thinking on what could be the most friendly way to represent "Blog" as icon. Google search led me here but it doesn't indicate a blog completely. I have designed this: but it doesn't look promising either. It more looks like writing on a sheet of paper. How do I make changes in this so as to look like writing on a "blog". P.S.: I'm designing icons for a website where there are links for 'Wiki', 'Forum', 'Blog' etc and those links are supposed to be icons.
I'm trying to find the term (if any exists) for this: What is it called when the size of individual or groups of words are increased proportionally in size so that they are all the same width?
I have two pictures of irregular shape with transparent background and a background image. How can I join these two pictures to make them fade with each other, but not with the background image?
When taking a screenshot of some text with subpixel rendering, the result is very ugly, especially in print. Obviously, the best way to avoid this is to deactivate that option before taking the screenshot but let's say we already have a screenshot where this didn't happen and that's difficult to replicate. What is the best way to mitigate the colour fringe artefacts? Here's a small part of a screenshot as an example: The text on the white background is the easy part. Here's a partly desaturated picture: Far from perfect but good enough for me. Now with the blue button, the desaturation obviously wouldn't work: The best I could come up with so far is to desaturate locally and then do a "color" overlay with a layer containing only the blue button with the text edited out: Unfortunately, the result is quite awful: The "Hue" overlay mode in gimp doesn't do anything useful at all in this case which I don't quite understand. So I'm quite lost since I have the feeling that this should be solvable but I don't know what to try anymore. If I need Photoshop for this then so be it but I'd prefer an open source solution if at all possible. One last thing for the record: I found that upscaling the picture by a factor of 2 with some good interpolation (I used Lanczos) vastly improves the look of the clumsy manipulation in print.
It's a sans serif like Futura or Neutraface or Gotham or Brandon--but, it's got sharp corners (unlike Brandon), and the central point of the cap M reaches the baseline. And, it's a point--it's not cut off flat.
I've been working on some pixel art lately and whenever I import a PSD or bitmap into my library in Flash Professional it sets the compression option to JPEG. I want it to be PNG lossless and disable "allow smoothing". It's getting really annoying to have to do this every time I import a file.
I'm trying to create a curved line with the pen tool, which I can do, but it automatically fills in the semicircle I'm trying to make. Sure, I can just set it to not fill, but when it comes times to rasterization, it fills in the semicircle automatically. After that, it is rather hopeless I think. I tried setting Blend to Clear but then nothing will show.... All I'm trying to do is connect a curved line shape to other shapes. I tried just making a path in pen tool and doing "combine other shapes" but that doesn't work for some reason? I am using CS6 here. How do I alleviate the problem of auto-fill after rasterization? I can use Magic Eraser tool I found out to delete the autofill after rasterization, but I'm wondering if there is a different way.
I would like to print out 100-150 assorted fonts from Google Fonts on nice paper for clients to be able choose from, for website builds. Is there a recommended way to do this? I'm wondering if there's already a PDF or if it's easier to print all of them, that's fine too. I just have not found a good example of all (or many) of the Google Fonts in a printable layout that I can show to clients.
I've always done web mockups in Photoshop, recently I switched to Illustrator because I thought it could speed up my work flow (And it did!) As I design more and more for responsive web sites though, I feel like even Illustrator isn't ideal and there are some quirks that make it somewhat of a more cumbersome process. I'm wondering if anyone can suggest some tools that they have used in regards to mocking up responsive web sites? I've heard of Balsamiq and I've actually heard InDesign has some new features in the Creative Cloud that are worth revisiting when it comes to responsive mockups. If you've had some experience in responsive web design could you suggest a work flow or the pros and cons of some tools that are out there. Thanks
I am a graphic designer and I have never done packaging design before. What is the process when it comes to branding packaging? Do you use templates depending on what you are branding. e.g. Beer bottle, box of chocolates? Is there a program that makes it easier to display your graphics on the specific object? I want to create some examples for my portfolio.
I was browsing logo examples, which represent some not symmetric object (usually in movement, like - trains, cars, plains, etc). And realized, that logos, where 'movement' is from left to right look more attractive to me (not considering other characteristics), than right to left. Have you noticed it? I have a suggestion, that effect of such kind of logos depends on each person brain leading hemisphere. So my leading hand is right. That would mean that making this kind of logos move from left to right will make it attractive to absolute majority of people (70+%), and is better just from statistical point of view. Do you know some researched-based information on these specific topic?
Does The GIMP have some sort of function to highlight areas of the background where that are not overlapped by any layers? I'm making a sprite for CSS, and I have a lot of pics with different sizes. I'm trying to use any free space that I can get, but because over 90% of these images have transparent background, so I can not see the borders of layers. I can't see where and how much background space is free for other small pics. Like this:
I'm trying to create a web icon using expression design. Its 45x45 pixels in size, and I've set the PPI to 96, exporting to .PNG with Antialias & Transparency. It doesn't look crisp when I look at it in my page, and it looks pretty blurry when viewing it on my mobile. I've turned on pixel preview, and when I zoom in I can see that on straight lines there is a row of pixels shaded between the two (rather than pixels being either on or off) which seems to be the cause of the problem I have enabled the following options: Snap to Pixels Snap to Points Snap to Guides Here is the exported icon: It's pretty simple, but if you look at the edges of the pound symbol, they are fuzzy; more so on a mobile device. Is there anything else I should be doing in order to get a crisp looking icon?
I’m working on an UI app design for both Android and IPhone. I’m using Adobe Illustrator. Now I’m facing the problem that the exportation of assets is a nightmare. I need to create a different document only for assets, and create 6 pages for each icon, with the same symbol scaled. Symbols don’t behave correctly with pixel perfection even if the option “align to pixel grid” is activated. So I’m forced to break the link to the symbol, so all this job is not going to be valid when in the future I will need to redesign icons again. I want to export to PNG files with transparency. I need to export an icon to various PNG sizes, and then repeat the same process for all icons. Then after export, I have to move the images to their folders and rename them, as both Android and iOs require. Honestly, there should be a way to automate the export. With this system, there is no way to update all icons without missing one of them. For PhotoShop I have found: http://www.cutandslice.me/ but should exist something similar for Illustrator, isn’t it? Now that Adobe is going to stop developing Fireworks, there should be a good tool for UI design. Does Adobe have any? I hope someone can please share a workaround for this. Thank you very much!
I have visited a page discussing the calculations required to rotate an image for tiling purposes. I am still very stuck. I've even tried using the automated tool inside the G'MIC plugin in GIMP. This is the single bucket I am starting with: This is the result I'm trying to achieve: I need the buckets to line up when tiled. Any help would be greatly appreciated!
So I'm new to graphic design as a whole, but I've worked with layered PSD files before. I don't have Photoshop, but I do have a copy of Pixelmator. Clearly a cheaper alternative, but obviously not Photoshop. So, I created a layered file in Pixelmator and now I want to implement it. Obviously there are situations where a couple layers together need to make a single image. How can I export those layers without copying the layers and making a new file just to export them? Can't I export those layers from that master file?
I want to know how to alter the animation speed of some text appearing across a banner. The default is too fast. I'm trying to set the duration of time that each state shows for. Thanks in advance!
I'm doing a new website for a business and it's going to involve some original graphics: a large drawing that will get used for various background elements, and two medium-sized looping Flash or GIF animations that will be used on a splash screen and a product page, respectively. I've already completed a lot of the coding backend, but now that I'm up to the graphics, I'm trying to work out what terms I should set with the client. They are paying me at an hourly rate, as an employee, and I was wondering if I should charge extra for the rights to the images I create, but I don't know if being an employee makes the rights company property (again, NZ, not US.). I've had a look at similar questions on here, and formed some consensus of good general practice, but my situation differs by one critical point: I am actually working for the client in question as an employee, rather than contracting as a designer (I interviewed for a workshop/manufacturing position, but when they saw some web work on my CV they took me on to build them a new website instead, as they were in dire need of an update.) The hourly rate they're giving me is slightly more than my current qualifications/experience (i.e: basically zilch) would otherwise justify, so I don't want to stiff them too much by charging heaps - but, as others have said in the questions I've found, I don't want to undercut other people in the industry either. I also don't know what will happen RE: copyright. If it helps: I'm living/working in New Zealand, so some of the relevant legalities may differ from the US-based terms discussed in the other posts.
How do I get rid of the white edges on this exported .pngs? I have tried many different options (changing 8 bit to 16 bit, save for web, interlaced) and nothing seems to work. I also attached an image of what it looks like in Photoshop.
I've seen this kind of divider all over the web, how do I make this with Photoshop?
I have a font in TrueType and OpenType format that I really like. I would like to replace one character in this font with another character. Specifically, I would like to make underscores look like spaces. What is the simplest and most efficient way to do this?
I've got a grunge texture JPEG that I downloaded from Premium Pixels that looks like this: and a text layer on a black background. I want to blend or overlay the image file to create a worn-out, distressed, grunge texture effect on the text layer. So far I've tried applying the image to my text layer as a clipping mask, with the Blend Mode: Multiply, and lowering the opacity to 50%. My Photoshop set-up looks like: I'm aiming for an effect that looks more like the one in this image: How can I apply the texture layer to the text to give this worn, distressed, grunge look similar to the one in my example image? Click on images to see larger versions. A bounty has previously been offered on this question and awarded to an answer.
In a large company environment client projects are delegated to teams. That said, if your team is completing a website for a client and you happen to run across a large design and code issue but your team leader chooses to ignore it, how should you handle this? It would affect the whole team if it wasn't addressed so should you just document the issue or address the issue to someone higher up?
I have frequently found that Helvetica appears as a missing font when I open a PS file, I have Helvetica on my system so is there a way to readdress the missing fonts of a PS file to another font? Normally I do this manually... but it will be better to have something more automatic... It appers that "Helvetica" font does not exists on Windows Systems, just Helvetica LTD, NEUE, etc. Am I right?
For example in these images, what are the 'dirty spots' brushes applied to them called? I am newbie in PS and trying to figure it out.
I zoom a lot and need to move the current viewport...is there a way to move it with mouse wheel click like in other programs? Currently I must go to the scrolling bars for adjusting X and Y view. Thanks!
I am very familiar with template creation for Coreldraw but I have never done this before in Illustrator nor did I see the question from a search. How do you properly create a template and where should you place it to work well in Illustrator with the command ShiftCtrlN? If I save the file as an .ait will it save it in the default location?
I've been given an Illustrator assignment where I have a number of 100mm x 100mm squares in which I have to design using just shapes, and black and white colour, something corresponding to a descriptive word such as 'tumble', 'condensed', 'bold' or 'momentum', using fundamental design principles such as contrast, size, shape, colour etc. I'm finding it quite hard to come up with anything other than a depiction of the literal meaning, eg. repeated shapes going down the page for tumble; lots of shapes squeezed into one big shape for condensed; and for bold, I can use contrast of size or shape or both. I am wondering how I could take these 'themes' and develop them more to evoke the theme in a less direct/obvious way? They just seem too easy, or that there is not that much to the concepts, and I feel the whole point of the exercise is to develop a concept using the basic building blocks of design, not just put pretty shapes on paper.
I have 100,000 identically-sized, but unique, PNG/JPG images which I want to automatically layout onto A4 sheets which can then be exported as print-ready PDFs. So assuming I can fit 8 of these images per page in a 4x2 grid, I'm looking to input my 100,000 images and output 12,500 PDFs. I'm a programmer so I could probably write a script to do this myself (e.g. PHP/Python), but I was wondering whether there are any tools/scripts/software that already exists that can do this automatically.
Im trying to get type to sit on a path, so far ive been able to get it to work but when i try and get the type to sit the right way round (ie. not upside down) it sits on the inside of the path, which is on the wrong side of the circle (as the first image below). I could align the circle by eye, but im sure there must be an easier way. Is there a way to get the top of the type to site on the path as the sketch (second image below) ? Ive also attached an .ai file if any one wants to play around with it. - https://www.dropbox.com/s/ngvexixdckftkpt/type-on-path.ai
I have a client inquiring about the following image having the gears rotate constantly, and also have mouse over interaction shown by the one gear and text being darker. How would one go about doing this without Flash?
I am not able to preview SVG files in Adobe Bridge since CS2 version. Has Adobe removed this feature or am I missing something? I'm using both Windows and Mac, version CC and CS6.
1) When I am copying a logotype from one Illustrator document to another the colours are changing slightly. Anybody know why this could be? I am noticing that the CMYK values are also changing, so it is not only how it looks like. The "old" document is created in cs5 and I am now working in cs6. Maybe it could have to do with this? How do I fix it? 2) I have the Pantone values written down for the colours of the logotype. When I put the same Pantone colour in the "new" document it becomes a different colour again (the same as when I dragged the logo into the new document). It is not the same! why? I need to be able to tell clients what are the Pantone colours of the logotype, so this is a huge problem.. I am very thankful if somebody can help me with this!
I want to create a noise effect using Adobe Illustrator. Inside the hexagonal shape there is some kind of texture effect, I don't know what the name of this effect is: How can I create such an effect in Adobe Illustrator? or is it created using Photoshop?
I'm trying to figure out the name for, or a collection of, the kinds of images that "fade-into" a solid color. For example, twitter has this image: This allows them to add a background image that doesn't have a large file size, and then they set the background color of the website to be the color of the bottom of the image. The end result makes it look as if the entire page is an image: Does anyone know if a name exists for images like this that "fade-into" a color or if there's a place where these kinds of images are posted? Thanks.
I prepared a square and a triangle in Gimp but I am unable to get a shadow around it. I want it exactly like the image below. I tried with filter --> lights and shadow --> Drop shadow but it casts a shadow on one side only. In addition on one side there is too much shadow. I was unable to make a shadow on all sides (i.e. completely around the square). I saw a similar question here, but it is for Photoshop. I don't have Photoshop. I checked whether the same procedures exist in Gimp, but couldn't find them. I only started Gimp a few days back. Can someone please tell me how to achieve this in Gimp?
I would need to measure the quality of a printed material in an offset printing procedure. There is any kind of points per square inch or something similar? I cannot find any kind of information regarding the quality of offset printing, that's why I'm questioning this here. Thanks for your time, (: