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I‘m trying to export individual layers in Photoshop as PNGs, keeping their size. So if I have a layer that is 200×200 in a composition that is 1000×1000, I want to export just that layer as a PNG at 200×200. Is it possible?
Does anyone have a recommendation for a good book/blog/forum that focuses on design principles such as psychology of color, specifically where it relates to picking a color palette for a communication design work?
I've always felt curious about graphics tablets, but I've never even used one. Most people I know either give up or love them. I'm not a big illustrator myself, but I do the occasional doodle and would like to know if there are any other advantages for non-illustrators.
I'm looking to have a couple logos and website designs done. I've had some great local designers, but each one has moved or gone else where so I keep having to look for new designers. My thought and realization in the last couple days is to go to a crowdsourced design site like crowdspring.com or mycroburst.com. Both of these sites look good, but I'm wondering what else is out there? Are there better ones and how have your experiences been them?
How can I cut out a foreground object, e.g. a person, from one picture and superimpose it onto a new background without making the edges look bad? The problem I've come across is that if I have for example a white background and a dark blue object, there are some pixels at the edge of the object that are various lighter blue shades. If it were a black background instead, those pixels should be darker shades of blue instead of lighter; how can I change them appropriately when I want to replace the background? It's not too hard to fix this when I just have two colours, but what about when the imaged is varied, like with a photo of a person outdoors? I've tried blurring the edges of the object into the background, which is not awful but the edges don't look crisp enough. I use Photoshop CS5 if there's a specific PS way of doing this.
I've always found font selection to be a little bit of a mystery. What factors should be considered when choosing a font? How does one successfully incorporate two fonts into a design? I realize that some factors will include things like: Legibility Scalability Appropriateness/Mood/Emotion However, how does one objectively judge legibility or appropriateness? Are there objective principles that can be applied for font selection? If possible, please list resources or examples in your answers. Studies focused on the effectiveness of different fonts would also be extremely useful.
Many websites that are designed to be easy to read (eg. nytimes.com or ilovetypography.com) use white backgrounds with black fonts to make the content easy to read. Is it necessary to only use light colors for high-content areas or can darker colored backgrounds be equally readable?
In laying out a web design, I often try to make sure that my typography is proportional and consistent. However, I haven't been able to find any definitive articles or resources on what ratios and sizes should be used. Specifically, what are the recommended or standard practices for: Font-size Line-height Line-width Line-spacing Please consider both paragraph and header text in your answers. Also, any studies on the effectiveness of various ratios or metrics would be very useful.
What is an acceptable contrast ratio between a foreground and its background?
What technique(s) can I use to enlarge small digital (raster) image in order to best avoid pixelation? I can print the image and scan at high resolution, but I also want to preserve as close to exact color as I can. I'm happy to hear any technique using any tool or toolset.
What are the best practices for drawing attention to specific parts of a design?
What objective (that is, not aesthetic) qualities should (almost) every logo have, that should you take into account when designing a logo or ask for when hiring someone to create a logo for you and why? For example, a logo has to look good in black and white and not only in full color because even if you design the logo for a web site it's very likely you will need to print a B&W document with the logo sometime in the future.
Thanks to the internet, graphic design and programming are becoming increasingly overlapping fields. As a programmer, I constantly find myself needing basic knowledge of Graphic Design, but have trouble locating thorough yet concise graphic design learning resources, and instead usually find bits and pieces of knowledge applicable to the task at hand. Can you guys offer some tips or recommend some good books, tutorials, blogs, and websites which provide a beginner level overview of web design that have been, in your experience, effective and high quality learning materials. I'm not looking for tips on how to use image editing tools, but assuming a basic grasp of those, which resources and advice will best help a new designer create professional looking designs?
Years ago, it was always strongly recommended that web designers should only use web-safe colors. Have studies been done to see if this is still the case? If so, what's the answer? Does anyone know of or have a reference to a study or report that covers this?
Web sites can contain JPEG, GIF,PNG, SVG format graphics. Which ones should be used, and when?
I have a document set up with slices in Photoshop. If I want to export the whole PSD as one large JPG and no other files, can I do it? I don't see any option to select combine all the slices into one just while exporting. If I hide the slices with the View menu, it doesn't seem to make a difference once I get into 'Save or Web & Devices'. I know I could do this with 'Save As', but I like the ability to resize the exported image right there.
I usually use photoshop's save for web and devices, but it has no options for compressing pngs and I also wonder if there are superior compression algorithms available?
I'm a programmer and find myself needing to draw icons frequently. Does anyone have any good resources for both the tools and how to design icons?
What are some good fonts to use for a highly technical document? Is there any specific type that should be used/avoided?
I'm looking for a tablet to use in illustrating on a computer, priced between $150-$200. Any recommendations?
Are there any free/ open source image designing programs that you can recommend?
What is the single most influential book every designer should read?
I'm a photographer, who dabbles in graphic design from time to time as well. What are the differences between the various color spaces?
What are some good resources for tablet drawing? Doesn't matter what media ... books, articles, video tutorials, anything else.
I have alway been creative and interested in Graphic Design but never had any formal training. Ideally I would like to return to University to do a degree in Graphic Design, but due to time and financial contraints this isn't possible. Can you suggest some good OpenCourseWare courses for Graphic Design (Print or Web)? The best I have found so far have been some tutorial articles, but I would prefer something that has better coverage of the theory.
I am specifically interested in software that can be used to combine existing sets of images (frames in the animation) into an animation. Having the ability to add transitions/effects between the frames would be a plus. The output format should be something suitable for the web, e.g. GIF, Flash. Please comment on ease-of-use, number of features, personal user experience, cost of software (free/paid) and which OS it runs on when you mention the programs.
Can you recommend a good alternative to Adobe Illustrator? I am learning vector based graphic design, but I am not ready to make such a large investment as to purchase a copy of Adobe Illustrator. Also, Illustrator might be a little more power than I need at the moment. I am using a Macintosh.
What formats supporting animation are suitable for the web and what are the pros and cons of each.
I've been seeing the word 'DPI' pop up quite a lot when I export my work out in Photoshop and Illustrator. While I know that DPI stands for 'dots per inch', and that if you have too low of a DPI on an image, heavy pixellation occurs if you try to zoom in, what would be the optimal DPI for what situations? For example (Situations): Exporting a print A4 design Website layout Logo (Website only - Roughly smaller than the current SE Graphic Design one.) Logo (Scaling up and down - From business cards to large banners.)
Usually vectors are only created in vector-based programs such as Adobe Illustrator or Inkscape, with some limited support for drawing vectors in programs like Adobe Fireworks and Flash. However, can Photoshop be used for vector purposes? Would it be optimal to do all your vector-based image creation there, for example, considering that it might be later on used in the project in a web design layout?
I was looking at Phil Gyford's Infographic and wanted some clarification on the proper way to develop and maintain an Infographic. The majority seen on Twitter and Graphic Design Blogs ... are they correct or just low quality reworks ? I assume visualizations are a subset so is there some mixing up of terms going on ? I know I have remembered seeing in Geography books in High School Graphics displaying information ( Those that divide the earth in layers and such), for the sake that this was the best way to display that information. I have no design background/principles but I want to know when to acknowledge great work when I see it.
While reading a lot of design blogs and notable designers, I keep seeing the joke/statement come up over and over again that using Photoshop does not entitle one to the name Designer (or one who can do Graphic Design). As an experienced designer or one who has gone through the process: How would you approach using Photoshop in such a way that sooner or later one can go try the road of the designer?
How can a person create a style of graphics that uniquely identifies that person? I've often heard of many forms of art the importance of creating a style, how does this apply to graphic design?
I've tried using my fianceé's tablet a few times, but find it difficult looking at the screen instead of my hand as I'm working. Does anyone have any tips for becoming more comfortable so I can make better use of the tool?
I've had a couple of times when working with scanned images where the piece I need is obscured or otherwise blemished by things such as halftoning in the case of printed items or moire effects when scanning patches or pieces of cloth. Is there an effective technique for removing these visual artifacts?
I most often see this with compressed video, but I've also seen it often enough with JPEG images. Many times blacks, reds, and other generally dark colors seem to be especially prone to compression artifacts, even if you're just opening a file and saving a copy of it. What causes this, and what countermeasures can be taken to prevent it?
I would like to create an action, at the end of which I would like to save the file using Save for Web option. The problem is the action is not being generic as it is remembering the static path of the output folder which is not being overridden during batch operations as well. For example if I save the file inside C:\Pictures in the Save for Web Action and then during the Batch operation I specify the output folder as something else, it is still considering the former one. Is it possible to make this a generic action?
What are color profiles (in Photoshop) and how do they actually affect the printing?
I'm always on the hunt for free stock images to use while I design, what are some good resources for images that are under a a royalty free or creative commons licence?
I would like to know the range of icon sizes allowed in different OSes (such as Ubuntu, OSX) and the default format they use. For example, windows allows icon sizes from 16x16 to 256x256 and uses a .ico file.
I want to create/edit a desktop icon that must work on Windows, Mac OS X, Linux (KDE/Gnome) and mobile devices. Is there a tool that handles all these different formats?
Which common image formats are open or royalty-free?
What are lossless image formats?
I have never had problems in the past with printing documents, but ever since I started doing posters or mockups.. somehow I end up unconsciously cropping or padding (I am not sure it that is the proper term) up my set to get it to print. Once I worked a 11 in. by 17 in. that took several prints to get it right (The print preview lied to me every time) I think all the years of document printing has made me take for granted what the program does in the background to get my information on 8.5 in. by 11 in. Is this practice used more in magazines (do I need to bother about it ?) ? Should I be regularly checking my printer to make sure it is aligned or set up properly ?
How to remove background from an image with Gimp?
Where can I find tutorials for Inkscape?
What is the GEGL function in Gimp?
I am looking for an alternative to Comic Life. The main feature is to make comics out of your photos: Easily create amazing Comics, picture albums and how-to-guides using your digital photos on your Mac or PC. Are there any free alternatives (for any operating system)? http://plasq.com/
Should one start their scrap-work / mockups in an ordinary notebook or scrap-paper to be thrown away ? What is the recommended practice? Keep older drawings ? Throw them away ? Is it better to sketch in pen or pencil ? Produce permanent work ? Leave space for change ? Is there an attachment similar to Moleskine that can be made with Graphic design practice ? I have seen some carry around large drawing pads/books. Unfortunately I am on the move and would prefer something a bit smaller. To sum up the question : Is there a certain format AIGA (that is the association for Designers right ?) recommends people to use for preliminary design ?
I recently found our that some PNG files render a slightly different shade of color in Safari. (I think this is because Safari can't render PNG Gamma channel properly or what). How do I export the PNG images so that they work perfectly fine throughout all the browsers. (preferable using Adobe Photoshop)
For on-screen design (web or desktop applications), in areas where there is significant background space visible, a subtle gradient adds a lot to the look of the app/page/image. How many colors (max) should be used in this gradient? How far apart in tone/hue should they be?
Is it possible to use only open-source tools in order to produce professional level artwork? Has anyone actually done it? If not, where are the current gaps? Assume I'm producing a small multi-page brochure including photos, line art and CMYK + a spot colour, and need to take it as far as a PDF I can hand off to the printers. I've now added a bounty in order to encourage additional answers.
When my print rep talks about five-colour printing, what does he mean? I know you have cyan, magenta, yellow and black - but what's the fifth?
I'm in the UK, which uses metric units for pretty much everything now except road distances and beer (obviously best kept apart). Page sizes have been metric here and in most of the rest of the world for many years. Can anyone suggest any reasons why printed type is still always measured in points, e.g 11pt (= 11/72 inch) rather than say millimetres? In counterpoint, does anyone use anything else? Edit: Obviously points have worked fine for centuries. But there would seem to be significant advantages measuring type in the same metric units as you measure the page it's placed on, especially if setting up a grid. Edit: Wikipedia has a page on metric typographic units, and there's a bit more context on use in Germany and Japan on the main typographic unit page.
When printing screenshots alongside black text, black areas of the screenshot look a washed out "muddy dark grey" and "washed out". What causes this and can I improve the black color area?
Can someone describe their workflow they use to handle multiple versions of a file ? For example, if more than one person worked on it or you explored an idea with the design then realized you have to undo state multiple times and hope you reach the previous state you needed Does one just save under a different filename every hour / every 15 minutes ? As a sole designer does one even need version control ?
I have started the design learning road from scratch using Teach Yourself Graphic Design: A Self-Study Course Outline. In the first section it mentions design principles. The first link : Principles of Design says the principles are Balance Proximity / Unity Alignment Repetition / Consistency Contrast White Space while another says the following Balance Rhythm Proportion Dominance Unity Are the principles generalized such that they can be used under different terms or is there a standardized set of principles one should examine ?
For my purposes, I think that a good scanner plus a vector graphics program is just as good as a drawing tablet, if not a better deal for the money, because I can use a tracing algorithm in Illustrator or Inkscape (like potrace) to convert a pen drawing into vectors, and thence back into rasters. To that end, I'm sort of basing this on this question. But I also want to define what I mean by 'good.' Good in this case means something like the iPod Nano 1g. I don't buy Apple products in general, but this one works well with Linux (hence any other OS), has really high quality parts (has survived sub-zero temperatures, being dropped multiple times, being left on all the time, etc.), and still does what it's supposed to do after having logged thousands of miles of travels around the world. A scanner with those qualities would either be a good thing to buy used or a good investment if bought new, but I wouldn't be able to spend more than £100 or €100.
What is the difference between points and pixels?
Is there any industry standard method of slicing a PSD to convert to HTML? Because I use marquee tool rather than slices. At times there is design where slicing cannot do the job like if you need 2 slices one with a layer hidden and one with a layer visible. Do we have to use marquee tool there? Or is there any other technique?
I would like to learn to use Adobe Illustrator. I want to go from start i.e learn using each tool first and then move on. Where can I find tutorials for this (Youtube is a good source). I cant afford video tutorials from Lynda.
I have a physical object that has a really nice, unique texture and I would like to duplicate that texture digitally for overlays (2D or 3D). What steps do I need to take to accomplish that? What things do I need to watch out for or really pay attention to when doing this?
I've seen design elements on webpages that contain a "bent paper" effect. In other words, it looks like the paper is shaped in an arch, based on the visual perception of the shadow. How do I achieve this? EDIT: I found an image:
How would you calibrate a screen on a budget? Are there simple, affordable devices, methods, or printed kits that help achieve at least some degree of colour correctness on a modern TFT monitor? Assume that there is no colour profile from the monitor's vendor to work with. If the operating system is relevant, mine is Windows; But Mac and Linux hints would be very welcome, too.
I have a PSD with a web design. Every time I tweak the design, I need to manually copy different portions of the image, with different layer visibilities (for transparency) into CSS sprites. How much can that be automated?
I want to create a simple logo, but I have no skills or experience in graphic design. Although I'm familiar with GIMP, I'm not sure how to get started. A text-logo would suffice, but it should be individual and not too ugly. Any advice?
Generally speaking, does there exist an "optimal" line height as a proportion of how high the text is, for maximum readability?
What do web developers mean when they think something will make their site look "busy"? What gives this feel of busy-ness?
I am designing a website and in the background I am using a pattern that is done by somebody else. Now while slicing, is there anyway to find and select the exact dimensions of the pattern that the other designer has used to create that pattern instead of guessing it?
How can I make a dashed or dotted lines in Photoshop?
Are they the same thing? Or does branding = logo + colour palette + typeface? Edit: Just to highlight that I asked about 'branding' - which I definitely hear used to mean solely visual elements - rather than 'brand' - which I understand to mean the overall perception of a product or company. This may be misuse of the word, though.
Is there a standard size for the width of a website in a mockup? What is that size? Why?
When exporting / saving images with a transparent background that are intended for websites, should I save it as PNG or SVG? Why?
Given multiple designs with the same elements, how does the balance of elements help a design to make it more favorable / effective than the others?
From what I see here, it seems kerning is just rearranging the space between letters. However, the comments here lead me to believe there's more to the story. Is kerning really that simple? Is the only purpose of it to look nicer or is there some practical reasoning for it?
I understand from prior knowledge that there are two different image format / composition options available for creating images; raster and vector. I would like to understand more about them, such as what the defining characteristics of each are, and what typical, generic use-cases each might have. What are raster graphics composed of? When would I want to choose raster over vector? What are vector graphics composed of? When would I want to choose vector over raster?
EDIT: The problem was that I did not have "Cleartype" turned on in my settings on Vista. This question may not have much meaning if you have Cleartype is installed/enabled on Windows OS. A new typography wind has arrived on the web, with font-face property of CSS3 be able to load fonts other than the OS/system set. My Mac render many perfectly while my Windows machine doesn't. Which set of fonts should I use that will render better on Windows? This is similar to a question on Stack Overflow. And here an example of a website that looks bad rendered on PC with Myriad Pro: http://css-tricks.com/ NOTE: I am not talking about the difference in antialiasing between browser versions (like between IE9 and IE6). I am expecting as answer by your tests, a list of fonts plus the size (please use px) which they look well, or at least in a way that they can be used for short text or small titles. For example, at the moment "League Gothic, 30px" looks like the following:
I don't have the skills necessary to create filigree elements myself. Where can I find some pre-existing ones (preferably vectors or fonts)?
The Golden Ratio is the stuff of legend (and I believe some derision if Pepsi's latest logo change is of any indication) and is purported to have been used in many famous projects. My question is two-fold, really: Is the Golden Ratio really a good tool used in modern design (defined here as 20th century on forward), and if so, how often is it used outside of the aforementioned known uses? EDIT: To @e100's first comment, examples of modern use of the Golden Ratio would be a great thing to add here if there any documented or arguably conclusive uses of it.
What are good sources for Open-Source fonts? Note that by "Open-Source" I don't mean only free, but truly "open, free to modify and published under an Open Source license" fonts. These are still very rare. I know of two: The Open Font Library The League of Movable Type Any others?
What is the difference between these fonts, and what are some typical examples of why one might be used over another?
Is there a way to determine, or at least hazard a guess at, which page layout engine was used in the preparation of a given print publication? I've spend awhile looking at some quirks in the Times Literary Supplement's page layout.
What is the Slicing option in Illustrator and Photoshop Used for? Doesn't the Guides option provide such functionality?
What are some good instructional resources for learning logo design (books, sites)? How can I learn logo design more in depth? This question is not about: basic principles. books or sites like "1000 best logos of year" or other picture collections, etc
What style is more effective/easier to read for a logo that includes text? Logo on the left, with text/name just to the right of it. or Logo on the right, with text preceding it. The use for the logo would be typically on letterhead and business cards. I'm looking for some concrete advice that will tell me if the image or the text is more important from a brand recognition perspective, and therefore which should be presented first. Target audience is for the most part left-to-right language readers.
Should I be concerned about someone removing a watermark I add to my image? Are there steps I can take to ensure that it's not possible?
I'm in the market for an alternative to Photoshop for my G5 tower. I tried GIMP and I'm a bit blah about it; are there any other options that you can recommend?
There is a common principle in photography that a photo should lead the viewer's eyes. This is frequently accomplished with a line that runs across the photo. Recognizing how the observer will scan across your photo is often helpful in composing a shot and the way the viewer's eyes scan the photo can sometimes even change the meaning of the photo. What can be done in web design to lead the user's eyes across the site in the direction you want without the user having to hunt for the right parts of the page? For example, you might want the user to see the logo and then a short description of the site and then an article. Besides putting these items in a vertical column with one below the next and removing all other elements from the page, how would you lead the user's eyes from one to the next?
When you are initially drafting the design for something, do you usually start from the paper first and draw thumbnails of the design, or straight on the computer first?
School and cooperate environments usually uses very cheap LCD screens with abysmal contrast and color reproduction. I'm currently required to design for these types of screens, and often find that designs which look acceptable on my mid-range LCD monitor would look considerably more washed out, with certain details indistinguishable on these screens. Is there a way, either through hardware or software, to simulate a low contrast environment without buying the actual monitor?
Currently, the save icon in almost all applications represents a 3.5-inch disk from the 20th century. An example from Microsoft Office 2010 is shown below: As we move towards more advanced technology, this "disk" save icon now seems obsolete. Kids born in 21st century might not even know what a disk is. Is there any good alternative save icon out there that can replace this "disk" save icon in applications? Or, probably we can design a new save icon here and make it a standard? Ideally, the icon should not represent any hardware, because it will become obsolete again as technology evolves. Very IMPORTANT Note: This question is NOT to discuss whether we should change the "disk" save icon or not. I know the icon is still perfectly OK and friendly to the end users. There are questions on Stack Overflow and ux.stackexchange.com that discuss this. I just want to look for good "save" icon that does not look like a disk (or hardware). Just take this question as a brainstorming or a design challenge. :) At least one save icon image per answer please.
Is there a way to widen the gamut of a CMYK print so that the darks stay dark and the lights stay light? I suspect it has something to do with color space being exported, but I don't know how to approach making changes to it. Also any other hints of workflow adjustments to help guarantee accurate colours? Some explanation: I recently had some proofs done with the same Indesign generated PDF (with a few CMYK AI files and a number of photos) at two different printers on similar matte stock. I did everything I thought I should to make sure the colours are right... saving the AI and INDD files in CMYK and not doing any explicit conversion to the placed RGB photos until exporting to PDF. One of the prints I found the colours were generally darker than what I was looking at on my screen and some of the darker areas lost some details. The other print had the opposite problem... the colours were a bit brighter, and lost some detail in the lighter tones. Generally I've noticed that things I get printed are generally a bit darker than I see on my screen at a few different places.
Why is the "white to brown & white to blue" gradient generally considered a shiny metal? What is the reasoning/theory behind this? Why those colours? (If someone says chrome, you might first think of shiny silver & gray — not brown & blue!) Where was it first used to depict metal? (Bonus: could it be succesfully used without the metal/chrome association?) Image shows how Photoshop thinks the "chrome" gradient is oriented by default.
When creating images for games on mobile devices the smaller the image is the better. What are the general rules for creating images and making sure they still look good in 16 bit or smaller. For example using gradients and 16 bit formats don't go together. What other considerations need to be made.
I'm looking for resources on the composition of web pages. I'd like to learn about pros and cons of different page layouts and techniques for moving the eye around a page.
Is it possible to get the dimensions (width, height, top left, top right, bottom left and bottom right) of the select area that is selected using the marquee tool. If yes how?
Are there any fonts that I can use in my font stack that are more or less similar to Myriad Pro and web safe?
No matter how nice the composition, flow, and lines of my design are, if I am not copying directly from nature, I have a very difficult time picking a decent color scheme. It either looks too drab, or too garish. Is there a good resource that will help me to choose a color scheme that has 2 or 3 colors, and the colors do not clash? I'm not looking for specific colors or color schemes. What I need is a resource that will help me choose a color (or colors) that go nicely with, or provide a good accent to, whatever main color I am working with on the design.
Today's royalty-free Stock image sites are relatively open, meaning that theoretically, anybody can submit any kind of content, including copyright-protected content created by others. It's even happened to myself: I accidentally uploaded a photograph to a german Stock photo site once, only to discover later that it wasn't my own photo at all, but one I had downloaded from another stock image site! Using content that was uploaded this way to an open stock image site could, theoretically, have problematic consequences for both the designer and their client. Although the content was used in good faith, the third party could make claims, as their work was used without permission; it will most often be impossible to shift the blame to the stock content site one got the image from. Is this an issue at all? How to protect against this kind of thing? Is there any protection? Or is it simply an unavoidable risk when using content from free or cheap stock imagery sites? Is it necessary to switch to paid stock sites that control their sources to avoid this risk? (Disclaimer: I am asking out of curiosity; and because I would like to see this kind of question on this site. Whether this is in graphicDesign.SE's scope or not, the community will have to decide!)
When a graphic designer creates work for a client, in many jurisdictions, the designer keeps some rights to the work by default. This means that when e.g. designing a logo, the designer can sometimes claim license and usage fees - often more if the work is used in large circulations - long after the project has ended. This default case can often be overridden by written agreements. What are some real-world practices to deal with this? I realize this will differ strongly between countries, but I would like to know nevertheless how this is dealt with, and learning how it's done elsewhere doesn't hurt. I myself am in the "give up everything" camp: When a project is finished, if asked, I will sign a document waiving all usage rights without any further payment. Out of the belief that further claims aren't legitimate if you've been paid well for your work, just as a carpenter can't make claims to something they've built for a client. But there are other practices, and scenarios in which keeping usage rights, and long-term licensing agreements may be perfectly justified. What are some general ways this is dealt with? (Again, a disclaimer: I am asking out of curiosity; and because I think this is in some way relevant to many graphic designers. Whether this is in the site's scope or not, the community will have to decide!)
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