task_url stringlengths 30 116 | task_name stringlengths 2 86 | task_description stringlengths 0 14.4k | language_url stringlengths 2 53 | language_name stringlengths 1 52 | code stringlengths 0 61.9k | response_seed stringclasses 1
value | instruction_seed stringlengths 27 14.4k | _source stringclasses 1
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|---|---|---|---|---|---|---|---|---|
http://rosettacode.org/wiki/Roots_of_a_function | Roots of a function | Task
Create a program that finds and outputs the roots of a given function, range and (if applicable) step width.
The program should identify whether the root is exact or approximate.
For this task, use: ƒ(x) = x3 - 3x2 + 2x
| #Ruby | Ruby | def sign(x)
x <=> 0
end
def find_roots(f, range, step=0.001)
sign = sign(f[range.begin])
range.step(step) do |x|
value = f[x]
if value == 0
puts "Root found at #{x}"
elsif sign(value) == -sign
puts "Root found between #{x-step} and #{x}"
end
sign = sign(value)
end
end
f = lam... | Give a code snippet in #Ruby
Task
Create a program that finds and outputs the roots of a given function, range and (if applicable) step width.
The program should identify whether the root is exact or approximate.
For this task, use: ƒ(x) = x3 - 3x2 + 2x
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Even_or_odd | Even or odd | Task
Test whether an integer is even or odd.
There is more than one way to solve this task:
Use the even and odd predicates, if the language provides them.
Check the least significant digit. With binary integers, i bitwise-and 1 equals 0 iff i is even, or equals 1 iff i is odd.
Divide i by 2. The remainder equals... | #ArnoldC | ArnoldC | LISTEN TO ME VERY CAREFULLY isOdd
I NEED YOUR CLOTHES YOUR BOOTS AND YOUR MOTORCYCLE n
GIVE THESE PEOPLE AIR
HEY CHRISTMAS TREE result
YOU SET US UP @I LIED
GET TO THE CHOPPER result
HERE IS MY INVITATION n
I LET HIM GO 2
ENOUGH TALK
I'LL BE BACK result
HASTA LA VISTA, BABY
LISTEN TO ME VERY CAREFULLY showParity
I NE... | Give a code snippet in #ArnoldC
Task
Test whether an integer is even or odd.
There is more than one way to solve this task:
Use the even and odd predicates, if the language provides them.
Check the least significant digit. With binary integers, i bitwise-and 1 equals 0 iff i is even, or equals 1 iff i is odd.
Di... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Find_the_intersection_of_two_lines | Find the intersection of two lines | [1]
Task
Find the point of intersection of two lines in 2D.
The 1st line passes though (4,0) and (6,10) .
The 2nd line passes though (0,3) and (10,7) .
| #360_Assembly | 360 Assembly | * Intersection of two lines 01/03/2019
INTERSEC CSECT
USING INTERSEC,R13 base register
B 72(R15) skip savearea
DC 17F'0' savearea
SAVE (14,12) save previous context
ST R13,4(R15) li... | Give a code snippet in #360_Assembly
[1]
Task
Find the point of intersection of two lines in 2D.
The 1st line passes though (4,0) and (6,10) .
The 2nd line passes though (0,3) and (10,7) .
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Mutual_recursion | Mutual recursion | Two functions are said to be mutually recursive if the first calls the second,
and in turn the second calls the first.
Write two mutually recursive functions that compute members of the Hofstadter Female and Male sequences defined as:
F
(
0
)
=
1
;
M
(
0
)
=
0
F
(
n
)
=
n
−
M
(
F
(
n
−
1
)
)
,
... | #F.23 | F# | let rec f n =
match n with
| 0 -> 1
| _ -> n - (m (f (n-1)))
and m n =
match n with
| 0 -> 0
| _ -> n - (f (m (n-1))) | Give a code snippet in #F.23
Two functions are said to be mutually recursive if the first calls the second,
and in turn the second calls the first.
Write two mutually recursive functions that compute members of the Hofstadter Female and Male sequences defined as:
F
(
0
)
=
1
;
M
(
0
)
=
0
F
(
n
)... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Pi | Pi |
Create a program to continually calculate and output the next decimal digit of
π
{\displaystyle \pi }
(pi).
The program should continue forever (until it is aborted by the user) calculating and outputting each decimal digit in succession.
The output should be a decimal sequence beginning 3.14159265 ...... | #Ruby | Ruby | pi_digits = Enumerator.new do |y|
q, r, t, k, n, l = 1, 0, 1, 1, 3, 3
loop do
if 4*q+r-t < n*t
y << n
nr = 10*(r-n*t)
n = ((10*(3*q+r)) / t) - 10*n
q *= 10
r = nr
else
nr = (2*q+r) * l
nn = (q*(7*k+2)+r*l) / (t*l)
q *= k
t *= l
l += 2
k += 1... | Give a code snippet in #Ruby
Create a program to continually calculate and output the next decimal digit of
π
{\displaystyle \pi }
(pi).
The program should continue forever (until it is aborted by the user) calculating and outputting each decimal digit in succession.
The output should be a decimal seque... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Monads/Maybe_monad | Monads/Maybe monad | Demonstrate in your programming language the following:
Construct a Maybe Monad by writing the 'bind' function and the 'unit' (sometimes known as 'return') function for that Monad (or just use what the language already has implemented)
Make two functions, each which take a number and return a monadic number, e.g. Int ... | #F.23 | F# |
// We can use Some as return, Option.bind and the pipeline operator in order to have a very concise code
let f1 (v:int) = Some v // int -> Option<int>
let f2 (v:int) = Some(string v) // int -> Option<sting>
f1 4 |> Option.bind f2 |> printfn "Value is %A" // bind when option (maybe) has data
None |> Option.bin... | Give a code snippet in #F.23
Demonstrate in your programming language the following:
Construct a Maybe Monad by writing the 'bind' function and the 'unit' (sometimes known as 'return') function for that Monad (or just use what the language already has implemented)
Make two functions, each which take a number and retu... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Get_system_command_output | Get system command output | Task
Execute a system command and get its output into the program. The output may be stored in any kind of collection (array, list, etc.).
Related task
Execute a system command
| #FutureBasic | FutureBasic |
include "NSLog.incl"
local fn ObserverOne( ref as NotificationRef )
FileHandleRef fh = fn NotificationObject( ref )
CFDataRef dta = fn FileHandleAvailableData( fh )
if ( fn DataLength( dta ) > 0 )
CFStringRef string = fn StringWithData( dta, NSUTF8StringEncoding )
NSLog( @"%@", string )
FileHandleWaitForDataIn... | Give a code snippet in #FutureBasic
Task
Execute a system command and get its output into the program. The output may be stored in any kind of collection (array, list, etc.).
Related task
Execute a system command
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Kaprekar_numbers | Kaprekar numbers | A positive integer is a Kaprekar number if:
It is 1 (unity)
The decimal representation of its square may be split once into two parts consisting of positive integers which sum to the original number.
Note that a split resulting in a part consisting purely of 0s is not valid,
as 0 is not considered positive.
... | #F.23 | F# |
// Count digits in number
let digits x =
let rec digits' p x =
if 10.**p > x then p else digits' (p + 1.) x
digits' 1. x
// Is n a Kaprekar number?
let isKaprekar n =
// Reference: http://oeis.org/A006886
// Positive numbers n such that n=q+r
// And n^2=q*10^m+r,
// for some m >= ... | Give a code snippet in #F.23
A positive integer is a Kaprekar number if:
It is 1 (unity)
The decimal representation of its square may be split once into two parts consisting of positive integers which sum to the original number.
Note that a split resulting in a part consisting purely of 0s is not valid,
as ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Singly-linked_list/Element_definition | Singly-linked list/Element definition | singly-linked list
See also
Array
Associative array: Creation, Iteration
Collections
Compound data type
Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal
Linked list
Queue: Definition, Usage
Set
Singly-linked list: Element definition, Element insertion, Lis... | #Zig | Zig | const std = @import("std");
var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator);
const allocator = arena.allocator();
pub fn LinkedList(comptime Value: type) type {
return struct {
const This = @This();
const Node = struct {
value: Value,
next: ?*Node,
... | Give a code snippet in #Zig
singly-linked list
See also
Array
Associative array: Creation, Iteration
Collections
Compound data type
Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal
Linked list
Queue: Definition, Usage
Set
Singly-linked list: Element defin... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Conjugate_transpose | Conjugate transpose | Suppose that a matrix
M
{\displaystyle M}
contains complex numbers. Then the conjugate transpose of
M
{\displaystyle M}
is a matrix
M
H
{\displaystyle M^{H}}
containing the complex conjugates of the matrix transposition of
M
{\displaystyle M}
.
(
M
H
)
j
i
=
M
i
j
... | #PARI.2FGP | PARI/GP | conjtranspose(M)=conj(M~)
isHermitian(M)=M==conj(M~)
isnormal(M)=my(H=conj(M~));H*M==M*H
isunitary(M)=M*conj(M~)==1 | Give a code snippet in #PARI.2FGP
Suppose that a matrix
M
{\displaystyle M}
contains complex numbers. Then the conjugate transpose of
M
{\displaystyle M}
is a matrix
M
H
{\displaystyle M^{H}}
containing the complex conjugates of the matrix transposition of
M
{\displaystyle M}
.
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Price_fraction | Price fraction | A friend of mine runs a pharmacy. He has a specialized function in his Dispensary application which receives a decimal value of currency and replaces it to a standard value. This value is regulated by a government department.
Task
Given a floating point value between 0.00 and 1.00, rescale according to ... | #Tcl | Tcl | # Used once to turn the table into a "nice" form
proc parseTable table {
set map {}
set LINE_RE {^ *>= *([0-9.]+) *< *([0-9.]+) *:= *([0-9.]+) *$}
foreach line [split $table \n] {
if {[string trim $line] eq ""} continue
if {[regexp $LINE_RE $line -> min max target]} {
lappend map $min $max $target
}... | Give a code snippet in #Tcl
A friend of mine runs a pharmacy. He has a specialized function in his Dispensary application which receives a decimal value of currency and replaces it to a standard value. This value is regulated by a government department.
Task
Given a floating point value between 0.00 and ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Thue-Morse | Thue-Morse | Task
Create a Thue-Morse sequence.
See also
YouTube entry: The Fairest Sharing Sequence Ever
YouTube entry: Math and OCD - My story with the Thue-Morse sequence
Task: Fairshare between two and more
| #Cowgol | Cowgol | include "cowgol.coh";
# Find the N'th digit in the Thue-Morse sequence
sub tm(n: uint32): (d: uint8) is
var n2 := n;
while n2 != 0 loop
n2 := n2 >> 1;
n := n ^ n2;
end loop;
d := (n & 1) as uint8;
end sub;
# Print the first 64 digits
var i: uint32 := 0;
while i < 64 loop
print_ch... | Give a code snippet in #Cowgol
Task
Create a Thue-Morse sequence.
See also
YouTube entry: The Fairest Sharing Sequence Ever
YouTube entry: Math and OCD - My story with the Thue-Morse sequence
Task: Fairshare between two and more
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Draw_a_rotating_cube | Draw a rotating cube | Task
Draw a rotating cube.
It should be oriented with one vertex pointing straight up, and its opposite vertex on the main diagonal (the one farthest away) straight down. It can be solid or wire-frame, and you can use ASCII art if your language doesn't have graphical capabilities. Perspective is optional.
Related ... | #Phix | Phix | --
-- demo\rosetta\DrawRotatingCube.exw
-- =================================
--
-- credits: http://petercollingridge.appspot.com/3D-tutorial/rotating-objects
-- https://github.com/ssloy/tinyrenderer/wiki/Lesson-4:-Perspective-projection
--
-- Aside: low CPU usage, at least when using a 30ms timer (33 FPS, whic... | Give a code snippet in #Phix
Task
Draw a rotating cube.
It should be oriented with one vertex pointing straight up, and its opposite vertex on the main diagonal (the one farthest away) straight down. It can be solid or wire-frame, and you can use ASCII art if your language doesn't have graphical capabilities. Perspec... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Kernighans_large_earthquake_problem | Kernighans large earthquake problem | Brian Kernighan, in a lecture at the University of Nottingham, described a problem on which this task is based.
Problem
You are given a a data file of thousands of lines; each of three `whitespace` separated fields: a date, a one word name and the magnitude of the event.
Example lines from the file would be lines li... | #PureBasic | PureBasic | If OpenConsole() And ReadFile(0,"data.txt")
PrintN("Those earthquakes with a magnitude > 6.0 are:")
While Not Eof(0)
buf$=Trim(ReadString(0))
If ValF((StringField(buf$,CountString(buf$," ")+1," ")))>6.0
PrintN(buf$)
EndIf
Wend
CloseFile(0)
Input()
EndIf | Give a code snippet in #PureBasic
Brian Kernighan, in a lecture at the University of Nottingham, described a problem on which this task is based.
Problem
You are given a a data file of thousands of lines; each of three `whitespace` separated fields: a date, a one word name and the magnitude of the event.
Example li... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Last_Friday_of_each_month | Last Friday of each month | Task
Write a program or a script that returns the date of the last Fridays of each month of a given year.
The year may be given through any simple input method in your language (command line, std in, etc).
Example of an expected output:
./last_fridays 2012
2012-01-27
2012-02-24
2012-03-30
2012-04-27
2012-05-25
20... | #Ruby | Ruby | require 'date'
def last_friday(year, month)
# Last day of month: Date.new interprets a negative number as a relative month/day from the end of year/month.
d = Date.new(year, month, -1)
d -= (d.wday - 5) % 7 # Subtract days after Friday.
end
year = Integer(ARGV.shift)
(1..12).each {|month| puts last_friday(ye... | Give a code snippet in #Ruby
Task
Write a program or a script that returns the date of the last Fridays of each month of a given year.
The year may be given through any simple input method in your language (command line, std in, etc).
Example of an expected output:
./last_fridays 2012
2012-01-27
2012-02-24
2012-... | christopher/rosetta-code | |
http://rosettacode.org/wiki/String_case | String case | Task
Take the string alphaBETA and demonstrate how to convert it to:
upper-case and
lower-case
Use the default encoding of a string literal or plain ASCII if there is no string literal in your language.
Note: In some languages alphabets toLower and toUpper is not reversable.
Show any additional... | #MUMPS | MUMPS |
STRCASE(S)
SET UP="ABCDEFGHIJKLMNOPQRSTUVWXYZ"
SET LO="abcdefghijklmnopqrstuvwxyz"
WRITE !,"Given: "_S
WRITE !,"Upper: "_$TRANSLATE(S,LO,UP)
WRITE !,"Lower: "_$TRANSLATE(S,UP,LO)
QUIT
| Give a code snippet in #MUMPS
Task
Take the string alphaBETA and demonstrate how to convert it to:
upper-case and
lower-case
Use the default encoding of a string literal or plain ASCII if there is no string literal in your language.
Note: In some languages alphabets toLower and toUpper is not r... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Reverse_words_in_a_string | Reverse words in a string | Task
Reverse the order of all tokens in each of a number of strings and display the result; the order of characters within a token should not be modified.
Example
Hey you, Bub! would be shown reversed as: Bub! you, Hey
Tokens are any non-space characters separated by spaces (formally, white-space); t... | #Bracmat | Bracmat | ("---------- Ice and Fire ------------
fire, in end will world the say Some
ice. in say Some
desire of tasted I've what From
fire. favor who those with hold I
... elided paragraph last ...
Frost Robert -----------------------"
: ?text
& ( reverse
= token tokens reversed
... | Give a code snippet in #Bracmat
Task
Reverse the order of all tokens in each of a number of strings and display the result; the order of characters within a token should not be modified.
Example
Hey you, Bub! would be shown reversed as: Bub! you, Hey
Tokens are any non-space characters separated by sp... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hunt_the_Wumpus | Hunt the Wumpus | This task has been flagged for clarification. Code on this page in its current state may be flagged incorrect once this task has been clarified. See this page's Talk page for discussion.
Create a simple implementation of the classic textual game Hunt The Wumpus.
The rules are:
The game is set in a cave that consists ... | #MiniScript | MiniScript | exits = [[1,4,7], [0,2,9], [1,3,11], [2,4,13], [0,3,5],
[4,6,14], [5,7,16], [0,6,8], [7,9,17], [1,8,10],
[9,11,18], [2,10,12], [11,13,19], [3,12,14], [5,13,15],
[14,16,19], [6,15,17], [8,16,18], [10,17,19], [12,15,18]]
hazard = [null] * 20
emptyRoom = function()
while true
room = floor(rnd * 20)
if not hazar... | Give a code snippet in #MiniScript
This task has been flagged for clarification. Code on this page in its current state may be flagged incorrect once this task has been clarified. See this page's Talk page for discussion.
Create a simple implementation of the classic textual game Hunt The Wumpus.
The rules are:
The ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Write_language_name_in_3D_ASCII | Write language name in 3D ASCII | Task
Write/display a language's name in 3D ASCII.
(We can leave the definition of "3D ASCII" fuzzy,
so long as the result is interesting or amusing,
not a cheap hack to satisfy the task.)
Related tasks
draw a sphere
draw a cuboid
draw a rotating cube
draw a Deathstar
| #Icon_and_Unicon | Icon and Unicon | procedure main(arglist)
write(ExpandText(
if !arglist == "icon" then
"14/\\\n14\\/\n12/\\\n11/1/\n10/1/1/\\\n10\\/1/2\\\n12/1/\\1\\\n_
12\\1\\1\\/\n10/\\1\\1\\2/\\\n9/2\\1\\/1/2\\\n_
8/1/\\1\\2/1/\\1\\2/\\\n8\\1\\/1/2\\1\\/1/2\\1\\\n_
6/\\1\\2/4\\2/1/\\1\\1\\\n5/1/2\\/6\\/1/2\\1\\/\n_
... | Give a code snippet in #Icon_and_Unicon
Task
Write/display a language's name in 3D ASCII.
(We can leave the definition of "3D ASCII" fuzzy,
so long as the result is interesting or amusing,
not a cheap hack to satisfy the task.)
Related tasks
draw a sphere
draw a cuboid
draw a rotating cube
draw a Deathstar... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sierpinski_triangle | Sierpinski triangle | Task
Produce an ASCII representation of a Sierpinski triangle of order N.
Example
The Sierpinski triangle of order 4 should look like this:
*
* *
* *
* * * *
* *
* * * *
... | #AWK | AWK | # WST.AWK - Waclaw Sierpinski's triangle contributed by Dan Nielsen
# syntax: GAWK -f WST.AWK [-v X=anychar] iterations
# example: GAWK -f WST.AWK -v X=* 2
BEGIN {
n = ARGV[1] + 0 # iterations
if (n !~ /^[0-9]+$/) { exit(1) }
if (n == 0) { width = 3 }
row = split("X,X X,X X,X X X X",A,",") # seed the ... | Give a code snippet in #AWK
Task
Produce an ASCII representation of a Sierpinski triangle of order N.
Example
The Sierpinski triangle of order 4 should look like this:
*
* *
* *
* * * *
* *
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Echo_server | Echo server | Create a network service that sits on TCP port 12321, which accepts connections on that port, and which echoes complete lines (using a carriage-return/line-feed sequence as line separator) back to clients. No error handling is required. For the purposes of testing, it is only necessary to support connections from local... | #JavaScript | JavaScript | const net = require('net');
function handleClient(conn) {
console.log('Connection from ' + conn.remoteAddress + ' on port ' + conn.remotePort);
conn.setEncoding('utf-8');
let buffer = '';
function handleData(data) {
for (let i = 0; i < data.length; i++) {
const char = data.ch... | Give a code snippet in #JavaScript
Create a network service that sits on TCP port 12321, which accepts connections on that port, and which echoes complete lines (using a carriage-return/line-feed sequence as line separator) back to clients. No error handling is required. For the purposes of testing, it is only necessa... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Proper_divisors | Proper divisors | The proper divisors of a positive integer N are those numbers, other than N itself, that divide N without remainder.
For N > 1 they will always include 1, but for N == 1 there are no proper divisors.
Examples
The proper divisors of 6 are 1, 2, and 3.
The proper divisors of 100 are 1, 2, 4, 5... | #Go | Go | package main
import (
"fmt"
"strconv"
)
func listProperDivisors(limit int) {
if limit < 1 {
return
}
width := len(strconv.Itoa(limit))
for i := 1; i <= limit; i++ {
fmt.Printf("%*d -> ", width, i)
if i == 1 {
fmt.Println("(None)")
continue
... | Give a code snippet in #Go
The proper divisors of a positive integer N are those numbers, other than N itself, that divide N without remainder.
For N > 1 they will always include 1, but for N == 1 there are no proper divisors.
Examples
The proper divisors of 6 are 1, 2, and 3.
The proper divisors... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Real_constants_and_functions | Real constants and functions | Task
Show how to use the following math constants and functions in your language (if not available, note it):
e (base of the natural logarithm)
π
{\displaystyle \pi }
square root
logarithm (any base allowed)
exponential (ex )
absolute value (a.k.a. "magnitude")
floor (largest ... | #Fortran | Fortran | e ! Not available. Can be calculated EXP(1.0)
pi ! Not available. Can be calculated 4.0*ATAN(1.0)
SQRT(x) ! square root
LOG(x) ! natural logarithm
LOG10(x) ! logarithm to base 10
EXP(x) ! exponential
ABS(x) ! absolute value
FLOOR(x) ! floor - Fortran 90 or later only
CEILING... | Give a code snippet in #Fortran
Task
Show how to use the following math constants and functions in your language (if not available, note it):
e (base of the natural logarithm)
π
{\displaystyle \pi }
square root
logarithm (any base allowed)
exponential (ex )
absolute value (a.k.a. ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Cocktail_sort_with_shifting_bounds | Sorting algorithms/Cocktail sort with shifting bounds |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Phix | Phix | with javascript_semantics
function cocktailShakerSort(sequence s)
s = deep_copy(s)
integer beginIdx = 1,
endIdx = length(s)-1
while beginIdx <= endIdx do
integer newBeginIdx = endIdx,
newEndIdx = beginIdx
for ii=beginIdx to endIdx do
object si = s[ii]... | Give a code snippet in #Phix
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sor... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Quaternion_type | Quaternion type | Quaternions are an extension of the idea of complex numbers.
A complex number has a real and complex part, sometimes written as a + bi,
where a and b stand for real numbers, and i stands for the square root of minus 1.
An example of a complex number might be -3 + 2i,
wher... | #XPL0 | XPL0 | proc QPrint(Q); \Display quaternion
real Q;
[RlOut(0, Q(0)); Text(0, " + "); RlOut(0, Q(1)); Text(0, "i + ");
RlOut(0, Q(2)); Text(0, "j + "); RlOut(0, Q(3)); Text(0, "k");
CrLf(0);
];
func real QNorm(Q); \Return norm of a quaternion
real Q;
return sqrt( Q(0)*Q(0) + Q(1)*Q(1) + Q(2)... | Give a code snippet in #XPL0
Quaternions are an extension of the idea of complex numbers.
A complex number has a real and complex part, sometimes written as a + bi,
where a and b stand for real numbers, and i stands for the square root of minus 1.
An example of a complex number m... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Newline_omission | Hello world/Newline omission | Some languages automatically insert a newline after outputting a string, unless measures are taken to prevent its output.
Task
Display the string Goodbye, World! without a trailing newline.
Related tasks
Hello world/Graphical
Hello world/Line Printer
Hello world/Standard error
Hello world/Text
| #Limbo | Limbo | implement HelloWorld;
include "sys.m"; sys: Sys;
include "draw.m";
HelloWorld: module {
init: fn(nil: ref Draw->Context, nil: list of string);
};
init(nil: ref Draw->Context, nil: list of string)
{
sys = load Sys Sys->PATH;
sys->print("Goodbye, World!"); # No automatic newline.
} | Give a code snippet in #Limbo
Some languages automatically insert a newline after outputting a string, unless measures are taken to prevent its output.
Task
Display the string Goodbye, World! without a trailing newline.
Related tasks
Hello world/Graphical
Hello world/Line Printer
Hello world/Stand... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Quine | Quine | A quine is a self-referential program that can,
without any external access, output its own source.
A quine (named after Willard Van Orman Quine) is also known as:
self-reproducing automata (1972)
self-replicating program or self-replicating computer program
self-reproducing program ... | #Prolog | Prolog | quine :-
listing(quine). | Give a code snippet in #Prolog
A quine is a self-referential program that can,
without any external access, output its own source.
A quine (named after Willard Van Orman Quine) is also known as:
self-reproducing automata (1972)
self-replicating program or self-replicating computer program
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort | Sorting algorithms/Bubble sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Pascal | Pascal | procedure bubble_sort(var list: array of real);
var
i, j, n: integer;
t: real;
begin
n := length(list);
for i := n downto 2 do
for j := 0 to i - 1 do
if list[j] > list[j + 1] then
begin
t := list[j];
list[j] := list[j + 1];
list[j + 1] := t;
end;
end; | Give a code snippet in #Pascal
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick s... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Mertens_function | Mertens function | The Mertens function M(x) is the count of square-free integers up to x that have an even number of prime factors, minus the count of those that have an odd number.
It is an extension of the Möbius function. Given the Möbius function μ(n), the Mertens function M(x) is the sum of the Möbius numbers from n == 1 through n... | #J | J | mu =: 0:`(1 - 2 * 2|#@{.)@.(1: = */@{:)@(2&p:)"0
M =: +/@([: mu 1:+i.)
m1000 =: (M"0) 1+i.1000
zero =: +/ m1000 = 0
cross =: +/ (-.*.1:|]) m1000 ~: 0
echo 'The first 99 Merten numbers are'
echo 10 10$ __, 99{.m1000
echo 'M(N) is zero ',(":zero),' times.'
echo 'M(N) crosses zero ',(":cross),' times.'
exit'' | Give a code snippet in #J
The Mertens function M(x) is the count of square-free integers up to x that have an even number of prime factors, minus the count of those that have an odd number.
It is an extension of the Möbius function. Given the Möbius function μ(n), the Mertens function M(x) is the sum of the Möbius nu... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Euler%27s_sum_of_powers_conjecture | Euler's sum of powers conjecture | There is a conjecture in mathematics that held for over two hundred years before it was disproved by the finding of a counterexample in 1966 by Lander and Parkin.
Euler's (disproved) sum of powers conjecture
At least k positive kth powers are required to sum to a kth power,
except for the trivial case... | #Wren | Wren | var start = System.clock
var n = 250
var m = 30
var p5 = List.filled(n+m+1, 0)
var s = 0
while (s < n) {
var sq = s * s
p5[s] = sq * sq * s
s = s + 1
}
var max = p5[n-1]
while (s < p5.count) {
p5[s] = max + 1
s = s + 1
}
for (a in 1...n-3) {
for (b in a + 1...n-2) {
for (c in b + 1...n... | Give a code snippet in #Wren
There is a conjecture in mathematics that held for over two hundred years before it was disproved by the finding of a counterexample in 1966 by Lander and Parkin.
Euler's (disproved) sum of powers conjecture
At least k positive kth powers are required to sum to a kth power, ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Additive_primes | Additive primes | Definitions
In mathematics, additive primes are prime numbers for which the sum of their decimal digits are also primes.
Task
Write a program to determine (and show here) all additive primes less than 500.
Optionally, show the number of additive primes.
Also see
the OEIS entry: A046704 additive primes.
... | #Vlang | Vlang | fn is_prime(n int) bool {
if n < 2 {
return false
} else if n%2 == 0 {
return n == 2
} else if n%3 == 0 {
return n == 3
} else {
mut d := 5
for d*d <= n {
if n%d == 0 {
return false
}
d += 2
if n%d ==... | Give a code snippet in #Vlang
Definitions
In mathematics, additive primes are prime numbers for which the sum of their decimal digits are also primes.
Task
Write a program to determine (and show here) all additive primes less than 500.
Optionally, show the number of additive primes.
Also see
the OEIS entry:... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Van_Eck_sequence | Van Eck sequence | The sequence is generated by following this pseudo-code:
A: The first term is zero.
Repeatedly apply:
If the last term is *new* to the sequence so far then:
B: The next term is zero.
Otherwise:
C: The next term is how far back this last term occured previously.
Example
Using ... | #Kotlin | Kotlin | fun main() {
println("First 10 terms of Van Eck's sequence:")
vanEck(1, 10)
println("")
println("Terms 991 to 1000 of Van Eck's sequence:")
vanEck(991, 1000)
}
private fun vanEck(firstIndex: Int, lastIndex: Int) {
val vanEckMap = mutableMapOf<Int, Int>()
var last = 0
if (firstIndex == ... | Give a code snippet in #Kotlin
The sequence is generated by following this pseudo-code:
A: The first term is zero.
Repeatedly apply:
If the last term is *new* to the sequence so far then:
B: The next term is zero.
Otherwise:
C: The next term is how far back this last term occure... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Kronecker_product_based_fractals | Kronecker product based fractals | This task is based on Kronecker product of two matrices.
If your language has no a built-in function for such product then you need to implement it first.
The essence of fractals is self-replication (at least, self-similar replications).
So, using n times self-product of the matrix (filled with 0/1) we ... | #JavaScript | JavaScript |
// KPF.js 6/23/16 aev
// HFJS: Plot any matrix mat (filled with 0,1)
function pmat01(mat, color) {
// DCLs
var cvs = document.getElementById('canvId');
var ctx = cvs.getContext("2d");
var w = cvs.width; var h = cvs.height;
var m = mat[0].length; var n = mat.length;
// Cleaning canvas and setting plotting... | Give a code snippet in #JavaScript
This task is based on Kronecker product of two matrices.
If your language has no a built-in function for such product then you need to implement it first.
The essence of fractals is self-replication (at least, self-similar replications).
So, using n times self-product of ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Modular_inverse | Modular inverse | From Wikipedia:
In modular arithmetic, the modular multiplicative inverse of an integer a modulo m is an integer x such that
a
x
≡
1
(
mod
m
)
.
{\displaystyle a\,x\equiv 1{\pmod {m}}.}
Or in other words, such that:
∃
k
∈
Z
,
a
x
=
1
+
k
m
{\displaystyle \exists k\in \math... | #PARI.2FGP | PARI/GP | Mod(1/42,2017) | Give a code snippet in #PARI.2FGP
From Wikipedia:
In modular arithmetic, the modular multiplicative inverse of an integer a modulo m is an integer x such that
a
x
≡
1
(
mod
m
)
.
{\displaystyle a\,x\equiv 1{\pmod {m}}.}
Or in other words, such that:
∃
k
∈
Z
,
a
x
=
1
+
k
m
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/For | Loops/For | “For” loops are used to make some block of code be iterated a number of times, setting a variable or parameter to a monotonically increasing integer value for each execution of the block of code.
Common extensions of this allow other counting patterns or iterating over abstract structures other than the integers.
... | #BASIC | BASIC | FOR i = 1 TO 5
FOR j = 1 TO i
PRINT "*";
NEXT j
PRINT
NEXT i | Give a code snippet in #BASIC
“For” loops are used to make some block of code be iterated a number of times, setting a variable or parameter to a monotonically increasing integer value for each execution of the block of code.
Common extensions of this allow other counting patterns or iterating over abstract structu... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Jensen%27s_Device | Jensen's Device | Jensen's Device
You are encouraged to solve this task according to the task description, using any language you may know.
This task is an exercise in call by name.
Jensen's Device is a computer programming technique devised by Danish computer scientist Jørn Jensen after studying the ALGOL 60 Report.
The following pr... | #Ring | Ring |
# Project : Jensen's Device
decimals(14)
i = 100
see sum(i,1,100,"1/n") + nl
func sum(i,lo,hi,term)
temp = 0
for n = lo to hi step 1
eval("num = " + term)
temp = temp + num
next
return temp
| Give a code snippet in #Ring
Jensen's Device
You are encouraged to solve this task according to the task description, using any language you may know.
This task is an exercise in call by name.
Jensen's Device is a computer programming technique devised by Danish computer scientist Jørn Jensen after studying the ALGO... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Insertion_sort | Sorting algorithms/Insertion sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #ARM_Assembly | ARM Assembly |
/* ARM assembly Raspberry PI */
/* program insertionSort.s */
/* look Pseudocode begin this task */
/************************************/
/* Constantes */
/************************************/
.equ STDOUT, 1 @ Linux output console
.equ EXIT, 1 @ Linux syscall
.equ WRITE, 4 ... | Give a code snippet in #ARM_Assembly
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Q... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Unicode_strings | Unicode strings | As the world gets smaller each day, internationalization becomes more and more important. For handling multiple languages, Unicode is your best friend.
It is a very capable tool, but also quite complex compared to older single- and double-byte character encodings.
How well prepared is your programming language for ... | #LFE | LFE |
> (set encoded (binary ("åäö ð" utf8)))
#B(195 165 195 164 195 182 32 195 176)
| Give a code snippet in #LFE
As the world gets smaller each day, internationalization becomes more and more important. For handling multiple languages, Unicode is your best friend.
It is a very capable tool, but also quite complex compared to older single- and double-byte character encodings.
How well prepared is y... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Abbreviations,_simple | Abbreviations, simple | The use of abbreviations (also sometimes called synonyms, nicknames, AKAs, or aliases) can be an
easy way to add flexibility when specifying or using commands, sub─commands, options, etc.
For this task, the following command table will be used:
add 1 alter 3 backup 2 bottom 1 Cappend 2 change 1 ... | #Wren | Wren | import "/fmt" for Fmt
import "/str" for Str
var table =
"add 1 alter 3 backup 2 bottom 1 Cappend 2 change 1 Schange Cinsert 2 Clast 3 " +
"compress 4 copy 2 count 3 Coverlay 3 cursor 3 delete 3 Cdelete 2 down 1 duplicate " +
"3 xEdit 1 expand 3 extract 3 find 1 Nfind 2 Nfindup 6 NfUP 3 Cfind 2... | Give a code snippet in #Wren
The use of abbreviations (also sometimes called synonyms, nicknames, AKAs, or aliases) can be an
easy way to add flexibility when specifying or using commands, sub─commands, options, etc.
For this task, the following command table will be used:
add 1 alter 3 backup 2 b... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Combinations | Combinations | Task
Given non-negative integers m and n, generate all size m combinations of the integers from 0 (zero) to n-1 in sorted order (each combination is sorted and the entire table is sorted).
Example
3 comb 5 is:
0 1 2
0 1 3
0 1 4
0 2 3
0 2 4
0 3 4
1 2 3
1 2 4
1 3 4
2 3 4
... | #GAP | GAP | # Built-in
Combinations([1 .. n], m);
Combinations([1 .. 5], 3);
# [ [ 1, 2, 3 ], [ 1, 2, 4 ], [ 1, 2, 5 ], [ 1, 3, 4 ], [ 1, 3, 5 ],
# [ 1, 4, 5 ], [ 2, 3, 4 ], [ 2, 3, 5 ], [ 2, 4, 5 ], [ 3, 4, 5 ] ] | Give a code snippet in #GAP
Task
Given non-negative integers m and n, generate all size m combinations of the integers from 0 (zero) to n-1 in sorted order (each combination is sorted and the entire table is sorted).
Example
3 comb 5 is:
0 1 2
0 1 3
0 1 4
0 2 3
0 2 4
0... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Levenshtein_distance | Levenshtein distance |
This page uses content from Wikipedia. The original article was at Levenshtein distance. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In information theory and computer science, the Levenshtein ... | #Clojure | Clojure | (defn levenshtein [str1 str2]
(let [len1 (count str1)
len2 (count str2)]
(cond (zero? len1) len2
(zero? len2) len1
:else
(let [cost (if (= (first str1) (first str2)) 0 1)]
(min (inc (levenshtein (rest str1) str2))
(inc (levenshtein str1 (rest str2... | Give a code snippet in #Clojure
This page uses content from Wikipedia. The original article was at Levenshtein distance. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In information theory and c... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Nested_function | Nested function | In many languages, functions can be nested, resulting in outer functions and inner functions. The inner function can access variables from the outer function. In most languages, the inner function can also modify variables in the outer function.
Task
Write a program consisting of two nested functions that prints t... | #Raku | Raku | sub make-List ($separator = ') '){
my $count = 1;
sub make-Item ($item) { "{$count++}$separator$item" }
join "\n", <first second third>».&make-Item;
}
put make-List('. '); | Give a code snippet in #Raku
In many languages, functions can be nested, resulting in outer functions and inner functions. The inner function can access variables from the outer function. In most languages, the inner function can also modify variables in the outer function.
Task
Write a program consisting of two ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sum_and_product_puzzle | Sum and product puzzle | Task[edit]
Solve the "Impossible Puzzle":
X and Y are two different whole numbers greater than 1. Their sum is no greater than 100, and Y is greater than X. S and P are two mathematicians (and consequently perfect logicians); S knows the sum X+Y and P knows the product X*Y. Both S and P know all the information in th... | #D | D | void main() {
import std.stdio, std.algorithm, std.range, std.typecons;
const s1 = cartesianProduct(iota(1, 101), iota(1, 101))
.filter!(p => 1 < p[0] && p[0] < p[1] && p[0] + p[1] < 100)
.array;
alias P = const Tuple!(int, int);
enum add = (P p) => p[0] + p[1];
e... | Give a code snippet in #D
Task[edit]
Solve the "Impossible Puzzle":
X and Y are two different whole numbers greater than 1. Their sum is no greater than 100, and Y is greater than X. S and P are two mathematicians (and consequently perfect logicians); S knows the sum X+Y and P knows the product X*Y. Both S and P kno... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Averages/Simple_moving_average | Averages/Simple moving average | Computing the simple moving average of a series of numbers.
Task[edit]
Create a stateful function/class/instance that takes a period and returns a routine that takes a number as argument and returns a simple moving average of its arguments so far.
Description
A simple moving average is a method for computing an avera... | #MATLAB_.2F_Octave | MATLAB / Octave | [m,z] = filter(ones(1,P),P,x); | Give a code snippet in #MATLAB_.2F_Octave
Computing the simple moving average of a series of numbers.
Task[edit]
Create a stateful function/class/instance that takes a period and returns a routine that takes a number as argument and returns a simple moving average of its arguments so far.
Description
A simple moving... | christopher/rosetta-code | |
http://rosettacode.org/wiki/XML/Output | XML/Output | Create a function that takes a list of character names and a list of corresponding remarks and returns an XML document of <Character> elements each with a name attributes and each enclosing its remarks.
All <Character> elements are to be enclosed in turn, in an outer <CharacterRemarks> element.
As an example, calling ... | #Factor | Factor | USING: sequences xml.syntax xml.writer ;
: print-character-remarks ( names remarks -- )
[ [XML <Character name=<-> ><-></Character> XML] ] 2map
[XML <CharacterRemarks><-></CharacterRemarks> XML] pprint-xml ; | Give a code snippet in #Factor
Create a function that takes a list of character names and a list of corresponding remarks and returns an XML document of <Character> elements each with a name attributes and each enclosing its remarks.
All <Character> elements are to be enclosed in turn, in an outer <CharacterRemarks> e... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sort_an_outline_at_every_level | Sort an outline at every level | Task
Write and test a function over an indented plain text outline which either:
Returns a copy of the outline in which the sub-lists at every level of indentation are sorted, or
reports that the indentation characters or widths are not consistent enough to make the outline structure clear.
Your code should detec... | #Perl | Perl | #!/usr/bin/perl
use strict; # https://rosettacode.org/wiki/Sort_an_outline_at_every_level
use warnings;
for my $test ( split /^(?=#)/m, join '', <DATA> )
{
my ( $id, $outline ) = $test =~ /(\V*?\n)(.*)/s;
my $sorted = validateandsort( $outline, $id =~ /descend/ );
print $test, '=' x 20, " answer:\n$sorted\n... | Give a code snippet in #Perl
Task
Write and test a function over an indented plain text outline which either:
Returns a copy of the outline in which the sub-lists at every level of indentation are sorted, or
reports that the indentation characters or widths are not consistent enough to make the outline structure c... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Egyptian_fractions | Egyptian fractions | An Egyptian fraction is the sum of distinct unit fractions such as:
1
2
+
1
3
+
1
16
(
=
43
48
)
{\displaystyle {\tfrac {1}{2}}+{\tfrac {1}{3}}+{\tfrac {1}{16}}\,(={\tfrac {43}{48}})}
Each fraction in the expression has a numerator equal to 1 (unity) and a denominator that... | #J | J | ef =: [: (}.~ 0={.) [: (, r2ef)/ 0 1 #: x:
r2ef =: (<(<0);0) { ((] , -) >:@:<.&.%)^:((~:<.)@:%)@:{:^:a: | Give a code snippet in #J
An Egyptian fraction is the sum of distinct unit fractions such as:
1
2
+
1
3
+
1
16
(
=
43
48
)
{\displaystyle {\tfrac {1}{2}}+{\tfrac {1}{3}}+{\tfrac {1}{16}}\,(={\tfrac {43}{48}})}
Each fraction in the expression has a numerator equal to 1 (unit... | christopher/rosetta-code | |
http://rosettacode.org/wiki/File_input/output | File input/output | File input/output is part of Short Circuit's Console Program Basics selection.
Task
Create a file called "output.txt", and place in it the contents of the file "input.txt", via an intermediate variable.
In other words, your program will demonstrate:
how to read from a file into a variable
how to write ... | #Quackery | Quackery | $ "input.txt" sharefile drop
temp put
temp share
$ "output.txt" putfile drop
| Give a code snippet in #Quackery
File input/output is part of Short Circuit's Console Program Basics selection.
Task
Create a file called "output.txt", and place in it the contents of the file "input.txt", via an intermediate variable.
In other words, your program will demonstrate:
how to read from a fil... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Brownian_tree | Brownian tree | Brownian tree
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Generate and draw a Brownian Tree.
A Brownian Tree is generated as a result of an initial seed, followed by the interaction of two processes.
The initial "seed" is placed somewhere wi... | #Racket | Racket | #lang racket
(require 2htdp/image)
;; The unsafe fixnum ops are faster than the checked ones,
;; but if you get anything wrong with them, they'll bite.
;; If you experience any problems reactivate the
;; (require racket/fixnum) and instead of the unsafe requirement
;; below...
;; we have tested this...
#;(require r... | Give a code snippet in #Racket
Brownian tree
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Generate and draw a Brownian Tree.
A Brownian Tree is generated as a result of an initial seed, followed by the interaction of two processes.
The initi... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Pig_the_dice_game | Pig the dice game | The game of Pig is a multiplayer game played with a single six-sided die. The
object of the game is to reach 100 points or more.
Play is taken in turns. On each person's turn that person has the option of either:
Rolling the dice: where a roll of two to six is added to their score for that turn and th... | #IS-BASIC | IS-BASIC | 100 PROGRAM "Pig.bas"
110 RANDOMIZE
120 STRING PLAYER$(1 TO 2)*28
130 NUMERIC POINTS(1 TO 2),VICTORY(1 TO 2)
140 LET WINNINGSCORE=100
150 TEXT 40:PRINT "Let's play Pig!";CHR$(241):PRINT
160 FOR I=1 TO 2
170 PRINT "Player";I
180 INPUT PROMPT "Whats your name? ":PLAYER$(I)
190 LET POINTS(I)=0:LET VICTORY(I)=0:PRI... | Give a code snippet in #IS-BASIC
The game of Pig is a multiplayer game played with a single six-sided die. The
object of the game is to reach 100 points or more.
Play is taken in turns. On each person's turn that person has the option of either:
Rolling the dice: where a roll of two to six is added t... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sierpinski_carpet | Sierpinski carpet | Task
Produce a graphical or ASCII-art representation of a Sierpinski carpet of order N.
For example, the Sierpinski carpet of order 3 should look like this:
###########################
# ## ## ## ## ## ## ## ## #
###########################
### ###### ###### ###
# # # ## # # ## # # #
### ###### ... | #Racket | Racket |
#lang racket
(define (carpet n)
(if (zero? n)
'("#")
(let* ([prev (carpet (sub1 n))]
[spaces (regexp-replace* #rx"#" (car prev) " ")])
(append (map (λ(x) (~a x x x)) prev)
(map (λ(x) (~a x spaces x)) prev)
(map (λ(x) (~a x x x)) prev)))))
(for-each displayln (c... | Give a code snippet in #Racket
Task
Produce a graphical or ASCII-art representation of a Sierpinski carpet of order N.
For example, the Sierpinski carpet of order 3 should look like this:
###########################
# ## ## ## ## ## ## ## ## #
###########################
### ###### ###### ###
# # # #... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/Do-while | Loops/Do-while | Start with a value at 0. Loop while value mod 6 is not equal to 0.
Each time through the loop, add 1 to the value then print it.
The loop must execute at least once.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loo... | #Haxe | Haxe | var val = 0;
do {
val++;
Sys.println(val);
} while( val % 6 != 0); | Give a code snippet in #Haxe
Start with a value at 0. Loop while value mod 6 is not equal to 0.
Each time through the loop, add 1 to the value then print it.
The loop must execute at least once.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Do... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Determine_if_two_triangles_overlap | Determine if two triangles overlap | Determining if two triangles in the same plane overlap is an important topic in collision detection.
Task
Determine which of these pairs of triangles overlap in 2D:
(0,0),(5,0),(0,5) and (0,0),(5,0),(0,6)
(0,0),(0,5),(5,0) and (0,0),(0,5),(5,0)
(0,0),(5,0),(0,5) and (-10,0),(-5,0),(-1,6)... | #Python | Python | from __future__ import print_function
import numpy as np
def CheckTriWinding(tri, allowReversed):
trisq = np.ones((3,3))
trisq[:,0:2] = np.array(tri)
detTri = np.linalg.det(trisq)
if detTri < 0.0:
if allowReversed:
a = trisq[2,:].copy()
trisq[2,:] = trisq[1,:]
trisq[1,:] = a
else: raise ValueError("t... | Give a code snippet in #Python
Determining if two triangles in the same plane overlap is an important topic in collision detection.
Task
Determine which of these pairs of triangles overlap in 2D:
(0,0),(5,0),(0,5) and (0,0),(5,0),(0,6)
(0,0),(0,5),(5,0) and (0,0),(0,5),(5,0)
(0,0),(5,0),(0,5)... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Polynomial_regression | Polynomial regression | Find an approximating polynomial of known degree for a given data.
Example:
For input data:
x = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
y = {1, 6, 17, 34, 57, 86, 121, 162, 209, 262, 321};
The approximating polynomial is:
3 x2 + 2 x + 1
Here, the polynomial's coefficients are (3, 2, 1).
This task is i... | #Nim | Nim | import lenientops, sequtils, stats, strformat
proc polyRegression(x, y: openArray[int]) =
let xm = mean(x)
let ym = mean(y)
let x2m = mean(x.mapIt(it * it))
let x3m = mean(x.mapIt(it * it * it))
let x4m = mean(x.mapIt(it * it * it * it))
let xym = mean(zip(x, y).mapIt(it[0] * it[1]))
let x2ym = mean(z... | Give a code snippet in #Nim
Find an approximating polynomial of known degree for a given data.
Example:
For input data:
x = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
y = {1, 6, 17, 34, 57, 86, 121, 162, 209, 262, 321};
The approximating polynomial is:
3 x2 + 2 x + 1
Here, the polynomial's coefficients a... | christopher/rosetta-code | |
http://rosettacode.org/wiki/First-class_functions | First-class functions | A language has first-class functions if it can do each of the following without recursively invoking a compiler or interpreter or otherwise metaprogramming:
Create new functions from preexisting functions at run-time
Store functions in collections
Use functions as arguments to other functions
Use functions as retu... | #Oforth | Oforth | : compose(f, g) #[ g perform f perform ] ;
[ #cos, #sin, #[ 3 pow ] ] [ #acos, #asin, #[ 3 inv powf ] ] zipWith(#compose)
map(#[ 0.5 swap perform ]) conform(#[ 0.5 == ]) println
| Give a code snippet in #Oforth
A language has first-class functions if it can do each of the following without recursively invoking a compiler or interpreter or otherwise metaprogramming:
Create new functions from preexisting functions at run-time
Store functions in collections
Use functions as arguments to other ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Draw_a_sphere | Draw a sphere | Task
Draw a sphere.
The sphere can be represented graphically, or in ASCII art, depending on the language capabilities.
Either static or rotational projection is acceptable for this task.
Related tasks
draw a cuboid
draw a rotating cube
write language name in 3D ASCII
draw a Deathstar
| #AutoHotkey | AutoHotkey | #NoEnv
SetBatchLines, -1
#SingleInstance, Force
; Uncomment if Gdip.ahk is not in your standard library
#Include, Gdip.ahk
; Settings
X := 200, Y := 200, Width := 200, Height := 200 ; Location and size of sphere
rotation := -30 ; degrees
ARGB := 0xFFFF0000 ; Color=Solid Red
If !pToken := Gdip_Startup() ; Start gd... | Give a code snippet in #AutoHotkey
Task
Draw a sphere.
The sphere can be represented graphically, or in ASCII art, depending on the language capabilities.
Either static or rotational projection is acceptable for this task.
Related tasks
draw a cuboid
draw a rotating cube
write language name in 3D ASCII
draw... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Read_entire_file | Read entire file | Task
Load the entire contents of some text file as a single string variable.
If applicable, discuss: encoding selection, the possibility of memory-mapping.
Of course, in practice one should avoid reading an entire file at once
if the file is large and the task can be accomplished incrementally instead
(in which case... | #Fortran | Fortran | program read_file
implicit none
integer :: n
character(:), allocatable :: s
open(unit=10, file="read_file.f90", action="read", &
form="unformatted", access="stream")
inquire(unit=10, size=n)
allocate(character(n) :: s)
read(10) s
close(10)
print "(A)", s
end program | Give a code snippet in #Fortran
Task
Load the entire contents of some text file as a single string variable.
If applicable, discuss: encoding selection, the possibility of memory-mapping.
Of course, in practice one should avoid reading an entire file at once
if the file is large and the task can be accomplished inc... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Calculating_the_value_of_e | Calculating the value of e | Task
Calculate the value of e.
(e is also known as Euler's number and Napier's constant.)
See details: Calculating the value of e
| #zkl | zkl | const EPSILON=1.0e-15;
fact,e,n := 1, 2.0, 2;
do{
e0:=e;
fact*=n; n+=1;
e+=1.0/fact;
}while((e - e0).abs() >= EPSILON);
println("e = %.15f".fmt(e)); | Give a code snippet in #zkl
Task
Calculate the value of e.
(e is also known as Euler's number and Napier's constant.)
See details: Calculating the value of e
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Largest_proper_divisor_of_n | Largest proper divisor of n | Task
a(1) = 1; for n > 1, a(n) = largest proper divisor of n, where n < 101 .
| #PureBasic | PureBasic | Procedure.i lpd(v.i)
For i=v/2 To 1 Step -1
If v%i=0 : ProcedureReturn i : EndIf
Next
ProcedureReturn 1
EndProcedure
If OpenConsole("")
For i=1 To 100
Print(RSet(Str(lpd(i)),3))
If i%10=0 : PrintN("") : EndIf
Next
Input()
EndIf | Give a code snippet in #PureBasic
Task
a(1) = 1; for n > 1, a(n) = largest proper divisor of n, where n < 101 .
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Leap_year | Leap year | Task
Determine whether a given year is a leap year in the Gregorian calendar.
See also
Leap year (wiki)
| #DWScript | DWScript | function IsLeapYear(y : Integer) : Boolean;
begin
Result:= (y mod 4 = 0)
and ( ((y mod 100) <> 0)
or ((y mod 400) = 0) );
end;
const good : array [0..13] of Integer =
[1600,1660,1724,1788,1848,1912,1972,2032,2092,2156,2220,2280,2344,2348];
const bad : array [0..13] of Integer =
... | Give a code snippet in #DWScript
Task
Determine whether a given year is a leap year in the Gregorian calendar.
See also
Leap year (wiki)
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Pseudo-random_numbers/Xorshift_star | Pseudo-random numbers/Xorshift star | Some definitions to help in the explanation
Floor operation
https://en.wikipedia.org/wiki/Floor_and_ceiling_functions
Greatest integer less than or equal to a real number.
Bitwise Logical shift operators (c-inspired)
https://en.wikipedia.org/wiki/Bitwise_operation#Bit_shifts
Binary bits of value shifted left or ri... | #Julia | Julia | const mask32 = (0x1 << 32) - 1
const CONST = 0x2545F4914F6CDD1D
mutable struct XorShiftStar
state::UInt64
end
XorShiftStar(_seed=0x0) = XorShiftStar(UInt(_seed))
seed(x::XorShiftStar, num) = begin x.state = UInt64(num) end
"""return random int between 0 and 2**32"""
function next_int(x::XorShiftStar)
x... | Give a code snippet in #Julia
Some definitions to help in the explanation
Floor operation
https://en.wikipedia.org/wiki/Floor_and_ceiling_functions
Greatest integer less than or equal to a real number.
Bitwise Logical shift operators (c-inspired)
https://en.wikipedia.org/wiki/Bitwise_operation#Bit_shifts
Binary b... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Balanced_brackets | Balanced brackets | Task:
Generate a string with N opening brackets [ and with N closing brackets ], in some arbitrary order.
Determine whether the generated string is balanced; that is, whether it consists entirely of pairs of opening/closing brackets (in that order), none of which mis-nest.
Examples
(empty) ... | #GAP | GAP | Balanced := function(L)
local c, r;
r := 0;
for c in L do
if c = ']' then
r := r - 1;
if r < 0 then
return false;
fi;
elif c = '[' then
r := r + 1;
fi;
od;
return r = 0;
end;
Balanced("");
# true
Balanced("["... | Give a code snippet in #GAP
Task:
Generate a string with N opening brackets [ and with N closing brackets ], in some arbitrary order.
Determine whether the generated string is balanced; that is, whether it consists entirely of pairs of opening/closing brackets (in that order), none of which mis-nes... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Search_a_list | Search a list | Task[edit]
Find the index of a string (needle) in an indexable, ordered collection of strings (haystack).
Raise an exception if the needle is missing.
If there is more than one occurrence then return the smallest index to the needle.
Extra credit
Return the largest index to a needle that has multiple occurrences in ... | #Lingo | Lingo | haystack = ["apples", "oranges", "bananas", "oranges"]
needle = "oranges"
pos = haystack.getPos(needle)
if pos then
put "needle found at index "&pos
else
put "needle not found in haystack"
end if
-- "needle found at index 2" | Give a code snippet in #Lingo
Task[edit]
Find the index of a string (needle) in an indexable, ordered collection of strings (haystack).
Raise an exception if the needle is missing.
If there is more than one occurrence then return the smallest index to the needle.
Extra credit
Return the largest index to a needle th... | christopher/rosetta-code | |
http://rosettacode.org/wiki/100_doors | 100 doors | There are 100 doors in a row that are all initially closed.
You make 100 passes by the doors.
The first time through, visit every door and toggle the door (if the door is closed, open it; if it is open, close it).
The second time, only visit every 2nd door (door #2, #4, #6, ...), and toggle it.
The third... | #TXR | TXR | (defun hyaku-mai-tobira ()
(let ((doors (vector 100)))
(each ((i (range 0 99)))
(each ((j (range i 99 (+ i 1))))
(flip [doors j])))
doors))
(each ((counter (range 1))
(door (hyaku-mai-tobira)))
(put-line `door @counter is @(if door "open" "closed")`)) | Give a code snippet in #TXR
There are 100 doors in a row that are all initially closed.
You make 100 passes by the doors.
The first time through, visit every door and toggle the door (if the door is closed, open it; if it is open, close it).
The second time, only visit every 2nd door (door #2, #4, #6, ...)... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Arrays | Arrays | This task is about arrays.
For hashes or associative arrays, please see Creating an Associative Array.
For a definition and in-depth discussion of what an array is, see Array.
Task
Show basic array syntax in your language.
Basically, create an array, assign a value to it, and retrieve an element (if available,... | #AntLang | AntLang | / Create an immutable sequence (array)
arr: <1;2;3>
/ Get the head an tail part
h: head[arr]
t: tail[arr]
/ Get everything except the last element and the last element
nl: first[arr]
l: last[arr]
/ Get the nth element (index origin = 0)
nth:arr[n] | Give a code snippet in #AntLang
This task is about arrays.
For hashes or associative arrays, please see Creating an Associative Array.
For a definition and in-depth discussion of what an array is, see Array.
Task
Show basic array syntax in your language.
Basically, create an array, assign a value to it, and ret... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Four_is_magic | Four is magic | Task
Write a subroutine, function, whatever it may be called in your language, that takes an integer number and returns an English text sequence starting with the English cardinal representation of that integer, the word 'is' and then the English cardinal representation of the count of characters that made up the firs... | #J | J |
names =. 'one';'two';'three';'four';'five';'six';'seven';'eight';'nine';'ten';'eleven';'twelve';'thirteen';'fourteen';'fifteen';'sixteen';'seventeen';'eighteen';'nineteen'
tens =. '';'twenty';'thirty';'forty';'fifty';'sixty';'seventy';'eighty';'ninety'
NB. selects the xth element from list y
lookup =: >@{:@{.
N... | Give a code snippet in #J
Task
Write a subroutine, function, whatever it may be called in your language, that takes an integer number and returns an English text sequence starting with the English cardinal representation of that integer, the word 'is' and then the English cardinal representation of the count of chara... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Active_object | Active object | In object-oriented programming an object is active when its state depends on clock. Usually an active object encapsulates a task that updates the object's state. To the outer world the object looks like a normal object with methods that can be called from outside. Implementation of such methods must have a certain sync... | #Groovy | Groovy | /**
* Integrates input function K over time
* S + (t1 - t0) * (K(t1) + K(t0)) / 2
*/
class Integrator {
interface Function {
double apply(double timeSinceStartInSeconds)
}
private final long start
private volatile boolean running
private Function func
private double t0
private... | Give a code snippet in #Groovy
In object-oriented programming an object is active when its state depends on clock. Usually an active object encapsulates a task that updates the object's state. To the outer world the object looks like a normal object with methods that can be called from outside. Implementation of such ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Assertions | Assertions | Assertions are a way of breaking out of code when there is an error or an unexpected input.
Some languages throw exceptions and some treat it as a break point.
Task
Show an assertion in your language by asserting that an integer variable is equal to 42.
| #R | R | stopifnot(a==42) | Give a code snippet in #R
Assertions are a way of breaking out of code when there is an error or an unexpected input.
Some languages throw exceptions and some treat it as a break point.
Task
Show an assertion in your language by asserting that an integer variable is equal to 42.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Command-line_arguments | Command-line arguments | Command-line arguments is part of Short Circuit's Console Program Basics selection.
Scripted main
See also Program name.
For parsing command line arguments intelligently, see Parsing command-line arguments.
Example command line:
myprogram -c "alpha beta" -h "gamma"
| #Ioke | Ioke | System programArguments each(println) | Give a code snippet in #Ioke
Command-line arguments is part of Short Circuit's Console Program Basics selection.
Scripted main
See also Program name.
For parsing command line arguments intelligently, see Parsing command-line arguments.
Example command line:
myprogram -c "alpha beta" -h "gamma"
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Bulls_and_cows | Bulls and cows | Bulls and Cows
Task
Create a four digit random number from the digits 1 to 9, without duplication.
The program should:
ask for guesses to this number
reject guesses that are malformed
print the score for the guess
The score is computed as:
The player wins if the guess is the same as the random... | #Euphoria | Euphoria | include std\text.e
include std\os.e
include std\sequence.e
include std\console.e
sequence bcData = {0,0} --bull,cow score for the player
sequence goalNum = { {0,0,0,0}, {0,0,0,0}, 0} --computer's secret number digits (element 1), marked as bull/cow
--indexes in element 2, integer value of it in element 3
sequence cur... | Give a code snippet in #Euphoria
Bulls and Cows
Task
Create a four digit random number from the digits 1 to 9, without duplication.
The program should:
ask for guesses to this number
reject guesses that are malformed
print the score for the guess
The score is computed as:
The player wins if t... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Gamma_function | Gamma function | Task
Implement one algorithm (or more) to compute the Gamma (
Γ
{\displaystyle \Gamma }
) function (in the real field only).
If your language has the function as built-in or you know a library which has it, compare your implementation's results with the results of the built-in/library function.
The Gamma funct... | #Factor | Factor | ! built in
USING: picomath prettyprint ;
0.1 gamma . ! 9.513507698668723
2.0 gamma . ! 1.0
10. gamma . ! 362880.0 | Give a code snippet in #Factor
Task
Implement one algorithm (or more) to compute the Gamma (
Γ
{\displaystyle \Gamma }
) function (in the real field only).
If your language has the function as built-in or you know a library which has it, compare your implementation's results with the results of the built-in/li... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Verify_distribution_uniformity/Chi-squared_test | Verify distribution uniformity/Chi-squared test | Task
Write a function to verify that a given distribution of values is uniform by using the
χ
2
{\displaystyle \chi ^{2}}
test to see if the distribution has a likelihood of happening of at least the significance level (conventionally 5%).
The function should return a boolean that is true if the distribut... | #REXX | REXX | /*REXX program performs a chi─squared test to verify a given distribution is uniform. */
numeric digits length( pi() ) - length(.) /*enough decimal digs for calculations.*/
@.=; @.1= 199809 200665 199607 200270 199649
@.2= 52257... | Give a code snippet in #REXX
Task
Write a function to verify that a given distribution of values is uniform by using the
χ
2
{\displaystyle \chi ^{2}}
test to see if the distribution has a likelihood of happening of at least the significance level (conventionally 5%).
The function should return a boolean... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Luhn_test_of_credit_card_numbers | Luhn test of credit card numbers | The Luhn test is used by some credit card companies to distinguish valid credit card numbers from what could be a random selection of digits.
Those companies using credit card numbers that can be validated by the Luhn test have numbers that pass the following test:
Reverse the order of the digits in the number.
Tak... | #Batch_File | Batch File | @echo off
setlocal enabledelayedexpansion
call :luhn 49927398716
call :luhn 49927398717
call :luhn 1234567812345678
call :luhn 1234567812345670
exit /b 0
:luhn
set "input=%1"
set "cnt=0"
set "s1=0"
set "s2=0"
:digit_loop
set /a "cnt-=1"
set /a "isOdd=(-%cnt%)%%2"
if !isodd! equ 1 (
set /a "s1+=!input:~%cnt%,1!"
... | Give a code snippet in #Batch_File
The Luhn test is used by some credit card companies to distinguish valid credit card numbers from what could be a random selection of digits.
Those companies using credit card numbers that can be validated by the Luhn test have numbers that pass the following test:
Reverse the ord... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Greatest_common_divisor | Greatest common divisor | Greatest common divisor
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Find the greatest common divisor (GCD) of two integers.
Greatest common divisor is also known as greatest common factor (gcf) and greatest common measure.
Related tas... | #Arendelle | Arendelle | < a , b >
( r , @a )
[ @r != 0 ,
( r , @a % @b )
{ @r != 0 ,
( a , @b )
( b , @r )
}
]
( return , @b ) | Give a code snippet in #Arendelle
Greatest common divisor
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Find the greatest common divisor (GCD) of two integers.
Greatest common divisor is also known as greatest common factor (gcf) and grea... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Dot_product | Dot product | Task
Create a function/use an in-built function, to compute the dot product, also known as the scalar product of two vectors.
If possible, make the vectors of arbitrary length.
As an example, compute the dot product of the vectors:
[1, 3, -5] and
[4, -2, -1]
If implementing the dot ... | #VBA | VBA | Private Function dot_product(x As Variant, y As Variant) As Double
dot_product = WorksheetFunction.SumProduct(x, y)
End Function
Public Sub main()
Debug.Print dot_product([{1,3,-5}], [{4,-2,-1}])
End Sub | Give a code snippet in #VBA
Task
Create a function/use an in-built function, to compute the dot product, also known as the scalar product of two vectors.
If possible, make the vectors of arbitrary length.
As an example, compute the dot product of the vectors:
[1, 3, -5] and
[4, -2, -1] ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sum_to_100 | Sum to 100 | Task
Find solutions to the sum to one hundred puzzle.
Add (insert) the mathematical
operators + or - (plus
or minus) before any of the digits in the
decimal numeric string 123456789 such that the
resulting mathematical expression adds up to a
particular sum (in this iconic case, ... | #Visual_Basic_.NET | Visual Basic .NET | ' Recursively iterates (increments) iteration array, returns -1 when out of "digits".
Function plusOne(iAry() As Integer, spot As Integer) As Integer
Dim spotLim As Integer = If(spot = 0, 1, 2) ' The first "digit" has a lower limit.
If iAry(spot) = spotLim Then ' Check if spot has reached limit
If spot ... | Give a code snippet in #Visual_Basic_.NET
Task
Find solutions to the sum to one hundred puzzle.
Add (insert) the mathematical
operators + or - (plus
or minus) before any of the digits in the
decimal numeric string 123456789 such that the
resulting mathematical expression adds up to a... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Yellowstone_sequence | Yellowstone sequence | The Yellowstone sequence, also called the Yellowstone permutation, is defined as:
For n <= 3,
a(n) = n
For n >= 4,
a(n) = the smallest number not already in sequence such that a(n) is relatively prime to a(n-1) and
is not relatively prime to a(n-2).
The sequence is a permutation of the natural n... | #ALGOL_68 | ALGOL 68 | BEGIN # find members of the yellowstone sequence: starting from 1, 2, 3 the #
# subsequent members are the lowest number coprime to the previous one #
# and not coprime to the one before that, that haven't appeared in the #
# sequence yet #
... | Give a code snippet in #ALGOL_68
The Yellowstone sequence, also called the Yellowstone permutation, is defined as:
For n <= 3,
a(n) = n
For n >= 4,
a(n) = the smallest number not already in sequence such that a(n) is relatively prime to a(n-1) and
is not relatively prime to a(n-2).
The sequence... | christopher/rosetta-code | |
http://rosettacode.org/wiki/File_extension_is_in_extensions_list | File extension is in extensions list | File extension is in extensions list
You are encouraged to solve this task according to the task description, using any language you may know.
Filename extensions are a rudimentary but commonly used way of identifying files types.
Task
Given an arbitrary filename and a list of extensions, tell whether the filename... | #Action.21 | Action! | DEFINE PTR="CARD"
CHAR FUNC ToLower(CHAR c)
IF c>='A AND c<='Z THEN
c==+'a-'A
FI
RETURN (c)
BYTE FUNC CheckExt(CHAR ARRAY file,ext)
BYTE i,j
CHAR c1,c2
i=file(0) j=ext(0)
IF i<j THEN RETURN (0) FI
WHILE j>0
DO
c1=ToLower(file(i))
c2=ToLower(ext(j))
IF c1#c2 THEN RETURN (0) FI
... | Give a code snippet in #Action.21
File extension is in extensions list
You are encouraged to solve this task according to the task description, using any language you may know.
Filename extensions are a rudimentary but commonly used way of identifying files types.
Task
Given an arbitrary filename and a list of ex... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Monty_Hall_problem | Monty Hall problem |
Suppose you're on a game show and you're given the choice of three doors.
Behind one door is a car; behind the others, goats.
The car and the goats were placed randomly behind the doors before the show.
Rules of the game
After you have chosen a door, the door remains closed for the time being.
The game show hos... | #Io | Io | keepWins := 0
switchWins := 0
doors := 3
times := 100000
pickDoor := method(excludeA, excludeB,
door := excludeA
while(door == excludeA or door == excludeB,
door = (Random value() * doors) floor
)
door
)
times repeat(
playerChoice := pickDoor()
carDoor := pickDoor()
shownDoor := pickDoor(carDoor, play... | Give a code snippet in #Io
Suppose you're on a game show and you're given the choice of three doors.
Behind one door is a car; behind the others, goats.
The car and the goats were placed randomly behind the doors before the show.
Rules of the game
After you have chosen a door, the door remains closed for the ti... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Parametric_polymorphism | Parametric polymorphism | Parametric Polymorphism
type variables
Task
Write a small example for a type declaration that is parametric over another type, together with a short bit of code (and its type signature) that uses it.
A good example is a container type, let's say a binary tree, together with some function that traverses the tree, ... | #Objective-C | Objective-C | @interface Tree<T> : NSObject {
T value;
Tree<T> *left;
Tree<T> *right;
}
- (void)replaceAll:(T)v;
@end
@implementation Tree
- (void)replaceAll:(id)v {
value = v;
[left replaceAll:v];
[right replaceAll:v];
}
@end | Give a code snippet in #Objective-C
Parametric Polymorphism
type variables
Task
Write a small example for a type declaration that is parametric over another type, together with a short bit of code (and its type signature) that uses it.
A good example is a container type, let's say a binary tree, together with so... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Averages/Pythagorean_means | Averages/Pythagorean means | Task[edit]
Compute all three of the Pythagorean means of the set of integers 1 through 10 (inclusive).
Show that
A
(
x
1
,
…
,
x
n
)
≥
G
(
x
1
,
…
,
x
n
)
≥
H
(
x
1
,
…
,
x
n
)
{\displaystyle A(x_{1},\ldots ,x_{n})\geq G(x_{1},\ldots ,x_{n})\geq H(x_{1},\ldots ,x_{n})}
for this set of p... | #PicoLisp | PicoLisp | (load "@lib/math.l")
(let (Lst (1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0 10.0) Len (length Lst))
(prinl "Arithmetic mean: "
(format
(/ (apply + Lst) Len)
*Scl ) )
(prinl "Geometric mean: "
(format
(pow (*/ (apply * Lst) (** 1.0 (dec Len))) (/ 1.0 Len))
*Scl ) )
(pr... | Give a code snippet in #PicoLisp
Task[edit]
Compute all three of the Pythagorean means of the set of integers 1 through 10 (inclusive).
Show that
A
(
x
1
,
…
,
x
n
)
≥
G
(
x
1
,
…
,
x
n
)
≥
H
(
x
1
,
…
,
x
n
)
{\displaystyle A(x_{1},\ldots ,x_{n})\geq G(x_{1},\ldots ,x_{n})\geq H(x_{1},\... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Integer_sequence | Integer sequence | Task
Create a program that, when run, would display all integers from 1 to ∞ (or any relevant implementation limit), in sequence (i.e. 1, 2, 3, 4, etc) if given enough time.
An example may not be able to reach arbitrarily-large numbers based on implementations limits. For example, if integer... | #True_BASIC | True BASIC | LET i = 0
DO
PRINT i
LET i = i + 1
LOOP
END | Give a code snippet in #True_BASIC
Task
Create a program that, when run, would display all integers from 1 to ∞ (or any relevant implementation limit), in sequence (i.e. 1, 2, 3, 4, etc) if given enough time.
An example may not be able to reach arbitrarily-large numbers based on implementatio... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Draw_a_sphere | Draw a sphere | Task
Draw a sphere.
The sphere can be represented graphically, or in ASCII art, depending on the language capabilities.
Either static or rotational projection is acceptable for this task.
Related tasks
draw a cuboid
draw a rotating cube
write language name in 3D ASCII
draw a Deathstar
| #Rust | Rust | // [dependencies]
// image = "0.23"
use image::{GrayImage, Luma};
type Vector = [f64; 3];
fn normalize(v: &mut Vector) {
let inv_len = 1.0/dot_product(v, v).sqrt();
v[0] *= inv_len;
v[1] *= inv_len;
v[2] *= inv_len;
}
fn dot_product(v1: &Vector, v2: &Vector) -> f64 {
v1.iter().zip(v2.iter())... | Give a code snippet in #Rust
Task
Draw a sphere.
The sphere can be represented graphically, or in ASCII art, depending on the language capabilities.
Either static or rotational projection is acceptable for this task.
Related tasks
draw a cuboid
draw a rotating cube
write language name in 3D ASCII
draw a Dea... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Multiplicative_order | Multiplicative order | The multiplicative order of a relative to m is the least positive integer n such that a^n is 1 (modulo m).
Example
The multiplicative order of 37 relative to 1000 is 100 because 37^100 is 1 (modulo 1000), and no number smaller than 100 would do.
One possible algorithm that is efficient also for large numbers is ... | #Ruby | Ruby | require 'prime'
def powerMod(b, p, m)
p.to_s(2).each_char.inject(1) do |result, bit|
result = (result * result) % m
bit=='1' ? (result * b) % m : result
end
end
def multOrder_(a, p, k)
pk = p ** k
t = (p - 1) * p ** (k - 1)
r = 1
for q, e in t.prime_division
x = powerMod(a, t / q**e, pk)
... | Give a code snippet in #Ruby
The multiplicative order of a relative to m is the least positive integer n such that a^n is 1 (modulo m).
Example
The multiplicative order of 37 relative to 1000 is 100 because 37^100 is 1 (modulo 1000), and no number smaller than 100 would do.
One possible algorithm that is effici... | christopher/rosetta-code | |
http://rosettacode.org/wiki/4-rings_or_4-squares_puzzle | 4-rings or 4-squares puzzle | 4-rings or 4-squares puzzle
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Replace a, b, c, d, e, f, and
g with the decimal
digits LOW ───► HIGH
such that the sum of the letters inside of each of the four large squares add up to
t... | #REXX | REXX | /*REXX pgm solves the 4-rings puzzle, where letters represent unique (or not) digits). */
arg LO HI unique show . /*the ARG statement capitalizes args.*/
if LO=='' | LO=="," then LO=1 /*Not specified? Then use the default.*/
if HI=='' | HI=="," then HI=7 ... | Give a code snippet in #REXX
4-rings or 4-squares puzzle
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Replace a, b, c, d, e, f, and
g with the decimal
digits LOW ───► HIGH
such that the sum of the letters inside of each of the ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Comb_sort | Sorting algorithms/Comb sort | Sorting algorithms/Comb sort
You are encouraged to solve this task according to the task description, using any language you may know.
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algor... | #Phix | Phix | with javascript_semantics
function comb_sort(sequence s)
integer gap = length(s)-1
while 1 do
gap = max(floor(gap/1.3),1)
integer swapped = 0
for i=1 to length(s)-gap do
object si = s[i]
if si>s[i+gap] then
s[i] = s[i+gap]
s[i+gap] = s... | Give a code snippet in #Phix
Sorting algorithms/Comb sort
You are encouraged to solve this task according to the task description, using any language you may know.
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare so... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Draw_a_cuboid | Draw a cuboid | Task
Draw a cuboid with relative dimensions of 2 × 3 × 4.
The cuboid can be represented graphically, or in ASCII art, depending on the language capabilities.
To fulfill the criteria of being a cuboid, three faces must be visible.
Either static or rotational projection is acceptable for this task.
R... | #J | J | vectors =. ((% +/&.:*:"1) _1 1 0,:_1 _1 3) +/@:*"1/~ 2 3 4*=i.3
' .*o' {~ +/ 1 2 3* (|:"2 -."_ 1~ vectors) ([:*./ 1 = 0 1 I. %.~)"_ 1"_1 _ ]4j21 ,~"0/&:i: 4j41
oooo
ooooooooooooo
oooooooooooooo....
... | Give a code snippet in #J
Task
Draw a cuboid with relative dimensions of 2 × 3 × 4.
The cuboid can be represented graphically, or in ASCII art, depending on the language capabilities.
To fulfill the criteria of being a cuboid, three faces must be visible.
Either static or rotational projection is acc... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Conway%27s_Game_of_Life | Conway's Game of Life | The Game of Life is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is the best-known example of a cellular automaton.
Conway's game of life is described here:
A cell C is represented by a 1 when alive, or 0 when dead, in an m-by-m (or m×m) sq... | #SequenceL | SequenceL | life(Cells(2))[I, J] :=
let
numNeighbors := Cells[I-1,J-1] + Cells[I-1,J] + Cells[I-1,J+1] +
Cells[I,J-1] +/*current cell*/Cells[I,J+1] +
Cells[I+1,J-1] + Cells[I+1,J] + Cells[I+1,J+1];
in
0 when I=1 or J=1 or I=size(Cells) or J=size(Cells[I]) //On Border
else
0 when numNeighbors < 2 or numNeighbors... | Give a code snippet in #SequenceL
The Game of Life is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is the best-known example of a cellular automaton.
Conway's game of life is described here:
A cell C is represented by a 1 when alive, or 0 when dea... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Start_from_a_main_routine | Start from a main routine |
Some languages (like Gambas and Visual Basic) support two startup modes. Applications written in these languages start with an open window that waits for events, and it is necessary to do some trickery to cause a main procedure to run instead. Data driven or event driven languages may also require similar tricker... | #Phix | Phix | procedure main()
...
end procedure
main()
| Give a code snippet in #Phix
Some languages (like Gambas and Visual Basic) support two startup modes. Applications written in these languages start with an open window that waits for events, and it is necessary to do some trickery to cause a main procedure to run instead. Data driven or event driven languages ma... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Comments | Comments | Task
Show all ways to include text in a language source file
that's completely ignored by the compiler or interpreter.
Related tasks
Documentation
Here_document
See also
Wikipedia
xkcd (Humor: hand gesture denoting // for "commenting out" people.)
| #Picat | Picat |
/*
* Multi-line comment
*/
% Single-line Prolog-style comment
| Give a code snippet in #Picat
Task
Show all ways to include text in a language source file
that's completely ignored by the compiler or interpreter.
Related tasks
Documentation
Here_document
See also
Wikipedia
xkcd (Humor: hand gesture denoting // for "commenting out" people.)
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Order_two_numerical_lists | Order two numerical lists | sorting
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
She... | #PowerShell | PowerShell |
function order($as,$bs) {
if($as -and $bs) {
$a, $as = $as
$b, $bs = $bs
if($a -eq $b) {order $as $bs}
else{$a -lt $b}
} elseif ($bs) {$true} else {$false}
}
"$(order @(1,2,1,3,2) @(1,2,0,4,4,0,0,0))"
| Give a code snippet in #PowerShell
sorting
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience so... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Take_notes_on_the_command_line | Take notes on the command line | Take notes on the command line is part of Short Circuit's Console Program Basics selection.
Invoking NOTES without commandline arguments displays the current contents of the local NOTES.TXT if it exists.
If NOTES has arguments, the current date and time are appended to the local NOTES.TXT followed by a newline.
Then al... | #C.23 | C# | using System;
using System.IO;
using System.Text;
namespace RosettaCode
{
internal class Program
{
private const string FileName = "NOTES.TXT";
private static void Main(string[] args)
{
if (args.Length==0)
{
string txt = File.ReadAllText(FileName);
Console.WriteLine(txt);... | Give a code snippet in #C.23
Take notes on the command line is part of Short Circuit's Console Program Basics selection.
Invoking NOTES without commandline arguments displays the current contents of the local NOTES.TXT if it exists.
If NOTES has arguments, the current date and time are appended to the local NOTES.TXT ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Fibonacci_sequence | Fibonacci sequence | The Fibonacci sequence is a sequence Fn of natural numbers defined recursively:
F0 = 0
F1 = 1
Fn = Fn-1 + Fn-2, if n>1
Task
Write a function to generate the nth Fibonacci number.
Solutions can be iterative or recursive (though recursive solutions are generally considered too slow ... | #8086_Assembly | 8086 Assembly | fib:
; WRITTEN IN C WITH X86-64 CLANG 3.3 AND DOWNGRADED TO 16-BIT X86
; INPUT: DI = THE NUMBER YOU WISH TO CALC THE FIBONACCI NUMBER FOR.
; OUTPUTS TO AX
push BP
push BX
push AX
mov BX, DI ;COPY INPUT TO BX
xor AX, AX ;MOV AX,0
test BX, BX ;... | Give a code snippet in #8086_Assembly
The Fibonacci sequence is a sequence Fn of natural numbers defined recursively:
F0 = 0
F1 = 1
Fn = Fn-1 + Fn-2, if n>1
Task
Write a function to generate the nth Fibonacci number.
Solutions can be iterative or recursive (though recursive solut... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Executable_library | Executable library | The general idea behind an executable library is to create a library
that when used as a library does one thing;
but has the ability to be run directly via command line.
Thus the API comes with a CLI in the very same source code file.
Task detail
Create a library/module/dll/shared object/... for a programming langua... | #Phix | Phix | --global (if you want to be able to call this from test.exw)
function hailstone(atom n)
sequence s = {n}
while n!=1 do
if remainder(n,2)=0 then
n /= 2
else
n = 3*n+1
end if
s &= n
end while
return s
end function
global function hailstone_count(atom n... | Give a code snippet in #Phix
The general idea behind an executable library is to create a library
that when used as a library does one thing;
but has the ability to be run directly via command line.
Thus the API comes with a CLI in the very same source code file.
Task detail
Create a library/module/dll/shared objec... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Guess_the_number/With_feedback | Guess the number/With feedback | Task
Write a game (computer program) that follows the following rules:
The computer chooses a number between given set limits.
The player is asked for repeated guesses until the the target number is guessed correctly
At each guess, the computer responds with whether the guess is:
higher than the target,
equal to... | #Java | Java | import java.util.Random;
import java.util.Scanner;
public class Main
{
public static void main(String[] args)
{
Scanner scan = new Scanner(System.in);
Random random = new Random();
long from = 1;
long to = 100;
int randomNumber = random.nextInt(to - from + 1) + from;
... | Give a code snippet in #Java
Task
Write a game (computer program) that follows the following rules:
The computer chooses a number between given set limits.
The player is asked for repeated guesses until the the target number is guessed correctly
At each guess, the computer responds with whether the guess is:
hig... | christopher/rosetta-code | |
http://rosettacode.org/wiki/QR_decomposition | QR decomposition | Any rectangular
m
×
n
{\displaystyle m\times n}
matrix
A
{\displaystyle {\mathit {A}}}
can be decomposed to a product of an orthogonal matrix
Q
{\displaystyle {\mathit {Q}}}
and an upper (right) triangular matrix
R
{\displaystyle {\mathit {R}}}
, as described in QR decompositi... | #Standard_ML | Standard ML | signature RADCATFIELD = sig
type real
val zero : real
val one : real
val + : real * real -> real
val - : real * real -> real
val * : real * real -> real
val / : real * real -> real
val sign : real -> real
val sqrt : real -> real
end
functor QR(F: RADCATFIELD) = struct
structure A = struct
local
open Array
in
fun ... | Give a code snippet in #Standard_ML
Any rectangular
m
×
n
{\displaystyle m\times n}
matrix
A
{\displaystyle {\mathit {A}}}
can be decomposed to a product of an orthogonal matrix
Q
{\displaystyle {\mathit {Q}}}
and an upper (right) triangular matrix
R
{\displaystyle {\mathit {R... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Church_numerals | Church numerals | Task
In the Church encoding of natural numbers, the number N is encoded by a function that applies its first argument N times to its second argument.
Church zero always returns the identity function, regardless of its first argument. In other words, the first argument is not applied to the second argument at all.
C... | #Python | Python | '''Church numerals'''
from itertools import repeat
from functools import reduce
# ----- CHURCH ENCODINGS OF NUMERALS AND OPERATIONS ------
def churchZero():
'''The identity function.
No applications of any supplied f
to its argument.
'''
return lambda f: identity
def churchSucc(cn)... | Give a code snippet in #Python
Task
In the Church encoding of natural numbers, the number N is encoded by a function that applies its first argument N times to its second argument.
Church zero always returns the identity function, regardless of its first argument. In other words, the first argument is not applied t... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Heapsort | Sorting algorithms/Heapsort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #OCaml | OCaml | let heapsort a =
let swap i j =
let t = a.(i) in a.(i) <- a.(j); a.(j) <- t in
let sift k l =
let rec check x y =
if 2*x+1 < l then
let ch =
if y < l-1 && a.(y) < a.(y+1) then y+1 else y in
if a.(x) < a.(ch) then (swap x ch; check ch (2*ch+1)) in
check k (2*k+1) in
... | Give a code snippet in #OCaml
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick so... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Undefined_values | Undefined values | #Erlang | Erlang |
-module( undefined_values ).
-export( [task/0] ).
-record( a_record, {member_1, member_2} ).
task() ->
Record = #a_record{member_1=a_value},
io:fwrite( "Record member_1 ~p, member_2 ~p~n", [Record#a_record.member_1, Record#a_record.member_2] ),
io:fwrite( "Member_2 is undefined ~p~n", [Record#a_r... | Give a code snippet in #Erlang
| christopher/rosetta-code | ||
http://rosettacode.org/wiki/Repeat | Repeat | Task
Write a procedure which accepts as arguments another procedure and a positive integer.
The latter procedure is executed a number of times equal to the accepted integer.
| #Scheme | Scheme |
(import (scheme base)
(scheme write))
(define (repeat proc n)
(do ((i 0 (+ 1 i))
(res '() (cons (proc) res)))
((= i n) res)))
;; example returning an unspecified value
(display (repeat (lambda () (display "hi\n")) 4)) (newline)
;; example returning a number
(display (repeat (lambda () (+ 1 ... | Give a code snippet in #Scheme
Task
Write a procedure which accepts as arguments another procedure and a positive integer.
The latter procedure is executed a number of times equal to the accepted integer.
| christopher/rosetta-code |
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