task_url stringlengths 30 116 | task_name stringlengths 2 86 | task_description stringlengths 0 14.4k | language_url stringlengths 2 53 | language_name stringlengths 1 52 | code stringlengths 0 61.9k | response_seed stringclasses 1
value | instruction_seed stringlengths 27 14.4k | _source stringclasses 1
value |
|---|---|---|---|---|---|---|---|---|
http://rosettacode.org/wiki/Arbitrary-precision_integers_(included) | Arbitrary-precision integers (included) | Using the in-built capabilities of your language, calculate the integer value of:
5
4
3
2
... | #Python | Python | >>> y = str( 5**4**3**2 )
>>> print ("5**4**3**2 = %s...%s and has %i digits" % (y[:20], y[-20:], len(y)))
5**4**3**2 = 62060698786608744707...92256259918212890625 and has 183231 digits | Give a code snippet in #Python
Using the in-built capabilities of your language, calculate the integer value of:
5
4
3
2
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/Foreach | Loops/Foreach | Loop through and print each element in a collection in order.
Use your language's "for each" loop if it has one, otherwise iterate through the collection in order with some other loop.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for... | #Ruby | Ruby | for i in collection do
puts i
end | Give a code snippet in #Ruby
Loop through and print each element in a collection in order.
Use your language's "for each" loop if it has one, otherwise iterate through the collection in order with some other loop.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Polymorphism | Polymorphism | Task
Create two classes Point(x,y) and Circle(x,y,r) with a polymorphic function print, accessors for (x,y,r), copy constructor, assignment and destructor and every possible default constructors
| #Self | Self | traits point = (|
parent* = traits clonable.
printString = ('Point(', x asString, ':', y asString, ')').
|)
point = (|
parent* = traits point.
x <- 0.
y <- 0
|)
traits circle = (|
parent* = traits clonable.
printString = ('Circle(', center asString, ',', r asString, ')').
|)
circle = (| ... | Give a code snippet in #Self
Task
Create two classes Point(x,y) and Circle(x,y,r) with a polymorphic function print, accessors for (x,y,r), copy constructor, assignment and destructor and every possible default constructors
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Look-and-say_sequence | Look-and-say sequence | The Look and say sequence is a recursively defined sequence of numbers studied most notably by John Conway.
The look-and-say sequence is also known as the Morris Number Sequence, after cryptographer Robert Morris, and the puzzle What is the next number in the sequence 1, 11, 21, 1211, 11122... | #8080_Assembly | 8080 Assembly | bdos: equ 5 ; CP/M calls
puts: equ 9
nmemb: equ 15 ; Change this to print more or fewer members
org 100h
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Generate and output members of the sequence
mvi b,nmemb ; Counter
outloop: push b ; Preserve counter across calls
mvi c,puts ; Out... | Give a code snippet in #8080_Assembly
The Look and say sequence is a recursively defined sequence of numbers studied most notably by John Conway.
The look-and-say sequence is also known as the Morris Number Sequence, after cryptographer Robert Morris, and the puzzle What is the next number in the ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/CSV_to_HTML_translation | CSV to HTML translation | Consider a simplified CSV format where all rows are separated by a newline
and all columns are separated by commas.
No commas are allowed as field data, but the data may contain
other characters and character sequences that would
normally be escaped when converted to HTML
Task
Create a function that takes a st... | #Ada | Ada | with Ada.Strings.Fixed;
with Ada.Text_IO;
with Templates_Parser;
procedure Csv2Html is
use type Templates_Parser.Vector_Tag;
Chars : Templates_Parser.Vector_Tag;
Speeches : Templates_Parser.Vector_Tag;
CSV_File : Ada.Text_IO.File_Type;
begin
-- read the csv data
Ada.Text_IO.Open (File => CSV_Fil... | Give a code snippet in #Ada
Consider a simplified CSV format where all rows are separated by a newline
and all columns are separated by commas.
No commas are allowed as field data, but the data may contain
other characters and character sequences that would
normally be escaped when converted to HTML
Task
Crea... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Search_a_list | Search a list | Task[edit]
Find the index of a string (needle) in an indexable, ordered collection of strings (haystack).
Raise an exception if the needle is missing.
If there is more than one occurrence then return the smallest index to the needle.
Extra credit
Return the largest index to a needle that has multiple occurrences in ... | #PowerBASIC | PowerBASIC | FUNCTION PBMAIN () AS LONG
DIM haystack(54) AS STRING
ARRAY ASSIGN haystack() = "foo", "bar", "baz", "quux", "quuux", "quuuux", _
"bazola", "ztesch", "foo", "bar", "thud", "grunt", "foo", _
"bar", "bletch", "foo", "bar", "fum", "fred", "jim", _
"sheila", "barne... | Give a code snippet in #PowerBASIC
Task[edit]
Find the index of a string (needle) in an indexable, ordered collection of strings (haystack).
Raise an exception if the needle is missing.
If there is more than one occurrence then return the smallest index to the needle.
Extra credit
Return the largest index to a need... | christopher/rosetta-code | |
http://rosettacode.org/wiki/String_comparison | String comparison |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #zkl | zkl | "foo" == "foo" //True
"foo" == "FOO" //False
"foo" == "foobar" //False
Op("==")("foo","foo") //True
Op("==","foo")("foo") //True
"abc"<"cde" //True
"abc">"cde" //False
"foo" == "FOO" //False
"abc".toUpper()=="ABC" //True
123=="123" //False
123=="123".toInt() //True
... | Give a code snippet in #zkl
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Co... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Vigen%C3%A8re_cipher/Cryptanalysis | Vigenère cipher/Cryptanalysis | Given some text you suspect has been encrypted with a Vigenère cipher, extract the key and plaintext. There are several methods for doing this. See the Wikipedia entry for more information. Use the following encrypted text:
MOMUD EKAPV TQEFM OEVHP AJMII CDCTI FGYAG JSPXY ALUYM NSMYH
VUXJE LEPXJ FXGCM JHKDZ RYICU HYPUS... | #Kotlin | Kotlin | // version 1.1.3
val encoded =
"MOMUD EKAPV TQEFM OEVHP AJMII CDCTI FGYAG JSPXY ALUYM NSMYH" +
"VUXJE LEPXJ FXGCM JHKDZ RYICU HYPUS PGIGM OIYHF WHTCQ KMLRD" +
"ITLXZ LJFVQ GHOLW CUHLO MDSOE KTALU VYLNZ RFGBX PHVGA LWQIS" +
"FGRPH JOOFW GUBYI LAPLA LCAFA AMKLG CETDW VOELJ IKGJB XPHVG" +
"ALWQC SNW... | Give a code snippet in #Kotlin
Given some text you suspect has been encrypted with a Vigenère cipher, extract the key and plaintext. There are several methods for doing this. See the Wikipedia entry for more information. Use the following encrypted text:
MOMUD EKAPV TQEFM OEVHP AJMII CDCTI FGYAG JSPXY ALUYM NSMYH
VUX... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sort_an_integer_array | Sort an integer array |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #C | C | #include <stdlib.h> /* qsort() */
#include <stdio.h> /* printf() */
int intcmp(const void *aa, const void *bb)
{
const int *a = aa, *b = bb;
return (*a < *b) ? -1 : (*a > *b);
}
int main()
{
int nums[5] = {2,4,3,1,2};
qsort(nums, 5, sizeof(int), intcmp);
printf("result: %d %d %d %d %d\n",
... | Give a code snippet in #C
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Environment_variables | Environment variables | Task
Show how to get one of your process's environment variables.
The available variables vary by system; some of the common ones available on Unix include:
PATH
HOME
USER
| #jsish | jsish | /* Environment variables, in Jsi */
puts(Util.getenv("HOME"));
var environment = Util.getenv();
puts(environment.PATH); | Give a code snippet in #jsish
Task
Show how to get one of your process's environment variables.
The available variables vary by system; some of the common ones available on Unix include:
PATH
HOME
USER
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Binary_search | Binary search | A binary search divides a range of values into halves, and continues to narrow down the field of search until the unknown value is found. It is the classic example of a "divide and conquer" algorithm.
As an analogy, consider the children's game "guess a number." The scorer has a secret number, and will only tell the p... | #Symsyn | Symsyn |
a : 1 : 2 : 27 : 44 : 46 : 57 : 77 : 154 : 212
binary_search param item index size
index saveindex
index L
(index + size - 1) H
if L <= H
((L + H) shr 1) M
if base.M > item
- 1 M H
else
if base.M < item
+ 1 M L
else
- saveindex M
return M
... | Give a code snippet in #Symsyn
A binary search divides a range of values into halves, and continues to narrow down the field of search until the unknown value is found. It is the classic example of a "divide and conquer" algorithm.
As an analogy, consider the children's game "guess a number." The scorer has a secret ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Playing_cards | Playing cards | Task
Create a data structure and the associated methods to define and manipulate a deck of playing cards.
The deck should contain 52 unique cards.
The methods must include the ability to:
make a new deck
shuffle (randomize) the deck
deal from the deck
print the current contents of a deck
Each card mu... | #Fortran | Fortran | MODULE Cards
IMPLICIT NONE
TYPE Card
CHARACTER(5) :: value
CHARACTER(8) :: suit
END TYPE Card
TYPE(Card) :: deck(52), hand(52)
TYPE(Card) :: temp
CHARACTER(5) :: pip(13) = (/"Two ", "Three", "Four ", "Five ", "Six ", "Seven", "Eight", "Nine ", "Ten ", &
"Jack "... | Give a code snippet in #Fortran
Task
Create a data structure and the associated methods to define and manipulate a deck of playing cards.
The deck should contain 52 unique cards.
The methods must include the ability to:
make a new deck
shuffle (randomize) the deck
deal from the deck
print the current... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sailors,_coconuts_and_a_monkey_problem | Sailors, coconuts and a monkey problem | Five sailors are shipwrecked on an island and collect a large pile of coconuts during the day.
That night the first sailor wakes up and decides to take his first share early so tries to divide the pile of coconuts equally into five piles but finds that there is one coconut left over, so he tosses it to a monkey and th... | #Go | Go | package main
import "fmt"
func main() {
coconuts := 11
outer:
for ns := 2; ns < 10; ns++ {
hidden := make([]int, ns)
coconuts = (coconuts/ns)*ns + 1
for {
nc := coconuts
for s := 1; s <= ns; s++ {
if nc%ns == 1 {
hidden[s-1]... | Give a code snippet in #Go
Five sailors are shipwrecked on an island and collect a large pile of coconuts during the day.
That night the first sailor wakes up and decides to take his first share early so tries to divide the pile of coconuts equally into five piles but finds that there is one coconut left over, so he ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Monty_Hall_problem | Monty Hall problem |
Suppose you're on a game show and you're given the choice of three doors.
Behind one door is a car; behind the others, goats.
The car and the goats were placed randomly behind the doors before the show.
Rules of the game
After you have chosen a door, the door remains closed for the time being.
The game show hos... | #Common_Lisp | Common Lisp | (defun make-round ()
(let ((array (make-array 3
:element-type 'bit
:initial-element 0)))
(setf (bit array (random 3)) 1)
array))
(defun show-goat (initial-choice array)
(loop for i = (random 3)
when (and (/= initial-choice i)
... | Give a code snippet in #Common_Lisp
Suppose you're on a game show and you're given the choice of three doors.
Behind one door is a car; behind the others, goats.
The car and the goats were placed randomly behind the doors before the show.
Rules of the game
After you have chosen a door, the door remains closed f... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Playing_cards | Playing cards | Task
Create a data structure and the associated methods to define and manipulate a deck of playing cards.
The deck should contain 52 unique cards.
The methods must include the ability to:
make a new deck
shuffle (randomize) the deck
deal from the deck
print the current contents of a deck
Each card mu... | #Racket | Racket | #lang racket
;; suits:
(define suits '(club heart diamond spade))
;; ranks
(define ranks '(1 2 3 4 5 6 7 8 9 10 jack queen king))
;; cards
(define cards
(for*/list ([suit suits] [rank ranks])
(list suit rank)))
;; a deck is a box containing a list of cards.
(define (new-deck)
(box cards))
;; shuffle ... | Give a code snippet in #Racket
Task
Create a data structure and the associated methods to define and manipulate a deck of playing cards.
The deck should contain 52 unique cards.
The methods must include the ability to:
make a new deck
shuffle (randomize) the deck
deal from the deck
print the current ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Order_by_pair_comparisons | Order by pair comparisons |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #F.23 | F# |
// Order by pair comparisons. Nigel Galloway: April 23rd., 2021
let clrs=let n=System.Random() in lN2p [|for g in 7..-1..2->n.Next(g)|] [|"Red";"Orange";"Yellow";"Green";"Blue";"Indigo";"Violet"|]
let rec fG n g=printfn "Is %s less than %s" n g; match System.Console.ReadLine() with "Yes"-> -1|"No"->1 |_->printfn "Ent... | Give a code snippet in #F.23
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sor... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Ackermann_function | Ackermann function | The Ackermann function is a classic example of a recursive function, notable especially because it is not a primitive recursive function. It grows very quickly in value, as does the size of its call tree.
The Ackermann function is usually defined as follows:
A
(
m
,
n
)
=
{
n
+
1
if
m
=
0
A
(
m
... | #C.23 | C# | using System;
class Program
{
public static long Ackermann(long m, long n)
{
if(m > 0)
{
if (n > 0)
return Ackermann(m - 1, Ackermann(m, n - 1));
else if (n == 0)
return Ackermann(m - 1, 1);
}
else if(m == 0)
{
... | Give a code snippet in #C.23
The Ackermann function is a classic example of a recursive function, notable especially because it is not a primitive recursive function. It grows very quickly in value, as does the size of its call tree.
The Ackermann function is usually defined as follows:
A
(
m
,
n
)
=
{
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Evaluate_binomial_coefficients | Evaluate binomial coefficients | This programming task, is to calculate ANY binomial coefficient.
However, it has to be able to output
(
5
3
)
{\displaystyle {\binom {5}{3}}}
, which is 10.
This formula is recommended:
(
n
k
)
=
n
!
(
n
−
k
)
!
k
!
=
n
(
n
−
1
)
(
n
−
2
)
…
(
n
−
k
+
1
)
k
(
k
−
1... | #Java | Java | public class Binomial {
// precise, but may overflow and then produce completely incorrect results
private static long binomialInt(int n, int k) {
if (k > n - k)
k = n - k;
long binom = 1;
for (int i = 1; i <= k; i++)
binom = binom * (n + 1 - i) / i;
r... | Give a code snippet in #Java
This programming task, is to calculate ANY binomial coefficient.
However, it has to be able to output
(
5
3
)
{\displaystyle {\binom {5}{3}}}
, which is 10.
This formula is recommended:
(
n
k
)
=
n
!
(
n
−
k
)
!
k
!
=
n
(
n
−
1
)
(
n
−
2... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Mutual_recursion | Mutual recursion | Two functions are said to be mutually recursive if the first calls the second,
and in turn the second calls the first.
Write two mutually recursive functions that compute members of the Hofstadter Female and Male sequences defined as:
F
(
0
)
=
1
;
M
(
0
)
=
0
F
(
n
)
=
n
−
M
(
F
(
n
−
1
)
)
,
... | #Dart | Dart | int M(int n) => n==0?1:n-F(M(n-1));
int F(int n) => n==0?0:n-M(F(n-1));
main() {
String f="",m="";
for(int i=0;i<20;i++) {
m+="${M(i)} ";
f+="${F(i)} ";
}
print("M: $m");
print("F: $f");
} | Give a code snippet in #Dart
Two functions are said to be mutually recursive if the first calls the second,
and in turn the second calls the first.
Write two mutually recursive functions that compute members of the Hofstadter Female and Male sequences defined as:
F
(
0
)
=
1
;
M
(
0
)
=
0
F
(
n
)... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Multi-dimensional_array | Multi-dimensional array | For the purposes of this task, the actual memory layout or access method of this data structure is not mandated.
It is enough to:
State the number and extent of each index to the array.
Provide specific, ordered, integer indices for all dimensions of the array together with a new value to update the indexed value.
... | #Fortran | Fortran | DIMENSION A(5,4,3,2) !Declares a (real) array A of four dimensions, storage permitting.
X = 3*A(2,I,1,K) !Extracts a certain element, multiplies its value by three, result to X.
A(1,2,3,4) = X + 1 !Places a value (the result of the expression X + ... | Give a code snippet in #Fortran
For the purposes of this task, the actual memory layout or access method of this data structure is not mandated.
It is enough to:
State the number and extent of each index to the array.
Provide specific, ordered, integer indices for all dimensions of the array together with a new va... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Dinesman%27s_multiple-dwelling_problem | Dinesman's multiple-dwelling problem | Task
Solve Dinesman's multiple dwelling problem but in a way that most naturally follows the problem statement given below.
Solutions are allowed (but not required) to parse and interpret the problem text, but should remain flexible and should state what changes to the problem text are allowed. Flexibility and ease of... | #Racket | Racket |
#lang racket
;; A quick `amb' implementation
(define fails '())
(define (fail) (if (pair? fails) ((car fails)) (error "no more choices!")))
(define (amb xs)
(let/cc k (set! fails (cons k fails)))
(if (pair? xs) (begin0 (car xs) (set! xs (cdr xs)))
(begin (set! fails (cdr fails)) (fail))))
(define (assert ... | Give a code snippet in #Racket
Task
Solve Dinesman's multiple dwelling problem but in a way that most naturally follows the problem statement given below.
Solutions are allowed (but not required) to parse and interpret the problem text, but should remain flexible and should state what changes to the problem text are ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/CSV_to_HTML_translation | CSV to HTML translation | Consider a simplified CSV format where all rows are separated by a newline
and all columns are separated by commas.
No commas are allowed as field data, but the data may contain
other characters and character sequences that would
normally be escaped when converted to HTML
Task
Create a function that takes a st... | #D | D | void main() {
import std.stdio;
immutable input =
"Character,Speech\n" ~
"The multitude,The messiah! Show us the messiah!\n" ~
"Brians mother,<angry>Now you listen here! He's not the messiah; " ~
"he's a very naughty boy! Now go away!</angry>\n" ~
"The multitude,Who... | Give a code snippet in #D
Consider a simplified CSV format where all rows are separated by a newline
and all columns are separated by commas.
No commas are allowed as field data, but the data may contain
other characters and character sequences that would
normally be escaped when converted to HTML
Task
Create... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Last_Friday_of_each_month | Last Friday of each month | Task
Write a program or a script that returns the date of the last Fridays of each month of a given year.
The year may be given through any simple input method in your language (command line, std in, etc).
Example of an expected output:
./last_fridays 2012
2012-01-27
2012-02-24
2012-03-30
2012-04-27
2012-05-25
20... | #Frink | Frink | d = parseDate[ARGS@0]
for m = 1 to 12
{
d = beginningOfNextMonth[d]
n = d - (((parseInt[d -> ### u ###] + 1) mod 7) + 1) days
println[n -> ### yyyy-MM-dd ###]
} | Give a code snippet in #Frink
Task
Write a program or a script that returns the date of the last Fridays of each month of a given year.
The year may be given through any simple input method in your language (command line, std in, etc).
Example of an expected output:
./last_fridays 2012
2012-01-27
2012-02-24
2012... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Determine_if_only_one_instance_is_running | Determine if only one instance is running | This task is to determine if there is only one instance of an application running. If the program discovers that an instance of it is already running, then it should display a message indicating that it is already running and exit.
| #AutoHotkey | AutoHotkey | PRAGMA INCLUDE <sys/file.h>
OPTION DEVICE O_NONBLOCK
OPEN ME$ FOR DEVICE AS me
IF flock(me, LOCK_EX | LOCK_NB) <> 0 THEN
PRINT "I am already running, exiting..."
END
ENDIF
PRINT "Running this program, doing things..."
SLEEP 5000
CLOSE DEVICE me | Give a code snippet in #AutoHotkey
This task is to determine if there is only one instance of an application running. If the program discovers that an instance of it is already running, then it should display a message indicating that it is already running and exit.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Apply_a_callback_to_an_array | Apply a callback to an array | Task
Take a combined set of elements and apply a function to each element.
| #Sparkling | Sparkling | let numbers = { 1, 2, 3, 4 };
foreach(numbers, function(idx, num) {
print(num);
}); | Give a code snippet in #Sparkling
Task
Take a combined set of elements and apply a function to each element.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Semordnilap | Semordnilap | A semordnilap is a word (or phrase) that spells a different word (or phrase) backward. "Semordnilap" is a word that itself is a semordnilap.
Example: lager and regal
Task
This task does not consider semordnilap phrases, only single words.
Using only words from this list, report the total number of unique semordnilap ... | #Factor | Factor | USING: assocs combinators.short-circuit formatting
io.encodings.utf8 io.files kernel literals locals make
prettyprint random sequences ;
IN: rosetta-code.semordnilap
CONSTANT: words $[ "unixdict.txt" utf8 file-lines ]
: semordnilap? ( str1 str2 -- ? )
{ [ = not ] [ nip words member? ] } 2&& ;
[
[let
... | Give a code snippet in #Factor
A semordnilap is a word (or phrase) that spells a different word (or phrase) backward. "Semordnilap" is a word that itself is a semordnilap.
Example: lager and regal
Task
This task does not consider semordnilap phrases, only single words.
Using only words from this list, report the tot... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sum_of_elements_below_main_diagonal_of_matrix | Sum of elements below main diagonal of matrix | Task
Find and display the sum of elements that are below the main diagonal of a matrix.
The matrix should be a square matrix.
─── Matrix to be used: ───
[[1,3,7,8,10],
[2,4,16,14,4],
[3,1,9,18,11],
[12,14,17,18,20],
[7,1,3,9,5]]
| #R | R | mat <- rbind(c(1,3,7,8,10),
c(2,4,16,14,4),
c(3,1,9,18,11),
c(12,14,17,18,20),
c(7,1,3,9,5))
print(sum(mat[lower.tri(mat)])) | Give a code snippet in #R
Task
Find and display the sum of elements that are below the main diagonal of a matrix.
The matrix should be a square matrix.
─── Matrix to be used: ───
[[1,3,7,8,10],
[2,4,16,14,4],
[3,1,9,18,11],
[12,14,17,18,20],
[7,1,3,9,5]]
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Command-line_arguments | Command-line arguments | Command-line arguments is part of Short Circuit's Console Program Basics selection.
Scripted main
See also Program name.
For parsing command line arguments intelligently, see Parsing command-line arguments.
Example command line:
myprogram -c "alpha beta" -h "gamma"
| #MMIX | MMIX | argv IS $1
argc IS $0
i IS $2
LOC #100
Main LOC @
SETL i,1 % i = 1
Loop CMP $3,argc,2 % argc < 2 ?
BN $3,1F % then jump to end
XOR $255,$255,$255 % clear $255
8ADDU $255,i,argv % i*8 + argv
LDOU $25... | Give a code snippet in #MMIX
Command-line arguments is part of Short Circuit's Console Program Basics selection.
Scripted main
See also Program name.
For parsing command line arguments intelligently, see Parsing command-line arguments.
Example command line:
myprogram -c "alpha beta" -h "gamma"
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Compiler/AST_interpreter | Compiler/AST interpreter | An AST interpreter interprets an Abstract Syntax Tree (AST)
produced by a Syntax Analyzer.
Task[edit]
Take the AST output from the Syntax analyzer task, and interpret it as appropriate.
Refer to the Syntax analyzer task for details of the AST.
Loading the AST from the syntax analyzer is as simple as (pseudo code)
de... | #Julia | Julia | struct Anode
node_type::String
left::Union{Nothing, Anode}
right::Union{Nothing, Anode}
value::Union{Nothing, String}
end
make_leaf(t, v) = Anode(t, nothing, nothing, v)
make_node(t, l, r) = Anode(t, l, r, nothing)
const OP2 = Dict("Multiply" => "*", "Divide" => "/", "Mod" => "%", "Add" => "+", "Sub... | Give a code snippet in #Julia
An AST interpreter interprets an Abstract Syntax Tree (AST)
produced by a Syntax Analyzer.
Task[edit]
Take the AST output from the Syntax analyzer task, and interpret it as appropriate.
Refer to the Syntax analyzer task for details of the AST.
Loading the AST from the syntax analyzer is... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Gamma_function | Gamma function | Task
Implement one algorithm (or more) to compute the Gamma (
Γ
{\displaystyle \Gamma }
) function (in the real field only).
If your language has the function as built-in or you know a library which has it, compare your implementation's results with the results of the built-in/library function.
The Gamma funct... | #Java | Java | public class GammaFunction {
public double st_gamma(double x){
return Math.sqrt(2*Math.PI/x)*Math.pow((x/Math.E), x);
}
public double la_gamma(double x){
double[] p = {0.99999999999980993, 676.5203681218851, -1259.1392167224028,
771.32342877765313, -176.61502916214059, 12.507343278686905,
... | Give a code snippet in #Java
Task
Implement one algorithm (or more) to compute the Gamma (
Γ
{\displaystyle \Gamma }
) function (in the real field only).
If your language has the function as built-in or you know a library which has it, compare your implementation's results with the results of the built-in/libr... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Non-decimal_radices/Convert | Non-decimal radices/Convert | Number base conversion is when you express a stored integer in an integer base, such as in octal (base 8) or binary (base 2). It also is involved when you take a string representing a number in a given base and convert it to the stored integer form. Normally, a stored integer is in binary, but that's typically invisibl... | #E | E | def stringToInteger := __makeInt
def integerToString(i :int, base :int) {
return i.toString(base)
} | Give a code snippet in #E
Number base conversion is when you express a stored integer in an integer base, such as in octal (base 8) or binary (base 2). It also is involved when you take a string representing a number in a given base and convert it to the stored integer form. Normally, a stored integer is in binary, bu... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Next_highest_int_from_digits | Next highest int from digits | Given a zero or positive integer, the task is to generate the next largest
integer using only the given digits*1.
Numbers will not be padded to the left with zeroes.
Use all given digits, with their given multiplicity. (If a digit appears twice in the input number, it should appear twice in the result).
If th... | #Nim | Nim | import algorithm
type Digit = range[0..9]
func digits(n: Natural): seq[Digit] =
## Return the list of digits of "n" in reverse order.
if n == 0: return @[Digit 0]
var n = n
while n != 0:
result.add n mod 10
n = n div 10
func nextHighest(n: Natural): Natural =
## Find the next highest integer of ... | Give a code snippet in #Nim
Given a zero or positive integer, the task is to generate the next largest
integer using only the given digits*1.
Numbers will not be padded to the left with zeroes.
Use all given digits, with their given multiplicity. (If a digit appears twice in the input number, it should appear t... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Bitmap/Histogram | Bitmap/Histogram | Extend the basic bitmap storage defined on this page to support dealing with image histograms. The image histogram contains for each luminance the count of image pixels having this luminance. Choosing a histogram representation take care about the data type used for the counts. It must have range of at least 0..NxM, wh... | #PHP | PHP |
define('src_name', 'input.jpg'); // source image
define('dest_name', 'output.jpg'); // destination image
$img = imagecreatefromjpeg(src_name); // read image
if(empty($img)){
echo 'Image could not be loaded!';
exit;
}
$black = imagecolorallocate($img, 0, 0, 0);
$white = imagecolorallocate($img, 255, 255, 255... | Give a code snippet in #PHP
Extend the basic bitmap storage defined on this page to support dealing with image histograms. The image histogram contains for each luminance the count of image pixels having this luminance. Choosing a histogram representation take care about the data type used for the counts. It must have... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sequence:_smallest_number_greater_than_previous_term_with_exactly_n_divisors | Sequence: smallest number greater than previous term with exactly n divisors | Calculate the sequence where each term an is the smallest natural number greater than the previous term, that has exactly n divisors.
Task
Show here, on this page, at least the first 15 terms of the sequence.
See also
OEIS:A069654
Related tasks
Sequence: smallest number with exactly n divisors
Sequence: nth ... | #11l | 11l | F divisors(n)
V divs = [1]
L(ii) 2 .< Int(n ^ 0.5) + 3
I n % ii == 0
divs.append(ii)
divs.append(Int(n / ii))
divs.append(n)
R Array(Set(divs))
F sequence(max_n)
V previous = 0
V n = 0
[Int] r
L
n++
V ii = previous
I n > max_n
L.break
L
... | Give a code snippet in #11l
Calculate the sequence where each term an is the smallest natural number greater than the previous term, that has exactly n divisors.
Task
Show here, on this page, at least the first 15 terms of the sequence.
See also
OEIS:A069654
Related tasks
Sequence: smallest number with exact... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Factorial | Factorial | Definitions
The factorial of 0 (zero) is defined as being 1 (unity).
The Factorial Function of a positive integer, n, is defined as the product of the sequence:
n, n-1, n-2, ... 1
Task
Write a function to return the factorial of a number.
Solutions can be iterat... | #Maude | Maude |
fmod FACTORIAL is
protecting INT .
op undefined : -> Int .
op _! : Int -> Int .
var n : Int .
eq 0 ! = 1 .
eq n ! = if n < 0 then undefined else n * (sd(n, 1) !) fi .
endfm
red 11 ! .
| Give a code snippet in #Maude
Definitions
The factorial of 0 (zero) is defined as being 1 (unity).
The Factorial Function of a positive integer, n, is defined as the product of the sequence:
n, n-1, n-2, ... 1
Task
Write a function to return the factorial of a n... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Playing_cards | Playing cards | Task
Create a data structure and the associated methods to define and manipulate a deck of playing cards.
The deck should contain 52 unique cards.
The methods must include the ability to:
make a new deck
shuffle (randomize) the deck
deal from the deck
print the current contents of a deck
Each card mu... | #M4 | M4 | define(`randSeed',141592653)dnl
define(`setRand',
`define(`randSeed',ifelse(eval($1<10000),1,`eval(20000-$1)',`$1'))')dnl
define(`rand_t',`eval(randSeed^(randSeed>>13))')dnl
define(`random',
`define(`randSeed',eval((rand_t^(rand_t<<18))&0x7fffffff))randSeed')dnl
define(`for',
`ifelse($#,0,``$0'',
`ifelse(ev... | Give a code snippet in #M4
Task
Create a data structure and the associated methods to define and manipulate a deck of playing cards.
The deck should contain 52 unique cards.
The methods must include the ability to:
make a new deck
shuffle (randomize) the deck
deal from the deck
print the current cont... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hunt_the_Wumpus | Hunt the Wumpus | This task has been flagged for clarification. Code on this page in its current state may be flagged incorrect once this task has been clarified. See this page's Talk page for discussion.
Create a simple implementation of the classic textual game Hunt The Wumpus.
The rules are:
The game is set in a cave that consists ... | #Perl | Perl | #!/usr/bin/perl
use strict; # see https://rosettacode.org/wiki/Hunt_the_Wumpus
use warnings;
use List::Util qw( shuffle );
$| = 1;
my %tunnels = qw(A BKT B ACL C BDM D CEN E DFO F EGP G FHQ H GIR I HJS
J IKT K AJL L BKM M CLN N DMO O ENP P FOQ Q GPR R HQS S IRT T AJS);
my ($you, $wumpus, $bat1, $bat2, $pit1, $pit... | Give a code snippet in #Perl
This task has been flagged for clarification. Code on this page in its current state may be flagged incorrect once this task has been clarified. See this page's Talk page for discussion.
Create a simple implementation of the classic textual game Hunt The Wumpus.
The rules are:
The game i... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Old_Russian_measure_of_length | Old Russian measure of length | Task
Write a program to perform a conversion of the old Russian measures of length to the metric system (and vice versa).
It is an example of a linear transformation of several variables.
The program should accept a single value in a selected unit of measurement, and convert and return it to the other units:
... | #Action.21 | Action! | INCLUDE "D2:REAL.ACT" ;from the Action! Tool Kit
DEFINE PTR="CARD"
DEFINE UNIT_COUNT="10"
PTR ARRAY
names(UNIT_COUNT),
values(UNIT_COUNT)
BYTE count=[0]
PROC Append(CHAR ARRAY name REAL POINTER value)
names(count)=name
values(count)=value
count==+1
RETURN
PROC Init()
REAL
arshin,centimeter,kilom... | Give a code snippet in #Action.21
Task
Write a program to perform a conversion of the old Russian measures of length to the metric system (and vice versa).
It is an example of a linear transformation of several variables.
The program should accept a single value in a selected unit of measurement, and convert ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle | Catalan numbers/Pascal's triangle | Task
Print out the first 15 Catalan numbers by extracting them from Pascal's triangle.
See
Catalan Numbers and the Pascal Triangle. This method enables calculation of Catalan Numbers using only addition and subtraction.
Catalan's Triangle for a Number Triangle that generates Catalan Numbers using onl... | #D | D | void main() {
import std.stdio;
enum uint N = 15;
uint[N + 2] t;
t[1] = 1;
foreach (immutable i; 1 .. N + 1) {
foreach_reverse (immutable j; 2 .. i + 1)
t[j] += t[j - 1];
t[i + 1] = t[i];
foreach_reverse (immutable j; 2 .. i + 2)
t[j] += t[j - 1];
... | Give a code snippet in #D
Task
Print out the first 15 Catalan numbers by extracting them from Pascal's triangle.
See
Catalan Numbers and the Pascal Triangle. This method enables calculation of Catalan Numbers using only addition and subtraction.
Catalan's Triangle for a Number Triangle that generate... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sort_an_integer_array | Sort an integer array |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #PureBasic | PureBasic | Dim numbers(20)
For i = 0 To 20
numbers(i) = Random(1000)
Next
SortArray(numbers(), #PB_Sort_Ascending) | Give a code snippet in #PureBasic
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quic... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Count_in_factors | Count in factors | Task
Write a program which counts up from 1, displaying each number as the multiplication of its prime factors.
For the purpose of this task, 1 (unity) may be shown as itself.
Example
2 is prime, so it would be shown as itself.
6 is not prime; it would be shown as
2
×
3
{\di... | #Fortran | Fortran |
!-*- mode: compilation; default-directory: "/tmp/" -*-
!Compilation started at Thu Jun 6 23:29:06
!
!a=./f && make $a && echo -2 | OMP_NUM_THREADS=2 $a
!gfortran -std=f2008 -Wall -fopenmp -ffree-form -fall-intrinsics -fimplicit-none f.f08 -o f
! assert 1 = */ 1
! assert 2 = */ ... | Give a code snippet in #Fortran
Task
Write a program which counts up from 1, displaying each number as the multiplication of its prime factors.
For the purpose of this task, 1 (unity) may be shown as itself.
Example
2 is prime, so it would be shown as itself.
6 is not prime; it wou... | christopher/rosetta-code | |
http://rosettacode.org/wiki/P-Adic_numbers,_basic | P-Adic numbers, basic | Conversion and addition of p-adic Numbers.
Task.
Convert two rationals to p-adic numbers and add them up.
Rational reconstruction is needed to interpret the result.
p-Adic numbers were introduced around 1900 by Hensel. p-Adic expansions
(a series of digits 0 ≤ d < p times p-power weights)
are finite-tailed and tend ... | #Wren | Wren | import "/dynamic" for Struct
// constants
var EMX = 64 // exponent maximum (if indexing starts at -EMX)
var DMX = 1e5 // approximation loop maximum
var AMX = 1048576 // argument maximum
var PMAX = 32749 // prime maximum
// global variables
var P1 = 0
var P = 7 // default prime
var K = 11 //... | Give a code snippet in #Wren
Conversion and addition of p-adic Numbers.
Task.
Convert two rationals to p-adic numbers and add them up.
Rational reconstruction is needed to interpret the result.
p-Adic numbers were introduced around 1900 by Hensel. p-Adic expansions
(a series of digits 0 ≤ d < p times p-power weight... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Pseudo-random_numbers/Combined_recursive_generator_MRG32k3a | Pseudo-random numbers/Combined recursive generator MRG32k3a | MRG32k3a Combined recursive generator (pseudo-code)
/* Constants */
/* First generator */
a1 = [0, 1403580, -810728]
m1 = 2**32 - 209
/* Second Generator */
a2 = [527612, 0, -1370589]
m2 = 2**32 - 22853
d = m1 + 1
class MRG32k3a
x1 = [0, 0, 0] /* list of three last values of... | #Julia | Julia | const a1 = [0, 1403580, -810728]
const m1 = 2^32 - 209
const a2 = [527612, 0, -1370589]
const m2 = 2^32 - 22853
const d = m1 + 1
mutable struct MRG32k3a
x1::Tuple{Int64, Int64, Int64}
x2::Tuple{Int64, Int64, Int64}
MRG32k3a() = new((0, 0, 0), (0, 0, 0))
MRG32k3a(seed_state) = new((seed_state, 0, 0), (... | Give a code snippet in #Julia
MRG32k3a Combined recursive generator (pseudo-code)
/* Constants */
/* First generator */
a1 = [0, 1403580, -810728]
m1 = 2**32 - 209
/* Second Generator */
a2 = [527612, 0, -1370589]
m2 = 2**32 - 22853
d = m1 + 1
class MRG32k3a
x1 = [0, 0, 0] ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Combinations_with_repetitions | Combinations with repetitions | The set of combinations with repetitions is computed from a set,
S
{\displaystyle S}
(of cardinality
n
{\displaystyle n}
), and a size of resulting selection,
k
{\displaystyle k}
, by reporting the sets of cardinality
k
{\displaystyle k}
where each member of those sets is chosen from
S... | #AppleScript | AppleScript | --------------- COMBINATIONS WITH REPETITION -------------
-- combinationsWithRepetition :: Int -> [a] -> [kTuple a]
on combinationsWithRepetition(k, xs)
-- A list of lists, representing
-- sets of cardinality k, with
-- members drawn from xs.
script combinationsBySize
script f
... | Give a code snippet in #AppleScript
The set of combinations with repetitions is computed from a set,
S
{\displaystyle S}
(of cardinality
n
{\displaystyle n}
), and a size of resulting selection,
k
{\displaystyle k}
, by reporting the sets of cardinality
k
{\displaystyle k}
where each memb... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Towers_of_Hanoi | Towers of Hanoi | Task
Solve the Towers of Hanoi problem with recursion.
| #ALGOL_60 | ALGOL 60 | begin
procedure movedisk(n, f, t);
integer n, f, t;
begin
outstring (1, "Move disk from");
outinteger(1, f);
outstring (1, "to");
outinteger(1, t);
outstring (1, "\n");
end;
procedure dohanoi(n, f, t, u);
integer n, f, t, u;
begin
if n < 2 then
movedisk(1, f, t)
else
... | Give a code snippet in #ALGOL_60
Task
Solve the Towers of Hanoi problem with recursion.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Make_directory_path | Make directory path | Task
Create a directory and any missing parents.
This task is named after the posix mkdir -p command, and several libraries which implement the same behavior.
Please implement a function of a single path string (for example ./path/to/dir) which has the above side-effect.
If the directory already exists, return succe... | #AWK | AWK |
# syntax: GAWK -f MAKE_DIRECTORY_PATH.AWK path ...
BEGIN {
for (i=1; i<=ARGC-1; i++) {
path = ARGV[i]
msg = (make_dir_path(path) == 0) ? "created" : "exists"
printf("'%s' %s\n",path,msg)
}
exit(0)
}
function make_dir_path(path, cmd) {
# cmd = sprintf("mkdir -p '%s'",path) # Unix
c... | Give a code snippet in #AWK
Task
Create a directory and any missing parents.
This task is named after the posix mkdir -p command, and several libraries which implement the same behavior.
Please implement a function of a single path string (for example ./path/to/dir) which has the above side-effect.
If the directory... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sum_of_squares | Sum of squares | Task
Write a program to find the sum of squares of a numeric vector.
The program should work on a zero-length vector (with an answer of 0).
Related task
Mean
| #BCPL | BCPL | get "libhdr"
let sumsquares(v, len) =
len=0 -> 0,
!v * !v + sumsquares(v+1, len-1)
let start() be
$( let vector = table 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
writef("%N*N", sumsquares(vector, 10))
$) | Give a code snippet in #BCPL
Task
Write a program to find the sum of squares of a numeric vector.
The program should work on a zero-length vector (with an answer of 0).
Related task
Mean
| christopher/rosetta-code | |
http://rosettacode.org/wiki/String_append | String append |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #langur | langur | var .s = "no more "
.s ~= "foo bars"
writeln .s | Give a code snippet in #langur
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Primorial_numbers | Primorial numbers | Primorial numbers are those formed by multiplying successive prime numbers.
The primorial number series is:
primorial(0) = 1 (by definition)
primorial(1) = 2 (2)
primorial(2) = 6 (2×3)
primorial(3) = 30 (2×3×5)
primorial(4) = 210 (2×3×5×... | #Nim | Nim | import times
let t0 = cpuTime()
####################################################################################################
# Build list of primes.
const
NPrimes = 1_000_000
N = 16 * NPrimes
var sieve: array[(N - 1) div 2 + 1, bool] # False (default) means prime.
for i, composite in sieve:
if... | Give a code snippet in #Nim
Primorial numbers are those formed by multiplying successive prime numbers.
The primorial number series is:
primorial(0) = 1 (by definition)
primorial(1) = 2 (2)
primorial(2) = 6 (2×3)
primorial(3) = 30 (2×3×5)
primori... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Arrays | Arrays | This task is about arrays.
For hashes or associative arrays, please see Creating an Associative Array.
For a definition and in-depth discussion of what an array is, see Array.
Task
Show basic array syntax in your language.
Basically, create an array, assign a value to it, and retrieve an element (if available,... | #Raku | Raku | my @arr;
push @arr, 1;
push @arr, 3;
@arr[0] = 2;
say @arr[0]; | Give a code snippet in #Raku
This task is about arrays.
For hashes or associative arrays, please see Creating an Associative Array.
For a definition and in-depth discussion of what an array is, see Array.
Task
Show basic array syntax in your language.
Basically, create an array, assign a value to it, and retrie... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Integer_comparison | Integer comparison |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #EasyLang | EasyLang | a = number input
b = number input
if a < b
print "less"
.
if a = b
print "equal"
.
if a > b
print "greater"
. | Give a code snippet in #EasyLang
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operatio... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Multisplit | Multisplit | It is often necessary to split a string into pieces
based on several different (potentially multi-character) separator strings,
while still retaining the information about which separators were present in the input.
This is particularly useful when doing small parsing tasks.
The task is to write code to demonstrate ... | #Pike | Pike | string input = "a!===b=!=c";
array sep = ({"==", "!=", "=" });
array result = replace(input, sep, `+("\0", sep[*], "\0"))/"\0";
result;
Result: ({ "a", "!=", "", "==", "b", "=", "", "!=", "c" })
int pos = 0;
foreach(result; int index; string data)
{
if ((<"==", "!=", "=">)[data])
result[index] = ({ da... | Give a code snippet in #Pike
It is often necessary to split a string into pieces
based on several different (potentially multi-character) separator strings,
while still retaining the information about which separators were present in the input.
This is particularly useful when doing small parsing tasks.
The task is... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sierpinski_triangle | Sierpinski triangle | Task
Produce an ASCII representation of a Sierpinski triangle of order N.
Example
The Sierpinski triangle of order 4 should look like this:
*
* *
* *
* * * *
* *
* * * *
... | #Phix | Phix | procedure sierpinski(integer n)
integer lim = power(2,n)-1
for y=lim to 0 by -1 do
puts(1,repeat(' ',y))
for x=0 to lim-y do
puts(1,iff(and_bits(x,y)?" ":"* "))
end for
puts(1,"\n")
end for
end procedure
for i=1 to 5 do
sierpinski(i)
end for
| Give a code snippet in #Phix
Task
Produce an ASCII representation of a Sierpinski triangle of order N.
Example
The Sierpinski triangle of order 4 should look like this:
*
* *
* *
* * * *
* *
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/Nested | Loops/Nested | Show a nested loop which searches a two-dimensional array filled with random numbers uniformly distributed over
[
1
,
…
,
20
]
{\displaystyle [1,\ldots ,20]}
.
The loops iterate rows and columns of the array printing the elements until the value
20
{\displaystyle 20}
is met.
Specifically, this task als... | #Lambdatalk | Lambdatalk |
1) the A.find function gets a value and a unidimensional array,
then retuns the item matching the value else -1
{def A.find
{def A.find.r
{lambda {:val :arr :n :i :acc}
{if {> :i :n}
then -1
else {if {= :val {A.get :i :arr}}
then :i
else {A.find.r :val :arr :n {+ :i 1} {A.addlast! :i :ac... | Give a code snippet in #Lambdatalk
Show a nested loop which searches a two-dimensional array filled with random numbers uniformly distributed over
[
1
,
…
,
20
]
{\displaystyle [1,\ldots ,20]}
.
The loops iterate rows and columns of the array printing the elements until the value
20
{\displaystyle 20}
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Cantor_set | Cantor set | Task
Draw a Cantor set.
See details at this Wikipedia webpage: Cantor set
| #Delphi | Delphi |
program Cantor_set;
{$APPTYPE CONSOLE}
const
WIDTH: Integer = 81;
HEIGHT: Integer = 5;
var
Lines: TArray<TArray<Char>>;
procedure Init;
var
i, j: Integer;
begin
SetLength(lines, HEIGHT, WIDTH);
for i := 0 to HEIGHT - 1 do
for j := 0 to WIDTH - 1 do
lines[i, j] := '*';
end;
procedure Ca... | Give a code snippet in #Delphi
Task
Draw a Cantor set.
See details at this Wikipedia webpage: Cantor set
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/Infinite | Loops/Infinite | Task
Print out SPAM followed by a newline in an infinite loop.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loops/For with a specified step
Loops/Foreach
Loops/Increment loop index within l... | #Tcl | Tcl | while true {
puts SPAM
}
# or
for {} 1 {} {
puts SPAM
} | Give a code snippet in #Tcl
Task
Print out SPAM followed by a newline in an infinite loop.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loops/For with a specified step
Loops/Foreach
Loops/... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Integer_sequence | Integer sequence | Task
Create a program that, when run, would display all integers from 1 to ∞ (or any relevant implementation limit), in sequence (i.e. 1, 2, 3, 4, etc) if given enough time.
An example may not be able to reach arbitrarily-large numbers based on implementations limits. For example, if integer... | #FunL | FunL | for i <- 1.. do println( i ) | Give a code snippet in #FunL
Task
Create a program that, when run, would display all integers from 1 to ∞ (or any relevant implementation limit), in sequence (i.e. 1, 2, 3, 4, etc) if given enough time.
An example may not be able to reach arbitrarily-large numbers based on implementations lim... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Archimedean_spiral | Archimedean spiral |
The Archimedean spiral is a spiral named after the Greek mathematician Archimedes.
An Archimedean spiral can be described by the equation:
r
=
a
+
b
θ
{\displaystyle \,r=a+b\theta }
with real numbers a and b.
Task
Draw an Archimedean spiral.
| #zkl | zkl | fcn archimedeanSpiral(a,b,circles){
w,h:=640,640; centerX,centerY:=w/2,h/2;
bitmap:=PPM(w+1,h+1,0xFF|FF|FF); // White background
foreach deg in ([0.0 .. 360*circles]){
rad:=deg.toRad();
r:=rad*b + a;
x,y:=r.toRectangular(rad);
bitmap[centerX + x, centerY + y] = 0x00|FF|00; // Green ... | Give a code snippet in #zkl
The Archimedean spiral is a spiral named after the Greek mathematician Archimedes.
An Archimedean spiral can be described by the equation:
r
=
a
+
b
θ
{\displaystyle \,r=a+b\theta }
with real numbers a and b.
Task
Draw an Archimedean spiral.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/File_input/output | File input/output | File input/output is part of Short Circuit's Console Program Basics selection.
Task
Create a file called "output.txt", and place in it the contents of the file "input.txt", via an intermediate variable.
In other words, your program will demonstrate:
how to read from a file into a variable
how to write ... | #Mathematica.2FWolfram_Language | Mathematica/Wolfram Language | SetDirectory@NotebookDirectory[];
If[FileExistsQ["output.txt"], DeleteFile["output.txt"], Print["No output yet"] ];
CopyFile["input.txt", "output.txt"] | Give a code snippet in #Mathematica.2FWolfram_Language
File input/output is part of Short Circuit's Console Program Basics selection.
Task
Create a file called "output.txt", and place in it the contents of the file "input.txt", via an intermediate variable.
In other words, your program will demonstrate:
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/24_game | 24 game | The 24 Game tests one's mental arithmetic.
Task
Write a program that randomly chooses and displays four digits, each from 1 ──► 9 (inclusive) with repetitions allowed.
The program should prompt for the player to enter an arithmetic expression using just those, and all of those four digits, used exactly once each. T... | #zkl | zkl | while(1){
digits := [1..4].pump(String,(0).random.fpM("11-",1,9));
exp := ask("Enter an expression using the digits ",digits,
" that evals to 24: ") - " \n";
expf:=exp.apply(fcn(c){if ("1"<=c<="9") "(%s).toFloat()".fmt(c) else c});
reg r;
try { Compiler.Compiler.compileText(expf).__constructor(); ... | Give a code snippet in #zkl
The 24 Game tests one's mental arithmetic.
Task
Write a program that randomly chooses and displays four digits, each from 1 ──► 9 (inclusive) with repetitions allowed.
The program should prompt for the player to enter an arithmetic expression using just those, and all of those four digi... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Dragon_curve | Dragon curve |
Create and display a dragon curve fractal.
(You may either display the curve directly or write it to an image file.)
Algorithms
Here are some brief notes the algorithms used and how they might suit various languages.
Recursively a right curling dragon is a right dragon followed by a left dragon, at 90-degree an... | #Visual_Basic | Visual Basic | Option Explicit
Const Pi As Double = 3.14159265358979
Dim angle As Double
Dim nDepth As Integer
Dim nColor As Long
Private Sub Form_Load()
nColor = vbBlack
nDepth = 12
DragonCurve
End Sub
Sub DragonProc(size As Double, ByVal split As Integer, d As Integer)
If split = 0 Then
xForm.Line -Step(-Co... | Give a code snippet in #Visual_Basic
Create and display a dragon curve fractal.
(You may either display the curve directly or write it to an image file.)
Algorithms
Here are some brief notes the algorithms used and how they might suit various languages.
Recursively a right curling dragon is a right dragon foll... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Include_a_file | Include a file | Task
Demonstrate the language's ability to include source code from other files.
See Also
Compiler/Simple file inclusion pre processor
| #Factor | Factor |
USING: vocaba vocabb... ;
| Give a code snippet in #Factor
Task
Demonstrate the language's ability to include source code from other files.
See Also
Compiler/Simple file inclusion pre processor
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Caesar_cipher | Caesar cipher |
Task
Implement a Caesar cipher, both encoding and decoding.
The key is an integer from 1 to 25.
This cipher rotates (either towards left or right) the letters of the alphabet (A to Z).
The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A).
So key 2 encrypts "HI" to... | #Lua | Lua | local function encrypt(text, key)
return text:gsub("%a", function(t)
local base = (t:lower() == t and string.byte('a') or string.byte('A'))
local r = t:byte() - base
r = r + key
r = r%26 -- works correctly even if r is negative
r = r + base
return string.char(r)
end)
end
local function decrypt(... | Give a code snippet in #Lua
Task
Implement a Caesar cipher, both encoding and decoding.
The key is an integer from 1 to 25.
This cipher rotates (either towards left or right) the letters of the alphabet (A to Z).
The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Create_a_two-dimensional_array_at_runtime | Create a two-dimensional array at runtime |
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
Get two integers from the user, then create a two-dimensional array where the two dimensions have the sizes given by those numbers, and which can be accessed ... | #Maxima | Maxima | printf(true, "in the following terminate every number with semicolon `;'")$
n: readonly("Input x-size: ")$
m: readonly("Input y-size: ")$
a: make_array(fixnum, n, m)$
fillarray(a, makelist(i, i, 1, m*n))$
/* indexing starts from 0 */
print(a[0,0]);
print(a[n-1,m-1]); | Give a code snippet in #Maxima
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
Get two integers from the user, then create a two-dimensional array where the two dimensions have the sizes given by those num... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Aliquot_sequence_classifications | Aliquot sequence classifications | An aliquot sequence of a positive integer K is defined recursively as the first member
being K and subsequent members being the sum of the Proper divisors of the previous term.
If the terms eventually reach 0 then the series for K is said to terminate.
There are several classifications for non termination:
If the s... | #PARI.2FGP | PARI/GP | aliquot(x) =
{
my (L = List(x), M = Map(Mat([x,1])), k, m = "non-term.", n = x);
for (i = 2, 16, n = vecsum(divisors(n)) - n;
if (n > 2^47, break,
n == 0, m = "terminates"; break,
mapisdefined(M, n, &k),
m = if (k == 1,
if (i == 2, "perfect",
i == 3, "am... | Give a code snippet in #PARI.2FGP
An aliquot sequence of a positive integer K is defined recursively as the first member
being K and subsequent members being the sum of the Proper divisors of the previous term.
If the terms eventually reach 0 then the series for K is said to terminate.
There are several classificat... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Catamorphism | Catamorphism | Reduce is a function or method that is used to take the values in an array or a list and apply a function to successive members of the list to produce (or reduce them to), a single value.
Task
Show how reduce (or foldl or foldr etc), work (or would be implemented) in your language.
See also
Wikipedia article: ... | #BASIC | BASIC | arraybase 1
global n
dim n = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}
print " +: "; " "; cat(10, "+")
print " -: "; " "; cat(10, "-")
print " *: "; " "; cat(10, "*")
print " /: "; " "; cat(10, "/")
print " ^: "; " "; cat(10, "^")
print "max: "; " "; cat(10, "max")
print "min: "; " "; cat(10, "min")
print "avg: "; " "; ca... | Give a code snippet in #BASIC
Reduce is a function or method that is used to take the values in an array or a list and apply a function to successive members of the list to produce (or reduce them to), a single value.
Task
Show how reduce (or foldl or foldr etc), work (or would be implemented) in your language.
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Parsing/RPN_calculator_algorithm | Parsing/RPN calculator algorithm | Task
Create a stack-based evaluator for an expression in reverse Polish notation (RPN) that also shows the changes in the stack as each individual token is processed as a table.
Assume an input of a correct, space separated, string of tokens of an RPN expression
Test with the RPN expression generated from the... | #PicoLisp | PicoLisp | (de rpnCalculator (Str)
(let (^ ** Stack) # Define '^' from the built-in '**'
(prinl "Token Stack")
(for Token (str Str "*+-/\^")
(if (num? Token)
(push 'Stack @)
(set (cdr Stack)
((intern Token) (cadr Stack) (pop 'Stack)) ) )
(prin Token)
... | Give a code snippet in #PicoLisp
Task
Create a stack-based evaluator for an expression in reverse Polish notation (RPN) that also shows the changes in the stack as each individual token is processed as a table.
Assume an input of a correct, space separated, string of tokens of an RPN expression
Test with the... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sexy_primes | Sexy primes |
This page uses content from Wikipedia. The original article was at Sexy_prime. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In mathematics, sexy primes are prime numbers that differ from each ot... | #FreeBASIC | FreeBASIC | Function isPrime(Byval ValorEval As Uinteger) As Boolean
If ValorEval < 2 Then Return False
If ValorEval Mod 2 = 0 Then Return ValorEval = 2
If ValorEval Mod 3 = 0 Then Return ValorEval = 3
Dim d As Integer = 5
While d * d <= ValorEval
If ValorEval Mod d = 0 Then Return False Else d += 2
... | Give a code snippet in #FreeBASIC
This page uses content from Wikipedia. The original article was at Sexy_prime. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In mathematics, sexy primes are pri... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file | Bitmap/Write a PPM file | Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered).
(Read the definition of PPM file on Wikipedia.)
| #Fortran | Fortran | program main
use rgbimage_m
implicit none
integer :: nx, ny, i, j, k
type(rgbimage) :: im
! init image of height nx, width ny
nx = 400
ny = 300
call im%init(nx, ny)
! set some random pixel data
do i = 1, nx
do j = 1, ny
call im%set_pixel(i, j, [(nint(rand()*255), k=1,3)])
e... | Give a code snippet in #Fortran
Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered).
(Read the definition of PPM file on Wikipedia.)
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Permutations | Permutations | Task
Write a program that generates all permutations of n different objects. (Practically numerals!)
Related tasks
Find the missing permutation
Permutations/Derangements
The number of samples of size k from n objects.
With combinations and permutations generation tasks.
Order Uni... | #Wren | Wren | var permute // recursive
permute = Fn.new { |input|
if (input.count == 1) return [input]
var perms = []
var toInsert = input[0]
for (perm in permute.call(input[1..-1])) {
for (i in 0..perm.count) {
var newPerm = perm.toList
newPerm.insert(i, toInsert)
perms.ad... | Give a code snippet in #Wren
Task
Write a program that generates all permutations of n different objects. (Practically numerals!)
Related tasks
Find the missing permutation
Permutations/Derangements
The number of samples of size k from n objects.
With combinations and permutations gener... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Josephus_problem | Josephus problem | Josephus problem is a math puzzle with a grim description:
n
{\displaystyle n}
prisoners are standing on a circle, sequentially numbered from
0
{\displaystyle 0}
to
n
−
1
{\displaystyle n-1}
.
An executioner walks along the circle, starting from prisoner
0
{\displaystyle 0}
,
removing eve... | #TypeScript | TypeScript | function josephus(n: number, k: number): number {
if (!n) {
return 1;
}
return ((josephus(n - 1, k) + k - 1) % n) + 1;
} | Give a code snippet in #TypeScript
Josephus problem is a math puzzle with a grim description:
n
{\displaystyle n}
prisoners are standing on a circle, sequentially numbered from
0
{\displaystyle 0}
to
n
−
1
{\displaystyle n-1}
.
An executioner walks along the circle, starting from prisoner
0... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Apply_a_callback_to_an_array | Apply a callback to an array | Task
Take a combined set of elements and apply a function to each element.
| #zonnon | zonnon |
module Main;
type
Callback = procedure (integer): integer;
Vector = array {math} * of integer;
procedure Power(i:integer):integer;
begin
return i*i;
end Power;
procedure Map(x: Vector;p: Callback): Vector;
var
i: integer;
r: Vector;
begin
r := new Vector(len(x));
for i := 0 to len(x) - 1 do
r[i] := p(i)... | Give a code snippet in #zonnon
Task
Take a combined set of elements and apply a function to each element.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Hunt_the_Wumpus | Hunt the Wumpus | This task has been flagged for clarification. Code on this page in its current state may be flagged incorrect once this task has been clarified. See this page's Talk page for discussion.
Create a simple implementation of the classic textual game Hunt The Wumpus.
The rules are:
The game is set in a cave that consists ... | #Wren | Wren | import "random" for Random
import "/fmt" for Fmt
import "/ioutil" for Input
import "/str" for Str
var cave = {
1: [ 2, 3, 4], 2: [ 1, 5, 6], 3: [ 1, 7, 8], 4: [ 1, 9, 10],
5: [ 2, 9, 11], 6: [ 2, 7, 12], 7: [ 3, 6, 13], 8: [ 3, 10, 14],
9: [ 4, 5, 15], 10: [ 4, 8, 16], 11: [ 5, 12... | Give a code snippet in #Wren
This task has been flagged for clarification. Code on this page in its current state may be flagged incorrect once this task has been clarified. See this page's Talk page for discussion.
Create a simple implementation of the classic textual game Hunt The Wumpus.
The rules are:
The game i... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Deming%27s_Funnel | Deming's Funnel | W Edwards Deming was an American statistician and management guru who used physical demonstrations to illuminate his teachings. In one demonstration Deming repeatedly dropped marbles through a funnel at a target, marking where they landed, and observing the resulting pattern. He applied a sequence of "rules" to try to ... | #Julia | Julia | # Run from Julia REPL to see the plots.
using Statistics, Distributions, Plots
const racket_xdata = [-0.533, 0.270, 0.859, -0.043, -0.205, -0.127, -0.071, 0.275, 1.251, -0.231,
-0.401, 0.269, 0.491, 0.951, 1.150, 0.001, -0.382, 0.161, 0.915, 2.080, -2.337,
0.034, -0.126, 0.014, 0.709, 0.129, -1.093, ... | Give a code snippet in #Julia
W Edwards Deming was an American statistician and management guru who used physical demonstrations to illuminate his teachings. In one demonstration Deming repeatedly dropped marbles through a funnel at a target, marking where they landed, and observing the resulting pattern. He applied a... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Unicode_variable_names | Unicode variable names | Task
Describe, and give a pointer to documentation on your languages use of characters beyond those of the ASCII character set in the naming of variables.
Show how to:
Set a variable with a name including the 'Δ', (delta character), to 1
Increment it
Print its value.
Related task
Case-sensitivity of identif... | #EchoLisp | EchoLisp |
(define ∆-🍒 1) → ∆-🍒
(set! ∆-🍒 (1+ ∆-🍒)) → 2
(printf "🔦 Look at ∆-🍒 : %d" ∆-🍒)
🔦 Look at ∆-🍒 : 2
| Give a code snippet in #EchoLisp
Task
Describe, and give a pointer to documentation on your languages use of characters beyond those of the ASCII character set in the naming of variables.
Show how to:
Set a variable with a name including the 'Δ', (delta character), to 1
Increment it
Print its value.
Related t... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hash_from_two_arrays | Hash from two arrays | Task
Using two Arrays of equal length, create a Hash object
where the elements from one array (the keys) are linked
to the elements of the other (the values)
Related task
Associative arrays/Creation
| #Kotlin | Kotlin | // version 1.1.0
fun main(args: Array<String>) {
val names = arrayOf("Jimmy", "Bill", "Barack", "Donald")
val ages = arrayOf(92, 70, 55, 70)
val hash = mapOf(*names.zip(ages).toTypedArray())
hash.forEach { println("${it.key.padEnd(6)} aged ${it.value}") }
} | Give a code snippet in #Kotlin
Task
Using two Arrays of equal length, create a Hash object
where the elements from one array (the keys) are linked
to the elements of the other (the values)
Related task
Associative arrays/Creation
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Active_object | Active object | In object-oriented programming an object is active when its state depends on clock. Usually an active object encapsulates a task that updates the object's state. To the outer world the object looks like a normal object with methods that can be called from outside. Implementation of such methods must have a certain sync... | #Perl | Perl | #!/usr/bin/perl
use strict;
use 5.10.0;
package Integrator;
use threads;
use threads::shared;
sub new {
my $cls = shift;
my $obj = bless { t => 0,
sum => 0,
ref $cls ? %$cls : (),
stop => 0,
tid => 0,
func => shift,
}, ref $cls || $cls;
share($obj->{sum});
share($obj->{stop});
$obj... | Give a code snippet in #Perl
In object-oriented programming an object is active when its state depends on clock. Usually an active object encapsulates a task that updates the object's state. To the outer world the object looks like a normal object with methods that can be called from outside. Implementation of such me... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Yin_and_yang | Yin and yang | One well-known symbol of the philosophy of duality known as yin and yang is the taijitu.
Task
Create a function that, given a parameter representing size, generates such a symbol scaled to the requested size.
Generate and display the symbol for two different (small) sizes.
| #Asymptote | Asymptote | unitsize(1 inch);
fill(scale(6)*unitsquare, invisible);
picture yinyang(pair center, real radius) {
picture p;
fill(p, unitcircle, white);
fill(p, arc(0, S, N) -- cycle, black);
fill(p, circle(N/2, 1/2), white);
fill(p, circle(S/2, 1/2), black);
fill(p, circle(N/2, 1/5), black);
fill(p, ... | Give a code snippet in #Asymptote
One well-known symbol of the philosophy of duality known as yin and yang is the taijitu.
Task
Create a function that, given a parameter representing size, generates such a symbol scaled to the requested size.
Generate and display the symbol for two different (small) sizes.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Command-line_arguments | Command-line arguments | Command-line arguments is part of Short Circuit's Console Program Basics selection.
Scripted main
See also Program name.
For parsing command line arguments intelligently, see Parsing command-line arguments.
Example command line:
myprogram -c "alpha beta" -h "gamma"
| #Smalltalk | Smalltalk | (1 to: Smalltalk getArgc) do: [ :i |
(Smalltalk getArgv: i) displayNl
] | Give a code snippet in #Smalltalk
Command-line arguments is part of Short Circuit's Console Program Basics selection.
Scripted main
See also Program name.
For parsing command line arguments intelligently, see Parsing command-line arguments.
Example command line:
myprogram -c "alpha beta" -h "gamma"
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Greatest_element_of_a_list | Greatest element of a list | Task
Create a function that returns the maximum value in a provided set of values,
where the number of values may not be known until run-time.
| #WDTE | WDTE | let s => import 'stream';
let a => import 'arrays';
let max list =>
a.stream list
-> s.extent 1 >
-> at 0
; | Give a code snippet in #WDTE
Task
Create a function that returns the maximum value in a provided set of values,
where the number of values may not be known until run-time.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Non-continuous_subsequences | Non-continuous subsequences | Consider some sequence of elements. (It differs from a mere set of elements by having an ordering among members.)
A subsequence contains some subset of the elements of this sequence, in the same order.
A continuous subsequence is one in which no elements are missing between the first and last elements of the subseque... | #CoffeeScript | CoffeeScript |
is_contigous_binary = (n) ->
# return true if binary representation of n is
# of the form 1+0+
# examples:
# 0 true
# 1 true
# 100 true
# 110 true
# 1001 false
# 1010 false
# special case zero, or you'll get an infinite loop later
return true if n == 0
# first remove 0s from ... | Give a code snippet in #CoffeeScript
Consider some sequence of elements. (It differs from a mere set of elements by having an ordering among members.)
A subsequence contains some subset of the elements of this sequence, in the same order.
A continuous subsequence is one in which no elements are missing between the f... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Variable-length_quantity | Variable-length quantity | Implement some operations on variable-length quantities, at least including conversions from a normal number in the language to the binary representation of the variable-length quantity for that number, and vice versa. Any variants are acceptable.
Task
With above operations,
convert these two numbers 0x200000 (209... | #Icon_and_Unicon | Icon and Unicon | procedure main()
every i := 2097152 | 2097151 | 1 | 127 | 128 | 589723405834 | 165 | 256 do
write(image(i)," = ",string2hex(v := uint2vlq(i))," = ",vlq2uint(v))
end
procedure vlq2uint(s) #: decode a variable length quantity
if *s > 0 then {
i := 0
s ? while h := ord(move(1)) do {
if (p... | Give a code snippet in #Icon_and_Unicon
Implement some operations on variable-length quantities, at least including conversions from a normal number in the language to the binary representation of the variable-length quantity for that number, and vice versa. Any variants are acceptable.
Task
With above operations,... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Empty_string | Empty string | Languages may have features for dealing specifically with empty strings
(those containing no characters).
Task
Demonstrate how to assign an empty string to a variable.
Demonstrate how to check that a string is empty.
Demonstrate how to check that a string is not empty.
Other tasks related to string oper... | #FutureBasic | FutureBasic | window 1, @"Empty string", (0,0,480,270)
CFStringRef s
s = @""
if ( fn StringIsEqual( s, @"" ) ) then print @"string is empty"
if ( fn StringLength( s ) == 0 ) then print @"string is empty"
if ( len(s) == 0 ) then print @"string is empty"
print
s = @"Hello"
if ( fn StringIsEqual( s, @"" ) == NO ) then print @"s... | Give a code snippet in #FutureBasic
Languages may have features for dealing specifically with empty strings
(those containing no characters).
Task
Demonstrate how to assign an empty string to a variable.
Demonstrate how to check that a string is empty.
Demonstrate how to check that a string is not empty.
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Write_language_name_in_3D_ASCII | Write language name in 3D ASCII | Task
Write/display a language's name in 3D ASCII.
(We can leave the definition of "3D ASCII" fuzzy,
so long as the result is interesting or amusing,
not a cheap hack to satisfy the task.)
Related tasks
draw a sphere
draw a cuboid
draw a rotating cube
draw a Deathstar
| #Lua | Lua | io.write(" /$$\n")
io.write("| $$\n")
io.write("| $$ /$$ /$$ /$$$$$$\n")
io.write("| $$ | $$ | $$ |____ $$\n")
io.write("| $$ | $$ | $$ /$$$$$$$\n")
io.write("| $$ | $$ | $$ /$$__ $$\n")
io.write("| $$$$$$$$| $$$$$$/| $$$$$$$\n")
io.write("|________/ \______/ \_______/\n") | Give a code snippet in #Lua
Task
Write/display a language's name in 3D ASCII.
(We can leave the definition of "3D ASCII" fuzzy,
so long as the result is interesting or amusing,
not a cheap hack to satisfy the task.)
Related tasks
draw a sphere
draw a cuboid
draw a rotating cube
draw a Deathstar
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Permutation_test | Permutation test | Permutation test
You are encouraged to solve this task according to the task description, using any language you may know.
A new medical treatment was tested on a population of
n
+
m
{\displaystyle n+m}
volunteers, with each volunteer randomly assigned either to a group of
n
{\displaystyle n}
treatment... | #BBC_BASIC | BBC BASIC | ntreated% = 9
nplacebo% = 10
DIM results%(ntreated% + nplacebo% - 1)
results%() = 85, 88, 75, 66, 25, 29, 83, 39, 97, \ REM treated group
\ 68, 41, 10, 49, 16, 65, 32, 92, 28, 98 : REM placebo group
greater% = 0
FOR comb% = 0 TO 2^(ntreated%+nplacebo%)-1
... | Give a code snippet in #BBC_BASIC
Permutation test
You are encouraged to solve this task according to the task description, using any language you may know.
A new medical treatment was tested on a population of
n
+
m
{\displaystyle n+m}
volunteers, with each volunteer randomly assigned either to a group of
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Currying | Currying |
This page uses content from Wikipedia. The original article was at Currying. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
Task
Create a simple demonstrative example of Currying in a specific la... | #D | D | void main() {
import std.stdio, std.functional;
int add(int a, int b) {
return a + b;
}
alias add2 = partial!(add, 2);
writeln("Add 2 to 3: ", add(2, 3));
writeln("Add 2 to 3 (curried): ", add2(3));
} | Give a code snippet in #D
This page uses content from Wikipedia. The original article was at Currying. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
Task
Create a simple demonstrative example o... | christopher/rosetta-code | |
http://rosettacode.org/wiki/FASTA_format | FASTA format | In bioinformatics, long character strings are often encoded in a format called FASTA.
A FASTA file can contain several strings, each identified by a name marked by a > (greater than) character at the beginning of the line.
Task
Write a program that reads a FASTA file such as:
>Rosetta_Example_1
THERECANBENOSPACE
... | #Common_Lisp | Common Lisp | ;; * The input file as a parameter
(defparameter *input* #p"fasta.txt"
"The input file name.")
;; * Reading the data
(with-open-file (data *input*)
(loop
:for line = (read-line data nil nil)
:while line
;; Check if we have a comment using a simple test instead of a RegEx
:if (char=... | Give a code snippet in #Common_Lisp
In bioinformatics, long character strings are often encoded in a format called FASTA.
A FASTA file can contain several strings, each identified by a name marked by a > (greater than) character at the beginning of the line.
Task
Write a program that reads a FASTA file such as:
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Pi | Pi |
Create a program to continually calculate and output the next decimal digit of
π
{\displaystyle \pi }
(pi).
The program should continue forever (until it is aborted by the user) calculating and outputting each decimal digit in succession.
The output should be a decimal sequence beginning 3.14159265 ...... | #Yabasic | Yabasic | n = 1000
long = 10 * int(n / 4)
needdecimal = 1 //true
dim a(long)
nines = 0
predigit = 0 // {First predigit is a 0}
for j = 1 to long
a(j-1) = 2 // {Start with 2s}
next j
for j = 1 to n
q = 0
for i = long to 1 step -1
// {Work backwards}
x = 10*a(i-1) + q*i
a(i-1) = mod(x, (2*i - 1))
q ... | Give a code snippet in #Yabasic
Create a program to continually calculate and output the next decimal digit of
π
{\displaystyle \pi }
(pi).
The program should continue forever (until it is aborted by the user) calculating and outputting each decimal digit in succession.
The output should be a decimal se... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Selection_sort | Sorting algorithms/Selection sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Ra | Ra |
class SelectionSort
**Sort a list with the Selection Sort algorithm**
on start
args := program arguments
.sort(args)
print args
define sort(list) is shared
**Sort the list**
test
list := [4, 2, 7, 3]
.sort(list)
assert list = [2, 3, 4, 7]
body
count := list.count
last := count ... | Give a code snippet in #Ra
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Read_a_specific_line_from_a_file | Read a specific line from a file | Some languages have special semantics for obtaining a known line number from a file.
Task
Demonstrate how to obtain the contents of a specific line within a file.
For the purpose of this task demonstrate how the contents of the seventh line of a file can be obtained, and store it in a variable or in memory (fo... | #Sidef | Sidef | func getNthLine(filename, n) {
var file = File.new(filename);
file.open_r.each { |line|
Num($.) == n && return line;
}
warn "file #{file} does not have #{n} lines, only #{$.}\n";
return nil;
}
var line = getNthLine("/etc/passwd", 7);
print line if defined line; | Give a code snippet in #Sidef
Some languages have special semantics for obtaining a known line number from a file.
Task
Demonstrate how to obtain the contents of a specific line within a file.
For the purpose of this task demonstrate how the contents of the seventh line of a file can be obtained, and store it i... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Barnsley_fern | Barnsley fern |
A Barnsley fern is a fractal named after British mathematician Michael Barnsley and can be created using an iterated function system (IFS).
Task
Create this fractal fern, using the following transformations:
ƒ1 (chosen 1% of the time)
xn + 1 = 0
yn + 1 = 0.16 yn
ƒ2 (chosen 85% of the time)
... | #Perl | Perl | use Imager;
my $w = 640;
my $h = 640;
my $img = Imager->new(xsize => $w, ysize => $h, channels => 3);
my $green = Imager::Color->new('#00FF00');
my ($x, $y) = (0, 0);
foreach (1 .. 2e5) {
my $r = rand(100);
($x, $y) = do {
if ($r <= 1) { ( 0.00 * $x - 0.00 * $y, 0.00 * $x + 0.16 * $y + 0.00) }
... | Give a code snippet in #Perl
A Barnsley fern is a fractal named after British mathematician Michael Barnsley and can be created using an iterated function system (IFS).
Task
Create this fractal fern, using the following transformations:
ƒ1 (chosen 1% of the time)
xn + 1 = 0
yn + 1 = 0.16 yn
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Left_factorials | Left factorials | Left factorials, !n, may refer to either subfactorials or to factorial sums;
the same notation can be confusingly seen being used for the two different definitions.
Sometimes, subfactorials (also known as derangements) may use any of the notations:
!n`
!n
n¡
(It may not be vis... | #Run_BASIC | Run BASIC | a = lftFct(0,10,1)
a = lftFct(20,110,10)
a = lftFct(1000,10000,1000)
function lftFct(f,t,s)
print :print "------ From ";f;" --To-> ";t;" Step ";s;" -------"
for i = f to t step s
lftFct = 1
fct = 1
for j = 1 to i-1
fct = fct * j
lftFct = lftFct + fct
next j
if i >= 1000 then
print i;" ";len(str$(lftFct));"... | Give a code snippet in #Run_BASIC
Left factorials, !n, may refer to either subfactorials or to factorial sums;
the same notation can be confusingly seen being used for the two different definitions.
Sometimes, subfactorials (also known as derangements) may use any of the notations:
!n`
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/HTTPS | HTTPS | Task
Send a GET request to obtain the resource located at the URL "https://www.w3.org/", then print it to the console.
Checking the host certificate for validity is recommended.
Do not authenticate. That is the subject of other tasks.
Readers may wish to contrast with the HTTP Request task, and also the task on HTT... | #Go | Go |
package main
import (
"io"
"log"
"net/http"
"os"
)
func main() {
r, err := http.Get("https://sourceforge.net/")
if err != nil {
log.Fatalln(err)
}
io.Copy(os.Stdout, r.Body)
}
| Give a code snippet in #Go
Task
Send a GET request to obtain the resource located at the URL "https://www.w3.org/", then print it to the console.
Checking the host certificate for validity is recommended.
Do not authenticate. That is the subject of other tasks.
Readers may wish to contrast with the HTTP Request ta... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Convert_decimal_number_to_rational | Convert decimal number to rational | This task has been flagged for clarification. Code on this page in its current state may be flagged incorrect once this task has been clarified. See this page's Talk page for discussion.
The task is to write a program to transform a decimal number into a fraction in lowest terms.
It is not always possible to do this... | #Sidef | Sidef | say 0.75.as_frac #=> 3/4
say 0.518518.as_frac #=> 259259/500000
say 0.9054054.as_frac #=> 4527027/5000000 | Give a code snippet in #Sidef
This task has been flagged for clarification. Code on this page in its current state may be flagged incorrect once this task has been clarified. See this page's Talk page for discussion.
The task is to write a program to transform a decimal number into a fraction in lowest terms.
It is... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Shell_one-liner | Shell one-liner | Task
Show how to specify and execute a short program in the language from a command shell, where the input to the command shell is only one line in length.
Avoid depending on the particular shell or operating system used as much as is reasonable; if the language has notable implementations which have different comman... | #Retro | Retro | echo '\'hello s:put nl bye' | retro | Give a code snippet in #Retro
Task
Show how to specify and execute a short program in the language from a command shell, where the input to the command shell is only one line in length.
Avoid depending on the particular shell or operating system used as much as is reasonable; if the language has notable implementati... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Modular_arithmetic | Modular arithmetic | Modular arithmetic is a form of arithmetic (a calculation technique involving the concepts of addition and multiplication) which is done on numbers with a defined equivalence relation called congruence.
For any positive integer
p
{\displaystyle p}
called the congruence modulus,
two numbers
a
{\displaysty... | #Perl | Perl | use Math::ModInt qw(mod);
sub f { my $x = shift; $x**100 + $x + 1 };
print f mod(10, 13); | Give a code snippet in #Perl
Modular arithmetic is a form of arithmetic (a calculation technique involving the concepts of addition and multiplication) which is done on numbers with a defined equivalence relation called congruence.
For any positive integer
p
{\displaystyle p}
called the congruence modulus,
tw... | christopher/rosetta-code | |
http://rosettacode.org/wiki/System_time | System time | Task
Output the system time (any units will do as long as they are noted) either by a system command or one built into the language.
The system time can be used for debugging, network information, random number seeds, or something as simple as program performance.
Related task
Date format
See also
Retr... | #Ursa | Ursa | # outputs time in milliseconds
import "time"
out (time.getcurrent) endl console | Give a code snippet in #Ursa
Task
Output the system time (any units will do as long as they are noted) either by a system command or one built into the language.
The system time can be used for debugging, network information, random number seeds, or something as simple as program performance.
Related task
D... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hailstone_sequence | Hailstone sequence | The Hailstone sequence of numbers can be generated from a starting positive integer, n by:
If n is 1 then the sequence ends.
If n is even then the next n of the sequence = n/2
If n is odd then the next n of the sequence = (3 * n) + 1
The (unproven) Collatz conje... | #Frege | Frege | module Hailstone where
import Data.List (maximumBy)
hailstone :: Int -> [Int]
hailstone 1 = [1]
hailstone n | even n = n : hailstone (n `div` 2)
| otherwise = n : hailstone (n * 3 + 1)
withResult :: (t -> t1) -> t -> (t1, t)
withResult f x = (f x, x)
main :: IO ()
main = do
let h27 =... | Give a code snippet in #Frege
The Hailstone sequence of numbers can be generated from a starting positive integer, n by:
If n is 1 then the sequence ends.
If n is even then the next n of the sequence = n/2
If n is odd then the next n of the sequence = (3 * n) + 1 ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Bitmap/Bresenham%27s_line_algorithm | Bitmap/Bresenham's line algorithm | Task
Using the data storage type defined on the Bitmap page for raster graphics images,
draw a line given two points with Bresenham's line algorithm.
| #F.23 | F# | let inline bresenham fill (x0, y0) (x1, y1) =
let steep = abs(y1 - y0) > abs(x1 - x0)
let x0, y0, x1, y1 =
if steep then y0, x0, y1, x1 else x0, y0, x1, y1
let x0, y0, x1, y1 =
if x0 > x1 then x1, y1, x0, y0 else x0, y0, x1, y1
let dx, dy = x1 - x0, abs(y1 - y0)
let s = if y0 < y1 then 1 else -1
let... | Give a code snippet in #F.23
Task
Using the data storage type defined on the Bitmap page for raster graphics images,
draw a line given two points with Bresenham's line algorithm.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/For | Loops/For | “For” loops are used to make some block of code be iterated a number of times, setting a variable or parameter to a monotonically increasing integer value for each execution of the block of code.
Common extensions of this allow other counting patterns or iterating over abstract structures other than the integers.
... | #Swift | Swift | for i in 1...5 {
for _ in 1...i {
print("*", terminator: "")
}
print()
} | Give a code snippet in #Swift
“For” loops are used to make some block of code be iterated a number of times, setting a variable or parameter to a monotonically increasing integer value for each execution of the block of code.
Common extensions of this allow other counting patterns or iterating over abstract structu... | christopher/rosetta-code |
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