task_url stringlengths 30 116 | task_name stringlengths 2 86 | task_description stringlengths 0 14.4k | language_url stringlengths 2 53 | language_name stringlengths 1 52 | code stringlengths 0 61.9k | response_seed stringclasses 1
value | instruction_seed stringlengths 27 14.4k | _source stringclasses 1
value |
|---|---|---|---|---|---|---|---|---|
http://rosettacode.org/wiki/Sorting_algorithms/Quicksort | Sorting algorithms/Quicksort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Scala | Scala | def sort(xs: List[Int]): List[Int] = xs match {
case Nil => Nil
case head :: tail =>
val (less, notLess) = tail.partition(_ < head) // Arbitrarily partition list in two
sort(less) ++ (head :: sort(notLess)) // Sort each half
} | Give a code snippet in #Scala
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick so... | christopher/rosetta-code | |
http://rosettacode.org/wiki/AKS_test_for_primes | AKS test for primes | The AKS algorithm for testing whether a number is prime is a polynomial-time algorithm based on an elementary theorem about Pascal triangles.
The theorem on which the test is based can be stated as follows:
a number
p
{\displaystyle p}
is prime if and only if all the coefficients of the polynomial ... | #R | R | AKS<-function(p){
i<-2:p-1
l<-unique(factorial(p) / (factorial(p-i) * factorial(i)))
if(all(l%%p==0)){
print(noquote("It is prime."))
}else{
print(noquote("It isn't prime."))
}
} | Give a code snippet in #R
The AKS algorithm for testing whether a number is prime is a polynomial-time algorithm based on an elementary theorem about Pascal triangles.
The theorem on which the test is based can be stated as follows:
a number
p
{\displaystyle p}
is prime if and only if all the coef... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Scope_modifiers | Scope modifiers | Most programming languages offer support for subroutines.
When execution changes between subroutines, different sets of variables and functions ("scopes") are available to the program.
Frequently these sets are defined by the placement of the variable and function declarations ("static scoping" or "lexical scoping").
T... | #Haskell | Haskell | global var1 # used outside of procedures
procedure one() # a global procedure (the only kind)
local var2 # used inside of procedures
static var3 # also used inside of procedures
end | Give a code snippet in #Haskell
Most programming languages offer support for subroutines.
When execution changes between subroutines, different sets of variables and functions ("scopes") are available to the program.
Frequently these sets are defined by the placement of the variable and function declarations ("static ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Imaginary_base_numbers | Imaginary base numbers | Imaginary base numbers are a non-standard positional numeral system which uses an imaginary number as its radix. The most common is quater-imaginary with radix 2i.
The quater-imaginary numeral system was first proposed by Donald Knuth in 1955 as a submission for a high school science talent search. [Ref.]
Other imagi... | #Ruby | Ruby | # Convert a quarter-imaginary base value (as a string) into a base 10 Gaussian integer.
def base2i_decode(qi)
return 0 if qi == '0'
md = qi.match(/^(?<int>[0-3]+)(?:\.(?<frc>[0-3]+))?$/)
raise 'ill-formed quarter-imaginary base value' if !md
ls_pow = md[:frc] ? -(md[:frc].length) : 0
value = 0
(md[:int] +... | Give a code snippet in #Ruby
Imaginary base numbers are a non-standard positional numeral system which uses an imaginary number as its radix. The most common is quater-imaginary with radix 2i.
The quater-imaginary numeral system was first proposed by Donald Knuth in 1955 as a submission for a high school science tale... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Greatest_common_divisor | Greatest common divisor | Greatest common divisor
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Find the greatest common divisor (GCD) of two integers.
Greatest common divisor is also known as greatest common factor (gcf) and greatest common measure.
Related tas... | #COBOL | COBOL | IDENTIFICATION DIVISION.
PROGRAM-ID. GCD.
DATA DIVISION.
WORKING-STORAGE SECTION.
01 A PIC 9(10) VALUE ZEROES.
01 B PIC 9(10) VALUE ZEROES.
01 TEMP PIC 9(10) VALUE ZEROES.
PROCEDURE DIVISION.
Begin.
DISPLAY "Enter firs... | Give a code snippet in #COBOL
Greatest common divisor
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Find the greatest common divisor (GCD) of two integers.
Greatest common divisor is also known as greatest common factor (gcf) and greatest... | christopher/rosetta-code | |
http://rosettacode.org/wiki/HTTPS | HTTPS | Task
Send a GET request to obtain the resource located at the URL "https://www.w3.org/", then print it to the console.
Checking the host certificate for validity is recommended.
Do not authenticate. That is the subject of other tasks.
Readers may wish to contrast with the HTTP Request task, and also the task on HTT... | #Maple | Maple |
content := URL:-Get( "https://www.google.ca/" );
| Give a code snippet in #Maple
Task
Send a GET request to obtain the resource located at the URL "https://www.w3.org/", then print it to the console.
Checking the host certificate for validity is recommended.
Do not authenticate. That is the subject of other tasks.
Readers may wish to contrast with the HTTP Request... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Halt_and_catch_fire | Halt and catch fire | Task
Create a program that crashes as soon as possible, with as few lines of code as possible. Be smart and don't damage your computer, ok?
The code should be syntactically valid. It should be possible to insert [a subset of] your submission into another program, presumably to help debug it, or perhaps for use when an... | #Ruby | Ruby |
raise
| Give a code snippet in #Ruby
Task
Create a program that crashes as soon as possible, with as few lines of code as possible. Be smart and don't damage your computer, ok?
The code should be syntactically valid. It should be possible to insert [a subset of] your submission into another program, presumably to help debug ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Apply_a_callback_to_an_array | Apply a callback to an array | Task
Take a combined set of elements and apply a function to each element.
| #NetLogo | NetLogo |
;; NetLogo “anonymous procedures”
;; stored in a variable, just to show it can be done.
let callback [ [ x ] x * x ]
show (map callback [ 1 2 3 4 5 ])
| Give a code snippet in #NetLogo
Task
Take a combined set of elements and apply a function to each element.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Append_a_record_to_the_end_of_a_text_file | Append a record to the end of a text file | Many systems offer the ability to open a file for writing, such that any data written will be appended to the end of the file. Further, the file operations will always adjust the position pointer to guarantee the end of the file, even in a multitasking environment.
This feature is most useful in the case of log files,... | #Free_Pascal | Free Pascal | {$mode objFPC}
{$longStrings on}
{$modeSwitch classicProcVars+}
uses
cTypes,
// for system call wrappers
unix;
const
passwdPath = '/tmp/passwd';
resourceString
advisoryLockFailed = 'Error: could not obtain advisory lock';
type
GECOS = object
fullname: string;
office: string;
extension: string;
... | Give a code snippet in #Free_Pascal
Many systems offer the ability to open a file for writing, such that any data written will be appended to the end of the file. Further, the file operations will always adjust the position pointer to guarantee the end of the file, even in a multitasking environment.
This feature is ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Random_number_generator_(device) | Random number generator (device) | Task
If your system has a means to generate random numbers involving not only a software algorithm (like the /dev/urandom devices in Unix), then:
show how to obtain a random 32-bit number from that mechanism.
Related task
Random_number_generator_(included)
| #jq | jq | od -t x -An /dev/urandom | tr -d " " | fold -w 8 | jq -R -f uniform.jq | Give a code snippet in #jq
Task
If your system has a means to generate random numbers involving not only a software algorithm (like the /dev/urandom devices in Unix), then:
show how to obtain a random 32-bit number from that mechanism.
Related task
Random_number_generator_(included)
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Bogosort | Sorting algorithms/Bogosort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Lua | Lua | function bogosort (list)
if type (list) ~= 'table' then return list end
-- Fisher-Yates Knuth shuffle
local function shuffle ()
local rand = math.random(1,#list)
for i=1,#list do
list[i],list[rand] = list[rand],list[i]
rand = math.random(1,#list)
end
end... | Give a code snippet in #Lua
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Calculating_the_value_of_e | Calculating the value of e | Task
Calculate the value of e.
(e is also known as Euler's number and Napier's constant.)
See details: Calculating the value of e
| #Processing | Processing | void setup() {
double e = 0;
long factorial = 1;
for (int i = 0; i < 11; i++) {
e += (double) (2 * i + 1) / factorial;
factorial *= (2 * i + 1) * (2 * i + 2);
}
println("After 11 iterations");
println("Computed value: " + e);
println("Real value: " + Math.E);
println("Error: " + (e - Math.E));
} | Give a code snippet in #Processing
Task
Calculate the value of e.
(e is also known as Euler's number and Napier's constant.)
See details: Calculating the value of e
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Integer_comparison | Integer comparison |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #Swift | Swift | import Cocoa
var input = NSFileHandle.fileHandleWithStandardInput()
println("Enter two integers separated by a space: ")
let data = input.availableData
let stringArray = NSString(data: data, encoding: NSUTF8StringEncoding)?.componentsSeparatedByString(" ")
var a:Int!
var b:Int!
if (stringArray?.count == 2) {
... | Give a code snippet in #Swift
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Abundant,_deficient_and_perfect_number_classifications | Abundant, deficient and perfect number classifications | These define three classifications of positive integers based on their proper divisors.
Let P(n) be the sum of the proper divisors of n where the proper divisors are all positive divisors of n other than n itself.
if P(n) < n then n is classed as deficient (OEIS A005100).
if P(n)... | #JavaScript | JavaScript | for (var dpa=[1,0,0], n=2; n<=20000; n+=1) {
for (var ds=0, d=1, e=n/2+1; d<e; d+=1) if (n%d==0) ds+=d
dpa[ds<n ? 0 : ds==n ? 1 : 2]+=1
}
document.write('Deficient:',dpa[0], ', Perfect:',dpa[1], ', Abundant:',dpa[2], '<br>' ) | Give a code snippet in #JavaScript
These define three classifications of positive integers based on their proper divisors.
Let P(n) be the sum of the proper divisors of n where the proper divisors are all positive divisors of n other than n itself.
if P(n) < n then n is classed as defi... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Jewels_and_stones | Jewels and stones | Jewels and stones
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Create a function which takes two string parameters: 'stones' and 'jewels' and returns an integer.
Both strings can contain any number of upper or lower case letters. However, in the case ... | #Ruby | Ruby | stones, jewels = "aAAbbbb", "aA"
stones.count(jewels) # => 3
| Give a code snippet in #Ruby
Jewels and stones
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Create a function which takes two string parameters: 'stones' and 'jewels' and returns an integer.
Both strings can contain any number of upper or lower case ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Combinations | Combinations | Task
Given non-negative integers m and n, generate all size m combinations of the integers from 0 (zero) to n-1 in sorted order (each combination is sorted and the entire table is sorted).
Example
3 comb 5 is:
0 1 2
0 1 3
0 1 4
0 2 3
0 2 4
0 3 4
1 2 3
1 2 4
1 3 4
2 3 4
... | #Ruby | Ruby | def comb(m, n)
(0...n).to_a.combination(m).to_a
end
comb(3, 5) # => [[0, 1, 2], [0, 1, 3], [0, 1, 4], [0, 2, 3], [0, 2, 4], [0, 3, 4], [1, 2, 3], [1, 2, 4], [1, 3, 4], [2, 3, 4]] | Give a code snippet in #Ruby
Task
Given non-negative integers m and n, generate all size m combinations of the integers from 0 (zero) to n-1 in sorted order (each combination is sorted and the entire table is sorted).
Example
3 comb 5 is:
0 1 2
0 1 3
0 1 4
0 2 3
0 2 4
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Array_length | Array length | Task
Determine the amount of elements in an array.
As an example use an array holding the strings 'apple' and 'orange'.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I befo... | #VBA | VBA | Debug.Print "Array Length: " & UBound(Array("apple", "orange")) + 1 | Give a code snippet in #VBA
Task
Determine the amount of elements in an array.
As an example use an array holding the strings 'apple' and 'orange'.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequen... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Largest_proper_divisor_of_n | Largest proper divisor of n | Task
a(1) = 1; for n > 1, a(n) = largest proper divisor of n, where n < 101 .
| #Go | Go | package main
import "fmt"
func largestProperDivisor(n int) int {
for i := 2; i*i <= n; i++ {
if n%i == 0 {
return n / i
}
}
return 1
}
func main() {
fmt.Println("The largest proper divisors for numbers in the interval [1, 100] are:")
fmt.Print(" 1 ")
for n := 2... | Give a code snippet in #Go
Task
a(1) = 1; for n > 1, a(n) = largest proper divisor of n, where n < 101 .
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Topic_variable | Topic variable | Several programming languages offer syntax shortcuts to deal with the notion of "current" or "topic" variable.
A topic variable is a special variable with a very short name which can also often be omitted.
Demonstrate the utilization and behaviour of the topic variable within the language and explain or demonstrate h... | #Standard_ML | Standard ML | - 3.0;
val it = 3.0 : real
- it * it;
val it = 9.0 : real
- Math.sqrt it;
val it = 3.0 : real
- | Give a code snippet in #Standard_ML
Several programming languages offer syntax shortcuts to deal with the notion of "current" or "topic" variable.
A topic variable is a special variable with a very short name which can also often be omitted.
Demonstrate the utilization and behaviour of the topic variable within the ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Bitwise_IO | Bitwise IO | The aim of this task is to write functions (or create a class if your
language is Object Oriented and you prefer) for reading and writing sequences of
bits, most significant bit first. While the output of a asciiprint "STRING" is the ASCII byte sequence
"S", "T", "R", "I", "N", "G", the output of a "print" of the bits ... | #Haskell | Haskell | import Data.List
import Data.Char
import Control.Monad
import Control.Arrow
import System.Environment
int2bin :: Int -> [Int]
int2bin = unfoldr(\x -> if x==0 then Nothing
else Just (uncurry(flip(,)) (divMod x 2)))
bin2int :: [Int] -> Int
bin2int = foldr ((.(2 *)).(+)) 0
bitReader = map ... | Give a code snippet in #Haskell
The aim of this task is to write functions (or create a class if your
language is Object Oriented and you prefer) for reading and writing sequences of
bits, most significant bit first. While the output of a asciiprint "STRING" is the ASCII byte sequence
"S", "T", "R", "I", "N", "G", the... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Polynomial_regression | Polynomial regression | Find an approximating polynomial of known degree for a given data.
Example:
For input data:
x = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
y = {1, 6, 17, 34, 57, 86, 121, 162, 209, 262, 321};
The approximating polynomial is:
3 x2 + 2 x + 1
Here, the polynomial's coefficients are (3, 2, 1).
This task is i... | #Hy | Hy | (import [numpy [polyfit]])
(setv x (range 11))
(setv y [1 6 17 34 57 86 121 162 209 262 321])
(print (polyfit x y 2)) | Give a code snippet in #Hy
Find an approximating polynomial of known degree for a given data.
Example:
For input data:
x = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
y = {1, 6, 17, 34, 57, 86, 121, 162, 209, 262, 321};
The approximating polynomial is:
3 x2 + 2 x + 1
Here, the polynomial's coefficients ar... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Mouse_position | Mouse position | Task
Get the current location of the mouse cursor relative to the active window.
Please specify if the window may be externally created.
| #MAXScript | MAXScript |
try destroydialog mousePos catch ()
rollout mousePos "Mouse position" width:200
(
label mousePosText "Current mouse position:" pos:[0,0]
label mousePosX "" pos:[130,0]
label mousePosSep "x" pos:[143,0]
label mousePosY "" pos:[160,0]
timer updateTimer interval:50 active:true
on updateTimer tick do
(
mou... | Give a code snippet in #MAXScript
Task
Get the current location of the mouse cursor relative to the active window.
Please specify if the window may be externally created.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Variable_size/Get | Variable size/Get | Demonstrate how to get the size of a variable.
See also: Host introspection
| #Modula-3 | Modula-3 | MODULE Size EXPORTS Main;
FROM IO IMPORT Put;
FROM Fmt IMPORT Int;
BEGIN
Put("Integer in bits: " & Int(BITSIZE(INTEGER)) & "\n");
Put("Integer in bytes: " & Int(BYTESIZE(INTEGER)) & "\n");
END Size. | Give a code snippet in #Modula-3
Demonstrate how to get the size of a variable.
See also: Host introspection
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Reduced_row_echelon_form | Reduced row echelon form | Reduced row echelon form
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Show how to compute the reduced row echelon form
(a.k.a. row canonical form) of a matrix.
The matrix can be stored in any datatype that is convenient
(for most languages, this wil... | #Go | Go | package main
import "fmt"
type matrix [][]float64
func (m matrix) print() {
for _, r := range m {
fmt.Println(r)
}
fmt.Println("")
}
func main() {
m := matrix{
{ 1, 2, -1, -4},
{ 2, 3, -1, -11},
{-2, 0, -3, 22},
}
m.print()
rref(m)
m.print()
}
... | Give a code snippet in #Go
Reduced row echelon form
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Show how to compute the reduced row echelon form
(a.k.a. row canonical form) of a matrix.
The matrix can be stored in any datatype that is convenient
(... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Pell%27s_equation | Pell's equation | Pell's equation (also called the Pell–Fermat equation) is a Diophantine equation of the form:
x2 - ny2 = 1
with integer solutions for x and y, where n is a given non-square positive integer.
Task requirements
find the smallest solution in positive integers to Pell's equation for... | #Wren | Wren | import "/big" for BigInt
import "/fmt" for Fmt
var solvePell = Fn.new { |n|
n = BigInt.new(n)
var x = n.isqrt
var y = x.copy()
var z = BigInt.one
var r = x * 2
var e1 = BigInt.one
var e2 = BigInt.zero
var f1 = BigInt.zero
var f2 = BigInt.one
while (true) {
y = r*z - y
... | Give a code snippet in #Wren
Pell's equation (also called the Pell–Fermat equation) is a Diophantine equation of the form:
x2 - ny2 = 1
with integer solutions for x and y, where n is a given non-square positive integer.
Task requirements
find the smallest solution in positive i... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Dining_philosophers | Dining philosophers | The dining philosophers problem illustrates non-composability of low-level synchronization primitives like semaphores. It is a modification of a problem posed by Edsger Dijkstra.
Five philosophers, Aristotle, Kant, Spinoza, Marx, and Russell (the tasks) spend their time thinking and eating spaghetti. They eat at a rou... | #Pascal | Pascal |
program dining_philosophers;
{$mode objfpc}{$H+}
uses
{$IFDEF UNIX}
cthreads,
{$ENDIF}
Classes, SysUtils, SyncObjs;
const
PHIL_COUNT = 5;
LIFESPAN = 7;
DELAY_RANGE = 950;
DELAY_LOW = 50;
PHIL_NAMES: array[1..PHIL_COUNT] of string = ('Aristotle', 'Kant', 'Spinoza', 'Marx', 'Russell');
type
... | Give a code snippet in #Pascal
The dining philosophers problem illustrates non-composability of low-level synchronization primitives like semaphores. It is a modification of a problem posed by Edsger Dijkstra.
Five philosophers, Aristotle, Kant, Spinoza, Marx, and Russell (the tasks) spend their time thinking and eat... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Secure_temporary_file | Secure temporary file | Task
Create a temporary file, securely and exclusively (opening it such that there are no possible race conditions).
It's fine assuming local filesystem semantics (NFS or other networking filesystems can have signficantly more complicated semantics for satisfying the "no race conditions" criteria).
The function shou... | #NetRexx | NetRexx | /* NetRexx */
options replace format comments java crossref symbols binary
runSample(arg)
return
-- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
method makeTempFile(prefix = String, suffix = String null, startDir = String null) -
public static signals IOException returns File
if... | Give a code snippet in #NetRexx
Task
Create a temporary file, securely and exclusively (opening it such that there are no possible race conditions).
It's fine assuming local filesystem semantics (NFS or other networking filesystems can have signficantly more complicated semantics for satisfying the "no race conditio... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Newline_omission | Hello world/Newline omission | Some languages automatically insert a newline after outputting a string, unless measures are taken to prevent its output.
Task
Display the string Goodbye, World! without a trailing newline.
Related tasks
Hello world/Graphical
Hello world/Line Printer
Hello world/Standard error
Hello world/Text
| #SETL | SETL | nprint( 'Goodbye, World!' ); | Give a code snippet in #SETL
Some languages automatically insert a newline after outputting a string, unless measures are taken to prevent its output.
Task
Display the string Goodbye, World! without a trailing newline.
Related tasks
Hello world/Graphical
Hello world/Line Printer
Hello world/Standa... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Zig-zag_matrix | Zig-zag matrix | Task
Produce a zig-zag array.
A zig-zag array is a square arrangement of the first N2 natural numbers, where the
numbers increase sequentially as you zig-zag along the array's anti-diagonals.
For a graphical representation, see JPG zigzag (JPG uses such arrays to encode images).
For example, gi... | #Stata | Stata | function zigzag1(n) {
j = 0::n-1
u = J(1, n, (-1, 1))
v = (j:*(2:*j:+3))
v = rowshape((v,v:+1), 1)
a = J(n, n, .)
for (i=1; i<=n; i++) {
a[i, .] = v[j:+i]
v = v+u
}
return(a)
}
zigzag1(5)
1 2 3 4 5
+--------------------------+
1 | 0 1 5 6 14 |
2 | 2 4 7 ... | Give a code snippet in #Stata
Task
Produce a zig-zag array.
A zig-zag array is a square arrangement of the first N2 natural numbers, where the
numbers increase sequentially as you zig-zag along the array's anti-diagonals.
For a graphical representation, see JPG zigzag (JPG uses such arrays to enc... | christopher/rosetta-code | |
http://rosettacode.org/wiki/One-dimensional_cellular_automata | One-dimensional cellular automata | Assume an array of cells with an initial distribution of live and dead cells,
and imaginary cells off the end of the array having fixed values.
Cells in the next generation of the array are calculated based on the value of the cell and its left and right nearest neighbours in the current generation.
If, in the follow... | #Phixmonti | Phixmonti | 0 1 1 1 0 1 1 0 1 0 1 0 1 0 1 0 0 1 0 0 stklen var w
w tolist 0 0 put
0 w 1 + repeat var x2
10 for
drop
w for
var j
j get 1 == if "#" else "_" endif print
j 1 - get var p1 j get swap j 1 + get rot p1 + + 2 ==
x2 swap j set var x2
endfor
nl
drop x2
endfor | Give a code snippet in #Phixmonti
Assume an array of cells with an initial distribution of live and dead cells,
and imaginary cells off the end of the array having fixed values.
Cells in the next generation of the array are calculated based on the value of the cell and its left and right nearest neighbours in the cur... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Mutual_recursion | Mutual recursion | Two functions are said to be mutually recursive if the first calls the second,
and in turn the second calls the first.
Write two mutually recursive functions that compute members of the Hofstadter Female and Male sequences defined as:
F
(
0
)
=
1
;
M
(
0
)
=
0
F
(
n
)
=
n
−
M
(
F
(
n
−
1
)
)
,
... | #jq | jq |
def M:
def F: if . == 0 then 1 else . - ((. - 1) | F | M) end;
if . == 0 then 0 else . - ((. - 1) | M | F) end;
def F:
if . == 0 then 1 else . - ((. - 1) | F | M) end; | Give a code snippet in #jq
Two functions are said to be mutually recursive if the first calls the second,
and in turn the second calls the first.
Write two mutually recursive functions that compute members of the Hofstadter Female and Male sequences defined as:
F
(
0
)
=
1
;
M
(
0
)
=
0
F
(
n
)
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Bulls_and_cows | Bulls and cows | Bulls and Cows
Task
Create a four digit random number from the digits 1 to 9, without duplication.
The program should:
ask for guesses to this number
reject guesses that are malformed
print the score for the guess
The score is computed as:
The player wins if the guess is the same as the random... | #Oz | Oz | declare
proc {Main}
Solution = {PickNUnique 4 {List.number 1 9 1}}
proc {Loop}
Guess = {EnterGuess}
in
{System.showInfo
{Bulls Guess Solution}#" bulls and "#
{Cows Guess Solution}#" cows"}
if Guess \= Solution then {Loop} end
end
in
{Loop}
{S... | Give a code snippet in #Oz
Bulls and Cows
Task
Create a four digit random number from the digits 1 to 9, without duplication.
The program should:
ask for guesses to this number
reject guesses that are malformed
print the score for the guess
The score is computed as:
The player wins if the gue... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Reflection/List_properties | Reflection/List properties | Task
The goal is to get the properties of an object, as names, values or both.
Some languages support dynamic properties, which in general can only be inspected if a class' public API includes a way of listing them.
| #jq | jq |
# Use jq's built-ins to generate a (recursive) synopsis of .
def synopsis:
if type == "boolean" then "Type: \(type)"
elif type == "object"
then "Type: \(type) length:\(length)",
(keys_unsorted[] as $k
| "\($k): \(.[$k] | synopsis )")
else "Type: \(type) length: \(length)"
end;
true, null, [1,2], {"a"... | Give a code snippet in #jq
Task
The goal is to get the properties of an object, as names, values or both.
Some languages support dynamic properties, which in general can only be inspected if a class' public API includes a way of listing them.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers | Case-sensitivity of identifiers | Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output:
The three dogs are named Benjamin, Samba and Bernie.
For a language... | #Elena | Elena | import extensions;
public program()
{
var dog := "Benjamin";
var Dog := "Samba";
var DOG := "Bernie";
console.printLineFormatted("The three dogs are named {0}, {1} and {2}", dog, Dog, DOG)
} | Give a code snippet in #Elena
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output:
The three dogs are named Benjamin, Sa... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Graphical | Hello world/Graphical |
Task
Display the string Goodbye, World! on a GUI object (alert box, plain window, text area, etc.).
Related task
Hello world/Text
| #Elena | Elena | import forms;
public class MainWindow : SDIDialog
{
Label goodByeWorldLabel;
Button closeButton;
constructor new()
<= new()
{
self.Caption := "ELENA";
goodByeWorldLabel := Label.new();
closeButton := Button.new();
self
.appendControl(goodB... | Give a code snippet in #Elena
Task
Display the string Goodbye, World! on a GUI object (alert box, plain window, text area, etc.).
Related task
Hello world/Text
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Sleep | Sleep | Task
Write a program that does the following in this order:
Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description.
Print "Sleeping..."
Sleep the main thread for the given amount of time.
... | #Python | Python | import time
seconds = float(raw_input())
print "Sleeping..."
time.sleep(seconds) # number is in seconds ... but accepts fractions
print "Awake!" | Give a code snippet in #Python
Task
Write a program that does the following in this order:
Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description.
Print "Sleeping..."
Sleep the main threa... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Bogosort | Sorting algorithms/Bogosort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Gambas | Gambas | Public Sub Main()
Dim sSorted As String = "123456789" 'The desired outcome
Dim sTest, sChr As String 'Various strings
Dim iCounter As Integer 'Loop counter
Do
Inc iCounter 'Increase cou... | Give a code snippet in #Gambas
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick s... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Function_definition | Function definition | A function is a body of code that returns a value.
The value returned may depend on arguments provided to the function.
Task
Write a definition of a function called "multiply" that takes two arguments and returns their product.
(Argument types should be chosen so as not to distract from showing how functions are ... | #Pascal | Pascal | function multiply(a, b: real): real;
begin
multiply := a * b
end; | Give a code snippet in #Pascal
A function is a body of code that returns a value.
The value returned may depend on arguments provided to the function.
Task
Write a definition of a function called "multiply" that takes two arguments and returns their product.
(Argument types should be chosen so as not to distract... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Color_of_a_screen_pixel | Color of a screen pixel | Task
Get color information from an arbitrary pixel on the screen, such as the current location of the mouse cursor.
The mouse cursor may or may not have to be active in a GUI created by your program. These functions are OS related.
| #Nim | Nim | import gtk2, gdk2, gdk2pixbuf
type Color = tuple[r, g, b: byte]
gtk2.nim_init()
proc getPixelColor(x, y: int32): Color =
var p = pixbufNew(COLORSPACE_RGB, false, 8, 1, 1)
discard p.getFromDrawable(getDefaultRootWindow().Drawable,
getDefaultScreen().getSystemColormap(), x, y, 0, 0, 1, 1)
result = cast[pt... | Give a code snippet in #Nim
Task
Get color information from an arbitrary pixel on the screen, such as the current location of the mouse cursor.
The mouse cursor may or may not have to be active in a GUI created by your program. These functions are OS related.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/The_ISAAC_Cipher | The ISAAC Cipher | ISAAC is a cryptographically secure pseudo-random number generator (CSPRNG) and stream cipher. It was developed by Bob Jenkins from 1993 (http://burtleburtle.net/bob/rand/isaac.html) and placed in the Public Domain. ISAAC is fast - especially when optimised - and portable to most architectures in nearly all programming... | #Lua | Lua | #!/usr/bin/env lua
-- ISAAC - Lua 5.3
-- External Results
local randRsl = {};
local randCnt = 0;
-- Internal State
local mm = {};
local aa,bb,cc = 0,0,0;
-- Cap to maintain 32 bit maths
local cap = 0x100000000;
-- CipherMode
local ENCRYPT = 1;
local DECRYPT = 2;
function isaac()
cc = ( cc + 1 ) % cap; --... | Give a code snippet in #Lua
ISAAC is a cryptographically secure pseudo-random number generator (CSPRNG) and stream cipher. It was developed by Bob Jenkins from 1993 (http://burtleburtle.net/bob/rand/isaac.html) and placed in the Public Domain. ISAAC is fast - especially when optimised - and portable to most architectu... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Image_noise | Image noise | Generate a random black and white 320x240 image continuously,
showing FPS (frames per second).
A sample image
| #Raku | Raku | use NativeCall;
use SDL2::Raw;
my int ($w, $h) = 320, 240;
SDL_Init(VIDEO);
my SDL_Window $window = SDL_CreateWindow(
"White Noise - Raku",
SDL_WINDOWPOS_CENTERED_MASK, SDL_WINDOWPOS_CENTERED_MASK,
$w, $h,
RESIZABLE
);
my SDL_Renderer $renderer = SDL_CreateRenderer( $window, -1, ACCELERATED +| T... | Give a code snippet in #Raku
Generate a random black and white 320x240 image continuously,
showing FPS (frames per second).
A sample image
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Text | Hello world/Text | Hello world/Text is part of Short Circuit's Console Program Basics selection.
Task
Display the string Hello world! on a text console.
Related tasks
Hello world/Graphical
Hello world/Line Printer
Hello world/Newbie
Hello world/Newline omission
Hello world/Standard error
Hello world/Web server
| #Nix | Nix | "Hello world!" | Give a code snippet in #Nix
Hello world/Text is part of Short Circuit's Console Program Basics selection.
Task
Display the string Hello world! on a text console.
Related tasks
Hello world/Graphical
Hello world/Line Printer
Hello world/Newbie
Hello world/Newline omission
Hello world/Standard error
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Inheritance/Single | Inheritance/Single | This task is about derived types; for implementation inheritance, see Polymorphism.
Inheritance is an operation of type algebra that creates a new type from one or several parent types.
The obtained type is called derived type.
It inherits some of the properties of its parent types.
Usually inherited properties... | #Clojure | Clojure | (gen-class :name Animal)
(gen-class :name Dog :extends Animal)
(gen-class :name Cat :extends Animal)
(gen-class :name Lab :extends Dog)
(gen-class :name Collie :extends Dog) | Give a code snippet in #Clojure
This task is about derived types; for implementation inheritance, see Polymorphism.
Inheritance is an operation of type algebra that creates a new type from one or several parent types.
The obtained type is called derived type.
It inherits some of the properties of its parent typ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Knuth_shuffle | Knuth shuffle | The Knuth shuffle (a.k.a. the Fisher-Yates shuffle) is an algorithm for randomly shuffling the elements of an array.
Task
Implement the Knuth shuffle for an integer array (or, if possible, an array of any type).
Specification
Given an array items with indices ranging from 0 to last, the algorithm can be d... | #zkl | zkl | fcn kshuffle(xs){
foreach i in ([xs.len()-1..1,-1]){ xs.swap(i,(0).random(0,i+1)) }
xs
}
fcn kshufflep(xs){
[xs.len()-1..1,-1].pump(Void,'wrap(i){ xs.swap(i,(0).random(0,i+1)) })
xs
} | Give a code snippet in #zkl
The Knuth shuffle (a.k.a. the Fisher-Yates shuffle) is an algorithm for randomly shuffling the elements of an array.
Task
Implement the Knuth shuffle for an integer array (or, if possible, an array of any type).
Specification
Given an array items with indices ranging from 0 to... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Terminal_control/Coloured_text | Terminal control/Coloured text | Task
Display a word in various colours on the terminal.
The system palette, or colours such as Red, Green, Blue, Magenta, Cyan, and Yellow can be used.
Optionally demonstrate:
How the system should determine if the terminal supports colour
Setting of the background colour
How to cause blinking or flashing (if ... | #Golo | Golo | #!/usr/bin/env golosh
----
This module demonstrates terminal colours.
----
module Terminalcontrolcoloredtext
import gololang.AnsiCodes
function main = |args| {
# these are lists of pointers to the ansi functions in the golo library.
# {} doesn't do anything so it's got no effect on the text.
let foregroun... | Give a code snippet in #Golo
Task
Display a word in various colours on the terminal.
The system palette, or colours such as Red, Green, Blue, Magenta, Cyan, and Yellow can be used.
Optionally demonstrate:
How the system should determine if the terminal supports colour
Setting of the background colour
How to c... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Find_limit_of_recursion | Find limit of recursion | Find limit of recursion is part of Short Circuit's Console Program Basics selection.
Task
Find the limit of recursion.
| #jq | jq | def zero_arity:
if (. % 1000000 == 0) then . else empty end, ((.+1)| zero_arity);
1|zero_arity | Give a code snippet in #jq
Find limit of recursion is part of Short Circuit's Console Program Basics selection.
Task
Find the limit of recursion.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Simulate_input/Keyboard | Simulate input/Keyboard | Task
Send simulated keystrokes to a GUI window, or terminal.
You should specify whether the target may be externally created
(i.e., if the keystrokes are going to an application
other than the application that is creating them).
| #Python | Python | import autopy
autopy.key.type_string("Hello, world!") # Prints out "Hello, world!" as quickly as OS will allow.
autopy.key.type_string("Hello, world!", wpm=60) # Prints out "Hello, world!" at 60 WPM.
autopy.key.tap(autopy.key.Code.RETURN)
autopy.key.tap(autopy.key.Code.F1)
autopy.key.tap(autopy.key.Code.LEFT_ARROW) | Give a code snippet in #Python
Task
Send simulated keystrokes to a GUI window, or terminal.
You should specify whether the target may be externally created
(i.e., if the keystrokes are going to an application
other than the application that is creating them).
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Ackermann_function | Ackermann function | The Ackermann function is a classic example of a recursive function, notable especially because it is not a primitive recursive function. It grows very quickly in value, as does the size of its call tree.
The Ackermann function is usually defined as follows:
A
(
m
,
n
)
=
{
n
+
1
if
m
=
0
A
(
m
... | #Clojure | Clojure | (defn ackermann [m n]
(cond (zero? m) (inc n)
(zero? n) (ackermann (dec m) 1)
:else (ackermann (dec m) (ackermann m (dec n))))) | Give a code snippet in #Clojure
The Ackermann function is a classic example of a recursive function, notable especially because it is not a primitive recursive function. It grows very quickly in value, as does the size of its call tree.
The Ackermann function is usually defined as follows:
A
(
m
,
n
)
=
{
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/While | Loops/While | Task
Start an integer value at 1024.
Loop while it is greater than zero.
Print the value (with a newline) and divide it by two each time through the loop.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loops/For... | #jq | jq | # To avoid printing 0, test if the input is greater than 1
1024 | recurse( if . > 1 then ./2 | floor else empty end) | Give a code snippet in #jq
Task
Start an integer value at 1024.
Loop while it is greater than zero.
Print the value (with a newline) and divide it by two each time through the loop.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward f... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hash_from_two_arrays | Hash from two arrays | Task
Using two Arrays of equal length, create a Hash object
where the elements from one array (the keys) are linked
to the elements of the other (the values)
Related task
Associative arrays/Creation
| #Arturo | Arturo | h: dictionary.raw flatten couple [a b c d] [1 2 3 4]
print h | Give a code snippet in #Arturo
Task
Using two Arrays of equal length, create a Hash object
where the elements from one array (the keys) are linked
to the elements of the other (the values)
Related task
Associative arrays/Creation
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Proper_divisors | Proper divisors | The proper divisors of a positive integer N are those numbers, other than N itself, that divide N without remainder.
For N > 1 they will always include 1, but for N == 1 there are no proper divisors.
Examples
The proper divisors of 6 are 1, 2, and 3.
The proper divisors of 100 are 1, 2, 4, 5... | #C | C |
#include <stdio.h>
#include <stdbool.h>
int proper_divisors(const int n, bool print_flag)
{
int count = 0;
for (int i = 1; i < n; ++i) {
if (n % i == 0) {
count++;
if (print_flag)
printf("%d ", i);
}
}
if (print_flag)
printf("\n");
... | Give a code snippet in #C
The proper divisors of a positive integer N are those numbers, other than N itself, that divide N without remainder.
For N > 1 they will always include 1, but for N == 1 there are no proper divisors.
Examples
The proper divisors of 6 are 1, 2, and 3.
The proper divisors ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Balanced_brackets | Balanced brackets | Task:
Generate a string with N opening brackets [ and with N closing brackets ], in some arbitrary order.
Determine whether the generated string is balanced; that is, whether it consists entirely of pairs of opening/closing brackets (in that order), none of which mis-nest.
Examples
(empty) ... | #Racket | Racket |
#lang racket
(define (generate n)
(list->string (shuffle (append* (make-list n '(#\[ #\]))))))
(define (balanced? str)
(let loop ([l (string->list str)] [n 0])
(or (null? l)
(if (eq? #\[ (car l))
(loop (cdr l) (add1 n))
(and (> n 0) (loop (cdr l) (sub1 n)))))))
(define (try n... | Give a code snippet in #Racket
Task:
Generate a string with N opening brackets [ and with N closing brackets ], in some arbitrary order.
Determine whether the generated string is balanced; that is, whether it consists entirely of pairs of opening/closing brackets (in that order), none of which mis-... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Chinese_zodiac | Chinese zodiac | Traditionally, the Chinese have counted years using two simultaneous cycles, one of length 10 (the "celestial stems") and one of length 12 (the "terrestrial branches"); the combination results in a repeating 60-year pattern. Mapping the branches to twelve traditional animal deities results in the well-known "Chinese zo... | #Ada | Ada |
with Ada.Text_IO; use Ada.Text_IO;
with Ada.Strings.Unbounded; use Ada.Strings.Unbounded;
procedure Main is
type Element_Index is mod 5;
type Animal_Index is mod 12;
type Stem_Index is mod 10;
type Animal_Array is array(Animal_Index range <>) of Unbounded_String;
type Element_Array is array(Elemen... | Give a code snippet in #Ada
Traditionally, the Chinese have counted years using two simultaneous cycles, one of length 10 (the "celestial stems") and one of length 12 (the "terrestrial branches"); the combination results in a repeating 60-year pattern. Mapping the branches to twelve traditional animal deities results ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sudoku | Sudoku | Task
Solve a partially filled-in normal 9x9 Sudoku grid and display the result in a human-readable format.
references
Algorithmics of Sudoku may help implement this.
Python Sudoku Solver Computerphile video.
| #zkl | zkl | fcn trycell(sdku,pos=0){
row,col:=pos/9, pos%9;
if(pos==81) return(True);
if(sdku[pos]) return(trycell(sdku, pos + 1));
used:=0;
foreach r in (9){ used=used.bitOr((1).shiftLeft(sdku[r*9 + col] - 1)) }
foreach c in (9){ used=used.bitOr((1).shiftLeft(sdku[row*9 + c] - 1)) }
row,col = row/3*3,... | Give a code snippet in #zkl
Task
Solve a partially filled-in normal 9x9 Sudoku grid and display the result in a human-readable format.
references
Algorithmics of Sudoku may help implement this.
Python Sudoku Solver Computerphile video.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/A%2BB | A+B | A+B ─── a classic problem in programming contests, it's given so contestants can gain familiarity with the online judging system being used.
Task
Given two integers, A and B.
Their sum needs to be calculated.
Input data
Two integers are written in the input stream, separated by space(s):
(
−
1000
≤... | #Bird | Bird | use Console Math
define Main
$a Console.Read
$b Console.Read
Console.Println Math.Add $a $b
end | Give a code snippet in #Bird
A+B ─── a classic problem in programming contests, it's given so contestants can gain familiarity with the online judging system being used.
Task
Given two integers, A and B.
Their sum needs to be calculated.
Input data
Two integers are written in the input stream, separated... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Subleq | Subleq | Subleq is an example of a One-Instruction Set Computer (OISC).
It is named after its only instruction, which is SUbtract and Branch if Less than or EQual to zero.
Task
Your task is to create an interpreter which emulates a SUBLEQ machine.
The machine's memory consists of an array of signed integers. These integers... | #Forth | Forth | create M 32 cells allot
: enter refill drop parse-word evaluate ; : M[] cells M + ;
: init M 32 cells bounds ?do i ! 1 cells +loop ;
: b-a+! dup dup cell+ @ M[] swap @ M[] @ negate over +! ;
: c b-a+! @ 1- 0< if 2 cells + @ else swap 3 + then nip ;
: b? dup cell+ @ 0< if @ M[] @ emit 3 + else c then ;
: a? dup @ 0< i... | Give a code snippet in #Forth
Subleq is an example of a One-Instruction Set Computer (OISC).
It is named after its only instruction, which is SUbtract and Branch if Less than or EQual to zero.
Task
Your task is to create an interpreter which emulates a SUBLEQ machine.
The machine's memory consists of an array of si... | christopher/rosetta-code | |
http://rosettacode.org/wiki/FizzBuzz | FizzBuzz | Task
Write a program that prints the integers from 1 to 100 (inclusive).
But:
for multiples of three, print Fizz (instead of the number)
for multiples of five, print Buzz (instead of the number)
for multiples of both three and five, print FizzBuzz (instead of the number)
... | #XSLT | XSLT | <?xml version="1.0" encoding="utf-8" ?>
<xsl:stylesheet xmlns:xsl="http://www.w3.org/1999/XSL/Transform" version="1.0">
<xsl:output method="text" encoding="utf-8"/>
<!-- Outputs a line for a single FizzBuzz iteration. -->
<xsl:template name="fizzbuzz-single">
<xsl:param name="n"/>
<!-- $s will be "", "Fizz",... | Give a code snippet in #XSLT
Task
Write a program that prints the integers from 1 to 100 (inclusive).
But:
for multiples of three, print Fizz (instead of the number)
for multiples of five, print Buzz (instead of the number)
for multiples of both three and five, print FizzBuzz ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Chat_server | Chat server | Task
Write a server for a minimal text based chat.
People should be able to connect via ‘telnet’, sign on with a nickname, and type messages which will then be seen by all other connected users. Arrivals and departures of chat members should generate appropriate notification messages.
| #Ol | Ol |
(define (timestamp) (syscall 201 "%c"))
(fork-server 'chat-room (lambda ()
(let this ((visitors #empty))
(let* ((envelope (wait-mail))
(sender msg envelope))
(case msg
(['join who name]
(let ((visitors (put visitors who name)))
(for-each (lambda (who)
(print-to... | Give a code snippet in #Ol
Task
Write a server for a minimal text based chat.
People should be able to connect via ‘telnet’, sign on with a nickname, and type messages which will then be seen by all other connected users. Arrivals and departures of chat members should generate appropriate notification messages.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/McNuggets_problem | McNuggets problem | Wikipedia
The McNuggets version of the coin problem was introduced by Henri Picciotto,
who included it in his algebra textbook co-authored with Anita Wah. Picciotto
thought of the application in the 1980s while dining with his son at
McDonald's, working the problem out on a napkin. A McNugget number is
the total number... | #UNIX_Shell | UNIX Shell | possible=()
for (( i=0; i<18; ++i )); do
for (( j=0; j<13; ++j )); do
for (( k=0; k<6; ++k )); do
(( n = i*6 + j*9 + k*20 ))
if (( n )); then
possible[n]=1
fi
done
done
done
for (( n=100; n; n-- )); do
if [[ -n ${possible[n]} ]; then
continue
fi
break
done
printf 'Max... | Give a code snippet in #UNIX_Shell
Wikipedia
The McNuggets version of the coin problem was introduced by Henri Picciotto,
who included it in his algebra textbook co-authored with Anita Wah. Picciotto
thought of the application in the 1980s while dining with his son at
McDonald's, working the problem out on a napkin. A... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Stack | Stack |
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
A stack is a container of elements with last in, first out access policy. Sometimes it also called LIFO.
The stack is accessed through its top.
The ba... | #Perl | Perl | sub empty{ not @_ } | Give a code snippet in #Perl
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
A stack is a container of elements with last in, first out access policy. Sometimes it also called LIFO.
The stack is acc... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Walk_a_directory/Recursively | Walk a directory/Recursively | Task
Walk a given directory tree and print files matching a given pattern.
Note: This task is for recursive methods. These tasks should read an entire directory tree, not a single directory.
Note: Please be careful when running any code examples found here.
Related task
Walk a directory/Non-recursively ... | #LiveCode | LiveCode | function pathsForDirectoryAndWildcardPattern pDirectory, pWildcardPattern
-- returns a return-delimited list of long file names
-- the last character in the list is a return, unless the list is empty
filter files(pDirectory) with pWildcardPattern
repeat for each line tFile in it
put pDirectory & sla... | Give a code snippet in #LiveCode
Task
Walk a given directory tree and print files matching a given pattern.
Note: This task is for recursive methods. These tasks should read an entire directory tree, not a single directory.
Note: Please be careful when running any code examples found here.
Related task
W... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Fibonacci_sequence | Fibonacci sequence | The Fibonacci sequence is a sequence Fn of natural numbers defined recursively:
F0 = 0
F1 = 1
Fn = Fn-1 + Fn-2, if n>1
Task
Write a function to generate the nth Fibonacci number.
Solutions can be iterative or recursive (though recursive solutions are generally considered too slow ... | #Visual_Basic_.NET | Visual Basic .NET | Function Fib(ByVal n As Integer) As Decimal
Dim fib0, fib1, sum As Decimal
Dim i As Integer
fib0 = 0
fib1 = 1
For i = 1 To n
sum = fib0 + fib1
fib0 = fib1
fib1 = sum
Next
Fib = fib0
End Function | Give a code snippet in #Visual_Basic_.NET
The Fibonacci sequence is a sequence Fn of natural numbers defined recursively:
F0 = 0
F1 = 1
Fn = Fn-1 + Fn-2, if n>1
Task
Write a function to generate the nth Fibonacci number.
Solutions can be iterative or recursive (though recursive s... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Roman_numerals/Encode | Roman numerals/Encode | Task
Create a function taking a positive integer as its parameter and returning a string containing the Roman numeral representation of that integer. Modern Roman numerals are written by expressing each digit separately, starting with the left most digit and skipping any digit with a value of zero.
In Roman numeral... | #LotusScript | LotusScript |
Function toRoman(value) As String
Dim arabic(12) As Integer
Dim roman(12) As String
arabic(0) = 1000
arabic(1) = 900
arabic(2) = 500
arabic(3) = 400
arabic(4) = 100
arabic(5) = 90
arabic(6) = 50
arabic(7) = 40
arabic(8) = 10
arabic(9) = 9
arabic(10) = 5
arabic(11) = 4
arabic(12) = 1
roman(0) = "M"... | Give a code snippet in #LotusScript
Task
Create a function taking a positive integer as its parameter and returning a string containing the Roman numeral representation of that integer. Modern Roman numerals are written by expressing each digit separately, starting with the left most digit and skipping any digit with... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Evolutionary_algorithm | Evolutionary algorithm | Starting with:
The target string: "METHINKS IT IS LIKE A WEASEL".
An array of random characters chosen from the set of upper-case letters together with the space, and of the same length as the target string. (Call it the parent).
A fitness function that computes the ‘closeness’ of its argument to the target string.... | #Tailspin | Tailspin |
def alphabet: [' ABCDEFGHIJKLMNOPQRSTUVWXYZ'...];
def target: ['METHINKS IT IS LIKE A WEASEL'...];
def generationSize: 100;
def mutationPercent: 10;
source randomCharacter
$alphabet::length -> SYS::randomInt -> $alphabet($+1)!
end randomCharacter
templates countFitness
@:0;
$ -> \[i](when <=$target($i)> do ... | Give a code snippet in #Tailspin
Starting with:
The target string: "METHINKS IT IS LIKE A WEASEL".
An array of random characters chosen from the set of upper-case letters together with the space, and of the same length as the target string. (Call it the parent).
A fitness function that computes the ‘closeness’ of ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Gaussian_elimination | Gaussian elimination | Task
Solve Ax=b using Gaussian elimination then backwards substitution.
A being an n by n matrix.
Also, x and b are n by 1 vectors.
To improve accuracy, please use partial pivoting and scaling.
See also
the Wikipedia entry: Gaussian elimination
| #Delphi | Delphi | program GuassianElimination;
// Modified from:
// R. Sureshkumar (10 January 1997)
// Gregory J. McRae (22 October 1997)
// http://web.mit.edu/10.001/Web/Course_Notes/Gauss_Pivoting.c
{$APPTYPE CONSOLE}
{$R *.res}
uses
System.SysUtils;
type
TMatrix = class
private
_r, _c : integer;
data ... | Give a code snippet in #Delphi
Task
Solve Ax=b using Gaussian elimination then backwards substitution.
A being an n by n matrix.
Also, x and b are n by 1 vectors.
To improve accuracy, please use partial pivoting and scaling.
See also
the Wikipedia entry: Gaussian elimination
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Search_a_list_of_records | Search a list of records | Many programming languages provide convenient ways to look for a known value in a simple list of strings or numbers.
But what if the elements of the list are themselves compound records/objects/data-structures, and the search condition is more complex than a simple equality test?
Task[edit]
Write a function/method/et... | #Julia | Julia | using DataFrames
dataset = DataFrame(name=["Lagos", "Cairo", "Kinshasa-Brazzaville", "Greater Johannesburg", "Mogadishu",
"Khartoum-Omdurman", "Dar Es Salaam", "Alexandria", "Abidjan", "Casablanca"],
population=[21.0, 15.2, 11.3, 7.55, 5.85, 4.98, 4.7, 4.58, 4.4, 3.98])
... | Give a code snippet in #Julia
Many programming languages provide convenient ways to look for a known value in a simple list of strings or numbers.
But what if the elements of the list are themselves compound records/objects/data-structures, and the search condition is more complex than a simple equality test?
Task[e... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle | Catalan numbers/Pascal's triangle | Task
Print out the first 15 Catalan numbers by extracting them from Pascal's triangle.
See
Catalan Numbers and the Pascal Triangle. This method enables calculation of Catalan Numbers using only addition and subtraction.
Catalan's Triangle for a Number Triangle that generates Catalan Numbers using onl... | #Phix | Phix | constant N = 15 -- accurate to 30, nan/inf for anything over 514 (gmp version is below).
sequence catalan = {}, -- (>=1 only)
p = repeat(1,N+1)
atom p1
for i=1 to N do
p1 = p[1]*2
catalan = append(catalan,p1-p[2])
for j=1 to N-i+1 do
p1 += p[j+1]
p[j] = p1
end for
-- ?p[1.... | Give a code snippet in #Phix
Task
Print out the first 15 Catalan numbers by extracting them from Pascal's triangle.
See
Catalan Numbers and the Pascal Triangle. This method enables calculation of Catalan Numbers using only addition and subtraction.
Catalan's Triangle for a Number Triangle that gener... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Averages/Median | Averages/Median | Task[edit]
Write a program to find the median value of a vector of floating-point numbers.
The program need not handle the case where the vector is empty, but must handle the case where there are an even number of elements. In that case, return the average of the two middle values.
There are several approaches ... | #C.23 | C# | using System;
using System.Linq;
namespace Test
{
class Program
{
static void Main()
{
double[] myArr = new double[] { 1, 5, 3, 6, 4, 2 };
myArr = myArr.OrderBy(i => i).ToArray();
// or Array.Sort(myArr) for in-place sort
int mid = myArr.Leng... | Give a code snippet in #C.23
Task[edit]
Write a program to find the median value of a vector of floating-point numbers.
The program need not handle the case where the vector is empty, but must handle the case where there are an even number of elements. In that case, return the average of the two middle values.
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/String_concatenation | String concatenation | String concatenation
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Create a string variable equal to any text value.
Create another string variable whose value is the original variable concatenated with another string literal.
To illustrate the operat... | #Logo | Logo | make "s "hello
print word :s "| there!| | Give a code snippet in #Logo
String concatenation
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Create a string variable equal to any text value.
Create another string variable whose value is the original variable concatenated with another string lite... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Create_an_HTML_table | Create an HTML table | Create an HTML table.
The table body should have at least three rows of three columns.
Each of these three columns should be labelled "X", "Y", and "Z".
An extra column should be added at either the extreme left or the extreme right of the table that has no heading, but is filled with sequential row numbers.
The... | #Delphi | Delphi | program CreateHTMLTable;
{$APPTYPE CONSOLE}
uses SysUtils;
function AddTableRow(aRowNo: Integer): string;
begin
Result := Format(' <tr><td>%d</td><td>%d</td><td>%d</td><td>%d</td></tr>',
[aRowNo, Random(10000), Random(10000), Random(10000)]);
end;
var
i: Integer;
begin
Randomize;
Writeln('<table>')... | Give a code snippet in #Delphi
Create an HTML table.
The table body should have at least three rows of three columns.
Each of these three columns should be labelled "X", "Y", and "Z".
An extra column should be added at either the extreme left or the extreme right of the table that has no heading, but is filled wi... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Factorial | Factorial | Definitions
The factorial of 0 (zero) is defined as being 1 (unity).
The Factorial Function of a positive integer, n, is defined as the product of the sequence:
n, n-1, n-2, ... 1
Task
Write a function to return the factorial of a number.
Solutions can be iterat... | #Maple | Maple |
> 5!;
120
| Give a code snippet in #Maple
Definitions
The factorial of 0 (zero) is defined as being 1 (unity).
The Factorial Function of a positive integer, n, is defined as the product of the sequence:
n, n-1, n-2, ... 1
Task
Write a function to return the factorial of a n... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Compare_a_list_of_strings | Compare a list of strings | Task
Given a list of arbitrarily many strings, show how to:
test if they are all lexically equal
test if every string is lexically less than the one after it (i.e. whether the list is in strict ascending order)
Each of those two tests should result in a single true or false value, which could be used as t... | #VBA | VBA |
Private Function IsEqualOrAscending(myList) As String
Dim i&, boolEqual As Boolean, boolAsc As Boolean
On Error Resume Next
If UBound(myList) > 0 Then
If Err.Number > 0 Then
IsEqualOrAscending = "Error " & Err.Number & " : Empty array"
On Error GoTo 0
Exit Functio... | Give a code snippet in #VBA
Task
Given a list of arbitrarily many strings, show how to:
test if they are all lexically equal
test if every string is lexically less than the one after it (i.e. whether the list is in strict ascending order)
Each of those two tests should result in a single true or false va... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Arithmetic-geometric_mean | Arithmetic-geometric mean |
This page uses content from Wikipedia. The original article was at Arithmetic-geometric mean. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
Task
Write a function to compute the arithmetic-geomet... | #AppleScript | AppleScript | -- ARITHMETIC GEOMETRIC MEAN -------------------------------------------------
property tolerance : 1.0E-5
-- agm :: Num a => a -> a -> a
on agm(a, g)
script withinTolerance
on |λ|(m)
tell m to ((its an) - (its gn)) < tolerance
end |λ|
end script
script nextRefinement
... | Give a code snippet in #AppleScript
This page uses content from Wikipedia. The original article was at Arithmetic-geometric mean. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
Task
Write a func... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Empty_string | Empty string | Languages may have features for dealing specifically with empty strings
(those containing no characters).
Task
Demonstrate how to assign an empty string to a variable.
Demonstrate how to check that a string is empty.
Demonstrate how to check that a string is not empty.
Other tasks related to string oper... | #TorqueScript | TorqueScript | $empty = "";
| Give a code snippet in #TorqueScript
Languages may have features for dealing specifically with empty strings
(those containing no characters).
Task
Demonstrate how to assign an empty string to a variable.
Demonstrate how to check that a string is empty.
Demonstrate how to check that a string is not empty.... | christopher/rosetta-code | |
http://rosettacode.org/wiki/First-class_functions/Use_numbers_analogously | First-class functions/Use numbers analogously | In First-class functions, a language is showing how its manipulation of functions is similar to its manipulation of other types.
This tasks aim is to compare and contrast a language's implementation of first class functions, with its normal handling of numbers.
Write a program to create an ordered collection of a m... | #Go | Go | package main
import "fmt"
func main() {
x := 2.
xi := .5
y := 4.
yi := .25
z := x + y
zi := 1 / (x + y)
// point A
numbers := []float64{x, y, z}
inverses := []float64{xi, yi, zi}
// point B
mfs := make([]func(float64) float64, len(numbers))
for i := range mfs {
... | Give a code snippet in #Go
In First-class functions, a language is showing how its manipulation of functions is similar to its manipulation of other types.
This tasks aim is to compare and contrast a language's implementation of first class functions, with its normal handling of numbers.
Write a program to create ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Factors_of_an_integer | Factors of an integer |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #Tcl | Tcl | proc factors {n} {
set factors {}
for {set i 1} {$i <= sqrt($n)} {incr i} {
if {$n % $i == 0} {
lappend factors $i [expr {$n / $i}]
}
}
return [lsort -unique -integer $factors]
}
puts [factors 64]
puts [factors 45]
puts [factors 53] | Give a code snippet in #Tcl
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Co... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Munching_squares | Munching squares | Render a graphical pattern where each pixel is colored by the value of 'x xor y' from an arbitrary color table.
| #Nim | Nim | import random
import imageman
randomize()
# Build a color table.
var colors: array[256, ColorRGBU]
for color in colors.mitems:
color = ColorRGBU [byte rand(255), byte rand(255), byte rand(255)]
var image = initImage[ColorRGBU](256, 256)
for i in 0..255:
for j in 0..255:
image[i, j] = colors[i xor j]
... | Give a code snippet in #Nim
Render a graphical pattern where each pixel is colored by the value of 'x xor y' from an arbitrary color table.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Topological_sort | Topological sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Racket | Racket |
#lang racket
(define G
(make-hash
'((des_system_lib . (std synopsys std_cell_lib des_system_lib dw02
dw01 ramlib ieee))
(dw01 . (ieee dw01 dware gtech))
(dw02 . (ieee dw02 dware))
(dw03 . (std synopsys dware dw03 dw02 dw01 ieee gtech))
... | Give a code snippet in #Racket
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick s... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Tic-tac-toe | Tic-tac-toe |
Task
Play a game of tic-tac-toe.
Ensure that legal moves are played and that a winning position is notified.
Tic-tac-toe is also known as:
naughts and crosses
tic tac toe
tick tack toe
three in a row
tres en rayo and
Xs and Os
See also
MathWorld™, Tic-Tac-Toe game.
Wikipedi... | #Racket | Racket | + minimax.rkt -- Written in Lazy Racket, implements the general minimax algorythm as
| given in Wikipedia.
| Knows nothing about games.
V
+ game.rkt -- Written in Lazy Racket, defines general classes for the game and players.
| Knows nothing about tick-tac... | Give a code snippet in #Racket
Task
Play a game of tic-tac-toe.
Ensure that legal moves are played and that a winning position is notified.
Tic-tac-toe is also known as:
naughts and crosses
tic tac toe
tick tack toe
three in a row
tres en rayo and
Xs and Os
See also
MathWorld... | christopher/rosetta-code | |
http://rosettacode.org/wiki/HTTP | HTTP | Task
Access and print a URL's content (the located resource) to the console.
There is a separate task for HTTPS Requests.
| #Phix | Phix | include builtins\libcurl.e
curl_global_init()
atom curl = curl_easy_init()
curl_easy_setopt(curl, CURLOPT_URL, "http://rosettacode.org/robots.txt")
object res = curl_easy_perform_ex(curl)
curl_easy_cleanup(curl)
curl_global_cleanup()
puts(1,res)
| Give a code snippet in #Phix
Task
Access and print a URL's content (the located resource) to the console.
There is a separate task for HTTPS Requests.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Operator_precedence | Operator precedence |
This page uses content from Wikipedia. The original article was at Operators in C and C++. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
Task
Provide a list of precedence and associativity... | #FutureBasic | FutureBasic | (expr) # grouping
{expr1;expr2;...} # compound
x(expr1,expr2,...) # process argument list
x{expr1,expr2,...} # process co-expression list
[expr1,expr2,...] # list
expr.F ... | Give a code snippet in #FutureBasic
This page uses content from Wikipedia. The original article was at Operators in C and C++. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
Task
Provide a list ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Insertion_sort | Sorting algorithms/Insertion sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #J | J | isort=:((>: # ]) , [ , < #])/ | Give a code snippet in #J
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Letter_frequency | Letter frequency | Task
Open a text file and count the occurrences of each letter.
Some of these programs count all characters (including punctuation),
but some only count letters A to Z.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequen... | #Kotlin | Kotlin | // version 1.1.2
import java.io.File
fun main(args: Array<String>) {
val text = File("input.txt").readText().toLowerCase()
val letterMap = text.filter { it in 'a'..'z' }.groupBy { it }.toSortedMap()
for (letter in letterMap) println("${letter.key} = ${letter.value.size}")
val sum = letterMap.values.... | Give a code snippet in #Kotlin
Task
Open a text file and count the occurrences of each letter.
Some of these programs count all characters (including punctuation),
but some only count letters A to Z.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (as... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Binary_search | Binary search | A binary search divides a range of values into halves, and continues to narrow down the field of search until the unknown value is found. It is the classic example of a "divide and conquer" algorithm.
As an analogy, consider the children's game "guess a number." The scorer has a secret number, and will only tell the p... | #Logo | Logo | to bsearch :value :a :lower :upper
if :upper < :lower [output []]
localmake "mid int (:lower + :upper) / 2
if item :mid :a > :value [output bsearch :value :a :lower :mid-1]
if item :mid :a < :value [output bsearch :value :a :mid+1 :upper]
output :mid
end | Give a code snippet in #Logo
A binary search divides a range of values into halves, and continues to narrow down the field of search until the unknown value is found. It is the classic example of a "divide and conquer" algorithm.
As an analogy, consider the children's game "guess a number." The scorer has a secret nu... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Ternary_logic | Ternary logic |
This page uses content from Wikipedia. The original article was at Ternary logic. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In logic, a three-valued logic (also trivalent, ternary, or trinary... | #Phix | Phix | enum T, M, F
type ternary(integer t) return find(t,{T,M,F}) end type
function t_not(ternary a)
return F+1-a
end function
function t_and(ternary a, ternary b)
return iff(a=T and b=T?T:iff(a=F or b=F?F:M))
end function
function t_or(ternary a, ternary b)
return iff(a=T or b=T?T:iff(a=F and b=F?F:M)) ... | Give a code snippet in #Phix
This page uses content from Wikipedia. The original article was at Ternary logic. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In logic, a three-valued logic (also ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Standard_error | Hello world/Standard error | Hello world/Standard error is part of Short Circuit's Console Program Basics selection.
A common practice in computing is to send error messages
to a different output stream than normal text console messages.
The normal messages print to what is called "standard output" or "standard out".
The error messages print to ... | #Maple | Maple |
error "Goodbye World"
| Give a code snippet in #Maple
Hello world/Standard error is part of Short Circuit's Console Program Basics selection.
A common practice in computing is to send error messages
to a different output stream than normal text console messages.
The normal messages print to what is called "standard output" or "standard out"... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Composite_numbers_k_with_no_single_digit_factors_whose_factors_are_all_substrings_of_k | Composite numbers k with no single digit factors whose factors are all substrings of k | Find the composite numbers k in base 10, that have no single digit prime factors and whose prime factors are all a substring of k.
Task
Find and show here, on this page, the first ten elements of the sequence.
Stretch
Find and show the next ten elements.
| #Go | Go | package main
import (
"fmt"
"rcu"
"strconv"
"strings"
)
func main() {
count := 0
k := 11 * 11
var res []int
for count < 20 {
if k%3 == 0 || k%5 == 0 || k%7 == 0 {
k += 2
continue
}
factors := rcu.PrimeFactors(k)
if len(factors) ... | Give a code snippet in #Go
Find the composite numbers k in base 10, that have no single digit prime factors and whose prime factors are all a substring of k.
Task
Find and show here, on this page, the first ten elements of the sequence.
Stretch
Find and show the next ten elements.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Zumkeller_numbers | Zumkeller numbers | Zumkeller numbers are the set of numbers whose divisors can be partitioned into two disjoint sets that sum to the same value. Each sum must contain divisor values that are not in the other sum, and all of the divisors must be in one or the other. There are no restrictions on how the divisors are partitioned, only that ... | #Swift | Swift | import Foundation
extension BinaryInteger {
@inlinable
public var isZumkeller: Bool {
let divs = factors(sorted: false)
let sum = divs.reduce(0, +)
guard sum & 1 != 1 else {
return false
}
guard self & 1 != 1 else {
let abundance = sum - 2*self
return abundance > 0 && a... | Give a code snippet in #Swift
Zumkeller numbers are the set of numbers whose divisors can be partitioned into two disjoint sets that sum to the same value. Each sum must contain divisor values that are not in the other sum, and all of the divisors must be in one or the other. There are no restrictions on how the divis... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Even_or_odd | Even or odd | Task
Test whether an integer is even or odd.
There is more than one way to solve this task:
Use the even and odd predicates, if the language provides them.
Check the least significant digit. With binary integers, i bitwise-and 1 equals 0 iff i is even, or equals 1 iff i is odd.
Divide i by 2. The remainder equals... | #C | C | if (x & 1) {
/* x is odd */
} else {
/* or not */
} | Give a code snippet in #C
Task
Test whether an integer is even or odd.
There is more than one way to solve this task:
Use the even and odd predicates, if the language provides them.
Check the least significant digit. With binary integers, i bitwise-and 1 equals 0 iff i is even, or equals 1 iff i is odd.
Divide i... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Create_a_two-dimensional_array_at_runtime | Create a two-dimensional array at runtime |
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
Get two integers from the user, then create a two-dimensional array where the two dimensions have the sizes given by those numbers, and which can be accessed ... | #Delphi | Delphi | program Project1;
{$APPTYPE CONSOLE}
uses
SysUtils;
var
matrix:array of array of Byte;
i,j:Integer;
begin
Randomize;
//Finalization is not required in this case, but you have to do
//so when reusing the variable in scope
Finalize(matrix);
//Init first dimension with random size from 1..10
//Rememb... | Give a code snippet in #Delphi
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
Get two integers from the user, then create a two-dimensional array where the two dimensions have the sizes given by those num... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Guess_the_number/With_feedback | Guess the number/With feedback | Task
Write a game (computer program) that follows the following rules:
The computer chooses a number between given set limits.
The player is asked for repeated guesses until the the target number is guessed correctly
At each guess, the computer responds with whether the guess is:
higher than the target,
equal to... | #Ursa | Ursa | decl int high low
set low 0
set high 100
out "Guess a number between " low " and " high "." endl endl console
decl int target answer i
decl ursa.util.random random
set target (int (+ 1 (+ low (random.getint (int (- high low))))))
while (not (= answer target))
inc i
out "Your guess(" i "): " console
set answer (in ... | Give a code snippet in #Ursa
Task
Write a game (computer program) that follows the following rules:
The computer chooses a number between given set limits.
The player is asked for repeated guesses until the the target number is guessed correctly
At each guess, the computer responds with whether the guess is:
hig... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Least_common_multiple | Least common multiple | Least common multiple
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Compute the least common multiple (LCM) of two integers.
Given m and n, the least common multiple is the smallest positive integer that has both m and n as factor... | #Common_Lisp | Common Lisp | CL-USER> (lcm 12 18)
36
CL-USER> (lcm 12 18 22)
396 | Give a code snippet in #Common_Lisp
Least common multiple
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Compute the least common multiple (LCM) of two integers.
Given m and n, the least common multiple is the smallest positive integer th... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Dining_philosophers | Dining philosophers | The dining philosophers problem illustrates non-composability of low-level synchronization primitives like semaphores. It is a modification of a problem posed by Edsger Dijkstra.
Five philosophers, Aristotle, Kant, Spinoza, Marx, and Russell (the tasks) spend their time thinking and eating spaghetti. They eat at a rou... | #D | D | import std.stdio, std.algorithm, std.string, std.parallelism,
core.sync.mutex;
void eat(in size_t i, in string name, Mutex[] forks) {
writeln(name, " is hungry.");
immutable j = (i + 1) % forks.length;
// Take forks i and j. The lower one first to prevent deadlock.
auto fork1 = forks[min(i, j... | Give a code snippet in #D
The dining philosophers problem illustrates non-composability of low-level synchronization primitives like semaphores. It is a modification of a problem posed by Edsger Dijkstra.
Five philosophers, Aristotle, Kant, Spinoza, Marx, and Russell (the tasks) spend their time thinking and eating s... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Exponentiation_with_infix_operators_in_(or_operating_on)_the_base | Exponentiation with infix operators in (or operating on) the base | (Many programming languages, especially those with extended─precision integer arithmetic, usually
support one of **, ^, ↑ or some such for exponentiation.)
Some languages treat/honor infix operators when performing exponentiation (raising
numbers to some power by the language's exponentiation operator, if ... | #Factor | Factor | USING: infix locals prettyprint sequences
sequences.generalizations sequences.repeating ;
:: row ( x p -- seq )
x p "-x**p" [infix -x**p infix]
"-(x)**p" [infix -(x)**p infix]
"(-x)**p" [infix (-x)**p infix]
"-(x**p)" [infix -(x**p) infix] 10 narray ;
{ "x value" "p value" } { "expression" "result" ... | Give a code snippet in #Factor
(Many programming languages, especially those with extended─precision integer arithmetic, usually
support one of **, ^, ↑ or some such for exponentiation.)
Some languages treat/honor infix operators when performing exponentiation (raising
numbers to some power by the language'... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Walk_a_directory/Non-recursively | Walk a directory/Non-recursively | Task
Walk a given directory and print the names of files matching a given pattern.
(How is "pattern" defined? substring match? DOS pattern? BASH pattern? ZSH pattern? Perl regular expression?)
Note: This task is for non-recursive methods. These tasks should read a single directory, not an entire directory tree.
... | #Delphi | Delphi |
program Walk_a_directory;
{$APPTYPE CONSOLE}
{$R *.res}
uses
System.IOUtils;
var
Files: TArray<string>;
FileName, Directory: string;
begin
Directory := TDirectory.GetCurrentDirectory; // dir = '.', work to
Files := TDirectory.GetFiles(Directory, '*.*');
for FileName in Files do
begin
Writ... | Give a code snippet in #Delphi
Task
Walk a given directory and print the names of files matching a given pattern.
(How is "pattern" defined? substring match? DOS pattern? BASH pattern? ZSH pattern? Perl regular expression?)
Note: This task is for non-recursive methods. These tasks should read a single directory,... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Shell_sort | Sorting algorithms/Shell sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Action.21 | Action! | PROC PrintArray(INT ARRAY a INT size)
INT i
Put('[)
FOR i=0 TO size-1
DO
IF i>0 THEN Put(' ) FI
PrintI(a(i))
OD
Put(']) PutE()
RETURN
PROC ShellSort(INT ARRAY a INT size)
INT stp,i,j,tmp,v
stp=size/2
WHILE stp>0
DO
FOR i=stp TO size-1
DO
tmp=a(i)
j=i
WHILE j... | Give a code snippet in #Action.21
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quic... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Variables | Variables | Task
Demonstrate a language's methods of:
variable declaration
initialization
assignment
datatypes
scope
referencing, and
other variable related facilities
| #Ruby | Ruby | $a_global_var = 5
class Demo
@@a_class_var = 6
A_CONSTANT = 8
def initialize
@an_instance_var = 7
end
def incr(a_local_var)
@an_instance_var += a_local_var
end
end | Give a code snippet in #Ruby
Task
Demonstrate a language's methods of:
variable declaration
initialization
assignment
datatypes
scope
referencing, and
other variable related facilities
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Largest_proper_divisor_of_n | Largest proper divisor of n | Task
a(1) = 1; for n > 1, a(n) = largest proper divisor of n, where n < 101 .
| #XPL0 | XPL0 | int N, D;
[for N:= 1 to 100 do
[D:= if N=1 then 1 else N/2;
while rem(N/D) do D:= D-1;
if D<10 then ChOut(0, ^ );
IntOut(0, D);
if rem(N/10) = 0 then CrLf(0) else ChOut(0, ^ );
];
] | Give a code snippet in #XPL0
Task
a(1) = 1; for n > 1, a(n) = largest proper divisor of n, where n < 101 .
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Address_of_a_variable | Address of a variable |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #360_Assembly | 360 Assembly | LA R3,I load address of I
...
I DS F | Give a code snippet in #360_Assembly
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Oper... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Mayan_calendar | Mayan calendar | The ancient Maya people had two somewhat distinct calendar systems.
In somewhat simplified terms, one is a cyclical calendar known as The Calendar Round,
that meshes several sacred and civil cycles; the other is an offset calendar
known as The Long Count, similar in many ways to the Gregorian calendar.
The Calendar R... | #Julia | Julia | using Dates
const Tzolk´in = [
"Imix´", "Ik´", "Ak´bal", "K´an", "Chikchan", "Kimi", "Manik´", "Lamat", "Muluk", "Ok",
"Chuwen", "Eb", "Ben", "Hix", "Men", "K´ib´", "Kaban", "Etz´nab´", "Kawak", "Ajaw"
]
const Haab´ = [
"Pop", "Wo´", "Sip", "Sotz´", "Sek", "Xul", "Yaxk´in", "Mol", "Ch´en", "Yax",
"Sak´", "Keh", "Mak"... | Give a code snippet in #Julia
The ancient Maya people had two somewhat distinct calendar systems.
In somewhat simplified terms, one is a cyclical calendar known as The Calendar Round,
that meshes several sacred and civil cycles; the other is an offset calendar
known as The Long Count, similar in many ways to the Greg... | christopher/rosetta-code |
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