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http://rosettacode.org/wiki/Box_the_compass
Box the compass
There be many a land lubber that knows naught of the pirate ways and gives direction by degree! They know not how to box the compass! Task description Create a function that takes a heading in degrees and returns the correct 32-point compass heading. Use the function to print and display a table of Index, Compass...
#Factor
Factor
USING: formatting kernel math sequences ;   CONSTANT: box { "North" "North by east" "North-northeast" "Northeast by north" "Northeast" "Northeast by east" "East-northeast" "East by north" "East" "East by south" "East-southeast" "Southeast by east" "Southeast" "Southeast by south" "South-southeast" "...
Give a code snippet in #Factor There be many a land lubber that knows naught of the pirate ways and gives direction by degree! They know not how to box the compass! Task description Create a function that takes a heading in degrees and returns the correct 32-point compass heading. Use the function to print and d...
christopher/rosetta-code
http://rosettacode.org/wiki/Forest_fire
Forest fire
This page uses content from Wikipedia. The original article was at Forest-fire model. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) Task Implement the Drossel and Schwabl definition of the fores...
#MATLAB_.2F_Octave
MATLAB / Octave
function forest_fire(f,p,N,M) % Forest fire if nargin<4; M=200; end if nargin<3; N=200; end if nargin<2; p=.03; end if nargin<1; f=p*.0001; end   % initialize; F = (rand(M,N) < p)+1; % tree with probability p S = ones(3); S(2,2)=0; % surrounding   textmap = ' T#'; colormap([.5,.5,.5;0,1,0;1,0,0]); while(1) ...
Give a code snippet in #MATLAB_.2F_Octave This page uses content from Wikipedia. The original article was at Forest-fire model. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) Task Implement the ...
christopher/rosetta-code
http://rosettacode.org/wiki/Best_shuffle
Best shuffle
Task Shuffle the characters of a string in such a way that as many of the character values are in a different position as possible. A shuffle that produces a randomized result among the best choices is to be preferred. A deterministic approach that produces the same sequence every time is acceptable as an alternative...
#Java
Java
import java.util.Random;   public class BestShuffle { private final static Random rand = new Random();   public static void main(String[] args) { String[] words = {"abracadabra", "seesaw", "grrrrrr", "pop", "up", "a"}; for (String w : words) System.out.println(bestShuffle(w)); } ...
Give a code snippet in #Java Task Shuffle the characters of a string in such a way that as many of the character values are in a different position as possible. A shuffle that produces a randomized result among the best choices is to be preferred. A deterministic approach that produces the same sequence every time i...
christopher/rosetta-code
http://rosettacode.org/wiki/Strip_block_comments
Strip block comments
A block comment begins with a   beginning delimiter   and ends with a   ending delimiter,   including the delimiters.   These delimiters are often multi-character sequences. Task Strip block comments from program text (of a programming language much like classic C). Your demos should at least handle simple, non-ne...
#Icon_and_Unicon
Icon and Unicon
procedure main() every (unstripped := "") ||:= !&input || "\n" # Load file as one string write(stripBlockComment(unstripped,"/*","*/")) end   procedure stripBlockComment(s1,s2,s3) #: strip comments between s2-s3 from s1 result := "" s1 ? { while result ||:= tab(find(s2)) do { move(*s2) ...
Give a code snippet in #Icon_and_Unicon A block comment begins with a   beginning delimiter   and ends with a   ending delimiter,   including the delimiters.   These delimiters are often multi-character sequences. Task Strip block comments from program text (of a programming language much like classic C). Your de...
christopher/rosetta-code
http://rosettacode.org/wiki/Chowla_numbers
Chowla numbers
Chowla numbers are also known as:   Chowla's function   chowla numbers   the chowla function   the chowla number   the chowla sequence The chowla number of   n   is   (as defined by Chowla's function):   the sum of the divisors of   n     excluding unity and   n   where   n   is a positive integer The s...
#C
C
#include <stdio.h>   unsigned chowla(const unsigned n) { unsigned sum = 0; for (unsigned i = 2, j; i * i <= n; i ++) if (n % i == 0) sum += i + (i == (j = n / i) ? 0 : j); return sum; }   int main(int argc, char const *argv[]) { unsigned a; for (unsigned n = 1; n < 38; n ++) printf("chowla(%u) = %u\n", n, cho...
Give a code snippet in #C Chowla numbers are also known as:   Chowla's function   chowla numbers   the chowla function   the chowla number   the chowla sequence The chowla number of   n   is   (as defined by Chowla's function):   the sum of the divisors of   n     excluding unity and   n   where   n   is...
christopher/rosetta-code
http://rosettacode.org/wiki/Number_reversal_game
Number reversal game
Task Given a jumbled list of the numbers   1   to   9   that are definitely   not   in ascending order. Show the list,   and then ask the player how many digits from the left to reverse. Reverse those digits,   then ask again,   until all the digits end up in ascending order. The score is the count of the reversa...
#Perl
Perl
use List::Util qw(shuffle);   my $turn = 0; my @jumble = shuffle 1..9;   while ( join('', @jumble) eq '123456789' ) { @jumble = shuffle 1..9; }   until ( join('', @jumble) eq '123456789' ) { $turn++; printf "%2d: @jumble - Flip how many digits ? ", $turn;   my $d = <>;   @jumble[0..$d-1] = reverse @...
Give a code snippet in #Perl Task Given a jumbled list of the numbers   1   to   9   that are definitely   not   in ascending order. Show the list,   and then ask the player how many digits from the left to reverse. Reverse those digits,   then ask again,   until all the digits end up in ascending order. The sco...
christopher/rosetta-code
http://rosettacode.org/wiki/Singly-linked_list/Element_definition
Singly-linked list/Element definition
singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element definition, Element insertion, Lis...
#Elena
Elena
class Link { prop int Item; prop Link Next;   constructor(int item, Link next) { Item := item; Next := next } }
Give a code snippet in #Elena singly-linked list See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked list: Element def...
christopher/rosetta-code
http://rosettacode.org/wiki/Brownian_tree
Brownian tree
Brownian tree You are encouraged to solve this task according to the task description, using any language you may know. Task Generate and draw a   Brownian Tree. A Brownian Tree is generated as a result of an initial seed, followed by the interaction of two processes. The initial "seed" is placed somewhere wi...
#BBC_BASIC
BBC BASIC
SYS "SetWindowText", @hwnd%, "Brownian Tree" SIZE = 400   VDU 23,22,SIZE;SIZE;8,16,16,0 GCOL 10   REM set the seed: PLOT SIZE, SIZE   OFF REPEAT   REM set particle's initial position: REPEAT X% = RND(SIZE)-1 Y% = RND(SIZE)-1 UNT...
Give a code snippet in #BBC_BASIC Brownian tree You are encouraged to solve this task according to the task description, using any language you may know. Task Generate and draw a   Brownian Tree. A Brownian Tree is generated as a result of an initial seed, followed by the interaction of two processes. The in...
christopher/rosetta-code
http://rosettacode.org/wiki/Determine_if_a_string_is_numeric
Determine if a string is numeric
Task Create a boolean function which takes in a string and tells whether it is a numeric string (floating point and negative numbers included) in the syntax the language uses for numeric literals or numbers converted from strings. Other tasks related to string operations: Metrics Array length String length Cop...
#EasyLang
EasyLang
func is_numeric a$ . r . h = number a$ r = 1 - error # because every variable must be used h = h . for s$ in [ "abc" "21a" "1234" "-13" "7.65" ] call is_numeric s$ r if r = 1 print s$ & " is numeric" else print s$ & " is not numeric" . .
Give a code snippet in #EasyLang Task Create a boolean function which takes in a string and tells whether it is a numeric string (floating point and negative numbers included) in the syntax the language uses for numeric literals or numbers converted from strings. Other tasks related to string operations: Metrics...
christopher/rosetta-code
http://rosettacode.org/wiki/Rot-13
Rot-13
Task Implement a   rot-13   function   (or procedure, class, subroutine, or other "callable" object as appropriate to your programming environment). Optionally wrap this function in a utility program   (like tr,   which acts like a common UNIX utility, performing a line-by-line rot-13 encoding of every line of inpu...
#Elena
Elena
import system'routines; import extensions; import extensions'text;   singleton rotConvertor { char convert(char ch) { if (($97 <= ch && ch <= $109) || ($65 <= ch && ch <= $77)) { ^ (ch.toInt() + 13).toChar() }; if (($110 <= ch && ch <= $122) || ($78 <= ch && ch <= $90...
Give a code snippet in #Elena Task Implement a   rot-13   function   (or procedure, class, subroutine, or other "callable" object as appropriate to your programming environment). Optionally wrap this function in a utility program   (like tr,   which acts like a common UNIX utility, performing a line-by-line rot-13...
christopher/rosetta-code
http://rosettacode.org/wiki/Program_termination
Program termination
Task Show the syntax for a complete stoppage of a program inside a   conditional. This includes all threads/processes which are part of your program. Explain the cleanup (or lack thereof) caused by the termination (allocated memory, database connections, open files, object finalizers/destructors, run-on-exit hooks...
#Pop11
Pop11
if condition then sysexit(); endif;
Give a code snippet in #Pop11 Task Show the syntax for a complete stoppage of a program inside a   conditional. This includes all threads/processes which are part of your program. Explain the cleanup (or lack thereof) caused by the termination (allocated memory, database connections, open files, object finalizers...
christopher/rosetta-code
http://rosettacode.org/wiki/Hello_world/Line_printer
Hello world/Line printer
Task Cause a line printer attached to the computer to print a line containing the message:   Hello World! Note A line printer is not the same as standard output. A   line printer   was an older-style printer which prints one line at a time to a continuous ream of paper. With some systems, a line printer can be...
#Phix
Phix
integer fn = open(iff(platform()=WIN32?"PRN":"/dev/lp0"),"w") if fn=-1 then puts(1,"some error") else puts(fn,"Hello World!") close(fn) puts(1,"success!") end if {} = wait_key()
Give a code snippet in #Phix Task Cause a line printer attached to the computer to print a line containing the message:   Hello World! Note A line printer is not the same as standard output. A   line printer   was an older-style printer which prints one line at a time to a continuous ream of paper. With some ...
christopher/rosetta-code
http://rosettacode.org/wiki/Call_a_function
Call a function
Task Demonstrate the different syntax and semantics provided for calling a function. This may include:   Calling a function that requires no arguments   Calling a function with a fixed number of arguments   Calling a function with optional arguments   Calling a function with a variable number of arguments   C...
#C
C
/* function with no argument */ f();   /* fix number of arguments */ g(1, 2, 3);   /* Optional arguments: err... Feel free to make sense of the following. I can't. */ int op_arg(); int main() { op_arg(1); op_arg(1, 2); op_arg(1, 2, 3); return 0; } int op_arg(int a, int b) { printf("%d %d %d\n", a, b, (&b)[1]);...
Give a code snippet in #C Task Demonstrate the different syntax and semantics provided for calling a function. This may include:   Calling a function that requires no arguments   Calling a function with a fixed number of arguments   Calling a function with optional arguments   Calling a function with a variab...
christopher/rosetta-code
http://rosettacode.org/wiki/Loops/Infinite
Loops/Infinite
Task Print out       SPAM       followed by a   newline   in an infinite loop. Related tasks   Loop over multiple arrays simultaneously   Loops/Break   Loops/Continue   Loops/Do-while   Loops/Downward for   Loops/For   Loops/For with a specified step   Loops/Foreach   Loops/Increment loop index within l...
#ARM_Assembly
ARM Assembly
  .global main   main:   loop: ldr r0, =message bl printf b loop   message: .asciz "SPAM\n"  
Give a code snippet in #ARM_Assembly Task Print out       SPAM       followed by a   newline   in an infinite loop. Related tasks   Loop over multiple arrays simultaneously   Loops/Break   Loops/Continue   Loops/Do-while   Loops/Downward for   Loops/For   Loops/For with a specified step   Loops/Foreach ...
christopher/rosetta-code
http://rosettacode.org/wiki/Man_or_boy_test
Man or boy test
Man or boy test You are encouraged to solve this task according to the task description, using any language you may know. Background: The man or boy test was proposed by computer scientist Donald Knuth as a means of evaluating implementations of the ALGOL 60 programming language. The aim of the test was to distinguis...
#Ada
Ada
with Ada.Text_IO; use Ada.Text_IO;   procedure Man_Or_Boy is function Zero return Integer is begin return 0; end Zero; function One return Integer is begin return 1; end One; function Neg return Integer is begin return -1; end Neg;   function A ( K : Integer; X1, X2, X3, X4,...
Give a code snippet in #Ada Man or boy test You are encouraged to solve this task according to the task description, using any language you may know. Background: The man or boy test was proposed by computer scientist Donald Knuth as a means of evaluating implementations of the ALGOL 60 programming language. The aim ...
christopher/rosetta-code
http://rosettacode.org/wiki/Long_multiplication
Long multiplication
Task Explicitly implement   long multiplication. This is one possible approach to arbitrary-precision integer algebra. For output, display the result of   264 * 264. Optionally, verify your result against builtin arbitrary precision support. The decimal representation of   264   is: 18,446,744,073,709,551,61...
#Ceylon
Ceylon
"run() is the main function of this module."   shared void run() {   function multiply(String|Integer|Integer[] top, String|Integer|Integer[] bottom, Integer base = 10) {   function fromString(String s) => s .filter(not(','.equals)) .map((char) => Integer.pars...
Give a code snippet in #Ceylon Task Explicitly implement   long multiplication. This is one possible approach to arbitrary-precision integer algebra. For output, display the result of   264 * 264. Optionally, verify your result against builtin arbitrary precision support. The decimal representation of   264 ...
christopher/rosetta-code
http://rosettacode.org/wiki/Host_introspection
Host introspection
Print the word size and endianness of the host machine. See also: Variable size/Get
#Retro
Retro
needs variations' ^variations'size
Give a code snippet in #Retro Print the word size and endianness of the host machine. See also: Variable size/Get
christopher/rosetta-code
http://rosettacode.org/wiki/Align_columns
Align columns
Given a text file of many lines, where fields within a line are delineated by a single 'dollar' character, write a program that aligns each column of fields by ensuring that words in each column are separated by at least one space. Further, allow for each word in a column to be either left justified, right justified, o...
#Yabasic
Yabasic
theString$ = "Given$a$text$file$of$many$lines,$where$fields$within$a$line$" theString$ = theString$ + "are$delineated$by$a$single$'dollar'$character,$write$a$program" theString$ = theString$ + "that$aligns$each$column$of$fields$by$ensuring$that$words$in$each$" theString$ = theString$ + "column$are$separated$by$at$least...
Give a code snippet in #Yabasic Given a text file of many lines, where fields within a line are delineated by a single 'dollar' character, write a program that aligns each column of fields by ensuring that words in each column are separated by at least one space. Further, allow for each word in a column to be either l...
christopher/rosetta-code
http://rosettacode.org/wiki/Sorting_algorithms/Gnome_sort
Sorting algorithms/Gnome sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Elixir
Elixir
defmodule Sort do def gnome_sort([]), do: [] def gnome_sort([h|t]), do: gnome_sort([h], t)   defp gnome_sort(list, []), do: list defp gnome_sort([prev|p], [next|n]) when next > prev, do: gnome_sort(p, [next,prev|n]) defp gnome_sort(p, [next|n]), do: gnome_sort([next|p], n) end   IO.inspect Sort.gnome_sort([8,...
Give a code snippet in #Elixir Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick s...
christopher/rosetta-code
http://rosettacode.org/wiki/Continued_fraction
Continued fraction
continued fraction Mathworld a 0 + b 1 a 1 + b 2 a 2 + b 3 a 3 + ⋱ {\displaystyle a_{0}+{\cfrac {b_{1}}{a_{1}+{\cfrac {b_{2}}{a_{2}+{\cfrac {b_{3}}{a_{3}+\ddots }}}}}}} The task is to write a program which generates su...
#OCaml
OCaml
let pi = 3, fun n -> ((2*n-1)*(2*n-1), 6) and nap = 2, fun n -> (max 1 (n-1), n) and root2 = 1, fun n -> (1, 2) in   let eval (i,f) k = let rec frac n = let a, b = f n in float a /. (float b +. if n >= k then 0.0 else frac (n+1)) in float i +. frac 1 in   Printf.printf "sqrt(2)\t= %.15f\n" (eval root2...
Give a code snippet in #OCaml continued fraction Mathworld a 0 + b 1 a 1 + b 2 a 2 + b 3 a 3 + ⋱ {\displaystyle a_{0}+{\cfrac {b_{1}}{a_{1}+{\cfrac {b_{2}}{a_{2}+{\cfrac {b_{3}}{a_{3}+\ddots }}}}}}} The task is to wri...
christopher/rosetta-code
http://rosettacode.org/wiki/Loops/While
Loops/While
Task Start an integer value at   1024. Loop while it is greater than zero. Print the value (with a newline) and divide it by two each time through the loop. Related tasks   Loop over multiple arrays simultaneously   Loops/Break   Loops/Continue   Loops/Do-while   Loops/Downward for   Loops/For   Loops/For...
#Befunge
Befunge
84*:*>  :v ^/2,*25.:_@
Give a code snippet in #Befunge Task Start an integer value at   1024. Loop while it is greater than zero. Print the value (with a newline) and divide it by two each time through the loop. Related tasks   Loop over multiple arrays simultaneously   Loops/Break   Loops/Continue   Loops/Do-while   Loops/Downw...
christopher/rosetta-code
http://rosettacode.org/wiki/Primorial_numbers
Primorial numbers
Primorial numbers are those formed by multiplying successive prime numbers. The primorial number series is:   primorial(0) =         1       (by definition)   primorial(1) =         2       (2)   primorial(2) =         6       (2×3)   primorial(3) =       30       (2×3×5)   primorial(4) =     210       (2×3×5×...
#C
C
  #include <inttypes.h> #include <math.h> #include <stdlib.h> #include <stdio.h> #include <stdint.h> #include <string.h> #include <gmp.h>   /* Eratosthenes bit-sieve */ int es_check(uint32_t *sieve, uint64_t n) { if ((n != 2 && !(n & 1)) || (n < 2)) return 0; else return !(sieve[n >> 6] & (1 << ...
Give a code snippet in #C Primorial numbers are those formed by multiplying successive prime numbers. The primorial number series is:   primorial(0) =         1       (by definition)   primorial(1) =         2       (2)   primorial(2) =         6       (2×3)   primorial(3) =       30       (2×3×5)   primorial...
christopher/rosetta-code
http://rosettacode.org/wiki/99_bottles_of_beer
99 bottles of beer
Task Display the complete lyrics for the song:     99 Bottles of Beer on the Wall. The beer song The lyrics follow this form: 99 bottles of beer on the wall 99 bottles of beer Take one down, pass it around 98 bottles of beer on the wall 98 bottles of beer on the wall 98 bottles of beer Take one dow...
#Elm
Elm
module Main exposing (main)   import Html     main = List.range 1 100 |> List.reverse |> List.map (\n -> let nString = String.fromInt n   n1String = String.fromInt (n - 1) ...
Give a code snippet in #Elm Task Display the complete lyrics for the song:     99 Bottles of Beer on the Wall. The beer song The lyrics follow this form: 99 bottles of beer on the wall 99 bottles of beer Take one down, pass it around 98 bottles of beer on the wall 98 bottles of beer on the wall 98 b...
christopher/rosetta-code
http://rosettacode.org/wiki/Abbreviations,_simple
Abbreviations, simple
The use of   abbreviations   (also sometimes called synonyms, nicknames, AKAs, or aliases)   can be an easy way to add flexibility when specifying or using commands, sub─commands, options, etc. For this task, the following   command table   will be used: add 1 alter 3 backup 2 bottom 1 Cappend 2 change 1 ...
#J
J
  range=:<.+[:i.>.-<. assert 2 3 4 -: 2 range 5 assert (i.0) -: 3 range 3   abbreviate =: 3 :0 NB. input is the abbreviation table NB. output are the valid abbreviations y =. toupper CRLF -.~ y y =. ;: y y =. (([: (,3":#)L:_1 {)`[`]}~ ([: I. [: -. {.@e.&Num_j_&>)) y y =. [&.:(;:inv) y y =. _2 ({. , <./@:".&.>@:{...
Give a code snippet in #J The use of   abbreviations   (also sometimes called synonyms, nicknames, AKAs, or aliases)   can be an easy way to add flexibility when specifying or using commands, sub─commands, options, etc. For this task, the following   command table   will be used: add 1 alter 3 backup 2 bott...
christopher/rosetta-code
http://rosettacode.org/wiki/Factorial
Factorial
Definitions   The factorial of   0   (zero)   is defined as being   1   (unity).   The   Factorial Function   of a positive integer,   n,   is defined as the product of the sequence: n,   n-1,   n-2,   ...   1 Task Write a function to return the factorial of a number. Solutions can be iterat...
#EchoLisp
EchoLisp
  (define (fact n) (for/product ((f (in-range 2 (1+ n)))) f)) (fact 10) → 3628800  
Give a code snippet in #EchoLisp Definitions   The factorial of   0   (zero)   is defined as being   1   (unity).   The   Factorial Function   of a positive integer,   n,   is defined as the product of the sequence: n,   n-1,   n-2,   ...   1 Task Write a function to return the factorial of ...
christopher/rosetta-code
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file
Bitmap/Write a PPM file
Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.)
#Action.21
Action!
INCLUDE "H6:RGBIMAGE.ACT" ;from task Bitmap   PROC SaveHeader(RgbImage POINTER img CHAR ARRAY format BYTE dev)   PrintDE(dev,format) PrintBD(dev,img.w) PutD(dev,32) PrintBDE(dev,img.h) PrintBDE(dev,255) RETURN   PROC SavePPM3(RgbImage POINTER img CHAR ARRAY path) BYTE dev=[1],x,y RGB c   Close(dev) ...
Give a code snippet in #Action.21 Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.)
christopher/rosetta-code
http://rosettacode.org/wiki/Combinations
Combinations
Task Given non-negative integers   m   and   n,   generate all size   m   combinations   of the integers from   0   (zero)   to   n-1   in sorted order   (each combination is sorted and the entire table is sorted). Example 3   comb   5     is: 0 1 2 0 1 3 0 1 4 0 2 3 0 2 4 0 3 4 1 2 3 1 2 4 1 3 4 2 3 4 ...
#Oz
Oz
declare fun {Comb M N} proc {CombScript Comb} %% Comb is a subset of [0..N-1] Comb = {FS.var.upperBound {List.number 0 N-1 1}} %% Comb has cardinality M {FS.card Comb M} %% enumerate all possibilities {FS.distribute naive [Comb]} end in %% Collect all s...
Give a code snippet in #Oz Task Given non-negative integers   m   and   n,   generate all size   m   combinations   of the integers from   0   (zero)   to   n-1   in sorted order   (each combination is sorted and the entire table is sorted). Example 3   comb   5     is: 0 1 2 0 1 3 0 1 4 0 2 3 0 2 4 0 ...
christopher/rosetta-code
http://rosettacode.org/wiki/Introspection
Introspection
Task verify the version/revision of your currently running (compiler/interpreter/byte-compiler/runtime environment/whatever your language uses) and exit if it is too old. check whether the variable "bloop" exists and whether the math-function "abs()" is available and if yes compute abs(bloop). Extra credit Repor...
#Haskell
Haskell
import Data.Version import Control.Monad import System.Info   minGHCVersion = Version [6, 8] []   main = when (compilerName == "ghc" && compilerVersion < minGHCVersion) $ fail "Compiler too old."
Give a code snippet in #Haskell Task verify the version/revision of your currently running (compiler/interpreter/byte-compiler/runtime environment/whatever your language uses) and exit if it is too old. check whether the variable "bloop" exists and whether the math-function "abs()" is available and if yes compute a...
christopher/rosetta-code
http://rosettacode.org/wiki/Create_a_file_on_magnetic_tape
Create a file on magnetic tape
The task is to create a new file called "TAPE.FILE" of any size on Magnetic Tape.
#Seed7
Seed7
$ include "seed7_05.s7i";   const proc: main is func local var file: tapeFile is STD_NULL; begin tapeFile := open("/dev/tape", "w"); if tapeFile = STD_NULL then tapeFile := open("tape.file", "w"); end if; if tapeFile <> STD_NULL then writeln(tapeFile, "Hello, world!"); close(ta...
Give a code snippet in #Seed7 The task is to create a new file called "TAPE.FILE" of any size on Magnetic Tape.
christopher/rosetta-code
http://rosettacode.org/wiki/Compare_a_list_of_strings
Compare a list of strings
Task Given a   list   of arbitrarily many strings, show how to:   test if they are all lexically equal   test if every string is lexically less than the one after it (i.e. whether the list is in strict ascending order) Each of those two tests should result in a single true or false value, which could be used as t...
#OCaml
OCaml
  open List;;   let analyze cmp l = let rec analyze' l prevs = match l with [] -> true | [s] -> cmp prevs s | s::rest -> (cmp prevs s) && (analyze' rest s) in analyze' (List.tl l) (List.hd l) ;;   let isEqual = analyze (=) ;; let isAscending = analyze (<) ;;   let test sample = List.iter pri...
Give a code snippet in #OCaml Task Given a   list   of arbitrarily many strings, show how to:   test if they are all lexically equal   test if every string is lexically less than the one after it (i.e. whether the list is in strict ascending order) Each of those two tests should result in a single true or false ...
christopher/rosetta-code
http://rosettacode.org/wiki/Anonymous_recursion
Anonymous recursion
While implementing a recursive function, it often happens that we must resort to a separate   helper function   to handle the actual recursion. This is usually the case when directly calling the current function would waste too many resources (stack space, execution time), causing unwanted side-effects,   and/or the f...
#Haskell
Haskell
fib :: Integer -> Maybe Integer fib n | n < 0 = Nothing | otherwise = Just $ real n where real 0 = 1 real 1 = 1 real n = real (n-1) + real (n-2)
Give a code snippet in #Haskell While implementing a recursive function, it often happens that we must resort to a separate   helper function   to handle the actual recursion. This is usually the case when directly calling the current function would waste too many resources (stack space, execution time), causing unwa...
christopher/rosetta-code
http://rosettacode.org/wiki/Binary_search
Binary search
A binary search divides a range of values into halves, and continues to narrow down the field of search until the unknown value is found. It is the classic example of a "divide and conquer" algorithm. As an analogy, consider the children's game "guess a number." The scorer has a secret number, and will only tell the p...
#UNIX_Shell
UNIX Shell
  #!/bin/ksh # This should work on any clone of Bourne Shell, ksh is the fastest.   value=$1; [ -z "$value" ] && exit array=() size=0   while IFS= read -r line; do size=$(($size + 1)) array[${#array[*]}]=$line done  
Give a code snippet in #UNIX_Shell A binary search divides a range of values into halves, and continues to narrow down the field of search until the unknown value is found. It is the classic example of a "divide and conquer" algorithm. As an analogy, consider the children's game "guess a number." The scorer has a sec...
christopher/rosetta-code
http://rosettacode.org/wiki/Levenshtein_distance
Levenshtein distance
This page uses content from Wikipedia. The original article was at Levenshtein distance. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) In information theory and computer science, the Levenshtein ...
#CLU
CLU
min = proc [T: type] (a, b: T) returns (T) where T has lt: proctype (T,T) returns (bool) if a<b then return(a) else return(b) end end min   levenshtein = proc (s, t: string) returns (int) ai = array[int] aai = array[array[int]] m: int := string$size(s) n: int := string$s...
Give a code snippet in #CLU This page uses content from Wikipedia. The original article was at Levenshtein distance. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) In information theory and compu...
christopher/rosetta-code
http://rosettacode.org/wiki/Sleep
Sleep
Task Write a program that does the following in this order: Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description. Print "Sleeping..." Sleep the main thread for the given amount of time. ...
#NetRexx
NetRexx
/* NetRexx */ options replace format comments java crossref symbols nobinary   runSample(arg) return   -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ method sleep(secs) public static binary ms = (secs * 1000).format(null, 0) -- milliseconds, rounded to nearest integer say 'Sleeping...
Give a code snippet in #NetRexx Task Write a program that does the following in this order: Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description. Print "Sleeping..." Sleep the main thre...
christopher/rosetta-code
http://rosettacode.org/wiki/Exceptions
Exceptions
Control Structures These are examples of control structures. You may also be interested in: Conditional structures Exceptions Flow-control structures Loops This task is to give an example of an exception handling routine and to "throw" a new exception. Related task   Exceptions Through Nested Calls
#Modula-3
Modula-3
EXCEPTION EndOfFile; EXCEPTION Error(TEXT);
Give a code snippet in #Modula-3 Control Structures These are examples of control structures. You may also be interested in: Conditional structures Exceptions Flow-control structures Loops This task is to give an example of an exception handling routine and to "throw" a new exception. Related task   Excepti...
christopher/rosetta-code
http://rosettacode.org/wiki/Array_length
Array length
Task Determine the amount of elements in an array. As an example use an array holding the strings 'apple' and 'orange'. Other tasks related to string operations: Metrics Array length String length Copy a string Empty string  (assignment) Counting Word frequency Letter frequency Jewels and stones I befo...
#M2000_Interpreter
M2000 Interpreter
  \\ A is a pointer to array A=("Apple", "Orange") Print Len(A)=2 ' True Print Dimension(A, 0) ' LBound (0 or 1), here 0 Print Dimension(A) ' No of Dimensions 1 Print Dimension(A, 1) ' for 1 dimension array this is also Length=2 \\ A$( ) is an Array (not a pointer to array) Dim Base 1, A$(2) A$(1)="Apple", "Orange"...
Give a code snippet in #M2000_Interpreter Task Determine the amount of elements in an array. As an example use an array holding the strings 'apple' and 'orange'. Other tasks related to string operations: Metrics Array length String length Copy a string Empty string  (assignment) Counting Word frequency ...
christopher/rosetta-code
http://rosettacode.org/wiki/Parsing/RPN_calculator_algorithm
Parsing/RPN calculator algorithm
Task Create a stack-based evaluator for an expression in   reverse Polish notation (RPN)   that also shows the changes in the stack as each individual token is processed as a table. Assume an input of a correct, space separated, string of tokens of an RPN expression Test with the RPN expression generated from the...
#Go
Go
package main   import ( "fmt" "math" "strconv" "strings" )   var input = "3 4 2 * 1 5 - 2 3 ^ ^ / +"   func main() { fmt.Printf("For postfix %q\n", input) fmt.Println("\nToken Action Stack") var stack []float64 for _, tok := range strings.Fields(input) { act...
Give a code snippet in #Go Task Create a stack-based evaluator for an expression in   reverse Polish notation (RPN)   that also shows the changes in the stack as each individual token is processed as a table. Assume an input of a correct, space separated, string of tokens of an RPN expression Test with the RPN e...
christopher/rosetta-code
http://rosettacode.org/wiki/Hailstone_sequence
Hailstone sequence
The Hailstone sequence of numbers can be generated from a starting positive integer,   n   by:   If   n   is     1     then the sequence ends.   If   n   is   even then the next   n   of the sequence   = n/2   If   n   is   odd   then the next   n   of the sequence   = (3 * n) + 1 The (unproven) Collatz conje...
#Wren
Wren
var hailstone = Fn.new { |n| if (n < 1) Fiber.abort("Parameter must be a positive integer.") var h = [n] while (n != 1) { n = (n%2 == 0) ? (n/2).floor : 3*n + 1 h.add(n) } return h }   var h = hailstone.call(27) System.print("For the Hailstone sequence starting with n = 27:") Syste...
Give a code snippet in #Wren The Hailstone sequence of numbers can be generated from a starting positive integer,   n   by:   If   n   is     1     then the sequence ends.   If   n   is   even then the next   n   of the sequence   = n/2   If   n   is   odd   then the next   n   of the sequence   = (3 * n) + 1 ...
christopher/rosetta-code
http://rosettacode.org/wiki/Vector_products
Vector products
A vector is defined as having three dimensions as being represented by an ordered collection of three numbers:   (X, Y, Z). If you imagine a graph with the   x   and   y   axis being at right angles to each other and having a third,   z   axis coming out of the page, then a triplet of numbers,   (X, Y, Z)   would repr...
#GAP
GAP
DotProduct := function(u, v) return u*v; end;   CrossProduct := function(u, v) return [ u[2]*v[3] - u[3]*v[2], u[3]*v[1] - u[1]*v[3], u[1]*v[2] - u[2]*v[1] ]; end;   ScalarTripleProduct := function(u, v, w) return DotProduct(u, CrossProduct(v, w)); end;   VectorTripleProduct := function(u, v, w) return CrossP...
Give a code snippet in #GAP A vector is defined as having three dimensions as being represented by an ordered collection of three numbers:   (X, Y, Z). If you imagine a graph with the   x   and   y   axis being at right angles to each other and having a third,   z   axis coming out of the page, then a triplet of numb...
christopher/rosetta-code
http://rosettacode.org/wiki/S-expressions
S-expressions
S-Expressions   are one convenient way to parse and store data. Task Write a simple reader and writer for S-Expressions that handles quoted and unquoted strings, integers and floats. The reader should read a single but nested S-Expression from a string and store it in a suitable datastructure (list, array, etc). ...
#Tcl
Tcl
package require Tcl 8.5   proc fromSexp {str} { set tokenizer {[()]|"(?:[^\\""]|\\.)*"|(?:[^()""\s\\]|\\.)+|[""]} set stack {} set accum {} foreach token [regexp -inline -all $tokenizer $str] { if {$token eq "("} { lappend stack $accum set accum {} } elseif {$token eq ")"} { if {![lleng...
Give a code snippet in #Tcl S-Expressions   are one convenient way to parse and store data. Task Write a simple reader and writer for S-Expressions that handles quoted and unquoted strings, integers and floats. The reader should read a single but nested S-Expression from a string and store it in a suitable datast...
christopher/rosetta-code
http://rosettacode.org/wiki/Regular_expressions
Regular expressions
Task   match a string against a regular expression   substitute part of a string using a regular expression
#AppleScript
AppleScript
try find text ".*string$" in "I am a string" with regexp on error message return message end try   try change "original" into "modified" in "I am the original string" with regexp on error message return message end try
Give a code snippet in #AppleScript Task   match a string against a regular expression   substitute part of a string using a regular expression
christopher/rosetta-code
http://rosettacode.org/wiki/Higher-order_functions
Higher-order functions
Task Pass a function     as an argument     to another function. Related task   First-class functions
#Nemerle
Nemerle
Twice[T] (f : T -> T, x : T) : T { f(f(x)) }
Give a code snippet in #Nemerle Task Pass a function     as an argument     to another function. Related task   First-class functions
christopher/rosetta-code
http://rosettacode.org/wiki/Set_puzzle
Set puzzle
Set Puzzles are created with a deck of cards from the Set Game™. The object of the puzzle is to find sets of 3 cards in a rectangle of cards that have been dealt face up. There are 81 cards in a deck. Each card contains a unique variation of the following four features: color, symbol, number and shading. there are...
#Ceylon
Ceylon
import ceylon.random { Random, DefaultRandom }   abstract class Feature() of Color | Symbol | NumberOfSymbols | Shading {}   abstract class Color() of red | green | purple extends Feature() {} object red extends Color() { string => "red"; } object green extends Color() { string => "green...
Give a code snippet in #Ceylon Set Puzzles are created with a deck of cards from the Set Game™. The object of the puzzle is to find sets of 3 cards in a rectangle of cards that have been dealt face up. There are 81 cards in a deck. Each card contains a unique variation of the following four features: color, symbol,...
christopher/rosetta-code
http://rosettacode.org/wiki/Narcissistic_decimal_number
Narcissistic decimal number
A   Narcissistic decimal number   is a non-negative integer,   n {\displaystyle n} ,   that is equal to the sum of the   m {\displaystyle m} -th   powers of each of the digits in the decimal representation of   n {\displaystyle n} ,   where   m {\displaystyle m}   is the number of digits in...
#Forth
Forth
   : dig.num \ returns input number and the number of its digits ( n -- n n1 ) dup 0 swap begin swap 1 + swap dup 10 >= while 10 / repeat drop ;    : zero.divmod \ /mod that returns zero if number is zero dup 0 = if drop 0 else /...
Give a code snippet in #Forth A   Narcissistic decimal number   is a non-negative integer,   n {\displaystyle n} ,   that is equal to the sum of the   m {\displaystyle m} -th   powers of each of the digits in the decimal representation of   n {\displaystyle n} ,   where   m {\displaystyle m}...
christopher/rosetta-code
http://rosettacode.org/wiki/Ethiopian_multiplication
Ethiopian multiplication
Ethiopian multiplication is a method of multiplying integers using only addition, doubling, and halving. Method: Take two numbers to be multiplied and write them down at the top of two columns. In the left-hand column repeatedly halve the last number, discarding any remainders, and write the result below the last ...
#AutoIt
AutoIt
  Func Halve($x) Return Int($x/2) EndFunc   Func Double($x) Return ($x*2) EndFunc   Func IsEven($x) Return (Mod($x,2) == 0) EndFunc   ; this version also supports negative parameters Func Ethiopian($nPlier, $nPlicand, $bTutor = True) Local $nResult = 0 If ($nPlier < 0) Then $nPlier =- $nPlier $nPlicand =- $nPl...
Give a code snippet in #AutoIt Ethiopian multiplication is a method of multiplying integers using only addition, doubling, and halving. Method: Take two numbers to be multiplied and write them down at the top of two columns. In the left-hand column repeatedly halve the last number, discarding any remainders, and ...
christopher/rosetta-code
http://rosettacode.org/wiki/Guess_the_number/With_feedback
Guess the number/With feedback
Task Write a game (computer program) that follows the following rules: The computer chooses a number between given set limits. The player is asked for repeated guesses until the the target number is guessed correctly At each guess, the computer responds with whether the guess is: higher than the target, equal to...
#NS-HUBASIC
NS-HUBASIC
10 NUMBER=RND(10)+1 20 INPUT "I'M THINKING OF A NUMBER BETWEEN 1 AND 10. WHAT IS IT? ",GUESS 30 IF GUESS>NUMBER THEN PRINT "MY NUMBER IS LOWER THAN THAT.": GOTO 20 40 IF GUESS<NUMBER THEN PRINT "MY NUMBER IS HIGHER THAN THAT.": GOTO 20 50 PRINT "THAT'S THE CORRECT NUMBER."
Give a code snippet in #NS-HUBASIC Task Write a game (computer program) that follows the following rules: The computer chooses a number between given set limits. The player is asked for repeated guesses until the the target number is guessed correctly At each guess, the computer responds with whether the guess is...
christopher/rosetta-code
http://rosettacode.org/wiki/Accumulator_factory
Accumulator factory
A problem posed by Paul Graham is that of creating a function that takes a single (numeric) argument and which returns another function that is an accumulator. The returned accumulator function in turn also takes a single numeric argument, and returns the sum of all the numeric values passed in so far to that accumulat...
#Quackery
Quackery
[ tuck tally share ]this[ swap ] is accumulate ( n s --> [ n )   [ [ stack ] copy tuck put nested ' accumulate nested join ] is factory ( n --> [ )
Give a code snippet in #Quackery A problem posed by Paul Graham is that of creating a function that takes a single (numeric) argument and which returns another function that is an accumulator. The returned accumulator function in turn also takes a single numeric argument, and returns the sum of all the numeric values ...
christopher/rosetta-code
http://rosettacode.org/wiki/Function_prototype
Function prototype
Some languages provide the facility to declare functions and subroutines through the use of function prototyping. Task Demonstrate the methods available for declaring prototypes within the language. The provided solutions should include: An explanation of any placement restrictions for prototype declarations A p...
#Raku
Raku
sub foo ( --> Int) {...}
Give a code snippet in #Raku Some languages provide the facility to declare functions and subroutines through the use of function prototyping. Task Demonstrate the methods available for declaring prototypes within the language. The provided solutions should include: An explanation of any placement restrictions f...
christopher/rosetta-code
http://rosettacode.org/wiki/Concurrent_computing
Concurrent computing
Task Using either native language concurrency syntax or freely available libraries, write a program to display the strings "Enjoy" "Rosetta" "Code", one string per line, in random order. Concurrency syntax must use threads, tasks, co-routines, or whatever concurrency is called in your language.
#Lua
Lua
co = {} co[1] = coroutine.create( function() print "Enjoy" end ) co[2] = coroutine.create( function() print "Rosetta" end ) co[3] = coroutine.create( function() print "Code" end )   math.randomseed( os.time() ) h = {} i = 0 repeat j = math.random(3) if h[j] == nil then coroutine.resume( co[j] ) h[...
Give a code snippet in #Lua Task Using either native language concurrency syntax or freely available libraries, write a program to display the strings "Enjoy" "Rosetta" "Code", one string per line, in random order. Concurrency syntax must use threads, tasks, co-routines, or whatever concurrency is called in your lan...
christopher/rosetta-code
http://rosettacode.org/wiki/Create_an_HTML_table
Create an HTML table
Create an HTML table. The table body should have at least three rows of three columns. Each of these three columns should be labelled "X", "Y", and "Z". An extra column should be added at either the extreme left or the extreme right of the table that has no heading, but is filled with sequential row numbers. The...
#11l
11l
UInt32 seed = 0 F nonrandom(n)  :seed = 1664525 * :seed + 1013904223 R Int(:seed >> 16) % n   F rand9999() R nonrandom(9000) + 1000   F tag(tag, txt, attr = ‘’) R ‘<’tag‘’attr‘>’txt‘</’tag‘>’   V header = tag(‘tr’, ‘,X,Y,Z’.split(‘,’).map(txt -> tag(‘th’, txt)).join(‘’))"\n" V rows = (1..5).map(i -> tag(‘tr’...
Give a code snippet in #11l Create an HTML table. The table body should have at least three rows of three columns. Each of these three columns should be labelled "X", "Y", and "Z". An extra column should be added at either the extreme left or the extreme right of the table that has no heading, but is filled with ...
christopher/rosetta-code
http://rosettacode.org/wiki/Hello_world/Graphical
Hello world/Graphical
Task Display the string       Goodbye, World!       on a GUI object   (alert box, plain window, text area, etc.). Related task   Hello world/Text
#IWBASIC
IWBASIC
  DEF Win:WINDOW DEF Close:CHAR DEF ScreenSizeX,ScreenSizeY:UINT   GETSCREENSIZE(ScreenSizeX,ScreenSizeY)   OPENWINDOW Win,0,0,ScreenSizeX,ScreenSizeY,NULL,NULL,"Goodbye program",&MainHandler   PRINT Win,"Goodbye, World!" 'Prints in upper left corner of the window (position 0,0).   WAITUNTIL Close=1   CLOSEWINDOW Win  ...
Give a code snippet in #IWBASIC Task Display the string       Goodbye, World!       on a GUI object   (alert box, plain window, text area, etc.). Related task   Hello world/Text
christopher/rosetta-code
http://rosettacode.org/wiki/Guess_the_number/With_feedback_(player)
Guess the number/With feedback (player)
Task Write a player for the game that follows the following rules: The scorer will choose a number between set limits. The computer player will print a guess of the target number. The computer asks for a score of whether its guess is higher than, lower than, or equal to the target. The computer guesses, and the score...
#Racket
Racket
#lang racket   (define (guess low high) (define (input-loop available) (define input (car (string->list (symbol->string (read))))) (if (member input available) input (begin (printf "Invalid Input\n") (input-loop available))))   (define (guess-loop low high) (define guess (floor...
Give a code snippet in #Racket Task Write a player for the game that follows the following rules: The scorer will choose a number between set limits. The computer player will print a guess of the target number. The computer asks for a score of whether its guess is higher than, lower than, or equal to the target. The...
christopher/rosetta-code
http://rosettacode.org/wiki/99_bottles_of_beer
99 bottles of beer
Task Display the complete lyrics for the song:     99 Bottles of Beer on the Wall. The beer song The lyrics follow this form: 99 bottles of beer on the wall 99 bottles of beer Take one down, pass it around 98 bottles of beer on the wall 98 bottles of beer on the wall 98 bottles of beer Take one dow...
#Brat
Brat
99.to 2 { n | p "#{n} bottles of beer on the wall, #{n} bottles of beer!" p "Take one down, pass it around, #{n - 1} bottle#{true? n > 2 's' ''} of beer on the wall." }   p "One bottle of beer on the wall, one bottle of beer!" p "Take one down, pass it around, no more bottles of beer on the wall."
Give a code snippet in #Brat Task Display the complete lyrics for the song:     99 Bottles of Beer on the Wall. The beer song The lyrics follow this form: 99 bottles of beer on the wall 99 bottles of beer Take one down, pass it around 98 bottles of beer on the wall 98 bottles of beer on the wall 98 ...
christopher/rosetta-code
http://rosettacode.org/wiki/The_Twelve_Days_of_Christmas
The Twelve Days of Christmas
Task Write a program that outputs the lyrics of the Christmas carol The Twelve Days of Christmas. The lyrics can be found here. (You must reproduce the words in the correct order, but case, format, and punctuation are left to your discretion.) Other tasks related to string operations: Metrics Array length Stri...
#Bracmat
Bracmat
( first second third fourth fifth sixth seventh eighth ninth tenth eleventh twelveth  : ?days & "A partridge in a pear tree." "Two turtle doves and" "Three french hens," "Four calling birds," "Five golden rings," "S...
Give a code snippet in #Bracmat Task Write a program that outputs the lyrics of the Christmas carol The Twelve Days of Christmas. The lyrics can be found here. (You must reproduce the words in the correct order, but case, format, and punctuation are left to your discretion.) Other tasks related to string operati...
christopher/rosetta-code
http://rosettacode.org/wiki/Special_characters
Special characters
Special characters are symbols (single characters or sequences of characters) that have a "special" built-in meaning in the language and typically cannot be used in identifiers. Escape sequences are methods that the language uses to remove the special meaning from the symbol, enabling it to be used as a normal charact...
#PowerShell
PowerShell
a=1 ; The ';' indicates that a comment starts b=2*a: a=b*33 ; b will now be 2, and a=66
Give a code snippet in #PowerShell Special characters are symbols (single characters or sequences of characters) that have a "special" built-in meaning in the language and typically cannot be used in identifiers. Escape sequences are methods that the language uses to remove the special meaning from the symbol, enabli...
christopher/rosetta-code
http://rosettacode.org/wiki/Variable-length_quantity
Variable-length quantity
Implement some operations on variable-length quantities, at least including conversions from a normal number in the language to the binary representation of the variable-length quantity for that number, and vice versa. Any variants are acceptable. Task With above operations, convert these two numbers 0x200000 (209...
#C.23
C#
namespace Vlq { using System; using System.Collections.Generic; using System.Linq;   public static class VarLenQuantity { public static ulong ToVlq(ulong integer) { var array = new byte[8]; var buffer = ToVlqCollection(integer) .SkipWhile(b => b == 0) .Reverse() .To...
Give a code snippet in #C.23 Implement some operations on variable-length quantities, at least including conversions from a normal number in the language to the binary representation of the variable-length quantity for that number, and vice versa. Any variants are acceptable. Task With above operations, convert t...
christopher/rosetta-code
http://rosettacode.org/wiki/Exceptions
Exceptions
Control Structures These are examples of control structures. You may also be interested in: Conditional structures Exceptions Flow-control structures Loops This task is to give an example of an exception handling routine and to "throw" a new exception. Related task   Exceptions Through Nested Calls
#Maple
Maple
  errorproc:=proc(n) local a; try a:=1/n; catch "numeric exception: division by zero": error "Something went wrong when dividing." end try; end proc;  
Give a code snippet in #Maple Control Structures These are examples of control structures. You may also be interested in: Conditional structures Exceptions Flow-control structures Loops This task is to give an example of an exception handling routine and to "throw" a new exception. Related task   Exceptions...
christopher/rosetta-code
http://rosettacode.org/wiki/Hello_world/Standard_error
Hello world/Standard error
Hello world/Standard error is part of Short Circuit's Console Program Basics selection. A common practice in computing is to send error messages to a different output stream than normal text console messages. The normal messages print to what is called "standard output" or "standard out". The error messages print to ...
#Ol
Ol
  (print-to stderr "Goodbye, World!")  
Give a code snippet in #Ol Hello world/Standard error is part of Short Circuit's Console Program Basics selection. A common practice in computing is to send error messages to a different output stream than normal text console messages. The normal messages print to what is called "standard output" or "standard out". ...
christopher/rosetta-code
http://rosettacode.org/wiki/Pick_random_element
Pick random element
Demonstrate how to pick a random element from a list.
#Ol
Ol
  (import (otus random!))   (define x '("Monday" "Tuesday" "Wednesday" "Thursday" "Friday" "Saturday" "Sunday")) (print (list-ref x (rand! (length x))))  
Give a code snippet in #Ol Demonstrate how to pick a random element from a list.
christopher/rosetta-code
http://rosettacode.org/wiki/Find_largest_left_truncatable_prime_in_a_given_base
Find largest left truncatable prime in a given base
A truncatable prime is one where all non-empty substrings that finish at the end of the number (right-substrings) are also primes when understood as numbers in a particular base. The largest such prime in a given (integer) base is therefore computable, provided the base is larger than 2. Let's consider what happens in...
#Kotlin
Kotlin
// version 1.1.2   import java.math.BigInteger   fun nextLeftTruncatablePrimes(n: BigInteger, radix: Int, certainty: Int): List<BigInteger> { val probablePrimes = mutableListOf<BigInteger>() val baseString = if (n == BigInteger.ZERO) "" else n.toString(radix) for (i in 1 until radix) { val p = BigIn...
Give a code snippet in #Kotlin A truncatable prime is one where all non-empty substrings that finish at the end of the number (right-substrings) are also primes when understood as numbers in a particular base. The largest such prime in a given (integer) base is therefore computable, provided the base is larger than 2....
christopher/rosetta-code
http://rosettacode.org/wiki/Terminal_control/Coloured_text
Terminal control/Coloured text
Task Display a word in various colours on the terminal. The system palette, or colours such as Red, Green, Blue, Magenta, Cyan, and Yellow can be used. Optionally demonstrate: How the system should determine if the terminal supports colour Setting of the background colour How to cause blinking or flashing (if ...
#OCaml
OCaml
$ ocaml unix.cma -I +ANSITerminal ANSITerminal.cma   # open ANSITerminal ;; # print_string [cyan; on_blue] "Hello\n" ;; Hello - : unit = ()
Give a code snippet in #OCaml Task Display a word in various colours on the terminal. The system palette, or colours such as Red, Green, Blue, Magenta, Cyan, and Yellow can be used. Optionally demonstrate: How the system should determine if the terminal supports colour Setting of the background colour How to ...
christopher/rosetta-code
http://rosettacode.org/wiki/Create_a_two-dimensional_array_at_runtime
Create a two-dimensional array at runtime
Data Structure This illustrates a data structure, a means of storing data within a program. You may see other such structures in the Data Structures category. Get two integers from the user, then create a two-dimensional array where the two dimensions have the sizes given by those numbers, and which can be accessed ...
#REXX
REXX
/*REXX program allocates/populates/displays a two-dimensional array. */ call bloat /*the BLOAT procedure does all allocations.*/ /*no more array named @ at this point. */ exit /*stick a fork in it, we're all done honey.*/ /*──────────────────...
Give a code snippet in #REXX Data Structure This illustrates a data structure, a means of storing data within a program. You may see other such structures in the Data Structures category. Get two integers from the user, then create a two-dimensional array where the two dimensions have the sizes given by those numbe...
christopher/rosetta-code
http://rosettacode.org/wiki/Topic_variable
Topic variable
Several programming languages offer syntax shortcuts to deal with the notion of "current" or "topic" variable. A topic variable is a special variable with a very short name which can also often be omitted. Demonstrate the utilization and behaviour of the topic variable within the language and explain or demonstrate h...
#Perl
Perl
print sqrt . " " for (4, 16, 64)
Give a code snippet in #Perl Several programming languages offer syntax shortcuts to deal with the notion of "current" or "topic" variable. A topic variable is a special variable with a very short name which can also often be omitted. Demonstrate the utilization and behaviour of the topic variable within the languag...
christopher/rosetta-code
http://rosettacode.org/wiki/Loops/For
Loops/For
“For”   loops are used to make some block of code be iterated a number of times, setting a variable or parameter to a monotonically increasing integer value for each execution of the block of code. Common extensions of this allow other counting patterns or iterating over abstract structures other than the integers. ...
#TransFORTH
TransFORTH
: PRINTSTARS ( ROWS -- ) 1 + 1 DO I 0 DO PRINT " * " LOOP CR LOOP ; 5 PRINTSTARS
Give a code snippet in #TransFORTH “For”   loops are used to make some block of code be iterated a number of times, setting a variable or parameter to a monotonically increasing integer value for each execution of the block of code. Common extensions of this allow other counting patterns or iterating over abstract st...
christopher/rosetta-code
http://rosettacode.org/wiki/Almkvist-Giullera_formula_for_pi
Almkvist-Giullera formula for pi
The Almkvist-Giullera formula for calculating   1/π2   is based on the Calabi-Yau differential equations of order 4 and 5,   which were originally used to describe certain manifolds in string theory. The formula is: 1/π2 = (25/3) ∑0∞ ((6n)! / (n!6))(532n2 + 126n + 9) / 10002n+1 This formula can be used to calcul...
#Visual_Basic_.NET
Visual Basic .NET
Imports System, BI = System.Numerics.BigInteger, System.Console   Module Module1   Function isqrt(ByVal x As BI) As BI Dim t As BI, q As BI = 1, r As BI = 0 While q <= x : q <<= 2 : End While While q > 1 : q >>= 2 : t = x - r - q : r >>= 1 If t >= 0 Then x = t : r += q En...
Give a code snippet in #Visual_Basic_.NET The Almkvist-Giullera formula for calculating   1/π2   is based on the Calabi-Yau differential equations of order 4 and 5,   which were originally used to describe certain manifolds in string theory. The formula is: 1/π2 = (25/3) ∑0∞ ((6n)! / (n!6))(532n2 + 126n + 9) / 10...
christopher/rosetta-code
http://rosettacode.org/wiki/Cistercian_numerals
Cistercian numerals
Cistercian numerals were used across Europe by Cistercian monks during the Late Medieval Period as an alternative to Roman numerals. They were used to represent base 10 integers from 0 to 9999. How they work All Cistercian numerals begin with a vertical line segment, which by itself represents the number 0. Then, glyp...
#Lua
Lua
function initN() local n = {} for i=1,15 do n[i] = {} for j=1,11 do n[i][j] = " " end n[i][6] = "x" end return n end   function horiz(n, c1, c2, r) for c=c1,c2 do n[r+1][c+1] = "x" end end   function verti(n, r1, r2, c) for r=r1,r2 do ...
Give a code snippet in #Lua Cistercian numerals were used across Europe by Cistercian monks during the Late Medieval Period as an alternative to Roman numerals. They were used to represent base 10 integers from 0 to 9999. How they work All Cistercian numerals begin with a vertical line segment, which by itself repres...
christopher/rosetta-code
http://rosettacode.org/wiki/Floyd-Warshall_algorithm
Floyd-Warshall algorithm
The Floyd–Warshall algorithm is an algorithm for finding shortest paths in a weighted graph with positive or negative edge weights. Task Find the lengths of the shortest paths between all pairs of vertices of the given directed graph. Your code may assume that the input has already been checked for loops, parallel ...
#Ada
Ada
-- -- Floyd-Warshall algorithm. -- -- See https://en.wikipedia.org/w/index.php?title=Floyd%E2%80%93Warshall_algorithm&oldid=1082310013 --   with Ada.Containers.Vectors; with Ada.Text_IO; use Ada.Text_IO; with Interfaces; use Interfaces;   with Ada.Numerics.Generic_Elementary_Functions;   procedure floyd_warshall_task ...
Give a code snippet in #Ada The Floyd–Warshall algorithm is an algorithm for finding shortest paths in a weighted graph with positive or negative edge weights. Task Find the lengths of the shortest paths between all pairs of vertices of the given directed graph. Your code may assume that the input has already been...
christopher/rosetta-code
http://rosettacode.org/wiki/Smith_numbers
Smith numbers
Smith numbers are numbers such that the sum of the decimal digits of the integers that make up that number is the same as the sum of the decimal digits of its prime factors excluding 1. By definition, all primes are excluded as they (naturally) satisfy this condition! Smith numbers are also known as   joke   numbers....
#PureBasic
PureBasic
DisableDebugger #ECHO=#True ; #True: Print all results Global NewList f.i()   Procedure.i ePotenz(Wert.i) Define.i var=Wert, i While var i+1 var/10 Wend ProcedureReturn i EndProcedure   Procedure.i n_Element(Wert.i,Stelle.i=1) If Stelle>0 ProcedureReturn (Wert%Int(Pow(10,Stelle))-Wer...
Give a code snippet in #PureBasic Smith numbers are numbers such that the sum of the decimal digits of the integers that make up that number is the same as the sum of the decimal digits of its prime factors excluding 1. By definition, all primes are excluded as they (naturally) satisfy this condition! Smith numbers ...
christopher/rosetta-code
http://rosettacode.org/wiki/Find_the_missing_permutation
Find the missing permutation
ABCD CABD ACDB DACB BCDA ACBD ADCB CDAB DABC BCAD CADB CDBA ...
#11l
11l
V perms = [‘ABCD’, ‘CABD’, ‘ACDB’, ‘DACB’, ‘BCDA’, ‘ACBD’, ‘ADCB’, ‘CDAB’, ‘DABC’, ‘BCAD’, ‘CADB’, ‘CDBA’, ‘CBAD’, ‘ABDC’, ‘ADBC’, ‘BDCA’, ‘DCBA’, ‘BACD’, ‘BADC’, ‘BDAC’, ‘CBDA’, ‘DBCA’, ‘DCAB’]   V missing = ‘’ L(i) 4 V cnt = [0] * 4 L(j) 0 .< perms.len cnt[perms[j][i].code - ‘A’.code...
Give a code snippet in #11l ABCD CABD ACDB DACB BCDA ACBD ADCB CDAB DABC BCAD CADB ...
christopher/rosetta-code
http://rosettacode.org/wiki/Function_frequency
Function frequency
Display - for a program or runtime environment (whatever suits the style of your language) - the top ten most frequently occurring functions (or also identifiers or tokens, if preferred). This is a static analysis: The question is not how often each function is actually executed at runtime, but how often it is used by...
#Arturo
Arturo
source: to :block read arg\0 frequencies: #[]   inspectBlock: function [blk][ loop blk 'item [ case [] when? [word? item][ sItem: to :string item if set? sItem -> if function? var sItem [ if? key? frequencies sItem -> ...
Give a code snippet in #Arturo Display - for a program or runtime environment (whatever suits the style of your language) - the top ten most frequently occurring functions (or also identifiers or tokens, if preferred). This is a static analysis: The question is not how often each function is actually executed at runt...
christopher/rosetta-code
http://rosettacode.org/wiki/Mind_boggling_card_trick
Mind boggling card trick
Mind boggling card trick You are encouraged to solve this task according to the task description, using any language you may know. Matt Parker of the "Stand Up Maths channel" has a   YouTube video   of a card trick that creates a semblance of order from chaos. The task is to simulate the trick in a way that mimics th...
#AppleScript
AppleScript
use AppleScript version "2.5" -- OS X 10.11 (El Capitan) or later use framework "Foundation" use framework "GameplayKit" -- For randomising functions.   on cardTrick() (* Create a pack of "cards" and shuffle it. *) set suits to {"♥️", "♣️", "♦️", "♠️"} set cards to {"A", "2", "3", "4", "5", "6", "7", "8", "...
Give a code snippet in #AppleScript Mind boggling card trick You are encouraged to solve this task according to the task description, using any language you may know. Matt Parker of the "Stand Up Maths channel" has a   YouTube video   of a card trick that creates a semblance of order from chaos. The task is to simul...
christopher/rosetta-code
http://rosettacode.org/wiki/Averages/Arithmetic_mean
Averages/Arithmetic mean
Task[edit] Write a program to find the mean (arithmetic average) of a numeric vector. In case of a zero-length input, since the mean of an empty set of numbers is ill-defined, the program may choose to behave in any way it deems appropriate, though if the programming language has an established convention for conveyin...
#REBOL
REBOL
rebol [ Title: "Arithmetic Mean (Average)" URL: http://rosettacode.org/wiki/Average/Arithmetic_mean ]   average: func [v /local sum][ if empty? v [return 0]   sum: 0 forall v [sum: sum + v/1] sum / length? v ]   ; Note precision loss as spread increased.   print [mold x: [] "->" average x] print [mold x: [3...
Give a code snippet in #REBOL Task[edit] Write a program to find the mean (arithmetic average) of a numeric vector. In case of a zero-length input, since the mean of an empty set of numbers is ill-defined, the program may choose to behave in any way it deems appropriate, though if the programming language has an esta...
christopher/rosetta-code
http://rosettacode.org/wiki/Matrix_transposition
Matrix transposition
Transpose an arbitrarily sized rectangular Matrix.
#Idris
Idris
Idris> transpose [[1,2],[3,4],[5,6]] [[1, 3, 5], [2, 4, 6]] : List (List Integer)
Give a code snippet in #Idris Transpose an arbitrarily sized rectangular Matrix.
christopher/rosetta-code
http://rosettacode.org/wiki/Memory_allocation
Memory allocation
Task Show how to explicitly allocate and deallocate blocks of memory in your language. Show access to different types of memory (i.e., heap, stack, shared, foreign) if applicable.
#Ada
Ada
declare X : Integer; -- Allocated on the stack begin ... end; -- X is freed
Give a code snippet in #Ada Task Show how to explicitly allocate and deallocate blocks of memory in your language. Show access to different types of memory (i.e., heap, stack, shared, foreign) if applicable.
christopher/rosetta-code
http://rosettacode.org/wiki/Monty_Hall_problem
Monty Hall problem
Suppose you're on a game show and you're given the choice of three doors. Behind one door is a car; behind the others, goats. The car and the goats were placed randomly behind the doors before the show. Rules of the game After you have chosen a door, the door remains closed for the time being. The game show hos...
#C.2B.2B
C++
#include <iostream> #include <cstdlib> #include <ctime>   int randint(int n) { return (1.0*n*std::rand())/(1.0+RAND_MAX); }   int other(int doorA, int doorB) { int doorC; if (doorA == doorB) { doorC = randint(2); if (doorC >= doorA) ++doorC; } else { for (doorC = 0; doorC == doorA || doo...
Give a code snippet in #C.2B.2B Suppose you're on a game show and you're given the choice of three doors. Behind one door is a car; behind the others, goats. The car and the goats were placed randomly behind the doors before the show. Rules of the game After you have chosen a door, the door remains closed for t...
christopher/rosetta-code
http://rosettacode.org/wiki/Abstract_type
Abstract type
Abstract type is a type without instances or without definition. For example in object-oriented programming using some languages, abstract types can be partial implementations of other types, which are to be derived there-from. An abstract type may provide implementation of some operations and/or components. Abstract ...
#Nim
Nim
type Comparable = concept x, y (x < y) is bool   Stack[T] = concept s, var v s.pop() is T v.push(T)   s.len is Ordinal   for value in s: value is T
Give a code snippet in #Nim Abstract type is a type without instances or without definition. For example in object-oriented programming using some languages, abstract types can be partial implementations of other types, which are to be derived there-from. An abstract type may provide implementation of some operations...
christopher/rosetta-code
http://rosettacode.org/wiki/Return_multiple_values
Return multiple values
Task Show how to return more than one value from a function.
#Dc
Dc
[ S1 S2 l2 l1 / L2 L1 % ] s~ 1337 42 l~ x f
Give a code snippet in #Dc Task Show how to return more than one value from a function.
christopher/rosetta-code
http://rosettacode.org/wiki/Gamma_function
Gamma function
Task Implement one algorithm (or more) to compute the Gamma ( Γ {\displaystyle \Gamma } ) function (in the real field only). If your language has the function as built-in or you know a library which has it, compare your implementation's results with the results of the built-in/library function. The Gamma funct...
#Vlang
Vlang
import math fn main() { println(" x math.Gamma Lanczos7") for x in [-.5, .1, .5, 1, 1.5, 2, 3, 10, 140, 170] { println("${x:5.1f} ${math.gamma(x):24.16} ${lanczos7(x):24.16}") } }   fn lanczos7(z f64) f64 { t := z + 6.5 x := .99999999999980993 + 676.5...
Give a code snippet in #Vlang Task Implement one algorithm (or more) to compute the Gamma ( Γ {\displaystyle \Gamma } ) function (in the real field only). If your language has the function as built-in or you know a library which has it, compare your implementation's results with the results of the built-in/lib...
christopher/rosetta-code
http://rosettacode.org/wiki/Strip_a_set_of_characters_from_a_string
Strip a set of characters from a string
Task Create a function that strips a set of characters from a string. The function should take two arguments:   a string to be stripped   a string containing the set of characters to be stripped The returned string should contain the first string, stripped of any characters in the second argument: print str...
#TUSCRIPT
TUSCRIPT
  $$ MODE TUSCRIPT,{} string="She was a soul stripper. She took my heart!" stringstrip=EXCHANGE (string,"_[aei]__") print string print stringstrip  
Give a code snippet in #TUSCRIPT Task Create a function that strips a set of characters from a string. The function should take two arguments:   a string to be stripped   a string containing the set of characters to be stripped The returned string should contain the first string, stripped of any characters i...
christopher/rosetta-code
http://rosettacode.org/wiki/Remove_lines_from_a_file
Remove lines from a file
Task Remove a specific line or a number of lines from a file. This should be implemented as a routine that takes three parameters (filename, starting line, and the number of lines to be removed). For the purpose of this task, line numbers and the number of lines start at one, so to remove the first two lines from th...
#Frink
Frink
removeLines[filename, start, len] := { lines = array[lines[filenameToURL[filename]]] modified = lines.removeLen[start-1, len] if modified != len println["Was only able to remove $modified lines due to end-of-file."]   w = new Writer[filename] for line = lines w.println[line] w.close[] }
Give a code snippet in #Frink Task Remove a specific line or a number of lines from a file. This should be implemented as a routine that takes three parameters (filename, starting line, and the number of lines to be removed). For the purpose of this task, line numbers and the number of lines start at one, so to rem...
christopher/rosetta-code
http://rosettacode.org/wiki/Semiprime
Semiprime
Semiprime numbers are natural numbers that are products of exactly two (possibly equal) prime numbers. Semiprimes   are also known as:   semi-primes   biprimes   bi-primes   2-almost   primes   or simply:   P2 Example 1679 = 23 × 73 (This particular number was chosen as the length of the Arecib...
#Maple
Maple
SemiPrimes := proc( n ) local fact; fact := NumberTheory:-Divisors( n ) minus {1, n}; if numelems( fact ) in {1,2} and not( member( 'false', isprime ~ ( fact ) ) ) then return n; else return NULL; end if; end proc: { seq( SemiPrimes( i ), i = 1..100 ) };
Give a code snippet in #Maple Semiprime numbers are natural numbers that are products of exactly two (possibly equal) prime numbers. Semiprimes   are also known as:   semi-primes   biprimes   bi-primes   2-almost   primes   or simply:   P2 Example 1679 = 23 × 73 (This particular number was cho...
christopher/rosetta-code
http://rosettacode.org/wiki/Regular_expressions
Regular expressions
Task   match a string against a regular expression   substitute part of a string using a regular expression
#UNIX_Shell
UNIX Shell
s="I am a string" if [[ $s =~ str..g$ ]]; then echo "the string ends with 'str..g'" fi
Give a code snippet in #UNIX_Shell Task   match a string against a regular expression   substitute part of a string using a regular expression
christopher/rosetta-code
http://rosettacode.org/wiki/Perfect_totient_numbers
Perfect totient numbers
Generate and show here, the first twenty Perfect totient numbers. Related task   Totient function Also see   the OEIS entry for   perfect totient numbers.   mrob   list of the first 54
#Go
Go
package main   import "fmt"   func gcd(n, k int) int { if n < k || k < 1 { panic("Need n >= k and k >= 1") }   s := 1 for n&1 == 0 && k&1 == 0 { n >>= 1 k >>= 1 s <<= 1 }   t := n if n&1 != 0 { t = -k } for t != 0 { for t&1 == 0 { ...
Give a code snippet in #Go Generate and show here, the first twenty Perfect totient numbers. Related task   Totient function Also see   the OEIS entry for   perfect totient numbers.   mrob   list of the first 54
christopher/rosetta-code
http://rosettacode.org/wiki/Mutual_recursion
Mutual recursion
Two functions are said to be mutually recursive if the first calls the second, and in turn the second calls the first. Write two mutually recursive functions that compute members of the Hofstadter Female and Male sequences defined as: F ( 0 ) = 1   ;   M ( 0 ) = 0 F ( n ) = n − M ( F ( n − 1 ) ) , ...
#PowerShell
PowerShell
function F($n) { if ($n -eq 0) { return 1 } return $n - (M (F ($n - 1))) }   function M($n) { if ($n -eq 0) { return 0 } return $n - (F (M ($n - 1))) }
Give a code snippet in #PowerShell Two functions are said to be mutually recursive if the first calls the second, and in turn the second calls the first. Write two mutually recursive functions that compute members of the Hofstadter Female and Male sequences defined as: F ( 0 ) = 1   ;   M ( 0 ) = 0 F...
christopher/rosetta-code
http://rosettacode.org/wiki/First-class_functions/Use_numbers_analogously
First-class functions/Use numbers analogously
In First-class functions, a language is showing how its manipulation of functions is similar to its manipulation of other types. This tasks aim is to compare and contrast a language's implementation of first class functions, with its normal handling of numbers. Write a program to create an ordered collection of a m...
#J
J
x =: 2.0 xi =: 0.5 y =: 4.0 yi =: 0.25 z =: x + y zi =: 1.0 % (x + y) NB. / is spelled % in J   fwd =: x ,y ,z rev =: xi,yi,zi   multiplier =: 2 : 'm * n * ]'
Give a code snippet in #J In First-class functions, a language is showing how its manipulation of functions is similar to its manipulation of other types. This tasks aim is to compare and contrast a language's implementation of first class functions, with its normal handling of numbers. Write a program to create a...
christopher/rosetta-code
http://rosettacode.org/wiki/Permutation_test
Permutation test
Permutation test You are encouraged to solve this task according to the task description, using any language you may know. A new medical treatment was tested on a population of n + m {\displaystyle n+m} volunteers, with each volunteer randomly assigned either to a group of n {\displaystyle n} treatment...
#C
C
#include <stdio.h>   int data[] = { 85, 88, 75, 66, 25, 29, 83, 39, 97, 68, 41, 10, 49, 16, 65, 32, 92, 28, 98 };   int pick(int at, int remain, int accu, int treat) { if (!remain) return (accu > treat) ? 1 : 0;   return pick(at - 1, remain - 1, accu + data[at - 1], treat) + ...
Give a code snippet in #C Permutation test You are encouraged to solve this task according to the task description, using any language you may know. A new medical treatment was tested on a population of n + m {\displaystyle n+m} volunteers, with each volunteer randomly assigned either to a group of n {\...
christopher/rosetta-code
http://rosettacode.org/wiki/Monty_Hall_problem
Monty Hall problem
Suppose you're on a game show and you're given the choice of three doors. Behind one door is a car; behind the others, goats. The car and the goats were placed randomly behind the doors before the show. Rules of the game After you have chosen a door, the door remains closed for the time being. The game show hos...
#COBOL
COBOL
IDENTIFICATION DIVISION. PROGRAM-ID. monty-hall.   DATA DIVISION. WORKING-STORAGE SECTION. 78 Num-Games VALUE 1000000.   *> These are needed so the values are passed to *> get-rand-int correctly. 01 One PIC 9 VALUE 1. 01 ...
Give a code snippet in #COBOL Suppose you're on a game show and you're given the choice of three doors. Behind one door is a car; behind the others, goats. The car and the goats were placed randomly behind the doors before the show. Rules of the game After you have chosen a door, the door remains closed for the...
christopher/rosetta-code
http://rosettacode.org/wiki/First_power_of_2_that_has_leading_decimal_digits_of_12
First power of 2 that has leading decimal digits of 12
(This task is taken from a   Project Euler   problem.) (All numbers herein are expressed in base ten.) 27   =   128   and   7   is the first power of   2   whose leading decimal digits are   12. The next power of   2   whose leading decimal digits are   12   is   80, 280   =   1208925819614629174706176. Define ...
#Julia
Julia
function p(L, n) @assert(L > 0 && n > 0) places, logof2, nfound = trunc(log(10, L)), log(10, 2), 0 for i in 1:typemax(Int) if L == trunc(10^(((i * logof2) % 1) + places)) && (nfound += 1) == n return i end end end   for (L, n) in [(12, 1), (12, 2), (123, 45), (123, 12345), (1...
Give a code snippet in #Julia (This task is taken from a   Project Euler   problem.) (All numbers herein are expressed in base ten.) 27   =   128   and   7   is the first power of   2   whose leading decimal digits are   12. The next power of   2   whose leading decimal digits are   12   is   80, 280   =   120892...
christopher/rosetta-code
http://rosettacode.org/wiki/HTTP
HTTP
Task Access and print a URL's content (the located resource) to the console. There is a separate task for HTTPS Requests.
#GML
GML
get = http_get("http://www.rosettacode.org/");
Give a code snippet in #GML Task Access and print a URL's content (the located resource) to the console. There is a separate task for HTTPS Requests.
christopher/rosetta-code
http://rosettacode.org/wiki/Bitwise_operations
Bitwise operations
Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operations Concatenation | Interpolation |...
#PARI.2FGP
PARI/GP
bo(a,b)={ print("And: "bitand(a,b)); print("Or: "bitor(a,b)); print("Not: "bitneg(a)); print("Xor: "bitxor(a,b)); print("Left shift: ",a<<b); print("Right shift: ",a>>b); }
Give a code snippet in #PARI.2FGP Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operati...
christopher/rosetta-code
http://rosettacode.org/wiki/McNuggets_problem
McNuggets problem
Wikipedia The McNuggets version of the coin problem was introduced by Henri Picciotto, who included it in his algebra textbook co-authored with Anita Wah. Picciotto thought of the application in the 1980s while dining with his son at McDonald's, working the problem out on a napkin. A McNugget number is the total number...
#Draco
Draco
proc nonrec main() void: byte LIMIT = 100; [LIMIT+1] bool nugget; byte a, b, c;   for a from 0 upto LIMIT do nugget[a] := false od;   for a from 0 by 6 upto LIMIT do for b from a by 9 upto LIMIT do for c from b by 20 upto LIMIT do nugget[c] := true ...
Give a code snippet in #Draco Wikipedia The McNuggets version of the coin problem was introduced by Henri Picciotto, who included it in his algebra textbook co-authored with Anita Wah. Picciotto thought of the application in the 1980s while dining with his son at McDonald's, working the problem out on a napkin. A McNu...
christopher/rosetta-code
http://rosettacode.org/wiki/Sorting_algorithms/Pancake_sort
Sorting algorithms/Pancake sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#uBasic.2F4tH
uBasic/4tH
PRINT "Pancake sort:" n = FUNC (_InitArray) PROC _ShowArray (n) PROC _Pancakesort (n) PROC _ShowArray (n) PRINT   END     _Flip PARAM(1) LOCAL(1)   b@ = 0   DO WHILE b@ < a@ PROC _Swap (b@, a@) b@ = b@ + 1 a@ = a@ - 1 LOOP RETURN     _Pancakesort PARAM (1) ' Pancakesort LOC...
Give a code snippet in #uBasic.2F4tH Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Q...
christopher/rosetta-code
http://rosettacode.org/wiki/Sorting_algorithms/Radix_sort
Sorting algorithms/Radix sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Rust
Rust
  fn merge(in1: &[i32], in2: &[i32], out: &mut [i32]) { let (left, right) = out.split_at_mut(in1.len()); left.clone_from_slice(in1); right.clone_from_slice(in2); }   // least significant digit radix sort fn radix_sort(data: &mut [i32]) { for bit in 0..31 { // types of small and big is Vec<i32>. ...
Give a code snippet in #Rust Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sor...
christopher/rosetta-code
http://rosettacode.org/wiki/Take_notes_on_the_command_line
Take notes on the command line
Take notes on the command line is part of Short Circuit's Console Program Basics selection. Invoking NOTES without commandline arguments displays the current contents of the local NOTES.TXT if it exists. If NOTES has arguments, the current date and time are appended to the local NOTES.TXT followed by a newline. Then al...
#OCaml
OCaml
#! /usr/bin/env ocaml #load "unix.cma"   let notes_file = "notes.txt"   let take_notes() = let gmt = Unix.gmtime (Unix.time()) in let date = Printf.sprintf "%d-%02d-%02d %02d:%02d:%02d" (1900 + gmt.Unix.tm_year) (1 + gmt.Unix.tm_mon) gmt.Unix.tm_mday gmt.Unix.tm_hour gmt.Unix.tm_min gmt.Unix.tm_sec ...
Give a code snippet in #OCaml Take notes on the command line is part of Short Circuit's Console Program Basics selection. Invoking NOTES without commandline arguments displays the current contents of the local NOTES.TXT if it exists. If NOTES has arguments, the current date and time are appended to the local NOTES.TXT...
christopher/rosetta-code
http://rosettacode.org/wiki/Copy_a_string
Copy a string
This task is about copying a string. Task Where it is relevant, distinguish between copying the contents of a string versus making an additional reference to an existing string. Other tasks related to string operations: Metrics Array length String length Copy a string Empty string  (assignment) Counting W...
#UNIX_Shell
UNIX Shell
foo="Hello" bar=$foo # This is a copy of the string
Give a code snippet in #UNIX_Shell This task is about copying a string. Task Where it is relevant, distinguish between copying the contents of a string versus making an additional reference to an existing string. Other tasks related to string operations: Metrics Array length String length Copy a string Em...
christopher/rosetta-code
http://rosettacode.org/wiki/Terminal_control/Inverse_video
Terminal control/Inverse video
Task Display a word in inverse video   (or reverse video)   followed by a word in normal video.
#Mathematica.2FWolfram_Language
Mathematica/Wolfram Language
Run["tput mr"] Run["echo foo"] (* is displayed in reverse mode *) Run["tput me"] Run["echo bar"]
Give a code snippet in #Mathematica.2FWolfram_Language Task Display a word in inverse video   (or reverse video)   followed by a word in normal video.
christopher/rosetta-code
http://rosettacode.org/wiki/Elementary_cellular_automaton/Infinite_length
Elementary cellular automaton/Infinite length
The purpose of this task is to create a version of an Elementary cellular automaton whose number of cells is only limited by the memory size of the computer. To be precise, consider the state of the automaton to be made of an infinite number of cells, but with a bounded support. In other words, to describe the state o...
#Julia
Julia
function ecainfinite(cells, rule, n) notcell(cell) = (cell == '1') ? '0' : '1' rulebits = reverse(string(rule, base = 2, pad = 8)) neighbors2next = Dict(string(n - 1, base=2, pad=3) => rulebits[n] for n in 1:8) ret = String[] for i in 1:n push!(ret, cells) cells = notcell(cells[1])^2...
Give a code snippet in #Julia The purpose of this task is to create a version of an Elementary cellular automaton whose number of cells is only limited by the memory size of the computer. To be precise, consider the state of the automaton to be made of an infinite number of cells, but with a bounded support. In other...
christopher/rosetta-code
http://rosettacode.org/wiki/Stack
Stack
Data Structure This illustrates a data structure, a means of storing data within a program. You may see other such structures in the Data Structures category. A stack is a container of elements with   last in, first out   access policy.   Sometimes it also called LIFO. The stack is accessed through its top. The ba...
#BBC_BASIC
BBC BASIC
STACKSIZE = 1000   FOR n = 3 TO 5 PRINT "Push ";n : PROCpush(n) NEXT PRINT "Pop " ; FNpop PRINT "Push 6" : PROCpush(6) REPEAT PRINT "Pop " ; FNpop UNTIL FNisempty PRINT "Pop " ; FNpop END   DEF PROCpush(n) : LOCAL f% DEF FNpop : LOCAL f% ...
Give a code snippet in #BBC_BASIC Data Structure This illustrates a data structure, a means of storing data within a program. You may see other such structures in the Data Structures category. A stack is a container of elements with   last in, first out   access policy.   Sometimes it also called LIFO. The stack i...
christopher/rosetta-code
http://rosettacode.org/wiki/Sort_an_array_of_composite_structures
Sort an array of composite structures
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Pascal
Pascal
@people = (['joe', 120], ['foo', 31], ['bar', 51]); @people = sort { $a->[0] cmp $b->[0] } @people;
Give a code snippet in #Pascal Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick s...
christopher/rosetta-code
http://rosettacode.org/wiki/Permutations/Derangements
Permutations/Derangements
A derangement is a permutation of the order of distinct items in which no item appears in its original place. For example, the only two derangements of the three items (0, 1, 2) are (1, 2, 0), and (2, 0, 1). The number of derangements of n distinct items is known as the subfactorial of n, sometimes written as !n. The...
#jq
jq
def derangements:   # In order to reference the original array conveniently, define _derangements(ary): def _derangements(ary): # We cannot put the i-th element in the i-th place: def deranged: # state: [i, available] .[0] as $i | .[1] as $in | if $i == (ary|length) then [] else ...
Give a code snippet in #jq A derangement is a permutation of the order of distinct items in which no item appears in its original place. For example, the only two derangements of the three items (0, 1, 2) are (1, 2, 0), and (2, 0, 1). The number of derangements of n distinct items is known as the subfactorial of n, ...
christopher/rosetta-code