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http://rosettacode.org/wiki/Stack_traces
Stack traces
Many programming languages allow for introspection of the current call stack environment. This can be for a variety of purposes such as enforcing security checks, debugging, or for getting access to the stack frame of callers. Task Print out (in a manner considered suitable for the platform) the current call stack....
#Elixir
Elixir
defmodule Stack_traces do def main do {:ok, a} = outer IO.inspect a end   defp outer do {:ok, a} = middle {:ok, a} end   defp middle do {:ok, a} = inner {:ok, a} end   defp inner do try do throw(42) catch 42 -> {:ok, :erlang.get_stacktrace} end end end   Stack...
Give a code snippet in #Elixir Many programming languages allow for introspection of the current call stack environment. This can be for a variety of purposes such as enforcing security checks, debugging, or for getting access to the stack frame of callers. Task Print out (in a manner considered suitable for the p...
christopher/rosetta-code
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#Lua
Lua
function ShuffleArray(array) for i=1,#array-1 do local t = math.random(i, #array) array[i], array[t] = array[t], array[i] end end   function GenerateNumber() local digits = {1,2,3,4,5,6,7,8,9}   ShuffleArray(digits)   return digits[1] * 1000 + digits[2] * 100 + digits[3] ...
Give a code snippet in #Lua Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the gu...
christopher/rosetta-code
http://rosettacode.org/wiki/Catmull%E2%80%93Clark_subdivision_surface
Catmull–Clark subdivision surface
Implement the Catmull-Clark surface subdivision (description on Wikipedia), which is an algorithm that maps from a surface (described as a set of points and a set of polygons with vertices at those points) to another more refined surface. The resulting surface will always consist of a mesh of quadrilaterals. The proce...
#Go
Go
package main   import ( "fmt" "sort" )   type ( Point [3]float64 Face []int   Edge struct { pn1 int // point number 1 pn2 int // point number 2 fn1 int // face number 1 fn2 int // face number 2 cp Point // center point }   PointEx struct { ...
Give a code snippet in #Go Implement the Catmull-Clark surface subdivision (description on Wikipedia), which is an algorithm that maps from a surface (described as a set of points and a set of polygons with vertices at those points) to another more refined surface. The resulting surface will always consist of a mesh o...
christopher/rosetta-code
http://rosettacode.org/wiki/Call_a_foreign-language_function
Call a foreign-language function
Task Show how a foreign language function can be called from the language. As an example, consider calling functions defined in the C language. Create a string containing "Hello World!" of the string type typical to the language. Pass the string content to C's strdup. The content can be copied if necessary. Get the...
#Lisaac
Lisaac
Section Header   + name := TEST_C_INTERFACE;   // this will be inserted in front of the program - external := `#include <string.h>`;   Section Public   - main <- ( + s : STRING_CONSTANT; + p : NATIVE_ARRAY[CHARACTER];   s := "Hello World!"; p := s.to_external; // this will be inserted in-place // use `expr`...
Give a code snippet in #Lisaac Task Show how a foreign language function can be called from the language. As an example, consider calling functions defined in the C language. Create a string containing "Hello World!" of the string type typical to the language. Pass the string content to C's strdup. The content can...
christopher/rosetta-code
http://rosettacode.org/wiki/Church_numerals
Church numerals
Task In the Church encoding of natural numbers, the number N is encoded by a function that applies its first argument N times to its second argument. Church zero always returns the identity function, regardless of its first argument. In other words, the first argument is not applied to the second argument at all. C...
#AppleScript
AppleScript
--------------------- CHURCH NUMERALS --------------------   -- churchZero :: (a -> a) -> a -> a on churchZero(f, x) x end churchZero     -- churchSucc :: ((a -> a) -> a -> a) -> (a -> a) -> a -> a on churchSucc(n) script on |λ|(f) script property mf : mReturn(f) ...
Give a code snippet in #AppleScript Task In the Church encoding of natural numbers, the number N is encoded by a function that applies its first argument N times to its second argument. Church zero always returns the identity function, regardless of its first argument. In other words, the first argument is not appl...
christopher/rosetta-code
http://rosettacode.org/wiki/Legendre_prime_counting_function
Legendre prime counting function
The prime-counting function π(n) computes the number of primes not greater than n. Legendre was the first mathematician to create a formula to compute π(n) based on the inclusion/exclusion principle. To calculate: Define φ(x, 0) = x φ(x, a) = φ(x, a−1) − φ(⌊x/pa⌋, a−1), where pa is the ath prime number. then π(n) ...
#Wren
Wren
import "/math" for Int   var limit = 1e9.sqrt.floor var primes = Int.primeSieve(limit) var memoPhi = {}   var phi // recursive function phi = Fn.new { |x, a| if (a == 0) return x var key = Int.cantorPair(x, a) if (memoPhi.containsKey(key)) return memoPhi[key] var pa = primes[a-1] return memoPhi[key]...
Give a code snippet in #Wren The prime-counting function π(n) computes the number of primes not greater than n. Legendre was the first mathematician to create a formula to compute π(n) based on the inclusion/exclusion principle. To calculate: Define φ(x, 0) = x φ(x, a) = φ(x, a−1) − φ(⌊x/pa⌋, a−1), where pa is the ...
christopher/rosetta-code
http://rosettacode.org/wiki/Return_multiple_values
Return multiple values
Task Show how to return more than one value from a function.
#ooRexx
ooRexx
  r = addsub(3, 4) say r[1] r[2]   ::routine addsub use arg x, y return .array~of(x + y, x - y)  
Give a code snippet in #ooRexx Task Show how to return more than one value from a function.
christopher/rosetta-code
http://rosettacode.org/wiki/Combinations
Combinations
Task Given non-negative integers   m   and   n,   generate all size   m   combinations   of the integers from   0   (zero)   to   n-1   in sorted order   (each combination is sorted and the entire table is sorted). Example 3   comb   5     is: 0 1 2 0 1 3 0 1 4 0 2 3 0 2 4 0 3 4 1 2 3 1 2 4 1 3 4 2 3 4 ...
#Raku
Raku
.say for combinations(5,3);
Give a code snippet in #Raku Task Given non-negative integers   m   and   n,   generate all size   m   combinations   of the integers from   0   (zero)   to   n-1   in sorted order   (each combination is sorted and the entire table is sorted). Example 3   comb   5     is: 0 1 2 0 1 3 0 1 4 0 2 3 0 2 4 ...
christopher/rosetta-code
http://rosettacode.org/wiki/Roots_of_a_function
Roots of a function
Task Create a program that finds and outputs the roots of a given function, range and (if applicable) step width. The program should identify whether the root is exact or approximate. For this task, use:     ƒ(x)   =   x3 - 3x2 + 2x
#BBC_BASIC
BBC BASIC
function$ = "x^3-3*x^2+2*x" rangemin = -1 rangemax = 3 stepsize = 0.001 accuracy = 1E-8 PROCroots(function$, rangemin, rangemax, stepsize, accuracy) END   DEF PROCroots(func$, min, max, inc, eps) LOCAL x, sign%, oldsign% oldsign% = 0 FOR x = min TO max S...
Give a code snippet in #BBC_BASIC Task Create a program that finds and outputs the roots of a given function, range and (if applicable) step width. The program should identify whether the root is exact or approximate. For this task, use:     ƒ(x)   =   x3 - 3x2 + 2x
christopher/rosetta-code
http://rosettacode.org/wiki/Sorting_algorithms/Merge_sort
Sorting algorithms/Merge sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#REXX
REXX
/*REXX pgm sorts a stemmed array (numbers and/or chars) using the merge─sort algorithm.*/ call init /*sinfully initialize the @ array. */ call show 'before sort' /*show the "before" array elements. */ say copies('▒', 75)...
Give a code snippet in #REXX Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sor...
christopher/rosetta-code
http://rosettacode.org/wiki/Increment_a_numerical_string
Increment a numerical string
Task Increment a numerical string.
#Eero
Eero
#import <Foundation/Foundation.h>   int main()   i := (int)'123' + 1 s := @(i).description   Log( '%@', s ) return 0
Give a code snippet in #Eero Task Increment a numerical string.
christopher/rosetta-code
http://rosettacode.org/wiki/Define_a_primitive_data_type
Define a primitive data type
Demonstrate how to define a type that behaves like an integer but has a lowest valid value of 1 and a highest valid value of 10. Include all bounds checking you need to write, or explain how the compiler or interpreter creates those bounds checks for you.
#Swift
Swift
struct SmallInt { var value: Int   init(value: Int) { guard value >= 1 && value <= 10 else { fatalError("SmallInts must be in the range [1, 10]") }   self.value = value }   static func +(_ lhs: SmallInt, _ rhs: SmallInt) -> SmallInt { SmallInt(value: lhs.value + rhs.value) } static func -(_ ...
Give a code snippet in #Swift Demonstrate how to define a type that behaves like an integer but has a lowest valid value of 1 and a highest valid value of 10. Include all bounds checking you need to write, or explain how the compiler or interpreter creates those bounds checks for you.
christopher/rosetta-code
http://rosettacode.org/wiki/XML/DOM_serialization
XML/DOM serialization
Create a simple DOM and having it serialize to: <?xml version="1.0" ?> <root> <element> Some text here </element> </root>
#Pascal
Pascal
program CrearXML;   {$mode objfpc}{$H+}   uses Classes, XMLWrite, DOM;   var xdoc: TXMLDocument; // variable objeto documento XML NodoRaiz, NodoPadre, NodoHijo: TDOMNode; // variables a los nodos begin //crear el documento xdoc := TXMLDocument.create;   NodoRaiz ...
Give a code snippet in #Pascal Create a simple DOM and having it serialize to: <?xml version="1.0" ?> <root> <element> Some text here </element> </root>
christopher/rosetta-code
http://rosettacode.org/wiki/Count_occurrences_of_a_substring
Count occurrences of a substring
Task Create a function,   or show a built-in function,   to count the number of non-overlapping occurrences of a substring inside a string. The function should take two arguments:   the first argument being the string to search,   and   the second a substring to be searched for. It should return an integer cou...
#JavaScript
JavaScript
function countSubstring(str, subStr) { var matches = str.match(new RegExp(subStr, "g")); return matches ? matches.length : 0; }
Give a code snippet in #JavaScript Task Create a function,   or show a built-in function,   to count the number of non-overlapping occurrences of a substring inside a string. The function should take two arguments:   the first argument being the string to search,   and   the second a substring to be searched for...
christopher/rosetta-code
http://rosettacode.org/wiki/Associative_array/Creation
Associative array/Creation
Task The goal is to create an associative array (also known as a dictionary, map, or hash). Related tasks: Associative arrays/Iteration Hash from two arrays See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element ins...
#8th
8th
  { "one" : 1, "two" : "bad" }  
Give a code snippet in #8th Task The goal is to create an associative array (also known as a dictionary, map, or hash). Related tasks: Associative arrays/Iteration Hash from two arrays See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, El...
christopher/rosetta-code
http://rosettacode.org/wiki/Index_finite_lists_of_positive_integers
Index finite lists of positive integers
It is known that the set of finite lists of positive integers is   countable. This means that there exists a subset of natural integers which can be mapped to the set of finite lists of positive integers. Task Implement such a mapping:   write a function     rank     which assigns an integer to any finite, arbi...
#Java
Java
import java.math.BigInteger; import static java.util.Arrays.stream; import java.util.*; import static java.util.stream.Collectors.*;   public class Test3 { static BigInteger rank(int[] x) { String s = stream(x).mapToObj(String::valueOf).collect(joining("F")); return new BigInteger(s, 16); }   ...
Give a code snippet in #Java It is known that the set of finite lists of positive integers is   countable. This means that there exists a subset of natural integers which can be mapped to the set of finite lists of positive integers. Task Implement such a mapping:   write a function     rank     which assigns ...
christopher/rosetta-code
http://rosettacode.org/wiki/Arithmetic/Integer
Arithmetic/Integer
Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operations Concatenation | Interpolation |...
#Bracmat
Bracmat
( enter = put$"Enter two integer numbers, separated by space:" & get':(~/#?k_~/#?m|quit:?k) | out $ "You must enter two integer numbers! Enter \"quit\" if you don't know how to do that." & !enter ) & !enter & !k:~quit & out$("You entered" !k and !m ". Now look:") & out$("Sum:" !k+!...
Give a code snippet in #Bracmat Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operation...
christopher/rosetta-code
http://rosettacode.org/wiki/Function_frequency
Function frequency
Display - for a program or runtime environment (whatever suits the style of your language) - the top ten most frequently occurring functions (or also identifiers or tokens, if preferred). This is a static analysis: The question is not how often each function is actually executed at runtime, but how often it is used by...
#Python
Python
import ast   class CallCountingVisitor(ast.NodeVisitor):   def __init__(self): self.calls = {}   def visit_Call(self, node): if isinstance(node.func, ast.Name): fun_name = node.func.id call_count = self.calls.get(fun_name, 0) self.calls[fun_name] = call_count ...
Give a code snippet in #Python Display - for a program or runtime environment (whatever suits the style of your language) - the top ten most frequently occurring functions (or also identifiers or tokens, if preferred). This is a static analysis: The question is not how often each function is actually executed at runt...
christopher/rosetta-code
http://rosettacode.org/wiki/Pernicious_numbers
Pernicious numbers
A   pernicious number   is a positive integer whose   population count   is a prime. The   population count   is the number of   ones   in the binary representation of a non-negative integer. Example 22   (which is   10110   in binary)   has a population count of   3,   which is prime,   and therefore 22   is a pe...
#Nim
Nim
import strutils   proc count(s: string; sub: char): int = var i = 0 while true: i = s.find(sub, i) if i < 0: break inc i inc result   proc popcount(n: int): int = n.toBin(64).count('1')   const primes = {2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61}   var p: seq[int] var ...
Give a code snippet in #Nim A   pernicious number   is a positive integer whose   population count   is a prime. The   population count   is the number of   ones   in the binary representation of a non-negative integer. Example 22   (which is   10110   in binary)   has a population count of   3,   which is prime, ...
christopher/rosetta-code
http://rosettacode.org/wiki/Sum_to_100
Sum to 100
Task Find solutions to the   sum to one hundred   puzzle. Add (insert) the mathematical operators     +   or   -     (plus or minus)   before any of the digits in the decimal numeric string   123456789   such that the resulting mathematical expression adds up to a particular sum   (in this iconic case,   ...
#C.23
C#
using System; using System.Collections.Generic; using System.Linq;   class Program { static void Main(string[] args) { // All unique expressions that have a plus sign in front of the 1; calculated in parallel var expressionsPlus = Enumerable.Range(0, (int)Math.Pow(3, 8)).AsParallel().Select(i =>...
Give a code snippet in #C.23 Task Find solutions to the   sum to one hundred   puzzle. Add (insert) the mathematical operators     +   or   -     (plus or minus)   before any of the digits in the decimal numeric string   123456789   such that the resulting mathematical expression adds up to a particular ...
christopher/rosetta-code
http://rosettacode.org/wiki/Random_number_generator_(device)
Random number generator (device)
Task If your system has a means to generate random numbers involving not only a software algorithm   (like the /dev/urandom devices in Unix),   then: show how to obtain a random 32-bit number from that mechanism. Related task Random_number_generator_(included)
#M2000_Interpreter
M2000 Interpreter
  Module checkit { Declare random1 lib "advapi32.SystemFunction036" {long lpbuffer, long length} Buffer Clear Alfa as long*2 Print Eval(Alfa,0) Print Eval(Alfa,1) call void random1(alfa(0), 8) Print Eval(Alfa,0) Print Eval(Alfa,1) } checkit  
Give a code snippet in #M2000_Interpreter Task If your system has a means to generate random numbers involving not only a software algorithm   (like the /dev/urandom devices in Unix),   then: show how to obtain a random 32-bit number from that mechanism. Related task Random_number_generator_(included)
christopher/rosetta-code
http://rosettacode.org/wiki/URL_decoding
URL decoding
This task   (the reverse of   URL encoding   and distinct from   URL parser)   is to provide a function or mechanism to convert an URL-encoded string into its original unencoded form. Test cases   The encoded string   "http%3A%2F%2Ffoo%20bar%2F"   should be reverted to the unencoded form   "http://foo bar/".   Th...
#jq
jq
# Emit . and stop as soon as "condition" is true. def until(condition; next): def u: if condition then . else (next|u) end; u;   def url_decode: # The helper function converts the input string written in the given # "base" to an integer def to_i(base): explode | reverse | map(if 65 <= . and . <= 9...
Give a code snippet in #jq This task   (the reverse of   URL encoding   and distinct from   URL parser)   is to provide a function or mechanism to convert an URL-encoded string into its original unencoded form. Test cases   The encoded string   "http%3A%2F%2Ffoo%20bar%2F"   should be reverted to the unencoded for...
christopher/rosetta-code
http://rosettacode.org/wiki/Roman_numerals/Encode
Roman numerals/Encode
Task Create a function taking a positive integer as its parameter and returning a string containing the Roman numeral representation of that integer. Modern Roman numerals are written by expressing each digit separately, starting with the left most digit and skipping any digit with a value of zero. In Roman numeral...
#Peloton
Peloton
<@ DEFUDOLITLIT>_RO|__Transformer|<@ DEFKEYPAR>__NationalNumericID|2</@><@ LETRESCS%NNMPAR>...|1</@></@>   <@ ENU$$DLSTLITLIT>1990,2008,1,2,64,124,1666,10001|,| <@ SAYELTLST>...</@> is <@ SAY_ROELTLSTLIT>...|RomanLowerUnicode</@> <@ SAY_ROELTLSTLIT>...|RomanUpperUnicode</@> <@ SAY_ROELTLSTLIT>...|RomanASCII</@> </@>
Give a code snippet in #Peloton Task Create a function taking a positive integer as its parameter and returning a string containing the Roman numeral representation of that integer. Modern Roman numerals are written by expressing each digit separately, starting with the left most digit and skipping any digit with a v...
christopher/rosetta-code
http://rosettacode.org/wiki/Two_bullet_roulette
Two bullet roulette
The following is supposedly a question given to mathematics graduates seeking jobs on Wall Street: A revolver handgun has a revolving cylinder with six chambers for bullets. It is loaded with the following procedure: 1. Check the first chamber to the right of the trigger for a bullet. If a bullet is seen, the cyli...
#Factor
Factor
USING: accessors assocs circular formatting fry kernel literals math random sequences ; IN: rosetta-code.roulette   CONSTANT: cyl $[ { f f f f f f } <circular> ]   : cylinder ( -- seq ) cyl [ drop f ] map! ;   : load ( seq -- seq' ) 0 over nth [ dup rotate-circular ] when t 0 rot [ set-nth ] [ rotate-circular ]...
Give a code snippet in #Factor The following is supposedly a question given to mathematics graduates seeking jobs on Wall Street: A revolver handgun has a revolving cylinder with six chambers for bullets. It is loaded with the following procedure: 1. Check the first chamber to the right of the trigger for a bulle...
christopher/rosetta-code
http://rosettacode.org/wiki/Arbitrary-precision_integers_(included)
Arbitrary-precision integers (included)
Using the in-built capabilities of your language, calculate the integer value of: 5 4 3 2 ...
#Common_Lisp
Common Lisp
(let ((s (format () "~s" (expt 5 (expt 4 (expt 3 2)))))) (format t "~a...~a, length ~a" (subseq s 0 20) (subseq s (- (length s) 20)) (length s)))
Give a code snippet in #Common_Lisp Using the in-built capabilities of your language, calculate the integer value of: 5 4 3 2 ...
christopher/rosetta-code
http://rosettacode.org/wiki/Pythagorean_triples
Pythagorean triples
A Pythagorean triple is defined as three positive integers ( a , b , c ) {\displaystyle (a,b,c)} where a < b < c {\displaystyle a<b<c} , and a 2 + b 2 = c 2 . {\displaystyle a^{2}+b^{2}=c^{2}.} They are called primitive triples if a , b , c {\displaystyle a,b,c} are co-prime,...
#Erlang
Erlang
%% %% Pythagorian triples in Erlang, J.W. Luiten %% -module(triples). -export([main/1]).   %% Transformations t1, t2 and t3 to generate new triples t1(A, B, C) -> {A-2*B+2*C, 2*A-B+2*C, 2*A-2*B+3*C}. t2(A, B, C) -> {A+2*B+2*C, 2*A+B+2*C, 2*A+2*B+3*C}. t3(A, B, C) -> {2*B+2*C-A, B+2*C-2*A, 2*B+3*C-2*A}.   %% G...
Give a code snippet in #Erlang A Pythagorean triple is defined as three positive integers ( a , b , c ) {\displaystyle (a,b,c)} where a < b < c {\displaystyle a<b<c} , and a 2 + b 2 = c 2 . {\displaystyle a^{2}+b^{2}=c^{2}.} They are called primitive triples if a , b , c {\dis...
christopher/rosetta-code
http://rosettacode.org/wiki/Rename_a_file
Rename a file
Task Rename:   a file called     input.txt     into     output.txt     and   a directory called     docs     into     mydocs. This should be done twice:   once "here", i.e. in the current working directory and once in the filesystem root. It can be assumed that the user has the rights to do so. (In unix-type s...
#Standard_ML
Standard ML
OS.FileSys.rename {old = "input.txt", new = "output.txt"}; OS.FileSys.rename {old = "docs", new = "mydocs"}; OS.FileSys.rename {old = "/input.txt", new = "/output.txt"}; OS.FileSys.rename {old = "/docs", new = "/mydocs"};
Give a code snippet in #Standard_ML Task Rename:   a file called     input.txt     into     output.txt     and   a directory called     docs     into     mydocs. This should be done twice:   once "here", i.e. in the current working directory and once in the filesystem root. It can be assumed that the user has ...
christopher/rosetta-code
http://rosettacode.org/wiki/Cheryl%27s_birthday
Cheryl's birthday
Albert and Bernard just became friends with Cheryl, and they want to know when her birthday is. Cheryl gave them a list of ten possible dates: May 15, May 16, May 19 June 17, June 18 July 14, July 16 August 14, August 15, August 17 Cheryl then tells Albert the   month   of birth, ...
#Visual_Basic_.NET
Visual Basic .NET
Module Module1   Structure MonDay Dim month As String Dim day As Integer   Sub New(m As String, d As Integer) month = m day = d End Sub   Public Overrides Function ToString() As String Return String.Format("({0}, {1})", month, day) ...
Give a code snippet in #Visual_Basic_.NET Albert and Bernard just became friends with Cheryl, and they want to know when her birthday is. Cheryl gave them a list of ten possible dates: May 15, May 16, May 19 June 17, June 18 July 14, July 16 August 14, August 15, August 17 Cheryl...
christopher/rosetta-code
http://rosettacode.org/wiki/Statistics/Basic
Statistics/Basic
Statistics is all about large groups of numbers. When talking about a set of sampled data, most frequently used is their mean value and standard deviation (stddev). If you have set of data x i {\displaystyle x_{i}} where i = 1 , 2 , … , n {\displaystyle i=1,2,\ldots ,n\,\!} , the mean is x ¯...
#Ada
Ada
with Ada.Text_IO, Ada.Command_Line, Ada.Numerics.Float_Random, Ada.Numerics.Generic_Elementary_Functions;   procedure Basic_Stat is   package FRG renames Ada.Numerics.Float_Random; package TIO renames Ada.Text_IO;   type Counter is range 0 .. 2**31-1; type Result_Array is array(Natural range <>) of Counte...
Give a code snippet in #Ada Statistics is all about large groups of numbers. When talking about a set of sampled data, most frequently used is their mean value and standard deviation (stddev). If you have set of data x i {\displaystyle x_{i}} where i = 1 , 2 , … , n {\displaystyle i=1,2,\ldots ,n\,...
christopher/rosetta-code
http://rosettacode.org/wiki/Queue/Definition
Queue/Definition
Data Structure This illustrates a data structure, a means of storing data within a program. You may see other such structures in the Data Structures category. Illustration of FIFO behavior Task Implement a FIFO queue. Elements are added at one side and popped from the other in the order of insertion. Operation...
#Fantom
Fantom
  class Queue { List queue := [,]   public Void push (Obj obj) { queue.add (obj) // add to right of list }   public Obj pop () { if (queue.isEmpty) throw (Err("queue is empty")) else { return queue.removeAt(0) // removes left-most item } }   public Bool isEmpty () { ...
Give a code snippet in #Fantom Data Structure This illustrates a data structure, a means of storing data within a program. You may see other such structures in the Data Structures category. Illustration of FIFO behavior Task Implement a FIFO queue. Elements are added at one side and popped from the other in the ...
christopher/rosetta-code
http://rosettacode.org/wiki/Fibonacci_word/fractal
Fibonacci word/fractal
The Fibonacci word may be represented as a fractal as described here: (Clicking on the above website   (hal.archives-ouvertes.fr)   will leave a cookie.) For F_wordm start with F_wordCharn=1 Draw a segment forward If current F_wordChar is 0 Turn left if n is even Turn right if n is odd next n and iterate until e...
#Rust
Rust
// [dependencies] // svg = "0.8.0"   use svg::node::element::path::Data; use svg::node::element::Path;   fn fibonacci_word(n: usize) -> Vec<u8> { let mut f0 = vec![1]; let mut f1 = vec![0]; if n == 0 { return f0; } else if n == 1 { return f1; } let mut i = 2; loop { l...
Give a code snippet in #Rust The Fibonacci word may be represented as a fractal as described here: (Clicking on the above website   (hal.archives-ouvertes.fr)   will leave a cookie.) For F_wordm start with F_wordCharn=1 Draw a segment forward If current F_wordChar is 0 Turn left if n is even Turn right if n is ...
christopher/rosetta-code
http://rosettacode.org/wiki/Ackermann_function
Ackermann function
The Ackermann function is a classic example of a recursive function, notable especially because it is not a primitive recursive function. It grows very quickly in value, as does the size of its call tree. The Ackermann function is usually defined as follows: A ( m , n ) = { n + 1 if  m = 0 A ( m ...
#ooRexx
ooRexx
  loop m = 0 to 3 loop n = 0 to 6 say "Ackermann("m", "n") =" ackermann(m, n) end end   ::routine ackermann use strict arg m, n -- give us some precision room numeric digits 10000 if m = 0 then return n + 1 else if n = 0 then return ackermann(m - 1, 1) else return ackermann(m - 1, ackermann(...
Give a code snippet in #ooRexx The Ackermann function is a classic example of a recursive function, notable especially because it is not a primitive recursive function. It grows very quickly in value, as does the size of its call tree. The Ackermann function is usually defined as follows: A ( m , n ) = { ...
christopher/rosetta-code
http://rosettacode.org/wiki/Runtime_evaluation
Runtime evaluation
Task Demonstrate a language's ability for programs to execute code written in the language provided at runtime. Show what kind of program fragments are permitted (e.g. expressions vs. statements), and how to get values in and out (e.g. environments, arguments, return values), if applicable what lexical/static environ...
#BASIC
BASIC
100 DEF PROC graph f$ 110 LOCAL x,y 120 PLOT 0,90 130 FOR x = -2 TO 2 STEP 0.02 140 LET y = VAL(f$) 150 DRAW TO x*50+100, y*50+90 160 NEXT x 170 END PROC
Give a code snippet in #BASIC Task Demonstrate a language's ability for programs to execute code written in the language provided at runtime. Show what kind of program fragments are permitted (e.g. expressions vs. statements), and how to get values in and out (e.g. environments, arguments, return values), if applica...
christopher/rosetta-code
http://rosettacode.org/wiki/Jump_anywhere
Jump anywhere
Imperative programs conditional structures loops local jumps This task is to demonstrate a local jump and a global jump and the various other types of jumps that the language supports. For the purpose of this task, the jumps need not be used for a single purpose and you have the freedom to use these jumps for different...
#VBScript
VBScript
1010 ?="@1010: Where to goto? "; 1020 #=? 1030 ?="@1030" 1040 #=1010 1050 ?="@1050" 1060 #=1010 2000 ?="@2000" 2010 ?="Exiting..."
Give a code snippet in #VBScript Imperative programs conditional structures loops local jumps This task is to demonstrate a local jump and a global jump and the various other types of jumps that the language supports. For the purpose of this task, the jumps need not be used for a single purpose and you have the freedo...
christopher/rosetta-code
http://rosettacode.org/wiki/The_Name_Game
The Name Game
Write a program that accepts a name as input and outputs the lyrics to the Shirley Ellis song "The Name Game". The regular verse Unless your name begins with a vowel (A, E, I, O, U), 'B', 'F' or 'M' you don't have to care about special rules. The verse for the name 'Gary' would be like this: Gary, Gary, bo-bary...
#Kotlin
Kotlin
// version 1.2.31   fun printVerse(name: String) { val x = name.toLowerCase().capitalize() val y = if (x[0] in "AEIOU") x.toLowerCase() else x.substring(1) var b = "b$y" var f = "f$y" var m = "m$y" when (x[0]) { 'B' -> b = "$y" 'F' -> f = "$y" 'M' -> m = "$y" e...
Give a code snippet in #Kotlin Write a program that accepts a name as input and outputs the lyrics to the Shirley Ellis song "The Name Game". The regular verse Unless your name begins with a vowel (A, E, I, O, U), 'B', 'F' or 'M' you don't have to care about special rules. The verse for the name 'Gary' would be li...
christopher/rosetta-code
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#Crystal
Crystal
size = 4 secret = ('1'..'9').to_a.sample(size) guess = [] of Char   i = 0 loop do i += 1 loop do print "Guess #{i}: " guess = gets.not_nil!.chomp.chars exit if guess.empty?   break if guess.size == size && guess.all? { |x| ('1'..'9').includes? x } && guess.uniq.size == size...
Give a code snippet in #Crystal Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if th...
christopher/rosetta-code
http://rosettacode.org/wiki/Window_creation
Window creation
Display a GUI window. The window need not have any contents, but should respond to requests to be closed.
#Ada
Ada
with Gtk.Window; use Gtk.Window; with Gtk.Widget; use Gtk.Widget;   with Gtk.Handlers; with Gtk.Main;   procedure Windowed_Application is Window : Gtk_Window;   package Handlers is new Gtk.Handlers.Callback (Gtk_Widget_Record); package Return_Handlers is new Gtk.Handlers.Return_Callback (Gtk_Widget_Rec...
Give a code snippet in #Ada Display a GUI window. The window need not have any contents, but should respond to requests to be closed.
christopher/rosetta-code
http://rosettacode.org/wiki/Call_an_object_method
Call an object method
In object-oriented programming a method is a function associated with a particular class or object. In most forms of object oriented implementations methods can be static, associated with the class itself; or instance, associated with an instance of a class. Show how to call a static or class method, and an instance m...
#PowerShell
PowerShell
$Date = Get-Date $Date.AddDays( 1 ) [System.Math]::Sqrt( 2 )
Give a code snippet in #PowerShell In object-oriented programming a method is a function associated with a particular class or object. In most forms of object oriented implementations methods can be static, associated with the class itself; or instance, associated with an instance of a class. Show how to call a stati...
christopher/rosetta-code
http://rosettacode.org/wiki/Terminal_control/Cursor_movement
Terminal control/Cursor movement
Task Demonstrate how to achieve movement of the terminal cursor: how to move the cursor one position to the left how to move the cursor one position to the right how to move the cursor up one line (without affecting its horizontal position) how to move the cursor down one line (without affecting its horizontal po...
#Action.21
Action!
PROC Wait(BYTE frames) BYTE RTCLOK=$14 frames==+RTCLOK WHILE frames#RTCLOK DO OD RETURN   PROC Main() BYTE d=[50], CH=$02FC, ;Internal hardware value for last key pressed ROWCRS=$0054 ;Current cursor row CARD COLCRS=$0055 ;Current cursor column   Graphics(0) Position(2,2) Print("Press any ke...
Give a code snippet in #Action.21 Task Demonstrate how to achieve movement of the terminal cursor: how to move the cursor one position to the left how to move the cursor one position to the right how to move the cursor up one line (without affecting its horizontal position) how to move the cursor down one line (...
christopher/rosetta-code
http://rosettacode.org/wiki/Sailors,_coconuts_and_a_monkey_problem
Sailors, coconuts and a monkey problem
Five sailors are shipwrecked on an island and collect a large pile of coconuts during the day. That night the first sailor wakes up and decides to take his first share early so tries to divide the pile of coconuts equally into five piles but finds that there is one coconut left over, so he tosses it to a monkey and th...
#Racket
Racket
#lang racket   (define (wake-and-split nuts sailors depth wakes) (define-values (portion remainder) (quotient/remainder nuts sailors)) (define monkey (if (zero? depth) 0 1)) (define new-wakes (cons (list nuts portion remainder) wakes)) (and (positive? portion) (= remainder monkey) (if (zero? depth...
Give a code snippet in #Racket Five sailors are shipwrecked on an island and collect a large pile of coconuts during the day. That night the first sailor wakes up and decides to take his first share early so tries to divide the pile of coconuts equally into five piles but finds that there is one coconut left over, so...
christopher/rosetta-code
http://rosettacode.org/wiki/Tokenize_a_string_with_escaping
Tokenize a string with escaping
Task[edit] Write a function or program that can split a string at each non-escaped occurrence of a separator character. It should accept three input parameters:   The string   The separator character   The escape character It should output a list of strings. Details Rules for splitting: The fields that were s...
#Haskell
Haskell
splitEsc :: (Foldable t1, Eq t) => t -> t -> t1 t -> [[t]] splitEsc sep esc = reverse . map reverse . snd . foldl process (0, [[]]) where process (st, r:rs) ch | st == 0 && ch == esc = (1, r:rs) | st == 0 && ch == sep = (0, []:r:rs) | st == 1 && sep == ...
Give a code snippet in #Haskell Task[edit] Write a function or program that can split a string at each non-escaped occurrence of a separator character. It should accept three input parameters:   The string   The separator character   The escape character It should output a list of strings. Details Rules for sp...
christopher/rosetta-code
http://rosettacode.org/wiki/Metaprogramming
Metaprogramming
Name and briefly demonstrate any support your language has for metaprogramming. Your demonstration may take the form of cross-references to other tasks on Rosetta Code. When possible, provide links to relevant documentation. For the purposes of this task, "support for metaprogramming" means any way the user can effect...
#Python
Python
  from macropy.core.macros import * from macropy.core.quotes import macros, q, ast, u   macros = Macros()   @macros.expr def expand(tree, **kw): addition = 10 return q[lambda x: x * ast[tree] + u[addition]]  
Give a code snippet in #Python Name and briefly demonstrate any support your language has for metaprogramming. Your demonstration may take the form of cross-references to other tasks on Rosetta Code. When possible, provide links to relevant documentation. For the purposes of this task, "support for metaprogramming" m...
christopher/rosetta-code
http://rosettacode.org/wiki/Nim_game
Nim game
Nim game You are encouraged to solve this task according to the task description, using any language you may know. Nim is a simple game where the second player ─── if they know the trick ─── will always win. The game has only 3 rules:   start with   12   tokens   each player takes   1,  2,  or  3   tokens in tur...
#Swift
Swift
var tokens = 12   while tokens != 0 { print("Tokens remaining: \(tokens)\nPlease enter a number between 1 and 3: ", terminator: "")   guard let input = readLine(), let n = Int(input), n >= 1 && n <= 3 else { fatalError("Invalid input") }   tokens -= n   if tokens == 0 { print("You win!")   break ...
Give a code snippet in #Swift Nim game You are encouraged to solve this task according to the task description, using any language you may know. Nim is a simple game where the second player ─── if they know the trick ─── will always win. The game has only 3 rules:   start with   12   tokens   each player takes ...
christopher/rosetta-code
http://rosettacode.org/wiki/Universal_Turing_machine
Universal Turing machine
One of the foundational mathematical constructs behind computer science is the universal Turing Machine. (Alan Turing introduced the idea of such a machine in 1936–1937.) Indeed one way to definitively prove that a language is turing-complete is to implement a universal Turing machine in it. Task Simulate such ...
#Rust
Rust
use std::collections::VecDeque; use std::fmt::{Display, Formatter, Result};   fn main() { println!("Simple incrementer"); let rules_si = vec!( Rule::new("q0", '1', '1', Direction::Right, "q0"), Rule::new("q0", 'B', '1', Direction::Stay, "qf") ); let states_si = vec!("q0", "qf"); let ...
Give a code snippet in #Rust One of the foundational mathematical constructs behind computer science is the universal Turing Machine. (Alan Turing introduced the idea of such a machine in 1936–1937.) Indeed one way to definitively prove that a language is turing-complete is to implement a universal Turing machine ...
christopher/rosetta-code
http://rosettacode.org/wiki/Window_management
Window management
Treat windows or at least window identities as first class objects. Store window identities in variables, compare them for equality. Provide examples of performing some of the following: hide, show, close, minimize, maximize, move,     and resize a window. The window of interest may or may not have b...
#HicEst
HicEst
CHARACTER title="Rosetta Window_management" REAL :: w=-333, h=25, x=1, y=0.5 ! pixels < 0, relative window size 0...1, script character size > 1   WINDOW(WINdowhandle=wh, Width=w, Height=h, X=x, Y=y, TItle=title) ! create, on return size/pos VARIABLES are set to script char WINDOW(WIN=wh, MINimize) ! minimize ...
Give a code snippet in #HicEst Treat windows or at least window identities as first class objects. Store window identities in variables, compare them for equality. Provide examples of performing some of the following: hide, show, close, minimize, maximize, move,     and resize a window. The window o...
christopher/rosetta-code
http://rosettacode.org/wiki/Extreme_floating_point_values
Extreme floating point values
The IEEE floating point specification defines certain 'extreme' floating point values such as minus zero, -0.0, a value distinct from plus zero; not a number, NaN; and plus and minus infinity. The task is to use expressions involving other 'normal' floating point values in your language to calculate these, (and maybe ...
#Mathematica_.2F_Wolfram_Language
Mathematica / Wolfram Language
Column@{ReleaseHold[ Function[expression, Row@{HoldForm@InputForm@expression, " = ", Quiet@expression}, HoldAll] /@ Hold[1./0., 0./0., Limit[-Log[x], x -> 0], Limit[Log[x], x -> 0], Infinity + 1, Infinity + Infinity, 2 Infinity, Infinity - Infinity, 0 Infinity, ComplexInfinity + 1, ...
Give a code snippet in #Mathematica_.2F_Wolfram_Language The IEEE floating point specification defines certain 'extreme' floating point values such as minus zero, -0.0, a value distinct from plus zero; not a number, NaN; and plus and minus infinity. The task is to use expressions involving other 'normal' floating poi...
christopher/rosetta-code
http://rosettacode.org/wiki/Lychrel_numbers
Lychrel numbers
  Take an integer n, greater than zero.   Form the next n of its series by reversing the digits of the current n and adding the result to the current n.   Stop when n becomes palindromic - i.e. the digits of n in reverse order == n. The above recurrence relation when applied to most starting numbers n = 1, 2, ... ...
#ALGOL_68
ALGOL 68
PR read "aArray.a68" PR   # number of additions to attempt before deciding the number is Lychrel # INT max additions = 500;   # buffer to hold number during testing # # addition of two equal sized numbers can produce a number of at most # # one additional digit, so for 500 additions of ...
Give a code snippet in #ALGOL_68   Take an integer n, greater than zero.   Form the next n of its series by reversing the digits of the current n and adding the result to the current n.   Stop when n becomes palindromic - i.e. the digits of n in reverse order == n. The above recurrence relation when applied to mo...
christopher/rosetta-code
http://rosettacode.org/wiki/Ethiopian_multiplication
Ethiopian multiplication
Ethiopian multiplication is a method of multiplying integers using only addition, doubling, and halving. Method: Take two numbers to be multiplied and write them down at the top of two columns. In the left-hand column repeatedly halve the last number, discarding any remainders, and write the result below the last ...
#Arturo
Arturo
halve: function [x]-> shr x 1 double: function [x]-> shl x 1   ; even? already exists   ethiopian: function [x y][ prod: 0 while [x > 0][ unless even? x [prod: prod + y] x: halve x y: double y ] return prod ]   print ethiopian 17 34 print ethiopian 2 3
Give a code snippet in #Arturo Ethiopian multiplication is a method of multiplying integers using only addition, doubling, and halving. Method: Take two numbers to be multiplied and write them down at the top of two columns. In the left-hand column repeatedly halve the last number, discarding any remainders, and ...
christopher/rosetta-code
http://rosettacode.org/wiki/Loops/Downward_for
Loops/Downward for
Task Write a   for   loop which writes a countdown from   10   to   0. Related tasks   Loop over multiple arrays simultaneously   Loops/Break   Loops/Continue   Loops/Do-while   Loops/Downward for   Loops/For   Loops/For with a specified step   Loops/Foreach   Loops/Increment loop index within loop body...
#Clipper
Clipper
FOR i := 10 TO 0 STEP -1  ? i NEXT
Give a code snippet in #Clipper Task Write a   for   loop which writes a countdown from   10   to   0. Related tasks   Loop over multiple arrays simultaneously   Loops/Break   Loops/Continue   Loops/Do-while   Loops/Downward for   Loops/For   Loops/For with a specified step   Loops/Foreach   Loops/Incr...
christopher/rosetta-code
http://rosettacode.org/wiki/Mutual_recursion
Mutual recursion
Two functions are said to be mutually recursive if the first calls the second, and in turn the second calls the first. Write two mutually recursive functions that compute members of the Hofstadter Female and Male sequences defined as: F ( 0 ) = 1   ;   M ( 0 ) = 0 F ( n ) = n − M ( F ( n − 1 ) ) , ...
#zkl
zkl
fcn f(n){ if(n==0)return(1); n-m(f(n-1,m),f) } fcn m(n){ if(n==0)return(0); n-f(m(n-1,f),m) } [0..19].apply(f).println(); // or foreach n in ([0..19]){ print(f(n)," ") } [0..19].apply(m).println(); // or foreach n in ([0..19]){ print(m(n)," ") }
Give a code snippet in #zkl Two functions are said to be mutually recursive if the first calls the second, and in turn the second calls the first. Write two mutually recursive functions that compute members of the Hofstadter Female and Male sequences defined as: F ( 0 ) = 1   ;   M ( 0 ) = 0 F ( n ) ...
christopher/rosetta-code
http://rosettacode.org/wiki/Peano_curve
Peano curve
Task Produce a graphical or ASCII-art representation of a Peano curve of at least order 3.
#Processing
Processing
  //Abhishek Ghosh, 28th June 2022   void Peano(int x, int y, int lg, int i1, int i2) {   if (lg == 1) { ellipse(x,y,1,1); return; }   lg = lg/3; Peano(x+(2*i1*lg), y+(2*i1*lg), lg, i1, i2); Peano(x+((i1-i2+1)*lg), y+((i1+i2)*lg), lg, i1, 1-i2); Peano(x+lg, y+lg, lg, i1, 1-i2); Peano(x+((i1+i2)*lg...
Give a code snippet in #Processing Task Produce a graphical or ASCII-art representation of a Peano curve of at least order 3.
christopher/rosetta-code
http://rosettacode.org/wiki/Knapsack_problem/Bounded
Knapsack problem/Bounded
A tourist wants to make a good trip at the weekend with his friends. They will go to the mountains to see the wonders of nature.   So he needs some items during the trip.   Food, clothing, etc.   He has a good knapsack for carrying the things, but he knows that he can carry only 4 kg weight in his knapsack, because th...
#R
R
library(tidyverse) library(rvest)   task_html= read_html("http://rosettacode.org/wiki/Knapsack_problem/Bounded") task_table= html_nodes(html, "table")[[1]] %>% html_table(table, header= T, trim= T) %>% set_names(c("items", "weight", "value", "pieces")) %>% filter(items != "knapsack") %>% mutate(weight= as.numer...
Give a code snippet in #R A tourist wants to make a good trip at the weekend with his friends. They will go to the mountains to see the wonders of nature.   So he needs some items during the trip.   Food, clothing, etc.   He has a good knapsack for carrying the things, but he knows that he can carry only 4 kg weight ...
christopher/rosetta-code
http://rosettacode.org/wiki/Stirling_numbers_of_the_second_kind
Stirling numbers of the second kind
Stirling numbers of the second kind, or Stirling partition numbers, are the number of ways to partition a set of n objects into k non-empty subsets. They are closely related to Bell numbers, and may be derived from them. Stirling numbers of the second kind obey the recurrence relation: S2(n, 0) and S2(0, k) = 0 ...
#Factor
Factor
USING: combinators.short-circuit formatting io kernel math math.extras prettyprint sequences ; RENAME: stirling math.extras => (stirling) IN: rosetta-code.stirling-second   ! Tweak Factor's in-built stirling function for k=0 : stirling ( n k -- m ) 2dup { [ = not ] [ nip zero? ] } 2&& [ 2drop 0 ] [ (stirling) ]...
Give a code snippet in #Factor Stirling numbers of the second kind, or Stirling partition numbers, are the number of ways to partition a set of n objects into k non-empty subsets. They are closely related to Bell numbers, and may be derived from them. Stirling numbers of the second kind obey the recurrence relation...
christopher/rosetta-code
http://rosettacode.org/wiki/Empty_directory
Empty directory
Starting with a path to some directory, determine whether the directory is empty. An empty directory contains no files nor subdirectories. With Unix or Windows systems, every directory contains an entry for “.” and almost every directory contains “..” (except for a root directory); an empty directory contains no other...
#Elixir
Elixir
path = hd(System.argv) IO.puts File.dir?(path) and Enum.empty?( File.ls!(path) )
Give a code snippet in #Elixir Starting with a path to some directory, determine whether the directory is empty. An empty directory contains no files nor subdirectories. With Unix or Windows systems, every directory contains an entry for “.” and almost every directory contains “..” (except for a root directory); an e...
christopher/rosetta-code
http://rosettacode.org/wiki/Magic_squares_of_odd_order
Magic squares of odd order
A magic square is an   NxN   square matrix whose numbers (usually integers) consist of consecutive numbers arranged so that the sum of each row and column,   and   both long (main) diagonals are equal to the same sum (which is called the   magic number   or   magic constant). The numbers are usually (but not always) t...
#Pascal
Pascal
PROGRAM magic; (* Magic squares of odd order *) CONST n=9; VAR i,j :INTEGER; BEGIN (*magic*) WRITELN('The square order is: ',n); FOR i:=1 TO n DO BEGIN FOR j:=1 TO n DO WRITE((i*2-j+n-1) MOD n*n + (i*2+j-2) MOD n+1:5); WRITELN END; WRITELN('The magic number is: ',n*(n*n+1) DIV 2) END (*magic...
Give a code snippet in #Pascal A magic square is an   NxN   square matrix whose numbers (usually integers) consist of consecutive numbers arranged so that the sum of each row and column,   and   both long (main) diagonals are equal to the same sum (which is called the   magic number   or   magic constant). The number...
christopher/rosetta-code
http://rosettacode.org/wiki/Write_entire_file
Write entire file
Task (Over)write a file so that it contains a string. The reverse of Read entire file—for when you want to update or create a file which you would read in its entirety all at once.
#Ada
Ada
with Ada.Text_IO; use Ada.Text_IO;   procedure Write_Whole_File is File_Name : constant String := "the_file.txt";   F : File_Type; begin begin Open (F, Mode => Out_File, Name => File_Name); exception when Name_Error => Create (F, Mode => Out_File, Name => File_Name); end;   Put (F, "(Over...
Give a code snippet in #Ada Task (Over)write a file so that it contains a string. The reverse of Read entire file—for when you want to update or create a file which you would read in its entirety all at once.
christopher/rosetta-code
http://rosettacode.org/wiki/Deepcopy
Deepcopy
Task Demonstrate how to copy data structures containing complex heterogeneous and cyclic semantics. This is often referred to as deep copying, and is normally required where structures are mutable and to ensure that independent copies can be manipulated without side-effects. If this facility is not built into the la...
#C.2B.2B
C++
  #include <array> #include <iostream> #include <list> #include <map> #include <vector>   int main() { // make a nested structure to copy - a map of arrays containing vectors of strings auto myNumbers = std::vector<std::string>{"one", "two", "three", "four"}; auto myColors = std::vector<std::string>{"red", ...
Give a code snippet in #C.2B.2B Task Demonstrate how to copy data structures containing complex heterogeneous and cyclic semantics. This is often referred to as deep copying, and is normally required where structures are mutable and to ensure that independent copies can be manipulated without side-effects. If this ...
christopher/rosetta-code
http://rosettacode.org/wiki/System_time
System time
Task Output the system time   (any units will do as long as they are noted) either by a system command or one built into the language. The system time can be used for debugging, network information, random number seeds, or something as simple as program performance. Related task   Date format See also   Retr...
#AppleScript
AppleScript
display dialog ((current date) as text)
Give a code snippet in #AppleScript Task Output the system time   (any units will do as long as they are noted) either by a system command or one built into the language. The system time can be used for debugging, network information, random number seeds, or something as simple as program performance. Related tas...
christopher/rosetta-code
http://rosettacode.org/wiki/Averages/Mode
Averages/Mode
Task[edit] Write a program to find the mode value of a collection. The case where the collection is empty may be ignored. Care must be taken to handle the case where the mode is non-unique. If it is not appropriate or possible to support a general collection, use a vector (array), if possible. If it is not appropriat...
#Racket
Racket
#lang racket   (define (mode seq) (define frequencies (make-hash)) (for ([s seq]) (hash-update! frequencies s (lambda (freq) (add1 freq)) 0)) (for/fold ([ms null] [freq 0]) ([(k v) (in-hash frequencies)]) (cond [(> v freq) ...
Give a code snippet in #Racket Task[edit] Write a program to find the mode value of a collection. The case where the collection is empty may be ignored. Care must be taken to handle the case where the mode is non-unique. If it is not appropriate or possible to support a general collection, use a vector (array), if p...
christopher/rosetta-code
http://rosettacode.org/wiki/Find_if_a_point_is_within_a_triangle
Find if a point is within a triangle
Find if a point is within a triangle. Task   Assume points are on a plane defined by (x, y) real number coordinates.   Given a point P(x, y) and a triangle formed by points A, B, and C, determine if P is within triangle ABC.   You may use any algorithm.   Bonus: explain why the algorithm you chose works. Re...
#REXX
REXX
/*REXX program determines if a specified point is within a specified triangle. */ parse arg p a b c . /*obtain optional arguments from the CL*/ if p=='' | p=="," then p= '(0,0)' /*Not specified? Then use the default.*/ if a=='' | a=="," then a= '(1.5,2.4)' ...
Give a code snippet in #REXX Find if a point is within a triangle. Task   Assume points are on a plane defined by (x, y) real number coordinates.   Given a point P(x, y) and a triangle formed by points A, B, and C, determine if P is within triangle ABC.   You may use any algorithm.   Bonus: explain why the a...
christopher/rosetta-code
http://rosettacode.org/wiki/Mutual_recursion
Mutual recursion
Two functions are said to be mutually recursive if the first calls the second, and in turn the second calls the first. Write two mutually recursive functions that compute members of the Hofstadter Female and Male sequences defined as: F ( 0 ) = 1   ;   M ( 0 ) = 0 F ( n ) = n − M ( F ( n − 1 ) ) , ...
#Sidef
Sidef
func F(){} func M(){}   F = func(n) { n > 0 ? (n - M(F(n-1))) : 1 } M = func(n) { n > 0 ? (n - F(M(n-1))) : 0 }   [F, M].each { |seq| {|i| seq.call(i)}.map(^20).join(' ').say }
Give a code snippet in #Sidef Two functions are said to be mutually recursive if the first calls the second, and in turn the second calls the first. Write two mutually recursive functions that compute members of the Hofstadter Female and Male sequences defined as: F ( 0 ) = 1   ;   M ( 0 ) = 0 F ( n ...
christopher/rosetta-code
http://rosettacode.org/wiki/Optional_parameters
Optional parameters
Task Define a function/method/subroutine which sorts a sequence ("table") of sequences ("rows") of strings ("cells"), by one of the strings. Besides the input to be sorted, it shall have the following optional parameters: ordering A function specifying the ordering of strings; lexicographic by default. column ...
#Clojure
Clojure
(defn sort [table & {:keys [ordering column reverse?]  :or {ordering :lex, column 1}}] (println table ordering column reverse?))   (sort [1 8 3] :reverse? true) [1 8 3] :lex 1 true
Give a code snippet in #Clojure Task Define a function/method/subroutine which sorts a sequence ("table") of sequences ("rows") of strings ("cells"), by one of the strings. Besides the input to be sorted, it shall have the following optional parameters: ordering A function specifying the ordering of strings; l...
christopher/rosetta-code
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#AutoHotkey
AutoHotkey
length:=4, Code:="" ; settings   While StrLen(Code) < length { Random, num, 1, 9 If !InStr(Code, num) Code .= num } Gui, Add, Text, w83 vInfo, I'm thinking of a %length%-digit number with no duplicate digits. Gui, Add, Edit, wp vGuess, Enter a guess... Gui, Add, Button, wp Default vDefault, Submit Gui, Add, Edit, y...
Give a code snippet in #AutoHotkey Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if...
christopher/rosetta-code
http://rosettacode.org/wiki/100_prisoners
100 prisoners
The Problem 100 prisoners are individually numbered 1 to 100 A room having a cupboard of 100 opaque drawers numbered 1 to 100, that cannot be seen from outside. Cards numbered 1 to 100 are placed randomly, one to a drawer, and the drawers all closed; at the start. Prisoners start outside the room They can decid...
#Visual_Basic_.NET
Visual Basic .NET
Module Module1   Function PlayOptimal() As Boolean Dim secrets = Enumerable.Range(0, 100).OrderBy(Function(a) Guid.NewGuid).ToList   For p = 1 To 100 Dim success = False   Dim choice = p - 1 For i = 1 To 50 If secrets(choice) = p - 1 Then ...
Give a code snippet in #Visual_Basic_.NET The Problem 100 prisoners are individually numbered 1 to 100 A room having a cupboard of 100 opaque drawers numbered 1 to 100, that cannot be seen from outside. Cards numbered 1 to 100 are placed randomly, one to a drawer, and the drawers all closed; at the start. Priso...
christopher/rosetta-code
http://rosettacode.org/wiki/Sorting_algorithms/Comb_sort
Sorting algorithms/Comb sort
Sorting algorithms/Comb sort You are encouraged to solve this task according to the task description, using any language you may know. Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algor...
#PHP
PHP
function combSort($arr){ $gap = count($arr); $swap = true; while ($gap > 1 || $swap){ if($gap > 1) $gap /= 1.25;   $swap = false; $i = 0; while($i+$gap < count($arr)){ if($arr[$i] > $arr[$i+$gap]){ list($arr[$i], $arr[$i+$gap]) = array($arr[$i+$gap],$arr[$i]); $swap = true; } $i++; ...
Give a code snippet in #PHP Sorting algorithms/Comb sort You are encouraged to solve this task according to the task description, using any language you may know. Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sor...
christopher/rosetta-code
http://rosettacode.org/wiki/Case-sensitivity_of_identifiers
Case-sensitivity of identifiers
Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Samba and Bernie. For a language...
#XLISP
XLISP
(SETQ DOG 'BENJAMIN) (SETQ Dog 'SAMBA) (SETQ dog 'BERNIE) (DISPLAY `(THERE IS JUST ONE DOG NAMED ,DOG))
Give a code snippet in #XLISP Three dogs (Are there three dogs or one dog?) is a code snippet used to illustrate the lettercase sensitivity of the programming language. For a case-sensitive language, the identifiers dog, Dog and DOG are all different and we should get the output: The three dogs are named Benjamin, Sa...
christopher/rosetta-code
http://rosettacode.org/wiki/Shortest_common_supersequence
Shortest common supersequence
The   shortest common supersequence   is a problem closely related to the   longest common subsequence,   which you can use as an external function for this task. Task Given two strings u {\displaystyle u} and v {\displaystyle v} , find the shortest possible sequence s {\displaystyle s} , whic...
#REXX
REXX
/*REXX program finds the Shortest common supersequence (SCS) of two character strings.*/ parse arg u v . /*obtain optional arguments from the CL*/ if u=='' | u=="," then u= 'abcbdab' /*Not specified? Then use the default.*/ if v=='' | v=="," then v= 'bdcaba' ...
Give a code snippet in #REXX The   shortest common supersequence   is a problem closely related to the   longest common subsequence,   which you can use as an external function for this task. Task Given two strings u {\displaystyle u} and v {\displaystyle v} , find the shortest possible sequence ...
christopher/rosetta-code
http://rosettacode.org/wiki/ABC_problem
ABC problem
ABC problem You are encouraged to solve this task according to the task description, using any language you may know. You are given a collection of ABC blocks   (maybe like the ones you had when you were a kid). There are twenty blocks with two letters on each block. A complete alphabet is guaranteed amongst all sid...
#AppleScript
AppleScript
set blocks to {"bo", "xk", "dq", "cp", "na", "gt", "re", "tg", "qd", "fs", ¬ "jw", "hu", "vi", "an", "ob", "er", "fs", "ly", "pc", "zm"}   canMakeWordWithBlocks("a", blocks) canMakeWordWithBlocks("bark", blocks) canMakeWordWithBlocks("book", blocks) canMakeWordWithBlocks("treat", blocks) canMakeWordWithBlocks("comm...
Give a code snippet in #AppleScript ABC problem You are encouraged to solve this task according to the task description, using any language you may know. You are given a collection of ABC blocks   (maybe like the ones you had when you were a kid). There are twenty blocks with two letters on each block. A complete a...
christopher/rosetta-code
http://rosettacode.org/wiki/Empty_string
Empty string
Languages may have features for dealing specifically with empty strings (those containing no characters). Task   Demonstrate how to assign an empty string to a variable.   Demonstrate how to check that a string is empty.   Demonstrate how to check that a string is not empty. Other tasks related to string oper...
#Visual_Basic
Visual Basic
Dim s As String   ' Assign empty string: s = "" ' or s = String.Empty   ' Check for empty string only (false if s is null): If s IsNot Nothing AndAlso s.Length = 0 Then End If   ' Check for null or empty (more idiomatic in .NET): If String.IsNullOrEmpty(s) Then End If
Give a code snippet in #Visual_Basic Languages may have features for dealing specifically with empty strings (those containing no characters). Task   Demonstrate how to assign an empty string to a variable.   Demonstrate how to check that a string is empty.   Demonstrate how to check that a string is not empty....
christopher/rosetta-code
http://rosettacode.org/wiki/First-class_functions
First-class functions
A language has first-class functions if it can do each of the following without recursively invoking a compiler or interpreter or otherwise metaprogramming: Create new functions from preexisting functions at run-time Store functions in collections Use functions as arguments to other functions Use functions as retu...
#AppleScript
AppleScript
-- Compose two functions, where each function is -- a script object with a call(x) handler. on compose(f, g) script on call(x) f's call(g's call(x)) end call end script end compose   script increment on call(n) n + 1 end call end script   script decrement on call(...
Give a code snippet in #AppleScript A language has first-class functions if it can do each of the following without recursively invoking a compiler or interpreter or otherwise metaprogramming: Create new functions from preexisting functions at run-time Store functions in collections Use functions as arguments to o...
christopher/rosetta-code
http://rosettacode.org/wiki/SHA-1
SHA-1
SHA-1 or SHA1 is a one-way hash function; it computes a 160-bit message digest. SHA-1 often appears in security protocols; for example, many HTTPS websites use RSA with SHA-1 to secure their connections. BitTorrent uses SHA-1 to verify downloads. Git and Mercurial use SHA-1 digests to identify commits. A US government...
#Haskell
Haskell
module Digestor where import Data.Digest.Pure.SHA import qualified Data.ByteString.Lazy as B   convertString :: String -> B.ByteString convertString phrase = B.pack $ map ( fromIntegral . fromEnum ) phrase   convertToSHA1 :: String -> String convertToSHA1 word = showDigest $ sha1 $ convertString word   main = do ...
Give a code snippet in #Haskell SHA-1 or SHA1 is a one-way hash function; it computes a 160-bit message digest. SHA-1 often appears in security protocols; for example, many HTTPS websites use RSA with SHA-1 to secure their connections. BitTorrent uses SHA-1 to verify downloads. Git and Mercurial use SHA-1 digests to i...
christopher/rosetta-code
http://rosettacode.org/wiki/Multiple_distinct_objects
Multiple distinct objects
Create a sequence (array, list, whatever) consisting of n distinct, initialized items of the same type. n should be determined at runtime. By distinct we mean that if they are mutable, changes to one do not affect all others; if there is an appropriate equality operator they are considered unequal; etc. The code need ...
#Rust
Rust
use std::rc::Rc; use std::cell::RefCell;   fn main() { let size = 3;   // Clone the given element to fill out the vector. let mut v: Vec<String> = vec![String::new(); size]; v[0].push('a'); println!("{:?}", v);   // Run a given closure to create each element. let mut v: Vec<String> = (0..siz...
Give a code snippet in #Rust Create a sequence (array, list, whatever) consisting of n distinct, initialized items of the same type. n should be determined at runtime. By distinct we mean that if they are mutable, changes to one do not affect all others; if there is an appropriate equality operator they are considere...
christopher/rosetta-code
http://rosettacode.org/wiki/Handle_a_signal
Handle a signal
Most operating systems provide interrupt facilities, sometimes called signals either generated by the user or as a result of program failure or reaching a limit like file space. Unhandled signals generally terminate a program in a disorderly manner. Signal handlers are created so that the program behaves in a well-defi...
#Erlang
Erlang
#! /usr/bin/env escript   main([]) -> erlang:unregister(erl_signal_server), erlang:register(erl_signal_server, self()), Start = seconds(), os:set_signal(sigquit, handle), Pid = spawn(fun() -> output_loop(1) end), receive {notify, sigquit} -> erlang:exit(Pid, normal), ...
Give a code snippet in #Erlang Most operating systems provide interrupt facilities, sometimes called signals either generated by the user or as a result of program failure or reaching a limit like file space. Unhandled signals generally terminate a program in a disorderly manner. Signal handlers are created so that th...
christopher/rosetta-code
http://rosettacode.org/wiki/Loops/Break
Loops/Break
Task Show a loop which prints random numbers (each number newly generated each loop) from 0 to 19 (inclusive). If a number is 10, stop the loop after printing it, and do not generate any further numbers. Otherwise, generate and print a second random number before restarting the loop. If the number 10 is never gener...
#Batch_File
Batch File
@echo off :loop set /a N=%RANDOM% %% 20 echo %N% if %N%==10 exit /b set /a N=%RANDOM% %% 20 echo %N% goto loop
Give a code snippet in #Batch_File Task Show a loop which prints random numbers (each number newly generated each loop) from 0 to 19 (inclusive). If a number is 10, stop the loop after printing it, and do not generate any further numbers. Otherwise, generate and print a second random number before restarting the lo...
christopher/rosetta-code
http://rosettacode.org/wiki/Terminal_control/Coloured_text
Terminal control/Coloured text
Task Display a word in various colours on the terminal. The system palette, or colours such as Red, Green, Blue, Magenta, Cyan, and Yellow can be used. Optionally demonstrate: How the system should determine if the terminal supports colour Setting of the background colour How to cause blinking or flashing (if ...
#PARI.2FGP
PARI/GP
for(b=40, 47, for(c=30, 37, printf("\e[%d;%d;1mRosetta Code\e[0m\n", c, b)))
Give a code snippet in #PARI.2FGP Task Display a word in various colours on the terminal. The system palette, or colours such as Red, Green, Blue, Magenta, Cyan, and Yellow can be used. Optionally demonstrate: How the system should determine if the terminal supports colour Setting of the background colour How...
christopher/rosetta-code
http://rosettacode.org/wiki/Exponentiation_operator
Exponentiation operator
Most programming languages have a built-in implementation of exponentiation. Task Re-implement integer exponentiation for both   intint   and   floatint   as both a procedure,   and an operator (if your language supports operator definition). If the language supports operator (or procedure) overloading, then an ov...
#Phix
Phix
with javascript_semantics function powir(atom b, integer i) atom res = 1 if i<0 then {b,i} = {1/b,abs(i)} end if while i do if and_bits(i,1) then res *= b end if b *= b i = floor(i/2) end while return res end function ?powir(-3,-5) ?power(-3,-5)
Give a code snippet in #Phix Most programming languages have a built-in implementation of exponentiation. Task Re-implement integer exponentiation for both   intint   and   floatint   as both a procedure,   and an operator (if your language supports operator definition). If the language supports operator (or proc...
christopher/rosetta-code
http://rosettacode.org/wiki/Literals/String
Literals/String
Task Show literal specification of characters and strings. If supported, show how the following work:   verbatim strings   (quotes where escape sequences are quoted literally)   here-strings   Also, discuss which quotes expand variables. Related tasks   Special characters   Here document Other tasks r...
#Standard_ML
Standard ML
- #"a"; val it = #"a" : char
Give a code snippet in #Standard_ML Task Show literal specification of characters and strings. If supported, show how the following work:   verbatim strings   (quotes where escape sequences are quoted literally)   here-strings   Also, discuss which quotes expand variables. Related tasks   Special charact...
christopher/rosetta-code
http://rosettacode.org/wiki/CRC-32
CRC-32
Task Demonstrate a method of deriving the Cyclic Redundancy Check from within the language. The result should be in accordance with ISO 3309, ITU-T V.42, Gzip and PNG. Algorithms are described on Computation of CRC in Wikipedia. This variant of CRC-32 uses LSB-first order, sets the initial CRC to FFFFFFFF16, and...
#Erlang
Erlang
  -module(crc32). -export([test/0]). test() -> io:fwrite("~.16#~n",[erlang:crc32(<<"The quick brown fox jumps over the lazy dog">>)]).  
Give a code snippet in #Erlang Task Demonstrate a method of deriving the Cyclic Redundancy Check from within the language. The result should be in accordance with ISO 3309, ITU-T V.42, Gzip and PNG. Algorithms are described on Computation of CRC in Wikipedia. This variant of CRC-32 uses LSB-first order, sets th...
christopher/rosetta-code
http://rosettacode.org/wiki/Cramer%27s_rule
Cramer's rule
linear algebra Cramer's rule system of linear equations Given { a 1 x + b 1 y + c 1 z = d 1 a 2 x + b 2 y + c 2 z = d 2 a 3 x + b 3 y + c 3 z = d 3 {\displaystyle \left\{{\begin{matrix}a_{1}x+b_{1}y+c_{1}z&={\color {red}d_{1...
#Nim
Nim
type SquareMatrix[N: static Positive] = array[N, array[N, float]] Vector[N: static Positive] = array[N, float]     #################################################################################################### # Templates.   template `[]`(m: SquareMatrix; i, j: Natural): float = ## Allow to get value of an ...
Give a code snippet in #Nim linear algebra Cramer's rule system of linear equations Given { a 1 x + b 1 y + c 1 z = d 1 a 2 x + b 2 y + c 2 z = d 2 a 3 x + b 3 y + c 3 z = d 3 {\displaystyle \left\{{\begin{matrix}a_{1}x+b_{...
christopher/rosetta-code
http://rosettacode.org/wiki/Averages/Arithmetic_mean
Averages/Arithmetic mean
Task[edit] Write a program to find the mean (arithmetic average) of a numeric vector. In case of a zero-length input, since the mean of an empty set of numbers is ill-defined, the program may choose to behave in any way it deems appropriate, though if the programming language has an established convention for conveyin...
#PHP
PHP
$nums = array(3, 1, 4, 1, 5, 9); if ($nums) echo array_sum($nums) / count($nums), "\n"; else echo "0\n";
Give a code snippet in #PHP Task[edit] Write a program to find the mean (arithmetic average) of a numeric vector. In case of a zero-length input, since the mean of an empty set of numbers is ill-defined, the program may choose to behave in any way it deems appropriate, though if the programming language has an establ...
christopher/rosetta-code
http://rosettacode.org/wiki/Euler_method
Euler method
Euler's method numerically approximates solutions of first-order ordinary differential equations (ODEs) with a given initial value.   It is an explicit method for solving initial value problems (IVPs), as described in the wikipedia page. The ODE has to be provided in the following form: d y ( t ) d t = f...
#D
D
import std.stdio, std.range, std.traits;   /// Approximates y(t) in y'(t)=f(t,y) with y(a)=y0 and t=a..b and the step size h. void euler(F)(in F f, in double y0, in double a, in double b, in double h) @safe if (isCallable!F && __traits(compiles, { real r = f(0.0, 0.0); })) { double y = y0; foreach (immutable t;...
Give a code snippet in #D Euler's method numerically approximates solutions of first-order ordinary differential equations (ODEs) with a given initial value.   It is an explicit method for solving initial value problems (IVPs), as described in the wikipedia page. The ODE has to be provided in the following form: ...
christopher/rosetta-code
http://rosettacode.org/wiki/15_puzzle_solver
15 puzzle solver
Your task is to write a program that finds a solution in the fewest moves possible single moves to a random Fifteen Puzzle Game. For this task you will be using the following puzzle: 15 14 1 6 9 11 4 12 0 10 7 3 13 8 5 2 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 0 The output must show the moves' dir...
#Perl
Perl
use strict; no warnings;   use enum qw(False True); use constant Nr => <3 0 0 0 0 1 1 1 1 2 2 2 2 3 3 3>; use constant Nc => <3 0 1 2 3 0 1 2 3 0 1 2 3 0 1 2>;   my ($n, $m) = (0, 0); my(@N0, @N2, @N3, @N4);   sub fY { printf "Solution found in $n moves: %s\n", join('', @N3) and exit if $N2[$n] == 0x123456789abcdef0...
Give a code snippet in #Perl Your task is to write a program that finds a solution in the fewest moves possible single moves to a random Fifteen Puzzle Game. For this task you will be using the following puzzle: 15 14 1 6 9 11 4 12 0 10 7 3 13 8 5 2 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 0 The o...
christopher/rosetta-code
http://rosettacode.org/wiki/Vector_products
Vector products
A vector is defined as having three dimensions as being represented by an ordered collection of three numbers:   (X, Y, Z). If you imagine a graph with the   x   and   y   axis being at right angles to each other and having a third,   z   axis coming out of the page, then a triplet of numbers,   (X, Y, Z)   would repr...
#Ceylon
Ceylon
shared void run() {   alias Vector => Float[3];   function dot(Vector a, Vector b) => a[0] * b[0] + a[1] * b[1] + a[2] * b[2];   function cross(Vector a, Vector b) => [ a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0] ];   function scalarTriple(Vector a, Vector b, Vector c...
Give a code snippet in #Ceylon A vector is defined as having three dimensions as being represented by an ordered collection of three numbers:   (X, Y, Z). If you imagine a graph with the   x   and   y   axis being at right angles to each other and having a third,   z   axis coming out of the page, then a triplet of n...
christopher/rosetta-code
http://rosettacode.org/wiki/Knapsack_problem/Unbounded
Knapsack problem/Unbounded
A traveler gets diverted and has to make an unscheduled stop in what turns out to be Shangri La.   Opting to leave, he is allowed to take as much as he likes of the following items, so long as it will fit in his knapsack, and he can carry it. He knows that he can carry no more than   25   'weights' in total;   and tha...
#C
C
#include <stdio.h> #include <stdlib.h>   typedef struct { char *name; double value; double weight; double volume; } item_t;   item_t items[] = { {"panacea", 3000.0, 0.3, 0.025}, {"ichor", 1800.0, 0.2, 0.015}, {"gold", 2500.0, 2.0, 0.002}, };   int n = sizeof (items) / sizeof (item_t); i...
Give a code snippet in #C A traveler gets diverted and has to make an unscheduled stop in what turns out to be Shangri La.   Opting to leave, he is allowed to take as much as he likes of the following items, so long as it will fit in his knapsack, and he can carry it. He knows that he can carry no more than   25   'w...
christopher/rosetta-code
http://rosettacode.org/wiki/Set_consolidation
Set consolidation
Given two sets of items then if any item is common to any set then the result of applying consolidation to those sets is a set of sets whose contents is: The two input sets if no common item exists between the two input sets of items. The single set that is the union of the two input sets if they share a common item...
#C
C
#include <stdio.h>   #define s(x) (1U << ((x) - 'A'))   typedef unsigned int bitset;   int consolidate(bitset *x, int len) { int i, j; for (i = len - 2; i >= 0; i--) for (j = len - 1; j > i; j--) if (x[i] & x[j]) x[i] |= x[j], x[j] = x[--len]; return len; }   void show_sets(bitset *x, int len) { bitset b; ...
Give a code snippet in #C Given two sets of items then if any item is common to any set then the result of applying consolidation to those sets is a set of sets whose contents is: The two input sets if no common item exists between the two input sets of items. The single set that is the union of the two input sets ...
christopher/rosetta-code
http://rosettacode.org/wiki/Verify_distribution_uniformity/Naive
Verify distribution uniformity/Naive
This task is an adjunct to Seven-sided dice from five-sided dice. Task Create a function to check that the random integers returned from a small-integer generator function have uniform distribution. The function should take as arguments: The function (or object) producing random integers. The number of times ...
#Ring
Ring
  # Project : Verify distribution uniformity/Naive   maxrnd = 7 for r = 2 to 5 check = distcheck(pow(10,r), 0.05) see "over " + pow(10,r) + " runs dice5 " + nl if check see "failed distribution check with " + check + " bin(s) out of range" + nl else see "passed distribution check" + nl ...
Give a code snippet in #Ring This task is an adjunct to Seven-sided dice from five-sided dice. Task Create a function to check that the random integers returned from a small-integer generator function have uniform distribution. The function should take as arguments: The function (or object) producing random i...
christopher/rosetta-code
http://rosettacode.org/wiki/Knuth_shuffle
Knuth shuffle
The   Knuth shuffle   (a.k.a. the Fisher-Yates shuffle)   is an algorithm for randomly shuffling the elements of an array. Task Implement the Knuth shuffle for an integer array (or, if possible, an array of any type). Specification Given an array items with indices ranging from 0 to last, the algorithm can be d...
#Liberty_BASIC
Liberty BASIC
'Declared the UpperBound to prevent confusion with lots of 9's floating around.... UpperBound = 9 Dim array(UpperBound)   For i = 0 To UpperBound array(i) = Int(Rnd(1) * 10) Print array(i) Next i   For i = 0 To UpperBound 'set a random value because we will need to use the same value twice randval = Int...
Give a code snippet in #Liberty_BASIC The   Knuth shuffle   (a.k.a. the Fisher-Yates shuffle)   is an algorithm for randomly shuffling the elements of an array. Task Implement the Knuth shuffle for an integer array (or, if possible, an array of any type). Specification Given an array items with indices ranging...
christopher/rosetta-code
http://rosettacode.org/wiki/Anti-primes
Anti-primes
The anti-primes (or highly composite numbers, sequence A002182 in the OEIS) are the natural numbers with more factors than any smaller than itself. Task Generate and show here, the first twenty anti-primes. Related tasks   Factors of an integer   Sieve of Eratosthenes
#Nim
Nim
# First 20 antiprimes   proc countDivisors(n: int): int = if n < 2: return 1 var count = 2 for i in countup(2, (n / 2).toInt()): if n %% i == 0: count += 1 return count   proc antiPrimes(n: int) = echo("The first ", n, " anti-primes:") var maxDiv = 0 var count = ...
Give a code snippet in #Nim The anti-primes (or highly composite numbers, sequence A002182 in the OEIS) are the natural numbers with more factors than any smaller than itself. Task Generate and show here, the first twenty anti-primes. Related tasks   Factors of an integer   Sieve of Eratosthenes
christopher/rosetta-code
http://rosettacode.org/wiki/M%C3%B6bius_function
Möbius function
The classical Möbius function: μ(n) is an important multiplicative function in number theory and combinatorics. There are several ways to implement a Möbius function. A fairly straightforward method is to find the prime factors of a positive integer n, then define μ(n) based on the sum of the primitive factors. It ha...
#Java
Java
  public class MöbiusFunction {   public static void main(String[] args) { System.out.printf("First 199 terms of the möbius function are as follows:%n "); for ( int n = 1 ; n < 200 ; n++ ) { System.out.printf("%2d ", möbiusFunction(n)); if ( (n+1) % 20 == 0 ) { ...
Give a code snippet in #Java The classical Möbius function: μ(n) is an important multiplicative function in number theory and combinatorics. There are several ways to implement a Möbius function. A fairly straightforward method is to find the prime factors of a positive integer n, then define μ(n) based on the sum o...
christopher/rosetta-code
http://rosettacode.org/wiki/Price_fraction
Price fraction
A friend of mine runs a pharmacy.   He has a specialized function in his Dispensary application which receives a decimal value of currency and replaces it to a standard value.   This value is regulated by a government department. Task Given a floating point value between   0.00   and   1.00,   rescale according to ...
#K
K
  le:- 0.96 0.91 0.86 0.81 0.76 0.71 0.66 0.61 0.56 0.51 0.46 0.41 0.36 0.31 0.26 0.21 0.16 0.11 0.06 0.0 out: 1.00 0.98 0.94 0.90 0.86 0.82 0.78 0.74 0.70 0.66 0.62 0.58 0.54 0.50 0.44 0.38 0.32 0.26 0.18 0.1   pf:{out@_bin[le;-x]}'  
Give a code snippet in #K A friend of mine runs a pharmacy.   He has a specialized function in his Dispensary application which receives a decimal value of currency and replaces it to a standard value.   This value is regulated by a government department. Task Given a floating point value between   0.00   and   1....
christopher/rosetta-code
http://rosettacode.org/wiki/Go_Fish
Go Fish
Write a program to let the user play Go Fish against a computer opponent. Use the following rules: Each player is dealt nine cards to start with. On their turn, a player asks their opponent for a given rank (such as threes or kings). A player must already have at least one card of a given rank to ask for more. If t...
#Aime
Aime
  ' Go Fish ~ ¡Pesca!   Const cartas = "A234567890JQK"   Declare Sub Reparto_Cartas Declare Sub Pescar_Carta_Jug Declare Sub Pescar_Carta_CPU Declare Sub Comprobar_Libro_Jug Declare Sub Comprobar_Libro_CPU Declare Sub Comprobar_Fin_Partida Declare Sub Intro   Dim Shared As Integer play(13), compu(13), deck(13), guess(1...
Give a code snippet in #Aime Write a program to let the user play Go Fish against a computer opponent. Use the following rules: Each player is dealt nine cards to start with. On their turn, a player asks their opponent for a given rank (such as threes or kings). A player must already have at least one card of a giv...
christopher/rosetta-code
http://rosettacode.org/wiki/Constrained_genericity
Constrained genericity
Constrained genericity or bounded quantification means that a parametrized type or function (see parametric polymorphism) can only be instantiated on types fulfilling some conditions, even if those conditions are not used in that function. Say a type is called "eatable" if you can call the function eat on it. Write a ...
#C.2B.2B
C++
template<typename T> //Detection helper struct struct can_eat //Detects presence of non-const member function void eat() { private: template<typename U, void (U::*)()> struct SFINAE {}; template<typename U> static char Test(SFINAE<U, &U::eat>*); template<typename U> static int Test(...); public: ...
Give a code snippet in #C.2B.2B Constrained genericity or bounded quantification means that a parametrized type or function (see parametric polymorphism) can only be instantiated on types fulfilling some conditions, even if those conditions are not used in that function. Say a type is called "eatable" if you can call...
christopher/rosetta-code
http://rosettacode.org/wiki/Polymorphism
Polymorphism
Task Create two classes   Point(x,y)   and   Circle(x,y,r)   with a polymorphic function print, accessors for (x,y,r), copy constructor, assignment and destructor and every possible default constructors
#Golo
Golo
#!/usr/bin/env golosh ---- This module demonstrates Golo's version of polymorphism. ---- module Polymorphism   # Each struct automatically gets a constructor and also accessor and assignment methods for each field. # For example, the constructor for Point is Point(1, 2) # and the accessor methods are x() and y() # and ...
Give a code snippet in #Golo Task Create two classes   Point(x,y)   and   Circle(x,y,r)   with a polymorphic function print, accessors for (x,y,r), copy constructor, assignment and destructor and every possible default constructors
christopher/rosetta-code
http://rosettacode.org/wiki/Function_definition
Function definition
A function is a body of code that returns a value. The value returned may depend on arguments provided to the function. Task Write a definition of a function called "multiply" that takes two arguments and returns their product. (Argument types should be chosen so as not to distract from showing how functions are ...
#Fortran
Fortran
XMULTF(X,Y)=X*Y
Give a code snippet in #Fortran A function is a body of code that returns a value. The value returned may depend on arguments provided to the function. Task Write a definition of a function called "multiply" that takes two arguments and returns their product. (Argument types should be chosen so as not to distrac...
christopher/rosetta-code
http://rosettacode.org/wiki/FizzBuzz
FizzBuzz
Task Write a program that prints the integers from   1   to   100   (inclusive). But:   for multiples of three,   print   Fizz     (instead of the number)   for multiples of five,   print   Buzz     (instead of the number)   for multiples of both three and five,   print   FizzBuzz     (instead of the number) ...
#Mercury
Mercury
:- module fizzbuzz. :- interface. :- import_module io. :- pred main(io::di, io::uo) is det. :- implementation. :- import_module int, string, bool.   :- func fizz(int) = bool. fizz(N) = ( if N mod 3 = 0 then yes else no ).   :- func buzz(int) = bool. buzz(N) = ( if N mod 5 = 0 then yes else no ).   % N ...
Give a code snippet in #Mercury Task Write a program that prints the integers from   1   to   100   (inclusive). But:   for multiples of three,   print   Fizz     (instead of the number)   for multiples of five,   print   Buzz     (instead of the number)   for multiples of both three and five,   print   FizzBu...
christopher/rosetta-code
http://rosettacode.org/wiki/Pernicious_numbers
Pernicious numbers
A   pernicious number   is a positive integer whose   population count   is a prime. The   population count   is the number of   ones   in the binary representation of a non-negative integer. Example 22   (which is   10110   in binary)   has a population count of   3,   which is prime,   and therefore 22   is a pe...
#Seed7
Seed7
$ include "seed7_05.s7i";   const set of integer: primes is {2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61};   const func integer: popcount (in integer: number) is return card(bitset(number));   const proc: main is func local var integer: num is 0; var integer: count is 0; begin f...
Give a code snippet in #Seed7 A   pernicious number   is a positive integer whose   population count   is a prime. The   population count   is the number of   ones   in the binary representation of a non-negative integer. Example 22   (which is   10110   in binary)   has a population count of   3,   which is prime...
christopher/rosetta-code
http://rosettacode.org/wiki/Averages/Median
Averages/Median
Task[edit] Write a program to find the   median   value of a vector of floating-point numbers. The program need not handle the case where the vector is empty, but must handle the case where there are an even number of elements.   In that case, return the average of the two middle values. There are several approaches ...
#ALGOL_68
ALGOL 68
INT max_elements = 1000000;   # Return the k-th smallest item in array x of length len # PROC quick_select = (INT k, REF[]REAL x) REAL: BEGIN   PROC swap = (INT a, b) VOID: BEGIN REAL t = x[a]; x[a] := x[b]; x[b] := t END;   INT left := 1, right := UPB x; INT pos, i; ...
Give a code snippet in #ALGOL_68 Task[edit] Write a program to find the   median   value of a vector of floating-point numbers. The program need not handle the case where the vector is empty, but must handle the case where there are an even number of elements.   In that case, return the average of the two middle valu...
christopher/rosetta-code
http://rosettacode.org/wiki/Arithmetic/Complex
Arithmetic/Complex
A   complex number   is a number which can be written as: a + b × i {\displaystyle a+b\times i} (sometimes shown as: b + a × i {\displaystyle b+a\times i} where   a {\displaystyle a}   and   b {\displaystyle b}   are real numbers,   and   i {\displaystyle i}   is   √ -1  Typica...
#Vlang
Vlang
import math.complex fn main() { a := complex.complex(1, 1) b := complex.complex(3.14159, 1.25) println("a: $a") println("b: $b") println("a + b: ${a+b}") println("a * b: ${a*b}") println("-a: ${a.addinv()}") println("1 / a: ${complex.complex(1,0)/a}") println("a̅: ...
Give a code snippet in #Vlang A   complex number   is a number which can be written as: a + b × i {\displaystyle a+b\times i} (sometimes shown as: b + a × i {\displaystyle b+a\times i} where   a {\displaystyle a}   and   b {\displaystyle b}   are real numbers,   and   i {\displayst...
christopher/rosetta-code
http://rosettacode.org/wiki/Voronoi_diagram
Voronoi diagram
A Voronoi diagram is a diagram consisting of a number of sites. Each Voronoi site s also has a Voronoi cell consisting of all points closest to s. Task Demonstrate how to generate and display a Voroni diagram. See algo K-means++ clustering.
#Haskell
Haskell
  -- Compile with: ghc -O2 -fllvm -fforce-recomp -threaded --make {-# LANGUAGE BangPatterns #-} module Main where   import System.Random   import Data.Word import Data.Array.Repa as Repa import Data.Array.Repa.IO.BMP   {-# INLINE sqDistance #-} sqDistance :: Word32 -> Word32 -> Word32 -> Word32 -> Word32 sqDistance...
Give a code snippet in #Haskell A Voronoi diagram is a diagram consisting of a number of sites. Each Voronoi site s also has a Voronoi cell consisting of all points closest to s. Task Demonstrate how to generate and display a Voroni diagram. See algo K-means++ clustering.
christopher/rosetta-code
http://rosettacode.org/wiki/Reverse_a_string
Reverse a string
Task Take a string and reverse it. For example, "asdf" becomes "fdsa". Extra credit Preserve Unicode combining characters. For example, "as⃝df̅" becomes "f̅ds⃝a", not "̅fd⃝sa". Other tasks related to string operations: Metrics Array length String length Copy a string Empty string  (assignment) Counting ...
#LLVM
LLVM
; This is not strictly LLVM, as it uses the C library function "printf". ; LLVM does not provide a way to print values, so the alternative would be ; to just load the string into memory, and that would be boring.   ; Additional comments have been inserted, as well as changes made from the output produced by clang such ...
Give a code snippet in #LLVM Task Take a string and reverse it. For example, "asdf" becomes "fdsa". Extra credit Preserve Unicode combining characters. For example, "as⃝df̅" becomes "f̅ds⃝a", not "̅fd⃝sa". Other tasks related to string operations: Metrics Array length String length Copy a string Empty ...
christopher/rosetta-code