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http://rosettacode.org/wiki/Dinesman%27s_multiple-dwelling_problem
Dinesman's multiple-dwelling problem
Task Solve Dinesman's multiple dwelling problem but in a way that most naturally follows the problem statement given below. Solutions are allowed (but not required) to parse and interpret the problem text, but should remain flexible and should state what changes to the problem text are allowed. Flexibility and ease of...
#UTFool
UTFool
  ··· http://rosettacode.org/wiki/Dinesman's_multiple-dwelling_problem ··· import java.util.HashSet   ■ Dinesman § static   houses⦂ HashSet⟨String⟩°   ▶ main • args⦂ String[] · Baker, Cooper, Fletcher, Miller, and Smith … build *StringBuilder°, *StringBuilder "BCFMS" ∀ house ∈ houses⦂ St...
Give a code snippet in #UTFool Task Solve Dinesman's multiple dwelling problem but in a way that most naturally follows the problem statement given below. Solutions are allowed (but not required) to parse and interpret the problem text, but should remain flexible and should state what changes to the problem text are ...
christopher/rosetta-code
http://rosettacode.org/wiki/Greatest_common_divisor
Greatest common divisor
Greatest common divisor You are encouraged to solve this task according to the task description, using any language you may know. Task Find the greatest common divisor   (GCD)   of two integers. Greatest common divisor   is also known as   greatest common factor (gcf)   and   greatest common measure. Related tas...
#Maple
Maple
igcd( a, b )
Give a code snippet in #Maple Greatest common divisor You are encouraged to solve this task according to the task description, using any language you may know. Task Find the greatest common divisor   (GCD)   of two integers. Greatest common divisor   is also known as   greatest common factor (gcf)   and   greatest...
christopher/rosetta-code
http://rosettacode.org/wiki/Temperature_conversion
Temperature conversion
There are quite a number of temperature scales. For this task we will concentrate on four of the perhaps best-known ones: Kelvin, Celsius, Fahrenheit, and Rankine. The Celsius and Kelvin scales have the same magnitude, but different null points. 0 degrees Celsius corresponds to 273.15 kelvin. 0 kelvin is absolute z...
#NetRexx
NetRexx
/* NetRexx */ options replace format comments java crossref symbols   numeric digits 20   runSample(arg) return   -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /* + Kelvin Celsius Fahrenheit Rankine Delisle Newton Réaumur ...
Give a code snippet in #NetRexx There are quite a number of temperature scales. For this task we will concentrate on four of the perhaps best-known ones: Kelvin, Celsius, Fahrenheit, and Rankine. The Celsius and Kelvin scales have the same magnitude, but different null points. 0 degrees Celsius corresponds to 273.1...
christopher/rosetta-code
http://rosettacode.org/wiki/Horner%27s_rule_for_polynomial_evaluation
Horner's rule for polynomial evaluation
A fast scheme for evaluating a polynomial such as: − 19 + 7 x − 4 x 2 + 6 x 3 {\displaystyle -19+7x-4x^{2}+6x^{3}\,} when x = 3 {\displaystyle x=3\;} . is to arrange the computation as follows: ( ( ( ( 0 ) x + 6 ) x + ( − 4 ) ) x + 7 ) x + ( − 19 ) {\displaystyle ((((0)x+6)x+(-4))x...
#Tcl
Tcl
package require Tcl 8.5 proc horner {coeffs x} { set y 0 foreach c [lreverse $coeffs] { set y [expr { $y*$x+$c }] } return $y }
Give a code snippet in #Tcl A fast scheme for evaluating a polynomial such as: − 19 + 7 x − 4 x 2 + 6 x 3 {\displaystyle -19+7x-4x^{2}+6x^{3}\,} when x = 3 {\displaystyle x=3\;} . is to arrange the computation as follows: ( ( ( ( 0 ) x + 6 ) x + ( − 4 ) ) x + 7 ) x + ( − 19 ) {\di...
christopher/rosetta-code
http://rosettacode.org/wiki/Hostname
Hostname
Task Find the name of the host on which the routine is running.
#R
R
Sys.info()[["nodename"]]
Give a code snippet in #R Task Find the name of the host on which the routine is running.
christopher/rosetta-code
http://rosettacode.org/wiki/Straddling_checkerboard
Straddling checkerboard
Task Implement functions to encrypt and decrypt a message using the straddling checkerboard method. The checkerboard should take a 28 character alphabet (A-Z plus a full stop and an escape character) and two different numbers representing the blanks in the first row. The output will be a series of decimal digits. Num...
#Haskell
Haskell
import Data.Char import Data.Map   charToInt :: Char -> Int charToInt c = ord c - ord '0'   -- Given a string, decode a single character from the string. -- Return the decoded char and the remaining undecoded string. decodeChar :: String -> (Char,String) decodeChar ('7':'9':r:rs) = (r,rs) decodeChar ('7':r:rs) = ("...
Give a code snippet in #Haskell Task Implement functions to encrypt and decrypt a message using the straddling checkerboard method. The checkerboard should take a 28 character alphabet (A-Z plus a full stop and an escape character) and two different numbers representing the blanks in the first row. The output will be...
christopher/rosetta-code
http://rosettacode.org/wiki/Arithmetic/Integer
Arithmetic/Integer
Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operations Concatenation | Interpolation |...
#bc
bc
define f(a, b) { "add: "; a + b "sub: "; a - b "mul: "; a * b "div: "; a / b /* truncates toward zero */ "mod: "; a % b /* same sign as first operand */ "pow: "; a ^ b }
Give a code snippet in #bc Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operations Con...
christopher/rosetta-code
http://rosettacode.org/wiki/Hello_world/Newline_omission
Hello world/Newline omission
Some languages automatically insert a newline after outputting a string, unless measures are taken to prevent its output. Task Display the string   Goodbye, World!   without a trailing newline. Related tasks   Hello world/Graphical   Hello world/Line Printer   Hello world/Standard error   Hello world/Text
#Icon_and_Unicon
Icon and Unicon
procedure main() writes("Goodbye, World!") end
Give a code snippet in #Icon_and_Unicon Some languages automatically insert a newline after outputting a string, unless measures are taken to prevent its output. Task Display the string   Goodbye, World!   without a trailing newline. Related tasks   Hello world/Graphical   Hello world/Line Printer   Hello w...
christopher/rosetta-code
http://rosettacode.org/wiki/Walk_a_directory/Recursively
Walk a directory/Recursively
Task Walk a given directory tree and print files matching a given pattern. Note: This task is for recursive methods.   These tasks should read an entire directory tree, not a single directory. Note: Please be careful when running any code examples found here. Related task   Walk a directory/Non-recursively   ...
#Prolog_2
Prolog
% submitted by Aykayayciti (Earl Lamont Montgomery) % altered from fsaenzperez April 2019 % (swi-prolog.discourse-group) test_run :- proc_dir('C:\\vvvv\\vvvv_beta_39_x64').     proc_dir(Directory) :- format('Directory: ~w~n',[Directory]), directory_files(Directory,Files),!, %cut inserted proc_file...
Give a code snippet in #Prolog_2 Task Walk a given directory tree and print files matching a given pattern. Note: This task is for recursive methods.   These tasks should read an entire directory tree, not a single directory. Note: Please be careful when running any code examples found here. Related task   W...
christopher/rosetta-code
http://rosettacode.org/wiki/Compound_data_type
Compound data type
Data Structure This illustrates a data structure, a means of storing data within a program. You may see other such structures in the Data Structures category. Task Create a compound data type: Point(x,y) A compound data type is one that holds multiple independent values. Related task   Enumeration S...
#MATLAB_.2F_Octave
MATLAB / Octave
point.x=3; point.y=4;
Give a code snippet in #MATLAB_.2F_Octave Data Structure This illustrates a data structure, a means of storing data within a program. You may see other such structures in the Data Structures category. Task Create a compound data type: Point(x,y) A compound data type is one that holds multiple independent ...
christopher/rosetta-code
http://rosettacode.org/wiki/Hello_world/Newline_omission
Hello world/Newline omission
Some languages automatically insert a newline after outputting a string, unless measures are taken to prevent its output. Task Display the string   Goodbye, World!   without a trailing newline. Related tasks   Hello world/Graphical   Hello world/Line Printer   Hello world/Standard error   Hello world/Text
#Swift
Swift
print("Goodbye, World!", terminator: "")
Give a code snippet in #Swift Some languages automatically insert a newline after outputting a string, unless measures are taken to prevent its output. Task Display the string   Goodbye, World!   without a trailing newline. Related tasks   Hello world/Graphical   Hello world/Line Printer   Hello world/Stand...
christopher/rosetta-code
http://rosettacode.org/wiki/File_input/output
File input/output
File input/output is part of Short Circuit's Console Program Basics selection. Task Create a file called   "output.txt",   and place in it the contents of the file   "input.txt",   via an intermediate variable. In other words, your program will demonstrate:   how to read from a file into a variable   how to write ...
#Wren
Wren
import "io" for File   var contents = File.read("input.txt") File.create("output.txt") {|file| file.writeBytes(contents) }
Give a code snippet in #Wren File input/output is part of Short Circuit's Console Program Basics selection. Task Create a file called   "output.txt",   and place in it the contents of the file   "input.txt",   via an intermediate variable. In other words, your program will demonstrate:   how to read from a file in...
christopher/rosetta-code
http://rosettacode.org/wiki/Extend_your_language
Extend your language
Control Structures These are examples of control structures. You may also be interested in: Conditional structures Exceptions Flow-control structures Loops Some programming languages allow you to extend the language. While this can be done to a certain degree in most languages (e.g. by using macros), other langua...
#E
E
pragma.enable("lambda-args") # The feature is still experimental syntax   def makeIf2Control(evalFn, tf, ft, ff) { return def if2Control { to only1__control_0(tf) { return makeIf2Control(evalFn, tf, ft, ff) } to only2__control_0(ft) { return makeIf2Control(evalFn, tf, ft, ff) } to else__control_0 (ff) { r...
Give a code snippet in #E Control Structures These are examples of control structures. You may also be interested in: Conditional structures Exceptions Flow-control structures Loops Some programming languages allow you to extend the language. While this can be done to a certain degree in most languages (e.g. by ...
christopher/rosetta-code
http://rosettacode.org/wiki/Roots_of_a_quadratic_function
Roots of a quadratic function
This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task. Write a program to find the roots of a quadratic equation, i.e., solve the equation a x 2 + b x + c = 0 {\displaystyle ax^{2}+bx+c=0} . Your program must correctly handle n...
#Ruby
Ruby
require 'cmath'   def quadratic(a, b, c) sqrt_discriminant = CMath.sqrt(b**2 - 4*a*c) [(-b + sqrt_discriminant) / (2.0*a), (-b - sqrt_discriminant) / (2.0*a)] end   p quadratic(3, 4, 4/3.0) # [-2/3] p quadratic(3, 2, -1) # [1/3, -1] p quadratic(3, 2, 1) # [(-1/3 + sqrt(2/9)i), (-1/3 - sqrt(2/9)i)] p quadr...
Give a code snippet in #Ruby This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task. Write a program to find the roots of a quadratic equation, i.e., solve the equation a x 2 + b x + c = 0 {\displaystyle ax^{2}+bx+c=0} . Your p...
christopher/rosetta-code
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort
Sorting algorithms/Bubble sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#X86_Assembly
X86 Assembly
.model tiny .code .486 org 100h start: mov si, offset array mov ax, 40 ;length of array (not including $) call bsort mov dx, si ;point to array mov ah, 09h ;display it as a string int 21h ...
Give a code snippet in #X86_Assembly Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Q...
christopher/rosetta-code
http://rosettacode.org/wiki/Doubly-linked_list/Definition
Doubly-linked list/Definition
Define the data structure for a complete Doubly Linked List. The structure should support adding elements to the head, tail and middle of the list. The structure should not allow circular loops See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definitio...
#Java
Java
  import java.util.LinkedList;   public class DoublyLinkedList {   public static void main(String[] args) { LinkedList<String> list = new LinkedList<String>(); list.addFirst("Add First"); list.addLast("Add Last 1"); list.addLast("Add Last 2"); list.addLast("Add Last 1"); ...
Give a code snippet in #Java Define the data structure for a complete Doubly Linked List. The structure should support adding elements to the head, tail and middle of the list. The structure should not allow circular loops See also Array Associative array: Creation, Iteration Collections Compound data type ...
christopher/rosetta-code
http://rosettacode.org/wiki/Gauss-Jordan_matrix_inversion
Gauss-Jordan matrix inversion
Task Invert matrix   A   using Gauss-Jordan method. A   being an   n × n   matrix.
#Mathematica_.2F_Wolfram_Language
Mathematica / Wolfram Language
a = N@{{1, 7, 5, 0}, {5, 8, 6, 9}, {2, 1, 6, 4}, {8, 1, 2, 4}}; elimmat = RowReduce[Join[a, IdentityMatrix[Length[a]], 2]]; inv = elimmat[[All, -Length[a] ;;]]
Give a code snippet in #Mathematica_.2F_Wolfram_Language Task Invert matrix   A   using Gauss-Jordan method. A   being an   n × n   matrix.
christopher/rosetta-code
http://rosettacode.org/wiki/Password_generator
Password generator
Create a password generation program which will generate passwords containing random ASCII characters from the following groups: lower-case letters: a ──► z upper-case letters: A ──► Z digits: 0 ──► 9 other printable characters:  !"#$%&'()*+,-./:;<=>?@[]^_{|}~ (the above ch...
#R
R
  passwords <- function(nl = 8, npw = 1, help = FALSE) { if (help) return("gives npw passwords with nl characters each") if (nl < 4) nl <- 4 spch <- c("!", "\"", "#", "$", "%", "&", "'", "(", ")", "*", "+", ",", "-", ".", "/", ":", ";", "<", "=", ">", "?", "@", "[", "]", "^", "_", "{", "|", "}", "~") for(i in 1...
Give a code snippet in #R Create a password generation program which will generate passwords containing random ASCII characters from the following groups: lower-case letters: a ──► z upper-case letters: A ──► Z digits: 0 ──► 9 other printable characters:  !"#$%&'()*+,-./:;<=...
christopher/rosetta-code
http://rosettacode.org/wiki/Fibonacci_sequence
Fibonacci sequence
The Fibonacci sequence is a sequence   Fn   of natural numbers defined recursively: F0 = 0 F1 = 1 Fn = Fn-1 + Fn-2, if n>1 Task Write a function to generate the   nth   Fibonacci number. Solutions can be iterative or recursive (though recursive solutions are generally considered too slow ...
#Logo
Logo
to fib :n [:a 0] [:b 1] if :n < 1 [output :a] output (fib :n-1 :b :a+:b) end
Give a code snippet in #Logo The Fibonacci sequence is a sequence   Fn   of natural numbers defined recursively: F0 = 0 F1 = 1 Fn = Fn-1 + Fn-2, if n>1 Task Write a function to generate the   nth   Fibonacci number. Solutions can be iterative or recursive (though recursive solutions are ...
christopher/rosetta-code
http://rosettacode.org/wiki/Primality_by_Wilson%27s_theorem
Primality by Wilson's theorem
Task Write a boolean function that tells whether a given integer is prime using Wilson's theorem. By Wilson's theorem, a number p is prime if and only if p divides (p - 1)! + 1. Remember that 1 and all non-positive integers are not prime. See also Cut-the-knot: Wilson's theorem. Wikipedia: Wilson's theorem
#Python
Python
from math import factorial   def is_wprime(n): return n == 2 or ( n > 1 and n % 2 != 0 and (factorial(n - 1) + 1) % n == 0 )   if __name__ == '__main__': c = int(input('Enter upper limit: ')) print(f'Primes under {c}:') print([n for n in range(c) if is_wprime(n)])
Give a code snippet in #Python Task Write a boolean function that tells whether a given integer is prime using Wilson's theorem. By Wilson's theorem, a number p is prime if and only if p divides (p - 1)! + 1. Remember that 1 and all non-positive integers are not prime. See also Cut-the-knot: Wilson's theorem. ...
christopher/rosetta-code
http://rosettacode.org/wiki/Descending_primes
Descending primes
Generate and show all primes with strictly descending decimal digits. See also OEIS:A052014 - Primes with distinct digits in descending order Related Ascending primes
#J
J
extend=: {{ y;y,L:0(1+each i.1-{:y)}} ($~ q:@$)(#~ 1 p: ])10#.&>([:~.@;extend each)^:# >:i.9 2 3 31 43 41 431 421 5 53 541 521 5431 61 653 643 641 631 6521 6421 7 73 71 761 751 743 7643 7621 7541 7321 76543 76541 76421 75431 764321 83 ...
Give a code snippet in #J Generate and show all primes with strictly descending decimal digits. See also OEIS:A052014 - Primes with distinct digits in descending order Related Ascending primes
christopher/rosetta-code
http://rosettacode.org/wiki/Self_numbers
Self numbers
A number n is a self number if there is no number g such that g + the sum of g's digits = n. So 18 is not a self number because 9+9=18, 43 is not a self number because 35+5+3=43. The task is: Display the first 50 self numbers; I believe that the 100000000th self number is 1022727208. You should either confirm or d...
#Java
Java
public class SelfNumbers { private static final int MC = 103 * 1000 * 10000 + 11 * 9 + 1; private static final boolean[] SV = new boolean[MC + 1];   private static void sieve() { int[] dS = new int[10_000]; for (int a = 9, i = 9999; a >= 0; a--) { for (int b = 9; b >= 0; b--) { ...
Give a code snippet in #Java A number n is a self number if there is no number g such that g + the sum of g's digits = n. So 18 is not a self number because 9+9=18, 43 is not a self number because 35+5+3=43. The task is: Display the first 50 self numbers; I believe that the 100000000th self number is 1022727208. ...
christopher/rosetta-code
http://rosettacode.org/wiki/Terminal_control/Ringing_the_terminal_bell
Terminal control/Ringing the terminal bell
Task Make the terminal running the program ring its "bell". On modern terminal emulators, this may be done by playing some other sound which might or might not be configurable, or by flashing the title bar or inverting the colors of the screen, but was classically a physical bell within the terminal.   It is usua...
#PureBasic
PureBasic
Print(#BEL$)
Give a code snippet in #PureBasic Task Make the terminal running the program ring its "bell". On modern terminal emulators, this may be done by playing some other sound which might or might not be configurable, or by flashing the title bar or inverting the colors of the screen, but was classically a physical bel...
christopher/rosetta-code
http://rosettacode.org/wiki/Calculating_the_value_of_e
Calculating the value of e
Task Calculate the value of   e. (e   is also known as   Euler's number   and   Napier's constant.) See details: Calculating the value of e
#Common_Lisp
Common Lisp
(ql:quickload :computable-reals :silent t) (use-package :computable-reals)   (defparameter *iterations* 1000)   (let ((e 1) (f 1)) (loop for i from 1 to *iterations* doing (setq f (* f i)) (setq e (+ e (/ 1 f)))) (format t "After ~a iterations, e = " *iterations*) (print-r e 2570))
Give a code snippet in #Common_Lisp Task Calculate the value of   e. (e   is also known as   Euler's number   and   Napier's constant.) See details: Calculating the value of e
christopher/rosetta-code
http://rosettacode.org/wiki/Reduced_row_echelon_form
Reduced row echelon form
Reduced row echelon form You are encouraged to solve this task according to the task description, using any language you may know. Task Show how to compute the reduced row echelon form (a.k.a. row canonical form) of a matrix. The matrix can be stored in any datatype that is convenient (for most languages, this wil...
#Sage
Sage
sage: m = matrix(ZZ, [[1,2,-1,-4],[2,3,-1,-11],[-2,0,-3,22]]) sage: m.rref() ...
Give a code snippet in #Sage Reduced row echelon form You are encouraged to solve this task according to the task description, using any language you may know. Task Show how to compute the reduced row echelon form (a.k.a. row canonical form) of a matrix. The matrix can be stored in any datatype that is convenient...
christopher/rosetta-code
http://rosettacode.org/wiki/Executable_library
Executable library
The general idea behind an executable library is to create a library that when used as a library does one thing; but has the ability to be run directly via command line. Thus the API comes with a CLI in the very same source code file. Task detail Create a library/module/dll/shared object/... for a programming langua...
#Ada
Ada
package Parameter is X: Natural := 0; Y: Natural; end Parameter;
Give a code snippet in #Ada The general idea behind an executable library is to create a library that when used as a library does one thing; but has the ability to be run directly via command line. Thus the API comes with a CLI in the very same source code file. Task detail Create a library/module/dll/shared object...
christopher/rosetta-code
http://rosettacode.org/wiki/String_case
String case
Task Take the string     alphaBETA     and demonstrate how to convert it to:   upper-case     and   lower-case Use the default encoding of a string literal or plain ASCII if there is no string literal in your language. Note: In some languages alphabets toLower and toUpper is not reversable. Show any additional...
#Racket
Racket
#lang racket (define example "alphaBETA")   (string-upcase example) ;"ALPHABETA" (string-downcase example) ;"alphabeta" (string-titlecase example) ;"Alphabeta"
Give a code snippet in #Racket Task Take the string     alphaBETA     and demonstrate how to convert it to:   upper-case     and   lower-case Use the default encoding of a string literal or plain ASCII if there is no string literal in your language. Note: In some languages alphabets toLower and toUpper is not ...
christopher/rosetta-code
http://rosettacode.org/wiki/Gaussian_elimination
Gaussian elimination
Task Solve   Ax=b   using Gaussian elimination then backwards substitution. A   being an   n by n   matrix. Also,   x and b   are   n by 1   vectors. To improve accuracy, please use partial pivoting and scaling. See also   the Wikipedia entry:   Gaussian elimination
#Rust
Rust
  // using a Vec<f32> might be a better idea // for now, let us create a fixed size array // of size: const SIZE: usize = 6;   pub fn eliminate(mut system: [[f32; SIZE+1]; SIZE]) -> Option<Vec<f32>> { // produce the row reduced echelon form // // for every row... for i in 0..SIZE-1 { // for ever...
Give a code snippet in #Rust Task Solve   Ax=b   using Gaussian elimination then backwards substitution. A   being an   n by n   matrix. Also,   x and b   are   n by 1   vectors. To improve accuracy, please use partial pivoting and scaling. See also   the Wikipedia entry:   Gaussian elimination
christopher/rosetta-code
http://rosettacode.org/wiki/String_case
String case
Task Take the string     alphaBETA     and demonstrate how to convert it to:   upper-case     and   lower-case Use the default encoding of a string literal or plain ASCII if there is no string literal in your language. Note: In some languages alphabets toLower and toUpper is not reversable. Show any additional...
#Ring
Ring
  aString = "WELCOME TO THE ring programming language" see lower(aString) + nl see upper(aString) + nl  
Give a code snippet in #Ring Task Take the string     alphaBETA     and demonstrate how to convert it to:   upper-case     and   lower-case Use the default encoding of a string literal or plain ASCII if there is no string literal in your language. Note: In some languages alphabets toLower and toUpper is not re...
christopher/rosetta-code
http://rosettacode.org/wiki/Hailstone_sequence
Hailstone sequence
The Hailstone sequence of numbers can be generated from a starting positive integer,   n   by:   If   n   is     1     then the sequence ends.   If   n   is   even then the next   n   of the sequence   = n/2   If   n   is   odd   then the next   n   of the sequence   = (3 * n) + 1 The (unproven) Collatz conje...
#Brat
Brat
hailstone = { num | sequence = [num] while { num != 1 } { true? num % 2 == 0 { num = num / 2 } { num = num * 3 + 1 } sequence << num }   sequence }   #Check sequence for 27 seq = hailstone 27 true? (seq[0,3] == [27 82 41 124] && seq[-1, -4] == [8 4 2 1]) { p "Sequence for 27 is correct...
Give a code snippet in #Brat The Hailstone sequence of numbers can be generated from a starting positive integer,   n   by:   If   n   is     1     then the sequence ends.   If   n   is   even then the next   n   of the sequence   = n/2   If   n   is   odd   then the next   n   of the sequence   = (3 * n) + 1 ...
christopher/rosetta-code
http://rosettacode.org/wiki/Multiple_distinct_objects
Multiple distinct objects
Create a sequence (array, list, whatever) consisting of n distinct, initialized items of the same type. n should be determined at runtime. By distinct we mean that if they are mutable, changes to one do not affect all others; if there is an appropriate equality operator they are considered unequal; etc. The code need ...
#Racket
Racket
  #lang racket   ;; a list of 10 references to the same vector (make-list 10 (make-vector 10 0))   ;; a list of 10 distinct vectors (build-list 10 (λ (n) (make-vector 10 0)))  
Give a code snippet in #Racket Create a sequence (array, list, whatever) consisting of n distinct, initialized items of the same type. n should be determined at runtime. By distinct we mean that if they are mutable, changes to one do not affect all others; if there is an appropriate equality operator they are conside...
christopher/rosetta-code
http://rosettacode.org/wiki/Vector
Vector
Task Implement a Vector class (or a set of functions) that models a Physical Vector. The four basic operations and a pretty print function should be implemented. The Vector may be initialized in any reasonable way. Start and end points, and direction Angular coefficient and value (length) The four operations to...
#Modula-2
Modula-2
MODULE Vector; FROM FormatString IMPORT FormatString; FROM RealStr IMPORT RealToStr; FROM Terminal IMPORT WriteString,WriteLn,ReadChar;   TYPE Vector = RECORD x,y : REAL; END;   PROCEDURE Add(a,b : Vector) : Vector; BEGIN RETURN Vector{a.x+b.x, a.y+b.y} END Add;   PROCEDURE Sub(a,b : Vector) : Vecto...
Give a code snippet in #Modula-2 Task Implement a Vector class (or a set of functions) that models a Physical Vector. The four basic operations and a pretty print function should be implemented. The Vector may be initialized in any reasonable way. Start and end points, and direction Angular coefficient and value...
christopher/rosetta-code
http://rosettacode.org/wiki/Loops/While
Loops/While
Task Start an integer value at   1024. Loop while it is greater than zero. Print the value (with a newline) and divide it by two each time through the loop. Related tasks   Loop over multiple arrays simultaneously   Loops/Break   Loops/Continue   Loops/Do-while   Loops/Downward for   Loops/For   Loops/For...
#MAXScript
MAXScript
a = 1024 while a > 0 do ( print a a /= 2 )
Give a code snippet in #MAXScript Task Start an integer value at   1024. Loop while it is greater than zero. Print the value (with a newline) and divide it by two each time through the loop. Related tasks   Loop over multiple arrays simultaneously   Loops/Break   Loops/Continue   Loops/Do-while   Loops/Dow...
christopher/rosetta-code
http://rosettacode.org/wiki/Old_Russian_measure_of_length
Old Russian measure of length
Task Write a program to perform a conversion of the old Russian measures of length to the metric system   (and vice versa). It is an example of a linear transformation of several variables. The program should accept a single value in a selected unit of measurement, and convert and return it to the other units: ...
#Delphi
Delphi
  program Old_Russian_measure_of_length;   {$APPTYPE CONSOLE}   uses System.SysUtils;   const units: array[0..12] of string = ('tochka', 'liniya', 'dyuim', 'vershok', 'piad', 'fut', 'arshin', 'sazhen', 'versta', 'milia', 'centimeter', 'meter', 'kilometer'); convs: array[0..12] of double = (0.0254, 0.254, ...
Give a code snippet in #Delphi Task Write a program to perform a conversion of the old Russian measures of length to the metric system   (and vice versa). It is an example of a linear transformation of several variables. The program should accept a single value in a selected unit of measurement, and convert and...
christopher/rosetta-code
http://rosettacode.org/wiki/Fixed_length_records
Fixed length records
Fixed length read/write Before terminals, computers commonly used punch card readers or paper tape input. A common format before these devices were superseded by terminal technology was based on the Hollerith code, Hollerith code. These input devices handled 80 columns per card and had a limited character set, encod...
#Rust
Rust
use std::fs::File; use std::io::prelude::*; use std::io::{BufReader, BufWriter};   fn reverse_file( input_filename: &str, output_filename: &str, record_len: usize, ) -> std::io::Result<()> { let mut input = BufReader::new(File::open(input_filename)?); let mut output = BufWriter::new(File::create(out...
Give a code snippet in #Rust Fixed length read/write Before terminals, computers commonly used punch card readers or paper tape input. A common format before these devices were superseded by terminal technology was based on the Hollerith code, Hollerith code. These input devices handled 80 columns per card and had ...
christopher/rosetta-code
http://rosettacode.org/wiki/File_size
File size
Verify the size of a file called     input.txt     for a file in the current working directory, and another one in the file system root.
#Objeck
Objeck
  use IO; ... File("input.txt")->Size()->PrintLine(); File("c:\input.txt")->Size()->PrintLine();  
Give a code snippet in #Objeck Verify the size of a file called     input.txt     for a file in the current working directory, and another one in the file system root.
christopher/rosetta-code
http://rosettacode.org/wiki/Filter
Filter
Task Select certain elements from an Array into a new Array in a generic way. To demonstrate, select all even numbers from an Array. As an option, give a second solution which filters destructively, by modifying the original Array rather than creating a new Array.
#Lang5
Lang5
: filter over swap execute select ; 10 iota "2 % not" filter . "\n" .   # [ 0 2 4 6 8 ]
Give a code snippet in #Lang5 Task Select certain elements from an Array into a new Array in a generic way. To demonstrate, select all even numbers from an Array. As an option, give a second solution which filters destructively, by modifying the original Array rather than creating a new Array.
christopher/rosetta-code
http://rosettacode.org/wiki/Create_a_two-dimensional_array_at_runtime
Create a two-dimensional array at runtime
Data Structure This illustrates a data structure, a means of storing data within a program. You may see other such structures in the Data Structures category. Get two integers from the user, then create a two-dimensional array where the two dimensions have the sizes given by those numbers, and which can be accessed ...
#Swift
Swift
import Foundation   print("Enter the dimensions of the array seperated by a space (width height): ")   let fileHandle = NSFileHandle.fileHandleWithStandardInput() let dims = NSString(data: fileHandle.availableData, encoding: NSUTF8StringEncoding)?.componentsSeparatedByString(" ")   if let dims = dims where dims.count =...
Give a code snippet in #Swift Data Structure This illustrates a data structure, a means of storing data within a program. You may see other such structures in the Data Structures category. Get two integers from the user, then create a two-dimensional array where the two dimensions have the sizes given by those numb...
christopher/rosetta-code
http://rosettacode.org/wiki/Hough_transform
Hough transform
Task Implement the Hough transform, which is used as part of feature extraction with digital images. It is a tool that makes it far easier to identify straight lines in the source image, whatever their orientation. The transform maps each point in the target image, ( ρ , θ ) {\displaystyle (\rho ,\theta )} , ...
#MATLAB
MATLAB
import lenientops, math import grayscale_image   const White = 255   func houghTransform*(img: GrayImage; hx = 460; hy = 360): GrayImage = assert not img.isNil assert hx > 0 and hy > 0 assert (hy and 1) == 0, "hy argument must be even"   result = newGrayImage(hx, hy) result.fill(White)   let rMax = hypot(im...
Give a code snippet in #MATLAB Task Implement the Hough transform, which is used as part of feature extraction with digital images. It is a tool that makes it far easier to identify straight lines in the source image, whatever their orientation. The transform maps each point in the target image, ( ρ , θ ) {\d...
christopher/rosetta-code
http://rosettacode.org/wiki/Evolutionary_algorithm
Evolutionary algorithm
Starting with: The target string: "METHINKS IT IS LIKE A WEASEL". An array of random characters chosen from the set of upper-case letters together with the space, and of the same length as the target string. (Call it the parent). A fitness function that computes the ‘closeness’ of its argument to the target string....
#vbscript
vbscript
  'This is the string we want to "evolve" to. Any string of any length will 'do as long as it consists only of upper case letters and spaces.   Target = "METHINKS IT IS LIKE A WEASEL"   'This is the pool of letters that will be selected at random for a mutation   letters = " ABCDEFGHIJKLMNOPQRSTUVWXYZ"   'A mutation r...
Give a code snippet in #vbscript Starting with: The target string: "METHINKS IT IS LIKE A WEASEL". An array of random characters chosen from the set of upper-case letters together with the space, and of the same length as the target string. (Call it the parent). A fitness function that computes the ‘closeness’ of ...
christopher/rosetta-code
http://rosettacode.org/wiki/Object_serialization
Object serialization
Create a set of data types based upon inheritance. Each data type or class should have a print command that displays the contents of an instance of that class to standard output. Create instances of each class in your inheritance hierarchy and display them to standard output. Write each of the objects to a file named o...
#PicoLisp
PicoLisp
(class +Point) # x y   (dm T (X Y) (=: x (or X 0)) (=: y (or Y 0)) )   (dm print> () (prinl "Point " (: x) "," (: y)) )   (class +Circle +Point) # r   (dm T (X Y R) (super X Y) (=: r (or R 0)) )   (dm print> () (prinl "Circle " (: x) "," (: y) "," (: r)) )   (setq P (new '(+Point) 3 4) C (new '(...
Give a code snippet in #PicoLisp Create a set of data types based upon inheritance. Each data type or class should have a print command that displays the contents of an instance of that class to standard output. Create instances of each class in your inheritance hierarchy and display them to standard output. Write eac...
christopher/rosetta-code
http://rosettacode.org/wiki/Yellowstone_sequence
Yellowstone sequence
The Yellowstone sequence, also called the Yellowstone permutation, is defined as: For n <= 3, a(n) = n For n >= 4, a(n) = the smallest number not already in sequence such that a(n) is relatively prime to a(n-1) and is not relatively prime to a(n-2). The sequence is a permutation of the natural n...
#Action.21
Action!
BYTE FUNC Gcd(BYTE a,b) BYTE tmp   IF a<b THEN tmp=a a=b b=tmp FI   WHILE b#0 DO tmp=a MOD b a=b b=tmp OD RETURN (a)   BYTE FUNC Contains(BYTE ARRAY a BYTE len,value) BYTE i   FOR i=0 TO len-1 DO IF a(i)=value THEN RETURN (1) FI OD RETURN (0)   PROC Generate(BYTE ARRAY seq ...
Give a code snippet in #Action.21 The Yellowstone sequence, also called the Yellowstone permutation, is defined as: For n <= 3, a(n) = n For n >= 4, a(n) = the smallest number not already in sequence such that a(n) is relatively prime to a(n-1) and is not relatively prime to a(n-2). The sequenc...
christopher/rosetta-code
http://rosettacode.org/wiki/Random_number_generator_(included)
Random number generator (included)
The task is to: State the type of random number generator algorithm used in a language's built-in random number generator. If the language or its immediate libraries don't provide a random number generator, skip this task. If possible, give a link to a wider explanation of the algorithm used. Note: the task is not t...
#ActionScript
ActionScript
PROC ℒ next random = (REF ℒ INT a)ℒ REAL: ( a := ¢ the next pseudo-random ℒ integral value after 'a' from a uniformly distributed sequence on the interval [ℒ 0,ℒ maxint] ¢;   ¢ the real value corresponding to 'a' according to some mapping of integral values [ℒ 0, ℒ max int] into real values [ℒ 0, ℒ 1) i.e. such th...
Give a code snippet in #ActionScript The task is to: State the type of random number generator algorithm used in a language's built-in random number generator. If the language or its immediate libraries don't provide a random number generator, skip this task. If possible, give a link to a wider explanation of the a...
christopher/rosetta-code
http://rosettacode.org/wiki/Jewels_and_stones
Jewels and stones
Jewels and stones You are encouraged to solve this task according to the task description, using any language you may know. Task Create a function which takes two string parameters: 'stones' and 'jewels' and returns an integer. Both strings can contain any number of upper or lower case letters. However, in the case ...
#Raku
Raku
sub count-jewels ( Str $j, Str $s --> Int ) { my %counts_of_all = $s.comb.Bag; my @jewel_list = $j.comb.unique;   return %counts_of_all ∩ @jewel_list.Bag ?? %counts_of_all{ @jewel_list }.sum !! 0; }   say count-jewels 'aA' , 'aAAbbbb'; say count-jewels 'z' , 'ZZ';
Give a code snippet in #Raku Jewels and stones You are encouraged to solve this task according to the task description, using any language you may know. Task Create a function which takes two string parameters: 'stones' and 'jewels' and returns an integer. Both strings can contain any number of upper or lower case ...
christopher/rosetta-code
http://rosettacode.org/wiki/Sorting_algorithms/Shell_sort
Sorting algorithms/Shell sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#MATLAB_.2F_Octave
MATLAB / Octave
function list = shellSort(list)   N = numel(list); increment = round(N/2);   while increment > 0   for i = (increment+1:N) temp = list(i); j = i; while (j >= increment+1) && (list(j-increment) > temp) list(j) = list(j-increment); j ...
Give a code snippet in #MATLAB_.2F_Octave Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sor...
christopher/rosetta-code
http://rosettacode.org/wiki/Remove_duplicate_elements
Remove duplicate elements
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#AppleScript
AppleScript
unique({1, 2, 3, "a", "b", "c", 2, 3, 4, "b", "c", "d"})   on unique(x) set R to {} repeat with i in x if i is not in R then set end of R to i's contents end repeat return R end unique
Give a code snippet in #AppleScript Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Qu...
christopher/rosetta-code
http://rosettacode.org/wiki/Program_termination
Program termination
Task Show the syntax for a complete stoppage of a program inside a   conditional. This includes all threads/processes which are part of your program. Explain the cleanup (or lack thereof) caused by the termination (allocated memory, database connections, open files, object finalizers/destructors, run-on-exit hooks...
#Forth
Forth
debug @ if QUIT \ quit back to the interpreter else BYE \ exit forth environment completely (e.g. end of a Forth shell script) then
Give a code snippet in #Forth Task Show the syntax for a complete stoppage of a program inside a   conditional. This includes all threads/processes which are part of your program. Explain the cleanup (or lack thereof) caused by the termination (allocated memory, database connections, open files, object finalizers...
christopher/rosetta-code
http://rosettacode.org/wiki/Sequence_of_non-squares
Sequence of non-squares
Task Show that the following remarkable formula gives the sequence of non-square natural numbers: n + floor(1/2 + sqrt(n)) Print out the values for   n   in the range   1   to   22 Show that no squares occur for   n   less than one million This is sequence   A000037   in the OEIS database.
#Ol
Ol
  (import (lib math))   (print ; sequence for 1 .. 22 (map (lambda (n) (+ n (floor (+ 1/2 (exact (sqrt n)))))) (iota 22 1))) ; ==> (2 3 5 6 7 8 10 11 12 13 14 15 17 18 19 20 21 22 23 24 26 27)   (print ; filter out non squares (filter (lambda (x) (let ((s (floor (exact (sqrt x)...
Give a code snippet in #Ol Task Show that the following remarkable formula gives the sequence of non-square natural numbers: n + floor(1/2 + sqrt(n)) Print out the values for   n   in the range   1   to   22 Show that no squares occur for   n   less than one million This is sequence   A000037  ...
christopher/rosetta-code
http://rosettacode.org/wiki/String_append
String append
Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operations Concatenation | Interpolation |...
#Avail
Avail
str : string := "99 bottles of "; str ++= "beer"; Print: str;
Give a code snippet in #Avail Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operations ...
christopher/rosetta-code
http://rosettacode.org/wiki/Attractive_numbers
Attractive numbers
A number is an   attractive number   if the number of its prime factors (whether distinct or not) is also prime. Example The number   20,   whose prime decomposition is   2 × 2 × 5,   is an   attractive number   because the number of its prime factors   (3)   is also prime. Task Show sequence items up to   120....
#D
D
import std.stdio;   enum MAX = 120;   bool isPrime(int n) { if (n < 2) return false; if (n % 2 == 0) return n == 2; if (n % 3 == 0) return n == 3; int d = 5; while (d * d <= n) { if (n % d == 0) return false; d += 2; if (n % d == 0) return false; d += 4; } ret...
Give a code snippet in #D A number is an   attractive number   if the number of its prime factors (whether distinct or not) is also prime. Example The number   20,   whose prime decomposition is   2 × 2 × 5,   is an   attractive number   because the number of its prime factors   (3)   is also prime. Task Show ...
christopher/rosetta-code
http://rosettacode.org/wiki/Pascal%27s_triangle
Pascal's triangle
Pascal's triangle is an arithmetic and geometric figure often associated with the name of Blaise Pascal, but also studied centuries earlier in India, Persia, China and elsewhere. Its first few rows look like this: 1 1 1 1 2 1 1 3 3 1 where each element of each row is either 1 or the sum of the two elemen...
#Clojure
Clojure
(defn pascal [n] (let [newrow (fn newrow [lst ret] (if lst (recur (rest lst) (conj ret (+ (first lst) (or (second lst) 0)))) ret)) genrow (fn genrow [n lst] (when (< 0 n) (do ...
Give a code snippet in #Clojure Pascal's triangle is an arithmetic and geometric figure often associated with the name of Blaise Pascal, but also studied centuries earlier in India, Persia, China and elsewhere. Its first few rows look like this: 1 1 1 1 2 1 1 3 3 1 where each element of each row is eith...
christopher/rosetta-code
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle
Catalan numbers/Pascal's triangle
Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that generates Catalan Numbers using onl...
#F.23
F#
  let mutable nm=uint64(1) let mutable dm=uint64(1) let mutable a=uint64(1)   printf "1, " for i = 2 to 15 do nm<-uint64(1) dm<-uint64(1) for k = 2 to i do nm <-uint64( uint64(nm) * (uint64(i)+uint64(k))) dm <-uint64( uint64(dm) * uint64(k)) let a = uint64(uint64(nm)/uint64(dm)) prin...
Give a code snippet in #F.23 Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that gener...
christopher/rosetta-code
http://rosettacode.org/wiki/Bitmap/Read_a_PPM_file
Bitmap/Read a PPM file
Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.) Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to grayscale one.
#Forth
Forth
: read-ppm { fid -- bmp } pad dup 80 fid read-line throw 0= abort" Partial line" s" P6" compare abort" Only P6 supported." pad dup 80 fid read-line throw 0= abort" Partial line" 0. 2swap >number 1 /string \ skip space 0. 2swap >number 2drop drop nip ( w h ) bitmap { bmp } pad dup 80 fid read-line ...
Give a code snippet in #Forth Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.) Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to graysc...
christopher/rosetta-code
http://rosettacode.org/wiki/Sorting_algorithms/Quicksort
Sorting algorithms/Quicksort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#AppleScript
AppleScript
-- quickSort :: (Ord a) => [a] -> [a] on quickSort(xs) if length of xs > 1 then set {h, t} to uncons(xs)   -- lessOrEqual :: a -> Bool script lessOrEqual on |λ|(x) x ≤ h end |λ| end script   set {less, more} to partition(lessOrEqual, t)...
Give a code snippet in #AppleScript Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Qu...
christopher/rosetta-code
http://rosettacode.org/wiki/Respond_to_an_unknown_method_call
Respond to an unknown method call
Task Demonstrate how to make the object respond (sensibly/usefully) to an invocation of a method on it that it does not support through its class definitions. Note that this is not the same as just invoking a defined method whose name is given dynamically; the method named at the point of invocation must not be defin...
#PHP
PHP
<?php class Example { function foo() { echo "this is foo\n"; } function bar() { echo "this is bar\n"; } function __call($name, $args) { echo "tried to handle unknown method $name\n"; if ($args) echo "it had arguments: ", implode(', ', $args), "\n"; } }   $example = new Example();   $ex...
Give a code snippet in #PHP Task Demonstrate how to make the object respond (sensibly/usefully) to an invocation of a method on it that it does not support through its class definitions. Note that this is not the same as just invoking a defined method whose name is given dynamically; the method named at the point of...
christopher/rosetta-code
http://rosettacode.org/wiki/Determine_if_a_string_has_all_the_same_characters
Determine if a string has all the same characters
Task Given a character string   (which may be empty, or have a length of zero characters):   create a function/procedure/routine to:   determine if all the characters in the string are the same   indicate if or which character is different from the previous character   display each string and its length   (as the...
#Scala
Scala
import scala.collection.immutable.ListMap   object StringAllSameCharacters {   /**Transform an input String into an HashMap of its characters and its first occurrence index*/ def countChar( s : String) : Map[Char, Int] = { val mapChar = s.toSeq.groupBy(identity).map{ case (a,b) => a->s.indexOf(a) } val orde...
Give a code snippet in #Scala Task Given a character string   (which may be empty, or have a length of zero characters):   create a function/procedure/routine to:   determine if all the characters in the string are the same   indicate if or which character is different from the previous character   display each ...
christopher/rosetta-code
http://rosettacode.org/wiki/Dining_philosophers
Dining philosophers
The dining philosophers problem illustrates non-composability of low-level synchronization primitives like semaphores. It is a modification of a problem posed by Edsger Dijkstra. Five philosophers, Aristotle, Kant, Spinoza, Marx, and Russell (the tasks) spend their time thinking and eating spaghetti. They eat at a rou...
#AutoHotkey
AutoHotkey
#Persistent SetWorkingDir, %A_ScriptDir% FileDelete, output.txt EnoughForks := 2 ; required forks to begin eating Fork1 := Fork2 := Fork3 := Fork4 := Fork5 := 1 ; fork supply per philosopher SetTimer, AristotleWaitForLeftFork SetTimer, KantWaitForLeftFork SetTimer, SpinozaWaitForLeftFork SetTimer, MarxWaitForLeftFork S...
Give a code snippet in #AutoHotkey The dining philosophers problem illustrates non-composability of low-level synchronization primitives like semaphores. It is a modification of a problem posed by Edsger Dijkstra. Five philosophers, Aristotle, Kant, Spinoza, Marx, and Russell (the tasks) spend their time thinking and...
christopher/rosetta-code
http://rosettacode.org/wiki/Show_ASCII_table
Show ASCII table
Task Show  the ASCII character set  from values   32   to   127   (decimal)   in a table format. Other tasks related to string operations: Metrics Array length String length Copy a string Empty string  (assignment) Counting Word frequency Letter frequency Jewels and stones I before E except after C Bioin...
#zkl
zkl
const width=9; println(" ",[0..width].pump(String,"%4d".fmt)); [30..127].pump("".println,T(Void.Read,width,False), // don't fail on short lines fcn(a,b,c){ String("%3d: ".fmt(a), vm.arglist.pump(String,"toChar", // parameters (ints) to list to text T("replace","\x1e",""),T("replace","\x1f",...
Give a code snippet in #zkl Task Show  the ASCII character set  from values   32   to   127   (decimal)   in a table format. Other tasks related to string operations: Metrics Array length String length Copy a string Empty string  (assignment) Counting Word frequency Letter frequency Jewels and stones I b...
christopher/rosetta-code
http://rosettacode.org/wiki/Hostname
Hostname
Task Find the name of the host on which the routine is running.
#Harbour
Harbour
? NetName()
Give a code snippet in #Harbour Task Find the name of the host on which the routine is running.
christopher/rosetta-code
http://rosettacode.org/wiki/Idiomatically_determine_all_the_lowercase_and_uppercase_letters
Idiomatically determine all the lowercase and uppercase letters
Idiomatically determine all the lowercase and uppercase letters   (of the Latin [English] alphabet)   being used currently by a computer programming language. The method should find the letters regardless of the hardware architecture that is being used (ASCII, EBCDIC, or other). Task requirements Display the set of...
#Lua
Lua
function ASCIIstring (pattern) local matchString, ch = "" for charNum = 0, 255 do ch = string.char(charNum) if string.match(ch, pattern) then matchString = matchString .. ch end end return matchString end   print(ASCIIstring("%l")) print(ASCIIstring("%u"))  
Give a code snippet in #Lua Idiomatically determine all the lowercase and uppercase letters   (of the Latin [English] alphabet)   being used currently by a computer programming language. The method should find the letters regardless of the hardware architecture that is being used (ASCII, EBCDIC, or other). Task re...
christopher/rosetta-code
http://rosettacode.org/wiki/Conditional_structures
Conditional structures
Control Structures These are examples of control structures. You may also be interested in: Conditional structures Exceptions Flow-control structures Loops Task List the conditional structures offered by a programming language. See Wikipedia: conditionals for descriptions. Common conditional structures include ...
#Scilab
Scilab
if condition1 then instructions1 [elseif condition2 then instructions2] .... [else instructionse] end
Give a code snippet in #Scilab Control Structures These are examples of control structures. You may also be interested in: Conditional structures Exceptions Flow-control structures Loops Task List the conditional structures offered by a programming language. See Wikipedia: conditionals for descriptions. Common...
christopher/rosetta-code
http://rosettacode.org/wiki/Barnsley_fern
Barnsley fern
A Barnsley fern is a fractal named after British mathematician Michael Barnsley and can be created using an iterated function system (IFS). Task Create this fractal fern, using the following transformations: ƒ1   (chosen 1% of the time) xn + 1 = 0 yn + 1 = 0.16 yn ƒ2   (chosen 85% of the time) ...
#Action.21
Action!
INCLUDE "H6:REALMATH.ACT"   BYTE CH=$02FC,COLOR1=$02C5,COLOR2=$02C6 REAL r0,r4,r15,r16,r20,r22,r23,r24,r26,r28,r44,r85,r160   PROC Init() ValR("0",r0) ValR("0.04",r4) ValR("0.15",r16) ValR("0.16",r16) ValR("0.2",r20) ValR("0.22",r22) ValR("0.23",r23) ValR("0.24",r24) ValR("0.26",r26) ValR("0.28",r28...
Give a code snippet in #Action.21 A Barnsley fern is a fractal named after British mathematician Michael Barnsley and can be created using an iterated function system (IFS). Task Create this fractal fern, using the following transformations: ƒ1   (chosen 1% of the time) xn + 1 = 0 yn + 1 = 0.16 ...
christopher/rosetta-code
http://rosettacode.org/wiki/Padovan_n-step_number_sequences
Padovan n-step number sequences
As the Fibonacci sequence expands to the Fibonacci n-step number sequences; We similarly expand the Padovan sequence to form these Padovan n-step number sequences. The Fibonacci-like sequences can be defined like this: For n == 2: start: 1, 1 Recurrence: R(n, x) = R(n, x-1) + R(n, x-2); for n ==...
#ALGOL_68
ALGOL 68
BEGIN # show some valuies of the Padovan n-step number sequences # # returns an array with the elements set to the elements of # # the Padovan sequences from 2 to max s & elements 1 to max e # # max s must be >= 2 # PROC padovan sequences = ( INT max s, max e ...
Give a code snippet in #ALGOL_68 As the Fibonacci sequence expands to the Fibonacci n-step number sequences; We similarly expand the Padovan sequence to form these Padovan n-step number sequences. The Fibonacci-like sequences can be defined like this: For n == 2: start: 1, 1 Recurrence: R(n, x)...
christopher/rosetta-code
http://rosettacode.org/wiki/RPG_attributes_generator
RPG attributes generator
RPG   =   Role Playing Game. You're running a tabletop RPG, and your players are creating characters. Each character has six core attributes: strength, dexterity, constitution, intelligence, wisdom, and charisma. One way of generating values for these attributes is to roll four, 6-sided dice (d6) and sum the three...
#REXX
REXX
/* REXX Generates 4 random, whole values between 1 and 6. Saves the sum of the 3 largest values. Generates a total of 6 values this way. Displays the total, and all 6 values once finished. */ Do try=1 By 1 ge15=0 sum=0 ol='' Do i=1 To 6 rl='' Do j=1 To 4 rl=rl (random(5)+1) End rl=wordso...
Give a code snippet in #REXX RPG   =   Role Playing Game. You're running a tabletop RPG, and your players are creating characters. Each character has six core attributes: strength, dexterity, constitution, intelligence, wisdom, and charisma. One way of generating values for these attributes is to roll four, 6-sid...
christopher/rosetta-code
http://rosettacode.org/wiki/Hamming_numbers
Hamming numbers
Hamming numbers are numbers of the form   H = 2i × 3j × 5k where i, j, k ≥ 0 Hamming numbers   are also known as   ugly numbers   and also   5-smooth numbers   (numbers whose prime divisors are less or equal to 5). Task Generate the sequence of Hamming numbers, in increasing order.   In ...
#ALGOL_68
ALGOL 68
PR precision=100 PR   MODE SERIES = FLEX [1 : 0] UNT, # Initially, no elements # UNT = LONG LONG INT; # A 100-digit unsigned integer #   PROC hamming number = (INT n) UNT: # The n-th Hamming number # CASE n IN 1, 2, 3, 4, 5, 6, 8, 9, 10, 12 # First 10 in a table # OUT # Additional operators # ...
Give a code snippet in #ALGOL_68 Hamming numbers are numbers of the form   H = 2i × 3j × 5k where i, j, k ≥ 0 Hamming numbers   are also known as   ugly numbers   and also   5-smooth numbers   (numbers whose prime divisors are less or equal to 5). Task Generate the sequence of Hamming n...
christopher/rosetta-code
http://rosettacode.org/wiki/Safe_addition
Safe addition
Implementation of   interval arithmetic   and more generally fuzzy number arithmetic require operations that yield safe upper and lower bounds of the exact result. For example, for an addition, it is the operations   +↑   and   +↓   defined as:   a +↓ b ≤ a + b ≤ a +↑ b. Additionally it is desired that the widt...
#D
D
import std.traits; auto safeAdd(T)(T a, T b) if (isFloatingPoint!T) { import std.math; // nexDown, nextUp import std.typecons; // tuple return tuple!("d", "u")(nextDown(a+b), nextUp(a+b)); }   import std.stdio; void main() { auto a = 1.2; auto b = 0.03;   auto r = safeAdd(a, b); writefln...
Give a code snippet in #D Implementation of   interval arithmetic   and more generally fuzzy number arithmetic require operations that yield safe upper and lower bounds of the exact result. For example, for an addition, it is the operations   +↑   and   +↓   defined as:   a +↓ b ≤ a + b ≤ a +↑ b. Additionally ...
christopher/rosetta-code
http://rosettacode.org/wiki/Abundant,_deficient_and_perfect_number_classifications
Abundant, deficient and perfect number classifications
These define three classifications of positive integers based on their   proper divisors. Let   P(n)   be the sum of the proper divisors of   n   where the proper divisors are all positive divisors of   n   other than   n   itself. if P(n) < n then n is classed as deficient (OEIS A005100). if P(n)...
#Frink
Frink
  d = new dict for n = 1 to 20000 { s = sum[allFactors[n, true, false, true], 0] rel = s <=> n d.increment[rel, 1] }   println["Deficient: " + d@(-1)] println["Perfect: " + d@0] println["Abundant: " + d@1]  
Give a code snippet in #Frink These define three classifications of positive integers based on their   proper divisors. Let   P(n)   be the sum of the proper divisors of   n   where the proper divisors are all positive divisors of   n   other than   n   itself. if P(n) < n then n is classed as deficient...
christopher/rosetta-code
http://rosettacode.org/wiki/Echo_server
Echo server
Create a network service that sits on TCP port 12321, which accepts connections on that port, and which echoes complete lines (using a carriage-return/line-feed sequence as line separator) back to clients. No error handling is required. For the purposes of testing, it is only necessary to support connections from local...
#Raku
Raku
my $socket = IO::Socket::INET.new: :localhost<localhost>, :localport<12321>, :listen;   while $socket.accept -> $conn { say "Accepted connection"; start { while $conn.recv -> $stuff { say "Echoing $stuff"; $conn.print($stuff); } $conn.close; } }
Give a code snippet in #Raku Create a network service that sits on TCP port 12321, which accepts connections on that port, and which echoes complete lines (using a carriage-return/line-feed sequence as line separator) back to clients. No error handling is required. For the purposes of testing, it is only necessary to ...
christopher/rosetta-code
http://rosettacode.org/wiki/Delegates
Delegates
A delegate is a helper object used by another object. The delegator may send the delegate certain messages, and provide a default implementation when there is no delegate or the delegate does not respond to a message. This pattern is heavily used in Cocoa framework on Mac OS X. See also wp:Delegation pattern. Objects ...
#zkl
zkl
class Thingable{ var thing; }   class Delegator{ var delegate; fcn operation{ if (delegate) delegate.thing; else "default implementation" } }   class Delegate(Thingable){ thing = "delegate implementation" }
Give a code snippet in #zkl A delegate is a helper object used by another object. The delegator may send the delegate certain messages, and provide a default implementation when there is no delegate or the delegate does not respond to a message. This pattern is heavily used in Cocoa framework on Mac OS X. See also wp:...
christopher/rosetta-code
http://rosettacode.org/wiki/Cistercian_numerals
Cistercian numerals
Cistercian numerals were used across Europe by Cistercian monks during the Late Medieval Period as an alternative to Roman numerals. They were used to represent base 10 integers from 0 to 9999. How they work All Cistercian numerals begin with a vertical line segment, which by itself represents the number 0. Then, glyp...
#J
J
main'jc.svg'[load'jc.ijs' open browser to /tmp/jc.svg
Give a code snippet in #J Cistercian numerals were used across Europe by Cistercian monks during the Late Medieval Period as an alternative to Roman numerals. They were used to represent base 10 integers from 0 to 9999. How they work All Cistercian numerals begin with a vertical line segment, which by itself represen...
christopher/rosetta-code
http://rosettacode.org/wiki/Polynomial_long_division
Polynomial long division
This page uses content from Wikipedia. The original article was at Polynomial long division. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) In algebra, polynomial long division is an algorithm for d...
#Clojure
Clojure
(defn grevlex [term1 term2] (let [grade1 (reduce +' term1) grade2 (reduce +' term2) comp (- grade2 grade1)] ;; total degree (if (not= 0 comp) comp (loop [term1 term1 term2 term2] (if (empty? term1) 0 (let [grade1 (last term1) gra...
Give a code snippet in #Clojure This page uses content from Wikipedia. The original article was at Polynomial long division. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) In algebra, polynomial lo...
christopher/rosetta-code
http://rosettacode.org/wiki/Gray_code
Gray code
Gray code Karnaugh maps Create functions to encode a number to and decode a number from Gray code. Display the normal binary representations, Gray code representations, and decoded Gray code values for all 5-bit binary numbers (0-31 inclusive, leading 0's not necessary). There are many possible Gray codes. The follow...
#Factor
Factor
USING: math.ranges locals ; IN: rosetta-gray   : gray-encode ( n -- n' ) dup -1 shift bitxor ;   :: gray-decode ( n! -- n' ) n :> p! [ n -1 shift dup n! 0 = not ] [ p n bitxor p! ] while p ;   : main ( -- ) -1 32 [a,b] [ dup [ >bin ] [ gray-encode ] bi [ >bin ] [ gray-decode ] bi 4array . ] each ;...
Give a code snippet in #Factor Gray code Karnaugh maps Create functions to encode a number to and decode a number from Gray code. Display the normal binary representations, Gray code representations, and decoded Gray code values for all 5-bit binary numbers (0-31 inclusive, leading 0's not necessary). There are many...
christopher/rosetta-code
http://rosettacode.org/wiki/Collections
Collections
This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task. Collections are abstractions to represent sets of values. In statically-typed languages, the values are typically of a common data type. Task Create a collection, and add a fe...
#PARI.2FGP
PARI/GP
v = vector(0); v = []; cv = vectorv(0); cv = []~; m = matrix(1,1); s = Set(v); l = List(v); vs = vectorsmall(0); M = Map()
Give a code snippet in #PARI.2FGP This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task. Collections are abstractions to represent sets of values. In statically-typed languages, the values are typically of a common data type. Task...
christopher/rosetta-code
http://rosettacode.org/wiki/Metronome
Metronome
The task is to implement a   metronome. The metronome should be capable of producing high and low audio beats, accompanied by a visual beat indicator, and the beat pattern and tempo should be configurable. For the purpose of this task, it is acceptable to play sound files for production of the beat notes, and an ext...
#Scala
Scala
def metronome(bpm: Int, bpb: Int, maxBeats: Int = Int.MaxValue) { val delay = 60000L / bpm var beats = 0 do { Thread.sleep(delay) if (beats % bpb == 0) print("\nTICK ") else print("tick ") beats+=1 } while (beats < maxBeats) println() }   metronome(120, 4, 20) // limit to 20
Give a code snippet in #Scala The task is to implement a   metronome. The metronome should be capable of producing high and low audio beats, accompanied by a visual beat indicator, and the beat pattern and tempo should be configurable. For the purpose of this task, it is acceptable to play sound files for productio...
christopher/rosetta-code
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#OCaml
OCaml
let islower c = c >= 'a' && c <= 'z'   let isupper c = c >= 'A' && c <= 'Z'   let rot x str = let upchars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ" and lowchars = "abcdefghijklmnopqrstuvwxyz" in let rec decal x = if x < 0 then decal (x + 26) else x in let x = (decal x) mod 26 in let decal_up = x - (int_of_char...
Give a code snippet in #OCaml Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to...
christopher/rosetta-code
http://rosettacode.org/wiki/Padovan_sequence
Padovan sequence
The Padovan sequence is similar to the Fibonacci sequence in several ways. Some are given in the table below, and the referenced video shows some of the geometric similarities. Comment Padovan Fibonacci Named after. Richard Padovan Leonardo of Pisa: Fibonacci Recurrence initial values....
#C
C
#include <stdio.h> #include <stdlib.h> #include <math.h> #include <string.h>   /* Generate (and memoize) the Padovan sequence using * the recurrence relationship */ int pRec(int n) { static int *memo = NULL; static size_t curSize = 0;   /* grow memoization array when necessary and fill with zeroes */ i...
Give a code snippet in #C The Padovan sequence is similar to the Fibonacci sequence in several ways. Some are given in the table below, and the referenced video shows some of the geometric similarities. Comment Padovan Fibonacci Named after. Richard Padovan Leonardo of Pisa: Fibonacci ...
christopher/rosetta-code
http://rosettacode.org/wiki/First_class_environments
First class environments
According to Wikipedia, "In computing, a first-class object ... is an entity that can be constructed at run-time, passed as a parameter, returned from a subroutine, or assigned into a variable". Often this term is used in the context of "first class functions". In an analogous way, a programming language may support "...
#jq
jq
{ "value": <HAILSTONE>, "count": <COUNT> }
Give a code snippet in #jq According to Wikipedia, "In computing, a first-class object ... is an entity that can be constructed at run-time, passed as a parameter, returned from a subroutine, or assigned into a variable". Often this term is used in the context of "first class functions". In an analogous way, a progra...
christopher/rosetta-code
http://rosettacode.org/wiki/Zumkeller_numbers
Zumkeller numbers
Zumkeller numbers are the set of numbers whose divisors can be partitioned into two disjoint sets that sum to the same value. Each sum must contain divisor values that are not in the other sum, and all of the divisors must be in one or the other. There are no restrictions on how the divisors are partitioned, only that ...
#Python
Python
from sympy import divisors   from sympy.combinatorics.subsets import Subset   def isZumkeller(n): d = divisors(n) s = sum(d) if not s % 2 and max(d) <= s/2: for x in range(1, 2**len(d)): if sum(Subset.unrank_binary(x, d).subset) == s/2: return True   return False     ...
Give a code snippet in #Python Zumkeller numbers are the set of numbers whose divisors can be partitioned into two disjoint sets that sum to the same value. Each sum must contain divisor values that are not in the other sum, and all of the divisors must be in one or the other. There are no restrictions on how the divi...
christopher/rosetta-code
http://rosettacode.org/wiki/Convert_seconds_to_compound_duration
Convert seconds to compound duration
Task Write a function or program which:   takes a positive integer representing a duration in seconds as input (e.g., 100), and   returns a string which shows the same duration decomposed into:   weeks,   days,   hours,   minutes,   and   seconds. This is detailed below (e.g., "2 hr, 59 sec"). Demonstrat...
#Clojure
Clojure
(require '[clojure.string :as string])   (def seconds-in-minute 60) (def seconds-in-hour (* 60 seconds-in-minute)) (def seconds-in-day (* 24 seconds-in-hour)) (def seconds-in-week (* 7 seconds-in-day))   (defn seconds->duration [seconds] (let [weeks ((juxt quot rem) seconds seconds-in-week) wk (first w...
Give a code snippet in #Clojure Task Write a function or program which:   takes a positive integer representing a duration in seconds as input (e.g., 100), and   returns a string which shows the same duration decomposed into:   weeks,   days,   hours,   minutes,   and   seconds. This is detailed below (e.g...
christopher/rosetta-code
http://rosettacode.org/wiki/Comments
Comments
Task Show all ways to include text in a language source file that's completely ignored by the compiler or interpreter. Related tasks   Documentation   Here_document See also   Wikipedia   xkcd (Humor: hand gesture denoting // for "commenting out" people.)
#Chapel
Chapel
// single line   /* multi line */
Give a code snippet in #Chapel Task Show all ways to include text in a language source file that's completely ignored by the compiler or interpreter. Related tasks   Documentation   Here_document See also   Wikipedia   xkcd (Humor: hand gesture denoting // for "commenting out" people.)
christopher/rosetta-code
http://rosettacode.org/wiki/Function_definition
Function definition
A function is a body of code that returns a value. The value returned may depend on arguments provided to the function. Task Write a definition of a function called "multiply" that takes two arguments and returns their product. (Argument types should be chosen so as not to distract from showing how functions are ...
#Fexl
Fexl
\multiply=(\x\y * x y)
Give a code snippet in #Fexl A function is a body of code that returns a value. The value returned may depend on arguments provided to the function. Task Write a definition of a function called "multiply" that takes two arguments and returns their product. (Argument types should be chosen so as not to distract f...
christopher/rosetta-code
http://rosettacode.org/wiki/Classes
Classes
In object-oriented programming class is a set (a transitive closure) of types bound by the relation of inheritance. It is said that all types derived from some base type T and the type T itself form a class T. The first type T from the class T sometimes is called the root type of the class. A class of types itself, a...
#Processing
Processing
class ProgrammingLanguage { // instance variable: private String name; // constructor (let's use it to give the instance variable a value): public ProgrammingLanguage(String name) { this.name = name; // note use of "this" to distinguish the instance variable from the argument } // a met...
Give a code snippet in #Processing In object-oriented programming class is a set (a transitive closure) of types bound by the relation of inheritance. It is said that all types derived from some base type T and the type T itself form a class T. The first type T from the class T sometimes is called the root type of th...
christopher/rosetta-code
http://rosettacode.org/wiki/Long_multiplication
Long multiplication
Task Explicitly implement   long multiplication. This is one possible approach to arbitrary-precision integer algebra. For output, display the result of   264 * 264. Optionally, verify your result against builtin arbitrary precision support. The decimal representation of   264   is: 18,446,744,073,709,551,61...
#Haskell
Haskell
import Data.List (transpose, inits) import Data.Char (digitToInt)   longmult :: Integer -> Integer -> Integer longmult x y = foldl1 ((+) . (10 *)) (polymul (digits x) (digits y))   polymul :: [Integer] -> [Integer] -> [Integer] polymul xs ys = sum <$> transpose (zipWith (<>) (inits $ repeat 0) ...
Give a code snippet in #Haskell Task Explicitly implement   long multiplication. This is one possible approach to arbitrary-precision integer algebra. For output, display the result of   264 * 264. Optionally, verify your result against builtin arbitrary precision support. The decimal representation of   264 ...
christopher/rosetta-code
http://rosettacode.org/wiki/Levenshtein_distance
Levenshtein distance
This page uses content from Wikipedia. The original article was at Levenshtein distance. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) In information theory and computer science, the Levenshtein ...
#Iterative
Iterative
levenshtein(S,T) = Dist => M = 1+S.length, N = 1+T.length,   D = new_array(M,N),   foreach(I in 1..M) D[I,1] := I-1 end,   foreach(J in 1..N) D[1,J] := J-1 end,   foreach(J in 2..N, I in 2..M) if S[I-1] == T[J-1] then D[I,J] := D[I-1,J-1]  % no operation required else ...
Give a code snippet in #Iterative This page uses content from Wikipedia. The original article was at Levenshtein distance. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) In information theory and...
christopher/rosetta-code
http://rosettacode.org/wiki/Averages/Pythagorean_means
Averages/Pythagorean means
Task[edit] Compute all three of the Pythagorean means of the set of integers 1 through 10 (inclusive). Show that A ( x 1 , … , x n ) ≥ G ( x 1 , … , x n ) ≥ H ( x 1 , … , x n ) {\displaystyle A(x_{1},\ldots ,x_{n})\geq G(x_{1},\ldots ,x_{n})\geq H(x_{1},\ldots ,x_{n})} for this set of p...
#VBScript
VBScript
  Function arithmetic_mean(arr) sum = 0 For i = 0 To UBound(arr) sum = sum + arr(i) Next arithmetic_mean = sum / (UBound(arr)+1) End Function   Function geometric_mean(arr) product = 1 For i = 0 To UBound(arr) product = product * arr(i) Next geometric_mean = product ^ (1/(UBound(arr)+1)) End Function   Func...
Give a code snippet in #VBScript Task[edit] Compute all three of the Pythagorean means of the set of integers 1 through 10 (inclusive). Show that A ( x 1 , … , x n ) ≥ G ( x 1 , … , x n ) ≥ H ( x 1 , … , x n ) {\displaystyle A(x_{1},\ldots ,x_{n})\geq G(x_{1},\ldots ,x_{n})\geq H(x_{1},\...
christopher/rosetta-code
http://rosettacode.org/wiki/Penney%27s_game
Penney's game
Penney's game is a game where two players bet on being the first to see a particular sequence of heads or tails in consecutive tosses of a fair coin. It is common to agree on a sequence length of three then one player will openly choose a sequence, for example: Heads, Tails, Heads, or HTH for short. The other pla...
#BASIC
BASIC
  global jugador, computador, secuencia jugador = "" : computador = ""   function SecuenciaJugador(secuencia) do valido = TRUE print chr(10) + "Ingresa una secuencia de 3 opciones, cada una de ellas H o T:"; input " > ", secuencia secuencia = upper(secuencia) if length(secuencia) <> 3 then valido = FALSE i...
Give a code snippet in #BASIC Penney's game is a game where two players bet on being the first to see a particular sequence of heads or tails in consecutive tosses of a fair coin. It is common to agree on a sequence length of three then one player will openly choose a sequence, for example: Heads, Tails, Heads, o...
christopher/rosetta-code
http://rosettacode.org/wiki/Extreme_floating_point_values
Extreme floating point values
The IEEE floating point specification defines certain 'extreme' floating point values such as minus zero, -0.0, a value distinct from plus zero; not a number, NaN; and plus and minus infinity. The task is to use expressions involving other 'normal' floating point values in your language to calculate these, (and maybe ...
#PicoLisp
PicoLisp
(load "@lib/math.l")   : (exp 1000.0) # Too large for IEEE floats -> T   : (+ 1 2 NIL 3) # NaN propagates -> NIL
Give a code snippet in #PicoLisp The IEEE floating point specification defines certain 'extreme' floating point values such as minus zero, -0.0, a value distinct from plus zero; not a number, NaN; and plus and minus infinity. The task is to use expressions involving other 'normal' floating point values in your langua...
christopher/rosetta-code
http://rosettacode.org/wiki/Numbers_with_equal_rises_and_falls
Numbers with equal rises and falls
When a number is written in base 10,   adjacent digits may "rise" or "fall" as the number is read   (usually from left to right). Definition Given the decimal digits of the number are written as a series   d:   A   rise   is an index   i   such that   d(i)  <  d(i+1)   A   fall    is an index   i   such that   ...
#Ada
Ada
with Ada.Text_Io; with Ada.Integer_Text_Io;   procedure Equal_Rise_Fall is use Ada.Text_Io;   function Has_Equal_Rise_Fall (Value : Natural) return Boolean is Rises : Natural := 0; Falls : Natural := 0; Image : constant String := Natural'Image (Value); Last  : Character := Image (Image'Fir...
Give a code snippet in #Ada When a number is written in base 10,   adjacent digits may "rise" or "fall" as the number is read   (usually from left to right). Definition Given the decimal digits of the number are written as a series   d:   A   rise   is an index   i   such that   d(i)  <  d(i+1)   A   fall    i...
christopher/rosetta-code
http://rosettacode.org/wiki/Almost_prime
Almost prime
A   k-Almost-prime   is a natural number   n {\displaystyle n}   that is the product of   k {\displaystyle k}   (possibly identical) primes. Example 1-almost-primes,   where   k = 1 {\displaystyle k=1} ,   are the prime numbers themselves. 2-almost-primes,   where   k = 2 {\displaystyl...
#Arturo
Arturo
almostPrime: function [k, listLen][ result: new [] test: 2 c: 0   while [c < listLen][ i: 2 m: 0 n: test   while [i =< n][ if? zero? n % i [ n: n / i m: m + 1 ] else -> i: i + 1 ] if m = k...
Give a code snippet in #Arturo A   k-Almost-prime   is a natural number   n {\displaystyle n}   that is the product of   k {\displaystyle k}   (possibly identical) primes. Example 1-almost-primes,   where   k = 1 {\displaystyle k=1} ,   are the prime numbers themselves. 2-almost-primes,   w...
christopher/rosetta-code
http://rosettacode.org/wiki/Zig-zag_matrix
Zig-zag matrix
Task Produce a zig-zag array. A   zig-zag   array is a square arrangement of the first   N2   natural numbers,   where the numbers increase sequentially as you zig-zag along the array's   anti-diagonals. For a graphical representation, see   JPG zigzag   (JPG uses such arrays to encode images). For example, gi...
#ActionScript
ActionScript
  package { public class ZigZagMatrix extends Array {   private var height:uint; private var width:uint; public var mtx:Array = [];   public function ZigZagMatrix(size:uint) { this.height = size; this.width = size;   this.mtx = []; for (var i:uint...
Give a code snippet in #ActionScript Task Produce a zig-zag array. A   zig-zag   array is a square arrangement of the first   N2   natural numbers,   where the numbers increase sequentially as you zig-zag along the array's   anti-diagonals. For a graphical representation, see   JPG zigzag   (JPG uses such arrays...
christopher/rosetta-code
http://rosettacode.org/wiki/Sorting_algorithms/Shell_sort
Sorting algorithms/Shell sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Pascal
Pascal
Const MaxN = 100; { number of elements (my example is 100) } Type TArray = Array [0..MaxN] of Integer;   Procedure ShellSort ( var A : TArray; N : Integer ); Var i, j, step, tmp : Integer; Begin step:=N div 2; // step:=step shr 1 While step>0 Do Begin For i:=step to N Do Begin tmp:=A[i]; j:=i...
Give a code snippet in #Pascal Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick s...
christopher/rosetta-code
http://rosettacode.org/wiki/Prime_triangle
Prime triangle
You will require a function f which when given an integer S will return a list of the arrangements of the integers 1 to S such that g1=1 gS=S and generally for n=1 to n=S-1 gn+gn+1 is prime. S=1 is undefined. For S=2 to S=20 print f(S) to form a triangle. Then again for S=2 to S=20 print the number of possible arrangem...
#Rust
Rust
fn is_prime(n: u32) -> bool { assert!(n < 64); ((1u64 << n) & 0x28208a20a08a28ac) != 0 }   fn prime_triangle_row(a: &mut [u32]) -> bool { if a.len() == 2 { return is_prime(a[0] + a[1]); } for i in (1..a.len() - 1).step_by(2) { if is_prime(a[0] + a[i]) { a.swap(i, 1); ...
Give a code snippet in #Rust You will require a function f which when given an integer S will return a list of the arrangements of the integers 1 to S such that g1=1 gS=S and generally for n=1 to n=S-1 gn+gn+1 is prime. S=1 is undefined. For S=2 to S=20 print f(S) to form a triangle. Then again for S=2 to S=20 print t...
christopher/rosetta-code
http://rosettacode.org/wiki/100_prisoners
100 prisoners
The Problem 100 prisoners are individually numbered 1 to 100 A room having a cupboard of 100 opaque drawers numbered 1 to 100, that cannot be seen from outside. Cards numbered 1 to 100 are placed randomly, one to a drawer, and the drawers all closed; at the start. Prisoners start outside the room They can decid...
#Sather
Sather
class MAIN is shuffle (a: ARRAY{INT}) is ARR_PERMUTE_ALG{INT, ARRAY{INT}}::shuffle(a); end;   try_random (n: INT, drawers: ARRAY{INT}, tries: INT): BOOL is my_tries ::= drawers.inds; shuffle(my_tries); loop tries.times!; if drawers[my_tries.elt!] = n then return true; end; end;...
Give a code snippet in #Sather The Problem 100 prisoners are individually numbered 1 to 100 A room having a cupboard of 100 opaque drawers numbered 1 to 100, that cannot be seen from outside. Cards numbered 1 to 100 are placed randomly, one to a drawer, and the drawers all closed; at the start. Prisoners start ...
christopher/rosetta-code
http://rosettacode.org/wiki/Pragmatic_directives
Pragmatic directives
Pragmatic directives cause the language to operate in a specific manner,   allowing support for operational variances within the program code   (possibly by the loading of specific or alternative modules). Task List any pragmatic directives supported by the language,   and demonstrate how to activate and deactivate...
#Wren
Wren
/* windows.wren */   class Windows { static message { "Using Windows" } static lineSeparator { "\\r\\n" } }
Give a code snippet in #Wren Pragmatic directives cause the language to operate in a specific manner,   allowing support for operational variances within the program code   (possibly by the loading of specific or alternative modules). Task List any pragmatic directives supported by the language,   and demonstrate ...
christopher/rosetta-code
http://rosettacode.org/wiki/Order_two_numerical_lists
Order two numerical lists
sorting Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts She...
#AutoHotkey
AutoHotkey
List1 := [1,2,1,3,2] List2 := [1,2,0,4,4,0,0,0] MsgBox % order(List1, List2)   order(L1, L2){ return L1.MaxIndex() < L2.MaxIndex() }
Give a code snippet in #AutoHotkey sorting Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience so...
christopher/rosetta-code
http://rosettacode.org/wiki/Zebra_puzzle
Zebra puzzle
Zebra puzzle You are encouraged to solve this task according to the task description, using any language you may know. The Zebra puzzle, a.k.a. Einstein's Riddle, is a logic puzzle which is to be solved programmatically. It has several variants, one of them this:   There are five houses.   The English man lives ...
#Nial
Nial
  remove is op x xs {filter (not (x =)) xs}   append_map is transformer func op seq { \ reduce (op x xs { (func x) link xs}) (seq append []) }   permutations is op seq { \ if empty seq then [[]] else \ (append_map \ (op head {each (op tail {head hitch tail}) \ (permutations (remove he...
Give a code snippet in #Nial Zebra puzzle You are encouraged to solve this task according to the task description, using any language you may know. The Zebra puzzle, a.k.a. Einstein's Riddle, is a logic puzzle which is to be solved programmatically. It has several variants, one of them this:   There are five hou...
christopher/rosetta-code
http://rosettacode.org/wiki/Mutual_recursion
Mutual recursion
Two functions are said to be mutually recursive if the first calls the second, and in turn the second calls the first. Write two mutually recursive functions that compute members of the Hofstadter Female and Male sequences defined as: F ( 0 ) = 1   ;   M ( 0 ) = 0 F ( n ) = n − M ( F ( n − 1 ) ) , ...
#JavaScript
JavaScript
function f(num) { return (num === 0) ? 1 : num - m(f(num - 1)); }   function m(num) { return (num === 0) ? 0 : num - f(m(num - 1)); }   function range(m, n) { return Array.apply(null, Array(n - m + 1)).map( function (x, i) { return m + i; } ); }   var a = range(0, 19);   //return a new array of the results an...
Give a code snippet in #JavaScript Two functions are said to be mutually recursive if the first calls the second, and in turn the second calls the first. Write two mutually recursive functions that compute members of the Hofstadter Female and Male sequences defined as: F ( 0 ) = 1   ;   M ( 0 ) = 0 F...
christopher/rosetta-code
http://rosettacode.org/wiki/Repeat_a_string
Repeat a string
Take a string and repeat it some number of times. Example: repeat("ha", 5)   =>   "hahahahaha" If there is a simpler/more efficient way to repeat a single “character” (i.e. creating a string filled with a certain character), you might want to show that as well (i.e. repeat-char("*", 5) => "*****"). Other tasks re...
#Scala
Scala
"ha" * 5 // ==> "hahahahaha"
Give a code snippet in #Scala Take a string and repeat it some number of times. Example: repeat("ha", 5)   =>   "hahahahaha" If there is a simpler/more efficient way to repeat a single “character” (i.e. creating a string filled with a certain character), you might want to show that as well (i.e. repeat-char("*", 5) ...
christopher/rosetta-code
http://rosettacode.org/wiki/Luhn_test_of_credit_card_numbers
Luhn test of credit card numbers
The Luhn test is used by some credit card companies to distinguish valid credit card numbers from what could be a random selection of digits. Those companies using credit card numbers that can be validated by the Luhn test have numbers that pass the following test: Reverse the order of the digits in the number. Tak...
#IS-BASIC
IS-BASIC
100 PROGRAM "CredCard.bas" 110 DO 120 PRINT :PRINT "Credit card number:":INPUT PROMPT ">":CCN$ 130 IF CCN$="" THEN EXIT DO 140 IF LUHN(TRIM$(CCN$)) THEN 150 PRINT "Card number is valid." 160 ELSE 170 SET #102:INK 3:PRINT "Card number is invalid.":SET #102:INK 1 180 END IF 190 LOOP 200 DEF LUHN(CCN$) 2...
Give a code snippet in #IS-BASIC The Luhn test is used by some credit card companies to distinguish valid credit card numbers from what could be a random selection of digits. Those companies using credit card numbers that can be validated by the Luhn test have numbers that pass the following test: Reverse the order...
christopher/rosetta-code
http://rosettacode.org/wiki/Associative_array/Iteration
Associative array/Iteration
Show how to iterate over the key-value pairs of an associative array, and print each pair out. Also show how to iterate just over the keys, or the values, if there is a separate way to do that in your language. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked ...
#AWK
AWK
BEGIN { a["hello"] = 1 a["world"] = 2 a["!"] = 3   # iterate over keys, undefined order for(key in a) { print key, a[key] } }
Give a code snippet in #AWK Show how to iterate over the key-value pairs of an associative array, and print each pair out. Also show how to iterate just over the keys, or the values, if there is a separate way to do that in your language. See also Array Associative array: Creation, Iteration Collections Compo...
christopher/rosetta-code