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http://rosettacode.org/wiki/Pascal%27s_triangle
Pascal's triangle
Pascal's triangle is an arithmetic and geometric figure often associated with the name of Blaise Pascal, but also studied centuries earlier in India, Persia, China and elsewhere. Its first few rows look like this: 1 1 1 1 2 1 1 3 3 1 where each element of each row is either 1 or the sum of the two elemen...
#Haskell
Haskell
zapWith :: (a -> a -> a) -> [a] -> [a] -> [a] zapWith f xs [] = xs zapWith f [] ys = ys zapWith f (x:xs) (y:ys) = f x y : zapWith f xs ys
Give a code snippet in #Haskell Pascal's triangle is an arithmetic and geometric figure often associated with the name of Blaise Pascal, but also studied centuries earlier in India, Persia, China and elsewhere. Its first few rows look like this: 1 1 1 1 2 1 1 3 3 1 where each element of each row is eith...
christopher/rosetta-code
http://rosettacode.org/wiki/I_before_E_except_after_C
I before E except after C
The phrase     "I before E, except after C"     is a widely known mnemonic which is supposed to help when spelling English words. Task Using the word list from   http://wiki.puzzlers.org/pub/wordlists/unixdict.txt, check if the two sub-clauses of the phrase are plausible individually:   "I before E when not pre...
#Phix
Phix
-- demo\rosetta\IbeforeE.exw with javascript_semantics procedure show_plausibility(string msg, integer w, wo) string no = iff(w<2*wo?" not":"") printf(1, "%s (pro: %3d, anti: %3d) is%s plausible\n",{msg,w,wo,no}) end procedure string text = join(unix_dict()) -- Note: my unixdict.txt begins with "10th" and ends...
Give a code snippet in #Phix The phrase     "I before E, except after C"     is a widely known mnemonic which is supposed to help when spelling English words. Task Using the word list from   http://wiki.puzzlers.org/pub/wordlists/unixdict.txt, check if the two sub-clauses of the phrase are plausible individually...
christopher/rosetta-code
http://rosettacode.org/wiki/Apply_a_callback_to_an_array
Apply a callback to an array
Task Take a combined set of elements and apply a function to each element.
#Java
Java
public class ArrayCallback7 {   interface IntConsumer { void run(int x); }   interface IntToInt { int run(int x); }   static void forEach(int[] arr, IntConsumer consumer) { for (int i : arr) { consumer.run(i); } }   static void update(int[] arr, In...
Give a code snippet in #Java Task Take a combined set of elements and apply a function to each element.
christopher/rosetta-code
http://rosettacode.org/wiki/OpenGL
OpenGL
Task Display a smooth shaded triangle with OpenGL. Triangle created using C example compiled with GCC 4.1.2 and freeglut3.
#Delphi
Delphi
  program OpenGLTriangle;   {$APPTYPE CONSOLE}   uses System.Classes, Sample.App, Winapi.OpenGL, System.UITypes;   type TTriangleApp = class(TApplication) public procedure Initialize; override; procedure Update(const ADeltaTimeSec, ATotalTimeSec: Double); override; procedure Shutdown; override; ...
Give a code snippet in #Delphi Task Display a smooth shaded triangle with OpenGL. Triangle created using C example compiled with GCC 4.1.2 and freeglut3.
christopher/rosetta-code
http://rosettacode.org/wiki/Create_an_HTML_table
Create an HTML table
Create an HTML table. The table body should have at least three rows of three columns. Each of these three columns should be labelled "X", "Y", and "Z". An extra column should be added at either the extreme left or the extreme right of the table that has no heading, but is filled with sequential row numbers. The...
#Objeck
Objeck
  class CreateTable { function : Main(args : String[]) ~ Nil { s := String->New();   s->Append("<table>"); s->Append("<thead align = \"right\">"); s->Append("<tr><th></th>"); td := "XYZ"; for(i:=0; i<3; i+=1;) { s->Append("<td>"); s->Append(td->Get(i)); s->Append("</td>"); ...
Give a code snippet in #Objeck Create an HTML table. The table body should have at least three rows of three columns. Each of these three columns should be labelled "X", "Y", and "Z". An extra column should be added at either the extreme left or the extreme right of the table that has no heading, but is filled wi...
christopher/rosetta-code
http://rosettacode.org/wiki/100_prisoners
100 prisoners
The Problem 100 prisoners are individually numbered 1 to 100 A room having a cupboard of 100 opaque drawers numbered 1 to 100, that cannot be seen from outside. Cards numbered 1 to 100 are placed randomly, one to a drawer, and the drawers all closed; at the start. Prisoners start outside the room They can decid...
#D
D
import std.array; import std.random; import std.range; import std.stdio; import std.traits;   bool playOptimal() { auto secrets = iota(100).array.randomShuffle();   prisoner: foreach (p; 0..100) { auto choice = p; foreach (_; 0..50) { if (secrets[choice] == p) continue prisoner; ...
Give a code snippet in #D The Problem 100 prisoners are individually numbered 1 to 100 A room having a cupboard of 100 opaque drawers numbered 1 to 100, that cannot be seen from outside. Cards numbered 1 to 100 are placed randomly, one to a drawer, and the drawers all closed; at the start. Prisoners start outsi...
christopher/rosetta-code
http://rosettacode.org/wiki/Zig-zag_matrix
Zig-zag matrix
Task Produce a zig-zag array. A   zig-zag   array is a square arrangement of the first   N2   natural numbers,   where the numbers increase sequentially as you zig-zag along the array's   anti-diagonals. For a graphical representation, see   JPG zigzag   (JPG uses such arrays to encode images). For example, gi...
#zkl
zkl
fcn zz(n){ grid := (0).pump(n,List, (0).pump(n,List).copy).copy(); ri := Ref(0); foreach d in ([1..n*2]){ x:=(0).max(d - n); y:=(n - 1).min(d - 1); (0).pump(d.min(n*2 - d),Void,'wrap(it){ grid[if(d%2)y-it else x+it][if(d%2)x+it else y-it] = ri.inc(); }); } grid.pump(String,'wra...
Give a code snippet in #zkl Task Produce a zig-zag array. A   zig-zag   array is a square arrangement of the first   N2   natural numbers,   where the numbers increase sequentially as you zig-zag along the array's   anti-diagonals. For a graphical representation, see   JPG zigzag   (JPG uses such arrays to encod...
christopher/rosetta-code
http://rosettacode.org/wiki/Even_or_odd
Even or odd
Task Test whether an integer is even or odd. There is more than one way to solve this task: Use the even and odd predicates, if the language provides them. Check the least significant digit. With binary integers, i bitwise-and 1 equals 0 iff i is even, or equals 1 iff i is odd. Divide i by 2. The remainder equals...
#Tcl
Tcl
package require Tcl 8.5   # Bitwise test is the most efficient proc tcl::mathfunc::isOdd x { expr {$x & 1} } proc tcl::mathfunc::isEven x { expr {!($x & 1)} }   puts " # O E" puts 24:[expr isOdd(24)],[expr isEven(24)] puts 49:[expr isOdd(49)],[expr isEven(49)]
Give a code snippet in #Tcl Task Test whether an integer is even or odd. There is more than one way to solve this task: Use the even and odd predicates, if the language provides them. Check the least significant digit. With binary integers, i bitwise-and 1 equals 0 iff i is even, or equals 1 iff i is odd. Divide...
christopher/rosetta-code
http://rosettacode.org/wiki/Perfect_shuffle
Perfect shuffle
A perfect shuffle (or faro/weave shuffle) means splitting a deck of cards into equal halves, and perfectly interleaving them - so that you end up with the first card from the left half, followed by the first card from the right half, and so on: 7♠ 8♠ 9♠ J♠ Q♠ K♠→7♠  8♠  9♠   J♠  Q♠  K♠→7♠ J♠ 8♠ Q♠ 9♠ K♠ When you ...
#Nim
Nim
import sequtils, strutils   proc newValList(size: Positive): seq[int] = if (size and 1) != 0: raise newException(ValueError, "size must be even.") result = toSeq(1..size)     func shuffled(list: seq[int]): seq[int] = result.setLen(list.len) let half = list.len div 2 for i in 0..<half: result[2 * i] = ...
Give a code snippet in #Nim A perfect shuffle (or faro/weave shuffle) means splitting a deck of cards into equal halves, and perfectly interleaving them - so that you end up with the first card from the left half, followed by the first card from the right half, and so on: 7♠ 8♠ 9♠ J♠ Q♠ K♠→7♠  8♠  9♠   J♠  Q♠  K♠→...
christopher/rosetta-code
http://rosettacode.org/wiki/Loops/For_with_a_specified_step
Loops/For with a specified step
Task Demonstrate a   for-loop   where the step-value is greater than one. Related tasks   Loop over multiple arrays simultaneously   Loops/Break   Loops/Continue   Loops/Do-while   Loops/Downward for   Loops/For   Loops/For with a specified step   Loops/Foreach   Loops/Increment loop index within loop b...
#BASIC
BASIC
FOR I = 2 TO 8 STEP 2 : PRINT I; ", "; : NEXT I : PRINT "WHO DO WE APPRECIATE?"
Give a code snippet in #BASIC Task Demonstrate a   for-loop   where the step-value is greater than one. Related tasks   Loop over multiple arrays simultaneously   Loops/Break   Loops/Continue   Loops/Do-while   Loops/Downward for   Loops/For   Loops/For with a specified step   Loops/Foreach   Loops/Inc...
christopher/rosetta-code
http://rosettacode.org/wiki/Phrase_reversals
Phrase reversals
Task Given a string of space separated words containing the following phrase: rosetta code phrase reversal Reverse the characters of the string. Reverse the characters of each individual word in the string, maintaining original word order within the string. Reverse the order of each word of the string, maintaini...
#Oforth
Oforth
"rosetta code phrase reversal" reverse println "rosetta code phrase reversal" words map(#reverse) unwords println "rosetta code phrase reversal" words reverse unwords println
Give a code snippet in #Oforth Task Given a string of space separated words containing the following phrase: rosetta code phrase reversal Reverse the characters of the string. Reverse the characters of each individual word in the string, maintaining original word order within the string. Reverse the order of ea...
christopher/rosetta-code
http://rosettacode.org/wiki/Fibonacci_sequence
Fibonacci sequence
The Fibonacci sequence is a sequence   Fn   of natural numbers defined recursively: F0 = 0 F1 = 1 Fn = Fn-1 + Fn-2, if n>1 Task Write a function to generate the   nth   Fibonacci number. Solutions can be iterative or recursive (though recursive solutions are generally considered too slow ...
#Ring
Ring
  give n x = fib(n) see n + " Fibonacci is : " + x   func fib nr if nr = 0 return 0 ok if nr = 1 return 1 ok if nr > 1 return fib(nr-1) + fib(nr-2) ok  
Give a code snippet in #Ring The Fibonacci sequence is a sequence   Fn   of natural numbers defined recursively: F0 = 0 F1 = 1 Fn = Fn-1 + Fn-2, if n>1 Task Write a function to generate the   nth   Fibonacci number. Solutions can be iterative or recursive (though recursive solutions are ...
christopher/rosetta-code
http://rosettacode.org/wiki/Nested_function
Nested function
In many languages, functions can be nested, resulting in outer functions and inner functions. The inner function can access variables from the outer function. In most languages, the inner function can also modify variables in the outer function. Task Write a program consisting of two nested functions that prints t...
#M2000_Interpreter
M2000 Interpreter
  Module Checkit { Make_List(". ") Sub Make_List(Separator$) Local Counter=0 Make_Item("First") Make_Item("Second") Make_Item("Third") End Sub Sub Make_Item(Item_Name$) Counter++ Print Str$(Counter,"")+Separator$+Item_Name$ ...
Give a code snippet in #M2000_Interpreter In many languages, functions can be nested, resulting in outer functions and inner functions. The inner function can access variables from the outer function. In most languages, the inner function can also modify variables in the outer function. Task Write a program consi...
christopher/rosetta-code
http://rosettacode.org/wiki/Call_a_function
Call a function
Task Demonstrate the different syntax and semantics provided for calling a function. This may include:   Calling a function that requires no arguments   Calling a function with a fixed number of arguments   Calling a function with optional arguments   Calling a function with a variable number of arguments   C...
#Mathematica_.2F_Wolfram_Language
Mathematica / Wolfram Language
f[]
Give a code snippet in #Mathematica_.2F_Wolfram_Language Task Demonstrate the different syntax and semantics provided for calling a function. This may include:   Calling a function that requires no arguments   Calling a function with a fixed number of arguments   Calling a function with optional arguments   C...
christopher/rosetta-code
http://rosettacode.org/wiki/Diversity_prediction_theorem
Diversity prediction theorem
The   wisdom of the crowd   is the collective opinion of a group of individuals rather than that of a single expert. Wisdom-of-the-crowds research routinely attributes the superiority of crowd averages over individual judgments to the elimination of individual noise,   an explanation that assumes independence of the i...
#F.C5.8Drmul.C3.A6
Fōrmulæ
package main   import "fmt"   func averageSquareDiff(f float64, preds []float64) (av float64) { for _, pred := range preds { av += (pred - f) * (pred - f) } av /= float64(len(preds)) return }   func diversityTheorem(truth float64, preds []float64) (float64, float64, float64) { av := 0.0 ...
Give a code snippet in #F.C5.8Drmul.C3.A6 The   wisdom of the crowd   is the collective opinion of a group of individuals rather than that of a single expert. Wisdom-of-the-crowds research routinely attributes the superiority of crowd averages over individual judgments to the elimination of individual noise,   an exp...
christopher/rosetta-code
http://rosettacode.org/wiki/Leonardo_numbers
Leonardo numbers
Leonardo numbers   are also known as the   Leonardo series. The   Leonardo numbers   are a sequence of numbers defined by: L(0) = 1 [1st equation] L(1) = 1 [2nd equation] L(n) = L(n-1) + L(n-2) + 1 ...
#VBA
VBA
  Option Explicit   Private Sub LeonardoNumbers() Dim L, MyString As String Debug.Print "First 25 Leonardo numbers :" L = Leo_Numbers(25, 1, 1, 1) MyString = Join(L, "; ") Debug.Print MyString Debug.Print "First 25 Leonardo numbers from 0, 1 with add number = 0" L = Leo_Numbers(25, 0, 1, 0) ...
Give a code snippet in #VBA Leonardo numbers   are also known as the   Leonardo series. The   Leonardo numbers   are a sequence of numbers defined by: L(0) = 1 [1st equation] L(1) = 1 [2nd equation] L(n) = L...
christopher/rosetta-code
http://rosettacode.org/wiki/Permutations/Derangements
Permutations/Derangements
A derangement is a permutation of the order of distinct items in which no item appears in its original place. For example, the only two derangements of the three items (0, 1, 2) are (1, 2, 0), and (2, 0, 1). The number of derangements of n distinct items is known as the subfactorial of n, sometimes written as !n. The...
#Clojure
Clojure
(ns derangements.core (:require [clojure.set :as s]))   (defn subfactorial [n] (case n 0 1 1 0 (* (dec n) (+ (subfactorial (dec n)) (subfactorial (- n 2))))))   (defn no-fixed-point "f : A -> B must be a biyective function written as a hash-map, returns all g : A -> B such that (f(a) = b) => not(g(a...
Give a code snippet in #Clojure A derangement is a permutation of the order of distinct items in which no item appears in its original place. For example, the only two derangements of the three items (0, 1, 2) are (1, 2, 0), and (2, 0, 1). The number of derangements of n distinct items is known as the subfactorial o...
christopher/rosetta-code
http://rosettacode.org/wiki/Mouse_position
Mouse position
Task Get the current location of the mouse cursor relative to the active window. Please specify if the window may be externally created.
#Emacs_Lisp
Emacs Lisp
(mouse-pixel-position) ;; => (FRAME . (X . Y))
Give a code snippet in #Emacs_Lisp Task Get the current location of the mouse cursor relative to the active window. Please specify if the window may be externally created.
christopher/rosetta-code
http://rosettacode.org/wiki/Death_Star
Death Star
Task Display a region that consists of a large sphere with part of a smaller sphere removed from it as a result of geometric subtraction. (This will basically produce a shape like a "death star".) Related tasks draw a sphere draw a cuboid draw a rotating cube write language name in 3D ASCII
#Java
Java
import javafx.application.Application; import javafx.event.EventHandler; import javafx.geometry.Point3D; import javafx.scene.Group; import javafx.scene.Scene; import javafx.scene.input.KeyCode; import javafx.scene.input.KeyEvent; import javafx.scene.shape.MeshView; import javafx.scene.shape.TriangleMesh; import javafx....
Give a code snippet in #Java Task Display a region that consists of a large sphere with part of a smaller sphere removed from it as a result of geometric subtraction. (This will basically produce a shape like a "death star".) Related tasks draw a sphere draw a cuboid draw a rotating cube write language nam...
christopher/rosetta-code
http://rosettacode.org/wiki/Sum_and_product_puzzle
Sum and product puzzle
Task[edit] Solve the "Impossible Puzzle": X and Y are two different whole numbers greater than 1. Their sum is no greater than 100, and Y is greater than X. S and P are two mathematicians (and consequently perfect logicians); S knows the sum X+Y and P knows the product X*Y. Both S and P know all the information in th...
#C.23
C#
using System; using System.Linq; using System.Collections.Generic;   public class Program { public static void Main() { const int maxSum = 100; var pairs = ( from X in 2.To(maxSum / 2 - 1) from Y in (X + 1).To(maxSum - 2).TakeWhile(y => X + y <= maxSum) select...
Give a code snippet in #C.23 Task[edit] Solve the "Impossible Puzzle": X and Y are two different whole numbers greater than 1. Their sum is no greater than 100, and Y is greater than X. S and P are two mathematicians (and consequently perfect logicians); S knows the sum X+Y and P knows the product X*Y. Both S and P ...
christopher/rosetta-code
http://rosettacode.org/wiki/Greatest_element_of_a_list
Greatest element of a list
Task Create a function that returns the maximum value in a provided set of values, where the number of values may not be known until run-time.
#Wart
Wart
def (best f seq) if seq ret winner car.seq each elem cdr.seq if (f elem winner) winner <- elem   def (max ... args) (best (>) args)
Give a code snippet in #Wart Task Create a function that returns the maximum value in a provided set of values, where the number of values may not be known until run-time.
christopher/rosetta-code
http://rosettacode.org/wiki/Pascal%27s_triangle
Pascal's triangle
Pascal's triangle is an arithmetic and geometric figure often associated with the name of Blaise Pascal, but also studied centuries earlier in India, Persia, China and elsewhere. Its first few rows look like this: 1 1 1 1 2 1 1 3 3 1 where each element of each row is either 1 or the sum of the two elemen...
#Groovy
Groovy
def pascal pascal = { n -> (n <= 1) ? [1] : [[0] + pascal(n - 1), pascal(n - 1) + [0]].transpose().collect { it.sum() } }
Give a code snippet in #Groovy Pascal's triangle is an arithmetic and geometric figure often associated with the name of Blaise Pascal, but also studied centuries earlier in India, Persia, China and elsewhere. Its first few rows look like this: 1 1 1 1 2 1 1 3 3 1 where each element of each row is eithe...
christopher/rosetta-code
http://rosettacode.org/wiki/HTTP
HTTP
Task Access and print a URL's content (the located resource) to the console. There is a separate task for HTTPS Requests.
#Dragon
Dragon
select "http" select "std"   http("http://www.rosettacode.org", ::echo)    
Give a code snippet in #Dragon Task Access and print a URL's content (the located resource) to the console. There is a separate task for HTTPS Requests.
christopher/rosetta-code
http://rosettacode.org/wiki/Search_a_list
Search a list
Task[edit] Find the index of a string (needle) in an indexable, ordered collection of strings (haystack). Raise an exception if the needle is missing. If there is more than one occurrence then return the smallest index to the needle. Extra credit Return the largest index to a needle that has multiple occurrences in ...
#Factor
Factor
: find-index ( seq elt -- i ) '[ _ = ] find drop [ "Not found" throw ] unless* ; inline   : find-last-index ( seq elt -- i ) '[ _ = ] find-last drop [ "Not found" throw ] unless* ; inline
Give a code snippet in #Factor Task[edit] Find the index of a string (needle) in an indexable, ordered collection of strings (haystack). Raise an exception if the needle is missing. If there is more than one occurrence then return the smallest index to the needle. Extra credit Return the largest index to a needle t...
christopher/rosetta-code
http://rosettacode.org/wiki/Video_display_modes
Video display modes
The task is to demonstrate how to switch video display modes within the language. A brief description of the supported video modes would be useful.
#Julia
Julia
  if Base.Sys.islinux() run(`xrandr -s 640x480`) sleep(3) run(`xrandr -s 1280x960`) else # windows run(`mode CON: COLS=40 LINES=100`) sleep(3) run(`mode CON: COLS=100 LINES=50`) end  
Give a code snippet in #Julia The task is to demonstrate how to switch video display modes within the language. A brief description of the supported video modes would be useful.
christopher/rosetta-code
http://rosettacode.org/wiki/Smarandache_prime-digital_sequence
Smarandache prime-digital sequence
The Smarandache prime-digital sequence (SPDS for brevity) is the sequence of primes whose digits are themselves prime. For example 257 is an element of this sequence because it is prime itself and its digits: 2, 5 and 7 are also prime. Task Show the first 25 SPDS primes. Show the hundredth SPDS prime. See also ...
#REXX
REXX
/*REXX program lists a sequence of SPDS (Smarandache prime-digital sequence) primes.*/ parse arg n q /*get optional number of primes to find*/ if n=='' | n=="," then n= 25 /*Not specified? Then use the default.*/ if q='' then q= 100 1000 ...
Give a code snippet in #REXX The Smarandache prime-digital sequence (SPDS for brevity) is the sequence of primes whose digits are themselves prime. For example 257 is an element of this sequence because it is prime itself and its digits: 2, 5 and 7 are also prime. Task Show the first 25 SPDS primes. Show the hundr...
christopher/rosetta-code
http://rosettacode.org/wiki/Environment_variables
Environment variables
Task Show how to get one of your process's environment variables. The available variables vary by system;   some of the common ones available on Unix include:   PATH   HOME   USER
#Forth
Forth
s" HOME" getenv type
Give a code snippet in #Forth Task Show how to get one of your process's environment variables. The available variables vary by system;   some of the common ones available on Unix include:   PATH   HOME   USER
christopher/rosetta-code
http://rosettacode.org/wiki/Kernighans_large_earthquake_problem
Kernighans large earthquake problem
Brian Kernighan, in a lecture at the University of Nottingham, described a problem on which this task is based. Problem You are given a a data file of thousands of lines; each of three `whitespace` separated fields: a date, a one word name and the magnitude of the event. Example lines from the file would be lines li...
#BASIC256
BASIC256
  f = freefile filename$ = "data.txt" open f, filename$   dim tok$(1) while not eof(f) tok$[] = readline(f) if (right(tok$[], 4)) > 6 then print tok$[] end while close f end  
Give a code snippet in #BASIC256 Brian Kernighan, in a lecture at the University of Nottingham, described a problem on which this task is based. Problem You are given a a data file of thousands of lines; each of three `whitespace` separated fields: a date, a one word name and the magnitude of the event. Example lin...
christopher/rosetta-code
http://rosettacode.org/wiki/Cumulative_standard_deviation
Cumulative standard deviation
Task[edit] Write a stateful function, class, generator or co-routine that takes a series of floating point numbers, one at a time, and returns the running standard deviation of the series. The task implementation should use the most natural programming style of those listed for the function in the implementation langu...
#HicEst
HicEst
REAL :: n=8, set(n), sum=0, sum2=0   set = (2,4,4,4,5,5,7,9)   DO k = 1, n WRITE() 'Adding ' // set(k) // 'stdev = ' // stdev(set(k)) ENDDO   END ! end of "main"   FUNCTION stdev(x) USE : sum, sum2, k sum = sum + x sum2 = sum2 + x*x stdev = ( sum2/k - (sum/k)^2) ^ 0.5 END
Give a code snippet in #HicEst Task[edit] Write a stateful function, class, generator or co-routine that takes a series of floating point numbers, one at a time, and returns the running standard deviation of the series. The task implementation should use the most natural programming style of those listed for the func...
christopher/rosetta-code
http://rosettacode.org/wiki/Count_in_factors
Count in factors
Task Write a program which counts up from   1,   displaying each number as the multiplication of its prime factors. For the purpose of this task,   1   (unity)   may be shown as itself. Example       2   is prime,   so it would be shown as itself.       6   is not prime;   it would be shown as   2 × 3 {\di...
#Euphoria
Euphoria
function factorize(integer n) sequence result integer k if n = 1 then return {1} else k = 2 result = {} while n > 1 do while remainder(n, k) = 0 do result &= k n /= k end while k += 1 end while ...
Give a code snippet in #Euphoria Task Write a program which counts up from   1,   displaying each number as the multiplication of its prime factors. For the purpose of this task,   1   (unity)   may be shown as itself. Example       2   is prime,   so it would be shown as itself.       6   is not prime;   it wo...
christopher/rosetta-code
http://rosettacode.org/wiki/Infinity
Infinity
Task Write a function which tests if infinity is supported for floating point numbers (this step should be omitted for languages where the language specification already demands the existence of infinity, e.g. by demanding IEEE numbers), and if so, returns positive infinity.   Otherwise, return the largest possible po...
#Io
Io
inf := 1/0
Give a code snippet in #Io Task Write a function which tests if infinity is supported for floating point numbers (this step should be omitted for languages where the language specification already demands the existence of infinity, e.g. by demanding IEEE numbers), and if so, returns positive infinity.   Otherwise, re...
christopher/rosetta-code
http://rosettacode.org/wiki/French_Republican_calendar
French Republican calendar
Write a program to convert dates between the Gregorian calendar and the French Republican calendar. The year 1 of the Republican calendar began on 22 September 1792. There were twelve months (Vendémiaire, Brumaire, Frimaire, Nivôse, Pluviôse, Ventôse, Germinal, Floréal, Prairial, Messidor, Thermidor, and Fructidor) of...
#Nim
Nim
  import strformat, strscans, strutils, times   const   RcMonths = ["Vendémiaire", "Brumaire", "Frimaire", "Nivôse", "Pluviôse", "Ventôse", "Germinal", "Floréal", "Prairial", "Messidor", "Thermidor", "Fructidor"]   SansCulottides = ["Fête de la vertu", "Fête du génie", "Fête du travail", ...
Give a code snippet in #Nim Write a program to convert dates between the Gregorian calendar and the French Republican calendar. The year 1 of the Republican calendar began on 22 September 1792. There were twelve months (Vendémiaire, Brumaire, Frimaire, Nivôse, Pluviôse, Ventôse, Germinal, Floréal, Prairial, Messidor,...
christopher/rosetta-code
http://rosettacode.org/wiki/100_prisoners
100 prisoners
The Problem 100 prisoners are individually numbered 1 to 100 A room having a cupboard of 100 opaque drawers numbered 1 to 100, that cannot be seen from outside. Cards numbered 1 to 100 are placed randomly, one to a drawer, and the drawers all closed; at the start. Prisoners start outside the room They can decid...
#Cowgol
Cowgol
include "cowgol.coh"; include "argv.coh";   # Parameters const Drawers  := 100; # Amount of drawers (and prisoners) const Attempts  := 50; # Amount of attempts a prisoner may make const Simulations := 2000; # Amount of simulations to run   typedef NSim is int(0, Simulations);   # Random number generator reco...
Give a code snippet in #Cowgol The Problem 100 prisoners are individually numbered 1 to 100 A room having a cupboard of 100 opaque drawers numbered 1 to 100, that cannot be seen from outside. Cards numbered 1 to 100 are placed randomly, one to a drawer, and the drawers all closed; at the start. Prisoners start ...
christopher/rosetta-code
http://rosettacode.org/wiki/Knight%27s_tour
Knight's tour
Task Problem: you have a standard 8x8 chessboard, empty but for a single knight on some square. Your task is to emit a series of legal knight moves that result in the knight visiting every square on the chessboard exactly once. Note that it is not a requirement that the tour be "closed"; that is, the knight need not e...
#Clojure
Clojure
  (defn isin? [x li] (not= [] (filter #(= x %) li)))   (defn options [movements pmoves n] (let [x (first (last movements)) y (second (last movements)) op (vec (map #(vector (+ x (first %)) (+ y (second %))) pmoves)) vop (filter #(and (>= (first %) 0) (>= (last %) 0)) op) vop1 (filter #(and (...
Give a code snippet in #Clojure Task Problem: you have a standard 8x8 chessboard, empty but for a single knight on some square. Your task is to emit a series of legal knight moves that result in the knight visiting every square on the chessboard exactly once. Note that it is not a requirement that the tour be "closed...
christopher/rosetta-code
http://rosettacode.org/wiki/Conway%27s_Game_of_Life
Conway's Game of Life
The Game of Life is a   cellular automaton   devised by the British mathematician   John Horton Conway   in 1970.   It is the best-known example of a cellular automaton. Conway's game of life is described   here: A cell   C   is represented by a   1   when alive,   or   0   when dead,   in an   m-by-m   (or m×m)   sq...
#Elixir
Elixir
defmodule Conway do def game_of_life(name, size, generations, initial_life\\nil) do board = seed(size, initial_life) print_board(board, name, size, 0) reason = generate(name, size, generations, board, 1) case reason do  :all_dead -> "no more life."  :static -> "no movement" _ ...
Give a code snippet in #Elixir The Game of Life is a   cellular automaton   devised by the British mathematician   John Horton Conway   in 1970.   It is the best-known example of a cellular automaton. Conway's game of life is described   here: A cell   C   is represented by a   1   when alive,   or   0   when dead, ...
christopher/rosetta-code
http://rosettacode.org/wiki/Sleep
Sleep
Task Write a program that does the following in this order: Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description. Print "Sleeping..." Sleep the main thread for the given amount of time. ...
#Prolog
Prolog
rosetta_sleep(Time) :- writeln('Sleeping...'), sleep(Time), writeln('Awake!').  
Give a code snippet in #Prolog Task Write a program that does the following in this order: Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description. Print "Sleeping..." Sleep the main threa...
christopher/rosetta-code
http://rosettacode.org/wiki/Create_a_file
Create a file
In this task, the job is to create a new empty file called "output.txt" of size 0 bytes and an empty directory called "docs". This should be done twice: once "here", i.e. in the current working directory and once in the filesystem root.
#Factor
Factor
USE: io.directories   "output.txt" "/output.txt" [ touch-file ] bi@ "docs" "/docs" [ make-directory ] bi@
Give a code snippet in #Factor In this task, the job is to create a new empty file called "output.txt" of size 0 bytes and an empty directory called "docs". This should be done twice: once "here", i.e. in the current working directory and once in the filesystem root.
christopher/rosetta-code
http://rosettacode.org/wiki/Sorting_algorithms/Bogosort
Sorting algorithms/Bogosort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Yabasic
Yabasic
  sub shuffle(a()) n = arraysize(a(),1) m = arraysize(a(),1)*2   for k = 1 to m i = int(Ran(n)) j = int(Ran(n)) tmp = a(i) //swap a(i), a(j) a(i) = a(j) a(j) = tmp next k end sub   sub inorder(a()) n = arraysize(a(),1)   for i = 0 to n-2 if a(...
Give a code snippet in #Yabasic Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick ...
christopher/rosetta-code
http://rosettacode.org/wiki/Pick_random_element
Pick random element
Demonstrate how to pick a random element from a list.
#VBA
VBA
  Option Explicit   Sub Main_Pick_Random_Element() Debug.Print Pick_Random_Element(Array(1, 2, 3, 4, 5, #11/24/2017#, "azerty")) End Sub   Function Pick_Random_Element(myArray) Randomize Timer Pick_Random_Element = myArray(Int((Rnd * (UBound(myArray) - LBound(myArray) + 1) + LBound(myArray)))) End Function ...
Give a code snippet in #VBA Demonstrate how to pick a random element from a list.
christopher/rosetta-code
http://rosettacode.org/wiki/Solve_a_Numbrix_puzzle
Solve a Numbrix puzzle
Numbrix puzzles are similar to Hidato. The most important difference is that it is only possible to move 1 node left, right, up, or down (sometimes referred to as the Von Neumann neighborhood). Published puzzles also tend not to have holes in the grid and may not always indicate the end node. Two examples follow: Exam...
#SystemVerilog
SystemVerilog
    ////////////////////////////////////////////////////////////////////////////// /// NumbrixSolver /// /// Solve the puzzle, by using system verilog randomization engine /// ////////////////////////////////////////////////////////////////////////////// ...
Give a code snippet in #SystemVerilog Numbrix puzzles are similar to Hidato. The most important difference is that it is only possible to move 1 node left, right, up, or down (sometimes referred to as the Von Neumann neighborhood). Published puzzles also tend not to have holes in the grid and may not always indicate t...
christopher/rosetta-code
http://rosettacode.org/wiki/Draw_a_sphere
Draw a sphere
Task Draw a sphere. The sphere can be represented graphically, or in ASCII art, depending on the language capabilities. Either static or rotational projection is acceptable for this task. Related tasks draw a cuboid draw a rotating cube write language name in 3D ASCII draw a Deathstar
#Ada
Ada
with Glib; use Glib; with Cairo; use Cairo; with Cairo.Png; use Cairo.Png; with Cairo.Pattern; use Cairo.Pattern; with Cairo.Image_Surface; use Cairo.Image_Surface; with Ada.Numerics;   procedure Sphere is subtype Dub is Glib.Gdouble;   Surface  : Cairo_Surface; C...
Give a code snippet in #Ada Task Draw a sphere. The sphere can be represented graphically, or in ASCII art, depending on the language capabilities. Either static or rotational projection is acceptable for this task. Related tasks draw a cuboid draw a rotating cube write language name in 3D ASCII draw a Deat...
christopher/rosetta-code
http://rosettacode.org/wiki/One-dimensional_cellular_automata
One-dimensional cellular automata
Assume an array of cells with an initial distribution of live and dead cells, and imaginary cells off the end of the array having fixed values. Cells in the next generation of the array are calculated based on the value of the cell and its left and right nearest neighbours in the current generation. If, in the follow...
#Wart
Wart
def (gens n l) prn l repeat n zap! gen l prn l   def (gen l) with (a nil b nil c l.0) collect nil # won't insert paren without second token each x cdr.l shift! a b c x yield (next a b c) yield (next b c nil)   def (next a b c) # next state of b given neighbors a and c ...
Give a code snippet in #Wart Assume an array of cells with an initial distribution of live and dead cells, and imaginary cells off the end of the array having fixed values. Cells in the next generation of the array are calculated based on the value of the cell and its left and right nearest neighbours in the current ...
christopher/rosetta-code
http://rosettacode.org/wiki/Binary_search
Binary search
A binary search divides a range of values into halves, and continues to narrow down the field of search until the unknown value is found. It is the classic example of a "divide and conquer" algorithm. As an analogy, consider the children's game "guess a number." The scorer has a secret number, and will only tell the p...
#Liberty_BASIC
Liberty BASIC
  dim theArray(100) for i = 1 to 100 theArray(i) = i next i   print binarySearch(80,30,90)   wait   FUNCTION binarySearch(val, lo, hi) IF hi < lo THEN binarySearch = 0 ELSE middle = int((hi + lo) / 2):print middle if val < theArray(middle) then binarySearch = binarySearch(val, lo, middle-1) if val...
Give a code snippet in #Liberty_BASIC A binary search divides a range of values into halves, and continues to narrow down the field of search until the unknown value is found. It is the classic example of a "divide and conquer" algorithm. As an analogy, consider the children's game "guess a number." The scorer has a ...
christopher/rosetta-code
http://rosettacode.org/wiki/Averages/Mode
Averages/Mode
Task[edit] Write a program to find the mode value of a collection. The case where the collection is empty may be ignored. Care must be taken to handle the case where the mode is non-unique. If it is not appropriate or possible to support a general collection, use a vector (array), if possible. If it is not appropriat...
#Objeck
Objeck
  use Collection;   class Mode { function : Main(args : String[]) ~ Nil { Print(Mode([1, 3, 6, 6, 6, 6, 7, 7, 12, 12, 17])); Print(Mode([1, 2, 4, 4, 1])); }   function : Mode(coll : Int[]) ~ IntVector { seen := IntMap->New(); max := 0; maxElems := IntVector->New();   each(i : coll) { ...
Give a code snippet in #Objeck Task[edit] Write a program to find the mode value of a collection. The case where the collection is empty may be ignored. Care must be taken to handle the case where the mode is non-unique. If it is not appropriate or possible to support a general collection, use a vector (array), if p...
christopher/rosetta-code
http://rosettacode.org/wiki/Hello_world/Standard_error
Hello world/Standard error
Hello world/Standard error is part of Short Circuit's Console Program Basics selection. A common practice in computing is to send error messages to a different output stream than normal text console messages. The normal messages print to what is called "standard output" or "standard out". The error messages print to ...
#sed
sed
#n 1 { s/.*/Goodbye, World!/w /dev/stderr }
Give a code snippet in #sed Hello world/Standard error is part of Short Circuit's Console Program Basics selection. A common practice in computing is to send error messages to a different output stream than normal text console messages. The normal messages print to what is called "standard output" or "standard out". ...
christopher/rosetta-code
http://rosettacode.org/wiki/File_input/output
File input/output
File input/output is part of Short Circuit's Console Program Basics selection. Task Create a file called   "output.txt",   and place in it the contents of the file   "input.txt",   via an intermediate variable. In other words, your program will demonstrate:   how to read from a file into a variable   how to write ...
#MAXScript
MAXScript
inFile = openFile "input.txt" outFile = createFile "output.txt" while not EOF inFile do ( format "%" (readLine inFile) to:outFile ) close inFile close outFile
Give a code snippet in #MAXScript File input/output is part of Short Circuit's Console Program Basics selection. Task Create a file called   "output.txt",   and place in it the contents of the file   "input.txt",   via an intermediate variable. In other words, your program will demonstrate:   how to read from a fi...
christopher/rosetta-code
http://rosettacode.org/wiki/Benford%27s_law
Benford's law
This page uses content from Wikipedia. The original article was at Benford's_law. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) Benford's law, also called the first-digit law, refers to the freque...
#AWK
AWK
  # syntax: GAWK -f BENFORDS_LAW.AWK BEGIN { n = 1000 for (i=1; i<=n; i++) { arr[substr(fibonacci(i),1,1)]++ } print("digit expected observed deviation") for (i=1; i<=9; i++) { expected = log10(i+1) - log10(i) actual = arr[i] / n deviation = expected - actual printf...
Give a code snippet in #AWK This page uses content from Wikipedia. The original article was at Benford's_law. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) Benford's law, also called the first-di...
christopher/rosetta-code
http://rosettacode.org/wiki/Queue/Usage
Queue/Usage
Data Structure This illustrates a data structure, a means of storing data within a program. You may see other such structures in the Data Structures category. Illustration of FIFO behavior Task Create a queue data structure and demonstrate its operations. (For implementations of queues, see the FIFO task.) Ope...
#REXX
REXX
/*REXX program demonstrates four queueing operations: push, pop, empty, query. */ say '══════════════════════════════════ Pushing five values to the stack.' do j=1 for 4 /*a DO loop to PUSH four values. */ call push j * 10 /*PUSH (aka:...
Give a code snippet in #REXX Data Structure This illustrates a data structure, a means of storing data within a program. You may see other such structures in the Data Structures category. Illustration of FIFO behavior Task Create a queue data structure and demonstrate its operations. (For implementations of queu...
christopher/rosetta-code
http://rosettacode.org/wiki/Execute_Computer/Zero
Execute Computer/Zero
Execute Computer/Zero is an implementation of Computer/zero Assembly. Other implementations of Computer/zero Assembly. Task Create a Computer/zero Assembly emulator. You may consider this webpage as a reference implementation. Output the results of the sample programs "2+2" and "7*8" found there.   The virtual machi...
#Z80_Assembly
Z80 Assembly
org &1000 PrintChar equ &BB5A   ;reg usage: ;DE = VM'S Program Counter ;IXL = VM's Accumulator main: ld ixl,0 ld de,Computer_Zero_RAM_2_plus_2 call Computer_Zero_VM ld a,ixl call ShowHex ;output to Amstrad CPC's screen call NewLine   ld ixl,0 ld de,Computer_Zero_RAM_7x8 call Computer_Zero_VM ld a,ixl jp Show...
Give a code snippet in #Z80_Assembly Execute Computer/Zero is an implementation of Computer/zero Assembly. Other implementations of Computer/zero Assembly. Task Create a Computer/zero Assembly emulator. You may consider this webpage as a reference implementation. Output the results of the sample programs "2+2" and "7...
christopher/rosetta-code
http://rosettacode.org/wiki/XML/Input
XML/Input
Given the following XML fragment, extract the list of student names using whatever means desired. If the only viable method is to use XPath, refer the reader to the task XML and XPath. <Students> <Student Name="April" Gender="F" DateOfBirth="1989-01-02" /> <Student Name="Bob" Gender="M" DateOfBirth="1990-03-04" /...
#OCaml
OCaml
# #directory "+xml-light" (* or maybe "+site-lib/xml-light" *) ;; # #load "xml-light.cma" ;;   # let x = Xml.parse_string " <Students> <Student Name='April' Gender='F' DateOfBirth='1989-01-02' /> <Student Name='Bob' Gender='M' DateOfBirth='1990-03-04' /> <Student Name='Chad' Gender='M' DateOfBirth='1991...
Give a code snippet in #OCaml Given the following XML fragment, extract the list of student names using whatever means desired. If the only viable method is to use XPath, refer the reader to the task XML and XPath. <Students> <Student Name="April" Gender="F" DateOfBirth="1989-01-02" /> <Student Name="Bob" Gender=...
christopher/rosetta-code
http://rosettacode.org/wiki/String_interpolation_(included)
String interpolation (included)
Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operations Concatenation | Interpolation |...
#C.23
C#
class Program { static void Main() { string extra = "little"; string formatted = $"Mary had a {extra} lamb."; System.Console.WriteLine(formatted); } }
Give a code snippet in #C.23 Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operations C...
christopher/rosetta-code
http://rosettacode.org/wiki/Count_the_coins
Count the coins
There are four types of common coins in   US   currency:   quarters   (25 cents)   dimes   (10 cents)   nickels   (5 cents),   and   pennies   (1 cent) There are six ways to make change for 15 cents:   A dime and a nickel   A dime and 5 pennies   3 nickels   2 nickels and 5 pennies   A nickel and 10 pen...
#C.2B.2B
C++
  #include <iostream> #include <stack> #include <vector>   struct DataFrame { int sum; std::vector<int> coins; std::vector<int> avail_coins; };   int main() { std::stack<DataFrame> s; s.push({ 100, {}, { 25, 10, 5, 1 } }); int ways = 0; while (!s.empty()) { DataFrame top = s.top(); s.pop(); if...
Give a code snippet in #C.2B.2B There are four types of common coins in   US   currency:   quarters   (25 cents)   dimes   (10 cents)   nickels   (5 cents),   and   pennies   (1 cent) There are six ways to make change for 15 cents:   A dime and a nickel   A dime and 5 pennies   3 nickels   2 nickels and...
christopher/rosetta-code
http://rosettacode.org/wiki/Knight%27s_tour
Knight's tour
Task Problem: you have a standard 8x8 chessboard, empty but for a single knight on some square. Your task is to emit a series of legal knight moves that result in the knight visiting every square on the chessboard exactly once. Note that it is not a requirement that the tour be "closed"; that is, the knight need not e...
#Sidef
Sidef
var board = [] var I = 8 var J = 8 var F = (I*J > 99 ? '%3d' : '%2d')   var (i, j) = (I.irand, J.irand)   func from_algebraic(square) { if (var match = square.match(/^([a-z])([0-9])\z/)) { return(I - Num(match[1]), match[0].ord - 'a'.ord) } die "Invalid block square: #{square}" }   func possible...
Give a code snippet in #Sidef Task Problem: you have a standard 8x8 chessboard, empty but for a single knight on some square. Your task is to emit a series of legal knight moves that result in the knight visiting every square on the chessboard exactly once. Note that it is not a requirement that the tour be "closed";...
christopher/rosetta-code
http://rosettacode.org/wiki/Zig-zag_matrix
Zig-zag matrix
Task Produce a zig-zag array. A   zig-zag   array is a square arrangement of the first   N2   natural numbers,   where the numbers increase sequentially as you zig-zag along the array's   anti-diagonals. For a graphical representation, see   JPG zigzag   (JPG uses such arrays to encode images). For example, gi...
#Rascal
Rascal
0 (0,0), 1 (0,1), 3 (0,2) 2 (1,0), 4 (1,1), 6 (1,2) 5 (2,0), 7 (2,1), 8 (2,2)
Give a code snippet in #Rascal Task Produce a zig-zag array. A   zig-zag   array is a square arrangement of the first   N2   natural numbers,   where the numbers increase sequentially as you zig-zag along the array's   anti-diagonals. For a graphical representation, see   JPG zigzag   (JPG uses such arrays to en...
christopher/rosetta-code
http://rosettacode.org/wiki/Julia_set
Julia set
Task Generate and draw a Julia set. Related tasks   Mandelbrot Set
#Sidef
Sidef
require('Imager')   var (w, h) = (640, 480) var img = %s'Imager'.new(xsize => w, ysize => h, channels => 3)   var maxIter = 50 var c = Complex(-0.388, 0.613)   var color = %s'Imager::Color'.new('#000000')   for x,y in (^w ~X ^h) { var i = maxIter var z = Complex((x - w/2) / w * 3, (y - h/2) / h * 2) while (...
Give a code snippet in #Sidef Task Generate and draw a Julia set. Related tasks   Mandelbrot Set
christopher/rosetta-code
http://rosettacode.org/wiki/Roots_of_a_function
Roots of a function
Task Create a program that finds and outputs the roots of a given function, range and (if applicable) step width. The program should identify whether the root is exact or approximate. For this task, use:     ƒ(x)   =   x3 - 3x2 + 2x
#AutoHotkey
AutoHotkey
MsgBox % roots("poly", -0.99, 2, 0.1, 1.0e-5) MsgBox % roots("poly", -1, 3, 0.1, 1.0e-5)   roots(f,x1,x2,step,tol) { ; search for roots in intervals of length "step", within tolerance "tol" x := x1, y := %f%(x), s := (y>0)-(y<0) Loop % ceil((x2-x1)/step) { x += step, y := %f%(x), t := (y>0)-(y<0) If (...
Give a code snippet in #AutoHotkey Task Create a program that finds and outputs the roots of a given function, range and (if applicable) step width. The program should identify whether the root is exact or approximate. For this task, use:     ƒ(x)   =   x3 - 3x2 + 2x
christopher/rosetta-code
http://rosettacode.org/wiki/Return_multiple_values
Return multiple values
Task Show how to return more than one value from a function.
#ANSI_Standard_BASIC
ANSI Standard BASIC
100 DECLARE EXTERNAL SUB sumdiff 110 ! 120 CALL sumdiff(5, 3, sum, diff) 130 PRINT "Sum is "; sum 140 PRINT "Difference is "; diff 150 END 160 ! 170 EXTERNAL SUB sumdiff(a, b, c, d) 180 LET c = a + b 190 LET d = a - b 200 END SUB
Give a code snippet in #ANSI_Standard_BASIC Task Show how to return more than one value from a function.
christopher/rosetta-code
http://rosettacode.org/wiki/First-class_functions
First-class functions
A language has first-class functions if it can do each of the following without recursively invoking a compiler or interpreter or otherwise metaprogramming: Create new functions from preexisting functions at run-time Store functions in collections Use functions as arguments to other functions Use functions as retu...
#Fantom
Fantom
  class FirstClassFns { static |Obj -> Obj| compose (|Obj -> Obj| fn1, |Obj -> Obj| fn2) { return |Obj x -> Obj| { fn2 (fn1 (x)) } }   public static Void main () { cube := |Float a -> Float| { a * a * a } cbrt := |Float a -> Float| { a.pow(1/3f) }   |Float->Float|[] fns := [Float#sin.func, Fl...
Give a code snippet in #Fantom A language has first-class functions if it can do each of the following without recursively invoking a compiler or interpreter or otherwise metaprogramming: Create new functions from preexisting functions at run-time Store functions in collections Use functions as arguments to other ...
christopher/rosetta-code
http://rosettacode.org/wiki/Array_length
Array length
Task Determine the amount of elements in an array. As an example use an array holding the strings 'apple' and 'orange'. Other tasks related to string operations: Metrics Array length String length Copy a string Empty string  (assignment) Counting Word frequency Letter frequency Jewels and stones I befo...
#SenseTalk
SenseTalk
put ("apple", "orange", "pear", "banana", "aubergine") into fruits put the number of items in fruits
Give a code snippet in #SenseTalk Task Determine the amount of elements in an array. As an example use an array holding the strings 'apple' and 'orange'. Other tasks related to string operations: Metrics Array length String length Copy a string Empty string  (assignment) Counting Word frequency Letter f...
christopher/rosetta-code
http://rosettacode.org/wiki/Inheritance/Multiple
Inheritance/Multiple
Multiple inheritance allows to specify that one class is a subclass of several other classes. Some languages allow multiple inheritance for arbitrary classes,   others restrict it to interfaces,   some don't allow it at all. Task Write two classes (or interfaces) Camera and MobilePhone,   then write a class Camer...
#Fantom
Fantom
// a regular class class Camera { Str cameraMsg () { "camera" } }   // a mixin can only contain methods mixin MobilePhone { Str mobileMsg () { "mobile phone" } }   // class inherits from Camera, and mixes in the methods from MobilePhone class CameraPhone : Camera, MobilePhone { }   class Main { pu...
Give a code snippet in #Fantom Multiple inheritance allows to specify that one class is a subclass of several other classes. Some languages allow multiple inheritance for arbitrary classes,   others restrict it to interfaces,   some don't allow it at all. Task Write two classes (or interfaces) Camera and MobileP...
christopher/rosetta-code
http://rosettacode.org/wiki/String_length
String length
Task Find the character and byte length of a string. This means encodings like UTF-8 need to be handled properly, as there is not necessarily a one-to-one relationship between bytes and characters. By character, we mean an individual Unicode code point, not a user-visible grapheme containing combining characters. F...
#Bracmat
Bracmat
(ByteLength= length . @(!arg:? [?length) & !length );   out$ByteLength$𝔘𝔫𝔦𝔠𝔬𝔡𝔢
Give a code snippet in #Bracmat Task Find the character and byte length of a string. This means encodings like UTF-8 need to be handled properly, as there is not necessarily a one-to-one relationship between bytes and characters. By character, we mean an individual Unicode code point, not a user-visible grapheme co...
christopher/rosetta-code
http://rosettacode.org/wiki/Plot_coordinate_pairs
Plot coordinate pairs
Task Plot a function represented as    x,  y    numerical arrays. Post the resulting image for the following input arrays (taken from Python's Example section on Time a function): x = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9}; y = {2.7, 2.8, 31.4, 38.1, 58.0, 76.2, 100.5, 130.0, 149....
#F.C5.8Drmul.C3.A6
Fōrmulæ
Dim As Integer i, x(9), y(9) For i = 0 To 9 x(i) = i Next i   y(0) = 2.7 y(1) = 2.8 y(2) = 31.4 y(3) = 38.1 y(4) = 58.0 y(5) = 76.2 y(6) = 100.5 y(7) = 130.0 y(8) = 149.3 y(9) = 180.0   Locate 22, 4 For i = 0 To 9 Locate 22, ((i * 4) + 2) : Print i Next i   For i = 0 To 20 Step 2 Locate (21 - i), 0 : Print ...
Give a code snippet in #F.C5.8Drmul.C3.A6 Task Plot a function represented as    x,  y    numerical arrays. Post the resulting image for the following input arrays (taken from Python's Example section on Time a function): x = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9}; y = {2.7, 2.8,...
christopher/rosetta-code
http://rosettacode.org/wiki/Natural_sorting
Natural sorting
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#C
C
#include <stdio.h> #include <stdlib.h> #include <wchar.h> #include <wctype.h> #include <string.h> #include <locale.h>   typedef struct wstr { wchar_t *s; int n, alloc; } wstr;   #define w_del(w) { free(w->s); free(w); } #define forchars(i, c, w) for(i = 0, c = w->s[0]; i < w->n && c; c = w->s[++i]) wstr *w_new() { w...
Give a code snippet in #C Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O...
christopher/rosetta-code
http://rosettacode.org/wiki/Sum_digits_of_an_integer
Sum digits of an integer
Task Take a   Natural Number   in a given base and return the sum of its digits:   110         sums to   1   123410   sums to   10   fe16       sums to   29   f0e16     sums to   29
#C.2B.2B
C++
#include <iostream> #include <cmath> int SumDigits(const unsigned long long int digits, const int BASE = 10) { int sum = 0; unsigned long long int x = digits; for (int i = log(digits)/log(BASE); i>0; i--){ const double z = std::pow(BASE,i); const unsigned long long int t = x/z; sum += t; x ...
Give a code snippet in #C.2B.2B Task Take a   Natural Number   in a given base and return the sum of its digits:   110         sums to   1   123410   sums to   10   fe16       sums to   29   f0e16     sums to   29
christopher/rosetta-code
http://rosettacode.org/wiki/Power_set
Power set
A   set   is a collection (container) of certain values, without any particular order, and no repeated values. It corresponds with a finite set in mathematics. A set can be implemented as an associative array (partial mapping) in which the value of each key-value pair is ignored. Given a set S, the power set (or pow...
#F.C5.8Drmul.C3.A6
Fōrmulæ
# Built-in Combinations([1, 2, 3]); # [ [ ], [ 1 ], [ 1, 2 ], [ 1, 2, 3 ], [ 1, 3 ], [ 2 ], [ 2, 3 ], [ 3 ] ]   # Note that it handles duplicates Combinations([1, 2, 3, 1]); # [ [ ], [ 1 ], [ 1, 1 ], [ 1, 1, 2 ], [ 1, 1, 2, 3 ], [ 1, 1, 3 ], [ 1, 2 ], [ 1, 2, 3 ], [ 1, 3 ], ...
Give a code snippet in #F.C5.8Drmul.C3.A6 A   set   is a collection (container) of certain values, without any particular order, and no repeated values. It corresponds with a finite set in mathematics. A set can be implemented as an associative array (partial mapping) in which the value of each key-value pair is ign...
christopher/rosetta-code
http://rosettacode.org/wiki/Doubly-linked_list/Definition
Doubly-linked list/Definition
Define the data structure for a complete Doubly Linked List. The structure should support adding elements to the head, tail and middle of the list. The structure should not allow circular loops See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definitio...
#Haskell
Haskell
import qualified Data.Map as M   type NodeID = Maybe Rational data Node a = Node {vNode :: a, pNode, nNode :: NodeID} type DLList a = M.Map Rational (Node a)   empty = M.empty   singleton a = M.singleton 0 $ Node a Nothing Nothing   fcons :: a -> DLList a -> DLList a fcons a list | M.null list = singleton a ...
Give a code snippet in #Haskell Define the data structure for a complete Doubly Linked List. The structure should support adding elements to the head, tail and middle of the list. The structure should not allow circular loops See also Array Associative array: Creation, Iteration Collections Compound data ty...
christopher/rosetta-code
http://rosettacode.org/wiki/Tokenize_a_string
Tokenize a string
Separate the string "Hello,How,Are,You,Today" by commas into an array (or list) so that each element of it stores a different word. Display the words to the 'user', in the simplest manner possible, separated by a period. To simplify, you may display a trailing period. Other tasks related to string operations: Me...
#Action.21
Action!
SET EndProg=*
Give a code snippet in #Action.21 Separate the string "Hello,How,Are,You,Today" by commas into an array (or list) so that each element of it stores a different word. Display the words to the 'user', in the simplest manner possible, separated by a period. To simplify, you may display a trailing period. Other task...
christopher/rosetta-code
http://rosettacode.org/wiki/Vogel%27s_approximation_method
Vogel's approximation method
Vogel's Approximation Method (VAM) is a technique for finding a good initial feasible solution to an allocation problem. The powers that be have identified 5 tasks that need to be solved urgently. Being imaginative chaps, they have called them “A”, “B”, “C”, “D”, and “E”. They estimate that: A will require 30 hours ...
#Sidef
Sidef
var costs = :( W => :(A => 16, B => 16, C => 13, D => 22, E => 17), X => :(A => 14, B => 14, C => 13, D => 19, E => 15), Y => :(A => 19, B => 19, C => 20, D => 23, E => 50), Z => :(A => 50, B => 12, C => 50, D => 15, E => 11) )   var demand = :(A => 30, B => 20, C => 70, D => 30, E => 60) var supply = :...
Give a code snippet in #Sidef Vogel's Approximation Method (VAM) is a technique for finding a good initial feasible solution to an allocation problem. The powers that be have identified 5 tasks that need to be solved urgently. Being imaginative chaps, they have called them “A”, “B”, “C”, “D”, and “E”. They estimate t...
christopher/rosetta-code
http://rosettacode.org/wiki/Program_termination
Program termination
Task Show the syntax for a complete stoppage of a program inside a   conditional. This includes all threads/processes which are part of your program. Explain the cleanup (or lack thereof) caused by the termination (allocated memory, database connections, open files, object finalizers/destructors, run-on-exit hooks...
#SSEM
SSEM
00000000000000110000000000000000 Test 00000000000001110000000000000000 Stop
Give a code snippet in #SSEM Task Show the syntax for a complete stoppage of a program inside a   conditional. This includes all threads/processes which are part of your program. Explain the cleanup (or lack thereof) caused by the termination (allocated memory, database connections, open files, object finalizers/...
christopher/rosetta-code
http://rosettacode.org/wiki/Maze_generation
Maze generation
This page uses content from Wikipedia. The original article was at Maze generation algorithm. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) Task Generate and show a maze, using the simple Depth...
#FreeBASIC
FreeBASIC
' version 04-12-2016 ' compile with: fbc -s console ' when generating a big maze it's possible to run out of stack space ' increase stack with the -t xxxx (xxxx is the amount you want in Kbytes)   ReDim Shared As String d() ' directions ReDim Shared As ULong c() ' cell's   Sub cell(x As ULong, y As ULong, s As ULong) ...
Give a code snippet in #FreeBASIC This page uses content from Wikipedia. The original article was at Maze generation algorithm. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) Task Generate and ...
christopher/rosetta-code
http://rosettacode.org/wiki/Function_definition
Function definition
A function is a body of code that returns a value. The value returned may depend on arguments provided to the function. Task Write a definition of a function called "multiply" that takes two arguments and returns their product. (Argument types should be chosen so as not to distract from showing how functions are ...
#C.23
C#
static double multiply(double a, double b) { return a * b; }
Give a code snippet in #C.23 A function is a body of code that returns a value. The value returned may depend on arguments provided to the function. Task Write a definition of a function called "multiply" that takes two arguments and returns their product. (Argument types should be chosen so as not to distract f...
christopher/rosetta-code
http://rosettacode.org/wiki/Tokenize_a_string_with_escaping
Tokenize a string with escaping
Task[edit] Write a function or program that can split a string at each non-escaped occurrence of a separator character. It should accept three input parameters:   The string   The separator character   The escape character It should output a list of strings. Details Rules for splitting: The fields that were s...
#OCaml
OCaml
let split_with_escaping ~esc ~sep s = let len = String.length s in let buf = Buffer.create 16 in let rec loop i = if i = len then [Buffer.contents buf] else if s.[i] = esc && i + 1 < len then begin Buffer.add_char buf s.[i + 1]; loop (i + 2) end else if s.[i] = sep then begin let s =...
Give a code snippet in #OCaml Task[edit] Write a function or program that can split a string at each non-escaped occurrence of a separator character. It should accept three input parameters:   The string   The separator character   The escape character It should output a list of strings. Details Rules for spli...
christopher/rosetta-code
http://rosettacode.org/wiki/Knapsack_problem/Unbounded
Knapsack problem/Unbounded
A traveler gets diverted and has to make an unscheduled stop in what turns out to be Shangri La.   Opting to leave, he is allowed to take as much as he likes of the following items, so long as it will fit in his knapsack, and he can carry it. He knows that he can carry no more than   25   'weights' in total;   and tha...
#Oz
Oz
declare proc {Knapsack Sol} solution(panacea:P = {FD.decl} ichor: I = {FD.decl} gold: G = {FD.decl} ) = Sol in {Show 0#Sol} 3 * P + 2 * I + 20 * G =<: 250 {Show 1#Sol} 25 * P + 15 * I + 2 * G =<: 250 {Show 2#Sol} ...
Give a code snippet in #Oz A traveler gets diverted and has to make an unscheduled stop in what turns out to be Shangri La.   Opting to leave, he is allowed to take as much as he likes of the following items, so long as it will fit in his knapsack, and he can carry it. He knows that he can carry no more than   25   '...
christopher/rosetta-code
http://rosettacode.org/wiki/Lucas-Lehmer_test
Lucas-Lehmer test
Lucas-Lehmer Test: for p {\displaystyle p} an odd prime, the Mersenne number 2 p − 1 {\displaystyle 2^{p}-1} is prime if and only if 2 p − 1 {\displaystyle 2^{p}-1} divides S ( p − 1 ) {\displaystyle S(p-1)} where S ( n + 1 ) = ( S ( n ) ) 2 − 2 {\displaystyle S(n+1)=(...
#D
D
import std.stdio, std.math, std.bigint;   bool isPrime(in uint p) pure nothrow @safe @nogc { if (p < 2 || p % 2 == 0) return p == 2; foreach (immutable i; 3 .. cast(uint)real(p).sqrt + 1) if (p % i == 0) return false; return true; }   bool isMersennePrime(in uint p) pure nothrow ...
Give a code snippet in #D Lucas-Lehmer Test: for p {\displaystyle p} an odd prime, the Mersenne number 2 p − 1 {\displaystyle 2^{p}-1} is prime if and only if 2 p − 1 {\displaystyle 2^{p}-1} divides S ( p − 1 ) {\displaystyle S(p-1)} where S ( n + 1 ) = ( S ( n ) ) 2 − ...
christopher/rosetta-code
http://rosettacode.org/wiki/Loops/For_with_a_specified_step
Loops/For with a specified step
Task Demonstrate a   for-loop   where the step-value is greater than one. Related tasks   Loop over multiple arrays simultaneously   Loops/Break   Loops/Continue   Loops/Do-while   Loops/Downward for   Loops/For   Loops/For with a specified step   Loops/Foreach   Loops/Increment loop index within loop b...
#VAX_Assembly
VAX Assembly
0000 0000 1 .entry main,0 50 D4 0002 2 clrf r0 ;init to 0.0 0004 3 loop: 01 0004 4 nop ;do nothing FFF9 50 0A 3E 4F 0005 5 acbf #112.0, ...
Give a code snippet in #VAX_Assembly Task Demonstrate a   for-loop   where the step-value is greater than one. Related tasks   Loop over multiple arrays simultaneously   Loops/Break   Loops/Continue   Loops/Do-while   Loops/Downward for   Loops/For   Loops/For with a specified step   Loops/Foreach   Lo...
christopher/rosetta-code
http://rosettacode.org/wiki/Terminal_control/Preserve_screen
Terminal control/Preserve screen
Task Clear the screen, output something on the display, and then restore the screen to the preserved state that it was in before the task was carried out. There is no requirement to change the font or kerning in this task, however character decorations and attributes are expected to be preserved.   If the implement...
#Action.21
Action!
PROC Wait(BYTE frames) BYTE RTCLOK=$14 frames==+RTCLOK WHILE frames#RTCLOK DO OD RETURN   PROC Main() INT size=[960] BYTE ARRAY buffer(size) BYTE POINTER ptr   Graphics(0) Position(2,10) Print("This is the original screen content.") Wait(200)   ptr=PeekC(88) MoveBlock(buffer,ptr,size) ;copy scre...
Give a code snippet in #Action.21 Task Clear the screen, output something on the display, and then restore the screen to the preserved state that it was in before the task was carried out. There is no requirement to change the font or kerning in this task, however character decorations and attributes are expected ...
christopher/rosetta-code
http://rosettacode.org/wiki/Polynomial_regression
Polynomial regression
Find an approximating polynomial of known degree for a given data. Example: For input data: x = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10}; y = {1, 6, 17, 34, 57, 86, 121, 162, 209, 262, 321}; The approximating polynomial is: 3 x2 + 2 x + 1 Here, the polynomial's coefficients are (3, 2, 1). This task is i...
#PowerShell
PowerShell
  function qr([double[][]]$A) { $m,$n = $A.count, $A[0].count $pm,$pn = ($m-1), ($n-1) [double[][]]$Q = 0..($m-1) | foreach{$row = @(0) * $m; $row[$_] = 1; ,$row} [double[][]]$R = $A | foreach{$row = $_; ,@(0..$pn | foreach{$row[$_]})} foreach ($h in 0..$pn) { [double[]]$u = $R[$h..$pm] | ...
Give a code snippet in #PowerShell Find an approximating polynomial of known degree for a given data. Example: For input data: x = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10}; y = {1, 6, 17, 34, 57, 86, 121, 162, 209, 262, 321}; The approximating polynomial is: 3 x2 + 2 x + 1 Here, the polynomial's coeffic...
christopher/rosetta-code
http://rosettacode.org/wiki/Retrieve_and_search_chat_history
Retrieve and search chat history
Task Summary: Find and print the mentions of a given string in the recent chat logs from a chatroom. Only use your programming language's standard library. Details: The Tcl Chatroom is an online chatroom. Its conversations are logged. It's useful to know if someone has mentioned you or your project in the chatroom r...
#Mathematica.2FWolfram_Language
Mathematica/Wolfram Language
matchFrom[url_String, str_String] := Select[StringSplit[Import[url, "String"], "\n"], StringMatchQ[str]] getLogLinks[n_] := Select[Import["http://tclers.tk/conferences/tcl/", "Hyperlinks"], First[ StringCases[#1, "tcl/" ~~ date__ ~~ ".tcl" :> DateDifference[DateObject[URLDecode[date], TimeZone -> "Europe/B...
Give a code snippet in #Mathematica.2FWolfram_Language Task Summary: Find and print the mentions of a given string in the recent chat logs from a chatroom. Only use your programming language's standard library. Details: The Tcl Chatroom is an online chatroom. Its conversations are logged. It's useful to know if som...
christopher/rosetta-code
http://rosettacode.org/wiki/Singleton
Singleton
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
#Go
Go
package main   import ( "log" "math/rand" "sync" "time" )   var ( instance string once sync.Once // initialize instance with once.Do )   func claim(color string, w *sync.WaitGroup) { time.Sleep(time.Duration(rand.Intn(1e8))) // hesitate up to .1 sec log.Println("trying to claim", col...
Give a code snippet in #Go A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
christopher/rosetta-code
http://rosettacode.org/wiki/Catalan_numbers
Catalan numbers
Catalan numbers You are encouraged to solve this task according to the task description, using any language you may know. Catalan numbers are a sequence of numbers which can be defined directly: C n = 1 n + 1 ( 2 n n ) = ( 2 n ) ! ( n + 1 ) ! n !  for  n ≥ 0. {\displaystyle C...
#Ruby
Ruby
def factorial(n) (1..n).reduce(1, :*) end   # direct   def catalan_direct(n) factorial(2*n) / (factorial(n+1) * factorial(n)) end   # recursive   def catalan_rec1(n) return 1 if n == 0 (0...n).inject(0) {|sum, i| sum + catalan_rec1(i) * catalan_rec1(n-1-i)} end   def catalan_rec2(n) return 1 if n == 0 2*(2*...
Give a code snippet in #Ruby Catalan numbers You are encouraged to solve this task according to the task description, using any language you may know. Catalan numbers are a sequence of numbers which can be defined directly: C n = 1 n + 1 ( 2 n n ) = ( 2 n ) ! ( n + 1 ) ! n !  f...
christopher/rosetta-code
http://rosettacode.org/wiki/Generate_random_chess_position
Generate random chess position
Task Generate a random chess position in FEN format. The position does not have to be realistic or even balanced,  but it must comply to the following rules: there is one and only one king of each color  (one black king and one white king); the kings must not be placed on adjacent squares; there can not be any p...
#Python
Python
  import random   board = [[" " for x in range(8)] for y in range(8)] piece_list = ["R", "N", "B", "Q", "P"]     def place_kings(brd): while True: rank_white, file_white, rank_black, file_black = random.randint(0,7), random.randint(0,7), random.randint(0,7), random.randint(0,7) diff_list = [abs(rank_white - rank_b...
Give a code snippet in #Python Task Generate a random chess position in FEN format. The position does not have to be realistic or even balanced,  but it must comply to the following rules: there is one and only one king of each color  (one black king and one white king); the kings must not be placed on adjacent ...
christopher/rosetta-code
http://rosettacode.org/wiki/Count_in_factors
Count in factors
Task Write a program which counts up from   1,   displaying each number as the multiplication of its prime factors. For the purpose of this task,   1   (unity)   may be shown as itself. Example       2   is prime,   so it would be shown as itself.       6   is not prime;   it would be shown as   2 × 3 {\di...
#ARM_Assembly
ARM Assembly
  /* ARM assembly Raspberry PI */ /* program countFactors.s */   /* REMARK 1 : this program use routines in a include file see task Include a file language arm assembly for the routine affichageMess conversion10 see at end of this program the instruction include */ /* for constantes see task include a ...
Give a code snippet in #ARM_Assembly Task Write a program which counts up from   1,   displaying each number as the multiplication of its prime factors. For the purpose of this task,   1   (unity)   may be shown as itself. Example       2   is prime,   so it would be shown as itself.       6   is not prime;   i...
christopher/rosetta-code
http://rosettacode.org/wiki/Long_multiplication
Long multiplication
Task Explicitly implement   long multiplication. This is one possible approach to arbitrary-precision integer algebra. For output, display the result of   264 * 264. Optionally, verify your result against builtin arbitrary precision support. The decimal representation of   264   is: 18,446,744,073,709,551,61...
#C
C
#include <stdio.h> #include <string.h>   /* c = a * b. Caller is responsible for memory. c must not be the same as either a or b. */ void longmulti(const char *a, const char *b, char *c) { int i = 0, j = 0, k = 0, n, carry; int la, lb;   /* either is zero, return "0" */ if (!strcmp(a, "0") || !strcmp(b, "0")) {...
Give a code snippet in #C Task Explicitly implement   long multiplication. This is one possible approach to arbitrary-precision integer algebra. For output, display the result of   264 * 264. Optionally, verify your result against builtin arbitrary precision support. The decimal representation of   264   is:...
christopher/rosetta-code
http://rosettacode.org/wiki/Variadic_function
Variadic function
Task Create a function which takes in a variable number of arguments and prints each one on its own line. Also show, if possible in your language, how to call the function on a list of arguments constructed at runtime. Functions of this type are also known as Variadic Functions. Related task   Call a function...
#Phix
Phix
procedure print_args(sequence args) for i=1 to length(args) do ?args[i] end for end procedure print_args({"Mary", "had", "a", "little", "lamb"})
Give a code snippet in #Phix Task Create a function which takes in a variable number of arguments and prints each one on its own line. Also show, if possible in your language, how to call the function on a list of arguments constructed at runtime. Functions of this type are also known as Variadic Functions. Re...
christopher/rosetta-code
http://rosettacode.org/wiki/Stack
Stack
Data Structure This illustrates a data structure, a means of storing data within a program. You may see other such structures in the Data Structures category. A stack is a container of elements with   last in, first out   access policy.   Sometimes it also called LIFO. The stack is accessed through its top. The ba...
#M2000_Interpreter
M2000 Interpreter
  Module Checkit { a=Stack Stack a { Push 100, 200, 300 } Print StackItem(a, 1)=300 Stack a { Print StackItem(1)=300 While not empty { Read N Print N } } } Checkit  
Give a code snippet in #M2000_Interpreter Data Structure This illustrates a data structure, a means of storing data within a program. You may see other such structures in the Data Structures category. A stack is a container of elements with   last in, first out   access policy.   Sometimes it also called LIFO. The...
christopher/rosetta-code
http://rosettacode.org/wiki/Attractive_numbers
Attractive numbers
A number is an   attractive number   if the number of its prime factors (whether distinct or not) is also prime. Example The number   20,   whose prime decomposition is   2 × 2 × 5,   is an   attractive number   because the number of its prime factors   (3)   is also prime. Task Show sequence items up to   120....
#Scala
Scala
object AttractiveNumbers extends App { private val max = 120 private var count = 0   private def nFactors(n: Int): Int = { @scala.annotation.tailrec def factors(x: Int, f: Int, acc: Int): Int = if (f * f > x) acc + 1 else x % f match { case 0 => factors(x / f, f, acc + 1) ...
Give a code snippet in #Scala A number is an   attractive number   if the number of its prime factors (whether distinct or not) is also prime. Example The number   20,   whose prime decomposition is   2 × 2 × 5,   is an   attractive number   because the number of its prime factors   (3)   is also prime. Task S...
christopher/rosetta-code
http://rosettacode.org/wiki/S-expressions
S-expressions
S-Expressions   are one convenient way to parse and store data. Task Write a simple reader and writer for S-Expressions that handles quoted and unquoted strings, integers and floats. The reader should read a single but nested S-Expression from a string and store it in a suitable datastructure (list, array, etc). ...
#AutoHotkey
AutoHotkey
S_Expressions(Str){ Str := RegExReplace(Str, "s)(?<![\\])"".*?[^\\]""(*SKIP)(*F)|((?<![\\])[)(]|\s)", "`n$0`n") Str := RegExReplace(Str, "`am)^\s*\v+") , Cnt := 0 loop, parse, Str, `n, `r { Cnt := A_LoopField=")" ? Cnt-1 : Cnt Res .= tabs(Cnt) A_LoopField "`r`n" Cnt := A_LoopField="(" ? Cnt+1 : Cnt } return...
Give a code snippet in #AutoHotkey S-Expressions   are one convenient way to parse and store data. Task Write a simple reader and writer for S-Expressions that handles quoted and unquoted strings, integers and floats. The reader should read a single but nested S-Expression from a string and store it in a suitable...
christopher/rosetta-code
http://rosettacode.org/wiki/Sorting_algorithms/Merge_sort
Sorting algorithms/Merge sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#COBOL
COBOL
IDENTIFICATION DIVISION. PROGRAM-ID. MERGESORT. AUTHOR. DAVE STRATFORD. DATE-WRITTEN. APRIL 2010. INSTALLATION. HEXAGON SYSTEMS LIMITED. **********************************************************...
Give a code snippet in #COBOL Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick so...
christopher/rosetta-code
http://rosettacode.org/wiki/Multi-dimensional_array
Multi-dimensional array
For the purposes of this task, the actual memory layout or access method of this data structure is not mandated. It is enough to: State the number and extent of each index to the array. Provide specific, ordered, integer indices for all dimensions of the array together with a new value to update the indexed value. ...
#Java
Java
public class MultiDimensionalArray { public static void main(String[] args) { // create a regular 4 dimensional array and initialize successive elements to the values 1 to 120 int m = 1; int[][][][] a4 = new int[5][4][3][2]; for (int i = 0; i < a4.length; ++i) { for (int ...
Give a code snippet in #Java For the purposes of this task, the actual memory layout or access method of this data structure is not mandated. It is enough to: State the number and extent of each index to the array. Provide specific, ordered, integer indices for all dimensions of the array together with a new value...
christopher/rosetta-code
http://rosettacode.org/wiki/Empty_program
Empty program
Task Create the simplest possible program that is still considered "correct."
#NetRexx
NetRexx
class empty
Give a code snippet in #NetRexx Task Create the simplest possible program that is still considered "correct."
christopher/rosetta-code
http://rosettacode.org/wiki/100_doors
100 doors
There are 100 doors in a row that are all initially closed. You make 100 passes by the doors. The first time through, visit every door and  toggle  the door  (if the door is closed,  open it;   if it is open,  close it). The second time, only visit every 2nd door   (door #2, #4, #6, ...),   and toggle it. The third...
#Mathematica.2FWolfram_Language
Mathematica/Wolfram Language
n=100; tmp=ConstantArray[-1,n]; Do[tmp[[i;;;;i]]*=-1;,{i,n}]; Do[Print["door ",i," is ",If[tmp[[i]]==-1,"closed","open"]],{i,1,Length[tmp]}]
Give a code snippet in #Mathematica.2FWolfram_Language There are 100 doors in a row that are all initially closed. You make 100 passes by the doors. The first time through, visit every door and  toggle  the door  (if the door is closed,  open it;   if it is open,  close it). The second time, only visit every 2nd do...
christopher/rosetta-code
http://rosettacode.org/wiki/URL_encoding
URL encoding
Task Provide a function or mechanism to convert a provided string into URL encoding representation. In URL encoding, special characters, control characters and extended characters are converted into a percent symbol followed by a two digit hexadecimal code, So a space character encodes into %20 within the string. Fo...
#Lasso
Lasso
bytes('http://foo bar/') -> encodeurl
Give a code snippet in #Lasso Task Provide a function or mechanism to convert a provided string into URL encoding representation. In URL encoding, special characters, control characters and extended characters are converted into a percent symbol followed by a two digit hexadecimal code, So a space character encodes ...
christopher/rosetta-code
http://rosettacode.org/wiki/Hello_world/Newbie
Hello world/Newbie
Task Guide a new user of a language through the steps necessary to install the programming language and selection of a text editor if needed, to run the languages' example in the Hello world/Text task. Assume the language-newbie is a programmer in another language. Assume the language-newbie is competent in install...
#MiniScript
MiniScript
print "Hello World!"
Give a code snippet in #MiniScript Task Guide a new user of a language through the steps necessary to install the programming language and selection of a text editor if needed, to run the languages' example in the Hello world/Text task. Assume the language-newbie is a programmer in another language. Assume the lan...
christopher/rosetta-code
http://rosettacode.org/wiki/Stable_marriage_problem
Stable marriage problem
Solve the Stable marriage problem using the Gale/Shapley algorithm. Problem description Given an equal number of men and women to be paired for marriage, each man ranks all the women in order of his preference and each woman ranks all the men in order of her preference. A stable set of engagements for marriage is o...
#UNIX_Shell
UNIX Shell
#!/usr/bin/env bash main() { # Our ten males: local males=(abe bob col dan ed fred gav hal ian jon)   # And ten females: local females=(abi bea cath dee eve fay gay hope ivy jan)   # Everyone's preferences, ranked most to least desirable: local abe=( abi eve cath ivy jan dee fay bea hope gay ) loc...
Give a code snippet in #UNIX_Shell Solve the Stable marriage problem using the Gale/Shapley algorithm. Problem description Given an equal number of men and women to be paired for marriage, each man ranks all the women in order of his preference and each woman ranks all the men in order of her preference. A stable ...
christopher/rosetta-code
http://rosettacode.org/wiki/Arbitrary-precision_integers_(included)
Arbitrary-precision integers (included)
Using the in-built capabilities of your language, calculate the integer value of: 5 4 3 2 ...
#Java
Java
import java.math.BigInteger;   class IntegerPower { public static void main(String[] args) { BigInteger power = BigInteger.valueOf(5).pow(BigInteger.valueOf(4).pow(BigInteger.valueOf(3).pow(2).intValueExact()).intValueExact()); String str = power.toString(); int len = str.length(); S...
Give a code snippet in #Java Using the in-built capabilities of your language, calculate the integer value of: 5 4 3 2 ...
christopher/rosetta-code
http://rosettacode.org/wiki/Greatest_common_divisor
Greatest common divisor
Greatest common divisor You are encouraged to solve this task according to the task description, using any language you may know. Task Find the greatest common divisor   (GCD)   of two integers. Greatest common divisor   is also known as   greatest common factor (gcf)   and   greatest common measure. Related tas...
#MySQL
MySQL
  DROP FUNCTION IF EXISTS gcd; DELIMITER |   CREATE FUNCTION gcd(x INT, y INT) RETURNS INT BEGIN SET @dividend=GREATEST(ABS(x),ABS(y)); SET @divisor=LEAST(ABS(x),ABS(y)); IF @divisor=0 THEN RETURN @dividend; END IF; SET @gcd=NULL; SELECT gcd INTO @gcd FROM (SELECT @tmp:=@dividend, @divid...
Give a code snippet in #MySQL Greatest common divisor You are encouraged to solve this task according to the task description, using any language you may know. Task Find the greatest common divisor   (GCD)   of two integers. Greatest common divisor   is also known as   greatest common factor (gcf)   and   greatest...
christopher/rosetta-code
http://rosettacode.org/wiki/Stirling_numbers_of_the_second_kind
Stirling numbers of the second kind
Stirling numbers of the second kind, or Stirling partition numbers, are the number of ways to partition a set of n objects into k non-empty subsets. They are closely related to Bell numbers, and may be derived from them. Stirling numbers of the second kind obey the recurrence relation: S2(n, 0) and S2(0, k) = 0 ...
#jq
jq
def lpad($len): tostring | ($len - length) as $l | (" " * $l)[:$l] + .;   # Input: {computed} (the cache) # Output: {computed, result} def stirling2($n; $k): "\($n),\($k)" as $key | if .computed[$key] then .result = .computed[$key] elif ($n == 0 and $k == 0) then .result = 1 elif (($n > 0 and $k == 0) or (...
Give a code snippet in #jq Stirling numbers of the second kind, or Stirling partition numbers, are the number of ways to partition a set of n objects into k non-empty subsets. They are closely related to Bell numbers, and may be derived from them. Stirling numbers of the second kind obey the recurrence relation: ...
christopher/rosetta-code
http://rosettacode.org/wiki/Totient_function
Totient function
The   totient   function is also known as:   Euler's totient function   Euler's phi totient function   phi totient function   Φ   function   (uppercase Greek phi)   φ    function   (lowercase Greek phi) Definitions   (as per number theory) The totient function:   counts the integers up to a given positiv...
#Factor
Factor
USING: combinators formatting io kernel math math.primes.factors math.ranges sequences ; IN: rosetta-code.totient-function   : Φ ( n -- m ) { { [ dup 1 < ] [ drop 0 ] } { [ dup 1 = ] [ drop 1 ] } [ dup unique-factors [ 1 [ 1 - * ] reduce ] [ product ] bi / * ]...
Give a code snippet in #Factor The   totient   function is also known as:   Euler's totient function   Euler's phi totient function   phi totient function   Φ   function   (uppercase Greek phi)   φ    function   (lowercase Greek phi) Definitions   (as per number theory) The totient function:   counts th...
christopher/rosetta-code
http://rosettacode.org/wiki/Sort_an_array_of_composite_structures
Sort an array of composite structures
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Mathematica.2FWolfram_Language
Mathematica/Wolfram Language
events = {{"2009-12-25", "Christmas Day"}, {"2009-04-22", "Earth Day"}, {"2009-09-07", "Labor Day"}, {"2009-07-04", "Independence Day"}, {"2009-10-31", "Halloween"}, {"2009-05-25", "Memorial Day"}, {"2009-03-14", "PI Day"}, {"2009-01-01", "New Year's Day"}, {"2009-12-31", "New Year's Eve"}, {"2...
Give a code snippet in #Mathematica.2FWolfram_Language Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort |...
christopher/rosetta-code
http://rosettacode.org/wiki/Pernicious_numbers
Pernicious numbers
A   pernicious number   is a positive integer whose   population count   is a prime. The   population count   is the number of   ones   in the binary representation of a non-negative integer. Example 22   (which is   10110   in binary)   has a population count of   3,   which is prime,   and therefore 22   is a pe...
#11l
11l
F popcount(n) R bin(n).count(‘1’)   F is_prime(n) I n < 2 R 0B L(i) 2 .. Int(sqrt(n)) I n % i == 0 R 0B R 1B   V i = 0 V cnt = 0 L I is_prime(popcount(i)) print(i, end' ‘ ’) cnt++ I cnt == 25 L.break i++   print() L(i) 888888877..888888888 I is_prime(...
Give a code snippet in #11l A   pernicious number   is a positive integer whose   population count   is a prime. The   population count   is the number of   ones   in the binary representation of a non-negative integer. Example 22   (which is   10110   in binary)   has a population count of   3,   which is prime, ...
christopher/rosetta-code