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http://rosettacode.org/wiki/Bitmap
Bitmap
Show a basic storage type to handle a simple RGB raster graphics image, and some primitive associated functions. If possible provide a function to allocate an uninitialised image, given its width and height, and provide 3 additional functions:   one to fill an image with a plain RGB color,   one to set a given pixe...
#C
C
#ifndef _IMGLIB_0 #define _IMGLIB_0   #include <stdio.h> #include <stdlib.h> #include <sys/types.h> #include <string.h> #include <math.h> #include <sys/queue.h>   typedef unsigned char color_component; typedef color_component pixel[3]; typedef struct { unsigned int width; unsigned int height; pixel * buf; }...
Give a code snippet in #C Show a basic storage type to handle a simple RGB raster graphics image, and some primitive associated functions. If possible provide a function to allocate an uninitialised image, given its width and height, and provide 3 additional functions:   one to fill an image with a plain RGB color,...
christopher/rosetta-code
http://rosettacode.org/wiki/Reverse_words_in_a_string
Reverse words in a string
Task Reverse the order of all tokens in each of a number of strings and display the result;   the order of characters within a token should not be modified. Example Hey you, Bub!   would be shown reversed as:   Bub! you, Hey Tokens are any non-space characters separated by spaces (formally, white-space);   t...
#Emacs_Lisp
Emacs Lisp
(defun reverse-words (line) (insert (format "%s\n" (mapconcat 'identity (reverse (split-string line)) " "))))   (defun reverse-lines (lines) (mapcar 'reverse-words lines))   (reverse-lines '("---------- Ice and Fire ------------" "" "fire, in end will world the say Some" "ice. in say Some" ...
Give a code snippet in #Emacs_Lisp Task Reverse the order of all tokens in each of a number of strings and display the result;   the order of characters within a token should not be modified. Example Hey you, Bub!   would be shown reversed as:   Bub! you, Hey Tokens are any non-space characters separated by...
christopher/rosetta-code
http://rosettacode.org/wiki/Feigenbaum_constant_calculation
Feigenbaum constant calculation
Task Calculate the Feigenbaum constant. See   Details in the Wikipedia article:   Feigenbaum constant.
#FreeBASIC
FreeBASIC
' version 25-0-2019 ' compile with: fbc -s console   Dim As UInteger i, j, k, maxit = 13, maxitj = 13 Dim As Double x, y, a, a1 = 1, a2, d, d1 = 3.2   Print "Feigenbaum constant calculation:" Print Print " i d" Print "==================="   For i = 2 To maxIt a = a1 + (a1 - a2) / d1 For j = 1 To maxItJ ...
Give a code snippet in #FreeBASIC Task Calculate the Feigenbaum constant. See   Details in the Wikipedia article:   Feigenbaum constant.
christopher/rosetta-code
http://rosettacode.org/wiki/Thiele%27s_interpolation_formula
Thiele's interpolation formula
This page uses content from Wikipedia. The original article was at Thiele's interpolation formula. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) Thiele's interpolation formula is an interpolation ...
#Haskell
Haskell
thiele :: [Double] -> [Double] -> Double -> Double thiele xs ys = f rho1 (tail xs) where f _ [] _ = 1 f r@(r0:r1:r2:rs) (x:xs) v = r2 - r0 + (v - x) / f (tail r) xs v rho1 = (!! 1) . (++ [0]) <$> rho rho = repeat 0 : repeat 0 : ys : rnext (tail rho) xs (tail xs) where rnext _ _ [] = [] ...
Give a code snippet in #Haskell This page uses content from Wikipedia. The original article was at Thiele's interpolation formula. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) Thiele's interpola...
christopher/rosetta-code
http://rosettacode.org/wiki/Write_language_name_in_3D_ASCII
Write language name in 3D ASCII
Task Write/display a language's name in 3D ASCII. (We can leave the definition of "3D ASCII" fuzzy, so long as the result is interesting or amusing, not a cheap hack to satisfy the task.) Related tasks draw a sphere draw a cuboid draw a rotating cube draw a Deathstar
#BASIC
BASIC
10 S$ = "BASIC" : REM OUR LANGUAGE NAME 20 DIM B(5,5) : REM OUR BIGMAP CHARACTERS 30 FOR L = 1 TO 5 : REM 5 CHARACTERS 40 FOR M = 1 TO 5 : REM 5 ROWS 50 READ B(L,M) 60 NEXT M, L   100 GR : REM BLACK BACKGROUND 110 COLOR = 1 : REM OUR SHADOW WILL BE RED 120 HOME : REM CLS 130 R = 9 : REM SHADOW WILL START ON...
Give a code snippet in #BASIC Task Write/display a language's name in 3D ASCII. (We can leave the definition of "3D ASCII" fuzzy, so long as the result is interesting or amusing, not a cheap hack to satisfy the task.) Related tasks draw a sphere draw a cuboid draw a rotating cube draw a Deathstar
christopher/rosetta-code
http://rosettacode.org/wiki/Perfect_totient_numbers
Perfect totient numbers
Generate and show here, the first twenty Perfect totient numbers. Related task   Totient function Also see   the OEIS entry for   perfect totient numbers.   mrob   list of the first 54
#Arturo
Arturo
totient: function [n][ tt: new n nn: new n i: new 2   while [nn >= i ^ 2][ if zero? nn % i [ while [zero? nn % i]-> 'nn / i 'tt - tt/i ] if i = 2 -> i: new 1   'i + 2 ] if nn > 1 -> 'tt - tt/nn   ret...
Give a code snippet in #Arturo Generate and show here, the first twenty Perfect totient numbers. Related task   Totient function Also see   the OEIS entry for   perfect totient numbers.   mrob   list of the first 54
christopher/rosetta-code
http://rosettacode.org/wiki/M%C3%B6bius_function
Möbius function
The classical Möbius function: μ(n) is an important multiplicative function in number theory and combinatorics. There are several ways to implement a Möbius function. A fairly straightforward method is to find the prime factors of a positive integer n, then define μ(n) based on the sum of the primitive factors. It ha...
#Mathematica.2FWolfram_Language
Mathematica/Wolfram Language
Grid[Partition[MoebiusMu[Range[99]], UpTo[10]]]
Give a code snippet in #Mathematica.2FWolfram_Language The classical Möbius function: μ(n) is an important multiplicative function in number theory and combinatorics. There are several ways to implement a Möbius function. A fairly straightforward method is to find the prime factors of a positive integer n, then defi...
christopher/rosetta-code
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#Nanoquery
Nanoquery
import Nanoquery.Util; random = new(Random)   // a function to verify the user's input def verify_digits(input) global size seen = ""   if len(input) != size return false else for char in input if not char in "0123456789" return false else if char in seen return false end   seen += char en...
Give a code snippet in #Nanoquery Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if ...
christopher/rosetta-code
http://rosettacode.org/wiki/Knapsack_problem/0-1
Knapsack problem/0-1
A tourist wants to make a good trip at the weekend with his friends. They will go to the mountains to see the wonders of nature, so he needs to pack well for the trip. He has a good knapsack for carrying things, but knows that he can carry a maximum of only 4kg in it,   and it will have to last the whole day. He cre...
#Crystal
Crystal
require "bit_array"   struct BitArray def clone BitArray.new(size).tap { |new| new.to_slice.copy_from (to_slice) } end end   record Item, name : String, weight : Int32, value : Int32   record Selection, mask : BitArray, cur_index : Int32, total_value : Int32   class Knapsack @threshold_value = 0 @threshold_...
Give a code snippet in #Crystal A tourist wants to make a good trip at the weekend with his friends. They will go to the mountains to see the wonders of nature, so he needs to pack well for the trip. He has a good knapsack for carrying things, but knows that he can carry a maximum of only 4kg in it,   and it will ha...
christopher/rosetta-code
http://rosettacode.org/wiki/Kaprekar_numbers
Kaprekar numbers
A positive integer is a Kaprekar number if: It is   1     (unity) The decimal representation of its square may be split once into two parts consisting of positive integers which sum to the original number. Note that a split resulting in a part consisting purely of 0s is not valid, as 0 is not considered positive. ...
#Maple
Maple
  isKaprekar := proc(n::posint) local holder, square, num_of_digits, k, left, right; holder := true; if n = 1 then holder := true; else holder := false; square := n^2; num_of_digits := length(n^2); for k to num_of_digits do left := floor(square/10^k); right := irem(square, 10^k); if left + right...
Give a code snippet in #Maple A positive integer is a Kaprekar number if: It is   1     (unity) The decimal representation of its square may be split once into two parts consisting of positive integers which sum to the original number. Note that a split resulting in a part consisting purely of 0s is not valid, as...
christopher/rosetta-code
http://rosettacode.org/wiki/Substring
Substring
Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operations Concatenation | Interpolation |...
#Arturo
Arturo
str: "abcdefgh" n: 2 m: 3   ; starting from n=2 characters in and m=3 in length print slice str n-1 n+m-2   ; starting from n characters in, up to the end of the string print slice str n-1 (size str)-1   ; whole string minus last character print slice str 0 (size str)-2   ; starting from a known character char="d" ; w...
Give a code snippet in #Arturo Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operations...
christopher/rosetta-code
http://rosettacode.org/wiki/Sorting_algorithms/Counting_sort
Sorting algorithms/Counting sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#VBScript
VBScript
function findMax( a ) dim num dim max max = 0 for each num in a if num > max then max = num next findMax = max end function   function findMin( a ) dim num dim min min = 0 for each num in a if num < min then min = num next findMin = min end function   'the function returns the sorted array, but the fact...
Give a code snippet in #VBScript Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick...
christopher/rosetta-code
http://rosettacode.org/wiki/String_concatenation
String concatenation
String concatenation You are encouraged to solve this task according to the task description, using any language you may know. Task Create a string variable equal to any text value. Create another string variable whose value is the original variable concatenated with another string literal. To illustrate the operat...
#Vlang
Vlang
s := 'hello'   println(s) println(s+' literal')   s2:= s+ ' literal'   println(s2)
Give a code snippet in #Vlang String concatenation You are encouraged to solve this task according to the task description, using any language you may know. Task Create a string variable equal to any text value. Create another string variable whose value is the original variable concatenated with another string lit...
christopher/rosetta-code
http://rosettacode.org/wiki/Assertions
Assertions
Assertions are a way of breaking out of code when there is an error or an unexpected input. Some languages throw exceptions and some treat it as a break point. Task Show an assertion in your language by asserting that an integer variable is equal to 42.
#GAP
GAP
# See section 7.5 of reference manual   # GAP has assertions levels. An assertion is tested if its level # is less then the global level.   # Set global level SetAssertionLevel(10);   a := 1; Assert(20, a > 1, "a should be greater than one"); # nothing happens   a := 1; Assert(4, a > 1, "a should be greater than one");...
Give a code snippet in #GAP Assertions are a way of breaking out of code when there is an error or an unexpected input. Some languages throw exceptions and some treat it as a break point. Task Show an assertion in your language by asserting that an integer variable is equal to 42.
christopher/rosetta-code
http://rosettacode.org/wiki/Loops/Do-while
Loops/Do-while
Start with a value at 0. Loop while value mod 6 is not equal to 0. Each time through the loop, add 1 to the value then print it. The loop must execute at least once. Related tasks   Loop over multiple arrays simultaneously   Loops/Break   Loops/Continue   Loops/Do-while   Loops/Downward for   Loops/For   Loo...
#Fortran
Fortran
INTEGER :: i = 0 DO i = i + 1 WRITE(*, *) i IF (MOD(i, 6) == 0) EXIT END DO
Give a code snippet in #Fortran Start with a value at 0. Loop while value mod 6 is not equal to 0. Each time through the loop, add 1 to the value then print it. The loop must execute at least once. Related tasks   Loop over multiple arrays simultaneously   Loops/Break   Loops/Continue   Loops/Do-while   Loops...
christopher/rosetta-code
http://rosettacode.org/wiki/Generator/Exponential
Generator/Exponential
A generator is an executable entity (like a function or procedure) that contains code that yields a sequence of values, one at a time, so that each time you call the generator, the next value in the sequence is provided. Generators are often built on top of coroutines or objects so that the internal state of the objec...
#Raku
Raku
sub powers($m) { $m XR** 0..* }   my @squares = powers(2); my @cubes = powers(3);   sub infix:<with-out> (@orig,@veto) { gather for @veto -> $veto { take @orig.shift while @orig[0] before $veto; @orig.shift if @orig[0] eqv $veto; } }   say (@squares with-out @cubes)[20 ..^ 20+10].join(', ');
Give a code snippet in #Raku A generator is an executable entity (like a function or procedure) that contains code that yields a sequence of values, one at a time, so that each time you call the generator, the next value in the sequence is provided. Generators are often built on top of coroutines or objects so that t...
christopher/rosetta-code
http://rosettacode.org/wiki/Pell%27s_equation
Pell's equation
Pell's equation   (also called the Pell–Fermat equation)   is a   Diophantine equation   of the form: x2   -   ny2   =   1 with integer solutions for   x   and   y,   where   n   is a given non-square positive integer. Task requirements   find the smallest solution in positive integers to Pell's equation for...
#langur
langur
val .fun = f [.b, .b x .c + .a]   val .solvePell = f(.n) { val .x = truncate .n ^/ 2 var .y, .z, .r = .x, 1, .x x 2 var .e1, .e2, .f1, .f2 = 1, 0, 0, 1   for { .y = .r x .z - .y .z = (.n - .y x .y) \ .z .r = (.x + .y) \ .z .e1, .e2 = .fun(.e1, .e2, .r) .f1, .f2 = ...
Give a code snippet in #langur Pell's equation   (also called the Pell–Fermat equation)   is a   Diophantine equation   of the form: x2   -   ny2   =   1 with integer solutions for   x   and   y,   where   n   is a given non-square positive integer. Task requirements   find the smallest solution in positive...
christopher/rosetta-code
http://rosettacode.org/wiki/Tau_function
Tau function
Given a positive integer, count the number of its positive divisors. Task Show the result for the first   100   positive integers. Related task  Tau number
#APL
APL
tau ← 0+.=⍳|⊢ tau¨ 5 20⍴⍳100
Give a code snippet in #APL Given a positive integer, count the number of its positive divisors. Task Show the result for the first   100   positive integers. Related task  Tau number
christopher/rosetta-code
http://rosettacode.org/wiki/Dining_philosophers
Dining philosophers
The dining philosophers problem illustrates non-composability of low-level synchronization primitives like semaphores. It is a modification of a problem posed by Edsger Dijkstra. Five philosophers, Aristotle, Kant, Spinoza, Marx, and Russell (the tasks) spend their time thinking and eating spaghetti. They eat at a rou...
#C
C
#include <pthread.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <stdarg.h>   #define N 5 const char *names[N] = { "Aristotle", "Kant", "Spinoza", "Marx", "Russell" }; pthread_mutex_t forks[N];   #define M 5 /* think bubbles */ const char *topic[M] = { "Spaghetti!", "Life", "Universe", "Everythi...
Give a code snippet in #C The dining philosophers problem illustrates non-composability of low-level synchronization primitives like semaphores. It is a modification of a problem posed by Edsger Dijkstra. Five philosophers, Aristotle, Kant, Spinoza, Marx, and Russell (the tasks) spend their time thinking and eating s...
christopher/rosetta-code
http://rosettacode.org/wiki/Singly-linked_list/Traversal
Singly-linked list/Traversal
Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked list Queue: Definition, Usage Set Singly-linked ...
#Computer.2Fzero_Assembly
Computer/zero Assembly
start: LDA load ADD car  ; head of list STA ldcar   ADD one STA ldcdr   ldcar: NOP STA value   ldcdr: NOP BRZ done  ; 0 == NIL STA car   JMP start   done: LDA value STP   load: LDA 0 value: 0 car: 28  ; head of li...
Give a code snippet in #Computer.2Fzero_Assembly Traverse from the beginning of a singly-linked list to the end. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal Linked l...
christopher/rosetta-code
http://rosettacode.org/wiki/99_bottles_of_beer
99 bottles of beer
Task Display the complete lyrics for the song:     99 Bottles of Beer on the Wall. The beer song The lyrics follow this form: 99 bottles of beer on the wall 99 bottles of beer Take one down, pass it around 98 bottles of beer on the wall 98 bottles of beer on the wall 98 bottles of beer Take one dow...
#FutureBasic
FutureBasic
  include "NSLog.incl"   NSUInteger i CFStringRef a, b, c   a = @" bottles of beer on the wall,\n" b = @" bottles of beer.\n" c = @"Take one down, pass it around,\n"   for i = 99 to 1 step -1 NSLog( @"%ld%@%ld%@%@%ld%@\n", i, a, i, b, c, i -1, a ) next   HandleEvents  
Give a code snippet in #FutureBasic Task Display the complete lyrics for the song:     99 Bottles of Beer on the Wall. The beer song The lyrics follow this form: 99 bottles of beer on the wall 99 bottles of beer Take one down, pass it around 98 bottles of beer on the wall 98 bottles of beer on the wal...
christopher/rosetta-code
http://rosettacode.org/wiki/99_bottles_of_beer
99 bottles of beer
Task Display the complete lyrics for the song:     99 Bottles of Beer on the Wall. The beer song The lyrics follow this form: 99 bottles of beer on the wall 99 bottles of beer Take one down, pass it around 98 bottles of beer on the wall 98 bottles of beer on the wall 98 bottles of beer Take one dow...
#Ada
Ada
with Ada.Text_Io; use Ada.Text_Io;   procedure Bottles is begin for X in reverse 1..99 loop Put_Line(Integer'Image(X) & " bottles of beer on the wall"); Put_Line(Integer'Image(X) & " bottles of beer"); Put_Line("Take one down, pass it around"); Put_Line(Integer'Image(X - 1) & " bottles...
Give a code snippet in #Ada Task Display the complete lyrics for the song:     99 Bottles of Beer on the Wall. The beer song The lyrics follow this form: 99 bottles of beer on the wall 99 bottles of beer Take one down, pass it around 98 bottles of beer on the wall 98 bottles of beer on the wall 98 b...
christopher/rosetta-code
http://rosettacode.org/wiki/Variables
Variables
Task Demonstrate a language's methods of:   variable declaration   initialization   assignment   datatypes   scope   referencing,     and   other variable related facilities
#REXX
REXX
aa = 10 /*assigns chars 10 ───► AA */ bb = '' /*assigns a null value ───► BB */ cc = 2*10 /*assigns chars 20 ───► CC */ dd = 'Adam' /*assigns chars Adam ───► DD */ ee = "Adam" ...
Give a code snippet in #REXX Task Demonstrate a language's methods of:   variable declaration   initialization   assignment   datatypes   scope   referencing,     and   other variable related facilities
christopher/rosetta-code
http://rosettacode.org/wiki/Stream_merge
Stream merge
2-stream merge Read two sorted streams of items from external source (e.g. disk, or network), and write one stream of sorted items to external sink. Common algorithm: keep 1 buffered item from each source, select minimal of them, write it, fetch another item from that stream from which the written item was. N-strea...
#360_Assembly
360 Assembly
* Stream Merge 07/02/2017 STRMERGE CSECT USING STRMERGE,R13 base register B 72(R15) skip savearea DC 17F'0' savearea STM R14,R12,12(R13) prolog ST R13,4(R15) " <- ST R15,8(R13) ...
Give a code snippet in #360_Assembly 2-stream merge Read two sorted streams of items from external source (e.g. disk, or network), and write one stream of sorted items to external sink. Common algorithm: keep 1 buffered item from each source, select minimal of them, write it, fetch another item from that stream fro...
christopher/rosetta-code
http://rosettacode.org/wiki/SHA-256
SHA-256
SHA-256 is the recommended stronger alternative to SHA-1. See FIPS PUB 180-4 for implementation details. Either by using a dedicated library or implementing the algorithm in your language, show that the SHA-256 digest of the string "Rosetta code" is: 764faf5c61ac315f1497f9dfa542713965b785e5cc2f707d6468d7d1124cdfcf
#FunL
FunL
native java.security.MessageDigest   def sha256Java( message ) = map( a -> format('%02x', a), list(MessageDigest.getInstance('SHA-256').digest(message.getBytes('UTF-8'))) ).mkString()
Give a code snippet in #FunL SHA-256 is the recommended stronger alternative to SHA-1. See FIPS PUB 180-4 for implementation details. Either by using a dedicated library or implementing the algorithm in your language, show that the SHA-256 digest of the string "Rosetta code" is: 764faf5c61ac315f1497f9dfa542713965b785...
christopher/rosetta-code
http://rosettacode.org/wiki/LZW_compression
LZW compression
The Lempel-Ziv-Welch (LZW) algorithm provides loss-less data compression. You can read a complete description of it in the   Wikipedia article   on the subject.   It was patented, but it entered the public domain in 2004.
#C.2B.2B
C++
#include <string> #include <map>   // Compress a string to a list of output symbols. // The result will be written to the output iterator // starting at "result"; the final iterator is returned. template <typename Iterator> Iterator compress(const std::string &uncompressed, Iterator result) { // Build the dictionary....
Give a code snippet in #C.2B.2B The Lempel-Ziv-Welch (LZW) algorithm provides loss-less data compression. You can read a complete description of it in the   Wikipedia article   on the subject.   It was patented, but it entered the public domain in 2004.
christopher/rosetta-code
http://rosettacode.org/wiki/Bioinformatics/Sequence_mutation
Bioinformatics/Sequence mutation
Task Given a string of characters A, C, G, and T representing a DNA sequence write a routine to mutate the sequence, (string) by: Choosing a random base position in the sequence. Mutate the sequence by doing one of either: Swap the base at that position by changing it to one of A, C, G, or T. (which has a chance o...
#Vlang
Vlang
import rand import rand.seed   const bases = "ACGT"   // 'w' contains the weights out of 300 for each // of swap, delete or insert in that order. fn mutate(dna string, w [3]int) string { le := dna.len // get a random position in the dna to mutate p := rand.intn(le) or {0} // get a random number between ...
Give a code snippet in #Vlang Task Given a string of characters A, C, G, and T representing a DNA sequence write a routine to mutate the sequence, (string) by: Choosing a random base position in the sequence. Mutate the sequence by doing one of either: Swap the base at that position by changing it to one of A, C,...
christopher/rosetta-code
http://rosettacode.org/wiki/24_game
24 game
The 24 Game tests one's mental arithmetic. Task Write a program that randomly chooses and displays four digits, each from 1 ──► 9 (inclusive) with repetitions allowed. The program should prompt for the player to enter an arithmetic expression using just those, and all of those four digits, used exactly once each. T...
#Racket
Racket
  #lang racket   (define (interprete expr numbers)  ;; the cashe for used numbers (define cashe numbers)    ;; updating the cashe and handling invalid cases (define (update-cashe! x) (unless (member x numbers) (error "Number is not in the given set:" x)) (unless (member x cashe) (error "Number is used m...
Give a code snippet in #Racket The 24 Game tests one's mental arithmetic. Task Write a program that randomly chooses and displays four digits, each from 1 ──► 9 (inclusive) with repetitions allowed. The program should prompt for the player to enter an arithmetic expression using just those, and all of those four d...
christopher/rosetta-code
http://rosettacode.org/wiki/Include_a_file
Include a file
Task Demonstrate the language's ability to include source code from other files. See Also Compiler/Simple file inclusion pre processor
#Kotlin
Kotlin
fun f() = println("f called")
Give a code snippet in #Kotlin Task Demonstrate the language's ability to include source code from other files. See Also Compiler/Simple file inclusion pre processor
christopher/rosetta-code
http://rosettacode.org/wiki/Empty_string
Empty string
Languages may have features for dealing specifically with empty strings (those containing no characters). Task   Demonstrate how to assign an empty string to a variable.   Demonstrate how to check that a string is empty.   Demonstrate how to check that a string is not empty. Other tasks related to string oper...
#D
D
import std.array;   bool isEmptyNotNull(in string s) pure nothrow @safe { return s is ""; }   void main(){ string s1 = null; string s2 = "";   // the content is the same assert(!s1.length); assert(!s2.length); assert(s1 == "" && s1 == null); assert(s2 == "" && s2 == null); assert(s...
Give a code snippet in #D Languages may have features for dealing specifically with empty strings (those containing no characters). Task   Demonstrate how to assign an empty string to a variable.   Demonstrate how to check that a string is empty.   Demonstrate how to check that a string is not empty. Other t...
christopher/rosetta-code
http://rosettacode.org/wiki/100_doors
100 doors
There are 100 doors in a row that are all initially closed. You make 100 passes by the doors. The first time through, visit every door and  toggle  the door  (if the door is closed,  open it;   if it is open,  close it). The second time, only visit every 2nd door   (door #2, #4, #6, ...),   and toggle it. The third...
#Mercury
Mercury
:- module doors. :- interface. :- import_module io. :- pred main(io::di, io::uo) is det. :- implementation. :- import_module bitmap, bool, list, string, int.   :- func doors = bitmap. doors = bitmap.init(100, no).   :- pred walk(int, bitmap, bitmap). :- mode walk(in, bitmap_di, bitmap_uo) is det. walk(Pass, !Doors) :- ...
Give a code snippet in #Mercury There are 100 doors in a row that are all initially closed. You make 100 passes by the doors. The first time through, visit every door and  toggle  the door  (if the door is closed,  open it;   if it is open,  close it). The second time, only visit every 2nd door   (door #2, #4, #6, ...
christopher/rosetta-code
http://rosettacode.org/wiki/Reduced_row_echelon_form
Reduced row echelon form
Reduced row echelon form You are encouraged to solve this task according to the task description, using any language you may know. Task Show how to compute the reduced row echelon form (a.k.a. row canonical form) of a matrix. The matrix can be stored in any datatype that is convenient (for most languages, this wil...
#R
R
rref <- function(m) { pivot <- 1 norow <- nrow(m) nocolumn <- ncol(m) for(r in 1:norow) { if ( nocolumn <= pivot ) break; i <- r while( m[i,pivot] == 0 ) { i <- i + 1 if ( norow == i ) { i <- r pivot <- pivot + 1 if ( nocolumn == pivot ) return(m) } } ...
Give a code snippet in #R Reduced row echelon form You are encouraged to solve this task according to the task description, using any language you may know. Task Show how to compute the reduced row echelon form (a.k.a. row canonical form) of a matrix. The matrix can be stored in any datatype that is convenient (f...
christopher/rosetta-code
http://rosettacode.org/wiki/Delete_a_file
Delete a file
Task Delete a file called "input.txt" and delete a directory called "docs". This should be done twice: once "here", i.e. in the current working directory and once in the filesystem root.
#Axe
Axe
DelVar "appvINPUT"
Give a code snippet in #Axe Task Delete a file called "input.txt" and delete a directory called "docs". This should be done twice: once "here", i.e. in the current working directory and once in the filesystem root.
christopher/rosetta-code
http://rosettacode.org/wiki/Ruth-Aaron_numbers
Ruth-Aaron numbers
A Ruth–Aaron pair consists of two consecutive integers (e.g., 714 and 715) for which the sums of the prime divisors of each integer are equal. So called because 714 is Babe Ruth's lifetime home run record; Hank Aaron's 715th home run broke this record and 714 and 715 have the same prime divisor sum. A Ruth–Aaron tri...
#Perl
Perl
#!/usr/bin/perl   use strict; use warnings; use ntheory qw( factor vecsum ); use List::AllUtils qw( uniq );   #use Data::Dump 'dd'; dd factor(6); exit;   my $n = 1; my @answers; while( @answers < 30 ) { vecsum(factor($n)) == vecsum(factor($n+1)) and push @answers, $n; $n++; } print "factors:\n\n@answers\n\n" =~...
Give a code snippet in #Perl A Ruth–Aaron pair consists of two consecutive integers (e.g., 714 and 715) for which the sums of the prime divisors of each integer are equal. So called because 714 is Babe Ruth's lifetime home run record; Hank Aaron's 715th home run broke this record and 714 and 715 have the same prime di...
christopher/rosetta-code
http://rosettacode.org/wiki/Find_largest_left_truncatable_prime_in_a_given_base
Find largest left truncatable prime in a given base
A truncatable prime is one where all non-empty substrings that finish at the end of the number (right-substrings) are also primes when understood as numbers in a particular base. The largest such prime in a given (integer) base is therefore computable, provided the base is larger than 2. Let's consider what happens in...
#Phix
Phix
with javascript_semantics include mpfr.e sequence tens = mpz_inits(1,1), vals = mpz_inits(1), digits = {0} mpz answer = mpz_init(0) integer base, seen_depth procedure add_digit(integer i) atom t1 = time()+1 if i>length(vals) then vals &= mpz_init_set(vals[i-1]) tens &= mpz_in...
Give a code snippet in #Phix A truncatable prime is one where all non-empty substrings that finish at the end of the number (right-substrings) are also primes when understood as numbers in a particular base. The largest such prime in a given (integer) base is therefore computable, provided the base is larger than 2. ...
christopher/rosetta-code
http://rosettacode.org/wiki/Sieve_of_Eratosthenes
Sieve of Eratosthenes
This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task. The Sieve of Eratosthenes is a simple algorithm that finds the prime numbers up to a given integer. Task Implement the   Sieve of Eratosthenes   algorithm, with the only allowed...
#Scilab
Scilab
function a = sieve(n) a = ~zeros(n, 1) a(1) = %f for i = 1:n if a(i) j = i*i if j > n return end a(j:i:n) = %f end end endfunction   find(sieve(100)) // [2 3 5 ... 97]   sum(sieve(1000)) // 168, the number of primes below 10...
Give a code snippet in #Scilab This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task. The Sieve of Eratosthenes is a simple algorithm that finds the prime numbers up to a given integer. Task Implement the   Sieve of Eratosthenes   ...
christopher/rosetta-code
http://rosettacode.org/wiki/Word_frequency
Word frequency
Task Given a text file and an integer   n,   print/display the   n   most common words in the file   (and the number of their occurrences)   in decreasing frequency. For the purposes of this task:   A word is a sequence of one or more contiguous letters.   You are free to define what a   letter   is.   Undersc...
#R
R
  wordcount<-function(file,n){ punctuation=c("`","~","!","@","#","$","%","^","&","*","(",")","_","+","=","{","[","}","]","|","\\",":",";","\"","<",",",">",".","?","/","'s") wordlist=scan(file,what=character()) wordlist=tolower(wordlist) for(i in 1:length(punctuation)){ wordlist=gsub(punctuation[i],"",wordli...
Give a code snippet in #R Task Given a text file and an integer   n,   print/display the   n   most common words in the file   (and the number of their occurrences)   in decreasing frequency. For the purposes of this task:   A word is a sequence of one or more contiguous letters.   You are free to define what a...
christopher/rosetta-code
http://rosettacode.org/wiki/Call_a_function
Call a function
Task Demonstrate the different syntax and semantics provided for calling a function. This may include:   Calling a function that requires no arguments   Calling a function with a fixed number of arguments   Calling a function with optional arguments   Calling a function with a variable number of arguments   C...
#Forth
Forth
a-function \ requiring no arguments a-function \ with a fixed number of arguents a-function \ having optional arguments a-function \ having a variable number of arguments a-function \ having such named arguments as we have in Forth ' a-function var ! \ using a function in a first...
Give a code snippet in #Forth Task Demonstrate the different syntax and semantics provided for calling a function. This may include:   Calling a function that requires no arguments   Calling a function with a fixed number of arguments   Calling a function with optional arguments   Calling a function with a va...
christopher/rosetta-code
http://rosettacode.org/wiki/Base64_decode_data
Base64 decode data
See Base64 encode data. Now write a program that takes the output of the Base64 encode data task as input and regenerate the original file. When working on the VBA implementation I found several 'solutions' on the net, including one from the software maker himself, that showed output with incorrect padding. Obviously...
#OCaml
OCaml
# let plain = Base64.decode_exn enc;; val plain : string = "\000\000\001\000\002\000\016\016\000\000\000\000\000\000h\005\000\000&\000"... (* string length 3638; truncated *)
Give a code snippet in #OCaml See Base64 encode data. Now write a program that takes the output of the Base64 encode data task as input and regenerate the original file. When working on the VBA implementation I found several 'solutions' on the net, including one from the software maker himself, that showed output wi...
christopher/rosetta-code
http://rosettacode.org/wiki/Loops/With_multiple_ranges
Loops/With multiple ranges
Loops/With multiple ranges You are encouraged to solve this task according to the task description, using any language you may know. Some languages allow multiple loop ranges, such as the PL/I example (snippet) below. /* all variables are DECLARED as integers. */ prod=...
#PureBasic
PureBasic
#X = 5 : #Y = -5 : #Z = -2 #ONE = 1 : #THREE = 3 : #SEVEN = 7 Define j.i Global prod.i = 1, sum.i = 0   Macro ipow(n, e) Int(Pow(n, e)) EndMacro   Macro ifn(x) FormatNumber(x,0,".",",") EndMacro   Macro loop_for(start, stop, step_for=1) For j = start To stop Step step_for proc(j) Next EndMacro   Procedure...
Give a code snippet in #PureBasic Loops/With multiple ranges You are encouraged to solve this task according to the task description, using any language you may know. Some languages allow multiple loop ranges, such as the PL/I example (snippet) below. /* all variables are DECLA...
christopher/rosetta-code
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle
Catalan numbers/Pascal's triangle
Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle that generates Catalan Numbers using onl...
#Icon_and_Unicon
Icon and Unicon
link math   procedure main(A) limit := (integer(A[1])|15)+1 every write(right(binocoef(i := 2*seq(0)\limit,i/2)-binocoef(i,i/2+1),30)) end
Give a code snippet in #Icon_and_Unicon Task Print out the first   15   Catalan numbers by extracting them from Pascal's triangle. See   Catalan Numbers and the Pascal Triangle.     This method enables calculation of Catalan Numbers using only addition and subtraction.   Catalan's Triangle for a Number Triangle...
christopher/rosetta-code
http://rosettacode.org/wiki/Variables
Variables
Task Demonstrate a language's methods of:   variable declaration   initialization   assignment   datatypes   scope   referencing,     and   other variable related facilities
#Perl
Perl
sub dofruit { $fruit='apple'; }   dofruit; print "The fruit is $fruit";
Give a code snippet in #Perl Task Demonstrate a language's methods of:   variable declaration   initialization   assignment   datatypes   scope   referencing,     and   other variable related facilities
christopher/rosetta-code
http://rosettacode.org/wiki/Polynomial_regression
Polynomial regression
Find an approximating polynomial of known degree for a given data. Example: For input data: x = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10}; y = {1, 6, 17, 34, 57, 86, 121, 162, 209, 262, 321}; The approximating polynomial is: 3 x2 + 2 x + 1 Here, the polynomial's coefficients are (3, 2, 1). This task is i...
#Python
Python
>>> x = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10] >>> y = [1, 6, 17, 34, 57, 86, 121, 162, 209, 262, 321] >>> coeffs = numpy.polyfit(x,y,deg=2) >>> coeffs array([ 3., 2., 1.])
Give a code snippet in #Python Find an approximating polynomial of known degree for a given data. Example: For input data: x = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10}; y = {1, 6, 17, 34, 57, 86, 121, 162, 209, 262, 321}; The approximating polynomial is: 3 x2 + 2 x + 1 Here, the polynomial's coefficient...
christopher/rosetta-code
http://rosettacode.org/wiki/Text_processing/1
Text processing/1
This task has been flagged for clarification. Code on this page in its current state may be flagged incorrect once this task has been clarified. See this page's Talk page for discussion. Often data is produced by one program, in the wrong format for later use by another program or person. In these situations another pr...
#Ursala
Ursala
#import std #import nat #import flo   parsed_data = ^|A(~&,* ^|/%ep@iNC ~&h==`1)*htK27K28pPCS (sep 9%cOi&)*FyS readings_dot_txt   daily_stats =   * ^|A(~&,@rFlS ^/length ^/plus:-0. ||0.! ~&i&& mean); mat` + <. ~&n, 'accept: '--+ @ml printf/'%7.0f'+ float, 'total: '--+ @mrl printf/'%10.1f', 'average: '--+ @...
Give a code snippet in #Ursala This task has been flagged for clarification. Code on this page in its current state may be flagged incorrect once this task has been clarified. See this page's Talk page for discussion. Often data is produced by one program, in the wrong format for later use by another program or person...
christopher/rosetta-code
http://rosettacode.org/wiki/Doubly-linked_list/Element_definition
Doubly-linked list/Element definition
Task Define the data structure for a doubly-linked list element. The element should include a data member to hold its value and pointers to both the next element in the list and the previous element in the list. The pointers should be mutable. See also Array Associative array: Creation, Iteration Collections ...
#REXX
REXX
╔═════════════════════════════════════════════════════════════════════════╗ ║ ☼☼☼☼☼☼☼☼☼☼☼ Functions of the List Manager ☼☼☼☼☼☼☼☼☼☼☼ ║ ║ @init ─── initializes the List. ║ ║ ...
Give a code snippet in #REXX Task Define the data structure for a doubly-linked list element. The element should include a data member to hold its value and pointers to both the next element in the list and the previous element in the list. The pointers should be mutable. See also Array Associative array: Cre...
christopher/rosetta-code
http://rosettacode.org/wiki/Ternary_logic
Ternary logic
This page uses content from Wikipedia. The original article was at Ternary logic. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) In logic, a three-valued logic (also trivalent, ternary, or trinary...
#Alternative_version
Alternative version
# built-in: true, false and missing   using Printf   const tril = (true, missing, false)   @printf("\n%8s | %8s\n", "A", "¬A") for A in tril @printf("%8s | %8s\n", A, !A) end   @printf("\n%8s | %8s | %8s\n", "A", "B", "A ∧ B") for (A, B) in Iterators.product(tril, tril) @printf("%8s | %8s | %8s\n", A, B, A & B)...
Give a code snippet in #Alternative_version This page uses content from Wikipedia. The original article was at Ternary logic. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) In logic, a three-valu...
christopher/rosetta-code
http://rosettacode.org/wiki/Forward_difference
Forward difference
Task Provide code that produces a list of numbers which is the   nth  order forward difference, given a non-negative integer (specifying the order) and a list of numbers. The first-order forward difference of a list of numbers   A   is a new list   B,   where   Bn = An+1 - An. List   B   should have one fewer elem...
#ALGOL_W
ALGOL W
begin  % calculate forward differences  %    % sets elements of B to the first order forward differences of A %  % A should have bounds 1 :: n, B should have bounds 1 :: n - 1  % procedure FirstOrderFDifference ( integer array A( * )  ; in...
Give a code snippet in #ALGOL_W Task Provide code that produces a list of numbers which is the   nth  order forward difference, given a non-negative integer (specifying the order) and a list of numbers. The first-order forward difference of a list of numbers   A   is a new list   B,   where   Bn = An+1 - An. List...
christopher/rosetta-code
http://rosettacode.org/wiki/User_input/Graphical
User input/Graphical
In this task, the goal is to input a string and the integer 75000, from graphical user interface. See also: User input/Text
#Mathematica.2FWolfram_Language
Mathematica/Wolfram Language
str = InputString["Input a string"]; nb = InputString["Input a number"]; Print[str, " " , ToString@nb]
Give a code snippet in #Mathematica.2FWolfram_Language In this task, the goal is to input a string and the integer 75000, from graphical user interface. See also: User input/Text
christopher/rosetta-code
http://rosettacode.org/wiki/Sort_an_integer_array
Sort an integer array
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Huginn
Huginn
main() { nums = [2, 4, 3, 1, 2]; nums.sort(); }
Give a code snippet in #Huginn Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick s...
christopher/rosetta-code
http://rosettacode.org/wiki/Angles_(geometric),_normalization_and_conversion
Angles (geometric), normalization and conversion
This task is about the normalization and/or conversion of (geometric) angles using some common scales. The angular scales that will be used in this task are:   degree   gradian   mil   radian Definitions The angular scales used or referenced here:   turn   is a full turn or 360 degrees, also shown as 360º ...
#JavaScript
JavaScript
  /*****************************************************************\ | Expects an angle, an origin unit and a unit to convert to, | | where in/out units are: | | --------------------------------------------------------------- | | 'D'/'d' ..... degrees 'M'/'d' .....
Give a code snippet in #JavaScript This task is about the normalization and/or conversion of (geometric) angles using some common scales. The angular scales that will be used in this task are:   degree   gradian   mil   radian Definitions The angular scales used or referenced here:   turn   is a full turn...
christopher/rosetta-code
http://rosettacode.org/wiki/Tic-tac-toe
Tic-tac-toe
Task Play a game of tic-tac-toe. Ensure that legal moves are played and that a winning position is notified. Tic-tac-toe   is also known as:   naughts and crosses   tic tac toe   tick tack toe   three in a row   tres en rayo       and   Xs  and  Os See also   MathWorld™, Tic-Tac-Toe game.   Wikipedi...
#Lua
Lua
#!/usr/bin/env luajit ffi=require"ffi" local function printf(fmt,...) io.write(string.format(fmt, ...)) end local board="123456789" -- board local pval={1, -1} -- player 1=1 2=-1 for negamax local pnum={} for k,v in ipairs(pval) do pnum[v]=k end local symbol={'X','O'} -- default symbols X and O local isymbol={} f...
Give a code snippet in #Lua Task Play a game of tic-tac-toe. Ensure that legal moves are played and that a winning position is notified. Tic-tac-toe   is also known as:   naughts and crosses   tic tac toe   tick tack toe   three in a row   tres en rayo       and   Xs  and  Os See also   MathWorld™, ...
christopher/rosetta-code
http://rosettacode.org/wiki/Multiplication_tables
Multiplication tables
Task Produce a formatted   12×12   multiplication table of the kind memorized by rote when in primary (or elementary) school. Only print the top half triangle of products.
#Wren
Wren
import "/fmt" for Fmt   var nums = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12] Fmt.print(" x | $4d", nums) System.print("----+%("-" * 60)") for (i in 1..12) { var nums2 = nums.map { |n| (n >= i) ? (n * i).toString : " " }.toList Fmt.print("$3d | $4s", i, nums2) }
Give a code snippet in #Wren Task Produce a formatted   12×12   multiplication table of the kind memorized by rote when in primary (or elementary) school. Only print the top half triangle of products.
christopher/rosetta-code
http://rosettacode.org/wiki/Cramer%27s_rule
Cramer's rule
linear algebra Cramer's rule system of linear equations Given { a 1 x + b 1 y + c 1 z = d 1 a 2 x + b 2 y + c 2 z = d 2 a 3 x + b 3 y + c 3 z = d 3 {\displaystyle \left\{{\begin{matrix}a_{1}x+b_{1}y+c_{1}z&={\color {red}d_{1...
#Common_Lisp
Common Lisp
(defun minor (m col) (loop with dim = (1- (array-dimension m 0)) with result = (make-array (list dim dim)) for i from 1 to dim for r = (1- i) do (loop with c = 0 for j to dim when (/= j col) do (setf (aref result r c) (aref m i j)) ...
Give a code snippet in #Common_Lisp linear algebra Cramer's rule system of linear equations Given { a 1 x + b 1 y + c 1 z = d 1 a 2 x + b 2 y + c 2 z = d 2 a 3 x + b 3 y + c 3 z = d 3 {\displaystyle \left\{{\begin{matrix}a_...
christopher/rosetta-code
http://rosettacode.org/wiki/Bitmap/Histogram
Bitmap/Histogram
Extend the basic bitmap storage defined on this page to support dealing with image histograms. The image histogram contains for each luminance the count of image pixels having this luminance. Choosing a histogram representation take care about the data type used for the counts. It must have range of at least 0..NxM, wh...
#Raku
Raku
class Pixel { has UInt ($.R, $.G, $.B) } class Bitmap { has UInt ($.width, $.height); has Pixel @.data; }   role PBM { has @.BM; method P4 returns Blob { "P4\n{self.width} {self.height}\n".encode('ascii') ~ Blob.new: self.BM } }   sub getline ( $fh ) { my $line = '#'; # skip comments when read...
Give a code snippet in #Raku Extend the basic bitmap storage defined on this page to support dealing with image histograms. The image histogram contains for each luminance the count of image pixels having this luminance. Choosing a histogram representation take care about the data type used for the counts. It must hav...
christopher/rosetta-code
http://rosettacode.org/wiki/Trabb_Pardo%E2%80%93Knuth_algorithm
Trabb Pardo–Knuth algorithm
The TPK algorithm is an early example of a programming chrestomathy. It was used in Donald Knuth and Luis Trabb Pardo's Stanford tech report The Early Development of Programming Languages. The report traces the early history of work in developing computer languages in the 1940s and 1950s, giving several translations of...
#AutoIt
AutoIt
; Trabb Pardo–Knuth algorithm ; by James1337 (autoit.de) ; AutoIt Version: 3.3.8.1   Local $S, $i, $y   Do $S = InputBox("Trabb Pardo–Knuth algorithm", "Please enter 11 numbers:", "1 2 3 4 5 6 7 8 9 10 11") If @error Then Exit $S = StringSplit($S, " ") Until ($S[0] = 11)   For $i = 11 To 1 Step -1 $y = f($S[$i]) I...
Give a code snippet in #AutoIt The TPK algorithm is an early example of a programming chrestomathy. It was used in Donald Knuth and Luis Trabb Pardo's Stanford tech report The Early Development of Programming Languages. The report traces the early history of work in developing computer languages in the 1940s and 1950s...
christopher/rosetta-code
http://rosettacode.org/wiki/Trabb_Pardo%E2%80%93Knuth_algorithm
Trabb Pardo–Knuth algorithm
The TPK algorithm is an early example of a programming chrestomathy. It was used in Donald Knuth and Luis Trabb Pardo's Stanford tech report The Early Development of Programming Languages. The report traces the early history of work in developing computer languages in the 1940s and 1950s, giving several translations of...
#Haskell
Haskell
import Control.Monad (replicateM, mapM_)   f :: Floating a => a -> a f x = sqrt (abs x) + 5 * x ** 3   main :: IO () main = do putStrLn "Enter 11 numbers for evaluation" x <- replicateM 11 readLn mapM_ ((\x -> if x > 400 then putStrLn "OVERFLOW" else print x) . f) $ rev...
Give a code snippet in #Haskell The TPK algorithm is an early example of a programming chrestomathy. It was used in Donald Knuth and Luis Trabb Pardo's Stanford tech report The Early Development of Programming Languages. The report traces the early history of work in developing computer languages in the 1940s and 1950...
christopher/rosetta-code
http://rosettacode.org/wiki/Number_reversal_game
Number reversal game
Task Given a jumbled list of the numbers   1   to   9   that are definitely   not   in ascending order. Show the list,   and then ask the player how many digits from the left to reverse. Reverse those digits,   then ask again,   until all the digits end up in ascending order. The score is the count of the reversa...
#VBA
VBA
Private Function shuffle(ByVal a As Variant) As Variant Dim t As Variant, i As Integer For i = UBound(a) To LBound(a) + 1 Step -1 j = Int((UBound(a) - LBound(a) + 1) * Rnd + LBound(a)) t = a(i) a(i) = a(j) a(j) = t Next i shuffle = a End Function Private Sub reverse(ByRef...
Give a code snippet in #VBA Task Given a jumbled list of the numbers   1   to   9   that are definitely   not   in ascending order. Show the list,   and then ask the player how many digits from the left to reverse. Reverse those digits,   then ask again,   until all the digits end up in ascending order. The scor...
christopher/rosetta-code
http://rosettacode.org/wiki/Vigen%C3%A8re_cipher
Vigenère cipher
Task Implement a   Vigenère cypher,   both encryption and decryption. The program should handle keys and text of unequal length, and should capitalize everything and discard non-alphabetic characters. (If your program handles non-alphabetic characters in another way, make a note of it.) Related tasks   Caesar ...
#Action.21
Action!
PROC Fix(CHAR ARRAY in,fixed) INT i CHAR c   fixed(0)=0 FOR i=1 TO in(0) DO c=in(i) IF c>='a AND c<='z THEN c==-('a-'A) FI IF c>='A AND c<='Z THEN fixed(0)==+1 fixed(fixed(0))=c FI OD RETURN   PROC Process(CHAR ARRAY in,key,out INT dir) CHAR ARRAY inFixed(256),keyFixe...
Give a code snippet in #Action.21 Task Implement a   Vigenère cypher,   both encryption and decryption. The program should handle keys and text of unequal length, and should capitalize everything and discard non-alphabetic characters. (If your program handles non-alphabetic characters in another way, make a note o...
christopher/rosetta-code
http://rosettacode.org/wiki/Scope_modifiers
Scope modifiers
Most programming languages offer support for subroutines. When execution changes between subroutines, different sets of variables and functions ("scopes") are available to the program. Frequently these sets are defined by the placement of the variable and function declarations ("static scoping" or "lexical scoping"). T...
#Phix
Phix
forward function localf() -- not normally necesssary, but will not harm forward global function globalf() -- "" function localf() return 1 end function global function globalf() return 2 end function
Give a code snippet in #Phix Most programming languages offer support for subroutines. When execution changes between subroutines, different sets of variables and functions ("scopes") are available to the program. Frequently these sets are defined by the placement of the variable and function declarations ("static sco...
christopher/rosetta-code
http://rosettacode.org/wiki/Empty_string
Empty string
Languages may have features for dealing specifically with empty strings (those containing no characters). Task   Demonstrate how to assign an empty string to a variable.   Demonstrate how to check that a string is empty.   Demonstrate how to check that a string is not empty. Other tasks related to string oper...
#Prolog
Prolog
assign_empty_string(Variable) :- Variable = "".   is_empty_string(String) :- String == "". not_empty_string(String) :- String \== "".  
Give a code snippet in #Prolog Languages may have features for dealing specifically with empty strings (those containing no characters). Task   Demonstrate how to assign an empty string to a variable.   Demonstrate how to check that a string is empty.   Demonstrate how to check that a string is not empty. Ot...
christopher/rosetta-code
http://rosettacode.org/wiki/Multiplication_tables
Multiplication tables
Task Produce a formatted   12×12   multiplication table of the kind memorized by rote when in primary (or elementary) school. Only print the top half triangle of products.
#COBOL
COBOL
identification division. program-id. multiplication-table.   environment division. configuration section. repository. function all intrinsic.   data division. working-storage section. 01 multiplication. 05 rows occurs 12 times. 10...
Give a code snippet in #COBOL Task Produce a formatted   12×12   multiplication table of the kind memorized by rote when in primary (or elementary) school. Only print the top half triangle of products.
christopher/rosetta-code
http://rosettacode.org/wiki/Partition_an_integer_x_into_n_primes
Partition an integer x into n primes
Task Partition a positive integer   X   into   N   distinct primes. Or, to put it in another way: Find   N   unique primes such that they add up to   X. Show in the output section the sum   X   and the   N   primes in ascending order separated by plus (+) signs: •   partition 99809 with 1 prime. ...
#Nim
Nim
import math, sugar   const N = 100_000   # Fill a sieve of Erathostenes. var isPrime {.noInit.}: array[2..N, bool] for item in isPrime.mitems: item = true for n in 2..int(sqrt(N.toFloat)): if isPrime[n]: for k in countup(n * n, N, n): isPrime[k] = false   # Build list of primes. let primes = collect(newSeq)...
Give a code snippet in #Nim Task Partition a positive integer   X   into   N   distinct primes. Or, to put it in another way: Find   N   unique primes such that they add up to   X. Show in the output section the sum   X   and the   N   primes in ascending order separated by plus (+) signs: •   partition...
christopher/rosetta-code
http://rosettacode.org/wiki/Convert_seconds_to_compound_duration
Convert seconds to compound duration
Task Write a function or program which:   takes a positive integer representing a duration in seconds as input (e.g., 100), and   returns a string which shows the same duration decomposed into:   weeks,   days,   hours,   minutes,   and   seconds. This is detailed below (e.g., "2 hr, 59 sec"). Demonstrat...
#Phix
Phix
with javascript_semantics ?elapsed(7259) ?elapsed(86400) ?elapsed(6000000)
Give a code snippet in #Phix Task Write a function or program which:   takes a positive integer representing a duration in seconds as input (e.g., 100), and   returns a string which shows the same duration decomposed into:   weeks,   days,   hours,   minutes,   and   seconds. This is detailed below (e.g., ...
christopher/rosetta-code
http://rosettacode.org/wiki/Singly-linked_list/Element_insertion
Singly-linked list/Element insertion
Singly-Linked List (element) singly-linked list Using this method, insert an element C into a list comprised of elements A->B, following element A. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definition, Element insertion, List Trav...
#ooRexx
ooRexx
  list = .linkedlist~new index = list~insert("abc") -- insert a first item, keeping the index list~insert("def") -- adds to the end list~insert("123", .nil) -- adds to the begining list~insert("456", index) -- inserts between "abc" and "def" list~remove(index) -- removes "abc"  
Give a code snippet in #ooRexx Singly-Linked List (element) singly-linked list Using this method, insert an element C into a list comprised of elements A->B, following element A. See also Array Associative array: Creation, Iteration Collections Compound data type Doubly-linked list: Definition, Element definiti...
christopher/rosetta-code
http://rosettacode.org/wiki/Digital_root/Multiplicative_digital_root
Digital root/Multiplicative digital root
The multiplicative digital root (MDR) and multiplicative persistence (MP) of a number, n {\displaystyle n} , is calculated rather like the Digital root except digits are multiplied instead of being added: Set m {\displaystyle m} to n {\displaystyle n} and i {\displaystyle i} to 0 ...
#ALGOL_W
ALGOL W
begin  % calculate the Multiplicative Digital Root (mdr) and Multiplicative Persistence (mp) of n % procedure getMDR ( integer value n  ; integer result mdr, mp ) ; begin mp  := 0; mdr := abs n; while mdr > 9 do begin integer v; ...
Give a code snippet in #ALGOL_W The multiplicative digital root (MDR) and multiplicative persistence (MP) of a number, n {\displaystyle n} , is calculated rather like the Digital root except digits are multiplied instead of being added: Set m {\displaystyle m} to n {\displaystyle n} and i ...
christopher/rosetta-code
http://rosettacode.org/wiki/Empty_string
Empty string
Languages may have features for dealing specifically with empty strings (those containing no characters). Task   Demonstrate how to assign an empty string to a variable.   Demonstrate how to check that a string is empty.   Demonstrate how to check that a string is not empty. Other tasks related to string oper...
#PicoLisp
PicoLisp
# To assign a variable an empty string: (off String) (setq String "") (setq String NIL)   # To check for an empty string: (or String ..) (ifn String ..) (unless String ..)   # or a non-empty string: (and String ..) (if String ..) (when String ..)
Give a code snippet in #PicoLisp Languages may have features for dealing specifically with empty strings (those containing no characters). Task   Demonstrate how to assign an empty string to a variable.   Demonstrate how to check that a string is empty.   Demonstrate how to check that a string is not empty. ...
christopher/rosetta-code
http://rosettacode.org/wiki/Null_object
Null object
Null (or nil) is the computer science concept of an undefined or unbound object. Some languages have an explicit way to access the null object, and some don't. Some languages distinguish the null object from undefined values, and some don't. Task Show how to access null in your language by checking to see if an ob...
#JavaScript
JavaScript
if (object === null) { alert("object is null"); // The object is nothing }   typeof null === "object"; // This stands since the beginning of JavaScript
Give a code snippet in #JavaScript Null (or nil) is the computer science concept of an undefined or unbound object. Some languages have an explicit way to access the null object, and some don't. Some languages distinguish the null object from undefined values, and some don't. Task Show how to access null in your ...
christopher/rosetta-code
http://rosettacode.org/wiki/Permutations_by_swapping
Permutations by swapping
Task Generate permutations of n items in which successive permutations differ from each other by the swapping of any two items. Also generate the sign of the permutation which is +1 when the permutation is generated from an even number of swaps from the initial state, and -1 for odd. Show the permutations and signs ...
#Ruby
Ruby
def perms(n) p = Array.new(n+1){|i| -i} s = 1 loop do yield p[1..-1].map(&:abs), s k = 0 for i in 2..n k = i if p[i] < 0 and p[i].abs > p[i-1].abs and p[i].abs > p[k].abs end for i in 1...n k = i if p[i] > 0 and p[i].abs > p[i+1].abs and p[i].abs > p[k].abs end break if k....
Give a code snippet in #Ruby Task Generate permutations of n items in which successive permutations differ from each other by the swapping of any two items. Also generate the sign of the permutation which is +1 when the permutation is generated from an even number of swaps from the initial state, and -1 for odd. Sh...
christopher/rosetta-code
http://rosettacode.org/wiki/Multisplit
Multisplit
It is often necessary to split a string into pieces based on several different (potentially multi-character) separator strings, while still retaining the information about which separators were present in the input. This is particularly useful when doing small parsing tasks. The task is to write code to demonstrate ...
#SenseTalk
SenseTalk
set source to "a!===b=!=c" set separators to ["==", "!=", "="]   put each line delimited by separators of source
Give a code snippet in #SenseTalk It is often necessary to split a string into pieces based on several different (potentially multi-character) separator strings, while still retaining the information about which separators were present in the input. This is particularly useful when doing small parsing tasks. The ta...
christopher/rosetta-code
http://rosettacode.org/wiki/Matrix_multiplication
Matrix multiplication
Task Multiply two matrices together. They can be of any dimensions, so long as the number of columns of the first matrix is equal to the number of rows of the second matrix.
#Fantom
Fantom
  class Main { // multiply two matrices (with no error checking) public static Int[][] multiply (Int[][] m1, Int[][] m2) { Int[][] result := [,] m1.each |Int[] row1| { Int[] row := [,] m2[0].size.times |Int colNumber| { Int value := 0 m2.each |Int[] row2, Int index| ...
Give a code snippet in #Fantom Task Multiply two matrices together. They can be of any dimensions, so long as the number of columns of the first matrix is equal to the number of rows of the second matrix.
christopher/rosetta-code
http://rosettacode.org/wiki/Extend_your_language
Extend your language
Control Structures These are examples of control structures. You may also be interested in: Conditional structures Exceptions Flow-control structures Loops Some programming languages allow you to extend the language. While this can be done to a certain degree in most languages (e.g. by using macros), other langua...
#Clojure
Clojure
  (defmacro if2 [[cond1 cond2] bothTrue firstTrue secondTrue else] `(let [cond1# ~cond1 cond2# ~cond2] (if cond1# (if cond2# ~bothTrue ~firstTrue) (if cond2# ~secondTrue ~else))))  
Give a code snippet in #Clojure Control Structures These are examples of control structures. You may also be interested in: Conditional structures Exceptions Flow-control structures Loops Some programming languages allow you to extend the language. While this can be done to a certain degree in most languages (e....
christopher/rosetta-code
http://rosettacode.org/wiki/Permutations
Permutations
Task Write a program that generates all   permutations   of   n   different objects.   (Practically numerals!) Related tasks   Find the missing permutation   Permutations/Derangements The number of samples of size k from n objects. With   combinations and permutations   generation tasks. Order Uni...
#Batch_File
Batch File
  @echo off setlocal enabledelayedexpansion set arr=ABCD set /a n=4 :: echo !arr! call :permu  %n% arr goto:eof   :permu num &arr setlocal if %1 equ 1 call echo(!%2! & exit /b set /a "num=%1-1,n2=num-1" set arr=!%2! for /L %%c in (0,1,!n2!) do ( call:permu !num! arr set /a n1="num&1" if !n1! equ 0 (call:s...
Give a code snippet in #Batch_File Task Write a program that generates all   permutations   of   n   different objects.   (Practically numerals!) Related tasks   Find the missing permutation   Permutations/Derangements The number of samples of size k from n objects. With   combinations and permutations  ...
christopher/rosetta-code
http://rosettacode.org/wiki/Introspection
Introspection
Task verify the version/revision of your currently running (compiler/interpreter/byte-compiler/runtime environment/whatever your language uses) and exit if it is too old. check whether the variable "bloop" exists and whether the math-function "abs()" is available and if yes compute abs(bloop). Extra credit Repor...
#PARI.2FGP
PARI/GP
if(lex(version(), [2,4,3]) < 0, quit()); \\ Compare the version to 2.4.3 lexicographically   if(bloop!='bloop && type(abs) == "t_CLOSURE", abs(bloop))
Give a code snippet in #PARI.2FGP Task verify the version/revision of your currently running (compiler/interpreter/byte-compiler/runtime environment/whatever your language uses) and exit if it is too old. check whether the variable "bloop" exists and whether the math-function "abs()" is available and if yes compute...
christopher/rosetta-code
http://rosettacode.org/wiki/Koch_curve
Koch curve
Draw a Koch curve. See details: Koch curve
#BASIC256
BASIC256
global RtoD, DtoR RtoD = 180 / Pi DtoR = Pi / 180   global posX, posY, angulo posX = 170 : posY = 100 : angulo = 0   global ancho, alto ancho = 650 : alto = 650 graphsize ancho, alto   subroutine kochLado(longitud, fondo) if fondo = 0 then dx = cos(angulo*DtoR) * longitud dy = sin(angulo*DtoR) * longitud color r...
Give a code snippet in #BASIC256 Draw a Koch curve. See details: Koch curve
christopher/rosetta-code
http://rosettacode.org/wiki/Hash_join
Hash join
An inner join is an operation that combines two data tables into one table, based on matching column values. The simplest way of implementing this operation is the nested loop join algorithm, but a more scalable alternative is the hash join algorithm. Task[edit] Implement the "hash join" algorithm, and demonstrate tha...
#D
D
import std.stdio, std.typecons;   auto hashJoin(size_t index1, size_t index2, T1, T2) (in T1[] table1, in T2[] table2) pure /*nothrow*/ @safe if (is(typeof(T1.init[index1]) == typeof(T2.init[index2]))) { // Hash phase. T1[][typeof(T1.init[index1])] h; foreach (const s; table1) h[s[index...
Give a code snippet in #D An inner join is an operation that combines two data tables into one table, based on matching column values. The simplest way of implementing this operation is the nested loop join algorithm, but a more scalable alternative is the hash join algorithm. Task[edit] Implement the "hash join" alg...
christopher/rosetta-code
http://rosettacode.org/wiki/Almost_prime
Almost prime
A   k-Almost-prime   is a natural number   n {\displaystyle n}   that is the product of   k {\displaystyle k}   (possibly identical) primes. Example 1-almost-primes,   where   k = 1 {\displaystyle k=1} ,   are the prime numbers themselves. 2-almost-primes,   where   k = 2 {\displaystyl...
#VBScript
VBScript
  For k = 1 To 5 count = 0 increment = 1 WScript.StdOut.Write "K" & k & ": " Do Until count = 10 If PrimeFactors(increment) = k Then WScript.StdOut.Write increment & " " count = count + 1 End If increment = increment + 1 Loop WScript.StdOut.WriteLine Next   Function PrimeFactors(n) PrimeFactors = 0 ...
Give a code snippet in #VBScript A   k-Almost-prime   is a natural number   n {\displaystyle n}   that is the product of   k {\displaystyle k}   (possibly identical) primes. Example 1-almost-primes,   where   k = 1 {\displaystyle k=1} ,   are the prime numbers themselves. 2-almost-primes,  ...
christopher/rosetta-code
http://rosettacode.org/wiki/Hostname
Hostname
Task Find the name of the host on which the routine is running.
#Modula-3
Modula-3
MODULE Hostname EXPORTS Main;   IMPORT IO, OSConfig;   BEGIN IO.Put(OSConfig.HostName() & "\n"); END Hostname.
Give a code snippet in #Modula-3 Task Find the name of the host on which the routine is running.
christopher/rosetta-code
http://rosettacode.org/wiki/4-rings_or_4-squares_puzzle
4-rings or 4-squares puzzle
4-rings or 4-squares puzzle You are encouraged to solve this task according to the task description, using any language you may know. Task Replace       a, b, c, d, e, f,   and   g       with the decimal digits   LOW   ───►   HIGH such that the sum of the letters inside of each of the four large squares add up to t...
#PL.2FSQL
PL/SQL
  CREATE TABLE allints (v NUMBER); CREATE TABLE results ( a NUMBER, b NUMBER, c NUMBER, d NUMBER, e NUMBER, f NUMBER, g NUMBER );   CREATE OR REPLACE PROCEDURE foursquares(lo NUMBER,hi NUMBER,uniq BOOLEAN,show BOOLEAN) AS a NUMBER; b NUMBER; c NUMBER; d NUMBER; e NUMBER; f NUMBER; g NUMBER;...
Give a code snippet in #PL.2FSQL 4-rings or 4-squares puzzle You are encouraged to solve this task according to the task description, using any language you may know. Task Replace       a, b, c, d, e, f,   and   g       with the decimal digits   LOW   ───►   HIGH such that the sum of the letters inside of each of ...
christopher/rosetta-code
http://rosettacode.org/wiki/Check_input_device_is_a_terminal
Check input device is a terminal
Task Demonstrate how to check whether the input device is a terminal or not. Related task   Check output device is a terminal
#Racket
Racket
  (terminal-port? (current-input-port))  
Give a code snippet in #Racket Task Demonstrate how to check whether the input device is a terminal or not. Related task   Check output device is a terminal
christopher/rosetta-code
http://rosettacode.org/wiki/Sudoku
Sudoku
Task Solve a partially filled-in normal   9x9   Sudoku grid   and display the result in a human-readable format. references Algorithmics of Sudoku   may help implement this. Python Sudoku Solver Computerphile video.
#Prolog
Prolog
:- use_module(library(clpfd)).   sudoku(Rows) :- length(Rows, 9), maplist(length_(9), Rows), append(Rows, Vs), Vs ins 1..9, maplist(all_distinct, Rows), transpose(Rows, Columns), maplist(all_distinct, Columns), Rows = [A,B,C,D,E,F,G,H,I], blocks(A, B, C), blocks(D, E, F),...
Give a code snippet in #Prolog Task Solve a partially filled-in normal   9x9   Sudoku grid   and display the result in a human-readable format. references Algorithmics of Sudoku   may help implement this. Python Sudoku Solver Computerphile video.
christopher/rosetta-code
http://rosettacode.org/wiki/Nth_root
Nth root
Task Implement the algorithm to compute the principal   nth   root   A n {\displaystyle {\sqrt[{n}]{A}}}   of a positive real number   A,   as explained at the   Wikipedia page.
#Objeck
Objeck
class NthRoot { function : Main(args : String[]) ~ Nil { NthRoot(5, 34, .001)->PrintLine(); }   function : NthRoot(n : Int, A: Float, p : Float) ~ Float { x := Float->New[2]; x[0] := A; x[1] := A / n;   while((x[1] - x[0])->Abs() > p) { x[0] := x[1]; x[1] := ((n - 1.0) * x[1] + A /...
Give a code snippet in #Objeck Task Implement the algorithm to compute the principal   nth   root   A n {\displaystyle {\sqrt[{n}]{A}}}   of a positive real number   A,   as explained at the   Wikipedia page.
christopher/rosetta-code
http://rosettacode.org/wiki/Extensible_prime_generator
Extensible prime generator
Task Write a generator of prime numbers, in order, that will automatically adjust to accommodate the generation of any reasonably high prime. The routine should demonstrably rely on either: Being based on an open-ended counter set to count without upper limit other than system or programming language limits. In thi...
#BQN
BQN
# Function that returns a new prime generator PrimeGen ← {𝕤 i ← 0 # Counter: index of next prime to be output primes ← ↕0 next ← 2 Sieve ← { p 𝕊 i‿n: E ← {↕∘⌈⌾(((𝕩|-i)+𝕩×⊢)⁼)n-i} # Indices of multiples of 𝕩 i + / (1⥊˜n-i) E⊸{0¨⌾(𝕨⊸⊏)𝕩}´ p # Primes in segment [i,n) } {𝕤 { i=≠pri...
Give a code snippet in #BQN Task Write a generator of prime numbers, in order, that will automatically adjust to accommodate the generation of any reasonably high prime. The routine should demonstrably rely on either: Being based on an open-ended counter set to count without upper limit other than system or progra...
christopher/rosetta-code
http://rosettacode.org/wiki/Color_wheel
Color wheel
Task Write a function to draw a HSV color wheel completely with code. This is strictly for learning purposes only. It's highly recommended that you use an image in an actual application to actually draw the color wheel   (as procedurally drawing is super slow). This does help you understand how color wheels work and ...
#C.2B.2B
C++
// colorwheelwidget.cpp #include "colorwheelwidget.h" #include <QPainter> #include <QPaintEvent> #include <cmath>   namespace {   QColor hsvToRgb(int h, double s, double v) { double hp = h/60.0; double c = s * v; double x = c * (1 - std::abs(std::fmod(hp, 2) - 1)); double m = v - c; double r = 0, g ...
Give a code snippet in #C.2B.2B Task Write a function to draw a HSV color wheel completely with code. This is strictly for learning purposes only. It's highly recommended that you use an image in an actual application to actually draw the color wheel   (as procedurally drawing is super slow). This does help you unde...
christopher/rosetta-code
http://rosettacode.org/wiki/Atomic_updates
Atomic updates
Task Define a data type consisting of a fixed number of 'buckets', each containing a nonnegative integer value, which supports operations to: get the current value of any bucket remove a specified amount from one specified bucket and add it to another, preserving the total of all bucket values, and clamping the t...
#zkl
zkl
class B{ const N=10; var [const] buckets=(1).pump(N,List).copy(), //(1,2,3...) lock=Atomic.Lock(), cnt=Atomic.Int(); fcn init{ "Initial sum: ".println(values().sum()); } fcn transferArb{ // transfer arbitary amount from 1 bucket to another b1:=(0).random(N); b2:=(0).random(N); crit...
Give a code snippet in #zkl Task Define a data type consisting of a fixed number of 'buckets', each containing a nonnegative integer value, which supports operations to: get the current value of any bucket remove a specified amount from one specified bucket and add it to another, preserving the total of all buck...
christopher/rosetta-code
http://rosettacode.org/wiki/Queue/Definition
Queue/Definition
Data Structure This illustrates a data structure, a means of storing data within a program. You may see other such structures in the Data Structures category. Illustration of FIFO behavior Task Implement a FIFO queue. Elements are added at one side and popped from the other in the order of insertion. Operation...
#Fortran
Fortran
module FIFO use fifo_nodes ! fifo_nodes must define the type fifo_node, with the two field ! next and valid, for queue handling, while the field datum depends ! on the usage (see [[FIFO (usage)]] for an example) ! type fifo_node ! integer :: datum !  ! the next part is not variable and must be present ! t...
Give a code snippet in #Fortran Data Structure This illustrates a data structure, a means of storing data within a program. You may see other such structures in the Data Structures category. Illustration of FIFO behavior Task Implement a FIFO queue. Elements are added at one side and popped from the other in the...
christopher/rosetta-code
http://rosettacode.org/wiki/Currying
Currying
This page uses content from Wikipedia. The original article was at Currying. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) Task Create a simple demonstrative example of Currying in a specific la...
#Phix
Phix
with javascript_semantics sequence curries = {} function create_curried(integer rid, sequence partial_args) curries = append(curries,{rid,partial_args}) return length(curries) -- (return an integer id) end function function call_curried(integer id, sequence args) {integer rid, sequence partial_args} = cur...
Give a code snippet in #Phix This page uses content from Wikipedia. The original article was at Currying. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) Task Create a simple demonstrative exampl...
christopher/rosetta-code
http://rosettacode.org/wiki/Metered_concurrency
Metered concurrency
The goal of this task is to create a counting semaphore used to control the execution of a set of concurrent units. This task intends to demonstrate coordination of active concurrent units through the use of a passive concurrent unit. The operations for a counting semaphore are acquire, release, and count. Each active ...
#Rust
Rust
  //! Rust has a perfectly good Semaphore type already. It lacks count(), though, so we can't use it //! directly.   use std::sync::atomic::AtomicUsize; use std::sync::atomic::Ordering::SeqCst; use std::sync::mpsc::channel; use std::sync::Arc; use std::thread::{self, spawn}; use std::time::Duration;   pub struct Counti...
Give a code snippet in #Rust The goal of this task is to create a counting semaphore used to control the execution of a set of concurrent units. This task intends to demonstrate coordination of active concurrent units through the use of a passive concurrent unit. The operations for a counting semaphore are acquire, re...
christopher/rosetta-code
http://rosettacode.org/wiki/Generate_random_chess_position
Generate random chess position
Task Generate a random chess position in FEN format. The position does not have to be realistic or even balanced,  but it must comply to the following rules: there is one and only one king of each color  (one black king and one white king); the kings must not be placed on adjacent squares; there can not be any p...
#Scala
Scala
import scala.math.abs import scala.util.Random   object RandomFen extends App { val rand = new Random   private def createFen = { val grid = Array.ofDim[Char](8, 8)   def placeKings(grid: Array[Array[Char]]): Unit = { var r1, c1, r2, c2 = 0 do { r1 = rand.nextInt(8) c1 = rand.nex...
Give a code snippet in #Scala Task Generate a random chess position in FEN format. The position does not have to be realistic or even balanced,  but it must comply to the following rules: there is one and only one king of each color  (one black king and one white king); the kings must not be placed on adjacent s...
christopher/rosetta-code
http://rosettacode.org/wiki/Array_length
Array length
Task Determine the amount of elements in an array. As an example use an array holding the strings 'apple' and 'orange'. Other tasks related to string operations: Metrics Array length String length Copy a string Empty string  (assignment) Counting Word frequency Letter frequency Jewels and stones I befo...
#FurryScript
FurryScript
THE_LIST( <apple> <orange> ) COUNT[ 0 SW ~| COUNT_STEP# 0 SW SU ] COUNT_STEP[ DR 1 SU ]   `THE_LIST COUNT# +<>
Give a code snippet in #FurryScript Task Determine the amount of elements in an array. As an example use an array holding the strings 'apple' and 'orange'. Other tasks related to string operations: Metrics Array length String length Copy a string Empty string  (assignment) Counting Word frequency Letter...
christopher/rosetta-code
http://rosettacode.org/wiki/Factorial
Factorial
Definitions   The factorial of   0   (zero)   is defined as being   1   (unity).   The   Factorial Function   of a positive integer,   n,   is defined as the product of the sequence: n,   n-1,   n-2,   ...   1 Task Write a function to return the factorial of a number. Solutions can be iterat...
#LiveCode
LiveCode
// recursive function factorialr n if n < 2 then return 1 else return n * factorialr(n-1) end if end factorialr   // using accumulator function factorialacc n acc if n = 0 then return acc else return factorialacc(n-1, n * acc) end if end factorialacc   function f...
Give a code snippet in #LiveCode Definitions   The factorial of   0   (zero)   is defined as being   1   (unity).   The   Factorial Function   of a positive integer,   n,   is defined as the product of the sequence: n,   n-1,   n-2,   ...   1 Task Write a function to return the factorial of ...
christopher/rosetta-code
http://rosettacode.org/wiki/Count_occurrences_of_a_substring
Count occurrences of a substring
Task Create a function,   or show a built-in function,   to count the number of non-overlapping occurrences of a substring inside a string. The function should take two arguments:   the first argument being the string to search,   and   the second a substring to be searched for. It should return an integer cou...
#Simula
Simula
BEGIN   INTEGER PROCEDURE COUNTSUBSTRING(T,TSUB); TEXT T,TSUB; BEGIN INTEGER N,I; I := 1; WHILE I+TSUB.LENGTH-1 <= T.LENGTH DO IF T.SUB(I,TSUB.LENGTH) = TSUB THEN BEGIN N := N+1; I := I+MAX(TSUB.LENGTH,1); END ELSE I := I+1; ...
Give a code snippet in #Simula Task Create a function,   or show a built-in function,   to count the number of non-overlapping occurrences of a substring inside a string. The function should take two arguments:   the first argument being the string to search,   and   the second a substring to be searched for. ...
christopher/rosetta-code
http://rosettacode.org/wiki/Loops/While
Loops/While
Task Start an integer value at   1024. Loop while it is greater than zero. Print the value (with a newline) and divide it by two each time through the loop. Related tasks   Loop over multiple arrays simultaneously   Loops/Break   Loops/Continue   Loops/Do-while   Loops/Downward for   Loops/For   Loops/For...
#ALGOL_68
ALGOL 68
INT i := 1024; WHILE i > 0 DO print(i); i := i OVER 2 OD
Give a code snippet in #ALGOL_68 Task Start an integer value at   1024. Loop while it is greater than zero. Print the value (with a newline) and divide it by two each time through the loop. Related tasks   Loop over multiple arrays simultaneously   Loops/Break   Loops/Continue   Loops/Do-while   Loops/Down...
christopher/rosetta-code
http://rosettacode.org/wiki/Factorial
Factorial
Definitions   The factorial of   0   (zero)   is defined as being   1   (unity).   The   Factorial Function   of a positive integer,   n,   is defined as the product of the sequence: n,   n-1,   n-2,   ...   1 Task Write a function to return the factorial of a number. Solutions can be iterat...
#Clojure
Clojure
(defn factorial [x] (apply * (range 2 (inc x))))
Give a code snippet in #Clojure Definitions   The factorial of   0   (zero)   is defined as being   1   (unity).   The   Factorial Function   of a positive integer,   n,   is defined as the product of the sequence: n,   n-1,   n-2,   ...   1 Task Write a function to return the factorial of a...
christopher/rosetta-code
http://rosettacode.org/wiki/Delegates
Delegates
A delegate is a helper object used by another object. The delegator may send the delegate certain messages, and provide a default implementation when there is no delegate or the delegate does not respond to a message. This pattern is heavily used in Cocoa framework on Mac OS X. See also wp:Delegation pattern. Objects ...
#C.2B.2B
C++
  #include <tr1/memory> #include <string> #include <iostream> #include <tr1/functional>   using namespace std; using namespace std::tr1; using std::tr1::function;   // interface for all delegates class IDelegate { public: virtual ~IDelegate() {} };   //interface for delegates supporting thing class IThing { public...
Give a code snippet in #C.2B.2B A delegate is a helper object used by another object. The delegator may send the delegate certain messages, and provide a default implementation when there is no delegate or the delegate does not respond to a message. This pattern is heavily used in Cocoa framework on Mac OS X. See also...
christopher/rosetta-code
http://rosettacode.org/wiki/JortSort
JortSort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#BQN
BQN
JSort ← ≡⟜∧ JSort 3‿2‿1 0
Give a code snippet in #BQN Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort...
christopher/rosetta-code
http://rosettacode.org/wiki/Call_a_function_in_a_shared_library
Call a function in a shared library
Show how to call a function in a shared library (without dynamically linking to it at compile-time). In particular, show how to call the shared library function if the library is available, otherwise use an internal equivalent function. This is a special case of calling a foreign language function where the focus is c...
#Jsish
Jsish
#!/usr/local/bin/jsish load('byjsi.so');
Give a code snippet in #Jsish Show how to call a function in a shared library (without dynamically linking to it at compile-time). In particular, show how to call the shared library function if the library is available, otherwise use an internal equivalent function. This is a special case of calling a foreign languag...
christopher/rosetta-code
http://rosettacode.org/wiki/Permutations
Permutations
Task Write a program that generates all   permutations   of   n   different objects.   (Practically numerals!) Related tasks   Find the missing permutation   Permutations/Derangements The number of samples of size k from n objects. With   combinations and permutations   generation tasks. Order Uni...
#Microsoft_Small_Basic
Microsoft Small Basic
'Permutations - sb n=4 printem = "True" For i = 1 To n p[i] = i EndFor count = 0 Last = "False" While Last = "False" If printem Then For t = 1 To n TextWindow.Write(p[t]) EndFor TextWindow.WriteLine("") EndIf count = count + 1 Last = "True" i = n - 1 W...
Give a code snippet in #Microsoft_Small_Basic Task Write a program that generates all   permutations   of   n   different objects.   (Practically numerals!) Related tasks   Find the missing permutation   Permutations/Derangements The number of samples of size k from n objects. With   combinations and per...
christopher/rosetta-code
http://rosettacode.org/wiki/Rename_a_file
Rename a file
Task Rename:   a file called     input.txt     into     output.txt     and   a directory called     docs     into     mydocs. This should be done twice:   once "here", i.e. in the current working directory and once in the filesystem root. It can be assumed that the user has the rights to do so. (In unix-type s...
#Phixmonti
Phixmonti
_platform "windows" == if "\\" "ren " else "/" "mv " endif var com var slash   com "input.txt output.txt" chain cmd com "docs mydocs" chain cmd com slash chain "input.txt " chain slash chain "output.txt" chain cmd com slash chain "docs " chain slash chain "mydocs" chain cmd
Give a code snippet in #Phixmonti Task Rename:   a file called     input.txt     into     output.txt     and   a directory called     docs     into     mydocs. This should be done twice:   once "here", i.e. in the current working directory and once in the filesystem root. It can be assumed that the user has th...
christopher/rosetta-code
http://rosettacode.org/wiki/Church_numerals
Church numerals
Task In the Church encoding of natural numbers, the number N is encoded by a function that applies its first argument N times to its second argument. Church zero always returns the identity function, regardless of its first argument. In other words, the first argument is not applied to the second argument at all. C...
#Groovy
Groovy
class ChurchNumerals { static void main(args) {   def zero = { f -> { a -> a } } def succ = { n -> { f -> { a -> f(n(f)(a)) } } } def add = { n -> { k -> { n(succ)(k) } } } def mult = { f -> { g -> { a -> f(g(a)) } } } def pow = { f -> { g -> g(f) } }   def toChurchNu...
Give a code snippet in #Groovy Task In the Church encoding of natural numbers, the number N is encoded by a function that applies its first argument N times to its second argument. Church zero always returns the identity function, regardless of its first argument. In other words, the first argument is not applied t...
christopher/rosetta-code
http://rosettacode.org/wiki/Long_year
Long year
Most years have 52 weeks, some have 53, according to ISO8601. Task Write a function which determines if a given year is long (53 weeks) or not, and demonstrate it.
#Haskell
Haskell
import Data.Time.Calendar (fromGregorian) import Data.Time.Calendar.WeekDate (toWeekDate)   longYear :: Integer -> Bool longYear y = let (_, w, _) = toWeekDate $ fromGregorian y 12 28 in 52 < w   main :: IO () main = mapM_ print $ filter longYear [2000 .. 2100]
Give a code snippet in #Haskell Most years have 52 weeks, some have 53, according to ISO8601. Task Write a function which determines if a given year is long (53 weeks) or not, and demonstrate it.
christopher/rosetta-code