task_url stringlengths 30 116 | task_name stringlengths 2 86 | task_description stringlengths 0 14.4k | language_url stringlengths 2 53 | language_name stringlengths 1 52 | code stringlengths 0 61.9k | response_seed stringclasses 1
value | instruction_seed stringlengths 27 14.4k | _source stringclasses 1
value |
|---|---|---|---|---|---|---|---|---|
http://rosettacode.org/wiki/One-dimensional_cellular_automata | One-dimensional cellular automata | Assume an array of cells with an initial distribution of live and dead cells,
and imaginary cells off the end of the array having fixed values.
Cells in the next generation of the array are calculated based on the value of the cell and its left and right nearest neighbours in the current generation.
If, in the follow... | #AWK | AWK | #!/usr/bin/awk -f
BEGIN {
edge = 1
ruleNum = 104 # 01101000
maxGen = 9
mark = "@"
space = "."
initialState = ".@@@.@@.@.@.@.@..@.."
width = length(initialState)
delete rules
delete state
initRules(ruleNum)
initState(initialState, mark)
for (g = 0; g < maxGen; g++) {
... | Give a code snippet in #AWK
Assume an array of cells with an initial distribution of live and dead cells,
and imaginary cells off the end of the array having fixed values.
Cells in the next generation of the array are calculated based on the value of the cell and its left and right nearest neighbours in the current g... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Non-decimal_radices/Input | Non-decimal radices/Input | It is common to have a string containing a number written in some format, with the most common ones being decimal, hexadecimal, octal and binary. Such strings are found in many places (user interfaces, configuration files, XML data, network protocols, etc.)
This task requires parsing of such a string (which may be ass... | #Python | Python | >>> text = '100'
>>> for base in range(2,21):
print ("String '%s' in base %i is %i in base 10"
% (text, base, int(text, base)))
String '100' in base 2 is 4 in base 10
String '100' in base 3 is 9 in base 10
String '100' in base 4 is 16 in base 10
String '100' in base 5 is 25 in base 10
String '1... | Give a code snippet in #Python
It is common to have a string containing a number written in some format, with the most common ones being decimal, hexadecimal, octal and binary. Such strings are found in many places (user interfaces, configuration files, XML data, network protocols, etc.)
This task requires parsing of... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Ethiopian_multiplication | Ethiopian multiplication | Ethiopian multiplication is a method of multiplying integers using only addition, doubling, and halving.
Method:
Take two numbers to be multiplied and write them down at the top of two columns.
In the left-hand column repeatedly halve the last number, discarding any remainders, and write the result below the last ... | #Go | Go | package main
import "fmt"
func halve(i int) int { return i/2 }
func double(i int) int { return i*2 }
func isEven(i int) bool { return i%2 == 0 }
func ethMulti(i, j int) (r int) {
for ; i > 0; i, j = halve(i), double(j) {
if !isEven(i) {
r += j
}
}
return
}
func main()... | Give a code snippet in #Go
Ethiopian multiplication is a method of multiplying integers using only addition, doubling, and halving.
Method:
Take two numbers to be multiplied and write them down at the top of two columns.
In the left-hand column repeatedly halve the last number, discarding any remainders, and writ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Variable-length_quantity | Variable-length quantity | Implement some operations on variable-length quantities, at least including conversions from a normal number in the language to the binary representation of the variable-length quantity for that number, and vice versa. Any variants are acceptable.
Task
With above operations,
convert these two numbers 0x200000 (209... | #JavaScript | JavaScript | const RADIX = 7;
const MASK = 2**RADIX - 1;
const octetify = (n)=> {
if (n >= 2147483648) {
throw new RangeError("Variable Length Quantity not supported for numbers >= 2147483648");
}
const octets = [];
for (let i = n; i != 0; i >>>= RADIX) {
octets.push((((i & MASK) + (octets.empty ? 0 : (MASK + 1)))));
}
... | Give a code snippet in #JavaScript
Implement some operations on variable-length quantities, at least including conversions from a normal number in the language to the binary representation of the variable-length quantity for that number, and vice versa. Any variants are acceptable.
Task
With above operations,
con... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Bitmap/Bresenham%27s_line_algorithm | Bitmap/Bresenham's line algorithm | Task
Using the data storage type defined on the Bitmap page for raster graphics images,
draw a line given two points with Bresenham's line algorithm.
| #Clojure | Clojure |
(defn draw-line
"Draw a line from x1,y1 to x2,y2 using Bresenham's, to a java BufferedImage in the colour of pixel."
[buffer x1 y1 x2 y2 pixel]
(let [dist-x (Math/abs (- x1 x2))
dist-y (Math/abs (- y1 y2))
steep (> dist-y dist-x)]
(let [[x1 y1 x2 y2] (if steep [y1 x1 y2 x2] [x1 y1 x2 y2])]
(l... | Give a code snippet in #Clojure
Task
Using the data storage type defined on the Bitmap page for raster graphics images,
draw a line given two points with Bresenham's line algorithm.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Averages/Root_mean_square | Averages/Root mean square | Task[edit]
Compute the Root mean square of the numbers 1..10.
The root mean square is also known by its initials RMS (or rms), and as the quadratic mean.
The RMS is calculated as the mean of the squares of the numbers, square-rooted:
x
r
m
s
=
x
1
2
+
x
2
2
+
⋯
+
x
... | #zkl | zkl | fcn rms(z){ ( z.reduce(fcn(p,n){ p + n*n },0.0) /z.len() ).sqrt() } | Give a code snippet in #zkl
Task[edit]
Compute the Root mean square of the numbers 1..10.
The root mean square is also known by its initials RMS (or rms), and as the quadratic mean.
The RMS is calculated as the mean of the squares of the numbers, square-rooted:
x
r
m
s
=
x
1
2
+... | christopher/rosetta-code | |
http://rosettacode.org/wiki/SHA-1 | SHA-1 | SHA-1 or SHA1 is a one-way hash function;
it computes a 160-bit message digest.
SHA-1 often appears in security protocols; for example,
many HTTPS websites use RSA with SHA-1 to secure their connections.
BitTorrent uses SHA-1 to verify downloads.
Git and Mercurial use SHA-1 digests to identify commits.
A US government... | #Fortran | Fortran | module sha1_mod
use kernel32
use advapi32
implicit none
integer, parameter :: SHA1LEN = 20
contains
subroutine sha1hash(name, hash, dwStatus, filesize)
implicit none
character(*) :: name
integer, parameter :: BUFLEN = 32768
integer(HANDLE) :: hFile, hProv, hHash
... | Give a code snippet in #Fortran
SHA-1 or SHA1 is a one-way hash function;
it computes a 160-bit message digest.
SHA-1 often appears in security protocols; for example,
many HTTPS websites use RSA with SHA-1 to secure their connections.
BitTorrent uses SHA-1 to verify downloads.
Git and Mercurial use SHA-1 digests to i... | christopher/rosetta-code | |
http://rosettacode.org/wiki/ABC_problem | ABC problem | ABC problem
You are encouraged to solve this task according to the task description, using any language you may know.
You are given a collection of ABC blocks (maybe like the ones you had when you were a kid).
There are twenty blocks with two letters on each block.
A complete alphabet is guaranteed amongst all sid... | #Ultimate.2B.2B | Ultimate++ |
#include <Core/Core.h>
#include <stdio.h>
#include <ctype.h>
//C++
#include <iostream>
#include <vector>
#include <string>
#include <set>
#include <cctype>
//C++
typedef std::pair<char,char> item_t;
typedef std::vector<item_t> list_t;
//C
using namespace Upp;
int can_make_words(char **b, char *word)
{
int ... | Give a code snippet in #Ultimate.2B.2B
ABC problem
You are encouraged to solve this task according to the task description, using any language you may know.
You are given a collection of ABC blocks (maybe like the ones you had when you were a kid).
There are twenty blocks with two letters on each block.
A complet... | christopher/rosetta-code | |
http://rosettacode.org/wiki/String_interpolation_(included) | String interpolation (included) |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #Asymptote | Asymptote | string s1 = "big";
write("Mary had a " + s1 + " lamb");
s1 = "little";
write("Mary also had a ", s1, "lamb"); | Give a code snippet in #Asymptote
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operati... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Prime_decomposition | Prime decomposition | The prime decomposition of a number is defined as a list of prime numbers
which when all multiplied together, are equal to that number.
Example
12 = 2 × 2 × 3, so its prime decomposition is {2, 2, 3}
Task
Write a function which returns an array or collection which contains the prime decomposition of a given ... | #JavaScript | JavaScript | function run_factorize(input, output) {
var n = new BigInteger(input.value, 10);
var TWO = new BigInteger("2", 10);
var divisor = new BigInteger("3", 10);
var prod = false;
if (n.compareTo(TWO) < 0)
return;
output.value = "";
while (true) {
var qr = n.divideAndRemaind... | Give a code snippet in #JavaScript
The prime decomposition of a number is defined as a list of prime numbers
which when all multiplied together, are equal to that number.
Example
12 = 2 × 2 × 3, so its prime decomposition is {2, 2, 3}
Task
Write a function which returns an array or collection which contains... | christopher/rosetta-code | |
http://rosettacode.org/wiki/String_length | String length | Task
Find the character and byte length of a string.
This means encodings like UTF-8 need to be handled properly, as there is not necessarily a one-to-one relationship between bytes and characters.
By character, we mean an individual Unicode code point, not a user-visible grapheme containing combining characters.
F... | #Elena | Elena | import extensions;
public program()
{
var s := "Hello, world!"; // UTF-8 literal
var ws := "Привет мир!"w; // UTF-16 literal
var s_length := s.Length; // Number of UTF-8 characters
var ws_length := ws.Length; // Number of UTF-16 characters
var u_leng... | Give a code snippet in #Elena
Task
Find the character and byte length of a string.
This means encodings like UTF-8 need to be handled properly, as there is not necessarily a one-to-one relationship between bytes and characters.
By character, we mean an individual Unicode code point, not a user-visible grapheme cont... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Unix/ls | Unix/ls | Task
Write a program that will list everything in the current folder, similar to:
the Unix utility “ls” [1] or
the Windows terminal command “DIR”
The output must be sorted, but printing extended details and producing multi-column output is not required.
Example output
For the list of paths:... | #Python | Python | >>> import os
>>> print('\n'.join(sorted(os.listdir('.'))))
DLLs
Doc
LICENSE.txt
Lib
NEWS.txt
README.txt
Scripts
Tools
include
libs
python.exe
pythonw.exe
tcl
>>> | Give a code snippet in #Python
Task
Write a program that will list everything in the current folder, similar to:
the Unix utility “ls” [1] or
the Windows terminal command “DIR”
The output must be sorted, but printing extended details and producing multi-column output is not required.
Examp... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Tic-tac-toe | Tic-tac-toe |
Task
Play a game of tic-tac-toe.
Ensure that legal moves are played and that a winning position is notified.
Tic-tac-toe is also known as:
naughts and crosses
tic tac toe
tick tack toe
three in a row
tres en rayo and
Xs and Os
See also
MathWorld™, Tic-Tac-Toe game.
Wikipedi... | #Java | Java |
import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.util.Hashtable;
public class TicTacToe
{
public static void main(String[] args)
{
TicTacToe now=new TicTacToe();
now.startMatch();
}
private int[][] marks;
private int[][] wins;
private int[] weights;
private char[][] grid;
p... | Give a code snippet in #Java
Task
Play a game of tic-tac-toe.
Ensure that legal moves are played and that a winning position is notified.
Tic-tac-toe is also known as:
naughts and crosses
tic tac toe
tick tack toe
three in a row
tres en rayo and
Xs and Os
See also
MathWorld™,... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Subtractive_generator | Subtractive generator | A subtractive generator calculates a sequence of random numbers, where each number is congruent to the subtraction of two previous numbers from the sequence.
The formula is
r
n
=
r
(
n
−
i
)
−
r
(
n
−
j
)
(
mod
m
)
{\displaystyle r_{n}=r_{(n-i)}-r_{(n-j)}{\pmod {m}}}
for some fixed values of... | #Ruby | Ruby | # SubRandom is a subtractive random number generator which generates
# the same sequences as Bentley's generator, as used in xpat2.
class SubRandom
# The original seed of this generator.
attr_reader :seed
# Creates a SubRandom generator with the given _seed_.
# The _seed_ must be an integer from 0 to 999_999_... | Give a code snippet in #Ruby
A subtractive generator calculates a sequence of random numbers, where each number is congruent to the subtraction of two previous numbers from the sequence.
The formula is
r
n
=
r
(
n
−
i
)
−
r
(
n
−
j
)
(
mod
m
)
{\displaystyle r_{n}=r_{(n-i)}-r_{(n-j)}{\pmod {m... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Terminal_control/Dimensions | Terminal control/Dimensions | Determine the height and width of the terminal, and store this information into variables for subsequent use.
| #FreeBASIC | FreeBASIC | Dim As Integer w, h, p, bpp, tasa
Dim driver_name As String
Screeninfo w, h, p, bpp, , tasa
Print !"Informaci¢n sobre el escritorio (terminal):\n"
Print " Ancho de la terminal: "; w; " (pixel)"
Print "Altura de la terminal: "; h; " (pixel)"
Print " Profundidad de color: "; p; " (bits)"
Print " Tasa de refresco: "... | Give a code snippet in #FreeBASIC
Determine the height and width of the terminal, and store this information into variables for subsequent use.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Kernighans_large_earthquake_problem | Kernighans large earthquake problem | Brian Kernighan, in a lecture at the University of Nottingham, described a problem on which this task is based.
Problem
You are given a a data file of thousands of lines; each of three `whitespace` separated fields: a date, a one word name and the magnitude of the event.
Example lines from the file would be lines li... | #Prolog | Prolog | :- initialization(main, main).
process_line(Line):-
split_string(Line, "\s\t", "\s\t", [_, _, Magnitude_string]),
read_term_from_atom(Magnitude_string, Magnitude, []),
Magnitude > 6,
!,
writef('%w\n', [Line]).
process_line(_).
process_stream(Stream):-
read_line_to_string(Stream, String),
... | Give a code snippet in #Prolog
Brian Kernighan, in a lecture at the University of Nottingham, described a problem on which this task is based.
Problem
You are given a a data file of thousands of lines; each of three `whitespace` separated fields: a date, a one word name and the magnitude of the event.
Example lines... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Inheritance/Single | Inheritance/Single | This task is about derived types; for implementation inheritance, see Polymorphism.
Inheritance is an operation of type algebra that creates a new type from one or several parent types.
The obtained type is called derived type.
It inherits some of the properties of its parent types.
Usually inherited properties... | #Delphi | Delphi | type
Animal = class(TObject)
private
// private functions/variables
public
// public functions/variables
end;
Dog = class(Animal);
Cat = class(Animal);
Collie = class(Dog);
Lab = class(Dog); | Give a code snippet in #Delphi
This task is about derived types; for implementation inheritance, see Polymorphism.
Inheritance is an operation of type algebra that creates a new type from one or several parent types.
The obtained type is called derived type.
It inherits some of the properties of its parent type... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Fibonacci_word | Fibonacci word | The Fibonacci Word may be created in a manner analogous to the Fibonacci Sequence as described here:
Define F_Word1 as 1
Define F_Word2 as 0
Form F_Word3 as F_Word2 concatenated with F_Word1 i.e.: 01
Form F_Wordn as F_Wordn-1 concatenated with F_wordn-... | #R | R | entropy <- function(s)
{
if (length(s) > 1)
return(sapply(s, entropy))
freq <- prop.table(table(strsplit(s, '')[1]))
ret <- -sum(freq * log(freq, base=2))
return(ret)
}
fibwords <- function(n)
{
if (n == 1)
fibwords <- "1"
else
fibwords <- c("1", "0")
if (n > 2)
{
for (i in 3:n)
... | Give a code snippet in #R
The Fibonacci Word may be created in a manner analogous to the Fibonacci Sequence as described here:
Define F_Word1 as 1
Define F_Word2 as 0
Form F_Word3 as F_Word2 concatenated with F_Word1 i.e.: 01
Form F_Wordn as F_Wordn-1 c... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Compound_data_type | Compound data type |
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
Task
Create a compound data type:
Point(x,y)
A compound data type is one that holds multiple independent values.
Related task
Enumeration
S... | #Fantom | Fantom |
// define a class to contain the two fields
// accessors to get/set the field values are automatically generated
class Point
{
Int x
Int y
}
class Main
{
public static Void main ()
{
// empty constructor, so x,y set to 0
point1 := Point()
// constructor uses with-block, to initialise values
... | Give a code snippet in #Fantom
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
Task
Create a compound data type:
Point(x,y)
A compound data type is one that holds multiple independent values.
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Knight%27s_tour | Knight's tour |
Task
Problem: you have a standard 8x8 chessboard, empty but for a single knight on some square. Your task is to emit a series of legal knight moves that result in the knight visiting every square on the chessboard exactly once. Note that it is not a requirement that the tour be "closed"; that is, the knight need not e... | #C | C | #include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
typedef unsigned char cell;
int dx[] = { -2, -2, -1, 1, 2, 2, 1, -1 };
int dy[] = { -1, 1, 2, 2, 1, -1, -2, -2 };
void init_board(int w, int h, cell **a, cell **b)
{
int i, j, k, x, y, p = w + 4, q = h + 4;
/* b is board; a is boar... | Give a code snippet in #C
Task
Problem: you have a standard 8x8 chessboard, empty but for a single knight on some square. Your task is to emit a series of legal knight moves that result in the knight visiting every square on the chessboard exactly once. Note that it is not a requirement that the tour be "closed"; tha... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Harshad_or_Niven_series | Harshad or Niven series | The Harshad or Niven numbers are positive integers ≥ 1 that are divisible by the sum of their digits.
For example, 42 is a Harshad number as 42 is divisible by (4 + 2) without remainder.
Assume that the series is defined as the numbers in increasing order.
Task
The task is to create a function/method/... | #zkl | zkl | fcn harshad(n){ 0==n%(n.split().sum(0)) }
[1..].tweak(fcn(n){ if(not harshad(n)) return(Void.Skip); n })
.walk(20).println();
[1..].filter(20,harshad).println();
[1001..].filter1(harshad).println(); | Give a code snippet in #zkl
The Harshad or Niven numbers are positive integers ≥ 1 that are divisible by the sum of their digits.
For example, 42 is a Harshad number as 42 is divisible by (4 + 2) without remainder.
Assume that the series is defined as the numbers in increasing order.
Task
The task is... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Function_composition | Function composition | Task
Create a function, compose, whose two arguments f and g, are both functions with one argument.
The result of compose is to be a function of one argument, (lets call the argument x), which works like applying function f to the result of applying function g to x.
Example
compose... | #Mathcad | Mathcad | Composition[f, g][x]
Composition[f, g, h, i][x] | Give a code snippet in #Mathcad
Task
Create a function, compose, whose two arguments f and g, are both functions with one argument.
The result of compose is to be a function of one argument, (lets call the argument x), which works like applying function f to the result of applying function g... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Vector_products | Vector products | A vector is defined as having three dimensions as being represented by an ordered collection of three numbers: (X, Y, Z).
If you imagine a graph with the x and y axis being at right angles to each other and having a third, z axis coming out of the page, then a triplet of numbers, (X, Y, Z) would repr... | #FreeBASIC | FreeBASIC | 'Construct only required operators for this.
Type V3
As double x,y,z
declare operator cast() as string
End Type
#define dot *
#define cross ^
#define Show(t1,t) ? #t1;tab(22);t
operator V3.cast() as string
return "("+str(x)+","+str(y)+","+str(z)+")"
end operator
Operator dot(v1 As v3,v2 As v3) As double
... | Give a code snippet in #FreeBASIC
A vector is defined as having three dimensions as being represented by an ordered collection of three numbers: (X, Y, Z).
If you imagine a graph with the x and y axis being at right angles to each other and having a third, z axis coming out of the page, then a triplet o... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Literals/Integer | Literals/Integer | Some programming languages have ways of expressing integer literals in bases other than the normal base ten.
Task
Show how integer literals can be expressed in as many bases as your language allows.
Note: this should not involve the calling of any functions/methods, but should be interpreted by the compiler or... | #PowerShell | PowerShell | 727 # base 10
0x2d7 # base 16 | Give a code snippet in #PowerShell
Some programming languages have ways of expressing integer literals in bases other than the normal base ten.
Task
Show how integer literals can be expressed in as many bases as your language allows.
Note: this should not involve the calling of any functions/methods, but shou... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Return_multiple_values | Return multiple values | Task
Show how to return more than one value from a function.
| #Julia | Julia | function addsub(x, y)
return x + y, x - y
end | Give a code snippet in #Julia
Task
Show how to return more than one value from a function.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Roots_of_a_function | Roots of a function | Task
Create a program that finds and outputs the roots of a given function, range and (if applicable) step width.
The program should identify whether the root is exact or approximate.
For this task, use: ƒ(x) = x3 - 3x2 + 2x
| #Haskell | Haskell | f x = x^3-3*x^2+2*x
findRoots start stop step eps =
[x | x <- [start, start+step .. stop], abs (f x) < eps] | Give a code snippet in #Haskell
Task
Create a program that finds and outputs the roots of a given function, range and (if applicable) step width.
The program should identify whether the root is exact or approximate.
For this task, use: ƒ(x) = x3 - 3x2 + 2x
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Rosetta_Code/Fix_code_tags | Rosetta Code/Fix code tags | Task
Fix Rosetta Code deprecated code tags, with these rules:
Change <%s> to <lang %s>
Change </%s> to </lang>
Change <code %s> to <lang %s>
Change </code> to </lang>
Usage
./convert.py < wikisource.txt > converted.txt
| #F.23 | F# | open System
open System.Text.RegularExpressions
[<EntryPoint>]
let main argv =
let langs = [| "foo"; "foo 2"; "bar"; "baz" |]; // An array of (pseudo) languages we handle
let regexStringAlternationOfLanguageNames = String.Join("|", (Array.map Regex.Escape langs))
let regexForOldLangSyntax =
new... | Give a code snippet in #F.23
Task
Fix Rosetta Code deprecated code tags, with these rules:
Change <%s> to <lang %s>
Change </%s> to </lang>
Change <code %s> to <lang %s>
Change </code> to </lang>
Usage
./convert.py < wikisource.txt > converted.txt
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Jewels_and_stones | Jewels and stones | Jewels and stones
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Create a function which takes two string parameters: 'stones' and 'jewels' and returns an integer.
Both strings can contain any number of upper or lower case letters. However, in the case ... | #Racket | Racket | #lang racket
(define (jewels-and-stones stones jewels)
(length (filter (curryr member (string->list jewels)) (string->list stones))))
(module+ main
(jewels-and-stones "aAAbbbb" "aA")
(jewels-and-stones "ZZ" "z"))
| Give a code snippet in #Racket
Jewels and stones
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Create a function which takes two string parameters: 'stones' and 'jewels' and returns an integer.
Both strings can contain any number of upper or lower cas... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Terminal_control/Hiding_the_cursor | Terminal control/Hiding the cursor | The task is to hide the cursor and show it again.
| #UNIX_Shell | UNIX Shell | tput civis # Hide the cursor
sleep 5 # Sleep for 5 seconds
tput cnorm # Show the cursor | Give a code snippet in #UNIX_Shell
The task is to hide the cursor and show it again.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Angle_difference_between_two_bearings | Angle difference between two bearings | Finding the angle between two bearings is often confusing.[1]
Task
Find the angle which is the result of the subtraction b2 - b1, where b1 and b2 are the bearings.
Input bearings are expressed in the range -180 to +180 degrees.
The result is also expressed in the range -180 to +180 degrees.
... | #Scala | Scala | object AngleDifference extends App {
private def getDifference(b1: Double, b2: Double) = {
val r = (b2 - b1) % 360.0
if (r < -180.0) r + 360.0 else if (r >= 180.0) r - 360.0 else r
}
println("Input in -180 to +180 range")
println(getDifference(20.0, 45.0))
println(getDifference(-45.0, 45.0))
print... | Give a code snippet in #Scala
Finding the angle between two bearings is often confusing.[1]
Task
Find the angle which is the result of the subtraction b2 - b1, where b1 and b2 are the bearings.
Input bearings are expressed in the range -180 to +180 degrees.
The result is also expressed in the range ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Bell_numbers | Bell numbers | Bell or exponential numbers are enumerations of the number of different ways to partition a set that has exactly n elements. Each element of the sequence Bn is the number of partitions of a set of size n where order of the elements and order of the partitions are non-significant. E.G.: {a b} is the same as {b a} and {a... | #Arturo | Arturo | bellTriangle: function[n][
tri: map 0..n-1 'x [ map 0..n 'y -> 0 ]
set get tri 1 0 1
loop 2..n-1 'i [
set get tri i 0 get (get tri i-1) i-2
loop 1..i-1 'j [
set get tri i j (get (get tri i) j-1) + ( get (get tri i-1) j-1)
]
]
return tri
]
bt: bellTriangle 51
lo... | Give a code snippet in #Arturo
Bell or exponential numbers are enumerations of the number of different ways to partition a set that has exactly n elements. Each element of the sequence Bn is the number of partitions of a set of size n where order of the elements and order of the partitions are non-significant. E.G.: {... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Gauss-Jordan_matrix_inversion | Gauss-Jordan matrix inversion | Task
Invert matrix A using Gauss-Jordan method.
A being an n × n matrix.
| #Racket | Racket | #lang racket
(require math/matrix
math/array)
(define (inverse M)
(define dim (square-matrix-size M))
(define MI (matrix-augment (list M (identity-matrix dim))))
(submatrix (matrix-row-echelon MI #t #t) (::) (:: dim #f)))
(define A (matrix [[1 2 3] [4 1 6] [7 8 9]]))
(inverse A)
(matrix-inverse ... | Give a code snippet in #Racket
Task
Invert matrix A using Gauss-Jordan method.
A being an n × n matrix.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Hamming_numbers | Hamming numbers | Hamming numbers are numbers of the form
H = 2i × 3j × 5k
where
i, j, k ≥ 0
Hamming numbers are also known as ugly numbers and also 5-smooth numbers (numbers whose prime divisors are less or equal to 5).
Task
Generate the sequence of Hamming numbers, in increasing order. In ... | #M2000_Interpreter | M2000 Interpreter |
Module hamming_long {
function hamming(l as long, &h(),&last()) {
l=if(l<1->1&, l)
long oldlen=len(h())
if oldlen<l then dim h(l) else =h(l-1): exit
def long i, j, k, n, m, x2, x3, x5, ll
stock last(0) out x2,x3,x5,i,j,k
n=oldlen : ll=l-1
{ m=x2
if m>x3 then m=x3
if m>x5 then m=x5
h(n)=m
... | Give a code snippet in #M2000_Interpreter
Hamming numbers are numbers of the form
H = 2i × 3j × 5k
where
i, j, k ≥ 0
Hamming numbers are also known as ugly numbers and also 5-smooth numbers (numbers whose prime divisors are less or equal to 5).
Task
Generate the sequence of ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Binary_search | Binary search | A binary search divides a range of values into halves, and continues to narrow down the field of search until the unknown value is found. It is the classic example of a "divide and conquer" algorithm.
As an analogy, consider the children's game "guess a number." The scorer has a secret number, and will only tell the p... | #360_Assembly | 360 Assembly | * Binary search 05/03/2017
BINSEAR CSECT
USING BINSEAR,R13 base register
B 72(R15) skip savearea
DC 17F'0' savearea
STM R14,R12,12(R13) save previous context
ST R13,4(R15) link backward
ST... | Give a code snippet in #360_Assembly
A binary search divides a range of values into halves, and continues to narrow down the field of search until the unknown value is found. It is the classic example of a "divide and conquer" algorithm.
As an analogy, consider the children's game "guess a number." The scorer has a s... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Variables | Variables | Task
Demonstrate a language's methods of:
variable declaration
initialization
assignment
datatypes
scope
referencing, and
other variable related facilities
| #C.23 | C# | int j; | Give a code snippet in #C.23
Task
Demonstrate a language's methods of:
variable declaration
initialization
assignment
datatypes
scope
referencing, and
other variable related facilities
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Metaprogramming | Metaprogramming | Name and briefly demonstrate any support your language has for metaprogramming. Your demonstration may take the form of cross-references to other tasks on Rosetta Code. When possible, provide links to relevant documentation.
For the purposes of this task, "support for metaprogramming" means any way the user can effect... | #M2000_Interpreter | M2000 Interpreter |
Module Meta {
FunName$="Alfa"
Code1$=FunName$+"=lambda (X)->{"
Code2$={
=x**2
}
Code3$="}"
Inline code1$+code2$+code3$
Print Function(FunName$, 4)=16
}
Meta
| Give a code snippet in #M2000_Interpreter
Name and briefly demonstrate any support your language has for metaprogramming. Your demonstration may take the form of cross-references to other tasks on Rosetta Code. When possible, provide links to relevant documentation.
For the purposes of this task, "support for metapro... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Repeat_a_string | Repeat a string | Take a string and repeat it some number of times.
Example: repeat("ha", 5) => "hahahahaha"
If there is a simpler/more efficient way to repeat a single “character” (i.e. creating a string filled with a certain character), you might want to show that as well (i.e. repeat-char("*", 5) => "*****").
Other tasks re... | #PL.2FI | PL/I |
/* To repeat a string a variable number of times: */
s = repeat('ha', 4);
/* or */
s = copy('ha', 5);
/* To repeat a single character a fixed number of times: */
s = (5)'h'; /* asigns 'hhhhh' to s. */
| Give a code snippet in #PL.2FI
Take a string and repeat it some number of times.
Example: repeat("ha", 5) => "hahahahaha"
If there is a simpler/more efficient way to repeat a single “character” (i.e. creating a string filled with a certain character), you might want to show that as well (i.e. repeat-char("*", 5)... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Inverted_syntax | Inverted syntax | Inverted syntax with conditional expressions
In traditional syntax conditional expressions are usually shown before the action within a statement or code block:
IF raining=true THEN needumbrella=true
In inverted syntax, the action is listed before the conditional expression in the statement or code block:
needumb... | #D | D | #!/usr/bin/rdmd
import std.algorithm;
void main() {
assert("Hello, World".length == 12);
assert("Cleanliness".startsWith("Clean"));
auto r = [1, 4, 2, 8, 5, 7]
.filter!(n => n > 2)
.map!(n => n * 2);
assert(r.equal([8, 16, 10, 14]));
} | Give a code snippet in #D
Inverted syntax with conditional expressions
In traditional syntax conditional expressions are usually shown before the action within a statement or code block:
IF raining=true THEN needumbrella=true
In inverted syntax, the action is listed before the conditional expression in the stateme... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Totient_function | Totient function | The totient function is also known as:
Euler's totient function
Euler's phi totient function
phi totient function
Φ function (uppercase Greek phi)
φ function (lowercase Greek phi)
Definitions (as per number theory)
The totient function:
counts the integers up to a given positiv... | #Kotlin | Kotlin | // Version 1.3.21
fun totient(n: Int): Int {
var tot = n
var nn = n
var i = 2
while (i * i <= nn) {
if (nn % i == 0) {
while (nn % i == 0) nn /= i
tot -= tot / i
}
if (i == 2) i = 1
i += 2
}
if (nn > 1) tot -= tot / nn
return tot
}
... | Give a code snippet in #Kotlin
The totient function is also known as:
Euler's totient function
Euler's phi totient function
phi totient function
Φ function (uppercase Greek phi)
φ function (lowercase Greek phi)
Definitions (as per number theory)
The totient function:
counts th... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Huffman_coding | Huffman coding | Huffman encoding is a way to assign binary codes to symbols that reduces the overall number of bits used to encode a typical string of those symbols.
For example, if you use letters as symbols and have details of the frequency of occurrence of those letters in typical strings, then you could just encode each letter wi... | #F.23 | F# | type 'a HuffmanTree =
| Leaf of int * 'a
| Node of int * 'a HuffmanTree * 'a HuffmanTree
let freq = function Leaf (f, _) | Node (f, _, _) -> f
let freqCompare a b = compare (freq a) (freq b)
let buildTree charFreqs =
let leaves = List.map (fun (c,f) -> Leaf (f,c)) charFreqs
let freqSort = List.sortW... | Give a code snippet in #F.23
Huffman encoding is a way to assign binary codes to symbols that reduces the overall number of bits used to encode a typical string of those symbols.
For example, if you use letters as symbols and have details of the frequency of occurrence of those letters in typical strings, then you co... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Simple_windowed_application | Simple windowed application | Task
Create a window that has:
a label that says "There have been no clicks yet"
a button that says "click me"
Upon clicking the button with the mouse, the label should change and show the number of times the button has been clicked.
| #Visual_Basic | Visual Basic | VERSION 5.00
Begin VB.Form Form2
Caption = "There have been no clicks yet"
ClientHeight = 2940
ClientLeft = 60
ClientTop = 600
ClientWidth = 8340
LinkTopic = "Form1"
ScaleHeight = 2940
ScaleWidth = 8340
StartUpPosition = 3 'Windows ... | Give a code snippet in #Visual_Basic
Task
Create a window that has:
a label that says "There have been no clicks yet"
a button that says "click me"
Upon clicking the button with the mouse, the label should change and show the number of times the button has been clicked.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Knapsack_problem/Unbounded | Knapsack problem/Unbounded | A traveler gets diverted and has to make an unscheduled stop in what turns out to be Shangri La. Opting to leave, he is allowed to take as much as he likes of the following items, so long as it will fit in his knapsack, and he can carry it.
He knows that he can carry no more than 25 'weights' in total; and tha... | #PicoLisp | PicoLisp | (de *Items
("panacea" 3 25 3000)
("ichor" 2 15 1800)
("gold" 20 2 2500) )
(de knapsack (Lst W V)
(when Lst
(let X (knapsack (cdr Lst) W V)
(if (and (ge0 (dec 'W (cadar Lst))) (ge0 (dec 'V (caddar Lst))))
(maxi
'((L) (sum cadddr L))
(li... | Give a code snippet in #PicoLisp
A traveler gets diverted and has to make an unscheduled stop in what turns out to be Shangri La. Opting to leave, he is allowed to take as much as he likes of the following items, so long as it will fit in his knapsack, and he can carry it.
He knows that he can carry no more than ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Substring/Top_and_tail | Substring/Top and tail | The task is to demonstrate how to remove the first and last characters from a string.
The solution should demonstrate how to obtain the following results:
String with first character removed
String with last character removed
String with both the first and last characters removed
If the program uses UTF-8 or UTF... | #Eero | Eero | #import <Foundation/Foundation.h>
int main()
autoreleasepool
s := 'knight'
Log( '%@', s[1 .. s.length-1] ) // strip first character
s = 'socks'
Log( '%@', s[0 .. s.length-2] ) // strip last character
s = 'brooms'
Log( '%@', s[1 .. s.length-2] ) // strip both first and last charac... | Give a code snippet in #Eero
The task is to demonstrate how to remove the first and last characters from a string.
The solution should demonstrate how to obtain the following results:
String with first character removed
String with last character removed
String with both the first and last characters removed
If... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Parsing/Shunting-yard_algorithm | Parsing/Shunting-yard algorithm | Task
Given the operator characteristics and input from the Shunting-yard algorithm page and tables, use the algorithm to show the changes in the operator stack and RPN output
as each individual token is processed.
Assume an input of a correct, space separated, string of tokens representing an infix expression
Gener... | #8th | 8th | \ Convert infix expression to postfix, using 'shunting-yard' algorithm
\ https://en.wikipedia.org/wiki/Shunting-yard_algorithm
\ precedence of infix tokens. negative means 'right-associative', otherwise left:
with: n
{
"+" : 2,
"-" : 2,
"/" : 3,
"*" : 3,
"^" : -4,
"(" : 1,
")" : -1
} var, tokens
... | Give a code snippet in #8th
Task
Given the operator characteristics and input from the Shunting-yard algorithm page and tables, use the algorithm to show the changes in the operator stack and RPN output
as each individual token is processed.
Assume an input of a correct, space separated, string of tokens representi... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Empty_directory | Empty directory | Starting with a path to some directory, determine whether the directory is empty.
An empty directory contains no files nor subdirectories.
With Unix or Windows systems, every directory contains an entry for “.” and almost every directory contains “..” (except for a root directory); an empty directory contains no other... | #MS-DOS | MS-DOS | C:\>rd GAMES
Unable to remove: GAMES.
C:\> | Give a code snippet in #MS-DOS
Starting with a path to some directory, determine whether the directory is empty.
An empty directory contains no files nor subdirectories.
With Unix or Windows systems, every directory contains an entry for “.” and almost every directory contains “..” (except for a root directory); an e... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Even_or_odd | Even or odd | Task
Test whether an integer is even or odd.
There is more than one way to solve this task:
Use the even and odd predicates, if the language provides them.
Check the least significant digit. With binary integers, i bitwise-and 1 equals 0 iff i is even, or equals 1 iff i is odd.
Divide i by 2. The remainder equals... | #Phixmonti | Phixmonti | -5 5 2 tolist for
dup print " " print 2 mod if "Odd" else "Even" endif print nl
endfor | Give a code snippet in #Phixmonti
Task
Test whether an integer is even or odd.
There is more than one way to solve this task:
Use the even and odd predicates, if the language provides them.
Check the least significant digit. With binary integers, i bitwise-and 1 equals 0 iff i is even, or equals 1 iff i is odd.
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Subleq | Subleq | Subleq is an example of a One-Instruction Set Computer (OISC).
It is named after its only instruction, which is SUbtract and Branch if Less than or EQual to zero.
Task
Your task is to create an interpreter which emulates a SUBLEQ machine.
The machine's memory consists of an array of signed integers. These integers... | #Ada | Ada | with Ada.Text_IO;
procedure Subleq is
Storage_Size: constant Positive := 2**8; -- increase or decrease memory
Steps: Natural := 999; -- "emergency exit" to stop endless loops
subtype Address is Integer range -1 .. (Storage_Size-1);
subtype Memory_Location is Address range 0 .. Address'Last;
type ... | Give a code snippet in #Ada
Subleq is an example of a One-Instruction Set Computer (OISC).
It is named after its only instruction, which is SUbtract and Branch if Less than or EQual to zero.
Task
Your task is to create an interpreter which emulates a SUBLEQ machine.
The machine's memory consists of an array of sign... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Calculating_the_value_of_e | Calculating the value of e | Task
Calculate the value of e.
(e is also known as Euler's number and Napier's constant.)
See details: Calculating the value of e
| #F.C5.8Drmul.C3.A6 | Fōrmulæ |
###sysinclude math.uh
1.0e-15 sto EPSILON
one fact
2. sto e
2 sto n
((
@e sto e0
#g @n++ prd fact
1.0 @fact !(#d) / sum e
( @e @e0 - abs @EPSILON < )))
."e = " @e printnl
end
{ „EPSILON” }
{ „fact” }
{ „e” }
{ „e0” }
{ „n” }
| Give a code snippet in #F.C5.8Drmul.C3.A6
Task
Calculate the value of e.
(e is also known as Euler's number and Napier's constant.)
See details: Calculating the value of e
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Fibonacci_word/fractal | Fibonacci word/fractal |
The Fibonacci word may be represented as a fractal as described here:
(Clicking on the above website (hal.archives-ouvertes.fr) will leave a cookie.)
For F_wordm start with F_wordCharn=1
Draw a segment forward
If current F_wordChar is 0
Turn left if n is even
Turn right if n is odd
next n and iterate until e... | #Sidef | Sidef | var(m=17, scale=3) = ARGV.map{.to_i}...
(var world = Hash.new){0}{0} = 1
var loc = 0
var dir = 1i
var fib = ['1', '0']
func fib_word(n) {
fib[n] \\= (fib_word(n-1) + fib_word(n-2))
}
func step {
scale.times {
loc += dir
world{loc.im}{loc.re} = 1
}
}
func turn_left { dir *= 1i }
fun... | Give a code snippet in #Sidef
The Fibonacci word may be represented as a fractal as described here:
(Clicking on the above website (hal.archives-ouvertes.fr) will leave a cookie.)
For F_wordm start with F_wordCharn=1
Draw a segment forward
If current F_wordChar is 0
Turn left if n is even
Turn right if n is... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Horner%27s_rule_for_polynomial_evaluation | Horner's rule for polynomial evaluation | A fast scheme for evaluating a polynomial such as:
−
19
+
7
x
−
4
x
2
+
6
x
3
{\displaystyle -19+7x-4x^{2}+6x^{3}\,}
when
x
=
3
{\displaystyle x=3\;}
.
is to arrange the computation as follows:
(
(
(
(
0
)
x
+
6
)
x
+
(
−
4
)
)
x
+
7
)
x
+
(
−
19
)
{\displaystyle ((((0)x+6)x+(-4))x... | #XPL0 | XPL0 | code IntOut=11;
func Horner(X, N, C); \Return value of polynomial in X
int X, N, C; \variable, number of terms, coefficient list
int A, I;
[A:= 0;
for I:= N-1 downto 0 do
A:= A*X + C(I);
return A;
];
IntOut(0, Horner(3, 4, [-19, 7, -4, 6])); | Give a code snippet in #XPL0
A fast scheme for evaluating a polynomial such as:
−
19
+
7
x
−
4
x
2
+
6
x
3
{\displaystyle -19+7x-4x^{2}+6x^{3}\,}
when
x
=
3
{\displaystyle x=3\;}
.
is to arrange the computation as follows:
(
(
(
(
0
)
x
+
6
)
x
+
(
−
4
)
)
x
+
7
)
x
+
(
−
19
)
{\d... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Selection_sort | Sorting algorithms/Selection sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Common_Lisp | Common Lisp | (defun selection-sort-vector (array predicate)
(do ((length (length array))
(i 0 (1+ i)))
((eql i length) array)
(do ((mindex i)
(min (aref array i))
(j i (1+ j)))
((eql j length)
(rotatef (aref array i) (aref array mindex)))
(when (funcall predicate (aref arr... | Give a code snippet in #Common_Lisp
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Qu... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Calculating_the_value_of_e | Calculating the value of e | Task
Calculate the value of e.
(e is also known as Euler's number and Napier's constant.)
See details: Calculating the value of e
| #Julia | Julia | module NeperConstant
export NeperConst
struct NeperConst{T}
val::T
end
Base.show(io::IO, nc::NeperConst{T}) where T = print(io, "ℯ (", T, ") = ", nc.val)
function NeperConst{T}() where T
local e::T = 2.0
local e2::T = 1.0
local den::(T ≡ BigFloat ? BigInt : Int128) = 1
local n::typeof(den) ... | Give a code snippet in #Julia
Task
Calculate the value of e.
(e is also known as Euler's number and Napier's constant.)
See details: Calculating the value of e
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Greatest_element_of_a_list | Greatest element of a list | Task
Create a function that returns the maximum value in a provided set of values,
where the number of values may not be known until run-time.
| #Trith | Trith | [1 -2 3.1415 0 42 7] [max] foldl1 | Give a code snippet in #Trith
Task
Create a function that returns the maximum value in a provided set of values,
where the number of values may not be known until run-time.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Doubly-linked_list/Element_definition | Doubly-linked list/Element definition | Task
Define the data structure for a doubly-linked list element.
The element should include a data member to hold its value and pointers to both the next element in the list and the previous element in the list.
The pointers should be mutable.
See also
Array
Associative array: Creation, Iteration
Collections
... | #ARM_Assembly | ARM Assembly |
/* ARM assembly Raspberry PI */
/* structure Node Doublylinked List*/
.struct 0
NDlist_next: @ next element
.struct NDlist_next + 4
NDlist_prev: @ previous element
.struct NDlist_prev + 4
NDlist_value: @ element value or key
.struct ND... | Give a code snippet in #ARM_Assembly
Task
Define the data structure for a doubly-linked list element.
The element should include a data member to hold its value and pointers to both the next element in the list and the previous element in the list.
The pointers should be mutable.
See also
Array
Associative ar... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/While | Loops/While | Task
Start an integer value at 1024.
Loop while it is greater than zero.
Print the value (with a newline) and divide it by two each time through the loop.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loops/For... | #Pop11 | Pop11 | lvars i = 1024;
while i > 0 do
printf(i, '%p\n');
i div 2 -> i;
endwhile; | Give a code snippet in #Pop11
Task
Start an integer value at 1024.
Loop while it is greater than zero.
Print the value (with a newline) and divide it by two each time through the loop.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downwar... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Anagrams | Anagrams | When two or more words are composed of the same characters, but in a different order, they are called anagrams.
Task[edit]
Using the word list at http://wiki.puzzlers.org/pub/wordlists/unixdict.txt,
find the sets of words that share the same characters that contain the most words in them.
Related tasks
Word plays
... | #QB64 | QB64 |
$CHECKING:OFF
' Warning: Keep the above line commented out until you know your newly edited code works.
' You can NOT stop a program in mid run (using top right x button) with checkng off.
'
_TITLE "Rosetta Code Anagrams: mod #7 Best times yet w/o memory techniques by bplus 2017-12-12"
' This program now bel... | Give a code snippet in #QB64
When two or more words are composed of the same characters, but in a different order, they are called anagrams.
Task[edit]
Using the word list at http://wiki.puzzlers.org/pub/wordlists/unixdict.txt,
find the sets of words that share the same characters that contain the most words in th... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Send_an_unknown_method_call | Send an unknown method call | Task
Invoke an object method where the name of the method to be invoked can be generated at run time.
Related tasks
Respond to an unknown method call.
Runtime evaluation
| #Icon_and_Unicon | Icon and Unicon | procedure main()
x := foo() # create object
x.m1() # static call of m1 method
# two examples where the method string can be dynamically constructed ...
"foo_m1"(x) # ... need to know class name and method name to construct name
x.__m["m1"] # ... general method (better)
end
class foo(a,b,... | Give a code snippet in #Icon_and_Unicon
Task
Invoke an object method where the name of the method to be invoked can be generated at run time.
Related tasks
Respond to an unknown method call.
Runtime evaluation
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Department_numbers | Department numbers | There is a highly organized city that has decided to assign a number to each of their departments:
police department
sanitation department
fire department
Each department can have a number between 1 and 7 (inclusive).
The three department numbers are to be unique (different from each other) and mu... | #Wren | Wren | System.print("Police Sanitation Fire")
System.print("------ ---------- ----")
var count = 0
for (h in 1..3) {
var i = h * 2
for (j in 1..7) {
if (j != i) {
for (k in 1..7) {
if ((k != i && k != j) && (i + j + k == 12) ) {
System.print(" %(i) %... | Give a code snippet in #Wren
There is a highly organized city that has decided to assign a number to each of their departments:
police department
sanitation department
fire department
Each department can have a number between 1 and 7 (inclusive).
The three department numbers are to be unique (dif... | christopher/rosetta-code | |
http://rosettacode.org/wiki/The_sieve_of_Sundaram | The sieve of Sundaram | The sieve of Eratosthenes: you've been there; done that; have the T-shirt. The sieve of Eratosthenes was ancient history when Euclid was a schoolboy. You are ready for something less than 3000 years old. You are ready for The sieve of Sundaram.
Starting with the ordered set of +ve integers, mark every third starting a... | #Fortran | Fortran |
PROGRAM SUNDARAM
IMPLICIT NONE
!
! Local variables
!
INTEGER(8) :: curr_index
INTEGER(8) :: i
INTEGER(8) :: j
INTEGER :: lim
INTEGER(8) :: mid
INTEGER :: primcount
LOGICAL*1 , ALLOCATABLE , DIMENSION(:) :: primes !Array of booleans representing integ... | Give a code snippet in #Fortran
The sieve of Eratosthenes: you've been there; done that; have the T-shirt. The sieve of Eratosthenes was ancient history when Euclid was a schoolboy. You are ready for something less than 3000 years old. You are ready for The sieve of Sundaram.
Starting with the ordered set of +ve inte... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Associative_array/Creation | Associative array/Creation | Task
The goal is to create an associative array (also known as a dictionary, map, or hash).
Related tasks:
Associative arrays/Iteration
Hash from two arrays
See also
Array
Associative array: Creation, Iteration
Collections
Compound data type
Doubly-linked list: Definition, Element definition, Element ins... | #hexiscript | hexiscript | let d dict 2 # Initial estimated size
let d["test"] "test" # Strings can be used as index
let d[123] 123 # Integers can also be used as index
println d["test"]
println d[123] | Give a code snippet in #hexiscript
Task
The goal is to create an associative array (also known as a dictionary, map, or hash).
Related tasks:
Associative arrays/Iteration
Hash from two arrays
See also
Array
Associative array: Creation, Iteration
Collections
Compound data type
Doubly-linked list: Definit... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Palindrome_detection | Palindrome detection | A palindrome is a phrase which reads the same backward and forward.
Task[edit]
Write a function or program that checks whether a given sequence of characters (or, if you prefer, bytes)
is a palindrome.
For extra credit:
Support Unicode characters.
Write a second function (possibly as a wrapper to the first) which ... | #XPL0 | XPL0 | include c:\cxpl\codes; \intrinsic 'code' declarations
string 0; \use zero-terminated strings
func StrLen(Str); \Return number of characters in an ASCIIZ string
char Str;
int I;
for I:= 0 to -1>>1-1 do
if Str(I) = 0 then return I;
func Palindrome(S); ... | Give a code snippet in #XPL0
A palindrome is a phrase which reads the same backward and forward.
Task[edit]
Write a function or program that checks whether a given sequence of characters (or, if you prefer, bytes)
is a palindrome.
For extra credit:
Support Unicode characters.
Write a second function (possibly as ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Repeat | Repeat | Task
Write a procedure which accepts as arguments another procedure and a positive integer.
The latter procedure is executed a number of times equal to the accepted integer.
| #AWK | AWK |
# syntax: GAWK -f REPEAT.AWK
BEGIN {
for (i=0; i<=3; i++) {
f = (i % 2 == 0) ? "even" : "odd"
@f(i) # indirect function call
}
exit(0)
}
function even(n, i) {
for (i=1; i<=n; i++) {
printf("inside even %d\n",n)
}
}
function odd(n, i) {
for (i=1; i<=n; i++) {
printf("i... | Give a code snippet in #AWK
Task
Write a procedure which accepts as arguments another procedure and a positive integer.
The latter procedure is executed a number of times equal to the accepted integer.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Largest_int_from_concatenated_ints | Largest int from concatenated ints | Task
Given a set of positive integers, write a function to order the integers in such a way that the concatenation of the numbers forms the largest possible integer and return this integer.
Use the following two sets of integers as tests and show your program output here.
{1, 34, 3, 98, 9, 76, 45, 4}
{54,... | #Racket | Racket |
#lang racket
(define (largest-int ns)
(string->number (apply ~a (sort ns (λ(x y) (string>? (~a x y) (~a y x)))))))
(map largest-int '((1 34 3 98 9 76 45 4) (54 546 548 60)))
;; -> '(998764543431 6054854654)
| Give a code snippet in #Racket
Task
Given a set of positive integers, write a function to order the integers in such a way that the concatenation of the numbers forms the largest possible integer and return this integer.
Use the following two sets of integers as tests and show your program output here.
{1, ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Ethiopian_multiplication | Ethiopian multiplication | Ethiopian multiplication is a method of multiplying integers using only addition, doubling, and halving.
Method:
Take two numbers to be multiplied and write them down at the top of two columns.
In the left-hand column repeatedly halve the last number, discarding any remainders, and write the result below the last ... | #HicEst | HicEst | WRITE(Messagebox) ethiopian( 17, 34 )
END ! of "main"
FUNCTION ethiopian(x, y)
ethiopian = 0
left = x
right = y
DO i = x, 1, -1
IF( isEven(left) == 0 ) ethiopian = ethiopian + right
IF( left == 1 ) RETURN
left = halve(left)
right = double(right)
ENDDO
END
FUNCTION hal... | Give a code snippet in #HicEst
Ethiopian multiplication is a method of multiplying integers using only addition, doubling, and halving.
Method:
Take two numbers to be multiplied and write them down at the top of two columns.
In the left-hand column repeatedly halve the last number, discarding any remainders, and ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Luhn_test_of_credit_card_numbers | Luhn test of credit card numbers | The Luhn test is used by some credit card companies to distinguish valid credit card numbers from what could be a random selection of digits.
Those companies using credit card numbers that can be validated by the Luhn test have numbers that pass the following test:
Reverse the order of the digits in the number.
Tak... | #C.2B.2B | C++ | #include <iostream>
using namespace std;
int toInt(const char c)
{
return c-'0';
}
int confirm( const char *id)
{
bool is_odd_dgt = true;
int s = 0;
const char *cp;
for(cp=id; *cp; cp++);
while(cp > id) {
--cp;
int k = toInt(*cp);
if (is_odd_dgt) {
s += ... | Give a code snippet in #C.2B.2B
The Luhn test is used by some credit card companies to distinguish valid credit card numbers from what could be a random selection of digits.
Those companies using credit card numbers that can be validated by the Luhn test have numbers that pass the following test:
Reverse the order ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/HTTP | HTTP | Task
Access and print a URL's content (the located resource) to the console.
There is a separate task for HTTPS Requests.
| #friendly_interactive_shell | friendly interactive shell | curl -s -L http://rosettacode.org/ | Give a code snippet in #friendly_interactive_shell
Task
Access and print a URL's content (the located resource) to the console.
There is a separate task for HTTPS Requests.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Roots_of_a_quadratic_function | Roots of a quadratic function | This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task.
Write a program to find the roots of a quadratic equation, i.e., solve the equation
a
x
2
+
b
x
+
c
=
0
{\displaystyle ax^{2}+bx+c=0}
.
Your program must correctly handle n... | #TI-89_BASIC | TI-89 BASIC | solve(x^2-1E9x+1.0) | Give a code snippet in #TI-89_BASIC
This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task.
Write a program to find the roots of a quadratic equation, i.e., solve the equation
a
x
2
+
b
x
+
c
=
0
{\displaystyle ax^{2}+bx+c=0}
.... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Percolation/Mean_cluster_density | Percolation/Mean cluster density |
Percolation Simulation
This is a simulation of aspects of mathematical percolation theory.
For other percolation simulations, see Category:Percolation Simulations, or:
1D finite grid simulation
Mean run density
2D finite grid simulations
Site percolation | Bond percolation | Mean cluster density
Let
c
{\disp... | #Kotlin | Kotlin | // version 1.2.10
import java.util.Random
val rand = Random()
const val RAND_MAX = 32767
lateinit var map: IntArray
var w = 0
var ww = 0
const val ALPHA = "+.ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"
const val ALEN = ALPHA.length - 3
fun makeMap(p: Double) {
val thresh = (p * RAND_MAX).toInt()... | Give a code snippet in #Kotlin
Percolation Simulation
This is a simulation of aspects of mathematical percolation theory.
For other percolation simulations, see Category:Percolation Simulations, or:
1D finite grid simulation
Mean run density
2D finite grid simulations
Site percolation | Bond percolation | Mean clu... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Greatest_common_divisor | Greatest common divisor | Greatest common divisor
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Find the greatest common divisor (GCD) of two integers.
Greatest common divisor is also known as greatest common factor (gcf) and greatest common measure.
Related tas... | #AWK | AWK | $ awk 'function gcd(p,q){return(q?gcd(q,(p%q)):p)}{print gcd($1,$2)}'
12 16
4
22 33
11
45 67
1 | Give a code snippet in #AWK
Greatest common divisor
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Find the greatest common divisor (GCD) of two integers.
Greatest common divisor is also known as greatest common factor (gcf) and greatest c... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Standard_error | Hello world/Standard error | Hello world/Standard error is part of Short Circuit's Console Program Basics selection.
A common practice in computing is to send error messages
to a different output stream than normal text console messages.
The normal messages print to what is called "standard output" or "standard out".
The error messages print to ... | #Zig | Zig | const std = @import("std");
pub fn main() !void {
try std.io.getStdErr().writer().writeAll("Goodbye, World!\n");
// debug messages are also printed to stderr
//std.debug.print("Goodbye, World!\n");
} | Give a code snippet in #Zig
Hello world/Standard error is part of Short Circuit's Console Program Basics selection.
A common practice in computing is to send error messages
to a different output stream than normal text console messages.
The normal messages print to what is called "standard output" or "standard out".
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Guess_the_number/With_feedback_(player) | Guess the number/With feedback (player) | Task
Write a player for the game that follows the following rules:
The scorer will choose a number between set limits. The computer player will print a guess of the target number. The computer asks for a score of whether its guess is higher than, lower than, or equal to the target. The computer guesses, and the score... | #Ada | Ada | with Ada.Text_IO;
procedure Guess_Number_Player is
procedure Guess_Number (Lower_Limit : Integer; Upper_Limit : Integer) is
type Feedback is (Lower, Higher, Correct);
package Feedback_IO is new Ada.Text_IO.Enumeration_IO (Feedback);
My_Guess : Integer := Lower_Limit + (Upper_Limit - Lower_Limit) / ... | Give a code snippet in #Ada
Task
Write a player for the game that follows the following rules:
The scorer will choose a number between set limits. The computer player will print a guess of the target number. The computer asks for a score of whether its guess is higher than, lower than, or equal to the target. The co... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Active_Directory/Connect | Active Directory/Connect | The task is to establish a connection to an Active Directory or Lightweight Directory Access Protocol server.
| #Java | Java | import java.io.IOException;
import org.apache.directory.api.ldap.model.exception.LdapException;
import org.apache.directory.ldap.client.api.LdapConnection;
import org.apache.directory.ldap.client.api.LdapNetworkConnection;
public class LdapConnectionDemo {
public static void main(String[] args) throws LdapExcep... | Give a code snippet in #Java
The task is to establish a connection to an Active Directory or Lightweight Directory Access Protocol server.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Bitmap/B%C3%A9zier_curves/Cubic | Bitmap/Bézier curves/Cubic | Using the data storage type defined on this page for raster images, and the draw_line function defined in this other one, draw a cubic bezier curve
(definition on Wikipedia).
| #J | J | require 'numeric'
bik=: 2 : '((*&(u!v))@(^&u * ^&(v-u)@-.))'
basiscoeffs=: <: 4 : 'x bik y t. i.>:y'"0~ i.
linearcomb=: basiscoeffs@#@[
evalBernstein=: ([ +/ .* linearcomb) p. ] NB. evaluate Bernstein Polynomial (general)
NB.*getBezierPoints v Returns points for bezier curve given control points (y)
NB. eg: ... | Give a code snippet in #J
Using the data storage type defined on this page for raster images, and the draw_line function defined in this other one, draw a cubic bezier curve
(definition on Wikipedia).
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Averages/Arithmetic_mean | Averages/Arithmetic mean | Task[edit]
Write a program to find the mean (arithmetic average) of a numeric vector.
In case of a zero-length input, since the mean of an empty set of numbers is ill-defined, the program may choose to behave in any way it deems appropriate, though if the programming language has an established convention for conveyin... | #PicoLisp | PicoLisp | (de mean (Lst)
(if (atom Lst)
0
(/ (apply + Lst) (length Lst)) ) ) | Give a code snippet in #PicoLisp
Task[edit]
Write a program to find the mean (arithmetic average) of a numeric vector.
In case of a zero-length input, since the mean of an empty set of numbers is ill-defined, the program may choose to behave in any way it deems appropriate, though if the programming language has an e... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Bitmap/Bresenham%27s_line_algorithm | Bitmap/Bresenham's line algorithm | Task
Using the data storage type defined on the Bitmap page for raster graphics images,
draw a line given two points with Bresenham's line algorithm.
| #PureBasic | PureBasic | Procedure BresenhamLine(x0 ,y0 ,x1 ,y1)
If Abs(y1 - y0) > Abs(x1 - x0);
steep =#True
Swap x0, y0
Swap x1, y1
EndIf
If x0 > x1
Swap x0, x1
Swap y0, y1
EndIf
deltax = x1 - x0
deltay = Abs(y1 - y0)
error = deltax / 2
y = y0
If y0... | Give a code snippet in #PureBasic
Task
Using the data storage type defined on the Bitmap page for raster graphics images,
draw a line given two points with Bresenham's line algorithm.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Mandelbrot_set | Mandelbrot set | Mandelbrot set
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Generate and draw the Mandelbrot set.
Note that there are many algorithms to draw Mandelbrot set and there are many functions which generate it .
| #Processing | Processing | double x, y, zr, zi, zr2, zi2, cr, ci, n;
double zmx1, zmx2, zmy1, zmy2, f, di, dj;
double fn1, fn2, fn3, re, gr, bl, xt, yt, i, j;
void setup() {
size(500, 500);
di = 0;
dj = 0;
f = 10;
fn1 = random(20);
fn2 = random(20);
fn3 = random(20);
zmx1 = int(width / 4);
zmx2 = 2;
zmy1 = int(height / 4)... | Give a code snippet in #Processing
Mandelbrot set
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Generate and draw the Mandelbrot set.
Note that there are many algorithms to draw Mandelbrot set and there are many functions which generate it .
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Yin_and_yang | Yin and yang | One well-known symbol of the philosophy of duality known as yin and yang is the taijitu.
Task
Create a function that, given a parameter representing size, generates such a symbol scaled to the requested size.
Generate and display the symbol for two different (small) sizes.
| #REXX | REXX | /*REXX program creates & displays an ASCII art version of the Yin─Yang (taijitu) symbol.*/
parse arg s1 s2 . /*obtain optional arguments from the CL*/
if s1=='' | s1=="," then s1= 17 /*Not defined? Then use the default. */
if s2=='' | s2=="," then s2= s1 % 2 ... | Give a code snippet in #REXX
One well-known symbol of the philosophy of duality known as yin and yang is the taijitu.
Task
Create a function that, given a parameter representing size, generates such a symbol scaled to the requested size.
Generate and display the symbol for two different (small) sizes.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Doubly-linked_list/Traversal | Doubly-linked list/Traversal | Traverse from the beginning of a doubly-linked list to the end, and from the end to the beginning.
See also
Array
Associative array: Creation, Iteration
Collections
Compound data type
Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal
Linked list
Queue: Def... | #Salmon | Salmon | class item(init_data)
{
variable next,
previous,
data := init_data;
};
function prepend(tail, new_data)
{
immutable result := item(new_data);
result.next := tail;
result.previous := null;
if (tail != null)
tail.previous := result;;
return result;
};
... | Give a code snippet in #Salmon
Traverse from the beginning of a doubly-linked list to the end, and from the end to the beginning.
See also
Array
Associative array: Creation, Iteration
Collections
Compound data type
Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Display_a_linear_combination | Display a linear combination | Task
Display a finite linear combination in an infinite vector basis
(
e
1
,
e
2
,
…
)
{\displaystyle (e_{1},e_{2},\ldots )}
.
Write a function that, when given a finite list of scalars
(
α
1
,
α
2
,
…
)
{\displaystyle (\alpha ^{1},\alpha ^{2},\ldots )}
,
creates a string representing t... | #Vlang | Vlang | import strings
fn linear_combo(c []int) string {
mut sb := strings.new_builder(128)
for i, n in c {
if n == 0 {
continue
}
mut op := ''
match true {
n < 0 && sb.len == 0 {
op = "-"
}
n < 0{
op = " - "
}
n > ... | Give a code snippet in #Vlang
Task
Display a finite linear combination in an infinite vector basis
(
e
1
,
e
2
,
…
)
{\displaystyle (e_{1},e_{2},\ldots )}
.
Write a function that, when given a finite list of scalars
(
α
1
,
α
2
,
…
)
{\displaystyle (\alpha ^{1},\alpha ^{2},\ldots )}
,
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Window_management | Window management | Treat windows or at least window identities as first class objects.
Store window identities in variables, compare them for equality.
Provide examples of performing some of the following:
hide,
show,
close,
minimize,
maximize,
move, and
resize a window.
The window of interest may or may not have b... | #Tcl | Tcl | package require Tk
# How to open a window
proc openWin {} {
global win
if {[info exists win] && [winfo exists $win]} {
# Already existing; just reset
wm deiconify $win
wm state $win normal
return
}
catch {destroy $win} ;# Squelch the old one
set win [toplevel .t]
... | Give a code snippet in #Tcl
Treat windows or at least window identities as first class objects.
Store window identities in variables, compare them for equality.
Provide examples of performing some of the following:
hide,
show,
close,
minimize,
maximize,
move, and
resize a window.
The window of i... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Price_fraction | Price fraction | A friend of mine runs a pharmacy. He has a specialized function in his Dispensary application which receives a decimal value of currency and replaces it to a standard value. This value is regulated by a government department.
Task
Given a floating point value between 0.00 and 1.00, rescale according to ... | #Icon_and_Unicon | Icon and Unicon |
record Bounds(low,high,new)
# rescale given value according to a list of bounds
procedure rescale (i, bounds)
every bound := !bounds do
if bound.low <= i < bound.high
then return bound.new
return fail # could not find i in bounds
end
procedure main ()
bounds := [
Bounds(0.00, 0.06, 0.10),
... | Give a code snippet in #Icon_and_Unicon
A friend of mine runs a pharmacy. He has a specialized function in his Dispensary application which receives a decimal value of currency and replaces it to a standard value. This value is regulated by a government department.
Task
Given a floating point value between 0... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Babbage_problem | Babbage problem |
Charles Babbage, looking ahead to the sorts of problems his Analytical Engine would be able to solve, gave this example:
What is the smallest positive integer whose square ends in the digits 269,696?
— Babbage, letter to Lord Bowden, 1837; see Hollingdale and Tootill, Electronic Computers, second edition, 1970, p.... | #C.23 | C# | namespace Babbage_Problem
{
class iterateNumbers
{
public iterateNumbers()
{
long baseNumberSquared = 0; //the base number multiplied by itself
long baseNumber = 0; //the number to be squared, this one will be iterated
do //this sets up the loop
... | Give a code snippet in #C.23
Charles Babbage, looking ahead to the sorts of problems his Analytical Engine would be able to solve, gave this example:
What is the smallest positive integer whose square ends in the digits 269,696?
— Babbage, letter to Lord Bowden, 1837; see Hollingdale and Tootill, Electronic Compu... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/While | Loops/While | Task
Start an integer value at 1024.
Loop while it is greater than zero.
Print the value (with a newline) and divide it by two each time through the loop.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loops/For... | #Picat | Picat | go =>
N = 1024,
while (N > 0)
println(N),
N := N // 2
end. | Give a code snippet in #Picat
Task
Start an integer value at 1024.
Loop while it is greater than zero.
Print the value (with a newline) and divide it by two each time through the loop.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downwar... | christopher/rosetta-code | |
http://rosettacode.org/wiki/File_input/output | File input/output | File input/output is part of Short Circuit's Console Program Basics selection.
Task
Create a file called "output.txt", and place in it the contents of the file "input.txt", via an intermediate variable.
In other words, your program will demonstrate:
how to read from a file into a variable
how to write ... | #C | C | #include <stdio.h>
int main(int argc, char **argv) {
FILE *in, *out;
int c;
in = fopen("input.txt", "r");
if (!in) {
fprintf(stderr, "Error opening input.txt for reading.\n");
return 1;
}
out = fopen("output.txt", "w");
if (!out) {
fprintf(stderr, "Error opening output.txt for writing.\n... | Give a code snippet in #C
File input/output is part of Short Circuit's Console Program Basics selection.
Task
Create a file called "output.txt", and place in it the contents of the file "input.txt", via an intermediate variable.
In other words, your program will demonstrate:
how to read from a file into ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Nonogram_solver | Nonogram solver | A nonogram is a puzzle that provides
numeric clues used to fill in a grid of cells,
establishing for each cell whether it is filled or not.
The puzzle solution is typically a picture of some kind.
Each row and column of a rectangular grid is annotated with the lengths
of its distinct runs of occupied cells.
Using only... | #Nim | Nim | import bitops, math, sequtils, strutils
type
# Lengths of distinct runs of occupied cells.
Lengths = seq[int]
# Possibility, i.e. sequence of bits managed as an integer.
Possibility = int
# Possibilities described by tow masks and a list of integer values.
Possibilities = object
mask0: int ... | Give a code snippet in #Nim
A nonogram is a puzzle that provides
numeric clues used to fill in a grid of cells,
establishing for each cell whether it is filled or not.
The puzzle solution is typically a picture of some kind.
Each row and column of a rectangular grid is annotated with the lengths
of its distinct runs ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Mandelbrot_set | Mandelbrot set | Mandelbrot set
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Generate and draw the Mandelbrot set.
Note that there are many algorithms to draw Mandelbrot set and there are many functions which generate it .
| #Forth | Forth | 500 value max-iter
: mandel ( gmp F: imin imax rmin rmax -- )
0e 0e { F: imin F: imax F: rmin F: rmax F: Zr F: Zi }
dup bheight 0 do
i s>f dup bheight s>f f/ imax imin f- f* imin f+ TO Zi
dup bwidth 0 do
i s>f dup bwidth s>f f/ rmax rmin f- f* rmin f+ TO Zr
Zr Zi max-iter
begin 1- dup
... | Give a code snippet in #Forth
Mandelbrot set
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Generate and draw the Mandelbrot set.
Note that there are many algorithms to draw Mandelbrot set and there are many functions which generate it .
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Logical_operations | Logical operations |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #min | min | (
:b :a
"xor is: " print! a b xor puts!
"and is: " print! a b and puts!
"or is: " print! a b or puts!
"not is: " print! a not puts!
) :logical-operators | Give a code snippet in #min
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Co... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Primality_by_Wilson%27s_theorem | Primality by Wilson's theorem | Task
Write a boolean function that tells whether a given integer is prime using Wilson's theorem.
By Wilson's theorem, a number p is prime if and only if p divides (p - 1)! + 1.
Remember that 1 and all non-positive integers are not prime.
See also
Cut-the-knot: Wilson's theorem.
Wikipedia: Wilson's theorem
| #PARI.2FGP | PARI/GP | Wilson(n) = prod(i=1,n-1,Mod(i,n))==-1
| Give a code snippet in #PARI.2FGP
Task
Write a boolean function that tells whether a given integer is prime using Wilson's theorem.
By Wilson's theorem, a number p is prime if and only if p divides (p - 1)! + 1.
Remember that 1 and all non-positive integers are not prime.
See also
Cut-the-knot: Wilson's theore... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Jacobi_symbol | Jacobi symbol | The Jacobi symbol is a multiplicative function that generalizes the Legendre symbol. Specifically, the Jacobi symbol (a | n) equals the product of the Legendre symbols (a | p_i)^(k_i), where n = p_1^(k_1)*p_2^(k_2)*...*p_i^(k_i) and the Legendre symbol (a | p) denotes the value of a ^ ((p-1)/2) (mod p)
(a | p) ≡ 1 ... | #11l | 11l | F jacobi(=a, =n)
I n <= 0
X ValueError(‘'n' must be a positive integer.’)
I n % 2 == 0
X ValueError(‘'n' must be odd.’)
a %= n
V result = 1
L a != 0
L a % 2 == 0
a /= 2
V n_mod_8 = n % 8
I n_mod_8 C (3, 5)
result = -result
(a, n) = (n, a)
... | Give a code snippet in #11l
The Jacobi symbol is a multiplicative function that generalizes the Legendre symbol. Specifically, the Jacobi symbol (a | n) equals the product of the Legendre symbols (a | p_i)^(k_i), where n = p_1^(k_1)*p_2^(k_2)*...*p_i^(k_i) and the Legendre symbol (a | p) denotes the value of a ^ ((p-1... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Execute_HQ9%2B | Execute HQ9+ | Task
Implement a HQ9+ interpreter or compiler.
| #AutoHotkey | AutoHotkey | ; http://www.autohotkey.com/forum/viewtopic.php?p=356268#356268
testCode := "hq9+HqQ+Qq"
MsgBox % RunHQ9Plus(testCode)
;---------------------------------
RunHQ9Plus(input)
{
Loop, Parse, input
If ( A_LoopField = "+" )
acc++
Else If ( A_LoopField = "H" )
output .= "Hello, world!`n"
Else... | Give a code snippet in #AutoHotkey
Task
Implement a HQ9+ interpreter or compiler.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Empty_directory | Empty directory | Starting with a path to some directory, determine whether the directory is empty.
An empty directory contains no files nor subdirectories.
With Unix or Windows systems, every directory contains an entry for “.” and almost every directory contains “..” (except for a root directory); an empty directory contains no other... | #AWK | AWK |
# syntax: GAWK -f EMPTY_DIRECTORY.AWK
BEGIN {
n = split("C:\\TEMP3,C:\\NOTHERE,C:\\AWK\\FILENAME,C:\\WINDOWS",arr,",")
for (i=1; i<=n; i++) {
printf("'%s' %s\n",arr[i],is_dir(arr[i]))
}
exit(0)
}
function is_dir(path, cmd,dots,entries,msg,rec,valid_dir) {
cmd = sprintf("DIR %s 2>NUL",path) ... | Give a code snippet in #AWK
Starting with a path to some directory, determine whether the directory is empty.
An empty directory contains no files nor subdirectories.
With Unix or Windows systems, every directory contains an entry for “.” and almost every directory contains “..” (except for a root directory); an empt... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Knapsack_problem/Continuous | Knapsack problem/Continuous |
A thief burgles a butcher's shop, where he can select from some items.
The thief knows the weights and prices of each items. Because he has a knapsack with 15 kg maximal capacity, he wants to select the items such that he would have his profit maximized. He may cut the items; the item has a reduced price after... | #Perl | Perl | my @items = sort { $b->[2]/$b->[1] <=> $a->[2]/$a->[1] }
(
[qw'beef 3.8 36'],
[qw'pork 5.4 43'],
[qw'ham 3.6 90'],
[qw'greaves 2.4 45'],
[qw'flitch 4.0 30'],
[qw'brawn 2.5 56'],
[qw'welt 3.7 67'],
[qw'salami 3.0 95'],
[qw'sausage 5... | Give a code snippet in #Perl
A thief burgles a butcher's shop, where he can select from some items.
The thief knows the weights and prices of each items. Because he has a knapsack with 15 kg maximal capacity, he wants to select the items such that he would have his profit maximized. He may cut the items; the ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Strip_a_set_of_characters_from_a_string | Strip a set of characters from a string | Task
Create a function that strips a set of characters from a string.
The function should take two arguments:
a string to be stripped
a string containing the set of characters to be stripped
The returned string should contain the first string, stripped of any characters in the second argument:
print str... | #BASIC | BASIC | DECLARE FUNCTION stripchars$(src AS STRING, remove AS STRING)
PRINT stripchars$("She was a soul stripper. She took my heart!", "aei")
FUNCTION stripchars$(src AS STRING, remove AS STRING)
DIM l0 AS LONG, t AS LONG, s AS STRING
s = src
FOR l0 = 1 TO LEN(remove)
DO
t = INSTR(s, MID$(re... | Give a code snippet in #BASIC
Task
Create a function that strips a set of characters from a string.
The function should take two arguments:
a string to be stripped
a string containing the set of characters to be stripped
The returned string should contain the first string, stripped of any characters in t... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Apply_a_callback_to_an_array | Apply a callback to an array | Task
Take a combined set of elements and apply a function to each element.
| #Elena | Elena | import system'routines;
PrintSecondPower(n){ console.writeLine(n * n) }
public program()
{
new int[]{1, 2, 3, 4, 5, 6, 7, 8, 9, 10}.forEach:PrintSecondPower
} | Give a code snippet in #Elena
Task
Take a combined set of elements and apply a function to each element.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Averages/Median | Averages/Median | Task[edit]
Write a program to find the median value of a vector of floating-point numbers.
The program need not handle the case where the vector is empty, but must handle the case where there are an even number of elements. In that case, return the average of the two middle values.
There are several approaches ... | #HicEst | HicEst | REAL :: n=10, vec(n)
vec = RAN(1)
SORT(Vector=vec, Sorted=vec) ! in-place Merge-Sort
IF( MOD(n,2) ) THEN ! odd n
median = vec( CEILING(n/2) )
ELSE
median = ( vec(n/2) + vec(n/2 + 1) ) / 2
ENDIF | Give a code snippet in #HicEst
Task[edit]
Write a program to find the median value of a vector of floating-point numbers.
The program need not handle the case where the vector is empty, but must handle the case where there are an even number of elements. In that case, return the average of the two middle values... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Erd%C3%B6s-Selfridge_categorization_of_primes | Erdös-Selfridge categorization of primes | A prime p is in category 1 if the prime factors of p+1 are 2 and or 3. p is in category 2 if all the prime factors of p+1 are in category 1. p is in category g if all the prime factors of p+1 are in categories 1 to g-1.
The task is first to display the first 200 primes allocated to their category, then assign the firs... | #Rust | Rust | // [dependencies]
// primal = "0.3"
use std::collections::BTreeMap;
struct ErdosSelfridge {
primes: Vec<usize>,
category: Vec<u32>,
}
impl ErdosSelfridge {
fn new(limit: usize) -> ErdosSelfridge {
let mut es = ErdosSelfridge {
primes: primal::Primes::all().take(limit).collect(),
... | Give a code snippet in #Rust
A prime p is in category 1 if the prime factors of p+1 are 2 and or 3. p is in category 2 if all the prime factors of p+1 are in category 1. p is in category g if all the prime factors of p+1 are in categories 1 to g-1.
The task is first to display the first 200 primes allocated to their ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Enumerations | Enumerations | Task
Create an enumeration of constants with and without explicit values.
| #Lingo | Lingo | -- parent script "Enumeration"
property ancestor
on new (me)
data = [:]
repeat with i = 2 to the paramCount
data[param(i)] = i-1
end repeat
me.ancestor = data
return me
end
on setAt (me)
-- do nothing
end
on setProp (me)
-- do nothing
end
on deleteAt (me)
-- do nothing
end
on deleteProp ... | Give a code snippet in #Lingo
Task
Create an enumeration of constants with and without explicit values.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Random_numbers | Random numbers | Task
Generate a collection filled with 1000 normally distributed random (or pseudo-random) numbers
with a mean of 1.0 and a standard deviation of 0.5
Many libraries only generate uniformly distributed random numbers. If so, you may use one of these algorithms.
Related task
Standard deviation
| #Elixir | Elixir | defmodule Random do
def normal(mean, sd) do
{a, b} = {:rand.uniform, :rand.uniform}
mean + sd * (:math.sqrt(-2 * :math.log(a)) * :math.cos(2 * :math.pi * b))
end
end
std_dev = fn (list) ->
mean = Enum.sum(list) / length(list)
sd = Enum.reduce(list, 0, fn x,acc -> acc + (x-mean)*(... | Give a code snippet in #Elixir
Task
Generate a collection filled with 1000 normally distributed random (or pseudo-random) numbers
with a mean of 1.0 and a standard deviation of 0.5
Many libraries only generate uniformly distributed random numbers. If so, you may use one of these algorithms.
Relate... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_Algorithms/Circle_Sort | Sorting Algorithms/Circle Sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Java | Java | import java.util.Arrays;
public class CircleSort {
public static void main(String[] args) {
circleSort(new int[]{2, 14, 4, 6, 8, 1, 3, 5, 7, 11, 0, 13, 12, -1});
}
public static void circleSort(int[] arr) {
if (arr.length > 0)
do {
System.out.println(Arrays.... | Give a code snippet in #Java
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sor... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Integer_sequence | Integer sequence | Task
Create a program that, when run, would display all integers from 1 to ∞ (or any relevant implementation limit), in sequence (i.e. 1, 2, 3, 4, etc) if given enough time.
An example may not be able to reach arbitrarily-large numbers based on implementations limits. For example, if integer... | #Factor | Factor | USE: lists.lazy
1 lfrom [ . ] leach | Give a code snippet in #Factor
Task
Create a program that, when run, would display all integers from 1 to ∞ (or any relevant implementation limit), in sequence (i.e. 1, 2, 3, 4, etc) if given enough time.
An example may not be able to reach arbitrarily-large numbers based on implementations l... | christopher/rosetta-code |
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