task_url stringlengths 30 116 | task_name stringlengths 2 86 | task_description stringlengths 0 14.4k | language_url stringlengths 2 53 | language_name stringlengths 1 52 | code stringlengths 0 61.9k | response_seed stringclasses 1
value | instruction_seed stringlengths 27 14.4k | _source stringclasses 1
value |
|---|---|---|---|---|---|---|---|---|
http://rosettacode.org/wiki/Sum_multiples_of_3_and_5 | Sum multiples of 3 and 5 | Task
The objective is to write a function that finds the sum of all positive multiples of 3 or 5 below n.
Show output for n = 1000.
This is is the same as Project Euler problem 1.
Extra credit: do this efficiently for n = 1e20 or higher.
| #XPL0 | XPL0 | include c:\cxpl\stdlib;
func Sum1; \Return sum the straightforward way
int N, S;
[S:= 0;
for N:= 1 to 999 do
if rem(N/3)=0 or rem(N/5)=0 then S:= S+N;
return S;
];
func Sum2(D); \Return sum of sequence using N*(N+1)/2
int D;
int Q;
[Q:= (1000-1)/D;
return Q*(Q+1)/2*D;
];
func Sum3(D); \Return sum ... | Give a code snippet in #XPL0
Task
The objective is to write a function that finds the sum of all positive multiples of 3 or 5 below n.
Show output for n = 1000.
This is is the same as Project Euler problem 1.
Extra credit: do this efficiently for n = 1e20 or higher.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Truncate_a_file | Truncate a file | Task
Truncate a file to a specific length. This should be implemented as a routine that takes two parameters: the filename and the required file length (in bytes).
Truncation can be achieved using system or library calls intended for such a task, if such methods exist, or by creating a temporary file of a reduced... | #REXX | REXX | /*REXX program truncates a file to a specified (and smaller) number of bytes. */
parse arg siz FID /*obtain required arguments from the CL*/
FID=strip(FID) /*elide FID leading/trailing blanks. */
if siz=='' then call ser "No trunca... | Give a code snippet in #REXX
Task
Truncate a file to a specific length. This should be implemented as a routine that takes two parameters: the filename and the required file length (in bytes).
Truncation can be achieved using system or library calls intended for such a task, if such methods exist, or by creating... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Set_puzzle | Set puzzle | Set Puzzles are created with a deck of cards from the Set Game™. The object of the puzzle is to find sets of 3 cards in a rectangle of cards that have been dealt face up.
There are 81 cards in a deck.
Each card contains a unique variation of the following four features: color, symbol, number and shading.
there are... | #Julia | Julia | using Random, IterTools, Combinatorics
function SetGameTM(basic = true)
drawsize = basic ? 9 : 12
setsneeded = div(drawsize, 2)
setsof3 = Vector{Vector{NTuple{4, String}}}()
draw = Vector{NTuple{4, String}}()
deck = collect(Iterators.product(["red", "green", "purple"], ["one", "two", "three"],
... | Give a code snippet in #Julia
Set Puzzles are created with a deck of cards from the Set Game™. The object of the puzzle is to find sets of 3 cards in a rectangle of cards that have been dealt face up.
There are 81 cards in a deck.
Each card contains a unique variation of the following four features: color, symbol, ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/War_card_game | War card game | War Card Game
Simulate the card game War. Use the Bicycle playing card manufacturer's rules. Show a game as played. User input is optional.
References:
Bicycle card company: War game site
Wikipedia: War (card game)
Related tasks:
Playing cards
Card shuffles
Deal cards for FreeCell
Poker hand_analyser
Go Fish... | #Julia | Julia | # https://bicyclecards.com/how-to-play/war/
using Random
const SUITS = ["♣", "♦", "♥", "♠"]
const FACES = ["2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K", "A" ]
const DECK = vec([f * s for s in SUITS, f in FACES])
const rdict = Dict(DECK[i] => div(i + 3, 4) for i in eachindex(DECK))
deal2(deck) = beg... | Give a code snippet in #Julia
War Card Game
Simulate the card game War. Use the Bicycle playing card manufacturer's rules. Show a game as played. User input is optional.
References:
Bicycle card company: War game site
Wikipedia: War (card game)
Related tasks:
Playing cards
Card shuffles
Deal cards for FreeCel... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Greatest_subsequential_sum | Greatest subsequential sum | Task
Given a sequence of integers, find a continuous subsequence which maximizes the sum of its elements, that is, the elements of no other single subsequence add up to a value larger than this one.
An empty subsequence is considered to have the sum of 0; thus if all elements are negative, the result must be th... | #Go | Go | package main
import "fmt"
func gss(s []int) ([]int, int) {
var best, start, end, sum, sumStart int
for i, x := range s {
sum += x
switch {
case sum > best:
best = sum
start = sumStart
end = i + 1
case sum < 0:
sum = 0
... | Give a code snippet in #Go
Task
Given a sequence of integers, find a continuous subsequence which maximizes the sum of its elements, that is, the elements of no other single subsequence add up to a value larger than this one.
An empty subsequence is considered to have the sum of 0; thus if all elements are neg... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort | Sorting algorithms/Bubble sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Simula | Simula | BEGIN
PROCEDURE BUBBLESORT(A); NAME A; INTEGER ARRAY A;
BEGIN
INTEGER LOW, HIGH, I;
BOOLEAN SWAPPED;
PROCEDURE SWAP(I, J); INTEGER I, J;
BEGIN
INTEGER TEMP;
TEMP := A(I); A(I) := A(J); A(J) := TEMP;
END**OF**SWAP;
LOW := LOWERBOUND(A, 1);
... | Give a code snippet in #Simula
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick s... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sequence:_nth_number_with_exactly_n_divisors | Sequence: nth number with exactly n divisors | Calculate the sequence where each term an is the nth that has n divisors.
Task
Show here, on this page, at least the first 15 terms of the sequence.
See also
OEIS:A073916
Related tasks
Sequence: smallest number greater than previous term with exactly n divisors
Sequence: smallest number with exactly n divisors | #Ring | Ring |
load "stdlib.ring"
num = 0
limit = 22563490300366186081
see "working..." + nl
see "the first 15 terms of the sequence are:" + nl
for n = 1 to 15
num = 0
for m = 1 to limit
pnum = 0
for p = 1 to limit
if (m % p = 0)
pnum = pnum + 1
ok
next
... | Give a code snippet in #Ring
Calculate the sequence where each term an is the nth that has n divisors.
Task
Show here, on this page, at least the first 15 terms of the sequence.
See also
OEIS:A073916
Related tasks
Sequence: smallest number greater than previous term with exactly n divisors
Sequence: smallest number ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Balanced_brackets | Balanced brackets | Task:
Generate a string with N opening brackets [ and with N closing brackets ], in some arbitrary order.
Determine whether the generated string is balanced; that is, whether it consists entirely of pairs of opening/closing brackets (in that order), none of which mis-nest.
Examples
(empty) ... | #XBS | XBS | const Chars:[string] = ["[","]"];
func GenerateString(Amount:number=4):string{
set Result:string = "";
<|(*1..Amount)=>Result+=Chars[math.random(0,?Chars-1)];
send Result;
}
func IsBalanced(String:string):boolean{
set Pairs:number = 0;
<|(*(0..(?String-1)))=>(String::at(_)=="[")?(Pairs<0)?=>send false,Pairs++,=>... | Give a code snippet in #XBS
Task:
Generate a string with N opening brackets [ and with N closing brackets ], in some arbitrary order.
Determine whether the generated string is balanced; that is, whether it consists entirely of pairs of opening/closing brackets (in that order), none of which mis-nes... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Read_a_specific_line_from_a_file | Read a specific line from a file | Some languages have special semantics for obtaining a known line number from a file.
Task
Demonstrate how to obtain the contents of a specific line within a file.
For the purpose of this task demonstrate how the contents of the seventh line of a file can be obtained, and store it in a variable or in memory (fo... | #Phixmonti | Phixmonti | include ..\Utilitys.pmt
argument 1 get "r" fopen var f drop
0
7 for
f fgets number? if f fclose exitfor else nip nip endif
endfor
print /# show -1 if past eof #/ | Give a code snippet in #Phixmonti
Some languages have special semantics for obtaining a known line number from a file.
Task
Demonstrate how to obtain the contents of a specific line within a file.
For the purpose of this task demonstrate how the contents of the seventh line of a file can be obtained, and store ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Find_duplicate_files | Find duplicate files | In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion.
Task
Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with duplicate contents under the dire... | #Julia | Julia | using Printf, Nettle
function find_duplicates(path::String, minsize::Int = 0)
filesdict = Dict{String,Array{NamedTuple}}()
for (root, dirs, files) in walkdir(path), fn in files
filepath = joinpath(root, fn)
filestats = stat(filepath)
filestats.size > minsize || continue
h... | Give a code snippet in #Julia
In a large directory structure it is easy to inadvertently leave unnecessary copies of files around, which can use considerable disk space and create confusion.
Task
Create a program which, given a minimum size and a folder/directory, will find all files of at least size bytes with du... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Regular_expressions | Regular expressions |
Task
match a string against a regular expression
substitute part of a string using a regular expression
| #ooRexx | ooRexx | /* Rexx */
/* Using the RxRegExp Regular Expression built-in utility class */
st1 = 'Fee, fie, foe, fum, I smell the blood of an Englishman'
rx1 = '[Ff]?e' -- unlike most regex engines, RxRegExp uses '?' instead of '.' to match any single character
sbx = 'foo'
myRE = .RegularExpression~new()
myRE~parse(rx1, MINIMAL... | Give a code snippet in #ooRexx
Task
match a string against a regular expression
substitute part of a string using a regular expression
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Arithmetic/Rational | Arithmetic/Rational | Task
Create a reasonably complete implementation of rational arithmetic in the particular language using the idioms of the language.
Example
Define a new type called frac with binary operator "//" of two integers that returns a structure made up of the numerator and the denominator (as per a rational number).
Fur... | #OCaml | OCaml | #load "nums.cma";;
open Num;;
for candidate = 2 to 1 lsl 19 do
let sum = ref (num_of_int 1 // num_of_int candidate) in
for factor = 2 to truncate (sqrt (float candidate)) do
if candidate mod factor = 0 then
sum := !sum +/ num_of_int 1 // num_of_int factor
+/ num_of_int 1 // num_of_int ... | Give a code snippet in #OCaml
Task
Create a reasonably complete implementation of rational arithmetic in the particular language using the idioms of the language.
Example
Define a new type called frac with binary operator "//" of two integers that returns a structure made up of the numerator and the denominator (... | christopher/rosetta-code | |
http://rosettacode.org/wiki/System_time | System time | Task
Output the system time (any units will do as long as they are noted) either by a system command or one built into the language.
The system time can be used for debugging, network information, random number seeds, or something as simple as program performance.
Related task
Date format
See also
Retr... | #Asymptote | Asymptote | time();
time("%a %b %d %H:%M:%S %Z %Y");
//are equivalent ways of returning the current time in the default format used by the UNIX date command. | Give a code snippet in #Asymptote
Task
Output the system time (any units will do as long as they are noted) either by a system command or one built into the language.
The system time can be used for debugging, network information, random number seeds, or something as simple as program performance.
Related task
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/String_append | String append |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #Rust | Rust |
use std::ops::Add;
fn main(){
let hello = String::from("Hello world");
println!("{}", hello.add("!!!!"));
} | Give a code snippet in #Rust
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
C... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Palindrome_detection | Palindrome detection | A palindrome is a phrase which reads the same backward and forward.
Task[edit]
Write a function or program that checks whether a given sequence of characters (or, if you prefer, bytes)
is a palindrome.
For extra credit:
Support Unicode characters.
Write a second function (possibly as a wrapper to the first) which ... | #Applesoft_BASIC | Applesoft BASIC | 100 DATA"MY DOG HAS FLEAS"
110 DATA"MADAM, I'M ADAM."
120 DATA"1 ON 1"
130 DATA"IN GIRUM IMUS NOCTE ET CONSUMIMUR IGNI"
140 DATA"A man, a plan, a canal: Panama!"
150 DATA"KAYAK"
160 DATA"REDDER"
170 DATA"H"
180 DATA""
200 FOR L1 = 1 TO 9
210 READ W$ : GOSUB 300" IS PALINDROME?
220 PRINT CHR$(34); W$; CHR$(34); ... | Give a code snippet in #Applesoft_BASIC
A palindrome is a phrase which reads the same backward and forward.
Task[edit]
Write a function or program that checks whether a given sequence of characters (or, if you prefer, bytes)
is a palindrome.
For extra credit:
Support Unicode characters.
Write a second function (p... | christopher/rosetta-code | |
http://rosettacode.org/wiki/First_power_of_2_that_has_leading_decimal_digits_of_12 | First power of 2 that has leading decimal digits of 12 | (This task is taken from a Project Euler problem.)
(All numbers herein are expressed in base ten.)
27 = 128 and 7 is
the first power of 2 whose leading decimal digits are 12.
The next power of 2 whose leading decimal digits
are 12 is 80,
280 = 1208925819614629174706176.
Define ... | #D | D | import std.math;
import std.stdio;
int p(int l, int n) {
int test = 0;
double logv = log(2.0) / log(10.0);
int factor = 1;
int loop = l;
while (loop > 10) {
factor *= 10;
loop /= 10;
}
while (n > 0) {
int val;
test++;
val = cast(int)(factor * pow(1... | Give a code snippet in #D
(This task is taken from a Project Euler problem.)
(All numbers herein are expressed in base ten.)
27 = 128 and 7 is
the first power of 2 whose leading decimal digits are 12.
The next power of 2 whose leading decimal digits
are 12 is 80,
280 = 1208925819... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Inheritance/Multiple | Inheritance/Multiple | Multiple inheritance allows to specify that one class is a subclass of several other classes.
Some languages allow multiple inheritance for arbitrary classes, others restrict it to interfaces, some don't allow it at all.
Task
Write two classes (or interfaces) Camera and MobilePhone, then write a class Camer... | #Scala | Scala | trait Camera
trait MobilePhone
class CameraPhone extends Camera with MobilePhone | Give a code snippet in #Scala
Multiple inheritance allows to specify that one class is a subclass of several other classes.
Some languages allow multiple inheritance for arbitrary classes, others restrict it to interfaces, some don't allow it at all.
Task
Write two classes (or interfaces) Camera and MobilePh... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Call_a_foreign-language_function | Call a foreign-language function | Task
Show how a foreign language function can be called from the language.
As an example, consider calling functions defined in the C language. Create a string containing "Hello World!" of the string type typical to the language. Pass the string content to C's strdup. The content can be copied if necessary. Get the... | #PARI.2FGP | PARI/GP | use Inline C => q{
char *copy;
char * c_dup(char *orig) {
return copy = strdup(orig);
}
void c_free() {
free(copy);
}
};
print c_dup('Hello'), "\n";
c_free(); | Give a code snippet in #PARI.2FGP
Task
Show how a foreign language function can be called from the language.
As an example, consider calling functions defined in the C language. Create a string containing "Hello World!" of the string type typical to the language. Pass the string content to C's strdup. The content ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Text | Hello world/Text | Hello world/Text is part of Short Circuit's Console Program Basics selection.
Task
Display the string Hello world! on a text console.
Related tasks
Hello world/Graphical
Hello world/Line Printer
Hello world/Newbie
Hello world/Newline omission
Hello world/Standard error
Hello world/Web server
| #PSQL | PSQL | EXECUTE BLOCK
RETURNS(S VARCHAR(40))
AS
BEGIN
S = 'Hello world!';
SUSPEND;
END
| Give a code snippet in #PSQL
Hello world/Text is part of Short Circuit's Console Program Basics selection.
Task
Display the string Hello world! on a text console.
Related tasks
Hello world/Graphical
Hello world/Line Printer
Hello world/Newbie
Hello world/Newline omission
Hello world/Standard error
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Variables | Variables | Task
Demonstrate a language's methods of:
variable declaration
initialization
assignment
datatypes
scope
referencing, and
other variable related facilities
| #TI-83_BASIC | TI-83 BASIC |
:1→A
| Give a code snippet in #TI-83_BASIC
Task
Demonstrate a language's methods of:
variable declaration
initialization
assignment
datatypes
scope
referencing, and
other variable related facilities
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Standard_error | Hello world/Standard error | Hello world/Standard error is part of Short Circuit's Console Program Basics selection.
A common practice in computing is to send error messages
to a different output stream than normal text console messages.
The normal messages print to what is called "standard output" or "standard out".
The error messages print to ... | #PureBasic | PureBasic | ConsoleError("Goodbye, World!") | Give a code snippet in #PureBasic
Hello world/Standard error is part of Short Circuit's Console Program Basics selection.
A common practice in computing is to send error messages
to a different output stream than normal text console messages.
The normal messages print to what is called "standard output" or "standard ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Radix_sort | Sorting algorithms/Radix sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Fortran | Fortran |
SUBROUTINE VARRADIX(A , Siz)
!
! No Copyright is exerted due to considerable prior art in the Public Domain.
! This Fortran version by Peter Kelly ~ peter.kelly@acm.org
!
! Permission is hereby granted, free of charge, to any person obtaining
! a copy of this software and associated documentation file... | Give a code snippet in #Fortran
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Magic_squares_of_odd_order | Magic squares of odd order | A magic square is an NxN square matrix whose numbers (usually integers) consist of consecutive numbers arranged so that the sum of each row and column, and both long (main) diagonals are equal to the same sum (which is called the magic number or magic constant).
The numbers are usually (but not always) t... | #Liberty_BASIC | Liberty BASIC |
Dim m(1,1)
Call magicSquare 5
Call magicSquare 17
End
Sub magicSquare n
ReDim m(n,n)
inc = 1
count = 1
row = 1
col=(n+1)/2
While count <= n*n
m(row,col) = count
count = count + 1
If inc < n Then
inc = inc + 1
row = row - 1
col =... | Give a code snippet in #Liberty_BASIC
A magic square is an NxN square matrix whose numbers (usually integers) consist of consecutive numbers arranged so that the sum of each row and column, and both long (main) diagonals are equal to the same sum (which is called the magic number or magic constant).
The... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Queue/Usage | Queue/Usage |
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
Illustration of FIFO behavior
Task
Create a queue data structure and demonstrate its operations.
(For implementations of queues, see the FIFO task.)
Ope... | #PHP | PHP | <?php
$queue = new SplQueue;
echo $queue->isEmpty() ? 'true' : 'false', "\n"; // empty test - returns true
// $queue->dequeue(); // would raise RuntimeException
$queue->enqueue(1);
$queue->enqueue(2);
$queue->enqueue(3);
echo $queue->dequeue(), "\n"; // returns 1
echo $q... | Give a code snippet in #PHP
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
Illustration of FIFO behavior
Task
Create a queue data structure and demonstrate its operations.
(For implementations of queue... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Order_two_numerical_lists | Order two numerical lists | sorting
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
She... | #Go | Go | package main
import "fmt"
// If your numbers happen to be in the range of Unicode code points (0 to 0x10ffff), this function
// satisfies the task:
func lessRune(a, b []rune) bool {
return string(a) < string(b) // see also bytes.Compare
}
// Otherwise, the following function satisfies the task for all integer... | Give a code snippet in #Go
sorting
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Qui... | christopher/rosetta-code | |
http://rosettacode.org/wiki/FASTA_format | FASTA format | In bioinformatics, long character strings are often encoded in a format called FASTA.
A FASTA file can contain several strings, each identified by a name marked by a > (greater than) character at the beginning of the line.
Task
Write a program that reads a FASTA file such as:
>Rosetta_Example_1
THERECANBENOSPACE
... | #Ada | Ada | with Ada.Text_IO; use Ada.Text_IO;
procedure Simple_FASTA is
Current: Character;
begin
Get(Current);
if Current /= '>' then
raise Constraint_Error with "'>' expected";
end if;
while not End_Of_File loop -- read name and string
Put(Get_Line & ": "); -- read name and write directly to o... | Give a code snippet in #Ada
In bioinformatics, long character strings are often encoded in a format called FASTA.
A FASTA file can contain several strings, each identified by a name marked by a > (greater than) character at the beginning of the line.
Task
Write a program that reads a FASTA file such as:
>Rosetta... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Ackermann_function | Ackermann function | The Ackermann function is a classic example of a recursive function, notable especially because it is not a primitive recursive function. It grows very quickly in value, as does the size of its call tree.
The Ackermann function is usually defined as follows:
A
(
m
,
n
)
=
{
n
+
1
if
m
=
0
A
(
m
... | #Kotlin | Kotlin |
tailrec fun A(m: Long, n: Long): Long {
require(m >= 0L) { "m must not be negative" }
require(n >= 0L) { "n must not be negative" }
if (m == 0L) {
return n + 1L
}
if (n == 0L) {
return A(m - 1L, 1L)
}
return A(m - 1L, A(m, n - 1L))
}
inline fun<T> tryOrNull(block: () -> T... | Give a code snippet in #Kotlin
The Ackermann function is a classic example of a recursive function, notable especially because it is not a primitive recursive function. It grows very quickly in value, as does the size of its call tree.
The Ackermann function is usually defined as follows:
A
(
m
,
n
)
=
{
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/System_time | System time | Task
Output the system time (any units will do as long as they are noted) either by a system command or one built into the language.
The system time can be used for debugging, network information, random number seeds, or something as simple as program performance.
Related task
Date format
See also
Retr... | #Locomotive_Basic | Locomotive Basic | print time
print time/300;"s since last reboot" | Give a code snippet in #Locomotive_Basic
Task
Output the system time (any units will do as long as they are noted) either by a system command or one built into the language.
The system time can be used for debugging, network information, random number seeds, or something as simple as program performance.
Relate... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Reduced_row_echelon_form | Reduced row echelon form | Reduced row echelon form
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Show how to compute the reduced row echelon form
(a.k.a. row canonical form) of a matrix.
The matrix can be stored in any datatype that is convenient
(for most languages, this wil... | #MATLAB | MATLAB | rref([1, 2, -1, -4; 2, 3, -1, -11; -2, 0, -3, 22]) | Give a code snippet in #MATLAB
Reduced row echelon form
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Show how to compute the reduced row echelon form
(a.k.a. row canonical form) of a matrix.
The matrix can be stored in any datatype that is convenie... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Return_multiple_values | Return multiple values | Task
Show how to return more than one value from a function.
| #J | J | 1 2+3 4
4 6 | Give a code snippet in #J
Task
Show how to return more than one value from a function.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Superellipse | Superellipse | A superellipse is a geometric figure defined as the set of all points (x, y) with
|
x
a
|
n
+
|
y
b
|
n
=
1
,
{\displaystyle \left|{\frac {x}{a}}\right|^{n}\!+\left|{\frac {y}{b}}\right|^{n}\!=1,}
where n, a, and b are positive numbers.
Task
Draw a superellipse with n = 2.5, and a... | #Wren | Wren | import "graphics" for Canvas, Color, Point
class Game {
static init() {
Canvas.resize(500, 500)
// draw 200 concentric superellipses with gradually decreasing 'n'.
for (a in 200..1) {
superEllipse(a/80, a)
}
}
static update() {}
static draw(alpha) {}
... | Give a code snippet in #Wren
A superellipse is a geometric figure defined as the set of all points (x, y) with
|
x
a
|
n
+
|
y
b
|
n
=
1
,
{\displaystyle \left|{\frac {x}{a}}\right|^{n}\!+\left|{\frac {y}{b}}\right|^{n}\!=1,}
where n, a, and b are positive numbers.
Task
Draw a su... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Execute_HQ9%2B | Execute HQ9+ | Task
Implement a HQ9+ interpreter or compiler.
| #Agena | Agena | # HQ9+ interpreter
# execute an HQ9+ program in the code string - code is not case sensitive
hq9 := proc( code :: string ) is
local hq9Accumulator := 0; # the HQ9+ accumulator
local hq9Operations := # table of HQ9+ operations and their implemntations
[ "q" ~ proc() is print( code ) end
... | Give a code snippet in #Agena
Task
Implement a HQ9+ interpreter or compiler.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Universal_Turing_machine | Universal Turing machine | One of the foundational mathematical constructs behind computer science
is the universal Turing Machine.
(Alan Turing introduced the idea of such a machine in 1936–1937.)
Indeed one way to definitively prove that a language
is turing-complete
is to implement a universal Turing machine in it.
Task
Simulate such ... | #C | C | #include <stdio.h>
#include <stdarg.h>
#include <stdlib.h>
#include <string.h>
enum {
LEFT,
RIGHT,
STAY
};
typedef struct {
int state1;
int symbol1;
int symbol2;
int dir;
int state2;
} transition_t;
typedef struct tape_t tape_t;
struct tape_t {
int symbol;
tape_t *left;
... | Give a code snippet in #C
One of the foundational mathematical constructs behind computer science
is the universal Turing Machine.
(Alan Turing introduced the idea of such a machine in 1936–1937.)
Indeed one way to definitively prove that a language
is turing-complete
is to implement a universal Turing machine in ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Identity_matrix | Identity matrix | Task
Build an identity matrix of a size known at run-time.
An identity matrix is a square matrix of size n × n,
where the diagonal elements are all 1s (ones),
and all the other elements are all 0s (zeroes).
I
n
=
[
1
0
0
⋯
0
0
1
0
⋯
0
0
0
1
⋯
0
⋮
⋮
⋮
⋱
... | #Wortel | Wortel | @let {
im ^(%^\@table ^(@+ =) @to)
!im 4
} | Give a code snippet in #Wortel
Task
Build an identity matrix of a size known at run-time.
An identity matrix is a square matrix of size n × n,
where the diagonal elements are all 1s (ones),
and all the other elements are all 0s (zeroes).
I
n
=
[
1
0
0
⋯
0
0
1
0
⋯
0
0
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Mad_Libs | Mad Libs |
This page uses content from Wikipedia. The original article was at Mad Libs. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
Mad Libs is a phrasal template word game where one player prompts another... | #Seed7 | Seed7 | $ include "seed7_05.s7i";
const proc: main is func
local
var string: story is "";
var string: line is "";
var integer: pos1 is 0;
var integer: pos2 is 1;
var string: field is "";
begin
writeln("Enter a story template, terminated by an empty line:");
repeat
readln(line);
if ... | Give a code snippet in #Seed7
This page uses content from Wikipedia. The original article was at Mad Libs. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
Mad Libs is a phrasal template word game w... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hash_join | Hash join | An inner join is an operation that combines two data tables into one table, based on matching column values. The simplest way of implementing this operation is the nested loop join algorithm, but a more scalable alternative is the hash join algorithm.
Task[edit]
Implement the "hash join" algorithm, and demonstrate tha... | #Elixir | Elixir | defmodule Hash do
def join(table1, index1, table2, index2) do
h = Enum.group_by(table1, fn s -> elem(s, index1) end)
Enum.flat_map(table2, fn r ->
Enum.map(h[elem(r, index2)], fn s -> {s, r} end)
end)
end
end
table1 = [{27, "Jonah"},
{18, "Alan"},
{28, "Glory"},
{18... | Give a code snippet in #Elixir
An inner join is an operation that combines two data tables into one table, based on matching column values. The simplest way of implementing this operation is the nested loop join algorithm, but a more scalable alternative is the hash join algorithm.
Task[edit]
Implement the "hash join... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Greatest_subsequential_sum | Greatest subsequential sum | Task
Given a sequence of integers, find a continuous subsequence which maximizes the sum of its elements, that is, the elements of no other single subsequence add up to a value larger than this one.
An empty subsequence is considered to have the sum of 0; thus if all elements are negative, the result must be th... | #PureBasic | PureBasic | If OpenConsole()
Define s$, a, b, p1, p2, sum, max, dm=(?EndOfMyData-?MyData)
Dim Seq.i(dm/SizeOf(Integer))
CopyMemory(?MyData,@seq(),dm)
For a=0 To ArraySize(seq())
sum=0
For b=a To ArraySize(seq())
sum+seq(b)
If sum>max
max=sum
p1=a
p2=b
EndIf
Next
Nex... | Give a code snippet in #PureBasic
Task
Given a sequence of integers, find a continuous subsequence which maximizes the sum of its elements, that is, the elements of no other single subsequence add up to a value larger than this one.
An empty subsequence is considered to have the sum of 0; thus if all elements ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Write_entire_file | Write entire file | Task
(Over)write a file so that it contains a string.
The reverse of Read entire file—for when you want to update or create a file which you would read in its entirety all at once.
| #Clojure | Clojure | (spit "file.txt" "this is a string") | Give a code snippet in #Clojure
Task
(Over)write a file so that it contains a string.
The reverse of Read entire file—for when you want to update or create a file which you would read in its entirety all at once.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/MD5 | MD5 | Task
Encode a string using an MD5 algorithm. The algorithm can be found on Wikipedia.
Optionally, validate your implementation by running all of the test values in IETF RFC (1321) for MD5.
Additionally, RFC 1321 provides more precise information on the algorithm than the Wikipedia article.
Warning:... | #Mathematica.2FWolfram_Language | Mathematica/Wolfram Language | Hash["The quick brown fox jumped over the lazy dog's back","MD5","HexString"] | Give a code snippet in #Mathematica.2FWolfram_Language
Task
Encode a string using an MD5 algorithm. The algorithm can be found on Wikipedia.
Optionally, validate your implementation by running all of the test values in IETF RFC (1321) for MD5.
Additionally, RFC 1321 provides more precise information o... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/Downward_for | Loops/Downward for | Task
Write a for loop which writes a countdown from 10 to 0.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loops/For with a specified step
Loops/Foreach
Loops/Increment loop index within loop body... | #.D0.9C.D0.9A-61.2F52 | МК-61/52 | 1 0 П0 ИП0 L0 03 С/П | Give a code snippet in #.D0.9C.D0.9A-61.2F52
Task
Write a for loop which writes a countdown from 10 to 0.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loops/For with a specified step
Loops/Foreach
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Map_range | Map range | Given two ranges:
[
a
1
,
a
2
]
{\displaystyle [a_{1},a_{2}]}
and
[
b
1
,
b
2
]
{\displaystyle [b_{1},b_{2}]}
;
then a value
s
{\displaystyle s}
in range
[
a
1
,
a
2
]
{\displaystyle [a_{1},a_{2}]}
is linearly mapped to a value
t
{\di... | #ALGOL_68 | ALGOL 68 | # maps a real s in the range [ a1, a2 ] to the range [ b1, b2 ] #
# there are no checks that s is in the range or that the ranges are valid #
PROC map range = ( REAL s, a1, a2, b1, b2 )REAL:
b1 + ( ( s - a1 ) * ( b2 - b1 ) ) / ( a2 - a1 );
# test the mapping #
FOR i FROM 0 TO 10 DO
print( ( whole( i... | Give a code snippet in #ALGOL_68
Given two ranges:
[
a
1
,
a
2
]
{\displaystyle [a_{1},a_{2}]}
and
[
b
1
,
b
2
]
{\displaystyle [b_{1},b_{2}]}
;
then a value
s
{\displaystyle s}
in range
[
a
1
,
a
2
]
{\displaystyle [a_{1},a_{2}]}
is linearl... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Include_a_file | Include a file | Task
Demonstrate the language's ability to include source code from other files.
See Also
Compiler/Simple file inclusion pre processor
| #Raku | Raku | use MyModule; | Give a code snippet in #Raku
Task
Demonstrate the language's ability to include source code from other files.
See Also
Compiler/Simple file inclusion pre processor
| christopher/rosetta-code | |
http://rosettacode.org/wiki/21_game | 21 game | 21 game
You are encouraged to solve this task according to the task description, using any language you may know.
21 is a two player game, the game is played by choosing
a number (1, 2, or 3) to be added to the running total.
The game is won by the player whose chosen number causes the running total
to reach exactly ... | #Pascal | Pascal |
program Game21;
{$APPTYPE CONSOLE}
{$R *.res}
uses
System.SysUtils,
System.StrUtils, // for IfThen
Winapi.Windows; // for ClearScreen
const
HARD_MODE = True;
var
computerPlayer: string = 'Computer';
humanPlayer: string = 'Player 1';
// for change color
ConOut: THandle;
BufInfo: TConsole... | Give a code snippet in #Pascal
21 game
You are encouraged to solve this task according to the task description, using any language you may know.
21 is a two player game, the game is played by choosing
a number (1, 2, or 3) to be added to the running total.
The game is won by the player whose chosen number causes the... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/Downward_for | Loops/Downward for | Task
Write a for loop which writes a countdown from 10 to 0.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loops/For with a specified step
Loops/Foreach
Loops/Increment loop index within loop body... | #AArch64_Assembly | AArch64 Assembly |
/* ARM assembly AARCH64 Raspberry PI 3B */
/* program loopdownward64.s */
/*******************************************/
/* Constantes file */
/*******************************************/
/* for this file see task include a file in language AArch64 assembly*/
.include "../includeConstante... | Give a code snippet in #AArch64_Assembly
Task
Write a for loop which writes a countdown from 10 to 0.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loops/For with a specified step
Loops/Foreach
L... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/While | Loops/While | Task
Start an integer value at 1024.
Loop while it is greater than zero.
Print the value (with a newline) and divide it by two each time through the loop.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loops/For... | #PL.2FSQL | PL/SQL |
SET serveroutput ON
DECLARE
n NUMBER := 1024;
BEGIN
WHILE n > 0 LOOP
DBMS_OUTPUT.put_line(n);
n := TRUNC(n / 2);
END LOOP;
END;
/
| Give a code snippet in #PL.2FSQL
Task
Start an integer value at 1024.
Loop while it is greater than zero.
Print the value (with a newline) and divide it by two each time through the loop.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Down... | christopher/rosetta-code | |
http://rosettacode.org/wiki/One-dimensional_cellular_automata | One-dimensional cellular automata | Assume an array of cells with an initial distribution of live and dead cells,
and imaginary cells off the end of the array having fixed values.
Cells in the next generation of the array are calculated based on the value of the cell and its left and right nearest neighbours in the current generation.
If, in the follow... | #Elm | Elm | import Maybe exposing (withDefault)
import List exposing (length, tail, reverse, concat, head, append, map3)
import Html exposing (Html, div, h1, text)
import String exposing (join)
import Svg exposing (svg)
import Svg.Attributes exposing (version, width, height, viewBox,cx,cy, fill, r)
import Html.App exposing (progra... | Give a code snippet in #Elm
Assume an array of cells with an initial distribution of live and dead cells,
and imaginary cells off the end of the array having fixed values.
Cells in the next generation of the array are calculated based on the value of the cell and its left and right nearest neighbours in the current g... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Reverse_a_string | Reverse a string | Task
Take a string and reverse it.
For example, "asdf" becomes "fdsa".
Extra credit
Preserve Unicode combining characters.
For example, "as⃝df̅" becomes "f̅ds⃝a", not "̅fd⃝sa".
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
... | #Modula-2 | Modula-2 | MODULE ReverseStr;
FROM FormatString IMPORT FormatString;
FROM Terminal IMPORT Write,WriteString,WriteLn,ReadChar;
PROCEDURE WriteInt(n : INTEGER);
VAR buf : ARRAY[0..15] OF CHAR;
BEGIN
FormatString("%i", buf, n);
WriteString(buf)
END WriteInt;
PROCEDURE ReverseStr(in : ARRAY OF CHAR; VAR out : ARRAY OF CHA... | Give a code snippet in #Modula-2
Task
Take a string and reverse it.
For example, "asdf" becomes "fdsa".
Extra credit
Preserve Unicode combining characters.
For example, "as⃝df̅" becomes "f̅ds⃝a", not "̅fd⃝sa".
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Em... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Date_format | Date format | This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task.
Task
Display the current date in the formats of:
2007-11-23 and
Friday, November 23, 2007
| #Batch_File | Batch File |
@echo off
setlocal enabledelayedexpansion
:: Define arrays of days/months we'll need
set daynames=Monday Tuesday Wednesday Thursday Friday Saturday Sunday
set monthnames=January February March April May June July August September October November December
:: Separate the output of the 'date /t' command (outputs in ... | Give a code snippet in #Batch_File
This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task.
Task
Display the current date in the formats of:
2007-11-23 and
Friday, November 23, 2007
| christopher/rosetta-code | |
http://rosettacode.org/wiki/System_time | System time | Task
Output the system time (any units will do as long as they are noted) either by a system command or one built into the language.
The system time can be used for debugging, network information, random number seeds, or something as simple as program performance.
Related task
Date format
See also
Retr... | #Ruby | Ruby | t = Time.now
# textual
puts t # => 2013-12-27 18:00:23 +0900
# epoch time
puts t.to_i # => 1388134823
# epoch time with fractional seconds
puts t.to_f # => 1388134823.9801579
# epoch time as a rational (more precision):
puts Time.now.to_r # 1424900671883862959/1000000000
| Give a code snippet in #Ruby
Task
Output the system time (any units will do as long as they are noted) either by a system command or one built into the language.
The system time can be used for debugging, network information, random number seeds, or something as simple as program performance.
Related task
D... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Colour_bars/Display | Colour bars/Display | Task
Display a series of vertical color bars across the width of the display.
The color bars should either use:
the system palette, or
the sequence of colors:
black
red
green
blue
magenta
cyan
yellow
white
| #Phix | Phix | -- demo\rosetta\Colour_bars.exw
with javascript_semantics
include pGUI.e
constant colours = {CD_BLACK, CD_RED, CD_GREEN, CD_BLUE, CD_MAGENTA, CD_CYAN, CD_YELLOW, CD_WHITE}
Ihandle dlg, canvas
cdCanvas cdcanvas
function redraw_cb(Ihandle /*ih*/, integer /*posx*/, /*posy*/)
integer {width, height} = IupGetIntInt(c... | Give a code snippet in #Phix
Task
Display a series of vertical color bars across the width of the display.
The color bars should either use:
the system palette, or
the sequence of colors:
black
red
green
blue
magenta
cyan
yellow
white
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Input_loop | Input loop | Input loop is part of Short Circuit's Console Program Basics selection.
Task
Read from a text stream either word-by-word or line-by-line until the stream runs out of data.
The stream will have an unknown amount of data on it.
| #x86_Assembly | x86 Assembly | #define SYS_WRITE $1
#define SYS_OPEN $2
#define SYS_CLOSE $3
#define SYS_FSTAT $5
#define SYS_MMAP $9
#define SYS_MUNMAP $11
#define SYS_EXIT $60
// From experiments:
#define FSIZEOFF 48
#define STATSIZE 144
// From Linux source:
#define RDONLY $00
#define PROT_READ $0x1
#define M... | Give a code snippet in #x86_Assembly
Input loop is part of Short Circuit's Console Program Basics selection.
Task
Read from a text stream either word-by-word or line-by-line until the stream runs out of data.
The stream will have an unknown amount of data on it.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Simple_windowed_application | Simple windowed application | Task
Create a window that has:
a label that says "There have been no clicks yet"
a button that says "click me"
Upon clicking the button with the mouse, the label should change and show the number of times the button has been clicked.
| #Forth | Forth | also minos
text-label ptr click-label
Variable click# click# off
: click-win ( -- ) screen self window new window with
X" There have been no clicks yet" text-label new
dup F bind click-label
^ S[ 1 click# +!
click# @ 0 <# #S s" Number of clicks: " holds #>
click-label assign ]S X" Click... | Give a code snippet in #Forth
Task
Create a window that has:
a label that says "There have been no clicks yet"
a button that says "click me"
Upon clicking the button with the mouse, the label should change and show the number of times the button has been clicked.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Create_an_object_at_a_given_address | Create an object at a given address |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #ARM_Assembly | ARM Assembly | mov r0,#0x00100000
ldr r1,testData
str r1,[r0] ;store 0x12345678 at address $100000
bx lr ;return from subroutine
testData:
.long 0x12345678 ;VASM uses .long for 32 bit and .word for 16 bit values, unlike most ARM assemblers. | Give a code snippet in #ARM_Assembly
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Oper... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Playing_cards | Playing cards | Task
Create a data structure and the associated methods to define and manipulate a deck of playing cards.
The deck should contain 52 unique cards.
The methods must include the ability to:
make a new deck
shuffle (randomize) the deck
deal from the deck
print the current contents of a deck
Each card mu... | #JavaScript | JavaScript | function Card(pip, suit) {
this.pip = pip;
this.suit = suit;
this.toString = function () {
return this.pip + ' ' + this.suit;
};
}
function Deck() {
var pips = '2 3 4 5 6 7 8 9 10 Jack Queen King Ace'.split(' ');
var suits = 'Clubs Hearts Spades Diamonds'.split(' ');
this.deck =... | Give a code snippet in #JavaScript
Task
Create a data structure and the associated methods to define and manipulate a deck of playing cards.
The deck should contain 52 unique cards.
The methods must include the ability to:
make a new deck
shuffle (randomize) the deck
deal from the deck
print the curr... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Cocktail_sort | Sorting algorithms/Cocktail sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Eiffel | Eiffel |
class
COCKTAIL_SORT [G -> COMPARABLE]
feature
cocktail_sort (ar: ARRAY [G]): ARRAY [G]
-- Array sorted in ascending order.
require
ar_not_empty: ar.count >= 1
local
not_swapped: BOOLEAN
sol: ARRAY [G]
i, j: INTEGER
t: G
do
create Result.make_empty
Result.deep_copy (ar)
from
... | Give a code snippet in #Eiffel
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick s... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Guess_the_number | Guess the number | Task
Write a program where the program chooses a number between 1 and 10.
A player is then prompted to enter a guess. If the player guesses wrong, then the prompt appears again until the guess is correct.
When the player has made a successful guess the computer will issue a "Well guessed!" message, a... | #RapidQ | RapidQ |
RANDOMIZE
number = rnd(10) + 1
Print "I selected a number between 1 and 10, try to find it:" + chr$(10)
while Guess <> Number
input "Your guess: "; Guess
wend
print "You guessed right, well done !"
input "Press enter to quit";a$
| Give a code snippet in #RapidQ
Task
Write a program where the program chooses a number between 1 and 10.
A player is then prompted to enter a guess. If the player guesses wrong, then the prompt appears again until the guess is correct.
When the player has made a successful guess the computer will issue a ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Runtime_evaluation | Runtime evaluation | Task
Demonstrate a language's ability for programs to execute code written in the language provided at runtime.
Show what kind of program fragments are permitted (e.g. expressions vs. statements), and how to get values in and out (e.g. environments, arguments, return values), if applicable what lexical/static environ... | #Factor | Factor | IN: scratchpad "\"Hello, World!\" print" ( -- ) eval
Hello, World!
IN: scratchpad 4 5 "+" ( a b -- c ) eval
9
| Give a code snippet in #Factor
Task
Demonstrate a language's ability for programs to execute code written in the language provided at runtime.
Show what kind of program fragments are permitted (e.g. expressions vs. statements), and how to get values in and out (e.g. environments, arguments, return values), if applic... | christopher/rosetta-code | |
http://rosettacode.org/wiki/SEDOLs | SEDOLs | Task
For each number list of 6-digit SEDOLs, calculate and append the checksum digit.
That is, given this input:
710889
B0YBKJ
406566
B0YBLH
228276
B0YBKL
557910
B0YBKR
585284
B0YBKT
B00030
Produce this output:
7108899
B0YBKJ7
4065663
B0YBLH2
2282765
B0YBKL9
5579107
B0YBKR5
5852842
B0YBKT7
B000300
Extra credit
... | #Ruby | Ruby | Sedol_char = "0123456789BCDFGHJKLMNPQRSTVWXYZ"
Sedolweight = [1,3,1,7,3,9]
def char2value(c)
raise ArgumentError, "Invalid char #{c}" unless Sedol_char.include?(c)
c.to_i(36)
end
def checksum(sedol)
raise ArgumentError, "Invalid length" unless sedol.size == Sedolweight.size
sum = sedol.chars.zip(Sedolweight... | Give a code snippet in #Ruby
Task
For each number list of 6-digit SEDOLs, calculate and append the checksum digit.
That is, given this input:
710889
B0YBKJ
406566
B0YBLH
228276
B0YBKL
557910
B0YBKR
585284
B0YBKT
B00030
Produce this output:
7108899
B0YBKJ7
4065663
B0YBLH2
2282765
B0YBKL9
5579107
B0YBKR5
5852842
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Catalan_numbers/Pascal%27s_triangle | Catalan numbers/Pascal's triangle | Task
Print out the first 15 Catalan numbers by extracting them from Pascal's triangle.
See
Catalan Numbers and the Pascal Triangle. This method enables calculation of Catalan Numbers using only addition and subtraction.
Catalan's Triangle for a Number Triangle that generates Catalan Numbers using onl... | #Haskell | Haskell | import System.Environment (getArgs)
-- Pascal's triangle.
pascal :: [[Integer]]
pascal = [1] : map (\row -> 1 : zipWith (+) row (tail row) ++ [1]) pascal
-- The Catalan numbers from Pascal's triangle. This uses a method from
-- http://www.cut-the-knot.org/arithmetic/algebra/CatalanInPascal.shtml
-- (see "Grimaldi"... | Give a code snippet in #Haskell
Task
Print out the first 15 Catalan numbers by extracting them from Pascal's triangle.
See
Catalan Numbers and the Pascal Triangle. This method enables calculation of Catalan Numbers using only addition and subtraction.
Catalan's Triangle for a Number Triangle that ge... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Time_a_function | Time a function | Task
Write a program which uses a timer (with the least granularity available
on your system) to time how long a function takes to execute.
Whenever possible, use methods which measure only the processing time used
by the current process; instead of the difference in system time
between start and finish, which could ... | #Lingo | Lingo | on testFunc ()
repeat with i = 1 to 1000000
x = sqrt(log(i))
end repeat
end | Give a code snippet in #Lingo
Task
Write a program which uses a timer (with the least granularity available
on your system) to time how long a function takes to execute.
Whenever possible, use methods which measure only the processing time used
by the current process; instead of the difference in system time
between... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Greatest_common_divisor | Greatest common divisor | Greatest common divisor
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Find the greatest common divisor (GCD) of two integers.
Greatest common divisor is also known as greatest common factor (gcf) and greatest common measure.
Related tas... | #JavaScript | JavaScript | function gcd(a,b) {
a = Math.abs(a);
b = Math.abs(b);
if (b > a) {
var temp = a;
a = b;
b = temp;
}
while (true) {
a %= b;
if (a === 0) { return b; }
b %= a;
if (b === 0) { return a; }
}
} | Give a code snippet in #JavaScript
Greatest common divisor
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Find the greatest common divisor (GCD) of two integers.
Greatest common divisor is also known as greatest common factor (gcf) and gre... | christopher/rosetta-code | |
http://rosettacode.org/wiki/First-class_functions/Use_numbers_analogously | First-class functions/Use numbers analogously | In First-class functions, a language is showing how its manipulation of functions is similar to its manipulation of other types.
This tasks aim is to compare and contrast a language's implementation of first class functions, with its normal handling of numbers.
Write a program to create an ordered collection of a m... | #11l | 11l | V (x, xi, y, yi) = (2.0, 0.5, 4.0, 0.25)
V z = x + y
V zi = 1.0 / (x + y)
V multiplier = (n1, n2) -> (m -> @=n1 * @=n2 * m)
V numlist = [x, y, z]
V numlisti = [xi, yi, zi]
print(zip(numlist, numlisti).map((n, inversen) -> multiplier(inversen, n)(.5))) | Give a code snippet in #11l
In First-class functions, a language is showing how its manipulation of functions is similar to its manipulation of other types.
This tasks aim is to compare and contrast a language's implementation of first class functions, with its normal handling of numbers.
Write a program to create... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Set_consolidation | Set consolidation | Given two sets of items then if any item is common to any set then the result of applying consolidation to those sets is a set of sets whose contents is:
The two input sets if no common item exists between the two input sets of items.
The single set that is the union of the two input sets if they share a common item... | #D | D | import std.stdio, std.algorithm, std.array;
dchar[][] consolidate(dchar[][] sets) @safe {
foreach (set; sets)
set.sort();
foreach (i, ref si; sets[0 .. $ - 1]) {
if (si.empty)
continue;
foreach (ref sj; sets[i + 1 .. $])
if (!sj.empty && !si.setIntersection(sj... | Give a code snippet in #D
Given two sets of items then if any item is common to any set then the result of applying consolidation to those sets is a set of sets whose contents is:
The two input sets if no common item exists between the two input sets of items.
The single set that is the union of the two input sets ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Guess_the_number/With_feedback | Guess the number/With feedback | Task
Write a game (computer program) that follows the following rules:
The computer chooses a number between given set limits.
The player is asked for repeated guesses until the the target number is guessed correctly
At each guess, the computer responds with whether the guess is:
higher than the target,
equal to... | #Plain_English | Plain English | The low number is 1.
The high number is 100.
To run:
Start up.
Play the guessing game.
Wait for the escape key.
Shut down.
To play the guessing game:
Pick a secret number between the low number and the high number.
Write "I chose a secret number between " then the low number then " and " then the high number then... | Give a code snippet in #Plain_English
Task
Write a game (computer program) that follows the following rules:
The computer chooses a number between given set limits.
The player is asked for repeated guesses until the the target number is guessed correctly
At each guess, the computer responds with whether the guess... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Draw_a_cuboid | Draw a cuboid | Task
Draw a cuboid with relative dimensions of 2 × 3 × 4.
The cuboid can be represented graphically, or in ASCII art, depending on the language capabilities.
To fulfill the criteria of being a cuboid, three faces must be visible.
Either static or rotational projection is acceptable for this task.
R... | #LSL | LSL | vector vSCALE = <2.0, 3.0, 4.0>;
default {
state_entry() {
llSetScale(vSCALE);
}
} | Give a code snippet in #LSL
Task
Draw a cuboid with relative dimensions of 2 × 3 × 4.
The cuboid can be represented graphically, or in ASCII art, depending on the language capabilities.
To fulfill the criteria of being a cuboid, three faces must be visible.
Either static or rotational projection is a... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Environment_variables | Environment variables | Task
Show how to get one of your process's environment variables.
The available variables vary by system; some of the common ones available on Unix include:
PATH
HOME
USER
| #TXR | TXR | @(next :env)
@(collect)
@VAR=@VAL
@(end) | Give a code snippet in #TXR
Task
Show how to get one of your process's environment variables.
The available variables vary by system; some of the common ones available on Unix include:
PATH
HOME
USER
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Sleep | Sleep | Task
Write a program that does the following in this order:
Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description.
Print "Sleeping..."
Sleep the main thread for the given amount of time.
... | #Ruby | Ruby | seconds = gets.to_f
puts "Sleeping..."
sleep(seconds) # number is in seconds ... but accepts fractions
# Minimum resolution is system dependent.
puts "Awake!" | Give a code snippet in #Ruby
Task
Write a program that does the following in this order:
Input an amount of time to sleep in whatever units are most natural for your language (milliseconds, seconds, ticks, etc.). This unit should be noted in comments or in a description.
Print "Sleeping..."
Sleep the main thread ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/CUSIP | CUSIP |
This page uses content from Wikipedia. The original article was at CUSIP. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
A CUSIP is a nine-character alphanumeric code that identifies a North A... | #Python | Python | #!/usr/bin/env python3
import math
def cusip_check(cusip):
if len(cusip) != 9:
raise ValueError('CUSIP must be 9 characters')
cusip = cusip.upper()
total = 0
for i in range(8):
c = cusip[i]
if c.isdigit():
v = int(c)
elif c.isalpha():
p = ord... | Give a code snippet in #Python
This page uses content from Wikipedia. The original article was at CUSIP. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
A CUSIP is a nine-character alphanumeri... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Vampire_number | Vampire number | A vampire number is a natural decimal number with an even number of digits, that can be factored into two integers.
These two factors are called the fangs, and must have the following properties:
they each contain half the number of the decimal digits of the original number
together they consist of exactl... | #Eiffel | Eiffel |
class
APPLICATION
create
make
feature
fang_check (original, fang1, fang2: INTEGER_64): BOOLEAN
-- Are 'fang1' and 'fang2' correct fangs of the 'original' number?
require
original_positive: original > 0
fangs_positive: fang1 > 0 and fang2 > 0
local
original_length: INTEGER
fang, ori: STRING... | Give a code snippet in #Eiffel
A vampire number is a natural decimal number with an even number of digits, that can be factored into two integers.
These two factors are called the fangs, and must have the following properties:
they each contain half the number of the decimal digits of the original number
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Population_count | Population count | Population count
You are encouraged to solve this task according to the task description, using any language you may know.
The population count is the number of 1s (ones) in the binary representation of a non-negative integer.
Population count is also known as:
pop count
popcount
sideways sum
... | #AWK | AWK |
# syntax: GAWK -f POPULATION_COUNT.AWK
# converted from VBSCRIPT
BEGIN {
nmax = 30
b = 3
n = 0
bb = 1
for (i=1; i<=nmax; i++) {
list = list pop_count(bb) " "
bb *= b
}
printf("%s^n: %s\n",b,list)
for (j=0; j<=1; j++) {
c = (j == 0) ? "evil" : "odious"
i = n = 0
... | Give a code snippet in #AWK
Population count
You are encouraged to solve this task according to the task description, using any language you may know.
The population count is the number of 1s (ones) in the binary representation of a non-negative integer.
Population count is also known as:
pop count
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Stack | Stack |
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
A stack is a container of elements with last in, first out access policy. Sometimes it also called LIFO.
The stack is accessed through its top.
The ba... | #LOLCODE | LOLCODE | HAI 2.3
HOW IZ I Init YR Stak
Stak HAS A Length ITZ 0
IF U SAY SO
HOW IZ I Push YR Stak AN YR Value
Stak HAS A SRS Stak'Z Length ITZ Value
Stak'Z Length R SUM OF Stak'Z Length AN 1
IF U SAY SO
HOW IZ I Top YR Stak
FOUND YR Stak'Z SRS DIFF OF Stak'Z Length AN 1
IF U SAY SO
HOW IZ I Pop YR Stak
I HAS A T... | Give a code snippet in #LOLCODE
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
A stack is a container of elements with last in, first out access policy. Sometimes it also called LIFO.
The stack is ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Memory_allocation | Memory allocation | Task
Show how to explicitly allocate and deallocate blocks of memory in your language.
Show access to different types of memory (i.e., heap, stack, shared, foreign) if applicable.
| #Racket | Racket | #lang racket
(collect-garbage) ; This function forces a garbage collection
(current-memory-use) ;Gives an estimate on the memory use based on the last garbage collection
(custodian-require-memory <limit-custodian>
<amount>
<stop-custodian>) ; Registers a check on ... | Give a code snippet in #Racket
Task
Show how to explicitly allocate and deallocate blocks of memory in your language.
Show access to different types of memory (i.e., heap, stack, shared, foreign) if applicable.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Walk_a_directory/Non-recursively | Walk a directory/Non-recursively | Task
Walk a given directory and print the names of files matching a given pattern.
(How is "pattern" defined? substring match? DOS pattern? BASH pattern? ZSH pattern? Perl regular expression?)
Note: This task is for non-recursive methods. These tasks should read a single directory, not an entire directory tree.
... | #Julia | Julia | for filename in readdir("/foo/bar")
if endswith(filename, ".mp3")
print(filename)
end
end | Give a code snippet in #Julia
Task
Walk a given directory and print the names of files matching a given pattern.
(How is "pattern" defined? substring match? DOS pattern? BASH pattern? ZSH pattern? Perl regular expression?)
Note: This task is for non-recursive methods. These tasks should read a single directory, ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Soundex | Soundex | Soundex is an algorithm for creating indices for words based on their pronunciation.
Task
The goal is for homophones to be encoded to the same representation so that they can be matched despite minor differences in spelling (from the soundex Wikipedia article).
Caution
There is a major issue in many of the ... | #UNIX_Shell | UNIX Shell | declare -A value=(
[B]=1 [F]=1 [P]=1 [V]=1
[C]=2 [G]=2 [J]=2 [K]=2 [Q]=2 [S]=2 [X]=2 [Z]=2
[D]=3 [T]=3
[L]=4
[M]=5 [N]=5
[R]=6
) | Give a code snippet in #UNIX_Shell
Soundex is an algorithm for creating indices for words based on their pronunciation.
Task
The goal is for homophones to be encoded to the same representation so that they can be matched despite minor differences in spelling (from the soundex Wikipedia article).
Caution
Th... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Doubly-linked_list/Element_definition | Doubly-linked list/Element definition | Task
Define the data structure for a doubly-linked list element.
The element should include a data member to hold its value and pointers to both the next element in the list and the previous element in the list.
The pointers should be mutable.
See also
Array
Associative array: Creation, Iteration
Collections
... | #Oforth | Oforth | Object Class new: DNode(value, mutable prev, mutable next) | Give a code snippet in #Oforth
Task
Define the data structure for a doubly-linked list element.
The element should include a data member to hold its value and pointers to both the next element in the list and the previous element in the list.
The pointers should be mutable.
See also
Array
Associative array: C... | christopher/rosetta-code | |
http://rosettacode.org/wiki/GUI_component_interaction | GUI component interaction |
Almost every application needs to communicate with the user in some way.
Therefore, a substantial part of the code deals with the interaction
of program logic with GUI components.
Typically, the following is needed:
put values into input fields under program control
read and check input from the user
pop up dial... | #Perl | Perl | #!/usr/bin/perl
use strict;
use warnings;
use Tk;
use Tk::Dialog;
use Tk::LabFrame;
my $value = 0;
my $mw = MainWindow->new;
$mw->title( 'GUI component interaction' );
my $lf = $mw->LabFrame( -label => 'Value' )->pack(-fill => 'x',-expand => 1);
$lf->Entry( -width => 10, -textvariable => \$value,
-validate => '... | Give a code snippet in #Perl
Almost every application needs to communicate with the user in some way.
Therefore, a substantial part of the code deals with the interaction
of program logic with GUI components.
Typically, the following is needed:
put values into input fields under program control
read and check in... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Brilliant_numbers | Brilliant numbers | Brilliant numbers are a subset of semiprime numbers. Specifically, they are numbers that are the product of exactly two prime numbers that both have the same number of digits when expressed in base 10.
Brilliant numbers are useful in cryptography and when testing prime factoring algorithms.
E.G.
3 × 3 (9) is a bri... | #ALGOL_68 | ALGOL 68 | BEGIN # Find Brilliant numbers - semi-primes whose two prime factors have #
# the same number of digits #
PR read "primes.incl.a68" PR # include prime utilities #
INT max prime = 1 010; # maximum prime we will consider #
... | Give a code snippet in #ALGOL_68
Brilliant numbers are a subset of semiprime numbers. Specifically, they are numbers that are the product of exactly two prime numbers that both have the same number of digits when expressed in base 10.
Brilliant numbers are useful in cryptography and when testing prime factoring algor... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Fivenum | Fivenum | Many big data or scientific programs use boxplots to show distributions of data. In addition, sometimes saving large arrays for boxplots can be impractical and use extreme amounts of RAM. It can be useful to save large arrays as arrays with five numbers to save memory.
For example, the R programming language i... | #zkl | zkl | var [const] GSL=Import("zklGSL"); // libGSL (GNU Scientific Library)
fcn fiveNum(v){ // V is a GSL Vector, --> min, 1st qu, median, 3rd qu, max
v.sort();
return(v.min(),v.quantile(0.25),v.median(),v.quantile(0.75),v.max())
} | Give a code snippet in #zkl
Many big data or scientific programs use boxplots to show distributions of data. In addition, sometimes saving large arrays for boxplots can be impractical and use extreme amounts of RAM. It can be useful to save large arrays as arrays with five numbers to save memory.
For example, the... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Perfect_numbers | Perfect numbers | Write a function which says whether a number is perfect.
A perfect number is a positive integer that is the sum of its proper positive divisors excluding the number itself.
Equivalently, a perfect number is a number that is half the sum of all of its positive divisors (including itself).
Note: The faster Luca... | #Phix | Phix | function is_perfect(integer n)
return sum(factors(n,-1))=n
end function
for i=2 to 100000 do
if is_perfect(i) then ?i end if
end for
| Give a code snippet in #Phix
Write a function which says whether a number is perfect.
A perfect number is a positive integer that is the sum of its proper positive divisors excluding the number itself.
Equivalently, a perfect number is a number that is half the sum of all of its positive divisors (including itself)... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Insertion_sort | Sorting algorithms/Insertion sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Rust | Rust | fn insertion_sort<T: std::cmp::Ord>(arr: &mut [T]) {
for i in 1..arr.len() {
let mut j = i;
while j > 0 && arr[j] < arr[j-1] {
arr.swap(j, j-1);
j = j-1;
}
}
} | Give a code snippet in #Rust
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sor... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Conditional_structures | Conditional structures | Control Structures
These are examples of control structures. You may also be interested in:
Conditional structures
Exceptions
Flow-control structures
Loops
Task
List the conditional structures offered by a programming language. See Wikipedia: conditionals for descriptions.
Common conditional structures include ... | #ALGOL_60 | ALGOL 60 | expression::= if conditional_expression then expression else expression
K:=if X=Y then I else J
| Give a code snippet in #ALGOL_60
Control Structures
These are examples of control structures. You may also be interested in:
Conditional structures
Exceptions
Flow-control structures
Loops
Task
List the conditional structures offered by a programming language. See Wikipedia: conditionals for descriptions.
Comm... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Unbias_a_random_generator | Unbias a random generator |
P
1
{\displaystyle P_{1}}
P
0
{\displaystyle P_{0}}
P
1
{\displaystyle P_{1}}
P
0
{\displaystyle P_{0}}
P
0
{\displaystyle P_{0}}
P
1
{\displaystyle P_{1}}
Task details
Use your language's random number generator to create a function/method/sub... | #Common_Lisp | Common Lisp | (defun biased (n) (if (zerop (random n)) 0 1))
(defun unbiased (n)
(loop with x do
(if (/= (setf x (biased n)) (biased n))
(return x))))
(loop for n from 3 to 6 do
(let ((u (loop repeat 10000 collect (unbiased n)))
(b (loop repeat 10000 collect (biased n))))
(format t "~a: unbiased ~d bia... | Give a code snippet in #Common_Lisp
P
1
{\displaystyle P_{1}}
P
0
{\displaystyle P_{0}}
P
1
{\displaystyle P_{1}}
P
0
{\displaystyle P_{0}}
P
0
{\displaystyle P_{0}}
P
1
{\displaystyle P_{1}}
Task details
Use your language's random number gene... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Move-to-front_algorithm | Move-to-front algorithm | Given a symbol table of a zero-indexed array of all possible input symbols
this algorithm reversibly transforms a sequence
of input symbols into an array of output numbers (indices).
The transform in many cases acts to give frequently repeated input symbols
lower indices which is useful in some compression algorithms... | #F.23 | F# |
// Move-to-front algorithm . Nigel Galloway: March 1st., 2021
let fN g=List.permute(fun n->match compare n g with 0->0 |1->n |_->n+1)
let decode n=let rec fG n g=[|match n with n::t->yield List.item n g; yield! fG t (fN n g)|_->()|] in fG n ['a'..'z']|>System.String
let encode n=let rec fG n g=[match n with n::t->let... | Give a code snippet in #F.23
Given a symbol table of a zero-indexed array of all possible input symbols
this algorithm reversibly transforms a sequence
of input symbols into an array of output numbers (indices).
The transform in many cases acts to give frequently repeated input symbols
lower indices which is useful ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Stack | Stack |
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
A stack is a container of elements with last in, first out access policy. Sometimes it also called LIFO.
The stack is accessed through its top.
The ba... | #ABAP | ABAP |
report z_stack.
interface stack.
methods:
push
importing
new_element type any
returning
value(new_stack) type ref to stack,
pop
exporting
top_element type any
returning
value(new_stack) type ref to stack,
empty
returning
... | Give a code snippet in #ABAP
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
A stack is a container of elements with last in, first out access policy. Sometimes it also called LIFO.
The stack is acc... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Tokenize_a_string | Tokenize a string | Separate the string "Hello,How,Are,You,Today" by commas into an array (or list) so that each element of it stores a different word.
Display the words to the 'user', in the simplest manner possible, separated by a period.
To simplify, you may display a trailing period.
Other tasks related to string operations:
Me... | #APL | APL | '.',⍨¨ ','(≠⊆⊢)'abc,123,X' ⍝ [1] Do the split: ','(≠⊆⊢)'abc,123,X'; [2] append the periods: '.',⍨¨
abc. 123. X. ⍝ 3 strings (char vectors), each with a period at the end.
| Give a code snippet in #APL
Separate the string "Hello,How,Are,You,Today" by commas into an array (or list) so that each element of it stores a different word.
Display the words to the 'user', in the simplest manner possible, separated by a period.
To simplify, you may display a trailing period.
Other tasks rela... | christopher/rosetta-code | |
http://rosettacode.org/wiki/AKS_test_for_primes | AKS test for primes | The AKS algorithm for testing whether a number is prime is a polynomial-time algorithm based on an elementary theorem about Pascal triangles.
The theorem on which the test is based can be stated as follows:
a number
p
{\displaystyle p}
is prime if and only if all the coefficients of the polynomial ... | #Sidef | Sidef | func binprime(p) {
p >= 2 || return false
for i in (1 .. p>>1) {
(binomial(p, i) % p) && return false
}
return true
}
func coef(n, e) {
(e == 0) && return "#{n}"
(n == 1) && (n = "")
(e == 1) ? "#{n}x" : "#{n}x^#{e}"
}
func binpoly(p) {
join(" ", coef(1, p), ^p -> map {|i|
... | Give a code snippet in #Sidef
The AKS algorithm for testing whether a number is prime is a polynomial-time algorithm based on an elementary theorem about Pascal triangles.
The theorem on which the test is based can be stated as follows:
a number
p
{\displaystyle p}
is prime if and only if all the ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Multiplication_tables | Multiplication tables | Task
Produce a formatted 12×12 multiplication table of the kind memorized by rote when in primary (or elementary) school.
Only print the top half triangle of products.
| #Sidef | Sidef | var max = 12
var width = (max**2 -> len+1)
func fmt_row(*items) {
items.map {|s| "%*s" % (width, s) }.join
}
say fmt_row('x┃', (1..max)...)
say "#{'━' * (width - 1)}╋#{'━' * (max * width)}"
{ |i|
say fmt_row("#{i}┃", {|j| i <= j ? i*j : ''}.map(1..max)...)
} << 1..max | Give a code snippet in #Sidef
Task
Produce a formatted 12×12 multiplication table of the kind memorized by rote when in primary (or elementary) school.
Only print the top half triangle of products.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Fractran | Fractran | FRACTRAN is a Turing-complete esoteric programming language invented by the mathematician John Horton Conway.
A FRACTRAN program is an ordered list of positive fractions
P
=
(
f
1
,
f
2
,
…
,
f
m
)
{\displaystyle P=(f_{1},f_{2},\ldots ,f_{m})}
, together with an initial positive integer input
n
... | #Quackery | Quackery | [ $ "bigrat.qky" loadfile ] now!
[ 1 & not ] is even ( n --> b )
[ nip 1 = ] is vint ( n/d --> b )
[ [ dup even while
1 >> again ]
1 = ] is powerof2 ( n --> b )
[ 0 swap
[ dup even while
dip 1+
... | Give a code snippet in #Quackery
FRACTRAN is a Turing-complete esoteric programming language invented by the mathematician John Horton Conway.
A FRACTRAN program is an ordered list of positive fractions
P
=
(
f
1
,
f
2
,
…
,
f
m
)
{\displaystyle P=(f_{1},f_{2},\ldots ,f_{m})}
, together with an ini... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Unicode_strings | Unicode strings | As the world gets smaller each day, internationalization becomes more and more important. For handling multiple languages, Unicode is your best friend.
It is a very capable tool, but also quite complex compared to older single- and double-byte character encodings.
How well prepared is your programming language for ... | #Vala | Vala | stdout.printf ("UTF-8 encoded string. Let's go to a café!"); | Give a code snippet in #Vala
As the world gets smaller each day, internationalization becomes more and more important. For handling multiple languages, Unicode is your best friend.
It is a very capable tool, but also quite complex compared to older single- and double-byte character encodings.
How well prepared is ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Dragon_curve | Dragon curve |
Create and display a dragon curve fractal.
(You may either display the curve directly or write it to an image file.)
Algorithms
Here are some brief notes the algorithms used and how they might suit various languages.
Recursively a right curling dragon is a right dragon followed by a left dragon, at 90-degree an... | #Pascal | Pascal | procedure dcr(step,dir:integer;length:real);
begin;
step:=step -1;
length:= length/sqrt(2);
if dir > 0 then
begin
if step > 0 then
begin
turnright(45);
dcr(step,1,length);
turnleft(90);
dcr(step,0,length);
turnright(45);
end
else
begin
turnrig... | Give a code snippet in #Pascal
Create and display a dragon curve fractal.
(You may either display the curve directly or write it to an image file.)
Algorithms
Here are some brief notes the algorithms used and how they might suit various languages.
Recursively a right curling dragon is a right dragon followed b... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sierpinski_pentagon | Sierpinski pentagon | Produce a graphical or ASCII-art representation of a Sierpinski pentagon (aka a Pentaflake) of order 5. Your code should also be able to correctly generate representations of lower orders: 1 to 4.
See also
Sierpinski pentagon
| #VBA | VBA | Private Sub sierpinski(Order_ As Integer, Side As Double)
Dim Circumradius As Double, Inradius As Double
Dim Height As Double, Diagonal As Double, HeightDiagonal As Double
Dim Pi As Double, p(5) As String, Shp As Shape
Circumradius = Sqr(50 + 10 * Sqr(5)) / 10
Inradius = Sqr(25 + 10 * Sqr(5)) / 10
... | Give a code snippet in #VBA
Produce a graphical or ASCII-art representation of a Sierpinski pentagon (aka a Pentaflake) of order 5. Your code should also be able to correctly generate representations of lower orders: 1 to 4.
See also
Sierpinski pentagon
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Monty_Hall_problem | Monty Hall problem |
Suppose you're on a game show and you're given the choice of three doors.
Behind one door is a car; behind the others, goats.
The car and the goats were placed randomly behind the doors before the show.
Rules of the game
After you have chosen a door, the door remains closed for the time being.
The game show hos... | #Kotlin | Kotlin | // version 1.1.2
import java.util.Random
fun montyHall(games: Int) {
var switchWins = 0
var stayWins = 0
val rnd = Random()
(1..games).forEach {
val doors = IntArray(3) // all zero (goats) by default
doors[rnd.nextInt(3)] = 1 // put car in a random door
val choice... | Give a code snippet in #Kotlin
Suppose you're on a game show and you're given the choice of three doors.
Behind one door is a car; behind the others, goats.
The car and the goats were placed randomly behind the doors before the show.
Rules of the game
After you have chosen a door, the door remains closed for th... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Command-line_arguments | Command-line arguments | Command-line arguments is part of Short Circuit's Console Program Basics selection.
Scripted main
See also Program name.
For parsing command line arguments intelligently, see Parsing command-line arguments.
Example command line:
myprogram -c "alpha beta" -h "gamma"
| #Pure | Pure |
using system;
printf "There are %d command line argumants\n" argc;
puts "They are " $$ map (puts) argv;
| Give a code snippet in #Pure
Command-line arguments is part of Short Circuit's Console Program Basics selection.
Scripted main
See also Program name.
For parsing command line arguments intelligently, see Parsing command-line arguments.
Example command line:
myprogram -c "alpha beta" -h "gamma"
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Statistics/Normal_distribution | Statistics/Normal distribution | The Normal (or Gaussian) distribution is a frequently used distribution in statistics. While most programming languages provide a uniformly distributed random number generator, one can derive normally distributed random numbers from a uniform generator.
The task
Take a uniform random number generator and create a ... | #PARI.2FGP | PARI/GP | rnormal()={
my(u1=random(1.),u2=random(1.);
sqrt(-2*log(u1))*cos(2*Pi*u1)
\\ Could easily be extended with a second normal at very little cost.
};
mean(v)={
sum(i=1,#v,v[i])/#v
};
stdev(v,mu="")={
if(mu=="",mu=mean(v));
sqrt(sum(i=1,#v,(v[i]-mu)^2))/#v
};
histogram(v,bins=16,low=0,high=1)={
my(u=vector(bins)... | Give a code snippet in #PARI.2FGP
The Normal (or Gaussian) distribution is a frequently used distribution in statistics. While most programming languages provide a uniformly distributed random number generator, one can derive normally distributed random numbers from a uniform generator.
The task
Take a uniform ra... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Cramer%27s_rule | Cramer's rule | linear algebra
Cramer's rule
system of linear equations
Given
{
a
1
x
+
b
1
y
+
c
1
z
=
d
1
a
2
x
+
b
2
y
+
c
2
z
=
d
2
a
3
x
+
b
3
y
+
c
3
z
=
d
3
{\displaystyle \left\{{\begin{matrix}a_{1}x+b_{1}y+c_{1}z&={\color {red}d_{1... | #Phix | Phix | requires("0.8.4")
with javascript_semantics
constant inf = 1e300*1e300,
nan = -(inf/inf)
function det(sequence a)
atom res = 1
a = deep_copy(a)
integer l = length(a)
for j=1 to l do
integer i_max = j
for i=j+1 to l do
if a[i][j] > a[i_max][j] then
... | Give a code snippet in #Phix
linear algebra
Cramer's rule
system of linear equations
Given
{
a
1
x
+
b
1
y
+
c
1
z
=
d
1
a
2
x
+
b
2
y
+
c
2
z
=
d
2
a
3
x
+
b
3
y
+
c
3
z
=
d
3
{\displaystyle \left\{{\begin{matrix}a_{1}x+b_... | christopher/rosetta-code | |
http://rosettacode.org/wiki/JSON | JSON | Load a JSON string into a data structure.
Also, create a new data structure and serialize it into JSON.
Use objects and arrays (as appropriate for your language)
and make sure your JSON is valid (https://jsonformatter.org).
| #PureBasic | PureBasic | OpenConsole()
If CreateJSON(1)
PB_Team_Members=SetJSONObject(JSONValue(1))
SetJSONString(AddJSONMember(PB_Team_Members,"PB_Team_Member_1"),"Frederic Laboureur")
SetJSONString(AddJSONMember(PB_Team_Members,"PB_Team_Member_2"),"Andre Beer")
SetJSONString(AddJSONMember(PB_Team_Members,"PB_Team_Member_3"),"Timo Har... | Give a code snippet in #PureBasic
Load a JSON string into a data structure.
Also, create a new data structure and serialize it into JSON.
Use objects and arrays (as appropriate for your language)
and make sure your JSON is valid (https://jsonformatter.org).
| christopher/rosetta-code | |
http://rosettacode.org/wiki/FizzBuzz | FizzBuzz | Task
Write a program that prints the integers from 1 to 100 (inclusive).
But:
for multiples of three, print Fizz (instead of the number)
for multiples of five, print Buzz (instead of the number)
for multiples of both three and five, print FizzBuzz (instead of the number)
... | #Maple | Maple | seq(print(`if`(modp(n,3)=0,`if`(modp(n,15)=0,"FizzBuzz","Fizz"),`if`(modp(n,5)=0,"Buzz",n))),n=1..100): | Give a code snippet in #Maple
Task
Write a program that prints the integers from 1 to 100 (inclusive).
But:
for multiples of three, print Fizz (instead of the number)
for multiples of five, print Buzz (instead of the number)
for multiples of both three and five, print FizzBuzz... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Checkpoint_synchronization | Checkpoint synchronization | The checkpoint synchronization is a problem of synchronizing multiple tasks. Consider a workshop where several workers (tasks) assembly details of some mechanism. When each of them completes his work they put the details together. There is no store, so a worker who finished its part first must wait for others before st... | #D | D | import std.stdio;
import std.parallelism: taskPool, defaultPoolThreads, totalCPUs;
void buildMechanism(uint nparts) {
auto details = new uint[nparts];
foreach (i, ref detail; taskPool.parallel(details)) {
writeln("Build detail ", i);
detail = i;
}
// This could be written more concis... | Give a code snippet in #D
The checkpoint synchronization is a problem of synchronizing multiple tasks. Consider a workshop where several workers (tasks) assembly details of some mechanism. When each of them completes his work they put the details together. There is no store, so a worker who finished its part first mus... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Roots_of_unity | Roots of unity | The purpose of this task is to explore working with complex numbers.
Task
Given n, find the nth roots of unity.
| #FutureBasic | FutureBasic | window 1, @"Roots of Unity", (0,0,1050,200)
long n, root
double real, imag
for n = 2 to 7
print n;":" ;
for root = 0 to n-1
real = cos( 2 * pi * root / n)
imag = sin( 2 * pi * root / n)
print using "-##.#####"; real;using "-##.#####"; imag; "i";
if root != n-1 then print ",";
next
print
next... | Give a code snippet in #FutureBasic
The purpose of this task is to explore working with complex numbers.
Task
Given n, find the nth roots of unity.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Topic_variable | Topic variable | Several programming languages offer syntax shortcuts to deal with the notion of "current" or "topic" variable.
A topic variable is a special variable with a very short name which can also often be omitted.
Demonstrate the utilization and behaviour of the topic variable within the language and explain or demonstrate h... | #Scala | Scala | object TopicVar extends App {
class SuperString(val org: String){
def it(): Unit = println(org)
}
new SuperString("FvdB"){it()}
new SuperString("FvdB"){println(org)}
Seq(1).foreach {println}
Seq(2).foreach {println(_)}
Seq(4).foreach { it => println(it)}
Seq(8).foreach { it => println(it + it)}
... | Give a code snippet in #Scala
Several programming languages offer syntax shortcuts to deal with the notion of "current" or "topic" variable.
A topic variable is a special variable with a very short name which can also often be omitted.
Demonstrate the utilization and behaviour of the topic variable within the langua... | christopher/rosetta-code |
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