task_url stringlengths 30 116 | task_name stringlengths 2 86 | task_description stringlengths 0 14.4k | language_url stringlengths 2 53 | language_name stringlengths 1 52 | code stringlengths 0 61.9k | response_seed stringclasses 1
value | instruction_seed stringlengths 27 14.4k | _source stringclasses 1
value |
|---|---|---|---|---|---|---|---|---|
http://rosettacode.org/wiki/Jewels_and_stones | Jewels and stones | Jewels and stones
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Create a function which takes two string parameters: 'stones' and 'jewels' and returns an integer.
Both strings can contain any number of upper or lower case letters. However, in the case ... | #AWK | AWK | # syntax: GAWK -f JEWELS_AND_STONES.AWK
BEGIN {
printf("%d\n",count("aAAbbbb","aA"))
printf("%d\n",count("ZZ","z"))
exit(0)
}
function count(stone,jewel, i,total) {
for (i=1; i<length(stone); i++) {
if (jewel ~ substr(stone,i,1)) {
total++
}
}
return(total)
}
| Give a code snippet in #AWK
Jewels and stones
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Create a function which takes two string parameters: 'stones' and 'jewels' and returns an integer.
Both strings can contain any number of upper or lower case l... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Vogel%27s_approximation_method | Vogel's approximation method | Vogel's Approximation Method (VAM) is a technique for finding a good initial feasible solution to an allocation problem.
The powers that be have identified 5 tasks that need to be solved urgently. Being imaginative chaps, they have called them “A”, “B”, “C”, “D”, and “E”. They estimate that:
A will require 30 hours ... | #Java | Java | import java.util.Arrays;
import static java.util.Arrays.stream;
import java.util.concurrent.*;
public class VogelsApproximationMethod {
final static int[] demand = {30, 20, 70, 30, 60};
final static int[] supply = {50, 60, 50, 50};
final static int[][] costs = {{16, 16, 13, 22, 17}, {14, 14, 13, 19, 15}... | Give a code snippet in #Java
Vogel's Approximation Method (VAM) is a technique for finding a good initial feasible solution to an allocation problem.
The powers that be have identified 5 tasks that need to be solved urgently. Being imaginative chaps, they have called them “A”, “B”, “C”, “D”, and “E”. They estimate th... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Gnome_sort | Sorting algorithms/Gnome sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Lua | Lua | function gnomeSort(a)
local i, j = 2, 3
while i <= #a do
if a[i-1] <= a[i] then
i = j
j = j + 1
else
a[i-1], a[i] = a[i], a[i-1] -- swap
i = i - 1
if i == 1 then -- 1 instead of 0
i = j
j = j + 1
... | Give a code snippet in #Lua
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Wieferich_primes | Wieferich primes |
This page uses content from Wikipedia. The original article was at Wieferich prime. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In number theory, a Wieferich prime is a prime number p such th... | #Mathematica.2FWolfram_Language | Mathematica/Wolfram Language | ClearAll[WieferichPrimeQ]
WieferichPrimeQ[n_Integer] := PrimeQ[n] && Divisible[2^(n - 1) - 1, n^2]
Select[Range[5000], WieferichPrimeQ] | Give a code snippet in #Mathematica.2FWolfram_Language
This page uses content from Wikipedia. The original article was at Wieferich prime. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In number... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Machine_code | Machine code | The task requires poking machine code directly into memory and executing it. The machine code is the architecture-specific opcodes which have the simple task of adding two unsigned bytes together and making the result available to the high-level language.
For example, the following assembly language program is given f... | #C | C | #include <stdio.h>
#include <sys/mman.h>
#include <string.h>
int test (int a, int b)
{
/*
mov EAX, [ESP+4]
add EAX, [ESP+8]
ret
*/
char code[] = {0x8B, 0x44, 0x24, 0x4, 0x3, 0x44, 0x24, 0x8, 0xC3};
void *buf;
int c;
/* copy code to executable buffer */
buf = mmap (0,sizeof(code),PRO... | Give a code snippet in #C
The task requires poking machine code directly into memory and executing it. The machine code is the architecture-specific opcodes which have the simple task of adding two unsigned bytes together and making the result available to the high-level language.
For example, the following assembly ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sieve_of_Eratosthenes | Sieve of Eratosthenes | This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task.
The Sieve of Eratosthenes is a simple algorithm that finds the prime numbers up to a given integer.
Task
Implement the Sieve of Eratosthenes algorithm, with the only allowed... | #Janet | Janet | (defn primes-before
"Gives all the primes < limit"
[limit]
(assert (int? limit))
# Janet has a buffer type (mutable string) which has easy methods for use as bitset
(def buf-size (math/ceil (/ limit 8)))
(def is-prime (buffer/new-filled buf-size (bnot 0)))
(print "Size" buf-size "is-prime: " is-prime)
(... | Give a code snippet in #Janet
This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task.
The Sieve of Eratosthenes is a simple algorithm that finds the prime numbers up to a given integer.
Task
Implement the Sieve of Eratosthenes a... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Rosetta_Code/Find_bare_lang_tags | Rosetta Code/Find bare lang tags | Task
Find all <lang> tags without a language specified in the text of a page.
Display counts by language section:
Description
<lang>Pseudocode</lang>
=={{header|C}}==
<lang C>printf("Hello world!\n");</lang>
=={{header|Perl}}==
<lang>print "Hello world!\n"</lang>
should display something like
2 bare langu... | #Phix | Phix | --
-- demo\rosetta\Find_bare_lang_tags.exw
-- ====================================
--
-- (Uses '&' instead of/as well as 'a', for everyone's sanity..)
-- Finds/counts no of "<l&ng>" as opposed to eg "<l&ng Phix>" tags.
-- Since downloading all the pages can be very slow, this uses a cache.
--
without js -- (fairly o... | Give a code snippet in #Phix
Task
Find all <lang> tags without a language specified in the text of a page.
Display counts by language section:
Description
<lang>Pseudocode</lang>
=={{header|C}}==
<lang C>printf("Hello world!\n");</lang>
=={{header|Perl}}==
<lang>print "Hello world!\n"</lang>
should displa... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Boolean_values | Boolean values | Task
Show how to represent the boolean states "true" and "false" in a language.
If other objects represent "true" or "false" in conditionals, note it.
Related tasks
Logical operations
| #F.23 | F# | type bool = System.Boolean | Give a code snippet in #F.23
Task
Show how to represent the boolean states "true" and "false" in a language.
If other objects represent "true" or "false" in conditionals, note it.
Related tasks
Logical operations
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Parsing/RPN_calculator_algorithm | Parsing/RPN calculator algorithm | Task
Create a stack-based evaluator for an expression in reverse Polish notation (RPN) that also shows the changes in the stack as each individual token is processed as a table.
Assume an input of a correct, space separated, string of tokens of an RPN expression
Test with the RPN expression generated from the... | #PowerShell | PowerShell |
function Invoke-Rpn
{
<#
.SYNOPSIS
A stack-based evaluator for an expression in reverse Polish notation.
.DESCRIPTION
A stack-based evaluator for an expression in reverse Polish notation.
All methods in the Math and Decimal classes are available.
.PARAMETER Expression
A... | Give a code snippet in #PowerShell
Task
Create a stack-based evaluator for an expression in reverse Polish notation (RPN) that also shows the changes in the stack as each individual token is processed as a table.
Assume an input of a correct, space separated, string of tokens of an RPN expression
Test with t... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Compiler/lexical_analyzer | Compiler/lexical analyzer | Definition from Wikipedia:
Lexical analysis is the process of converting a sequence of characters (such as in a computer program or web page) into a sequence of tokens (strings with an identified "meaning"). A program that performs lexical analysis may be called a lexer, tokenizer, or scanner (though "scanner" is als... | #ObjectIcon | ObjectIcon | # -*- ObjectIcon -*-
#
# The Rosetta Code lexical analyzer in Object Icon. Based upon the ATS
# implementation.
#
# Usage: lex [INPUTFILE [OUTPUTFILE]]
# If INPUTFILE or OUTPUTFILE is "-" or missing, then standard input
# or standard output is used, respectively. *)
#
import io
$define EOF -1
$define TOKEN_EL... | Give a code snippet in #ObjectIcon
Definition from Wikipedia:
Lexical analysis is the process of converting a sequence of characters (such as in a computer program or web page) into a sequence of tokens (strings with an identified "meaning"). A program that performs lexical analysis may be called a lexer, tokenizer,... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Circles_of_given_radius_through_two_points | Circles of given radius through two points |
Given two points on a plane and a radius, usually two circles of given radius can be drawn through the points.
Exceptions
r==0.0 should be treated as never describing circles (except in the case where the points are coincident).
If the points are coincident then an infinite number of circles with the point on thei... | #Icon_and_Unicon | Icon and Unicon | procedure main()
A := [ [0.1234, 0.9876, 0.8765, 0.2345, 2.0],
[0.0000, 2.0000, 0.0000, 0.0000, 1.0],
[0.1234, 0.9876, 0.1234, 0.9876, 2.0],
[0.1234, 0.9876, 0.9765, 0.2345, 0.5],
[0.1234, 0.9876, 0.1234, 0.9876, 0.0] ]
every write(cCenter!!A)
end
... | Give a code snippet in #Icon_and_Unicon
Given two points on a plane and a radius, usually two circles of given radius can be drawn through the points.
Exceptions
r==0.0 should be treated as never describing circles (except in the case where the points are coincident).
If the points are coincident then an infinite... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Merge_sort | Sorting algorithms/Merge sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #PicoLisp | PicoLisp | (de alt (List)
(if List (cons (car List) (alt (cddr List))) ()) )
(de merge (L1 L2)
(cond
((not L2) L1)
((< (car L1) (car L2))
(cons (car L1) (merge L2 (cdr L1))))
(T (cons (car L2) (merge L1 (cdr L2)))) ) )
(de mergesort (List)
(if (cdr List)
(merge (mergesort (alt List)) ... | Give a code snippet in #PicoLisp
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Filter | Filter | Task
Select certain elements from an Array into a new Array in a generic way.
To demonstrate, select all even numbers from an Array.
As an option, give a second solution which filters destructively,
by modifying the original Array rather than creating a new Array.
| #Maple | Maple |
evennum:=proc(nums::list(integer))
return select(x->type(x, even), nums);
end proc;
| Give a code snippet in #Maple
Task
Select certain elements from an Array into a new Array in a generic way.
To demonstrate, select all even numbers from an Array.
As an option, give a second solution which filters destructively,
by modifying the original Array rather than creating a new Array.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Search_a_list_of_records | Search a list of records | Many programming languages provide convenient ways to look for a known value in a simple list of strings or numbers.
But what if the elements of the list are themselves compound records/objects/data-structures, and the search condition is more complex than a simple equality test?
Task[edit]
Write a function/method/et... | #Ring | Ring |
# Project : Search a list of records
cities = [[:name = "Lagos",:population = 21.0 ],
[:name = "Cairo",:population = 15.2 ],
[:name = "Kinshasa-Brazzaville",:population = 11.3 ],
[:name = "Greater Johannesburg",:population = 7.55],
[:name = "Mogadishu",:populat... | Give a code snippet in #Ring
Many programming languages provide convenient ways to look for a known value in a simple list of strings or numbers.
But what if the elements of the list are themselves compound records/objects/data-structures, and the search condition is more complex than a simple equality test?
Task[ed... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Array_length | Array length | Task
Determine the amount of elements in an array.
As an example use an array holding the strings 'apple' and 'orange'.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I befo... | #Erlang | Erlang |
1> length(["apple", "orange"]). %using a list
2
1> tuple_size({"apple", "orange"}). %using a tuple
2
| Give a code snippet in #Erlang
Task
Determine the amount of elements in an array.
As an example use an array holding the strings 'apple' and 'orange'.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter freq... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Terminal_control/Dimensions | Terminal control/Dimensions | Determine the height and width of the terminal, and store this information into variables for subsequent use.
| #PicoLisp | PicoLisp | (setq
Width (in '(tput cols) (read))
Height (in '(tput lines) (read)) ) | Give a code snippet in #PicoLisp
Determine the height and width of the terminal, and store this information into variables for subsequent use.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Call_a_function | Call a function | Task
Demonstrate the different syntax and semantics provided for calling a function.
This may include:
Calling a function that requires no arguments
Calling a function with a fixed number of arguments
Calling a function with optional arguments
Calling a function with a variable number of arguments
C... | #Groovy | Groovy | noArgs() | Give a code snippet in #Groovy
Task
Demonstrate the different syntax and semantics provided for calling a function.
This may include:
Calling a function that requires no arguments
Calling a function with a fixed number of arguments
Calling a function with optional arguments
Calling a function with a v... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Guess_the_number | Guess the number | Task
Write a program where the program chooses a number between 1 and 10.
A player is then prompted to enter a guess. If the player guesses wrong, then the prompt appears again until the guess is correct.
When the player has made a successful guess the computer will issue a "Well guessed!" message, a... | #C.2B.2B | C++ | #include <iostream>
#include <cstdlib>
#include <ctime>
int main()
{
srand(time(0));
int n = 1 + (rand() % 10);
int g;
std::cout << "I'm thinking of a number between 1 and 10.\nTry to guess it! ";
while(true)
{
std::cin >> g;
if (g == n)
break;
else
... | Give a code snippet in #C.2B.2B
Task
Write a program where the program chooses a number between 1 and 10.
A player is then prompted to enter a guess. If the player guesses wrong, then the prompt appears again until the guess is correct.
When the player has made a successful guess the computer will issue a... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Minesweeper_game | Minesweeper game | There is an n by m grid that has a random number (between 10% to 20% of the total number of tiles, though older implementations may use 20%..60% instead) of randomly placed mines that need to be found.
Positions in the grid are modified by entering their coordinates where the first coordinate is horizontal in the grid... | #AutoHotkey | AutoHotkey | ; Minesweeper.ahk - v1.0.6
; (c) Dec 28, 2008 by derRaphael
; Licensed under the Terms of EUPL 1.0
; Modded by Sobriquet and re-licenced as CeCILL v2
; Modded (again) by Sobriquet and re-licenced as GPL v1.3
#NoEnv
#NoTrayIcon
SetBatchLines,-1
#SingleInstance,Off
/*
[InGameSettings]
*/
Level =Beginner
Width =9
Height... | Give a code snippet in #AutoHotkey
There is an n by m grid that has a random number (between 10% to 20% of the total number of tiles, though older implementations may use 20%..60% instead) of randomly placed mines that need to be found.
Positions in the grid are modified by entering their coordinates where the first ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Smarandache_prime-digital_sequence | Smarandache prime-digital sequence | The Smarandache prime-digital sequence (SPDS for brevity) is the sequence of primes whose digits are themselves prime.
For example 257 is an element of this sequence because it is prime itself and its digits: 2, 5 and 7 are also prime.
Task
Show the first 25 SPDS primes.
Show the hundredth SPDS prime.
See also
... | #Mathematica_.2F_Wolfram_Language | Mathematica / Wolfram Language | ClearAll[SmarandachePrimeQ]
SmarandachePrimeQ[n_Integer] := MatchQ[IntegerDigits[n], {(2 | 3 | 5 | 7) ..}] \[And] PrimeQ[n]
s = Select[Range[10^5], SmarandachePrimeQ];
Take[s, UpTo[25]]
s[[100]] | Give a code snippet in #Mathematica_.2F_Wolfram_Language
The Smarandache prime-digital sequence (SPDS for brevity) is the sequence of primes whose digits are themselves prime.
For example 257 is an element of this sequence because it is prime itself and its digits: 2, 5 and 7 are also prime.
Task
Show the first 25 ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sockets | Sockets | For this exercise a program is open a socket to localhost on port 256 and send the message "hello socket world" before closing the socket.
Catching any exceptions or errors is not required.
| #Racket | Racket | #lang racket
(let-values ([(in out) (tcp-connect "localhost" 256)])
(display "hello socket world\n" out)
(close-output-port out)) | Give a code snippet in #Racket
For this exercise a program is open a socket to localhost on port 256 and send the message "hello socket world" before closing the socket.
Catching any exceptions or errors is not required.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Knuth_shuffle | Knuth shuffle | The Knuth shuffle (a.k.a. the Fisher-Yates shuffle) is an algorithm for randomly shuffling the elements of an array.
Task
Implement the Knuth shuffle for an integer array (or, if possible, an array of any type).
Specification
Given an array items with indices ranging from 0 to last, the algorithm can be d... | #PicoLisp | PicoLisp | (seed (in "/dev/urandom" (rd 8)))
(de knuth (Lst)
(for (N (length Lst) (>= N 2) (dec N))
(let I (rand 1 N)
(xchg (nth Lst N) (nth Lst I)) ) ) )
(let L (range 1 15)
(println 'before L)
(knuth L)
(println 'after L) ) | Give a code snippet in #PicoLisp
The Knuth shuffle (a.k.a. the Fisher-Yates shuffle) is an algorithm for randomly shuffling the elements of an array.
Task
Implement the Knuth shuffle for an integer array (or, if possible, an array of any type).
Specification
Given an array items with indices ranging from... | christopher/rosetta-code | |
http://rosettacode.org/wiki/4-rings_or_4-squares_puzzle | 4-rings or 4-squares puzzle | 4-rings or 4-squares puzzle
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Replace a, b, c, d, e, f, and
g with the decimal
digits LOW ───► HIGH
such that the sum of the letters inside of each of the four large squares add up to
t... | #Delphi | Delphi |
(* A simple function to generate the sequence
Nigel Galloway: January 31st., 2017 *)
type G = {d:int;x:int;b:int;f:int}
let N n g =
{(max (n-g) n) .. (min (g-n) g)} |> Seq.collect(fun d->{(max (d+n+n) (n+n))..(min (g+g) (d+g+g))} |> Seq.collect(fun x ->
seq{for a in n .. g do for b in n .. g do if ... | Give a code snippet in #Delphi
4-rings or 4-squares puzzle
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Replace a, b, c, d, e, f, and
g with the decimal
digits LOW ───► HIGH
such that the sum of the letters inside of each of th... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Old_Russian_measure_of_length | Old Russian measure of length | Task
Write a program to perform a conversion of the old Russian measures of length to the metric system (and vice versa).
It is an example of a linear transformation of several variables.
The program should accept a single value in a selected unit of measurement, and convert and return it to the other units:
... | #Wren | Wren | import "io" for Stdin, Stdout
import "/fmt" for Fmt
import "/str" for Str
var units = [
"tochka", "liniya", "dyuim", "vershok", "piad", "fut",
"arshin", "sazhen", "versta", "milia",
"centimeter", "meter", "kilometer"
]
var convs = [
0.0254, 0.254, 2.54, 4.445, 17.78, 30.48,
71.12, 213.36, 10668,... | Give a code snippet in #Wren
Task
Write a program to perform a conversion of the old Russian measures of length to the metric system (and vice versa).
It is an example of a linear transformation of several variables.
The program should accept a single value in a selected unit of measurement, and convert and r... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Guess_the_number/With_feedback | Guess the number/With feedback | Task
Write a game (computer program) that follows the following rules:
The computer chooses a number between given set limits.
The player is asked for repeated guesses until the the target number is guessed correctly
At each guess, the computer responds with whether the guess is:
higher than the target,
equal to... | #M2000_Interpreter | M2000 Interpreter |
Module GuessNumber {
Read Min, Max
chosen = Random(Min, Max)
print "guess a whole number between ";Min;" and ";Max
do {
\\ we use guess so Input get integer value
\\ if we press enter without a number we get error
do {
... | Give a code snippet in #M2000_Interpreter
Task
Write a game (computer program) that follows the following rules:
The computer chooses a number between given set limits.
The player is asked for repeated guesses until the the target number is guessed correctly
At each guess, the computer responds with whether the g... | christopher/rosetta-code | |
http://rosettacode.org/wiki/CSV_to_HTML_translation | CSV to HTML translation | Consider a simplified CSV format where all rows are separated by a newline
and all columns are separated by commas.
No commas are allowed as field data, but the data may contain
other characters and character sequences that would
normally be escaped when converted to HTML
Task
Create a function that takes a st... | #R | R | File <- "~/test.csv"
Opened <- readLines(con = File)
Size <- length(Opened)
HTML <- "~/test.html"
Table <- list()
for(i in 1:Size)
{
#i=1
Split <- unlist(strsplit(Opened[i],split = ","))
Table[i] <- paste0("<td>",Split,"</td>",collapse = "")
Table[i] <- paste0("<tr>",Table[i],"</tr>")
}
Table[1] <- past... | Give a code snippet in #R
Consider a simplified CSV format where all rows are separated by a newline
and all columns are separated by commas.
No commas are allowed as field data, but the data may contain
other characters and character sequences that would
normally be escaped when converted to HTML
Task
Create... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Partial_function_application | Partial function application | Partial function application is the ability to take a function of many
parameters and apply arguments to some of the parameters to create a new
function that needs only the application of the remaining arguments to
produce the equivalent of applying all arguments to the original function.
E.g:
Given values v1, v2
... | #Go | Go | package main
import "fmt"
// Using a method bound to a function type:
// fn is a simple function taking an integer and returning another.
type fn func(int) int
// fs applies fn to each argument returning all results.
func (f fn) fs(s ...int) (r []int) {
for _, i := range s {
r = append(r, f(i))
}
return r
... | Give a code snippet in #Go
Partial function application is the ability to take a function of many
parameters and apply arguments to some of the parameters to create a new
function that needs only the application of the remaining arguments to
produce the equivalent of applying all arguments to the original function.
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/100_prisoners | 100 prisoners |
The Problem
100 prisoners are individually numbered 1 to 100
A room having a cupboard of 100 opaque drawers numbered 1 to 100, that cannot be seen from outside.
Cards numbered 1 to 100 are placed randomly, one to a drawer, and the drawers all closed; at the start.
Prisoners start outside the room
They can decid... | #ARM_Assembly | ARM Assembly |
/* ARM assembly Raspberry PI */
/* program prisonniers.s */
/* REMARK 1 : this program use routines in a include file
see task Include a file language arm assembly
for the routine affichageMess conversion10
see at end of this program the instruction include */
/* for constantes see task include a f... | Give a code snippet in #ARM_Assembly
The Problem
100 prisoners are individually numbered 1 to 100
A room having a cupboard of 100 opaque drawers numbered 1 to 100, that cannot be seen from outside.
Cards numbered 1 to 100 are placed randomly, one to a drawer, and the drawers all closed; at the start.
Prisoners ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Queue/Definition | Queue/Definition |
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
Illustration of FIFO behavior
Task
Implement a FIFO queue.
Elements are added at one side and popped from the other in the order of insertion.
Operation... | #J | J | queue_fifo_=: ''
pop_fifo_=: verb define
r=. {. ::] queue
queue=: }.queue
r
)
push_fifo_=: verb define
queue=: queue,y
y
)
isEmpty_fifo_=: verb define
0=#queue
) | Give a code snippet in #J
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
Illustration of FIFO behavior
Task
Implement a FIFO queue.
Elements are added at one side and popped from the other in the order... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Pell%27s_equation | Pell's equation | Pell's equation (also called the Pell–Fermat equation) is a Diophantine equation of the form:
x2 - ny2 = 1
with integer solutions for x and y, where n is a given non-square positive integer.
Task requirements
find the smallest solution in positive integers to Pell's equation for... | #Perl | Perl | sub solve_pell {
my ($n) = @_;
use bigint try => 'GMP';
my $x = int(sqrt($n));
my $y = $x;
my $z = 1;
my $r = 2 * $x;
my ($e1, $e2) = (1, 0);
my ($f1, $f2) = (0, 1);
for (; ;) {
$y = $r * $z - $y;
$z = int(($n - $y * $y) / $z);
$r = int(($x + $y) / $... | Give a code snippet in #Perl
Pell's equation (also called the Pell–Fermat equation) is a Diophantine equation of the form:
x2 - ny2 = 1
with integer solutions for x and y, where n is a given non-square positive integer.
Task requirements
find the smallest solution in positive i... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sudoku | Sudoku | Task
Solve a partially filled-in normal 9x9 Sudoku grid and display the result in a human-readable format.
references
Algorithmics of Sudoku may help implement this.
Python Sudoku Solver Computerphile video.
| #Ada | Ada |
with Ada.Text_IO;
procedure Sudoku is
type sudoku_ar_t is array ( integer range 0..80 ) of integer range 0..9;
FINISH_EXCEPTION : exception;
procedure prettyprint(sudoku_ar: sudoku_ar_t);
function checkValidity( val : integer; x : integer; y : integer; sudoku_ar: in sudoku_ar_t) return Boolean;
p... | Give a code snippet in #Ada
Task
Solve a partially filled-in normal 9x9 Sudoku grid and display the result in a human-readable format.
references
Algorithmics of Sudoku may help implement this.
Python Sudoku Solver Computerphile video.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Knapsack_problem/Continuous | Knapsack problem/Continuous |
A thief burgles a butcher's shop, where he can select from some items.
The thief knows the weights and prices of each items. Because he has a knapsack with 15 kg maximal capacity, he wants to select the items such that he would have his profit maximized. He may cut the items; the item has a reduced price after... | #Ruby | Ruby | items = [ [:beef , 3.8, 36],
[:pork , 5.4, 43],
[:ham , 3.6, 90],
[:greaves, 2.4, 45],
[:flitch , 4.0, 30],
[:brawn , 2.5, 56],
[:welt , 3.7, 67],
[:salami , 3.0, 95],
[:sausage, 5.9, 98] ].sort_by{|item, weight, price| -price / w... | Give a code snippet in #Ruby
A thief burgles a butcher's shop, where he can select from some items.
The thief knows the weights and prices of each items. Because he has a knapsack with 15 kg maximal capacity, he wants to select the items such that he would have his profit maximized. He may cut the items; the ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Calendar_-_for_%22REAL%22_programmers | Calendar - for "REAL" programmers | Task
Provide an algorithm as per the Calendar task, except the entire code for the algorithm must be presented entirely without lowercase.
Also - as per many 1969 era line printers - format the calendar to nicely fill a page that is 132 characters wide.
(Hint: manually convert the code from the Calendar task to al... | #Vedit_macro_language | Vedit macro language | BS(BF)
CFT(22)
#3 = 6 // NUMBER OF MONTHS PER LINE
#2 = 1969 // YEAR
#1 = 1 // STARTING MONTH
IC(' ', COUNT, #3*9) IT("[SNOOPY]") IN(2)
IC(' ', COUNT, #3*9+1) NI(#2) IN
REPEAT(12/#3) {
REPEAT (#3) {
BS(BF)
CALL("DRAW_CALENDAR")
RCB(10, 1, EOB_POS, COLSET, 1,... | Give a code snippet in #Vedit_macro_language
Task
Provide an algorithm as per the Calendar task, except the entire code for the algorithm must be presented entirely without lowercase.
Also - as per many 1969 era line printers - format the calendar to nicely fill a page that is 132 characters wide.
(Hint: manually... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/For | Loops/For | “For” loops are used to make some block of code be iterated a number of times, setting a variable or parameter to a monotonically increasing integer value for each execution of the block of code.
Common extensions of this allow other counting patterns or iterating over abstract structures other than the integers.
... | #8086_Assembly | 8086 Assembly | StarSub:
mov ah,02h ;needed to prime the interrupt command for printing to screen
mov ch,1 ;outer loop counter
outer_loop:
mov cl,ch ;refresh the inner loop counter, by copying the value of the outer loop counter to it.
;each time the inner loop finishes, it will last one iteration longer the next... | Give a code snippet in #8086_Assembly
“For” loops are used to make some block of code be iterated a number of times, setting a variable or parameter to a monotonically increasing integer value for each execution of the block of code.
Common extensions of this allow other counting patterns or iterating over abstract... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Halt_and_catch_fire | Halt and catch fire | Task
Create a program that crashes as soon as possible, with as few lines of code as possible. Be smart and don't damage your computer, ok?
The code should be syntactically valid. It should be possible to insert [a subset of] your submission into another program, presumably to help debug it, or perhaps for use when an... | #FALSE | FALSE | . | Give a code snippet in #FALSE
Task
Create a program that crashes as soon as possible, with as few lines of code as possible. Be smart and don't damage your computer, ok?
The code should be syntactically valid. It should be possible to insert [a subset of] your submission into another program, presumably to help debug... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Koch_curve | Koch curve | Draw a Koch curve. See details: Koch curve
| #Racket | Racket | #lang racket
(require metapict)
; rot: rotate d degrees around point p, where c is a point or curve
(def (rot d p c)
(rotated-aboutd d p c))
(define (koch a b n)
(match n
[0 (draw (curve a -- b))]
[_ (def 1/3ab (med 1/3 a b))
(def 2/3ab (med 2/3 a b))
(draw (koch a 1/3ab ... | Give a code snippet in #Racket
Draw a Koch curve. See details: Koch curve
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Null_object | Null object |
Null (or nil) is the computer science concept of an undefined or unbound object.
Some languages have an explicit way to access the null object, and some don't.
Some languages distinguish the null object from undefined values, and some don't.
Task
Show how to access null in your language by checking to see if an ob... | #Visual_Basic | Visual Basic |
Public Sub Main()
Dim c As VBA.Collection
' initial state: Nothing
Debug.Assert c Is Nothing
' create an instance
Set c = New VBA.Collection
Debug.Assert Not c Is Nothing
' release the instance
Set c = Nothing
Debug.Assert c Is Nothing
End Sub
| Give a code snippet in #Visual_Basic
Null (or nil) is the computer science concept of an undefined or unbound object.
Some languages have an explicit way to access the null object, and some don't.
Some languages distinguish the null object from undefined values, and some don't.
Task
Show how to access null in you... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Honeycombs | Honeycombs | The task is to produce a matrix of 20 hexagon shaped widgets in a honeycomb arrangement. The matrix should be arranged in such a manner that there are five
columns of four hexagons. The hexagons in columns one, three and five are aligned horizontally, whereas the hexagons in columns two and four occupy a lower position... | #Tcl | Tcl | package require Tcl 8.5
package require Tk
# How to make a honeycomb
proc honeycomb {w letterpattern} {
canvas $w -width 500 -height 470
set basey 10
foreach row $letterpattern {
set basex 10
set majoroffsety 0
foreach letter $row {
set x [expr {$basex + 60}]
set y [expr {$basey + 50 + $major... | Give a code snippet in #Tcl
The task is to produce a matrix of 20 hexagon shaped widgets in a honeycomb arrangement. The matrix should be arranged in such a manner that there are five
columns of four hexagons. The hexagons in columns one, three and five are aligned horizontally, whereas the hexagons in columns two and... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Ethiopian_multiplication | Ethiopian multiplication | Ethiopian multiplication is a method of multiplying integers using only addition, doubling, and halving.
Method:
Take two numbers to be multiplied and write them down at the top of two columns.
In the left-hand column repeatedly halve the last number, discarding any remainders, and write the result below the last ... | #Modula-3 | Modula-3 | MODULE Ethiopian EXPORTS Main;
IMPORT IO, Fmt;
PROCEDURE IsEven(n: INTEGER): BOOLEAN =
BEGIN
RETURN n MOD 2 = 0;
END IsEven;
PROCEDURE Double(n: INTEGER): INTEGER =
BEGIN
RETURN n * 2;
END Double;
PROCEDURE Half(n: INTEGER): INTEGER =
BEGIN
RETURN n DIV 2;
END Half;
PROCEDURE Multiply(... | Give a code snippet in #Modula-3
Ethiopian multiplication is a method of multiplying integers using only addition, doubling, and halving.
Method:
Take two numbers to be multiplied and write them down at the top of two columns.
In the left-hand column repeatedly halve the last number, discarding any remainders, an... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Check_that_file_exists | Check that file exists | Task
Verify that a file called input.txt and a directory called docs exist.
This should be done twice:
once for the current working directory, and
once for a file and a directory in the filesystem root.
Optional criteria (May 2015): verify it works with:
zero-length files
an ... | #Sidef | Sidef | # Here
say (Dir.cwd + %f'input.txt' -> is_file);
say (Dir.cwd + %d'docs' -> is_dir);
# Root
say (Dir.root + %f'input.txt' -> is_file);
say (Dir.root + %d'docs' -> is_dir); | Give a code snippet in #Sidef
Task
Verify that a file called input.txt and a directory called docs exist.
This should be done twice:
once for the current working directory, and
once for a file and a directory in the filesystem root.
Optional criteria (May 2015): verify it works wit... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Array_concatenation | Array concatenation | Task
Show how to concatenate two arrays in your language.
If this is as simple as array1 + array2, so be it.
| #ReScript | ReScript | Js.Array2.concat(["a", "b"], ["c", "d", "e"]) == ["a", "b", "c", "d", "e"] | Give a code snippet in #ReScript
Task
Show how to concatenate two arrays in your language.
If this is as simple as array1 + array2, so be it.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Trabb_Pardo%E2%80%93Knuth_algorithm | Trabb Pardo–Knuth algorithm | The TPK algorithm is an early example of a programming chrestomathy.
It was used in Donald Knuth and Luis Trabb Pardo's Stanford tech report The Early Development of Programming Languages.
The report traces the early history of work in developing computer languages in the 1940s and 1950s, giving several translations of... | #Sidef | Sidef | var nums; do {
nums = Sys.readln("Please type 11 space-separated numbers: ").nums
} while(nums.len != 11)
nums.reverse.each { |n|
var r = (n.abs.sqrt + (5 * n**3));
say "#{n}\t#{ r > 400 ? 'Urk!' : r }";
} | Give a code snippet in #Sidef
The TPK algorithm is an early example of a programming chrestomathy.
It was used in Donald Knuth and Luis Trabb Pardo's Stanford tech report The Early Development of Programming Languages.
The report traces the early history of work in developing computer languages in the 1940s and 1950s,... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Roots_of_a_function | Roots of a function | Task
Create a program that finds and outputs the roots of a given function, range and (if applicable) step width.
The program should identify whether the root is exact or approximate.
For this task, use: ƒ(x) = x3 - 3x2 + 2x
| #Objeck | Objeck |
bundle Default {
class Roots {
function : f(x : Float) ~ Float
{
return (x*x*x - 3.0*x*x + 2.0*x);
}
function : Main(args : String[]) ~ Nil
{
step := 0.001;
start := -1.0;
stop := 3.0;
value := f(start);
sign := (value > 0);
if(0.0 = value) {
... | Give a code snippet in #Objeck
Task
Create a program that finds and outputs the roots of a given function, range and (if applicable) step width.
The program should identify whether the root is exact or approximate.
For this task, use: ƒ(x) = x3 - 3x2 + 2x
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Associative_array/Creation | Associative array/Creation | Task
The goal is to create an associative array (also known as a dictionary, map, or hash).
Related tasks:
Associative arrays/Iteration
Hash from two arrays
See also
Array
Associative array: Creation, Iteration
Collections
Compound data type
Doubly-linked list: Definition, Element definition, Element ins... | #Phixmonti | Phixmonti | include ..\Utilitys.pmt
def getd /# dict key -- dict data #/
swap 1 get rot find nip
dup if
swap 2 get rot get nip
else
drop "Unfound"
endif
enddef
def setd /# dict ( key data ) -- dict #/
1 get var ikey
2 get var idata
drop
1 get ikey find var p drop
p if
... | Give a code snippet in #Phixmonti
Task
The goal is to create an associative array (also known as a dictionary, map, or hash).
Related tasks:
Associative arrays/Iteration
Hash from two arrays
See also
Array
Associative array: Creation, Iteration
Collections
Compound data type
Doubly-linked list: Definiti... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Reverse_words_in_a_string | Reverse words in a string | Task
Reverse the order of all tokens in each of a number of strings and display the result; the order of characters within a token should not be modified.
Example
Hey you, Bub! would be shown reversed as: Bub! you, Hey
Tokens are any non-space characters separated by spaces (formally, white-space); t... | #C | C | #include <stdio.h>
#include <ctype.h>
void rev_print(char *s, int n)
{
for (; *s && isspace(*s); s++);
if (*s) {
char *e;
for (e = s; *e && !isspace(*e); e++);
rev_print(e, 0);
printf("%.*s%s", (int)(e - s), s, " " + n);
}
... | Give a code snippet in #C
Task
Reverse the order of all tokens in each of a number of strings and display the result; the order of characters within a token should not be modified.
Example
Hey you, Bub! would be shown reversed as: Bub! you, Hey
Tokens are any non-space characters separated by spaces (... | christopher/rosetta-code | |
http://rosettacode.org/wiki/GUI_enabling/disabling_of_controls | GUI enabling/disabling of controls | In addition to fundamental GUI component interaction, an application should
dynamically enable and disable GUI components, to give some guidance to the
user, and prohibit (inter)actions which are inappropriate in the current state
of the application.
Task
Similar to the task GUI component interaction, write a progr... | #FreeBASIC | FreeBASIC |
#Include "windows.bi"
Dim As HWND Window_Main, Edit_Number, Button_Inc, Button_Dec
Dim As MSG msg
Dim As Integer n
Dim As String text
'Create a window with an input field and two buttons:
Window_Main = CreateWindow("#32770", "GUI Enabling/Disabling of Controls", WS_OVERLAPPEDWINDOW Or WS_VISIBLE, 100, 100, 250, 2... | Give a code snippet in #FreeBASIC
In addition to fundamental GUI component interaction, an application should
dynamically enable and disable GUI components, to give some guidance to the
user, and prohibit (inter)actions which are inappropriate in the current state
of the application.
Task
Similar to the task GUI c... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Semiprime | Semiprime | Semiprime numbers are natural numbers that are products of exactly two (possibly equal) prime numbers.
Semiprimes are also known as:
semi-primes
biprimes
bi-primes
2-almost primes
or simply: P2
Example
1679 = 23 × 73
(This particular number was chosen as the length of the Arecib... | #Haskell | Haskell | isSemiprime :: Int -> Bool
isSemiprime n = (length factors) == 2 && (product factors) == n ||
(length factors) == 1 && (head factors) ^ 2 == n
where factors = primeFactors n | Give a code snippet in #Haskell
Semiprime numbers are natural numbers that are products of exactly two (possibly equal) prime numbers.
Semiprimes are also known as:
semi-primes
biprimes
bi-primes
2-almost primes
or simply: P2
Example
1679 = 23 × 73
(This particular number was c... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Integer_sequence | Integer sequence | Task
Create a program that, when run, would display all integers from 1 to ∞ (or any relevant implementation limit), in sequence (i.e. 1, 2, 3, 4, etc) if given enough time.
An example may not be able to reach arbitrarily-large numbers based on implementations limits. For example, if integer... | #Clojure | Clojure | (map println (next (range))) | Give a code snippet in #Clojure
Task
Create a program that, when run, would display all integers from 1 to ∞ (or any relevant implementation limit), in sequence (i.e. 1, 2, 3, 4, etc) if given enough time.
An example may not be able to reach arbitrarily-large numbers based on implementations ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Koch_curve | Koch curve | Draw a Koch curve. See details: Koch curve
| #Forth | Forth | include lib/graphics.4th
include lib/math.4th
include lib/enter.4th
: (p3&p5) 2* + 3 / ; ( n1 n2 -- n2+n2+n1/3)
: (p3) rot (p3&p5) >r swap (p3&p5) r> ;
: (p5) rot swap (p3&p5) >r (p3&p5) r> ;
: (*/10K) * 10K 2 / + 10K / ; ( n1 n2 -- n1*n2/10000)
: koch ( x1... | Give a code snippet in #Forth
Draw a Koch curve. See details: Koch curve
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Additive_primes | Additive primes | Definitions
In mathematics, additive primes are prime numbers for which the sum of their decimal digits are also primes.
Task
Write a program to determine (and show here) all additive primes less than 500.
Optionally, show the number of additive primes.
Also see
the OEIS entry: A046704 additive primes.
... | #Swift | Swift | import Foundation
func isPrime(_ n: Int) -> Bool {
if n < 2 {
return false
}
if n % 2 == 0 {
return n == 2
}
if n % 3 == 0 {
return n == 3
}
var p = 5
while p * p <= n {
if n % p == 0 {
return false
}
p += 2
if n % p =... | Give a code snippet in #Swift
Definitions
In mathematics, additive primes are prime numbers for which the sum of their decimal digits are also primes.
Task
Write a program to determine (and show here) all additive primes less than 500.
Optionally, show the number of additive primes.
Also see
the OEIS entry:... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Dot_product | Dot product | Task
Create a function/use an in-built function, to compute the dot product, also known as the scalar product of two vectors.
If possible, make the vectors of arbitrary length.
As an example, compute the dot product of the vectors:
[1, 3, -5] and
[4, -2, -1]
If implementing the dot ... | #Tcl | Tcl | package require math::linearalgebra
set a {1 3 -5}
set b {4 -2 -1}
set dotp [::math::linearalgebra::dotproduct $a $b]
proc pp vec {return \[[join $vec ,]\]}
puts "[pp $a] \u2219 [pp $b] = $dotp" | Give a code snippet in #Tcl
Task
Create a function/use an in-built function, to compute the dot product, also known as the scalar product of two vectors.
If possible, make the vectors of arbitrary length.
As an example, compute the dot product of the vectors:
[1, 3, -5] and
[4, -2, -1] ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/N-queens_problem | N-queens problem |
Solve the eight queens puzzle.
You can extend the problem to solve the puzzle with a board of size NxN.
For the number of solutions for small values of N, see OEIS: A000170.
Related tasks
A* search algorithm
Solve a Hidato puzzle
Solve a Holy Knight's tour
Knight's tour
Peaceful chess queen armie... | #Dart | Dart | /**
Return true if queen placement q[n] does not conflict with
other queens q[0] through q[n-1]
*/
isConsistent(List q, int n) {
for (int i=0; i<n; i++) {
if (q[i] == q[n]) {
return false; // Same column
}
if ((q[i] - q[n]) == (n - i)) {
return false; // Same major diagonal
}
if ((... | Give a code snippet in #Dart
Solve the eight queens puzzle.
You can extend the problem to solve the puzzle with a board of size NxN.
For the number of solutions for small values of N, see OEIS: A000170.
Related tasks
A* search algorithm
Solve a Hidato puzzle
Solve a Holy Knight's tour
Knight's to... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Largest_number_divisible_by_its_digits | Largest number divisible by its digits | Task
Find the largest base 10 integer whose digits are all different, and is evenly divisible by each of its individual digits.
These numbers are also known as Lynch-Bell numbers, numbers n such that the
(base ten) digits are all different (and do not include zero) and n is divisible by each of it... | #Julia | Julia | function main()
num = 9876432
dif = [4, 2, 2, 2]
local k = 1
@label start
local str = dec(num)
for (i, ch) in enumerate(str)
if ch in ('0', '5') || num % (ch - '0') != 0
num -= dif[k]
k = (k + 1) % 4 + 1
@goto start
end
for j in i+1:end... | Give a code snippet in #Julia
Task
Find the largest base 10 integer whose digits are all different, and is evenly divisible by each of its individual digits.
These numbers are also known as Lynch-Bell numbers, numbers n such that the
(base ten) digits are all different (and do not include zero) and ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/CSV_data_manipulation | CSV data manipulation | CSV spreadsheet files are suitable for storing tabular data in a relatively portable way.
The CSV format is flexible but somewhat ill-defined.
For present purposes, authors may assume that the data fields contain no commas, backslashes, or quotation marks.
Task
Read a CSV file, change some values and save the cha... | #VBA | VBA | Sub ReadCSV()
Workbooks.Open Filename:="L:\a\input.csv"
Range("F1").Value = "Sum"
Range("F2:F5").Formula = "=SUM(A2:E2)"
ActiveWorkbook.SaveAs Filename:="L:\a\output.csv", FileFormat:=xlCSV
ActiveWindow.Close
End Sub | Give a code snippet in #VBA
CSV spreadsheet files are suitable for storing tabular data in a relatively portable way.
The CSV format is flexible but somewhat ill-defined.
For present purposes, authors may assume that the data fields contain no commas, backslashes, or quotation marks.
Task
Read a CSV file, change... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Horizontal_sundial_calculations | Horizontal sundial calculations | Task
Create a program that calculates the hour, sun hour angle, dial hour line angle from 6am to 6pm for an operator entered location.
For example, the user is prompted for a location and inputs the latitude and longitude 4°57′S 150°30′W (4.95°S 150.5°W of Jules Verne's Lincoln Island, aka Ernest Legouve Reef), wit... | #AutoHotkey | AutoHotkey | DllCall("AllocConsole") ; Open a console window for this application
Pi := 4*ATan(1)
,Degrees := Pi/180
FileAppend, Enter Latitude: , CONOUT$ ; write to stdout
FileReadLine, latitude, CONIN$, 1 ; read from stdin
FileAppend, Enter Longitude: , CONOUT$
FileReadLine, longitude, CONIN$, 1
FileAppend, Enter Lega... | Give a code snippet in #AutoHotkey
Task
Create a program that calculates the hour, sun hour angle, dial hour line angle from 6am to 6pm for an operator entered location.
For example, the user is prompted for a location and inputs the latitude and longitude 4°57′S 150°30′W (4.95°S 150.5°W of Jules Verne's Lincoln I... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Variables | Variables | Task
Demonstrate a language's methods of:
variable declaration
initialization
assignment
datatypes
scope
referencing, and
other variable related facilities
| #Nim | Nim | var x: int = 3 # Declaration with type specification and initialization.
var y = 3 # Declaration with type inferred to "int".
var z: int # Variable is initialized to 0.
let a = 13 # Immutable variable.
# Using a var block to initi... | Give a code snippet in #Nim
Task
Demonstrate a language's methods of:
variable declaration
initialization
assignment
datatypes
scope
referencing, and
other variable related facilities
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Draw_a_pixel | Draw a pixel | Task
Create a window and draw a pixel in it, subject to the following:
the window is 320 x 240
the color of the pixel must be red (255,0,0)
the position of the pixel is x = 100, y = 100 | #OCaml | OCaml | module G = Graphics
let () =
G.open_graph "";
G.resize_window 320 240;
G.set_color G.red;
G.plot 100 100;
ignore (G.read_key ()) | Give a code snippet in #OCaml
Task
Create a window and draw a pixel in it, subject to the following:
the window is 320 x 240
the color of the pixel must be red (255,0,0)
the position of the pixel is x = 100, y = 100 | christopher/rosetta-code | |
http://rosettacode.org/wiki/Environment_variables | Environment variables | Task
Show how to get one of your process's environment variables.
The available variables vary by system; some of the common ones available on Unix include:
PATH
HOME
USER
| #J | J | 2!:5'HOME' | Give a code snippet in #J
Task
Show how to get one of your process's environment variables.
The available variables vary by system; some of the common ones available on Unix include:
PATH
HOME
USER
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Gauss-Jordan_matrix_inversion | Gauss-Jordan matrix inversion | Task
Invert matrix A using Gauss-Jordan method.
A being an n × n matrix.
| #REXX | REXX | /* REXX */
Parse Arg seed nn
If seed='' Then
seed=23345
If nn='' Then nn=5
If seed='?' Then Do
Say 'rexx gjmi seed n computes a random matrix with n rows and columns'
Say 'Default is 23345 5'
Exit
End
Numeric Digits 50
Call random 1,2,seed
a=''
Do i=1 To nn**2
a=a random(9)+1
End
n2=words(a)
Do n=2 To n2/... | Give a code snippet in #REXX
Task
Invert matrix A using Gauss-Jordan method.
A being an n × n matrix.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Stack | Stack |
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
A stack is a container of elements with last in, first out access policy. Sometimes it also called LIFO.
The stack is accessed through its top.
The ba... | #11l | 11l | [Int] stack
L(i) 1..10
stack.append(i)
L 10
print(stack.pop()) | Give a code snippet in #11l
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
A stack is a container of elements with last in, first out access policy. Sometimes it also called LIFO.
The stack is acce... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Odd_word_problem | Odd word problem | Task
Write a program that solves the odd word problem with the restrictions given below.
Description
You are promised an input stream consisting of English letters and punctuations.
It is guaranteed that:
the words (sequence of consecutive letters) are delimited by one and only one punctuation,
the stream will... | #Ol | Ol |
(define (odd_word_problem words)
(letrec ((odd (lambda (s out)
(let loop ((s s) (l '()))
(cond
((null? s)
out)
((pair? s)
(if (<= #\a (car s) #\z)
(loop (cdr s) (con... | Give a code snippet in #Ol
Task
Write a program that solves the odd word problem with the restrictions given below.
Description
You are promised an input stream consisting of English letters and punctuations.
It is guaranteed that:
the words (sequence of consecutive letters) are delimited by one and only one p... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Tau_function | Tau function | Given a positive integer, count the number of its positive divisors.
Task
Show the result for the first 100 positive integers.
Related task
Tau number
| #Dyalect | Dyalect | func divisorCount(number) {
var n = number
var total = 1
while (n &&& 1) == 0 {
total += 1
n >>>= 1
}
var p = 3
while p * p <= n {
var count = 1
while n % p == 0 {
count += 1
n /= p
}
total *= count
p += 2
}
... | Give a code snippet in #Dyalect
Given a positive integer, count the number of its positive divisors.
Task
Show the result for the first 100 positive integers.
Related task
Tau number
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Apply_a_callback_to_an_array | Apply a callback to an array | Task
Take a combined set of elements and apply a function to each element.
| #F.C5.8Drmul.C3.A6 | Fōrmulæ | a := [1 .. 4];
b := ShallowCopy(a);
# Apply and replace values
Apply(a, n -> n*n);
a;
# [ 1, 4, 9, 16 ]
# Apply and don't change values
List(b, n -> n*n);
# [ 1, 4, 9, 16 ]
# Apply and don't return anything (only side effects)
Perform(b, Display);
1
2
3
4
b;
# [ 1 .. 4 ] | Give a code snippet in #F.C5.8Drmul.C3.A6
Task
Take a combined set of elements and apply a function to each element.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Make_directory_path | Make directory path | Task
Create a directory and any missing parents.
This task is named after the posix mkdir -p command, and several libraries which implement the same behavior.
Please implement a function of a single path string (for example ./path/to/dir) which has the above side-effect.
If the directory already exists, return succe... | #Common_Lisp | Common Lisp |
(ensure-directories-exist "your/path/name")
| Give a code snippet in #Common_Lisp
Task
Create a directory and any missing parents.
This task is named after the posix mkdir -p command, and several libraries which implement the same behavior.
Please implement a function of a single path string (for example ./path/to/dir) which has the above side-effect.
If the d... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Write_to_Windows_event_log | Write to Windows event log | Task
Write script status to the Windows Event Log
| #Batch_File | Batch File | @echo off
EventCreate /t ERROR /id 123 /l SYSTEM /so "A Batch File" /d "This is found in system log."
EventCreate /t WARNING /id 456 /l APPLICATION /so BlaBla /d "This is found in apps log" | Give a code snippet in #Batch_File
Task
Write script status to the Windows Event Log
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Polymorphism | Polymorphism | Task
Create two classes Point(x,y) and Circle(x,y,r) with a polymorphic function print, accessors for (x,y,r), copy constructor, assignment and destructor and every possible default constructors
| #Forth | Forth | include lib/memcell.4th
include 4pp/lib/foos.4pp
:: Point ( xn n a--)
class
field: x \ x coordinate
field: y \ y coordinate
method: print \ print routine
method: setx \ set x... | Give a code snippet in #Forth
Task
Create two classes Point(x,y) and Circle(x,y,r) with a polymorphic function print, accessors for (x,y,r), copy constructor, assignment and destructor and every possible default constructors
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Calendar | Calendar | Create a routine that will generate a text calendar for any year.
Test the calendar by generating a calendar for the year 1969, on a device of the time.
Choose one of the following devices:
A line printer with a width of 132 characters.
An IBM 3278 model 4 terminal (80×43 display with accented characters). Target fo... | #Mathematica.2FWolfram_Language | Mathematica/Wolfram Language | DataGrid[
rowHeights:{__Integer},
colWidths:{__Integer},
spacings:{_Integer,_Integer},
borderWidths:{{_Integer,_Integer},{_Integer,_Integer}},
options_Association,
data:{__List?MatrixQ}]:=
With[
(*Need to make sure we have sensible defaults for the decoration options.*)
{alignment=Lookup[options,"... | Give a code snippet in #Mathematica.2FWolfram_Language
Create a routine that will generate a text calendar for any year.
Test the calendar by generating a calendar for the year 1969, on a device of the time.
Choose one of the following devices:
A line printer with a width of 132 characters.
An IBM 3278 model 4 term... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Statistics/Basic | Statistics/Basic | Statistics is all about large groups of numbers.
When talking about a set of sampled data, most frequently used is their mean value and standard deviation (stddev).
If you have set of data
x
i
{\displaystyle x_{i}}
where
i
=
1
,
2
,
…
,
n
{\displaystyle i=1,2,\ldots ,n\,\!}
, the mean is
x
¯... | #11l | 11l | F sd_mean(numbers)
V mean = sum(numbers) / numbers.len
V sd = (sum(numbers.map(n -> (n - @mean) ^ 2)) / numbers.len) ^ 0.5
R (sd, mean)
F histogram(numbers)
V h = [0] * 10
V maxwidth = 50
L(n) numbers
h[Int(n * 10)]++
V mx = max(h)
print()
L(i) h
print(‘#.1: #.’.format(L.index /... | Give a code snippet in #11l
Statistics is all about large groups of numbers.
When talking about a set of sampled data, most frequently used is their mean value and standard deviation (stddev).
If you have set of data
x
i
{\displaystyle x_{i}}
where
i
=
1
,
2
,
…
,
n
{\displaystyle i=1,2,\ldots ,n\,... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Quicksort | Sorting algorithms/Quicksort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Lambdatalk | Lambdatalk |
We create a binary tree from a random array, then we walk the canopy.
1) three functions for readability:
{def BT.data {lambda {:t} {A.get 0 :t}}} -> BT.data
{def BT.left {lambda {:t} {A.get 1 :t}}} -> BT.left
{def BT.right {lambda {:t} {A.get 2 :t}}} -> BT.right
2) adding a leaf to the tree:
{def... | Give a code snippet in #Lambdatalk
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Qui... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hamming_numbers | Hamming numbers | Hamming numbers are numbers of the form
H = 2i × 3j × 5k
where
i, j, k ≥ 0
Hamming numbers are also known as ugly numbers and also 5-smooth numbers (numbers whose prime divisors are less or equal to 5).
Task
Generate the sequence of Hamming numbers, in increasing order. In ... | #AutoHotkey | AutoHotkey | SetBatchLines, -1
Msgbox % hamming(1,20)
Msgbox % hamming(1690)
return
hamming(first,last=0)
{
if (first < 1)
ans=ERROR
if (last = 0)
last := first
i:=0, j:=0, k:=0
num1 := ceil((last * 20)**(1/3))
num2 := ceil(num1 * ln(2)/ln(3))
num3 := ceil(num1 * ln(2)/ln(5))
loop
{
H := (2**i) * (3**j) * (5... | Give a code snippet in #AutoHotkey
Hamming numbers are numbers of the form
H = 2i × 3j × 5k
where
i, j, k ≥ 0
Hamming numbers are also known as ugly numbers and also 5-smooth numbers (numbers whose prime divisors are less or equal to 5).
Task
Generate the sequence of Hamming... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Humble_numbers | Humble numbers | Humble numbers are positive integers which have no prime factors > 7.
Humble numbers are also called 7-smooth numbers, and sometimes called highly composite,
although this conflicts with another meaning of highly composite numbers.
Another way to express the above is:
humble = 2i × 3j × 5k... | #Sidef | Sidef | func smooth_generator(primes) {
var s = primes.len.of { [1] }
{
var n = s.map { .first }.min
{ |i|
s[i].shift if (s[i][0] == n)
s[i] << (n * primes[i])
} * primes.len
n
}
}
with (smooth_generator([2,3,5,7])) {|g|
say 50.of { g.run }.join(' ')... | Give a code snippet in #Sidef
Humble numbers are positive integers which have no prime factors > 7.
Humble numbers are also called 7-smooth numbers, and sometimes called highly composite,
although this conflicts with another meaning of highly composite numbers.
Another way to express the above... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Newbie | Hello world/Newbie | Task
Guide a new user of a language through the steps necessary
to install the programming language and selection of a text editor if needed,
to run the languages' example in the Hello world/Text task.
Assume the language-newbie is a programmer in another language.
Assume the language-newbie is competent in install... | #SQL_PL | SQL PL | tar -xvf v11.1_linuxx64_expc.tar.gz | Give a code snippet in #SQL_PL
Task
Guide a new user of a language through the steps necessary
to install the programming language and selection of a text editor if needed,
to run the languages' example in the Hello world/Text task.
Assume the language-newbie is a programmer in another language.
Assume the languag... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Draw_a_clock | Draw a clock | Task
Draw a clock.
More specific:
Draw a time keeping device. It can be a stopwatch, hourglass, sundial, a mouth counting "one thousand and one", anything. Only showing the seconds is required, e.g.: a watch with just a second hand will suffice. However, it must clearly change every second, and the change must cy... | #Java | Java | import java.awt.*;
import java.awt.event.*;
import static java.lang.Math.*;
import java.time.LocalTime;
import javax.swing.*;
class Clock extends JPanel {
final float degrees06 = (float) (PI / 30);
final float degrees30 = degrees06 * 5;
final float degrees90 = degrees30 * 3;
final int size = 590;
... | Give a code snippet in #Java
Task
Draw a clock.
More specific:
Draw a time keeping device. It can be a stopwatch, hourglass, sundial, a mouth counting "one thousand and one", anything. Only showing the seconds is required, e.g.: a watch with just a second hand will suffice. However, it must clearly change every ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Count_in_octal | Count in octal | Task
Produce a sequential count in octal, starting at zero, and using an increment of a one for each consecutive number.
Each number should appear on a single line, and the program should count until terminated, or until the maximum value of the numeric type in use is reached.
Related task
Integer sequ... | #Whitespace | Whitespace | Give a code snippet in #Whitespace
Task
Produce a sequential count in octal, starting at zero, and using an increment of a one for each consecutive number.
Each number should appear on a single line, and the program should count until terminated, or until the maximum value of the numeric type in use is reach... | christopher/rosetta-code | ||
http://rosettacode.org/wiki/Multiplication_tables | Multiplication tables | Task
Produce a formatted 12×12 multiplication table of the kind memorized by rote when in primary (or elementary) school.
Only print the top half triangle of products.
| #Chef | Chef | Multigrain Bread.
Prints out a multiplication table.
Ingredients.
12 cups flour
12 cups grains
12 cups seeds
1 cup water
9 dashes yeast
1 cup nuts
40 ml honey
1 cup sugar
Method.
Sift the flour.
Put flour into the 1st mixing bowl.
Put yeast into the 1st mixing bowl.
Shake the flour until sifted.
Put grains into... | Give a code snippet in #Chef
Task
Produce a formatted 12×12 multiplication table of the kind memorized by rote when in primary (or elementary) school.
Only print the top half triangle of products.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/HTTPS/Authenticated | HTTPS/Authenticated | The goal of this task is to demonstrate HTTPS requests with authentication.
Implementations of this task should not use client certificates for this: that is the subject of another task.
| #Run_BASIC | Run BASIC | html "
<CENTER><TABLE CELLPADDING=0 CELLSPACING=0 border=1 bgcolor=wheat>
<TR><TD colspan=2 bgcolor=tan align=center>LOGIN</TD></TR>
<TR><TD align=right>UserName</TD><TD>"
TEXTBOX #userName, ""
html "</TR></TD><TR><TD align=right>Password:</TD><TD>"
PasswordBox #passWord, ""
html "</TD></TR><TD align=center cols... | Give a code snippet in #Run_BASIC
The goal of this task is to demonstrate HTTPS requests with authentication.
Implementations of this task should not use client certificates for this: that is the subject of another task.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/SHA-1 | SHA-1 | SHA-1 or SHA1 is a one-way hash function;
it computes a 160-bit message digest.
SHA-1 often appears in security protocols; for example,
many HTTPS websites use RSA with SHA-1 to secure their connections.
BitTorrent uses SHA-1 to verify downloads.
Git and Mercurial use SHA-1 digests to identify commits.
A US government... | #Neko | Neko | /**
SHA-1 in Neko
Tectonics:
nekoc SHA-1.neko
neko SHA-1
*/
var SHA1 = $loader.loadprim("std@make_sha1", 3);
var base_encode = $loader.loadprim("std@base_encode", 2);
var msg = "Rosetta Code";
var result = SHA1(msg, 0, $ssize(msg));
/* Output in lowercase hex */
$print(base_encode(result, "0123456789abcde... | Give a code snippet in #Neko
SHA-1 or SHA1 is a one-way hash function;
it computes a 160-bit message digest.
SHA-1 often appears in security protocols; for example,
many HTTPS websites use RSA with SHA-1 to secure their connections.
BitTorrent uses SHA-1 to verify downloads.
Git and Mercurial use SHA-1 digests to iden... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sort_using_a_custom_comparator | Sort using a custom comparator |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #TUSCRIPT | TUSCRIPT |
$$ MODE TUSCRIPT
setofstrings="this is a set of strings to sort This Is A Set Of Strings To Sort"
unsorted=SPLIT (setofstrings,": :")
PRINT "1. setofstrings unsorted"
index=""
LOOP l=unsorted
PRINT l
length=LENGTH (l),index=APPEND(index,length)
ENDLOOP
index =DIGIT_INDEX (index)
sorted=INDEX_SORT (unsorted,index)
PRI... | Give a code snippet in #TUSCRIPT
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Collections | Collections | This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task.
Collections are abstractions to represent sets of values.
In statically-typed languages, the values are typically of a common data type.
Task
Create a collection, and add a fe... | #MS_SmallBasic | MS SmallBasic |
ll=LDList.CreateFromValues("")
LDList.Add(ll "Cars")
LDList.Add(ll "Toys")
LDList.Print(ll)
| Give a code snippet in #MS_SmallBasic
This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task.
Collections are abstractions to represent sets of values.
In statically-typed languages, the values are typically of a common data type.
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/Increment_loop_index_within_loop_body | Loops/Increment loop index within loop body | Sometimes, one may need (or want) a loop which
its iterator (the index
variable) is modified within the
loop body in addition to the normal incrementation by the (do) loop structure index.
Goal
Demonstrate the best way to accomplish this.
Task
Write a loop which:
starts the index (variable... | #NewLISP | NewLISP |
#! /usr/local/bin/newlisp
(define (prime? n)
(and
(set 'lst (factor n))
(= (length lst) 1)))
(define (thousands_separator i)
(setq i (string i))
(setq len (length i))
(setq i (reverse (explode i)))
(setq o "")
(setq count3 0)
(dolist (x i)
(setq o (string o x))
(inc... | Give a code snippet in #NewLISP
Sometimes, one may need (or want) a loop which
its iterator (the index
variable) is modified within the
loop body in addition to the normal incrementation by the (do) loop structure index.
Goal
Demonstrate the best way to accomplish this.
Task
Write a loop whic... | christopher/rosetta-code | |
http://rosettacode.org/wiki/User_input/Text | User input/Text | User input/Text is part of Short Circuit's Console Program Basics selection.
Task
Input a string and the integer 75000 from the text console.
See also: User input/Graphical
| #Visual_Basic_.NET | Visual Basic .NET | Dim i As Integer
Console.WriteLine("Enter an Integer")
i = Console.ReadLine() | Give a code snippet in #Visual_Basic_.NET
User input/Text is part of Short Circuit's Console Program Basics selection.
Task
Input a string and the integer 75000 from the text console.
See also: User input/Graphical
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Reverse_a_string | Reverse a string | Task
Take a string and reverse it.
For example, "asdf" becomes "fdsa".
Extra credit
Preserve Unicode combining characters.
For example, "as⃝df̅" becomes "f̅ds⃝a", not "̅fd⃝sa".
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
... | #Tosh | Tosh | when flag clicked
ask "Say something..." and wait
set i to (length of answer)
set inv to ""
repeat until i = 0
set inv to (join (inv) (letter (i) of answer))
change i by -1
end
say inv | Give a code snippet in #Tosh
Task
Take a string and reverse it.
For example, "asdf" becomes "fdsa".
Extra credit
Preserve Unicode combining characters.
For example, "as⃝df̅" becomes "f̅ds⃝a", not "̅fd⃝sa".
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Word_frequency | Word frequency | Task
Given a text file and an integer n, print/display the n most
common words in the file (and the number of their occurrences) in decreasing frequency.
For the purposes of this task:
A word is a sequence of one or more contiguous letters.
You are free to define what a letter is.
Undersc... | #C.2B.2B | C++ | #include <algorithm>
#include <cstdlib>
#include <fstream>
#include <iostream>
#include <iterator>
#include <string>
#include <unordered_map>
#include <vector>
int main(int ac, char** av) {
std::ios::sync_with_stdio(false);
int head = (ac > 1) ? std::atoi(av[1]) : 10;
std::istreambuf_iterator<char> it(std::cin)... | Give a code snippet in #C.2B.2B
Task
Given a text file and an integer n, print/display the n most
common words in the file (and the number of their occurrences) in decreasing frequency.
For the purposes of this task:
A word is a sequence of one or more contiguous letters.
You are free to define ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Abbreviations,_automatic | Abbreviations, automatic | The use of abbreviations (also sometimes called synonyms, nicknames, AKAs, or aliases) can be an
easy way to add flexibility when specifying or using commands, sub─commands, options, etc.
It would make a list of words easier to maintain (as words are added, changed, and/or deleted) if
the minimum abbrevia... | #Common_Lisp | Common Lisp |
(defun max-mismatch (list)
(if (cdr list)
(max (apply #'max (mapcar #'(lambda (w2) (mismatch (car list) w2)) (cdr list))) (max-mismatch (cdr list)))
0 ))
(with-open-file (f "days-of-the-week.txt" :direction :input)
(do* ((row (read-line f nil nil) (read-line f nil nil)))
((null row) t)
(forma... | Give a code snippet in #Common_Lisp
The use of abbreviations (also sometimes called synonyms, nicknames, AKAs, or aliases) can be an
easy way to add flexibility when specifying or using commands, sub─commands, options, etc.
It would make a list of words easier to maintain (as words are added, changed, and/... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Modular_inverse | Modular inverse | From Wikipedia:
In modular arithmetic, the modular multiplicative inverse of an integer a modulo m is an integer x such that
a
x
≡
1
(
mod
m
)
.
{\displaystyle a\,x\equiv 1{\pmod {m}}.}
Or in other words, such that:
∃
k
∈
Z
,
a
x
=
1
+
k
m
{\displaystyle \exists k\in \math... | #Ada | Ada |
with Ada.Text_IO;use Ada.Text_IO;
procedure modular_inverse is
-- inv_mod calculates the inverse of a mod n. We should have n>0 and, at the end, the contract is a*Result=1 mod n
-- If this is false then we raise an exception (don't forget the -gnata option when you compile
function inv_mod (a : Integer; n : Po... | Give a code snippet in #Ada
From Wikipedia:
In modular arithmetic, the modular multiplicative inverse of an integer a modulo m is an integer x such that
a
x
≡
1
(
mod
m
)
.
{\displaystyle a\,x\equiv 1{\pmod {m}}.}
Or in other words, such that:
∃
k
∈
Z
,
a
x
=
1
+
k
m
{\di... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Continued_fraction | Continued fraction | continued fraction
Mathworld
a
0
+
b
1
a
1
+
b
2
a
2
+
b
3
a
3
+
⋱
{\displaystyle a_{0}+{\cfrac {b_{1}}{a_{1}+{\cfrac {b_{2}}{a_{2}+{\cfrac {b_{3}}{a_{3}+\ddots }}}}}}}
The task is to write a program which generates su... | #XPL0 | XPL0 | include c:\cxpl\codes;
int N;
real A, B, F;
[Format(1, 15);
A:= 2.0; B:= 1.0; N:= 16;
IntOut(0, N); CrLf(0);
F:= 0.0;
while N>=1 do [F:= B/(A+F); N:= N-1];
RlOut(0, 1.0+F); CrLf(0);
RlOut(0, sqrt(2.0)); CrLf(0);
N:= 13;
IntOut(0, N); CrLf(0);
F:= 0.0;
while N>=2 do [F:= float(N-1)/(float(N)+F); N:= N-1];... | Give a code snippet in #XPL0
continued fraction
Mathworld
a
0
+
b
1
a
1
+
b
2
a
2
+
b
3
a
3
+
⋱
{\displaystyle a_{0}+{\cfrac {b_{1}}{a_{1}+{\cfrac {b_{2}}{a_{2}+{\cfrac {b_{3}}{a_{3}+\ddots }}}}}}}
The task is to writ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Primality_by_trial_division | Primality by trial division | Task
Write a boolean function that tells whether a given integer is prime.
Remember that 1 and all non-positive numbers are not prime.
Use trial division.
Even numbers greater than 2 may be eliminated right away.
A loop from 3 to √ n will suffice, but other loops are allowed.
Related tasks
... | #Lua | Lua | function IsPrime( n )
if n <= 1 or ( n ~= 2 and n % 2 == 0 ) then
return false
end
for i = 3, math.sqrt(n), 2 do
if n % i == 0 then
return false
end
end
return true
end | Give a code snippet in #Lua
Task
Write a boolean function that tells whether a given integer is prime.
Remember that 1 and all non-positive numbers are not prime.
Use trial division.
Even numbers greater than 2 may be eliminated right away.
A loop from 3 to √ n will suffice, but other loops a... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Pinstripe/Display | Pinstripe/Display | Sample image
The task is to demonstrate the creation of a series of vertical pinstripes across the entire width of the display.
in the first quarter the pinstripes should alternate one pixel white, one pixel black = 1 pixel wide vertical pinestripes
Quarter of the way down the display, we can switch to a wider 2 pi... | #6502_Assembly | 6502 Assembly | define color $00
define looptemp $01
lda #1
sta color
loop_1wide:
lda color
and #$01
; this takes advantage of the fact that Easy6502 maps black to 0 and white to 1.
; Thus if we clear all but bit 0 the color will be either black or white, alternating infinitely regardless of the actual value
; of the color variable... | Give a code snippet in #6502_Assembly
Sample image
The task is to demonstrate the creation of a series of vertical pinstripes across the entire width of the display.
in the first quarter the pinstripes should alternate one pixel white, one pixel black = 1 pixel wide vertical pinestripes
Quarter of the way down the... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Jump_anywhere | Jump anywhere | Imperative programs
conditional structures
loops
local jumps
This task is to demonstrate a local jump and a global jump and the various other types of jumps that the language supports.
For the purpose of this task, the jumps need not be used for a single purpose and you have the freedom to use these jumps for different... | #C | C | if (x > 0) goto positive;
else goto negative;
positive:
printf("pos\n"); goto both;
negative:
printf("neg\n");
both:
... | Give a code snippet in #C
Imperative programs
conditional structures
loops
local jumps
This task is to demonstrate a local jump and a global jump and the various other types of jumps that the language supports.
For the purpose of this task, the jumps need not be used for a single purpose and you have the freedom to us... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Set | Set |
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
A set is a collection of elements, without duplicates and without order.
Task
Show each of these set operations:
Set creation
Test m ∈ S -- "m is an... | #Liberty_BASIC | Liberty BASIC |
A$ ="red hot chili peppers rule OK"
B$ ="lady in red"
print " New set, in space-separated form. Extra spaces and duplicates will be removed. "
input newSet$
newSet$ =trim$( newSet$)
newSet$ =stripBigSpaces$( newSet$)
newSet$ =removeDupes$( newSet$)
print " Set stored as the string '"; newSet$; "'... | Give a code snippet in #Liberty_BASIC
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
A set is a collection of elements, without duplicates and without order.
Task
Show each of these set operations:... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Graphical | Hello world/Graphical |
Task
Display the string Goodbye, World! on a GUI object (alert box, plain window, text area, etc.).
Related task
Hello world/Text
| #JavaScript | JavaScript | alert("Goodbye, World!"); | Give a code snippet in #JavaScript
Task
Display the string Goodbye, World! on a GUI object (alert box, plain window, text area, etc.).
Related task
Hello world/Text
| christopher/rosetta-code | |
http://rosettacode.org/wiki/FizzBuzz | FizzBuzz | Task
Write a program that prints the integers from 1 to 100 (inclusive).
But:
for multiples of three, print Fizz (instead of the number)
for multiples of five, print Buzz (instead of the number)
for multiples of both three and five, print FizzBuzz (instead of the number)
... | #Potion | Potion |
1 to 100 (a):
if (a % 15 == 0):
'FizzBuzz'.
elsif (a % 3 == 0):
'Fizz'.
elsif (a % 5 == 0):
'Buzz'.
else: a. string print
"\n" print. | Give a code snippet in #Potion
Task
Write a program that prints the integers from 1 to 100 (inclusive).
But:
for multiples of three, print Fizz (instead of the number)
for multiples of five, print Buzz (instead of the number)
for multiples of both three and five, print FizzBuz... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Vigen%C3%A8re_cipher | Vigenère cipher | Task
Implement a Vigenère cypher, both encryption and decryption.
The program should handle keys and text of unequal length,
and should capitalize everything and discard non-alphabetic characters.
(If your program handles non-alphabetic characters in another way,
make a note of it.)
Related tasks
Caesar ... | #TypeScript | TypeScript | class Vigenere {
key: string
/** Create new cipher based on key */
constructor(key: string) {
this.key = Vigenere.formatText(key)
}
/** Enrypt a given text using key */
encrypt(plainText: string): string {
return Array.prototype.map.call(Vigenere.formatText(plainText), (let... | Give a code snippet in #TypeScript
Task
Implement a Vigenère cypher, both encryption and decryption.
The program should handle keys and text of unequal length,
and should capitalize everything and discard non-alphabetic characters.
(If your program handles non-alphabetic characters in another way,
make a note ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Test_integerness | Test integerness | Mathematically,
the integers Z are included in the rational numbers Q,
which are included in the real numbers R,
which can be generalized to the complex numbers C.
This means that each of those larger sets, and the data types used to represent them, include some integers.
Task[edit]
Given a rational, real, or co... | #REXX | REXX | /* REXX ---------------------------------------------------------------
* 20.06.2014 Walter Pachl
* 22.06.2014 WP add complex numbers such as 13-12j etc.
* (using 13e-12 or so is not (yet) supported)
*--------------------------------------------------------------------*/
Call test_integer 3.14
Call test_integer 1.00000... | Give a code snippet in #REXX
Mathematically,
the integers Z are included in the rational numbers Q,
which are included in the real numbers R,
which can be generalized to the complex numbers C.
This means that each of those larger sets, and the data types used to represent them, include some integers.
Task[edit]... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Four_bit_adder | Four bit adder | Task
"Simulate" a four-bit adder.
This design can be realized using four 1-bit full adders.
Each of these 1-bit full adders can be built with two half adders and an or gate. ;
Finally a half adder can be made using an xor gate and an and gate.
The xor gate can be made using two nots, two ands ... | #C | C | #include <stdio.h>
typedef char pin_t;
#define IN const pin_t *
#define OUT pin_t *
#define PIN(X) pin_t _##X; pin_t *X = & _##X;
#define V(X) (*(X))
/* a NOT that does not soil the rest of the host of the single bit */
#define NOT(X) (~(X)&1)
/* a shortcut to "implement" a XOR using only NOT, AND and OR gates, a... | Give a code snippet in #C
Task
"Simulate" a four-bit adder.
This design can be realized using four 1-bit full adders.
Each of these 1-bit full adders can be built with two half adders and an or gate. ;
Finally a half adder can be made using an xor gate and an and gate.
The xor gate can be made usin... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Least_common_multiple | Least common multiple | Least common multiple
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Compute the least common multiple (LCM) of two integers.
Given m and n, the least common multiple is the smallest positive integer that has both m and n as factor... | #Ursa | Ursa | import "math"
out (lcm 12 18) endl console | Give a code snippet in #Ursa
Least common multiple
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Compute the least common multiple (LCM) of two integers.
Given m and n, the least common multiple is the smallest positive integer that has ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Safe_addition | Safe addition | Implementation of interval arithmetic and more generally fuzzy number arithmetic require operations that yield safe upper and lower bounds of the exact result.
For example, for an addition, it is the operations +↑ and +↓ defined as: a +↓ b ≤ a + b ≤ a +↑ b.
Additionally it is desired that the widt... | #C | C | #include <fenv.h> /* fegetround(), fesetround() */
#include <stdio.h> /* printf() */
/*
* Calculates an interval for a + b.
* interval[0] <= a + b
* a + b <= interval[1]
*/
void
safe_add(volatile double interval[2], volatile double a, volatile double b)
{
#pragma STDC FENV_ACCESS ON
unsigned int orig;
ori... | Give a code snippet in #C
Implementation of interval arithmetic and more generally fuzzy number arithmetic require operations that yield safe upper and lower bounds of the exact result.
For example, for an addition, it is the operations +↑ and +↓ defined as: a +↓ b ≤ a + b ≤ a +↑ b.
Additionally ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Accumulator_factory | Accumulator factory | A problem posed by Paul Graham is that of creating a function that takes a single (numeric) argument and which returns another function that is an accumulator. The returned accumulator function in turn also takes a single numeric argument, and returns the sum of all the numeric values passed in so far to that accumulat... | #FreeBASIC | FreeBASIC | ' FB 1.05.0 Win64
' uses overloaded methods to deal with the integer/float aspect (long and single are both 4 bytes)
Type Bar
Public:
Declare Constructor(As Long)
Declare Constructor(As Single)
Declare Function g(As Long) As Long
Declare Function g(As Single) As Single
Private:
As Single su... | Give a code snippet in #FreeBASIC
A problem posed by Paul Graham is that of creating a function that takes a single (numeric) argument and which returns another function that is an accumulator. The returned accumulator function in turn also takes a single numeric argument, and returns the sum of all the numeric values... | christopher/rosetta-code | |
http://rosettacode.org/wiki/String_concatenation | String concatenation | String concatenation
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Create a string variable equal to any text value.
Create another string variable whose value is the original variable concatenated with another string literal.
To illustrate the operat... | #Icon_and_Unicon | Icon and Unicon | procedure main()
s1 := "hello"
write(s2 := s1 || " there.") # capture the reuslt for
write(s2) # ... the 2nd write
end | Give a code snippet in #Icon_and_Unicon
String concatenation
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Create a string variable equal to any text value.
Create another string variable whose value is the original variable concatenated with another ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hailstone_sequence | Hailstone sequence | The Hailstone sequence of numbers can be generated from a starting positive integer, n by:
If n is 1 then the sequence ends.
If n is even then the next n of the sequence = n/2
If n is odd then the next n of the sequence = (3 * n) + 1
The (unproven) Collatz conje... | #M2000_Interpreter | M2000 Interpreter |
Module hailstone.Task {
hailstone=lambda (n as long)->{
=lambda n (&val) ->{
if n=1 then =false: exit
=true
if n mod 2=0 then n/=2 : val=n: exit
n*=3 : n++: val=n
}
}
Count=Lambda (n) ->{
m=... | Give a code snippet in #M2000_Interpreter
The Hailstone sequence of numbers can be generated from a starting positive integer, n by:
If n is 1 then the sequence ends.
If n is even then the next n of the sequence = n/2
If n is odd then the next n of the sequence = ... | christopher/rosetta-code |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.