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http://rosettacode.org/wiki/Call_a_function_in_a_shared_library
Call a function in a shared library
Show how to call a function in a shared library (without dynamically linking to it at compile-time). In particular, show how to call the shared library function if the library is available, otherwise use an internal equivalent function. This is a special case of calling a foreign language function where the focus is c...
#Tcl
Tcl
package require Ffidl   if {[catch { ffidl::callout OpenImage {pointer-utf8} int [ffidl::symbol fakeimglib.so openimage] }]} then { # Create the OpenImage command by other means here... } set handle [OpenImage "/the/file/name"]
Give a code snippet in #Tcl Show how to call a function in a shared library (without dynamically linking to it at compile-time). In particular, show how to call the shared library function if the library is available, otherwise use an internal equivalent function. This is a special case of calling a foreign language ...
christopher/rosetta-code
http://rosettacode.org/wiki/Reverse_words_in_a_string
Reverse words in a string
Task Reverse the order of all tokens in each of a number of strings and display the result;   the order of characters within a token should not be modified. Example Hey you, Bub!   would be shown reversed as:   Bub! you, Hey Tokens are any non-space characters separated by spaces (formally, white-space);   t...
#BASIC256
BASIC256
source = freefile open (source, "m:\text.txt") textEnt$ = "" dim textSal$(size(source)*8) linea = 0   while not eof(source) textEnt$ = readline(source) linea += 1 textSal$[linea] = textEnt$ end while   for n = size(source) to 1 step -1 print textSal$[n]; next n close source
Give a code snippet in #BASIC256 Task Reverse the order of all tokens in each of a number of strings and display the result;   the order of characters within a token should not be modified. Example Hey you, Bub!   would be shown reversed as:   Bub! you, Hey Tokens are any non-space characters separated by s...
christopher/rosetta-code
http://rosettacode.org/wiki/Apply_a_callback_to_an_array
Apply a callback to an array
Task Take a combined set of elements and apply a function to each element.
#Ursala
Ursala
#import nat   #cast %nL   demo = successor* <325,32,67,1,3,7,315>
Give a code snippet in #Ursala Task Take a combined set of elements and apply a function to each element.
christopher/rosetta-code
http://rosettacode.org/wiki/Additive_primes
Additive primes
Definitions In mathematics, additive primes are prime numbers for which the sum of their decimal digits are also primes. Task Write a program to determine (and show here) all additive primes less than 500. Optionally, show the number of additive primes. Also see   the OEIS entry:   A046704 additive primes.   ...
#BASIC256
BASIC256
print "Prime", "Digit Sum" for i = 2 to 499 if isprime(i) then s = digSum(i) if isPrime(s) then print i, s end if next i end   function isPrime(v) if v < 2 then return False if v mod 2 = 0 then return v = 2 if v mod 3 = 0 then return v = 3 d = 5 while d * d <= v if v ...
Give a code snippet in #BASIC256 Definitions In mathematics, additive primes are prime numbers for which the sum of their decimal digits are also primes. Task Write a program to determine (and show here) all additive primes less than 500. Optionally, show the number of additive primes. Also see   the OEIS ent...
christopher/rosetta-code
http://rosettacode.org/wiki/Terminal_control/Ringing_the_terminal_bell
Terminal control/Ringing the terminal bell
Task Make the terminal running the program ring its "bell". On modern terminal emulators, this may be done by playing some other sound which might or might not be configurable, or by flashing the title bar or inverting the colors of the screen, but was classically a physical bell within the terminal.   It is usua...
#Applescript
Applescript
beep
Give a code snippet in #Applescript Task Make the terminal running the program ring its "bell". On modern terminal emulators, this may be done by playing some other sound which might or might not be configurable, or by flashing the title bar or inverting the colors of the screen, but was classically a physical b...
christopher/rosetta-code
http://rosettacode.org/wiki/JSON
JSON
Load a JSON string into a data structure. Also, create a new data structure and serialize it into JSON. Use objects and arrays (as appropriate for your language) and make sure your JSON is valid (https://jsonformatter.org).
#PicoLisp
PicoLisp
(de checkJson (X Item) (unless (= X Item) (quit "Bad JSON" Item) ) )   (de readJson () (case (read "_") ("{" (make (for (X (readJson) (not (= "}" X)) (readJson)) (checkJson ":" (readJson)) (link (cons X (readJson))) (T (= "}" (setq X ...
Give a code snippet in #PicoLisp Load a JSON string into a data structure. Also, create a new data structure and serialize it into JSON. Use objects and arrays (as appropriate for your language) and make sure your JSON is valid (https://jsonformatter.org).
christopher/rosetta-code
http://rosettacode.org/wiki/Monty_Hall_problem
Monty Hall problem
Suppose you're on a game show and you're given the choice of three doors. Behind one door is a car; behind the others, goats. The car and the goats were placed randomly behind the doors before the show. Rules of the game After you have chosen a door, the door remains closed for the time being. The game show hos...
#Liberty_BASIC
Liberty BASIC
  'adapted from BASIC solution DIM doors(3) '0 is a goat, 1 is a car   total = 10000 'set desired number of iterations switchWins = 0 stayWins = 0   FOR plays = 1 TO total winner = INT(RND(1) * 3) + 1 doors(winner) = 1'put a winner in a random door choice = INT(RND(1) * 3) + 1'pick a door, any door DO...
Give a code snippet in #Liberty_BASIC Suppose you're on a game show and you're given the choice of three doors. Behind one door is a car; behind the others, goats. The car and the goats were placed randomly behind the doors before the show. Rules of the game After you have chosen a door, the door remains closed...
christopher/rosetta-code
http://rosettacode.org/wiki/Catamorphism
Catamorphism
Reduce is a function or method that is used to take the values in an array or a list and apply a function to successive members of the list to produce (or reduce them to), a single value. Task Show how reduce (or foldl or foldr etc), work (or would be implemented) in your language. See also Wikipedia article: ...
#Scala
Scala
object Main extends App { val a = Seq(1, 2, 3, 4, 5) println(s"Array  : ${a.mkString(", ")}") println(s"Sum  : ${a.sum}") println(s"Difference  : ${a.reduce { (x, y) => x - y }}") println(s"Product  : ${a.product}") println(s"Minimum  : ${a.min}") println(s"Maximum  : ${a.max}") }
Give a code snippet in #Scala Reduce is a function or method that is used to take the values in an array or a list and apply a function to successive members of the list to produce (or reduce them to), a single value. Task Show how reduce (or foldl or foldr etc), work (or would be implemented) in your language. ...
christopher/rosetta-code
http://rosettacode.org/wiki/Stack
Stack
Data Structure This illustrates a data structure, a means of storing data within a program. You may see other such structures in the Data Structures category. A stack is a container of elements with   last in, first out   access policy.   Sometimes it also called LIFO. The stack is accessed through its top. The ba...
#Delphi
Delphi
program Stack;   {$APPTYPE CONSOLE}   uses Generics.Collections;   var lStack: TStack<Integer>; begin lStack := TStack<Integer>.Create; try lStack.Push(1); lStack.Push(2); lStack.Push(3); Assert(lStack.Peek = 3); // 3 should be at the top of the stack   Writeln(lStack.Pop); // 3 Writeln(lS...
Give a code snippet in #Delphi Data Structure This illustrates a data structure, a means of storing data within a program. You may see other such structures in the Data Structures category. A stack is a container of elements with   last in, first out   access policy.   Sometimes it also called LIFO. The stack is a...
christopher/rosetta-code
http://rosettacode.org/wiki/Temperature_conversion
Temperature conversion
There are quite a number of temperature scales. For this task we will concentrate on four of the perhaps best-known ones: Kelvin, Celsius, Fahrenheit, and Rankine. The Celsius and Kelvin scales have the same magnitude, but different null points. 0 degrees Celsius corresponds to 273.15 kelvin. 0 kelvin is absolute z...
#Objective-C
Objective-C
#import <Foundation/Foundation.h>   int main(int argc, const char * argv[]) { @autoreleasepool { if(argc > 1) { NSString *arg1 = [NSString stringWithCString:argv[1] encoding:NSUTF8StringEncoding]; // encoding shouldn't matter in this case double kelvin = [arg1 do...
Give a code snippet in #Objective-C There are quite a number of temperature scales. For this task we will concentrate on four of the perhaps best-known ones: Kelvin, Celsius, Fahrenheit, and Rankine. The Celsius and Kelvin scales have the same magnitude, but different null points. 0 degrees Celsius corresponds to 2...
christopher/rosetta-code
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Retro
Retro
{ #1 #2 #3 } { #4 #5 #6 } a:append
Give a code snippet in #Retro Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
christopher/rosetta-code
http://rosettacode.org/wiki/Largest_proper_divisor_of_n
Largest proper divisor of n
Task a(1) = 1; for n > 1, a(n) = largest proper divisor of n, where n < 101 .
#BASIC256
BASIC256
print "El mayor divisor propio de n es:\n" print " 1 1 "; for i = 3 to 100 for j = i-1 to 1 step -1 If i % j = 0 then print " "; j; " "; exit for end if next j if i % 10 = 0 then print next i end
Give a code snippet in #BASIC256 Task a(1) = 1; for n > 1, a(n) = largest proper divisor of n, where n < 101 .
christopher/rosetta-code
http://rosettacode.org/wiki/Almost_prime
Almost prime
A   k-Almost-prime   is a natural number   n {\displaystyle n}   that is the product of   k {\displaystyle k}   (possibly identical) primes. Example 1-almost-primes,   where   k = 1 {\displaystyle k=1} ,   are the prime numbers themselves. 2-almost-primes,   where   k = 2 {\displaystyl...
#XBasic
XBasic
  ' Almost prime PROGRAM "almostprime" VERSION "0.0002"   DECLARE FUNCTION Entry() INTERNAL FUNCTION KPrime(n%%, k%%)   FUNCTION Entry() FOR k@@ = 1 TO 5 PRINT "k ="; k@@; ":"; i%% = 2 c%% = 0 DO WHILE c%% < 10 IFT KPrime(i%%, k@@) THEN PRINT FORMAT$(" ###", i%%); INC c%% E...
Give a code snippet in #XBasic A   k-Almost-prime   is a natural number   n {\displaystyle n}   that is the product of   k {\displaystyle k}   (possibly identical) primes. Example 1-almost-primes,   where   k = 1 {\displaystyle k=1} ,   are the prime numbers themselves. 2-almost-primes,   w...
christopher/rosetta-code
http://rosettacode.org/wiki/Logical_operations
Logical operations
Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operations Concatenation | Interpolation |...
#PostScript
PostScript
  /logical{ /a exch def /b exch def a b and = a b or = a not = }def  
Give a code snippet in #PostScript Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operat...
christopher/rosetta-code
http://rosettacode.org/wiki/Repeat_a_string
Repeat a string
Take a string and repeat it some number of times. Example: repeat("ha", 5)   =>   "hahahahaha" If there is a simpler/more efficient way to repeat a single “character” (i.e. creating a string filled with a certain character), you might want to show that as well (i.e. repeat-char("*", 5) => "*****"). Other tasks re...
#Racket
Racket
  #lang racket ;; fast (define (string-repeat n str) (string-append* (make-list n str))) (string-repeat 5 "ha") ; => "hahahahaha"  
Give a code snippet in #Racket Take a string and repeat it some number of times. Example: repeat("ha", 5)   =>   "hahahahaha" If there is a simpler/more efficient way to repeat a single “character” (i.e. creating a string filled with a certain character), you might want to show that as well (i.e. repeat-char("*", 5)...
christopher/rosetta-code
http://rosettacode.org/wiki/Variadic_function
Variadic function
Task Create a function which takes in a variable number of arguments and prints each one on its own line. Also show, if possible in your language, how to call the function on a list of arguments constructed at runtime. Functions of this type are also known as Variadic Functions. Related task   Call a function...
#FutureBasic
FutureBasic
void local fn Function1( count as long, ... ) va_list ap long value   va_start( ap, count ) while ( count ) value = fn va_argLong( ap ) printf @"%ld",value count-- wend   va_end( ap ) end fn   void local fn Function2( obj as CFTypeRef, ... ) va_list ap   va_start( ap, obj ) while ( obj ) ...
Give a code snippet in #FutureBasic Task Create a function which takes in a variable number of arguments and prints each one on its own line. Also show, if possible in your language, how to call the function on a list of arguments constructed at runtime. Functions of this type are also known as Variadic Functions...
christopher/rosetta-code
http://rosettacode.org/wiki/Rename_a_file
Rename a file
Task Rename:   a file called     input.txt     into     output.txt     and   a directory called     docs     into     mydocs. This should be done twice:   once "here", i.e. in the current working directory and once in the filesystem root. It can be assumed that the user has the rights to do so. (In unix-type s...
#Rust
Rust
  use std::fs;   fn main() { let err = "File move error"; fs::rename("input.txt", "output.txt").ok().expect(err); fs::rename("docs", "mydocs").ok().expect(err); fs::rename("/input.txt", "/output.txt").ok().expect(err); fs::rename("/docs", "/mydocs").ok().expect(err); }  
Give a code snippet in #Rust Task Rename:   a file called     input.txt     into     output.txt     and   a directory called     docs     into     mydocs. This should be done twice:   once "here", i.e. in the current working directory and once in the filesystem root. It can be assumed that the user has the rig...
christopher/rosetta-code
http://rosettacode.org/wiki/Simple_database
Simple database
Task Write a simple tool to track a small set of data. The tool should have a command-line interface to enter at least two different values. The entered data should be stored in a structured format and saved to disk. It does not matter what kind of data is being tracked.   It could be a collection (CDs, coins, base...
#Bracmat
Bracmat
whl ' ( arg$:?command & ( get'db | (db=1)&lst$(db,db,NEW) ) &  !command  : ( add & :?name:?tag:?date & whl ' ( arg$:?argmnt & arg$:?value & (!argmnt.!value)  : ( (title|name.?name) | (category|tag.?tag) ...
Give a code snippet in #Bracmat Task Write a simple tool to track a small set of data. The tool should have a command-line interface to enter at least two different values. The entered data should be stored in a structured format and saved to disk. It does not matter what kind of data is being tracked.   It could ...
christopher/rosetta-code
http://rosettacode.org/wiki/24_game/Solve
24 game/Solve
task Write a program that takes four digits, either from user input or by random generation, and computes arithmetic expressions following the rules of the 24 game. Show examples of solutions generated by the program. Related task   Arithmetic Evaluator
#F.23
F#
open System   let rec gcd x y = if x = y || x = 0 then y else if x < y then gcd y x else gcd y (x-y) let abs (x : int) = Math.Abs x let sign (x: int) = Math.Sign x let cint s = Int32.Parse(s)   type Rat(x : int, y : int) = let g = if y = 0 then 0 else gcd (abs x) (abs y) member this.n = if g = 0 then sign y * s...
Give a code snippet in #F.23 task Write a program that takes four digits, either from user input or by random generation, and computes arithmetic expressions following the rules of the 24 game. Show examples of solutions generated by the program. Related task   Arithmetic Evaluator
christopher/rosetta-code
http://rosettacode.org/wiki/Copy_stdin_to_stdout
Copy stdin to stdout
Create an executable file that copies stdin to stdout, or else a script that does so through the invocation of an interpreter at the command line.
#Lua
Lua
lua -e 'for x in io.lines() do print(x) end'
Give a code snippet in #Lua Create an executable file that copies stdin to stdout, or else a script that does so through the invocation of an interpreter at the command line.
christopher/rosetta-code
http://rosettacode.org/wiki/Sequence_of_primes_by_trial_division
Sequence of primes by trial division
Sequence of primes by trial division You are encouraged to solve this task according to the task description, using any language you may know. Task Generate a sequence of primes by means of trial division. Trial division is an algorithm where a candidate number is tested for being a prime by trying to divide it by...
#Kotlin
Kotlin
// version 1.0.6   fun isPrime(n: Int): Boolean { if (n < 2) return false if (n % 2 == 0) return n == 2 if (n % 3 == 0) return n == 3 var d : Int = 5 while (d * d <= n) { if (n % d == 0) return false d += 2 if (n % d == 0) return false d += 4 } return true } ...
Give a code snippet in #Kotlin Sequence of primes by trial division You are encouraged to solve this task according to the task description, using any language you may know. Task Generate a sequence of primes by means of trial division. Trial division is an algorithm where a candidate number is tested for being a...
christopher/rosetta-code
http://rosettacode.org/wiki/Dragon_curve
Dragon curve
Create and display a dragon curve fractal. (You may either display the curve directly or write it to an image file.) Algorithms Here are some brief notes the algorithms used and how they might suit various languages. Recursively a right curling dragon is a right dragon followed by a left dragon, at 90-degree an...
#BQN
BQN
Rot ← ¬⊸{-⌾(𝕨⊸⊑)⌽𝕩} Turns ← {{𝕩∾1∾¬⌾((⌊2÷˜≠)⊸⊑)𝕩}⍟𝕩 ⥊1}   •Plot´ <˘⍉>+` (<0‿1)(Rot˜)`Turns 3
Give a code snippet in #BQN Create and display a dragon curve fractal. (You may either display the curve directly or write it to an image file.) Algorithms Here are some brief notes the algorithms used and how they might suit various languages. Recursively a right curling dragon is a right dragon followed by a...
christopher/rosetta-code
http://rosettacode.org/wiki/Arbitrary-precision_integers_(included)
Arbitrary-precision integers (included)
Using the in-built capabilities of your language, calculate the integer value of: 5 4 3 2 ...
#Sather
Sather
class MAIN is main is r:INTI; p1 ::= "62060698786608744707"; p2 ::= "92256259918212890625";   -- computing 5^(4^(3^2)), it could be written -- also e.g. (5.inti)^((4.inti)^((3.inti)^(2.inti))) r  := (3.pow(2)).inti; r  := (4.inti).pow(r); r  := (5.inti).pow(r);   sr ::= r.str; -- s...
Give a code snippet in #Sather Using the in-built capabilities of your language, calculate the integer value of: 5 4 3 2 ...
christopher/rosetta-code
http://rosettacode.org/wiki/Smarandache_prime-digital_sequence
Smarandache prime-digital sequence
The Smarandache prime-digital sequence (SPDS for brevity) is the sequence of primes whose digits are themselves prime. For example 257 is an element of this sequence because it is prime itself and its digits: 2, 5 and 7 are also prime. Task Show the first 25 SPDS primes. Show the hundredth SPDS prime. See also ...
#Lua
Lua
-- FUNCS: local function T(t) return setmetatable(t, {__index=table}) end table.firstn = function(t,n) local s=T{} n=n>#t and #t or n for i = 1,n do s[i]=t[i] end return s end   -- SIEVE: local sieve, S = {}, 50000 for i = 2,S do sieve[i]=true end for i = 2,S do if sieve[i] then for j=i*i,S,i do sieve[j]=nil end end en...
Give a code snippet in #Lua The Smarandache prime-digital sequence (SPDS for brevity) is the sequence of primes whose digits are themselves prime. For example 257 is an element of this sequence because it is prime itself and its digits: 2, 5 and 7 are also prime. Task Show the first 25 SPDS primes. Show the hundre...
christopher/rosetta-code
http://rosettacode.org/wiki/Sum_to_100
Sum to 100
Task Find solutions to the   sum to one hundred   puzzle. Add (insert) the mathematical operators     +   or   -     (plus or minus)   before any of the digits in the decimal numeric string   123456789   such that the resulting mathematical expression adds up to a particular sum   (in this iconic case,   ...
#Raku
Raku
my $sum = 100; my $N = 10; my @ops = ['-', ''], |( [' + ', ' - ', ''] xx 8 ); my @str = [X~] map { .Slip }, ( @ops Z 1..9 ); my %sol = @str.classify: *.subst( ' - ', ' -', :g )\ .subst( ' + ', ' ', :g ).words.sum;   my %count.push: %sol.map({ .value.elems => .key });   my $max-solutions ...
Give a code snippet in #Raku Task Find solutions to the   sum to one hundred   puzzle. Add (insert) the mathematical operators     +   or   -     (plus or minus)   before any of the digits in the decimal numeric string   123456789   such that the resulting mathematical expression adds up to a particular ...
christopher/rosetta-code
http://rosettacode.org/wiki/Substring/Top_and_tail
Substring/Top and tail
The task is to demonstrate how to remove the first and last characters from a string. The solution should demonstrate how to obtain the following results: String with first character removed String with last character removed String with both the first and last characters removed If the program uses UTF-8 or UTF...
#Erlang
Erlang
1> Str = "Hello". "Hello" 2> string:sub_string(Str, 2). % To strip the string from the right by 1 "ello" 3> string:sub_string(Str, 1, length(Str)-1). % To strip the string from the left by 1 "Hell" 4> string:sub_string(Str, 2, length(Str)-1). % To strip the string from both sides by 1 "ell"
Give a code snippet in #Erlang The task is to demonstrate how to remove the first and last characters from a string. The solution should demonstrate how to obtain the following results: String with first character removed String with last character removed String with both the first and last characters removed ...
christopher/rosetta-code
http://rosettacode.org/wiki/Formatted_numeric_output
Formatted numeric output
Task Express a number in decimal as a fixed-length string with leading zeros. For example, the number   7.125   could be expressed as   00007.125.
#Maple
Maple
printf("%f", Pi); 3.141593 printf("%.0f", Pi); 3 printf("%.2f", Pi); 3.14 printf("%08.2f", Pi); 00003.14 printf("%8.2f", Pi); 3.14 printf("%-8.2f|", Pi); 3.14 | printf("%+08.2f", Pi); +0003.14 printf("%+0*.*f",8, 2, Pi); +0003.14
Give a code snippet in #Maple Task Express a number in decimal as a fixed-length string with leading zeros. For example, the number   7.125   could be expressed as   00007.125.
christopher/rosetta-code
http://rosettacode.org/wiki/Chinese_remainder_theorem
Chinese remainder theorem
Suppose   n 1 {\displaystyle n_{1}} ,   n 2 {\displaystyle n_{2}} ,   … {\displaystyle \ldots } ,   n k {\displaystyle n_{k}}   are positive integers that are pairwise co-prime.   Then, for any given sequence of integers   a 1 {\displaystyle a_{1}} ,   a 2 ...
#Ruby
Ruby
  def chinese_remainder(mods, remainders) max = mods.inject( :* ) series = remainders.zip( mods ).map{|r,m| r.step( max, m ).to_a } series.inject( :& ).first #returns nil when empty end   p chinese_remainder([3,5,7], [2,3,2]) #=> 23 p chinese_remainder([10,4,9], [11,22,19]) #=> ni...
Give a code snippet in #Ruby Suppose   n 1 {\displaystyle n_{1}} ,   n 2 {\displaystyle n_{2}} ,   … {\displaystyle \ldots } ,   n k {\displaystyle n_{k}}   are positive integers that are pairwise co-prime.   Then, for any given sequence of integers   a 1 {\displayst...
christopher/rosetta-code
http://rosettacode.org/wiki/Home_primes
Home primes
This page uses content from Wikipedia. The original article was at Home prime. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) In number theory, the home prime HP(n) of an integer n greater than 1 is...
#Perl
Perl
use strict; use warnings; use ntheory 'factor';   for my $m (2..20, 65) { my (@steps, @factors) = $m; push @steps, join '_', @factors while (@factors = factor $steps[-1] =~ s/_//gr) > 1; my $step = $#steps; if ($step >= 1) { print 'HP' . $_ . "($step) = " and --$step or last for @steps } else ...
Give a code snippet in #Perl This page uses content from Wikipedia. The original article was at Home prime. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) In number theory, the home prime HP(n) of ...
christopher/rosetta-code
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out...
#Gambas
Gambas
Public Sub Form_Open() Dim sChar As String   sChar = InputBox("Enter a character") Print "Character " & sChar & " = ASCII " & Str(Asc(sChar))   sChar = InputBox("Enter a ASCII code") Print "ASCII code " & sChar & " represents " & Chr(Val(sChar))   End
Give a code snippet in #Gambas Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Con...
christopher/rosetta-code
http://rosettacode.org/wiki/Integer_comparison
Integer comparison
Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operations Concatenation | Interpolation |...
#Scala
Scala
object IntCompare { def main(args: Array[String]): Unit = { val a=Console.readInt val b=Console.readInt if (a < b) printf("%d is less than %d\n", a, b) if (a == b) printf("%d is equal to %d\n", a, b) if (a > b) printf("%d is greater than %d\n", a, b) } }
Give a code snippet in #Scala Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operations ...
christopher/rosetta-code
http://rosettacode.org/wiki/Cantor_set
Cantor set
Task Draw a Cantor set. See details at this Wikipedia webpage:   Cantor set
#Sidef
Sidef
func cantor (height) { var width = 3**(height - 1) var lines = height.of { "\N{FULL BLOCK}" * width }   func trim_middle_third (len, start, index) { var seg = (len // 3) || return()   for i, j in ((index ..^ height) ~X (0 ..^ seg)) { lines[i].replace!(Regex("^.{#{start + seg + j}...
Give a code snippet in #Sidef Task Draw a Cantor set. See details at this Wikipedia webpage:   Cantor set
christopher/rosetta-code
http://rosettacode.org/wiki/Null_object
Null object
Null (or nil) is the computer science concept of an undefined or unbound object. Some languages have an explicit way to access the null object, and some don't. Some languages distinguish the null object from undefined values, and some don't. Task Show how to access null in your language by checking to see if an ob...
#ALGOL_W
ALGOL W
begin  % declare a record type - will be accessed via references  % record R( integer f1, f2, f3 );  % declare a reference to a R instance  % reference(R) refR;  % assign null to the reference  % refR := null; ...
Give a code snippet in #ALGOL_W Null (or nil) is the computer science concept of an undefined or unbound object. Some languages have an explicit way to access the null object, and some don't. Some languages distinguish the null object from undefined values, and some don't. Task Show how to access null in your lan...
christopher/rosetta-code
http://rosettacode.org/wiki/Execute_a_system_command
Execute a system command
Task Run either the   ls   system command   (dir   on Windows),   or the   pause   system command. Related task Get system command output
#IDL
IDL
$ls
Give a code snippet in #IDL Task Run either the   ls   system command   (dir   on Windows),   or the   pause   system command. Related task Get system command output
christopher/rosetta-code
http://rosettacode.org/wiki/Create_an_HTML_table
Create an HTML table
Create an HTML table. The table body should have at least three rows of three columns. Each of these three columns should be labelled "X", "Y", and "Z". An extra column should be added at either the extreme left or the extreme right of the table that has no heading, but is filled with sequential row numbers. The...
#Pascal
Pascal
<@ SDCLIT> <@ DTBLIT> <@ DTRLITLIT> <@ DTDLITLIT>|[style]background-color:white</@> <@ DTD>X</@> <@ DTD>Y</@> <@ DTD>Z</@>|[style]width:100%; background-color:brown;color:white; text-align:center</@> <@ ITEFORLIT>10| <@ DTRLITCAP> <@ DTDPOSFORLIT>...|[style]background-color:Brown; color:white; te...
Give a code snippet in #Pascal Create an HTML table. The table body should have at least three rows of three columns. Each of these three columns should be labelled "X", "Y", and "Z". An extra column should be added at either the extreme left or the extreme right of the table that has no heading, but is filled wi...
christopher/rosetta-code
http://rosettacode.org/wiki/Evaluate_binomial_coefficients
Evaluate binomial coefficients
This programming task, is to calculate ANY binomial coefficient. However, it has to be able to output   ( 5 3 ) {\displaystyle {\binom {5}{3}}} ,   which is   10. This formula is recommended: ( n k ) = n ! ( n − k ) ! k ! = n ( n − 1 ) ( n − 2 ) … ( n − k + 1 ) k ( k − 1...
#Elixir
Elixir
defmodule RC do def choose(n,k) when is_integer(n) and is_integer(k) and n>=0 and k>=0 and n>=k do if k==0, do: 1, else: choose(n,k,1,1) end   def choose(n,k,k,acc), do: div(acc * (n-k+1), k) def choose(n,k,i,acc), do: choose(n, k, i+1, div(acc * (n-i+1), i)) end   IO.inspect RC.choose(5,3) IO.inspect RC.ch...
Give a code snippet in #Elixir This programming task, is to calculate ANY binomial coefficient. However, it has to be able to output   ( 5 3 ) {\displaystyle {\binom {5}{3}}} ,   which is   10. This formula is recommended: ( n k ) = n ! ( n − k ) ! k ! = n ( n − 1 ) ( n −...
christopher/rosetta-code
http://rosettacode.org/wiki/Create_a_file
Create a file
In this task, the job is to create a new empty file called "output.txt" of size 0 bytes and an empty directory called "docs". This should be done twice: once "here", i.e. in the current working directory and once in the filesystem root.
#C.2B.2B
C++
#include <direct.h> #include <fstream>   int main() { std::fstream f("output.txt", std::ios::out); f.close(); f.open("/output.txt", std::ios::out); f.close();   _mkdir("docs"); _mkdir("/docs");   return 0; }
Give a code snippet in #C.2B.2B In this task, the job is to create a new empty file called "output.txt" of size 0 bytes and an empty directory called "docs". This should be done twice: once "here", i.e. in the current working directory and once in the filesystem root.
christopher/rosetta-code
http://rosettacode.org/wiki/Stirling_numbers_of_the_first_kind
Stirling numbers of the first kind
Stirling numbers of the first kind, or Stirling cycle numbers, count permutations according to their number of cycles (counting fixed points as cycles of length one). They may be defined directly to be the number of permutations of n elements with k disjoint cycles. Stirling numbers of the first kind express coeffici...
#J
J
NB. agenda set by the test according to the definition test=: 1 i.~ (0 0&-: , 1 0&-:)@:*@:, , < s1=: 1:`0:`0:`($:&<: + (($: * [)~ <:)~)@.test s1&> table i. 13 +----+------------------------------------------------------------------------------------------+ |s1&>|0 1 2 3 4 ...
Give a code snippet in #J Stirling numbers of the first kind, or Stirling cycle numbers, count permutations according to their number of cycles (counting fixed points as cycles of length one). They may be defined directly to be the number of permutations of n elements with k disjoint cycles. Stirling numbers of the ...
christopher/rosetta-code
http://rosettacode.org/wiki/Count_the_coins
Count the coins
There are four types of common coins in   US   currency:   quarters   (25 cents)   dimes   (10 cents)   nickels   (5 cents),   and   pennies   (1 cent) There are six ways to make change for 15 cents:   A dime and a nickel   A dime and 5 pennies   3 nickels   2 nickels and 5 pennies   A nickel and 10 pen...
#JavaScript
JavaScript
function countcoins(t, o) { 'use strict'; var targetsLength = t + 1; var operandsLength = o.length; t = [1];   for (var a = 0; a < operandsLength; a++) { for (var b = 1; b < targetsLength; b++) {   // initialise undefined target t[b] = t[b] ? t[b] : 0;   /...
Give a code snippet in #JavaScript There are four types of common coins in   US   currency:   quarters   (25 cents)   dimes   (10 cents)   nickels   (5 cents),   and   pennies   (1 cent) There are six ways to make change for 15 cents:   A dime and a nickel   A dime and 5 pennies   3 nickels   2 nickels ...
christopher/rosetta-code
http://rosettacode.org/wiki/Flow-control_structures
Flow-control structures
Control Structures These are examples of control structures. You may also be interested in: Conditional structures Exceptions Flow-control structures Loops Task Document common flow-control structures. One common example of a flow-control structure is the   goto   construct. Note that   Conditional Struc...
#Pascal
Pascal
label jumpto; begin ... jumpto: some statement; ... goto jumpto; ... end;
Give a code snippet in #Pascal Control Structures These are examples of control structures. You may also be interested in: Conditional structures Exceptions Flow-control structures Loops Task Document common flow-control structures. One common example of a flow-control structure is the   goto   construct...
christopher/rosetta-code
http://rosettacode.org/wiki/Entropy
Entropy
Task Calculate the Shannon entropy   H   of a given input string. Given the discrete random variable X {\displaystyle X} that is a string of N {\displaystyle N} "symbols" (total characters) consisting of n {\displaystyle n} different characters (n=2 for binary), the Shannon entropy of X in bit...
#Kotlin
Kotlin
// version 1.0.6   fun log2(d: Double) = Math.log(d) / Math.log(2.0)   fun shannon(s: String): Double { val counters = mutableMapOf<Char, Int>() for (c in s) { if (counters.containsKey(c)) counters[c] = counters[c]!! + 1 else counters.put(c, 1) } val nn = s.length.toDouble() var sum...
Give a code snippet in #Kotlin Task Calculate the Shannon entropy   H   of a given input string. Given the discrete random variable X {\displaystyle X} that is a string of N {\displaystyle N} "symbols" (total characters) consisting of n {\displaystyle n} different characters (n=2 for binary),...
christopher/rosetta-code
http://rosettacode.org/wiki/Bitmap
Bitmap
Show a basic storage type to handle a simple RGB raster graphics image, and some primitive associated functions. If possible provide a function to allocate an uninitialised image, given its width and height, and provide 3 additional functions:   one to fill an image with a plain RGB color,   one to set a given pixe...
#Phix
Phix
with javascript_semantics -- Some colour constants: constant black = #000000, -- blue = #0000FF, -- green = #00FF00, -- red = #FF0000, white = #FFFFFF -- Create new image filled with some colour function new_image(integer width, integer height, integer fill_colour=black) return repea...
Give a code snippet in #Phix Show a basic storage type to handle a simple RGB raster graphics image, and some primitive associated functions. If possible provide a function to allocate an uninitialised image, given its width and height, and provide 3 additional functions:   one to fill an image with a plain RGB col...
christopher/rosetta-code
http://rosettacode.org/wiki/Metered_concurrency
Metered concurrency
The goal of this task is to create a counting semaphore used to control the execution of a set of concurrent units. This task intends to demonstrate coordination of active concurrent units through the use of a passive concurrent unit. The operations for a counting semaphore are acquire, release, and count. Each active ...
#Icon_and_Unicon
Icon and Unicon
procedure main(A) n := integer(A[1] | 3) # Max. number of active tasks m := integer(A[2] | 2) # Number of visits by each task k := integer(A[3] | 5) # Number of tasks sem := [: |mutex([])\n :] every put(threads := [], (i := 1 to k, thread every 1 to m do { wri...
Give a code snippet in #Icon_and_Unicon The goal of this task is to create a counting semaphore used to control the execution of a set of concurrent units. This task intends to demonstrate coordination of active concurrent units through the use of a passive concurrent unit. The operations for a counting semaphore are ...
christopher/rosetta-code
http://rosettacode.org/wiki/Keyboard_input/Obtain_a_Y_or_N_response
Keyboard input/Obtain a Y or N response
Task Obtain a valid   Y   or   N   response from the keyboard. The keyboard should be flushed, so that any outstanding key-presses are removed, preventing any existing   Y   or   N   key-press from being evaluated. The response should be obtained as soon as   Y   or   N   are pressed, and there should be no need t...
#Microsoft_Small_Basic
Microsoft Small Basic
'From: 'Andy Oneill, 2-6-2015, "Small Basic: Key Input, '" TechNet, https://social.technet.microsoft.com/wiki/contents/articles/29850.small-basic-key-input.aspx, accessed 3-19-2018 GraphicsWindow.DrawText(10, 10, "Hit any key to dump.") GraphicsWindow.KeyDown = OnKeyDown Sub OnKeyDown TextWindow.WriteLine(GraphicsWi...
Give a code snippet in #Microsoft_Small_Basic Task Obtain a valid   Y   or   N   response from the keyboard. The keyboard should be flushed, so that any outstanding key-presses are removed, preventing any existing   Y   or   N   key-press from being evaluated. The response should be obtained as soon as   Y   or  ...
christopher/rosetta-code
http://rosettacode.org/wiki/Gaussian_elimination
Gaussian elimination
Task Solve   Ax=b   using Gaussian elimination then backwards substitution. A   being an   n by n   matrix. Also,   x and b   are   n by 1   vectors. To improve accuracy, please use partial pivoting and scaling. See also   the Wikipedia entry:   Gaussian elimination
#Phix
Phix
with javascript_semantics function gauss_eliminate(sequence a, b) {a, b} = deep_copy({a,b}) integer n = length(b) atom tmp for col=1 to n do integer m = col atom mx = a[m][m] for i=col+1 to n do tmp = abs(a[i][col]) if tmp>mx then {m,mx} = ...
Give a code snippet in #Phix Task Solve   Ax=b   using Gaussian elimination then backwards substitution. A   being an   n by n   matrix. Also,   x and b   are   n by 1   vectors. To improve accuracy, please use partial pivoting and scaling. See also   the Wikipedia entry:   Gaussian elimination
christopher/rosetta-code
http://rosettacode.org/wiki/Closest-pair_problem
Closest-pair problem
This page uses content from Wikipedia. The original article was at Closest pair of points problem. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) Task Provide a function to find the closest two p...
#Clojure
Clojure
  (defn distance [[x1 y1] [x2 y2]] (let [dx (- x2 x1), dy (- y2 y1)] (Math/sqrt (+ (* dx dx) (* dy dy)))))   (defn brute-force [points] (let [n (count points)] (when (< 1 n) (apply min-key first (for [i (range 0 (dec n)), :let [p1 (nth points i)], j (range (inc i) n), :...
Give a code snippet in #Clojure This page uses content from Wikipedia. The original article was at Closest pair of points problem. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) Task Provide a f...
christopher/rosetta-code
http://rosettacode.org/wiki/Parse_an_IP_Address
Parse an IP Address
The purpose of this task is to demonstrate parsing of text-format IP addresses, using IPv4 and IPv6. Taking the following as inputs: 127.0.0.1 The "localhost" IPv4 address 127.0.0.1:80 The "localhost" IPv4 address, with a specified port (80) ::1 The "localhost" IPv6 address [::1]:80 The "localhost" IPv6...
#Rust
Rust
use std::{ net::{IpAddr, SocketAddr}, str::FromStr, };   #[derive(Clone, Debug)] struct Addr { addr: IpAddr, port: Option<u16>, }   impl std::fmt::Display for Addr { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { let ipv = if self.addr.is_ipv4() { "4" } else { "6" };   ...
Give a code snippet in #Rust The purpose of this task is to demonstrate parsing of text-format IP addresses, using IPv4 and IPv6. Taking the following as inputs: 127.0.0.1 The "localhost" IPv4 address 127.0.0.1:80 The "localhost" IPv4 address, with a specified port (80) ::1 The "localhost" IPv6 address ...
christopher/rosetta-code
http://rosettacode.org/wiki/Circular_primes
Circular primes
Definitions A circular prime is a prime number with the property that the number generated at each intermediate step when cyclically permuting its (base 10) digits will also be prime. For example: 1193 is a circular prime, since 1931, 9311 and 3119 are all also prime. Note that a number which is a cyclic permutation ...
#Kotlin
Kotlin
import java.math.BigInteger   val SMALL_PRIMES = listOf( 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, 97, 101, 103, 107, 109, 113, 127, 131, 137, 139, 149, 151, 157, 163, 167, 173, 179, 181, 191, 193, 197, 199, 211, 223, 227, 229, 233, 239, 241, 251, 257, 263, ...
Give a code snippet in #Kotlin Definitions A circular prime is a prime number with the property that the number generated at each intermediate step when cyclically permuting its (base 10) digits will also be prime. For example: 1193 is a circular prime, since 1931, 9311 and 3119 are all also prime. Note that a numbe...
christopher/rosetta-code
http://rosettacode.org/wiki/Dot_product
Dot product
Task Create a function/use an in-built function, to compute the   dot product,   also known as the   scalar product   of two vectors. If possible, make the vectors of arbitrary length. As an example, compute the dot product of the vectors:   [1,  3, -5]     and   [4, -2, -1] If implementing the dot ...
#XPL0
XPL0
include c:\cxpl\codes;   func DotProd(U, V, L); int U, V, L; int S, I; [S:= 0; for I:= 0 to L-1 do S:= S + U(I)*V(I); return S; ];   [IntOut(0, DotProd([1, 3, -5], [4, -2, -1], 3)); CrLf(0); ]
Give a code snippet in #XPL0 Task Create a function/use an in-built function, to compute the   dot product,   also known as the   scalar product   of two vectors. If possible, make the vectors of arbitrary length. As an example, compute the dot product of the vectors:   [1,  3, -5]     and   [4, -2, -1]...
christopher/rosetta-code
http://rosettacode.org/wiki/Strassen%27s_algorithm
Strassen's algorithm
Description In linear algebra, the Strassen algorithm   (named after Volker Strassen),   is an algorithm for matrix multiplication. It is faster than the standard matrix multiplication algorithm and is useful in practice for large matrices,   but would be slower than the fastest known algorithms for extremely large ma...
#Raku
Raku
# 20210126 Raku programming solution   use Math::Libgsl::Constants; use Math::Libgsl::Matrix; use Math::Libgsl::BLAS;   my @M;   sub SQM (\in) { # create custom sq matrix from CSV die "Not a ■" if (my \L = in.split(/\,/)).sqrt != (my \size = L.sqrt.Int); my Math::Libgsl::Matrix \M .= new: size, size; for ^siz...
Give a code snippet in #Raku Description In linear algebra, the Strassen algorithm   (named after Volker Strassen),   is an algorithm for matrix multiplication. It is faster than the standard matrix multiplication algorithm and is useful in practice for large matrices,   but would be slower than the fastest known alg...
christopher/rosetta-code
http://rosettacode.org/wiki/Harshad_or_Niven_series
Harshad or Niven series
The Harshad or Niven numbers are positive integers ≥ 1 that are divisible by the sum of their digits. For example,   42   is a Harshad number as   42   is divisible by   (4 + 2)   without remainder. Assume that the series is defined as the numbers in increasing order. Task The task is to create a function/method/...
#PL.2FI
PL/I
*process source or(!) xref attributes; niven: Proc Options(main); /********************************************************************* * 08-06.2013 Walter Pachl translated from Rexx * with a slight improvement: Do j=y+1 By 1; **************************************************************...
Give a code snippet in #PL.2FI The Harshad or Niven numbers are positive integers ≥ 1 that are divisible by the sum of their digits. For example,   42   is a Harshad number as   42   is divisible by   (4 + 2)   without remainder. Assume that the series is defined as the numbers in increasing order. Task The task...
christopher/rosetta-code
http://rosettacode.org/wiki/Jaro_similarity
Jaro similarity
The Jaro distance is a measure of edit distance between two strings; its inverse, called the Jaro similarity, is a measure of two strings' similarity: the higher the value, the more similar the strings are. The score is normalized such that   0   equates to no similarities and   1   is an exact match. Definition The...
#Delphi
Delphi
defmodule Jaro do def distance(s, t) when is_binary(s) and is_binary(t), do: distance(to_charlist(s), to_charlist(t)) def distance(x, x), do: 1.0 def distance(s, t) do s_len = length(s) t_len = length(t) {s_matches, t_matches, matches} = matching(s, t, s_len, t_len) if matches == 0 do 0....
Give a code snippet in #Delphi The Jaro distance is a measure of edit distance between two strings; its inverse, called the Jaro similarity, is a measure of two strings' similarity: the higher the value, the more similar the strings are. The score is normalized such that   0   equates to no similarities and   1   is a...
christopher/rosetta-code
http://rosettacode.org/wiki/Pi
Pi
Create a program to continually calculate and output the next decimal digit of   π {\displaystyle \pi }   (pi). The program should continue forever (until it is aborted by the user) calculating and outputting each decimal digit in succession. The output should be a decimal sequence beginning   3.14159265 ......
#NetRexx
NetRexx
/* NetRexx */ options replace format comments java crossref symbols binary import java.math.BigInteger   runSample(arg) return   -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ method runSample(arg) private static parse arg places . if places = '' then places = -1   TWO = BigInt...
Give a code snippet in #NetRexx Create a program to continually calculate and output the next decimal digit of   π {\displaystyle \pi }   (pi). The program should continue forever (until it is aborted by the user) calculating and outputting each decimal digit in succession. The output should be a decimal se...
christopher/rosetta-code
http://rosettacode.org/wiki/Inheritance/Multiple
Inheritance/Multiple
Multiple inheritance allows to specify that one class is a subclass of several other classes. Some languages allow multiple inheritance for arbitrary classes,   others restrict it to interfaces,   some don't allow it at all. Task Write two classes (or interfaces) Camera and MobilePhone,   then write a class Camer...
#Rust
Rust
trait Camera {} trait MobilePhone {} trait CameraPhone: Camera + MobilePhone {}
Give a code snippet in #Rust Multiple inheritance allows to specify that one class is a subclass of several other classes. Some languages allow multiple inheritance for arbitrary classes,   others restrict it to interfaces,   some don't allow it at all. Task Write two classes (or interfaces) Camera and MobilePho...
christopher/rosetta-code
http://rosettacode.org/wiki/Tau_function
Tau function
Given a positive integer, count the number of its positive divisors. Task Show the result for the first   100   positive integers. Related task  Tau number
#Fermat
Fermat
Func Tau(t) = if t<3 then Return(t) else numdiv:=2; for q = 2 to t\2 do if Divides(q, t) then numdiv:=numdiv+1 fi; od; Return(numdiv); fi; .;   for i = 1 to 100 do  !(Tau(i),' '); od;
Give a code snippet in #Fermat Given a positive integer, count the number of its positive divisors. Task Show the result for the first   100   positive integers. Related task  Tau number
christopher/rosetta-code
http://rosettacode.org/wiki/XML/Output
XML/Output
Create a function that takes a list of character names and a list of corresponding remarks and returns an XML document of <Character> elements each with a name attributes and each enclosing its remarks. All <Character> elements are to be enclosed in turn, in an outer <CharacterRemarks> element. As an example, calling ...
#C.23
C#
using System; using System.Collections.Generic; using System.Linq; using System.Xml.Linq;   class Program { static string CreateXML(Dictionary<string, string> characterRemarks) { var remarks = characterRemarks.Select(r => new XElement("Character", r.Value, new XAttribute("Name", r.Key))); var xm...
Give a code snippet in #C.23 Create a function that takes a list of character names and a list of corresponding remarks and returns an XML document of <Character> elements each with a name attributes and each enclosing its remarks. All <Character> elements are to be enclosed in turn, in an outer <CharacterRemarks> ele...
christopher/rosetta-code
http://rosettacode.org/wiki/Read_a_configuration_file
Read a configuration file
The task is to read a configuration file in standard configuration file format, and set variables accordingly. For this task, we have a configuration file as follows: # This is a configuration file in standard configuration file format # # Lines beginning with a hash or a semicolon are ignored by the application # pr...
#Scala
Scala
val conf = scala.io.Source.fromFile("config.file"). getLines. toList. filter(_.trim.size > 0). filterNot("#;" contains _(0)). map(_ split(" ", 2) toList). map(_ :+ "true" take 2). map { s:List[String] => (s(0).toLowerCase, s(1).split(",").map(_.trim).toList) }.toMap
Give a code snippet in #Scala The task is to read a configuration file in standard configuration file format, and set variables accordingly. For this task, we have a configuration file as follows: # This is a configuration file in standard configuration file format # # Lines beginning with a hash or a semicolon are ...
christopher/rosetta-code
http://rosettacode.org/wiki/Sorting_algorithms/Bead_sort
Sorting algorithms/Bead sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Clojure
Clojure
(defn transpose [xs] (loop [ret [], remain xs] (if (empty? remain) ret (recur (conj ret (map first remain)) (filter not-empty (map rest remain))))))   (defn bead-sort [xs] (->> xs (map #(repeat % 1)) transpose transpose (map #(reduce + %))))   ;; This alg...
Give a code snippet in #Clojure Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick ...
christopher/rosetta-code
http://rosettacode.org/wiki/Terminal_control/Clear_the_screen
Terminal control/Clear the screen
Task Clear the terminal window.
#Euphoria
Euphoria
clear_screen()
Give a code snippet in #Euphoria Task Clear the terminal window.
christopher/rosetta-code
http://rosettacode.org/wiki/Literals/String
Literals/String
Task Show literal specification of characters and strings. If supported, show how the following work:   verbatim strings   (quotes where escape sequences are quoted literally)   here-strings   Also, discuss which quotes expand variables. Related tasks   Special characters   Here document Other tasks r...
#HicEst
HicEst
CHARACTER c1='A', c2="B", c3=&C& CHARACTER str1='single quotes', str2="double quotes", str3*100   str3 = % delimit "Nested 'strings' " if needed %
Give a code snippet in #HicEst Task Show literal specification of characters and strings. If supported, show how the following work:   verbatim strings   (quotes where escape sequences are quoted literally)   here-strings   Also, discuss which quotes expand variables. Related tasks   Special characters ...
christopher/rosetta-code
http://rosettacode.org/wiki/Greyscale_bars/Display
Greyscale bars/Display
The task is to display a series of vertical greyscale bars (contrast bars) with a sufficient number of bars to span the entire width of the display. For the top quarter of the display, the left hand bar should be black, and we then incrementally step through six shades of grey until we have a white bar on the right ha...
#XPL0
XPL0
include c:\cxpl\codes; \intrinsic 'code' declarations int Q, N, W, B, C, Y; [SetVid($112); \640x480x24 graphics for Q:= 0 to 4-1 do \quarter of screen [N:= 8<<Q; \number of bars W:= 640/N; \width of bar (pixels) for B:= 0 to N-1 do ...
Give a code snippet in #XPL0 The task is to display a series of vertical greyscale bars (contrast bars) with a sufficient number of bars to span the entire width of the display. For the top quarter of the display, the left hand bar should be black, and we then incrementally step through six shades of grey until we ha...
christopher/rosetta-code
http://rosettacode.org/wiki/Day_of_the_week
Day of the week
A company decides that whenever Xmas falls on a Sunday they will give their workers all extra paid holidays so that, together with any public holidays, workers will not have to work the following week (between the 25th of December and the first of January). Task In what years between 2008 and 2121 will the 25th of ...
#XPL0
XPL0
include c:\cxpl\codes; \intrinsic 'code' declarations   func WeekDay(Year, Month, Day); \Return day of week (0=Sat 1=Sun..6=Fri) int Year, Month, Day; [if Month<=2 then [Month:= Month+12; Year:= Year-1]; return rem((Day + (Month+1)*26/10 + Year + Year/4 + Year/100*6 + Year/400) / 7); ]; ...
Give a code snippet in #XPL0 A company decides that whenever Xmas falls on a Sunday they will give their workers all extra paid holidays so that, together with any public holidays, workers will not have to work the following week (between the 25th of December and the first of January). Task In what years between 2...
christopher/rosetta-code
http://rosettacode.org/wiki/Munching_squares
Munching squares
Render a graphical pattern where each pixel is colored by the value of 'x xor y' from an arbitrary color table.
#Tcl
Tcl
package require Tk   proc xorImage {img table} { set data {} set h [image height $img] set w [image width $img] for {set y 0} {$y < $h} {incr y} { set row {} for {set x 0} {$x < $w} {incr x} { lappend row [lindex $table [expr {($x^$y) % [llength $table]}]] } lappend data $row } $img put...
Give a code snippet in #Tcl Render a graphical pattern where each pixel is colored by the value of 'x xor y' from an arbitrary color table.
christopher/rosetta-code
http://rosettacode.org/wiki/Strong_and_weak_primes
Strong and weak primes
Definitions   (as per number theory)   The   prime(p)   is the   pth   prime.   prime(1)   is   2   prime(4)   is   7   A   strong   prime   is when     prime(p)   is   >   [prime(p-1) + prime(p+1)] ÷ 2   A     weak    prime   is when     prime(p)   is   <   [prime(p-1) + prime(p+1)] ÷ 2 Note that the defin...
#D
D
import std.algorithm; import std.array; import std.range; import std.stdio;   immutable PRIMES = [ 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, 97, 101, 103, 107, 109, 113, 127, 131, 137, 139, 149, 151, 157, 163, 167, 173, 179, 181, 191, 193, 197, 199, 211, 223...
Give a code snippet in #D Definitions   (as per number theory)   The   prime(p)   is the   pth   prime.   prime(1)   is   2   prime(4)   is   7   A   strong   prime   is when     prime(p)   is   >   [prime(p-1) + prime(p+1)] ÷ 2   A     weak    prime   is when     prime(p)   is   <   [prime(p-1) + prime(p+1)...
christopher/rosetta-code
http://rosettacode.org/wiki/User_input/Graphical
User input/Graphical
In this task, the goal is to input a string and the integer 75000, from graphical user interface. See also: User input/Text
#Racket
Racket
  #lang racket (require racket/gui)   (define str (get-text-from-user "Hi" "Enter a string")) (message-box "Hi" (format "You entered: ~a" str))   (define n (get-text-from-user "Hi" "Enter a number")) (message-box "Hi" (format "You entered: ~a" (or (string->number n) "bogus text")))  
Give a code snippet in #Racket In this task, the goal is to input a string and the integer 75000, from graphical user interface. See also: User input/Text
christopher/rosetta-code
http://rosettacode.org/wiki/Accumulator_factory
Accumulator factory
A problem posed by Paul Graham is that of creating a function that takes a single (numeric) argument and which returns another function that is an accumulator. The returned accumulator function in turn also takes a single numeric argument, and returns the sum of all the numeric values passed in so far to that accumulat...
#Dart
Dart
makeAccumulator(s) => (n) => s += n;
Give a code snippet in #Dart A problem posed by Paul Graham is that of creating a function that takes a single (numeric) argument and which returns another function that is an accumulator. The returned accumulator function in turn also takes a single numeric argument, and returns the sum of all the numeric values pass...
christopher/rosetta-code
http://rosettacode.org/wiki/Loops/Break
Loops/Break
Task Show a loop which prints random numbers (each number newly generated each loop) from 0 to 19 (inclusive). If a number is 10, stop the loop after printing it, and do not generate any further numbers. Otherwise, generate and print a second random number before restarting the loop. If the number 10 is never gener...
#Swift
Swift
while true { let a = Int(arc4random()) % (20) print("a: \(a)",terminator: " ") if (a == 10) { break } let b = Int(arc4random()) % (20) print("b: \(b)") }  
Give a code snippet in #Swift Task Show a loop which prints random numbers (each number newly generated each loop) from 0 to 19 (inclusive). If a number is 10, stop the loop after printing it, and do not generate any further numbers. Otherwise, generate and print a second random number before restarting the loop. ...
christopher/rosetta-code
http://rosettacode.org/wiki/Pinstripe/Printer
Pinstripe/Printer
The task is to demonstrate the creation of a series of 1 point wide vertical pinstripes with a sufficient number of pinstripes to span the entire width of the printed page (except for the last pinstripe). The pinstripes should alternate one point white, one point black. (Where the printer does not support producing gra...
#Go
Go
package main   import ( "github.com/fogleman/gg" "log" "os/exec" "runtime" )   var palette = [2]string{ "FFFFFF", // white "000000", // black }   func pinstripe(dc *gg.Context) { w := dc.Width() h := dc.Height() / 7 for b := 1; b <= 11; b++ { for x, ci := 0, 0; x < w; x, ...
Give a code snippet in #Go The task is to demonstrate the creation of a series of 1 point wide vertical pinstripes with a sufficient number of pinstripes to span the entire width of the printed page (except for the last pinstripe). The pinstripes should alternate one point white, one point black. (Where the printer do...
christopher/rosetta-code
http://rosettacode.org/wiki/Empty_program
Empty program
Task Create the simplest possible program that is still considered "correct."
#Swift
Swift
 
Give a code snippet in #Swift Task Create the simplest possible program that is still considered "correct."
christopher/rosetta-code
http://rosettacode.org/wiki/Averages/Mean_angle
Averages/Mean angle
When calculating the average or mean of an angle one has to take into account how angles wrap around so that any angle in degrees plus any integer multiple of 360 degrees is a measure of the same angle. If one wanted an average direction of the wind over two readings where the first reading was of 350 degrees and the ...
#Maple
Maple
> [ 350, 10 ] *~ Unit(arcdeg); [350 [arcdeg], 10 [arcdeg]]
Give a code snippet in #Maple When calculating the average or mean of an angle one has to take into account how angles wrap around so that any angle in degrees plus any integer multiple of 360 degrees is a measure of the same angle. If one wanted an average direction of the wind over two readings where the first read...
christopher/rosetta-code
http://rosettacode.org/wiki/Variadic_function
Variadic function
Task Create a function which takes in a variable number of arguments and prints each one on its own line. Also show, if possible in your language, how to call the function on a list of arguments constructed at runtime. Functions of this type are also known as Variadic Functions. Related task   Call a function...
#Logo
Logo
to varargs [:args] foreach :args [print ?] end   (varargs "Mary "had "a "little "lamb) apply "varargs [Mary had a little lamb]
Give a code snippet in #Logo Task Create a function which takes in a variable number of arguments and prints each one on its own line. Also show, if possible in your language, how to call the function on a list of arguments constructed at runtime. Functions of this type are also known as Variadic Functions. Re...
christopher/rosetta-code
http://rosettacode.org/wiki/Fusc_sequence
Fusc sequence
Definitions The   fusc   integer sequence is defined as:   fusc(0) = 0   fusc(1) = 1   for n>1,   the   nth   term is defined as:   if   n   is even;     fusc(n) = fusc(n/2)   if   n   is   odd;     fusc(n) = fusc((n-1)/2)   +   fusc((n+1)/2) Note that MathWorld's definition starts with unity, not zero.   Th...
#F.C5.8Drmul.C3.A6
Fōrmulæ
package main   import ( "fmt" "strconv" )   func fusc(n int) []int { if n <= 0 { return []int{} } if n == 1 { return []int{0} } res := make([]int, n) res[0] = 0 res[1] = 1 for i := 2; i < n; i++ { if i%2 == 0 { res[i] = res[i/2] } e...
Give a code snippet in #F.C5.8Drmul.C3.A6 Definitions The   fusc   integer sequence is defined as:   fusc(0) = 0   fusc(1) = 1   for n>1,   the   nth   term is defined as:   if   n   is even;     fusc(n) = fusc(n/2)   if   n   is   odd;     fusc(n) = fusc((n-1)/2)   +   fusc((n+1)/2) Note that MathWorld's d...
christopher/rosetta-code
http://rosettacode.org/wiki/Terminal_control/Inverse_video
Terminal control/Inverse video
Task Display a word in inverse video   (or reverse video)   followed by a word in normal video.
#Kotlin
Kotlin
// version 1.1.2   fun main(args: Array<String>) { println("\u001B[7mInverse\u001B[m Normal") }
Give a code snippet in #Kotlin Task Display a word in inverse video   (or reverse video)   followed by a word in normal video.
christopher/rosetta-code
http://rosettacode.org/wiki/Aliquot_sequence_classifications
Aliquot sequence classifications
An aliquot sequence of a positive integer K is defined recursively as the first member being K and subsequent members being the sum of the Proper divisors of the previous term. If the terms eventually reach 0 then the series for K is said to terminate. There are several classifications for non termination: If the s...
#D
D
import std.stdio, std.range, std.algorithm, std.typecons, std.conv;   auto properDivisors(in ulong n) pure nothrow @safe /*@nogc*/ { return iota(1UL, (n + 1) / 2 + 1).filter!(x => n % x == 0 && n != x); }   enum pDivsSum = (in ulong n) pure nothrow @safe /*@nogc*/ => n.properDivisors.sum;   auto aliquot(in ulon...
Give a code snippet in #D An aliquot sequence of a positive integer K is defined recursively as the first member being K and subsequent members being the sum of the Proper divisors of the previous term. If the terms eventually reach 0 then the series for K is said to terminate. There are several classifications for...
christopher/rosetta-code
http://rosettacode.org/wiki/Integer_comparison
Integer comparison
Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operations Concatenation | Interpolation |...
#Elixir
Elixir
{a,_} = IO.gets("Enter your first integer: ") |> Integer.parse {b,_} = IO.gets("Enter your second integer: ") |> Integer.parse   cond do a < b -> IO.puts "#{a} is less than #{b}" a > b -> IO.puts "#{a} is greater than #{b}" a == b -> IO.puts "#{a} is equal to #{b}" end
Give a code snippet in #Elixir Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operations...
christopher/rosetta-code
http://rosettacode.org/wiki/Set
Set
Data Structure This illustrates a data structure, a means of storing data within a program. You may see other such structures in the Data Structures category. A   set  is a collection of elements, without duplicates and without order. Task Show each of these set operations: Set creation Test m ∈ S -- "m is an...
#J
J
union=: ~.@, intersection=: [ -. -. difference=: -. subset=: *./@e. equality=: -:&(/:~)
Give a code snippet in #J Data Structure This illustrates a data structure, a means of storing data within a program. You may see other such structures in the Data Structures category. A   set  is a collection of elements, without duplicates and without order. Task Show each of these set operations: Set creat...
christopher/rosetta-code
http://rosettacode.org/wiki/Sorting_algorithms/Selection_sort
Sorting algorithms/Selection sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Haxe
Haxe
class SelectionSort { @:generic public static function sort<T>(arr:Array<T>) { var len = arr.length; for (index in 0...len) { var minIndex = index; for (remainingIndex in (index+1)...len) { if (Reflect.compare(arr[minIndex], arr[remainingIndex]) > 0) minIndex = remainingIndex; ...
Give a code snippet in #Haxe Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sor...
christopher/rosetta-code
http://rosettacode.org/wiki/Loops/Downward_for
Loops/Downward for
Task Write a   for   loop which writes a countdown from   10   to   0. Related tasks   Loop over multiple arrays simultaneously   Loops/Break   Loops/Continue   Loops/Do-while   Loops/Downward for   Loops/For   Loops/For with a specified step   Loops/Foreach   Loops/Increment loop index within loop body...
#Racket
Racket
  #lang racket   (for ([i (in-range 10 -1 -1)]) (displayln i))  
Give a code snippet in #Racket Task Write a   for   loop which writes a countdown from   10   to   0. Related tasks   Loop over multiple arrays simultaneously   Loops/Break   Loops/Continue   Loops/Do-while   Loops/Downward for   Loops/For   Loops/For with a specified step   Loops/Foreach   Loops/Incre...
christopher/rosetta-code
http://rosettacode.org/wiki/Almost_prime
Almost prime
A   k-Almost-prime   is a natural number   n {\displaystyle n}   that is the product of   k {\displaystyle k}   (possibly identical) primes. Example 1-almost-primes,   where   k = 1 {\displaystyle k=1} ,   are the prime numbers themselves. 2-almost-primes,   where   k = 2 {\displaystyl...
#Oforth
Oforth
: kprime?( n k -- b ) | i | 0 2 n for: i [ while( n i /mod swap 0 = ) [ ->n 1+ ] drop ] k == ;   : table( k -- [] ) | l | Array new dup ->l 2 while (l size 10 <>) [ dup k kprime? if dup l add then 1+ ] drop ;
Give a code snippet in #Oforth A   k-Almost-prime   is a natural number   n {\displaystyle n}   that is the product of   k {\displaystyle k}   (possibly identical) primes. Example 1-almost-primes,   where   k = 1 {\displaystyle k=1} ,   are the prime numbers themselves. 2-almost-primes,   w...
christopher/rosetta-code
http://rosettacode.org/wiki/Window_management
Window management
Treat windows or at least window identities as first class objects. Store window identities in variables, compare them for equality. Provide examples of performing some of the following: hide, show, close, minimize, maximize, move,     and resize a window. The window of interest may or may not have b...
#C
C
  #include<windows.h> #include<unistd.h> #include<stdio.h>   const char g_szClassName[] = "weirdWindow";   LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { switch(msg) { case WM_CLOSE: DestroyWindow(hwnd); break; case WM_DESTROY: PostQ...
Give a code snippet in #C Treat windows or at least window identities as first class objects. Store window identities in variables, compare them for equality. Provide examples of performing some of the following: hide, show, close, minimize, maximize, move,     and resize a window. The window of int...
christopher/rosetta-code
http://rosettacode.org/wiki/Pig_the_dice_game/Player
Pig the dice game/Player
Pig the dice game/Player You are encouraged to solve this task according to the task description, using any language you may know. Task Create a dice simulator and scorer of Pig the dice game and add to it the ability to play the game to at least one strategy. State here the play strategies involved. Show play dur...
#Nim
Nim
import random, strformat   const MaxPoints = 100   type   Move {.pure.} = enum Roll, Hold Strategy {.pure.} = enum Rand, Q2Win, AL20, AL20T   # Player description. Player = ref object num: Natural currentScore: Natural roundScore: Natural strategy: Strategy next: Player   # Player list man...
Give a code snippet in #Nim Pig the dice game/Player You are encouraged to solve this task according to the task description, using any language you may know. Task Create a dice simulator and scorer of Pig the dice game and add to it the ability to play the game to at least one strategy. State here the play strate...
christopher/rosetta-code
http://rosettacode.org/wiki/Sum_and_product_of_an_array
Sum and product of an array
Task Compute the sum and product of an array of integers.
#Toka
Toka
4 cells is-array foo   212 1 foo array.put 51 2 foo array.put 12 3 foo array.put 91 4 foo array.put   [ ( array size -- sum ) >r 0 r> 0 [ over i swap array.get + ] countedLoop nip ] is sum-array   ( product ) reset 1 4 0 [ i foo array.get * ] countedLoop .
Give a code snippet in #Toka Task Compute the sum and product of an array of integers.
christopher/rosetta-code
http://rosettacode.org/wiki/User_input/Graphical
User input/Graphical
In this task, the goal is to input a string and the integer 75000, from graphical user interface. See also: User input/Text
#Clojure
Clojure
(import 'javax.swing.JOptionPane) (let [number (-> "Enter an Integer" JOptionPane/showInputDialog Integer/parseInt) string (JOptionPane/showInputDialog "Enter a String")] [number string])
Give a code snippet in #Clojure In this task, the goal is to input a string and the integer 75000, from graphical user interface. See also: User input/Text
christopher/rosetta-code
http://rosettacode.org/wiki/Window_creation/X11
Window creation/X11
Task Create a simple X11 application,   using an X11 protocol library such as Xlib or XCB,   that draws a box and   "Hello World"   in a window. Implementations of this task should   avoid using a toolkit   as much as possible.
#Icon_and_Unicon
Icon and Unicon
procedure main() W1 := open("X-Window","g","size=250,250","bg=black","fg=red") | stop("unable to open window") FillRectangle(W1,50,50,150,150) WDone(W1) end   link graphics
Give a code snippet in #Icon_and_Unicon Task Create a simple X11 application,   using an X11 protocol library such as Xlib or XCB,   that draws a box and   "Hello World"   in a window. Implementations of this task should   avoid using a toolkit   as much as possible.
christopher/rosetta-code
http://rosettacode.org/wiki/Soundex
Soundex
Soundex is an algorithm for creating indices for words based on their pronunciation. Task The goal is for homophones to be encoded to the same representation so that they can be matched despite minor differences in spelling   (from the   soundex   Wikipedia article). Caution There is a major issue in many of the ...
#F.23
F#
module Soundex   let soundex (s : string) = let code c = match c with | 'B' | 'F' | 'P' | 'V' -> Some('1') | 'C' | 'G' | 'J' | 'K' | 'Q' | 'S' | 'X' | 'Z' -> Some('2') | 'D' | 'T' -> Some('3') | 'L' -> Some('4') | 'M' | 'N' -> Some('5') | 'R' -> Some('6') ...
Give a code snippet in #F.23 Soundex is an algorithm for creating indices for words based on their pronunciation. Task The goal is for homophones to be encoded to the same representation so that they can be matched despite minor differences in spelling   (from the   soundex   Wikipedia article). Caution There is...
christopher/rosetta-code
http://rosettacode.org/wiki/Fibonacci_word
Fibonacci word
The   Fibonacci Word   may be created in a manner analogous to the   Fibonacci Sequence   as described here: Define   F_Word1   as   1 Define   F_Word2   as   0 Form     F_Word3   as   F_Word2     concatenated with   F_Word1   i.e.:   01 Form     F_Wordn   as   F_Wordn-1   concatenated with   F_wordn-...
#Objeck
Objeck
use Collection;   class FibonacciWord { function : native : GetEntropy(result : String) ~ Float { frequencies := IntMap->New();   each(i : result) { c := result->Get(i);   if(frequencies->Has(c)) { count := frequencies->Find(c)->As(IntHolder); count->Set(count->Get() + 1); } ...
Give a code snippet in #Objeck The   Fibonacci Word   may be created in a manner analogous to the   Fibonacci Sequence   as described here: Define   F_Word1   as   1 Define   F_Word2   as   0 Form     F_Word3   as   F_Word2     concatenated with   F_Word1   i.e.:   01 Form     F_Wordn   as   F_Wordn-...
christopher/rosetta-code
http://rosettacode.org/wiki/Primality_by_Wilson%27s_theorem
Primality by Wilson's theorem
Task Write a boolean function that tells whether a given integer is prime using Wilson's theorem. By Wilson's theorem, a number p is prime if and only if p divides (p - 1)! + 1. Remember that 1 and all non-positive integers are not prime. See also Cut-the-knot: Wilson's theorem. Wikipedia: Wilson's theorem
#FreeBASIC
FreeBASIC
function wilson_prime( n as uinteger ) as boolean dim as uinteger fct=1, i for i = 2 to n-1 'because (a mod n)*b = (ab mod n) 'it is not necessary to calculate the entire factorial fct = (fct * i) mod n next i if fct = n-1 then return true else return false end function   for i...
Give a code snippet in #FreeBASIC Task Write a boolean function that tells whether a given integer is prime using Wilson's theorem. By Wilson's theorem, a number p is prime if and only if p divides (p - 1)! + 1. Remember that 1 and all non-positive integers are not prime. See also Cut-the-knot: Wilson's theore...
christopher/rosetta-code
http://rosettacode.org/wiki/Bitwise_operations
Bitwise operations
Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operations Concatenation | Interpolation |...
#Oberon-2
Oberon-2
  MODULE Bitwise; IMPORT SYSTEM, Out;   PROCEDURE Do(a,b: LONGINT); VAR x,y: SET; BEGIN x := SYSTEM.VAL(SET,a);y := SYSTEM.VAL(SET,b); Out.String("a and b :> ");Out.Int(SYSTEM.VAL(LONGINT,x * y),0);Out.Ln; Out.String("a or b  :> ");Out.Int(SYSTEM.VAL(LONGINT,x + y),0);Out.Ln; Out.String("a xor b :> ");Out...
Give a code snippet in #Oberon-2 Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operatio...
christopher/rosetta-code
http://rosettacode.org/wiki/Dutch_national_flag_problem
Dutch national flag problem
The Dutch national flag is composed of three coloured bands in the order:   red     (top)   then white,   and   lastly blue   (at the bottom). The problem posed by Edsger Dijkstra is: Given a number of red, blue and white balls in random order, arrange them in the order of the colours in the Dutch national fla...
#Erlang
Erlang
-module(dutch). -export([random_balls/1, is_dutch/1, dutch/1]).   ball(red) -> 1; ball(white) -> 2; ball(blue) -> 3.   random_ball() -> lists:nth(random:uniform(3), [red, white, blue]).   random_balls(N) -> random_balls(N,[]). random_balls(0,L) -> L; random_balls(N,L) when N > 0 -> B = random_ball(), random_ba...
Give a code snippet in #Erlang The Dutch national flag is composed of three coloured bands in the order:   red     (top)   then white,   and   lastly blue   (at the bottom). The problem posed by Edsger Dijkstra is: Given a number of red, blue and white balls in random order, arrange them in the order of the c...
christopher/rosetta-code
http://rosettacode.org/wiki/Kernighans_large_earthquake_problem
Kernighans large earthquake problem
Brian Kernighan, in a lecture at the University of Nottingham, described a problem on which this task is based. Problem You are given a a data file of thousands of lines; each of three `whitespace` separated fields: a date, a one word name and the magnitude of the event. Example lines from the file would be lines li...
#PHP
PHP
<?php   // make sure filename was specified on command line if ( ! isset( $argv[1] ) ) die( 'Data file name required' );   // open file and check for success if ( ! $fh = fopen( $argv[1], 'r' ) ) die ( 'Cannot open file: ' . $argv[1] );   while ( list( $date, $loc, $mag ) = fscanf( $fh, "%s %s %f" ) ) { if ...
Give a code snippet in #PHP Brian Kernighan, in a lecture at the University of Nottingham, described a problem on which this task is based. Problem You are given a a data file of thousands of lines; each of three `whitespace` separated fields: a date, a one word name and the magnitude of the event. Example lines fr...
christopher/rosetta-code
http://rosettacode.org/wiki/Ternary_logic
Ternary logic
This page uses content from Wikipedia. The original article was at Ternary logic. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) In logic, a three-valued logic (also trivalent, ternary, or trinary...
#C.2B.2B
C++
#include <iostream> #include <stdlib.h>   class trit { public: static const trit False, Maybe, True;   trit operator !() const { return static_cast<Value>(-value); }   trit operator &&(const trit &b) const { return (value < b.value) ? value : b.value; }   trit operator ||(const t...
Give a code snippet in #C.2B.2B This page uses content from Wikipedia. The original article was at Ternary logic. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) In logic, a three-valued logic (al...
christopher/rosetta-code
http://rosettacode.org/wiki/Jewels_and_stones
Jewels and stones
Jewels and stones You are encouraged to solve this task according to the task description, using any language you may know. Task Create a function which takes two string parameters: 'stones' and 'jewels' and returns an integer. Both strings can contain any number of upper or lower case letters. However, in the case ...
#Rust
Rust
fn count_jewels(stones: &str, jewels: &str) -> u8 { let mut count: u8 = 0; for cur_char in stones.chars() { if jewels.contains(cur_char) { count += 1; } } count } fn main() { println!("{}", count_jewels("aAAbbbb", "aA")); println!("{}", count_jewels("ZZ", "z")); }  
Give a code snippet in #Rust Jewels and stones You are encouraged to solve this task according to the task description, using any language you may know. Task Create a function which takes two string parameters: 'stones' and 'jewels' and returns an integer. Both strings can contain any number of upper or lower case ...
christopher/rosetta-code
http://rosettacode.org/wiki/Execute_Brain****
Execute Brain****
Execute Brain**** is an implementation of Brainf***. Other implementations of Brainf***. RCBF is a set of Brainf*** compilers and interpreters written for Rosetta Code in a variety of languages. Below are links to each of the versions of RCBF. An implementation need only properly implement the following instructions:...
#Arturo
Arturo
; ; Brainf*ck compiler ; In Arturo ;   Tape: [0] DataPointer: new 0 InstructionPointer: new 0   ; Look for jumps in Code an register them ; in the Jumps table   precomputeJumps: function [][ vstack: new [] jumphash: new #[] instrPointer: 0   while [instrPointer<CodeLength] [ command: get split C...
Give a code snippet in #Arturo Execute Brain**** is an implementation of Brainf***. Other implementations of Brainf***. RCBF is a set of Brainf*** compilers and interpreters written for Rosetta Code in a variety of languages. Below are links to each of the versions of RCBF. An implementation need only properly imple...
christopher/rosetta-code
http://rosettacode.org/wiki/Hello_world/Standard_error
Hello world/Standard error
Hello world/Standard error is part of Short Circuit's Console Program Basics selection. A common practice in computing is to send error messages to a different output stream than normal text console messages. The normal messages print to what is called "standard output" or "standard out". The error messages print to ...
#Forth
Forth
outfile-id stderr to outfile-id ." Goodbye, World!" cr to outfile-id
Give a code snippet in #Forth Hello world/Standard error is part of Short Circuit's Console Program Basics selection. A common practice in computing is to send error messages to a different output stream than normal text console messages. The normal messages print to what is called "standard output" or "standard out"...
christopher/rosetta-code
http://rosettacode.org/wiki/Mandelbrot_set
Mandelbrot set
Mandelbrot set You are encouraged to solve this task according to the task description, using any language you may know. Task Generate and draw the Mandelbrot set. Note that there are many algorithms to draw Mandelbrot set and there are many functions which generate it .
#Arturo
Arturo
inMandelbrot?: function [c][ z: to :complex [0 0] do.times: 50 [ z: c + z*z if 4 < abs z -> return false ] return true ]   mandelbrot: function [settings][ y: 0 while [y < settings\height][ Y: settings\yStart + y * settings\yStep x: 0 while [x < settings\w...
Give a code snippet in #Arturo Mandelbrot set You are encouraged to solve this task according to the task description, using any language you may know. Task Generate and draw the Mandelbrot set. Note that there are many algorithms to draw Mandelbrot set and there are many functions which generate it .
christopher/rosetta-code
http://rosettacode.org/wiki/Four_bit_adder
Four bit adder
Task "Simulate" a four-bit adder. This design can be realized using four 1-bit full adders. Each of these 1-bit full adders can be built with two half adders and an   or   gate. ; Finally a half adder can be made using an   xor   gate and an   and   gate. The   xor   gate can be made using two   nots,   two   ands ...
#Java
Java
public class GateLogic { // Basic gate interfaces public interface OneInputGate { boolean eval(boolean input); }   public interface TwoInputGate { boolean eval(boolean input1, boolean input2); }   public interface MultiGate { boolean[] eval(boolean... inputs); }   // Create NOT public static One...
Give a code snippet in #Java Task "Simulate" a four-bit adder. This design can be realized using four 1-bit full adders. Each of these 1-bit full adders can be built with two half adders and an   or   gate. ; Finally a half adder can be made using an   xor   gate and an   and   gate. The   xor   gate can be made u...
christopher/rosetta-code
http://rosettacode.org/wiki/Nautical_bell
Nautical bell
Task Write a small program that emulates a nautical bell producing a ringing bell pattern at certain times throughout the day. The bell timing should be in accordance with Greenwich Mean Time, unless locale dictates otherwise. It is permissible for the program to daemonize, or to slave off a scheduler, and it is per...
#Python
Python
import time, calendar, sched, winsound   duration = 750 # Bell duration in ms freq = 1280 # Bell frequency in hertz bellchar = "\u2407" watches = 'Middle,Morning,Forenoon,Afternoon,First/Last dog,First'.split(',')   def gap(n=1): time.sleep(n * duration / 1000) off = gap   def on(n=1): winsound.Bee...
Give a code snippet in #Python Task Write a small program that emulates a nautical bell producing a ringing bell pattern at certain times throughout the day. The bell timing should be in accordance with Greenwich Mean Time, unless locale dictates otherwise. It is permissible for the program to daemonize, or to slav...
christopher/rosetta-code
http://rosettacode.org/wiki/Soundex
Soundex
Soundex is an algorithm for creating indices for words based on their pronunciation. Task The goal is for homophones to be encoded to the same representation so that they can be matched despite minor differences in spelling   (from the   soundex   Wikipedia article). Caution There is a major issue in many of the ...
#Run_BASIC
Run BASIC
global val$ val$(1) = "BPFV" val$(2) = "CSGJKQXZ" val$(3) = "DT" val$(4) = "L" val$(5) = "MN" val$(6) = "R"   ' --------------------------------- ' show soundex on these words ' --------------------------------- w$(1) = "Robert" 'R163 w$(2) = "Rupert" 'R163 w$(3) = "Rubin" 'R150 w$(4) = "moses" 'M...
Give a code snippet in #Run_BASIC Soundex is an algorithm for creating indices for words based on their pronunciation. Task The goal is for homophones to be encoded to the same representation so that they can be matched despite minor differences in spelling   (from the   soundex   Wikipedia article). Caution The...
christopher/rosetta-code
http://rosettacode.org/wiki/System_time
System time
Task Output the system time   (any units will do as long as they are noted) either by a system command or one built into the language. The system time can be used for debugging, network information, random number seeds, or something as simple as program performance. Related task   Date format See also   Retr...
#Emacs_Lisp
Emacs Lisp
(message "%s" (current-time-string)) ;; => "Wed Oct 14 22:21:05 1987"
Give a code snippet in #Emacs_Lisp Task Output the system time   (any units will do as long as they are noted) either by a system command or one built into the language. The system time can be used for debugging, network information, random number seeds, or something as simple as program performance. Related task...
christopher/rosetta-code
http://rosettacode.org/wiki/Probabilistic_choice
Probabilistic choice
Given a mapping between items and their required probability of occurrence, generate a million items randomly subject to the given probabilities and compare the target probability of occurrence versus the generated values. The total of all the probabilities should equal one. (Because floating point arithmetic is invol...
#Erlang
Erlang
  -module(probabilistic_choice).   -export([test/0]).   -define(TRIES, 1000000).   test() -> Probs = [{aleph,1/5}, {beth,1/6}, {gimel,1/7}, {daleth,1/8}, {he,1/9}, {waw,1/10}, {zayin,1/11}, {heth,1759/27720}], random:seed(now()), Trials = [get_choice(Probs,random:uniform()) || _ <- list...
Give a code snippet in #Erlang Given a mapping between items and their required probability of occurrence, generate a million items randomly subject to the given probabilities and compare the target probability of occurrence versus the generated values. The total of all the probabilities should equal one. (Because fl...
christopher/rosetta-code