task_url stringlengths 30 116 | task_name stringlengths 2 86 | task_description stringlengths 0 14.4k | language_url stringlengths 2 53 | language_name stringlengths 1 52 | code stringlengths 0 61.9k | response_seed stringclasses 1
value | instruction_seed stringlengths 27 14.4k | _source stringclasses 1
value |
|---|---|---|---|---|---|---|---|---|
http://rosettacode.org/wiki/Send_an_unknown_method_call | Send an unknown method call | Task
Invoke an object method where the name of the method to be invoked can be generated at run time.
Related tasks
Respond to an unknown method call.
Runtime evaluation
| #Lingo | Lingo | obj = script("MyClass").new()
-- ...
method = #foo
arg1 = 23
res = call(method, obj, arg1) | Give a code snippet in #Lingo
Task
Invoke an object method where the name of the method to be invoked can be generated at run time.
Related tasks
Respond to an unknown method call.
Runtime evaluation
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Straddling_checkerboard | Straddling checkerboard | Task
Implement functions to encrypt and decrypt a message using the straddling checkerboard method. The checkerboard should take a 28 character alphabet (A-Z plus a full stop and an escape character) and two different numbers representing the blanks in the first row. The output will be a series of decimal digits.
Num... | #Racket | Racket | #lang racket
(struct *straddling (header main original)
#:reflection-name 'straddling
#:methods gen:custom-write
[(define (write-proc board port mode)
(write-string "#<straddling " port)
(write (*straddling-original board) port)
(write-string ">" port))])
(define string->vector (compose list... | Give a code snippet in #Racket
Task
Implement functions to encrypt and decrypt a message using the straddling checkerboard method. The checkerboard should take a 28 character alphabet (A-Z plus a full stop and an escape character) and two different numbers representing the blanks in the first row. The output will be ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Fast_Fourier_transform | Fast Fourier transform | Task
Calculate the FFT (Fast Fourier Transform) of an input sequence.
The most general case allows for complex numbers at the input
and results in a sequence of equal length, again of complex numbers.
If you need to restrict yourself to real numbers, the output should
be the magnitude (i.e.: sqrt(re2 + im2)... | #11l | 11l | F fft(x)
V n = x.len
I n <= 1
R x
V even = fft(x[(0..).step(2)])
V odd = fft(x[(1..).step(2)])
V t = (0 .< n I/ 2).map(k -> exp(-2i * math:pi * k / @n) * @odd[k])
R (0 .< n I/ 2).map(k -> @even[k] + @t[k]) [+]
(0 .< n I/ 2).map(k -> @even[k] - @t[k])
print(fft([Complex(1.0), 1.0, 1.0, 1.... | Give a code snippet in #11l
Task
Calculate the FFT (Fast Fourier Transform) of an input sequence.
The most general case allows for complex numbers at the input
and results in a sequence of equal length, again of complex numbers.
If you need to restrict yourself to real numbers, the output should
be the magnitu... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loop_over_multiple_arrays_simultaneously | Loop over multiple arrays simultaneously | Task
Loop over multiple arrays (or lists or tuples or whatever they're called in
your language) and display the i th element of each.
Use your language's "for each" loop if it has one, otherwise iterate
through the collection in order with some other loop.
For this example, loop over the arrays:
... | #NewLISP | NewLISP | (map println '(a b c) '(A B C) '(1 2
3)) | Give a code snippet in #NewLISP
Task
Loop over multiple arrays (or lists or tuples or whatever they're called in
your language) and display the i th element of each.
Use your language's "for each" loop if it has one, otherwise iterate
through the collection in order with some other loop.
For this ex... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Van_Eck_sequence | Van Eck sequence | The sequence is generated by following this pseudo-code:
A: The first term is zero.
Repeatedly apply:
If the last term is *new* to the sequence so far then:
B: The next term is zero.
Otherwise:
C: The next term is how far back this last term occured previously.
Example
Using ... | #Julia | Julia | function vanecksequence(N, startval=0)
ret = zeros(Int, N)
ret[1] = startval
for i in 1:N-1
lastseen = findlast(x -> x == ret[i], ret[1:i-1])
if lastseen != nothing
ret[i + 1] = i - lastseen
end
end
ret
end
println(vanecksequence(10))
println(vanecksequence(1000... | Give a code snippet in #Julia
The sequence is generated by following this pseudo-code:
A: The first term is zero.
Repeatedly apply:
If the last term is *new* to the sequence so far then:
B: The next term is zero.
Otherwise:
C: The next term is how far back this last term occured... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Date_format | Date format | This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task.
Task
Display the current date in the formats of:
2007-11-23 and
Friday, November 23, 2007
| #68000_Assembly | 68000 Assembly | JSR SYS_READ_CALENDAR ;outputs calendar date to BIOS RAM
MOVE.B #'2',D0 ;a character in single or double quotes refers to its ascii equivalent.
JSR PrintChar
MOVE.B #'0',D0
JSR PrintChar
LEA BIOS_YEAR,A1
MOVE.B (A1)+,D0 ;stores last 2 digits of year into D0, in binary coded decimal... | Give a code snippet in #68000_Assembly
This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task.
Task
Display the current date in the formats of:
2007-11-23 and
Friday, November 23, 2007
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Find_the_last_Sunday_of_each_month | Find the last Sunday of each month | Write a program or a script that returns the last Sundays of each month of a given year. The year may be given through any simple input method in your language (command line, std in, etc).
Example of an expected output:
./last_sundays 2013
2013-01-27
2013-02-24
2013-03-31
2013-04-28
2013-05-26
2013-06-30
2013-07-28
2... | #PicoLisp | PicoLisp | (de lastSundays (Y)
(for M 12
(prinl
(dat$
(find '((D) (= "Sunday" (day D)))
(mapcar '((D) (date Y M D)) `(range 31 22)) )
"-" ) ) ) ) | Give a code snippet in #PicoLisp
Write a program or a script that returns the last Sundays of each month of a given year. The year may be given through any simple input method in your language (command line, std in, etc).
Example of an expected output:
./last_sundays 2013
2013-01-27
2013-02-24
2013-03-31
2013-04-28
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Old_lady_swallowed_a_fly | Old lady swallowed a fly | Task
Present a program which emits the lyrics to the song I Knew an Old Lady Who Swallowed a Fly, taking advantage of the repetitive structure of the song's lyrics.
This song has multiple versions with slightly different lyrics, so all these programs might not emit identical output.
Other tasks related to st... | #ALGOL_68 | ALGOL 68 | #!/usr/local/bin/a68g --script #
STRING sw=" swallow ",swd=sw[:UPB sw-1]+"ed ", tsa=". To"+sw+"a";
INT count prev := 0; [9]STRING prev;
PROC vs = (STRING in wot,[]STRING co)VOID: (
STRING wot = " "+in wot;
printf(($g$,"I know an old lady who",swd,"a",wot,".",$l$));
IF UPB co = 1 THEN
printf(($gl$,co))
... | Give a code snippet in #ALGOL_68
Task
Present a program which emits the lyrics to the song I Knew an Old Lady Who Swallowed a Fly, taking advantage of the repetitive structure of the song's lyrics.
This song has multiple versions with slightly different lyrics, so all these programs might not emit identical out... | christopher/rosetta-code | |
http://rosettacode.org/wiki/XML/Output | XML/Output | Create a function that takes a list of character names and a list of corresponding remarks and returns an XML document of <Character> elements each with a name attributes and each enclosing its remarks.
All <Character> elements are to be enclosed in turn, in an outer <CharacterRemarks> element.
As an example, calling ... | #Objeck | Objeck | use Data.XML;
use Collection.Generic;
class Test {
function : Main(args : String[]) ~ Nil {
# list of name
names := Vector->New()<String>;
names->AddBack("April");
names->AddBack("Tam O'Shanter");
names->AddBack("Emily");
# list of comments
comments := Vector->New()<String>;
comments... | Give a code snippet in #Objeck
Create a function that takes a list of character names and a list of corresponding remarks and returns an XML document of <Character> elements each with a name attributes and each enclosing its remarks.
All <Character> elements are to be enclosed in turn, in an outer <CharacterRemarks> e... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Trigonometric_functions | Trigonometric functions | Task
If your language has a library or built-in functions for trigonometry, show examples of:
sine
cosine
tangent
inverses (of the above)
using the same angle in radians and degrees.
For the non-inverse functions, each radian/degree pair should use arguments that evaluate to the same angle (that i... | #Ring | Ring |
pi = 3.14
decimals(8)
see "sin(pi/4.0) = " + sin(pi/4.0) + nl
see "cos(pi/4.0) = " + cos(pi/4.0) + nl
see "tan(pi/4.0) = " + tan(pi/4.0)+ nl
see "asin(sin(pi/4.0)) = " + asin(sin(pi/4.0)) + nl
see "acos(cos(pi/4.0)) = " + acos(cos(pi/4.0)) + nl
see "atan(tan(pi/4.0)) = " + atan(tan(pi/4.0)) + nl
see "atan2(3,4) = ... | Give a code snippet in #Ring
Task
If your language has a library or built-in functions for trigonometry, show examples of:
sine
cosine
tangent
inverses (of the above)
using the same angle in radians and degrees.
For the non-inverse functions, each radian/degree pair should use arguments that evalua... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Arithmetic/Integer | Arithmetic/Integer |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #SQL | SQL |
-- test.sql
-- Tested in SQL*plus
DROP TABLE test;
CREATE TABLE test (a INTEGER, b INTEGER);
INSERT INTO test VALUES ('&&A','&&B');
commit;
SELECT a-b difference FROM test;
SELECT a*b product FROM test;
SELECT trunc(a/b) integer_quotient FROM test;
SELECT MOD(a,b) remainder FROM test;
SELECT POWER... | Give a code snippet in #SQL
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Co... | christopher/rosetta-code | |
http://rosettacode.org/wiki/24_game/Solve | 24 game/Solve | task
Write a program that takes four digits, either from user input or by random generation, and computes arithmetic expressions following the rules of the 24 game.
Show examples of solutions generated by the program.
Related task
Arithmetic Evaluator
| #Scheme | Scheme |
#!r6rs
(import (rnrs)
(rnrs eval)
(only (srfi :1 lists) append-map delete-duplicates iota))
(define (map* fn . lis)
(if (null? lis)
(list (fn))
(append-map (lambda (x)
(apply map*
(lambda xs (apply fn x xs))
(c... | Give a code snippet in #Scheme
task
Write a program that takes four digits, either from user input or by random generation, and computes arithmetic expressions following the rules of the 24 game.
Show examples of solutions generated by the program.
Related task
Arithmetic Evaluator
| christopher/rosetta-code | |
http://rosettacode.org/wiki/FizzBuzz | FizzBuzz | Task
Write a program that prints the integers from 1 to 100 (inclusive).
But:
for multiples of three, print Fizz (instead of the number)
for multiples of five, print Buzz (instead of the number)
for multiples of both three and five, print FizzBuzz (instead of the number)
... | #ML | ML | local
fun fbstr i =
case (i mod 3 = 0, i mod 5 = 0) of
(true , true ) => "FizzBuzz"
| (true , false) => "Fizz"
| (false, true ) => "Buzz"
| (false, false) => Int.toString i
fun fizzbuzz' (n, j) =
if n = j then () else (print (fbstr j ^ "\n"); fizzbuzz' (n, j+1))
in
... | Give a code snippet in #ML
Task
Write a program that prints the integers from 1 to 100 (inclusive).
But:
for multiples of three, print Fizz (instead of the number)
for multiples of five, print Buzz (instead of the number)
for multiples of both three and five, print FizzBuzz ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sum_and_product_puzzle | Sum and product puzzle | Task[edit]
Solve the "Impossible Puzzle":
X and Y are two different whole numbers greater than 1. Their sum is no greater than 100, and Y is greater than X. S and P are two mathematicians (and consequently perfect logicians); S knows the sum X+Y and P knows the product X*Y. Both S and P know all the information in th... | #ooRexx | ooRexx | all =.set~new
Call time 'R'
cnt.=0
do a=2 to 100
do b=a+1 to 100-2
p=a b
if a+b>100 then leave b
all~put(p)
prd=a*b
cnt.prd+=1
End
End
Say "There are" all~items "pairs where X+Y <=" max "(and X<Y)"
spairs=.set~new
Do Until all~items=0
do p over all
d=decompositions(p)
If tak... | Give a code snippet in #ooRexx
Task[edit]
Solve the "Impossible Puzzle":
X and Y are two different whole numbers greater than 1. Their sum is no greater than 100, and Y is greater than X. S and P are two mathematicians (and consequently perfect logicians); S knows the sum X+Y and P knows the product X*Y. Both S and ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Enumerations | Enumerations | Task
Create an enumeration of constants with and without explicit values.
| #OCaml | OCaml | type fruit =
| Apple
| Banana
| Cherry | Give a code snippet in #OCaml
Task
Create an enumeration of constants with and without explicit values.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Vector_products | Vector products | A vector is defined as having three dimensions as being represented by an ordered collection of three numbers: (X, Y, Z).
If you imagine a graph with the x and y axis being at right angles to each other and having a third, z axis coming out of the page, then a triplet of numbers, (X, Y, Z) would repr... | #Icon_and_Unicon | Icon and Unicon | # record type to store a 3D vector
record Vector3D(x, y, z)
# procedure to display vector as a string
procedure toString (vector)
return "(" || vector.x || ", " || vector.y || ", " || vector.z || ")"
end
procedure dotProduct (a, b)
return a.x * b.x + a.y * b.y + a.z * b.z
end
procedure crossProduct (a, b)
x... | Give a code snippet in #Icon_and_Unicon
A vector is defined as having three dimensions as being represented by an ordered collection of three numbers: (X, Y, Z).
If you imagine a graph with the x and y axis being at right angles to each other and having a third, z axis coming out of the page, then a tri... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Word_frequency | Word frequency | Task
Given a text file and an integer n, print/display the n most
common words in the file (and the number of their occurrences) in decreasing frequency.
For the purposes of this task:
A word is a sequence of one or more contiguous letters.
You are free to define what a letter is.
Undersc... | #AutoHotkey | AutoHotkey | URLDownloadToFile, http://www.gutenberg.org/files/135/135-0.txt, % A_temp "\tempfile.txt"
FileRead, H, % A_temp "\tempfile.txt"
FileDelete, % A_temp "\tempfile.txt"
words := []
while pos := RegExMatch(H, "\b[[:alpha:]]+\b", m, A_Index=1?1:pos+StrLen(m))
words[m] := words[m] ? words[m] + 1 : 1
for word, count in words... | Give a code snippet in #AutoHotkey
Task
Given a text file and an integer n, print/display the n most
common words in the file (and the number of their occurrences) in decreasing frequency.
For the purposes of this task:
A word is a sequence of one or more contiguous letters.
You are free to defi... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Map_range | Map range | Given two ranges:
[
a
1
,
a
2
]
{\displaystyle [a_{1},a_{2}]}
and
[
b
1
,
b
2
]
{\displaystyle [b_{1},b_{2}]}
;
then a value
s
{\displaystyle s}
in range
[
a
1
,
a
2
]
{\displaystyle [a_{1},a_{2}]}
is linearly mapped to a value
t
{\di... | #Logo | Logo | to interpolate :s :a1 :a2 :b1 :b2
output (:s-:a1) / (:a2-:a1) * (:b2-:b1) + :b1
end
for [i 0 10] [print interpolate :i 0 10 -1 0] | Give a code snippet in #Logo
Given two ranges:
[
a
1
,
a
2
]
{\displaystyle [a_{1},a_{2}]}
and
[
b
1
,
b
2
]
{\displaystyle [b_{1},b_{2}]}
;
then a value
s
{\displaystyle s}
in range
[
a
1
,
a
2
]
{\displaystyle [a_{1},a_{2}]}
is linearly ma... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Selection_sort | Sorting algorithms/Selection sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #NetRexx | NetRexx | /* NetRexx */
options replace format comments java crossref savelog symbols binary
import java.util.List
placesList = [String -
"UK London", "US New York", "US Boston", "US Washington" -
, "UK Washington", "US Birmingham", "UK Birmingham", "UK Boston" -
]
lists = [ -
placesList -
... | Give a code snippet in #NetRexx
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Levenshtein_distance | Levenshtein distance |
This page uses content from Wikipedia. The original article was at Levenshtein distance. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In information theory and computer science, the Levenshtein ... | #Common_Lisp | Common Lisp | (defun levenshtein (a b)
(let* ((la (length a))
(lb (length b))
(rec (make-array (list (1+ la) (1+ lb)) :initial-element nil)))
(labels ((leven (x y)
(cond
((zerop x) y)
((zerop y) x)
((aref rec x y) (aref rec x y))
... | Give a code snippet in #Common_Lisp
This page uses content from Wikipedia. The original article was at Levenshtein distance. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In information theory a... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Gnome_sort | Sorting algorithms/Gnome sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #C.23 | C# |
public static void gnomeSort(int[] anArray)
{
int first = 1;
int second = 2;
while (first < anArray.Length)
{
if (anArray[first - 1] <= anArray[first])
{
first = second;
second++;
... | Give a code snippet in #C.23
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sor... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Playing_cards | Playing cards | Task
Create a data structure and the associated methods to define and manipulate a deck of playing cards.
The deck should contain 52 unique cards.
The methods must include the ability to:
make a new deck
shuffle (randomize) the deck
deal from the deck
print the current contents of a deck
Each card mu... | #SenseTalk | SenseTalk | properties
cards: []
end properties
to initialize
set pips to (2, 3, 4, 5, 6, 7, 8, 9, 10, "Jack", "Queen", "King", "Ace")
set suits to ("Clubs", "Spades", "Diamonds", "Hearts")
repeat for each suit in suits
repeat for each pip in pips
set card to pip && "of" && suit
insert card into my cards
end repeat
... | Give a code snippet in #SenseTalk
Task
Create a data structure and the associated methods to define and manipulate a deck of playing cards.
The deck should contain 52 unique cards.
The methods must include the ability to:
make a new deck
shuffle (randomize) the deck
deal from the deck
print the curre... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Archimedean_spiral | Archimedean spiral |
The Archimedean spiral is a spiral named after the Greek mathematician Archimedes.
An Archimedean spiral can be described by the equation:
r
=
a
+
b
θ
{\displaystyle \,r=a+b\theta }
with real numbers a and b.
Task
Draw an Archimedean spiral.
| #Mathematica.2FWolfram_Language | Mathematica/Wolfram Language | With[{a = 5, b = 4}, PolarPlot[a + b t, {t, 0, 10 Pi}]] | Give a code snippet in #Mathematica.2FWolfram_Language
The Archimedean spiral is a spiral named after the Greek mathematician Archimedes.
An Archimedean spiral can be described by the equation:
r
=
a
+
b
θ
{\displaystyle \,r=a+b\theta }
with real numbers a and b.
Task
Draw an Archimedean spiral.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Knuth_shuffle | Knuth shuffle | The Knuth shuffle (a.k.a. the Fisher-Yates shuffle) is an algorithm for randomly shuffling the elements of an array.
Task
Implement the Knuth shuffle for an integer array (or, if possible, an array of any type).
Specification
Given an array items with indices ranging from 0 to last, the algorithm can be d... | #EasyLang | EasyLang | func shuffle . a[] .
for i = len a[] downto 2
r = random i
swap a[r] a[i - 1]
.
.
arr[] = [ 1 2 3 ]
call shuffle arr[]
print arr[]
| Give a code snippet in #EasyLang
The Knuth shuffle (a.k.a. the Fisher-Yates shuffle) is an algorithm for randomly shuffling the elements of an array.
Task
Implement the Knuth shuffle for an integer array (or, if possible, an array of any type).
Specification
Given an array items with indices ranging from... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Tree_datastructures | Tree datastructures | The following shows a tree of data with nesting denoted by visual levels of indentation:
RosettaCode
rocks
code
comparison
wiki
mocks
trolling
A common datastructure for trees is to define node structures having a name and a, (possibly empty), list of child nodes. The nesting of... | #Julia | Julia | const nesttext = """
RosettaCode
rocks
code
comparison
wiki
mocks
trolling
"""
function nesttoindent(txt)
ret = ""
windent = gcd(length.([x.match for x in eachmatch(r"\s+", txt)]) .- 1)
for lin in split(txt, "\n")
ret *= isempty(lin) ? "\n" : isspace(lin[1])... | Give a code snippet in #Julia
The following shows a tree of data with nesting denoted by visual levels of indentation:
RosettaCode
rocks
code
comparison
wiki
mocks
trolling
A common datastructure for trees is to define node structures having a name and a, (possibly empty), list... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Literals/Integer | Literals/Integer | Some programming languages have ways of expressing integer literals in bases other than the normal base ten.
Task
Show how integer literals can be expressed in as many bases as your language allows.
Note: this should not involve the calling of any functions/methods, but should be interpreted by the compiler or... | #Fennel | Fennel | ;; Fennel, like Lua, supports base 10 and hex literals (with a leading 0x).
1234 ;1234
0x1234 ;4660
;; Optionally, underscores can be used to split numbers into readable chunks.
123_456_789 ;123456789
0x1234_5678 ;305419896 | Give a code snippet in #Fennel
Some programming languages have ways of expressing integer literals in bases other than the normal base ten.
Task
Show how integer literals can be expressed in as many bases as your language allows.
Note: this should not involve the calling of any functions/methods, but should b... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Draw_a_clock | Draw a clock | Task
Draw a clock.
More specific:
Draw a time keeping device. It can be a stopwatch, hourglass, sundial, a mouth counting "one thousand and one", anything. Only showing the seconds is required, e.g.: a watch with just a second hand will suffice. However, it must clearly change every second, and the change must cy... | #Batch_File | Batch File | ::Draw a Clock Task from Rosetta Code Wiki
::Batch File Implementation
::
::Directly open the Batch File...
@echo off & mode 44,8
title Sample Batch Clock
setlocal enabledelayedexpansion
chcp 65001
::Set the characters...
set "#0_1=█████"
set "#0_2=█ █"
set "#0_3=█ █"
set "#0_4=█ █"
set "#0_5=█████"
set "#1_1... | Give a code snippet in #Batch_File
Task
Draw a clock.
More specific:
Draw a time keeping device. It can be a stopwatch, hourglass, sundial, a mouth counting "one thousand and one", anything. Only showing the seconds is required, e.g.: a watch with just a second hand will suffice. However, it must clearly change ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Shell_sort | Sorting algorithms/Shell sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #AutoHotkey | AutoHotkey | MsgBox % ShellSort("")
MsgBox % ShellSort("xxx")
MsgBox % ShellSort("3,2,1")
MsgBox % ShellSort("dog,000000,xx,cat,pile,abcde,1,cat,zz,xx,z")
MsgBox % ShellSort("12,11,10,9,8,4,5,6,7,3,2,1,10,13,14,15,19,17,18,16,20,10")
ShellSort(var) { ; SORT COMMA SEPARATED LIST
StringSplit a, var, `, ... | Give a code snippet in #AutoHotkey
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Qui... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Extensible_prime_generator | Extensible prime generator | Task
Write a generator of prime numbers, in order, that will automatically adjust to accommodate the generation of any reasonably high prime.
The routine should demonstrably rely on either:
Being based on an open-ended counter set to count without upper limit other than system or programming language limits. In thi... | #Swift | Swift | import Foundation
func soeDictOdds() -> UnfoldSequence<Int, Int> {
var bp = 5; var q = 25
var bps: UnfoldSequence<Int, Int>.Iterator? = nil
var dict = [9: 6] // Dictionary<Int, Int>(9 => 6)
return sequence(state: 2, next: { n in
if n < 9 { if n < 3 { n = 3; return 2 }; defer {n += 2}; return n }
while... | Give a code snippet in #Swift
Task
Write a generator of prime numbers, in order, that will automatically adjust to accommodate the generation of any reasonably high prime.
The routine should demonstrably rely on either:
Being based on an open-ended counter set to count without upper limit other than system or prog... | christopher/rosetta-code | |
http://rosettacode.org/wiki/String_concatenation | String concatenation | String concatenation
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Create a string variable equal to any text value.
Create another string variable whose value is the original variable concatenated with another string literal.
To illustrate the operat... | #Modula-3 | Modula-3 | MODULE Concat EXPORTS Main;
IMPORT IO;
VAR string: TEXT := "String";
string1: TEXT;
BEGIN
IO.Put(string & " literal.\n");
string1 := string & " literal.\n";
IO.Put(string1);
END Concat. | Give a code snippet in #Modula-3
String concatenation
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Create a string variable equal to any text value.
Create another string variable whose value is the original variable concatenated with another string ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Truncatable_primes | Truncatable primes | A truncatable prime is a prime number that when you successively remove digits from one end of the prime, you are left with a new prime number.
Examples
The number 997 is called a left-truncatable prime as the numbers 997, 97, and 7 are all prime.
The number 7393 is a right-truncatable prime as the numbers 7393, 7... | #J | J | selPrime=: #~ 1&p:
seed=: selPrime digits=: 1+i.9
step=: selPrime@,@:(,&.":/&>)@{@; | Give a code snippet in #J
A truncatable prime is a prime number that when you successively remove digits from one end of the prime, you are left with a new prime number.
Examples
The number 997 is called a left-truncatable prime as the numbers 997, 97, and 7 are all prime.
The number 7393 is a right-truncatable p... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Number_names | Number names | Task
Show how to spell out a number in English.
You can use a preexisting implementation or roll your own, but you should support inputs up to at least one million (or the maximum value of your language's default bounded integer type, if that's less).
Support for inputs other than positive integers (like zero, negat... | #F.23 | F# | let divMod n d = n / d, n % d
let join = String.concat ", "
let rec nonzero = function
| _, 0 -> ""
| c, n -> c + (spellInteger n)
and tens n =
[| ""; ""; "twenty"; "thirty"; "forty"; "fifty";
"sixty"; "seventy"; "eighty"; "ninety" |].[n]
and small n =
[| "zero"; "one"; "two"; "three"; "fou... | Give a code snippet in #F.23
Task
Show how to spell out a number in English.
You can use a preexisting implementation or roll your own, but you should support inputs up to at least one million (or the maximum value of your language's default bounded integer type, if that's less).
Support for inputs other than posit... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Bioinformatics/base_count | Bioinformatics/base count | Given this string representing ordered DNA bases:
CGTAAAAAATTACAACGTCCTTTGGCTATCTCTTAAACTCCTGCTAAATG
CTCGTGCTTTCCAATTATGTAAGCGTTCCGAGACGGGGTGGTCGATTCTG
AGGACAAAGGTCAAGATGGAGCGCATCGAACGCAATAAGGATCATTTGAT
GGGACGTTTCGTCGACAAAGTCTTGTTTCGAGAGTAACGGCTACCGTCTT
CGATTCTGCTTATAACACTATGTTCTTATGAAATGGATGTTCTGAGTTGG
TCAGTCCCAATGTG... | #Picat | Picat | main =>
dna(DNA, ChunkSize),
Count = 0,
println("Sequence:"),
Map = new_map(['A'=0,'C'=0,'G'=0,'T'=0]),
foreach(Chunk in DNA.chunks_of(ChunkSize))
printf("%4d: %s\n", Count, Chunk),
Count := Count + Chunk.len,
foreach(C in Chunk)
Map.put(C,Map.get(C)+1)
end
end,
println("\nBase count... | Give a code snippet in #Picat
Given this string representing ordered DNA bases:
CGTAAAAAATTACAACGTCCTTTGGCTATCTCTTAAACTCCTGCTAAATG
CTCGTGCTTTCCAATTATGTAAGCGTTCCGAGACGGGGTGGTCGATTCTG
AGGACAAAGGTCAAGATGGAGCGCATCGAACGCAATAAGGATCATTTGAT
GGGACGTTTCGTCGACAAAGTCTTGTTTCGAGAGTAACGGCTACCGTCTT
CGATTCTGCTTATAACACTATGTTCTTATGAAAT... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hailstone_sequence | Hailstone sequence | The Hailstone sequence of numbers can be generated from a starting positive integer, n by:
If n is 1 then the sequence ends.
If n is even then the next n of the sequence = n/2
If n is odd then the next n of the sequence = (3 * n) + 1
The (unproven) Collatz conje... | #ALGOL-M | ALGOL-M |
BEGIN
INTEGER N, LEN, YES, NO, LIMIT, LONGEST, NLONG;
% RETURN P MOD Q %
INTEGER FUNCTION MOD(P, Q);
INTEGER P, Q;
BEGIN
MOD := P - Q * (P / Q);
END;
% COMPUTE AND OPTIONALLY DISPLAY HAILSTONE SEQUENCE FOR N. %
% RETURN LENGTH OF SEQUENCE OR ZERO ON OVERFLOW. %
INTEGER FUNCTION HAILSTONE(N, DISPLAY);
INTEGER ... | Give a code snippet in #ALGOL-M
The Hailstone sequence of numbers can be generated from a starting positive integer, n by:
If n is 1 then the sequence ends.
If n is even then the next n of the sequence = n/2
If n is odd then the next n of the sequence = (3 * n) + ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Even_or_odd | Even or odd | Task
Test whether an integer is even or odd.
There is more than one way to solve this task:
Use the even and odd predicates, if the language provides them.
Check the least significant digit. With binary integers, i bitwise-and 1 equals 0 iff i is even, or equals 1 iff i is odd.
Divide i by 2. The remainder equals... | #WebAssembly | WebAssembly | (module
;; function isOdd: returns 1 if its argument is odd, 0 if it is even.
(func $isOdd (param $n i32) (result i32)
get_local $n
i32.const 1
i32.and ;; computes (n & 1), i.e. returns low bit of n
)
(export "isOdd" (func $isOdd))
) | Give a code snippet in #WebAssembly
Task
Test whether an integer is even or odd.
There is more than one way to solve this task:
Use the even and odd predicates, if the language provides them.
Check the least significant digit. With binary integers, i bitwise-and 1 equals 0 iff i is even, or equals 1 iff i is odd.... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Ranking_methods | Ranking methods |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #C | C |
#include<stdlib.h>
#include<stdio.h>
typedef struct{
int score;
char name[100];
}entry;
void ordinalRanking(entry* list,int len){
int i;
printf("\n\nOrdinal Ranking\n---------------");
for(i=0;i<len;i++)
printf("\n%d\t%d\t%s",i+1,list[i].score,list[i].name);
}
void standardRanking(entry* list,int l... | Give a code snippet in #C
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Check_that_file_exists | Check that file exists | Task
Verify that a file called input.txt and a directory called docs exist.
This should be done twice:
once for the current working directory, and
once for a file and a directory in the filesystem root.
Optional criteria (May 2015): verify it works with:
zero-length files
an ... | #Nemerle | Nemerle | using System.Console;
using System.IO;
WriteLine(File.Exists("input.txt"));
WriteLine(File.Exists("/input.txt"));
WriteLine(Directory.Exists("docs"));
WriteLine(Directory.Exists("/docs")); | Give a code snippet in #Nemerle
Task
Verify that a file called input.txt and a directory called docs exist.
This should be done twice:
once for the current working directory, and
once for a file and a directory in the filesystem root.
Optional criteria (May 2015): verify it works w... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Read_a_file_character_by_character/UTF8 | Read a file character by character/UTF8 | Task
Read a file one character at a time, as opposed to reading the entire file at once.
The solution may be implemented as a procedure, which returns the next character in the file on each consecutive call (returning EOF when the end of the file is reached).
The procedure should support the reading of files contain... | #Tcl | Tcl | set ch [read $channel 1] | Give a code snippet in #Tcl
Task
Read a file one character at a time, as opposed to reading the entire file at once.
The solution may be implemented as a procedure, which returns the next character in the file on each consecutive call (returning EOF when the end of the file is reached).
The procedure should support... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Narcissistic_decimal_number | Narcissistic decimal number | A Narcissistic decimal number is a non-negative integer,
n
{\displaystyle n}
, that is equal to the sum of the
m
{\displaystyle m}
-th powers of each of the digits in the decimal representation of
n
{\displaystyle n}
, where
m
{\displaystyle m}
is the number of digits in... | #Swift | Swift | extension BinaryInteger {
@inlinable
public var isNarcissistic: Bool {
let digits = String(self).map({ Int(String($0))! })
let m = digits.count
guard m != 1 else {
return true
}
return digits.map({ $0.power(m) }).reduce(0, +) == self
}
@inlinable
public func power(_ n: Self) ->... | Give a code snippet in #Swift
A Narcissistic decimal number is a non-negative integer,
n
{\displaystyle n}
, that is equal to the sum of the
m
{\displaystyle m}
-th powers of each of the digits in the decimal representation of
n
{\displaystyle n}
, where
m
{\displaystyle m}... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Levenshtein_distance | Levenshtein distance |
This page uses content from Wikipedia. The original article was at Levenshtein distance. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In information theory and computer science, the Levenshtein ... | #AppleScript | AppleScript | set dist to findLevenshteinDistance for "sunday" against "saturday"
to findLevenshteinDistance for s1 against s2
script o
property l : s1
property m : s2
end script
if s1 = s2 then return 0
set ll to length of s1
set lm to length of s2
if ll = 0 then return lm
if lm = 0 then ... | Give a code snippet in #AppleScript
This page uses content from Wikipedia. The original article was at Levenshtein distance. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In information theory a... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Number_reversal_game | Number reversal game | Task
Given a jumbled list of the numbers 1 to 9 that are definitely not in
ascending order.
Show the list, and then ask the player how many digits from the
left to reverse.
Reverse those digits, then ask again, until all the digits end up in ascending order.
The score is the count of the reversa... | #PicoLisp | PicoLisp | (load "@lib/simul.l")
(de reversalGame ()
(let (Lst (shuffle (range 1 9)) Cnt 0)
(while (apply < Lst)
(setq Lst (shuffle Lst)) )
(loop
(printsp Lst)
(T (apply < Lst) Cnt)
(NIL (num? (read)))
(setq Lst (flip Lst @))
(inc 'Cnt) ) ) ) | Give a code snippet in #PicoLisp
Task
Given a jumbled list of the numbers 1 to 9 that are definitely not in
ascending order.
Show the list, and then ask the player how many digits from the
left to reverse.
Reverse those digits, then ask again, until all the digits end up in ascending order.
The... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Boolean_values | Boolean values | Task
Show how to represent the boolean states "true" and "false" in a language.
If other objects represent "true" or "false" in conditionals, note it.
Related tasks
Logical operations
| #Nim | Nim | if true: echo "yes"
if false: echo "no"
# Other objects never represent true or false:
if 2: echo "compile error" | Give a code snippet in #Nim
Task
Show how to represent the boolean states "true" and "false" in a language.
If other objects represent "true" or "false" in conditionals, note it.
Related tasks
Logical operations
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Search_a_list | Search a list | Task[edit]
Find the index of a string (needle) in an indexable, ordered collection of strings (haystack).
Raise an exception if the needle is missing.
If there is more than one occurrence then return the smallest index to the needle.
Extra credit
Return the largest index to a needle that has multiple occurrences in ... | #ALGOL_68 | ALGOL 68 | FORMAT hay stack := $c("Zig","Zag","Wally","Ronald","Bush","Krusty","Charlie","Bush","Bozo")$;
FILE needle exception; STRING ref needle;
associate(needle exception, ref needle);
PROC index = (FORMAT haystack, REF STRING needle)INT:(
INT out;
ref needle := needle;
getf(needle exception,(haystack, out));... | Give a code snippet in #ALGOL_68
Task[edit]
Find the index of a string (needle) in an indexable, ordered collection of strings (haystack).
Raise an exception if the needle is missing.
If there is more than one occurrence then return the smallest index to the needle.
Extra credit
Return the largest index to a needle... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Pragmatic_directives | Pragmatic directives | Pragmatic directives cause the language to operate in a specific manner, allowing support for operational variances within the program code (possibly by the loading of specific or alternative modules).
Task
List any pragmatic directives supported by the language, and demonstrate how to activate and deactivate... | #Go | Go | // +build <expression> | Give a code snippet in #Go
Pragmatic directives cause the language to operate in a specific manner, allowing support for operational variances within the program code (possibly by the loading of specific or alternative modules).
Task
List any pragmatic directives supported by the language, and demonstrate ho... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Fivenum | Fivenum | Many big data or scientific programs use boxplots to show distributions of data. In addition, sometimes saving large arrays for boxplots can be impractical and use extreme amounts of RAM. It can be useful to save large arrays as arrays with five numbers to save memory.
For example, the R programming language i... | #Kotlin | Kotlin | // version 1.2.21
fun median(x: DoubleArray, start: Int, endInclusive: Int): Double {
val size = endInclusive - start + 1
require (size > 0) { "Array slice cannot be empty" }
val m = start + size / 2
return if (size % 2 == 1) x[m] else (x[m - 1] + x[m]) / 2.0
}
fun fivenum(x: DoubleArray): DoubleArr... | Give a code snippet in #Kotlin
Many big data or scientific programs use boxplots to show distributions of data. In addition, sometimes saving large arrays for boxplots can be impractical and use extreme amounts of RAM. It can be useful to save large arrays as arrays with five numbers to save memory.
For example, ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Langton%27s_ant | Langton's ant | Langton's ant is a cellular automaton that models an ant sitting on a plane of cells, all of which are white initially, the ant facing in one of four directions.
Each cell can either be black or white.
The ant moves according to the color of the cell it is currently sitting in, with the following rules:
If the ce... | #EchoLisp | EchoLisp |
(lib 'plot)
(lib 'types)
(define (move iter x dir constant: plane turns cmax width xmax (cidx 0))
(while (> iter 0)
;; get color index of current square
(set! cidx (vector-ref plane x))
;; turn
(if (vector-ref turns cidx)
(set! dir (if (= dir 3) 0 (1+ dir))) ;; right is #t
(set! dir (if (= dir 0) 3... | Give a code snippet in #EchoLisp
Langton's ant is a cellular automaton that models an ant sitting on a plane of cells, all of which are white initially, the ant facing in one of four directions.
Each cell can either be black or white.
The ant moves according to the color of the cell it is currently sitting in, with ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Ethiopian_multiplication | Ethiopian multiplication | Ethiopian multiplication is a method of multiplying integers using only addition, doubling, and halving.
Method:
Take two numbers to be multiplied and write them down at the top of two columns.
In the left-hand column repeatedly halve the last number, discarding any remainders, and write the result below the last ... | #VBA | VBA | Private Function lngHalve(Nb As Long) As Long
lngHalve = Nb / 2
End Function
Private Function lngDouble(Nb As Long) As Long
lngDouble = Nb * 2
End Function
Private Function IsEven(Nb As Long) As Boolean
IsEven = (Nb Mod 2 = 0)
End Function | Give a code snippet in #VBA
Ethiopian multiplication is a method of multiplying integers using only addition, doubling, and halving.
Method:
Take two numbers to be multiplied and write them down at the top of two columns.
In the left-hand column repeatedly halve the last number, discarding any remainders, and wri... | christopher/rosetta-code | |
http://rosettacode.org/wiki/CRC-32 | CRC-32 |
Task
Demonstrate a method of deriving the Cyclic Redundancy Check from within the language.
The result should be in accordance with ISO 3309, ITU-T V.42, Gzip and PNG.
Algorithms are described on Computation of CRC in Wikipedia.
This variant of CRC-32 uses LSB-first order, sets the initial CRC to FFFFFFFF16, and... | #Go | Go | package main
import (
"fmt"
"hash/crc32"
)
func main() {
s := []byte("The quick brown fox jumps over the lazy dog")
result := crc32.ChecksumIEEE(s)
fmt.Printf("%X\n", result)
} | Give a code snippet in #Go
Task
Demonstrate a method of deriving the Cyclic Redundancy Check from within the language.
The result should be in accordance with ISO 3309, ITU-T V.42, Gzip and PNG.
Algorithms are described on Computation of CRC in Wikipedia.
This variant of CRC-32 uses LSB-first order, sets the in... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Shoelace_formula_for_polygonal_area | Shoelace formula for polygonal area | Given the n + 1 vertices x[0], y[0] .. x[N], y[N] of a simple polygon described in a clockwise direction, then the polygon's area can be calculated by:
abs( (sum(x[0]*y[1] + ... x[n-1]*y[n]) + x[N]*y[0]) -
(sum(x[1]*y[0] + ... x[n]*y[n-1]) + x[0]*y[N])
) / 2
(Where abs returns the absolute value)
Task
Write ... | #Haskell | Haskell | import Data.Bifunctor (bimap)
----------- SHOELACE FORMULA FOR POLYGONAL AREA ----------
-- The area of a polygon formed by
-- the list of (x, y) coordinates.
shoelace :: [(Double, Double)] -> Double
shoelace =
let calcSums ((x, y), (a, b)) = bimap (x * b +) (a * y +)
in (/ 2)
. abs
. uncurry... | Give a code snippet in #Haskell
Given the n + 1 vertices x[0], y[0] .. x[N], y[N] of a simple polygon described in a clockwise direction, then the polygon's area can be calculated by:
abs( (sum(x[0]*y[1] + ... x[n-1]*y[n]) + x[N]*y[0]) -
(sum(x[1]*y[0] + ... x[n]*y[n-1]) + x[0]*y[N])
) / 2
(Where abs returns ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Gray_code | Gray code | Gray code
Karnaugh maps
Create functions to encode a number to and decode a number from Gray code.
Display the normal binary representations, Gray code representations, and decoded Gray code values for all 5-bit binary numbers (0-31 inclusive, leading 0's not necessary).
There are many possible Gray codes. The follow... | #Lua | Lua | local _M = {}
local bit = require('bit')
local math = require('math')
_M.encode = function(number)
return bit.bxor(number, bit.rshift(number, 1));
end
_M.decode = function(gray_code)
local value = 0
while gray_code > 0 do
gray_code, value = bit.rshift(gray_code, 1), bit.bxor(gray_code, value)
end
r... | Give a code snippet in #Lua
Gray code
Karnaugh maps
Create functions to encode a number to and decode a number from Gray code.
Display the normal binary representations, Gray code representations, and decoded Gray code values for all 5-bit binary numbers (0-31 inclusive, leading 0's not necessary).
There are many po... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Strip_whitespace_from_a_string/Top_and_tail | Strip whitespace from a string/Top and tail | Task
Demonstrate how to strip leading and trailing whitespace from a string.
The solution should demonstrate how to achieve the following three results:
String with leading whitespace removed
String with trailing whitespace removed
String with both leading and trailing whitespace removed
For the purposes of thi... | #Smalltalk | Smalltalk | String extend
[
ltrim [
^self replacingRegex: '^\s+' with: ''.
]
rtrim [
^self replacingRegex: '\s+$' with: ''.
]
trim [
^self ltrim rtrim.
]
]
|a|
a := ' this is a string '.
('"%1"' % {a}) displayNl.
('"%1"' % {a ltrim}) displayNl.
('"%1"' % {a rtrim}) displayNl.
('"%... | Give a code snippet in #Smalltalk
Task
Demonstrate how to strip leading and trailing whitespace from a string.
The solution should demonstrate how to achieve the following three results:
String with leading whitespace removed
String with trailing whitespace removed
String with both leading and trailing whitespac... | christopher/rosetta-code | |
http://rosettacode.org/wiki/FizzBuzz | FizzBuzz | Task
Write a program that prints the integers from 1 to 100 (inclusive).
But:
for multiples of three, print Fizz (instead of the number)
for multiples of five, print Buzz (instead of the number)
for multiples of both three and five, print FizzBuzz (instead of the number)
... | #Ceylon | Ceylon | shared void run() => {for (i in 1..100) {for (j->k in [3->"Fizz", 5->"Buzz"]) if (j.divides(i)) k}.reduce(plus) else i}.each(print); | Give a code snippet in #Ceylon
Task
Write a program that prints the integers from 1 to 100 (inclusive).
But:
for multiples of three, print Fizz (instead of the number)
for multiples of five, print Buzz (instead of the number)
for multiples of both three and five, print FizzBuz... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Permutations/Derangements | Permutations/Derangements | A derangement is a permutation of the order of distinct items in which no item appears in its original place.
For example, the only two derangements of the three items (0, 1, 2) are (1, 2, 0), and (2, 0, 1).
The number of derangements of n distinct items is known as the subfactorial of n, sometimes written as !n.
The... | #360_Assembly | 360 Assembly | * Permutations/Derangements 01/04/2017
DERANGE CSECT
USING DERANGE,R13 base register
B 72(R15) skip savearea
DC 17F'0' savearea
STM R14,R12,12(R13) save previous context
ST R13,4(R15) link backward
ST... | Give a code snippet in #360_Assembly
A derangement is a permutation of the order of distinct items in which no item appears in its original place.
For example, the only two derangements of the three items (0, 1, 2) are (1, 2, 0), and (2, 0, 1).
The number of derangements of n distinct items is known as the subfactor... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Yellowstone_sequence | Yellowstone sequence | The Yellowstone sequence, also called the Yellowstone permutation, is defined as:
For n <= 3,
a(n) = n
For n >= 4,
a(n) = the smallest number not already in sequence such that a(n) is relatively prime to a(n-1) and
is not relatively prime to a(n-2).
The sequence is a permutation of the natural n... | #Delphi | Delphi |
program Yellowstone_sequence;
{$APPTYPE CONSOLE}
uses
System.SysUtils,
Boost.Generics.Collection,
Boost.Process;
function gdc(x, y: Integer): Integer;
begin
while y <> 0 do
begin
var tmp := x;
x := y;
y := tmp mod y;
end;
Result := x;
end;
function Yellowstone(n: Integer): TArray<Int... | Give a code snippet in #Delphi
The Yellowstone sequence, also called the Yellowstone permutation, is defined as:
For n <= 3,
a(n) = n
For n >= 4,
a(n) = the smallest number not already in sequence such that a(n) is relatively prime to a(n-1) and
is not relatively prime to a(n-2).
The sequence i... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Halt_and_catch_fire | Halt and catch fire | Task
Create a program that crashes as soon as possible, with as few lines of code as possible. Be smart and don't damage your computer, ok?
The code should be syntactically valid. It should be possible to insert [a subset of] your submission into another program, presumably to help debug it, or perhaps for use when an... | #FreeBASIC | FreeBASIC | poke 0,0 | Give a code snippet in #FreeBASIC
Task
Create a program that crashes as soon as possible, with as few lines of code as possible. Be smart and don't damage your computer, ok?
The code should be syntactically valid. It should be possible to insert [a subset of] your submission into another program, presumably to help d... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Text | Hello world/Text | Hello world/Text is part of Short Circuit's Console Program Basics selection.
Task
Display the string Hello world! on a text console.
Related tasks
Hello world/Graphical
Hello world/Line Printer
Hello world/Newbie
Hello world/Newline omission
Hello world/Standard error
Hello world/Web server
| #Mathematica_.2F_Wolfram_Language | Mathematica / Wolfram Language | Print["Hello world!"] | Give a code snippet in #Mathematica_.2F_Wolfram_Language
Hello world/Text is part of Short Circuit's Console Program Basics selection.
Task
Display the string Hello world! on a text console.
Related tasks
Hello world/Graphical
Hello world/Line Printer
Hello world/Newbie
Hello world/Newline omission
H... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Comments | Comments | Task
Show all ways to include text in a language source file
that's completely ignored by the compiler or interpreter.
Related tasks
Documentation
Here_document
See also
Wikipedia
xkcd (Humor: hand gesture denoting // for "commenting out" people.)
| #DWScript | DWScript | (* This is a comment.
It may extend across multiple lines. *)
{ Alternatively curly braces
can be used. }
/* C-style multi-line comments
are supported */
// and single-line C++ style comments too | Give a code snippet in #DWScript
Task
Show all ways to include text in a language source file
that's completely ignored by the compiler or interpreter.
Related tasks
Documentation
Here_document
See also
Wikipedia
xkcd (Humor: hand gesture denoting // for "commenting out" people.)
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Symmetric_difference | Symmetric difference | Task
Given two sets A and B, compute
(
A
∖
B
)
∪
(
B
∖
A
)
.
{\displaystyle (A\setminus B)\cup (B\setminus A).}
That is, enumerate the items that are in A or B but not both. This set is called the symmetric difference of A and B.
In other words:
(
A
∪
B
)
∖
(
A
∩
B
)
{\displaystyle (A\cup B)\setminus (A... | #Datalog | Datalog | .decl A(text: symbol)
.decl B(text: symbol)
.decl SymmetricDifference(text: symbol)
.output SymmetricDifference
A("this").
A("is").
A("a").
A("test").
B("also").
B("part").
B("of").
B("a").
B("test").
SymmetricDifference(x) :- A(x), !B(x).
SymmetricDifference(x) :- B(x), !A(x). | Give a code snippet in #Datalog
Task
Given two sets A and B, compute
(
A
∖
B
)
∪
(
B
∖
A
)
.
{\displaystyle (A\setminus B)\cup (B\setminus A).}
That is, enumerate the items that are in A or B but not both. This set is called the symmetric difference of A and B.
In other words:
(
A
∪
B
)
∖
(
A
∩
B
)
{\d... | christopher/rosetta-code | |
http://rosettacode.org/wiki/String_concatenation | String concatenation | String concatenation
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Create a string variable equal to any text value.
Create another string variable whose value is the original variable concatenated with another string literal.
To illustrate the operat... | #Pike | Pike |
string hello = "hello ";
write(hello + "world" + "\n");
string all_of_it = hello + "world";
write(all_of_it + "\n");
| Give a code snippet in #Pike
String concatenation
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Create a string variable equal to any text value.
Create another string variable whose value is the original variable concatenated with another string lite... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Find_the_intersection_of_two_lines | Find the intersection of two lines | [1]
Task
Find the point of intersection of two lines in 2D.
The 1st line passes though (4,0) and (6,10) .
The 2nd line passes though (0,3) and (10,7) .
| #Fortran | Fortran | program intersect_two_lines
implicit none
type point
real::x,y
end type point
integer, parameter :: n = 4
type(point) :: p(n)
p(1)%x = 4; p(1)%y = 0; p(2)%x = 6; p(2)%y = 10 ! fist line
p(3)%x = 0; p(3)%y = 3; p(4)%x = 10; p(4)%y = 7 ! second line
call intersect(p, n)
contains
... | Give a code snippet in #Fortran
[1]
Task
Find the point of intersection of two lines in 2D.
The 1st line passes though (4,0) and (6,10) .
The 2nd line passes though (0,3) and (10,7) .
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Doubly-linked_list/Definition | Doubly-linked list/Definition | Define the data structure for a complete Doubly Linked List.
The structure should support adding elements to the head, tail and middle of the list.
The structure should not allow circular loops
See also
Array
Associative array: Creation, Iteration
Collections
Compound data type
Doubly-linked list: Definitio... | #ATS | ATS | (********************************************************************)
(* The public interface *)
abstype dllist_t (t : t@ype+, is_root : bool) (* An abstract type. *)
typedef dllist_t (t : t@ype+) = [b : bool] dllist_t (t, b)
(* Make a new dllist_t, consisting of a root ... | Give a code snippet in #ATS
Define the data structure for a complete Doubly Linked List.
The structure should support adding elements to the head, tail and middle of the list.
The structure should not allow circular loops
See also
Array
Associative array: Creation, Iteration
Collections
Compound data type
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/AKS_test_for_primes | AKS test for primes | The AKS algorithm for testing whether a number is prime is a polynomial-time algorithm based on an elementary theorem about Pascal triangles.
The theorem on which the test is based can be stated as follows:
a number
p
{\displaystyle p}
is prime if and only if all the coefficients of the polynomial ... | #Rust | Rust | fn aks_coefficients(k: usize) -> Vec<i64> {
let mut coefficients = vec![0i64; k + 1];
coefficients[0] = 1;
for i in 1..(k + 1) {
coefficients[i] = -(1..i).fold(coefficients[0], |prev, j|{
let old = coefficients[j];
coefficients[j] = old - prev;
old
});
... | Give a code snippet in #Rust
The AKS algorithm for testing whether a number is prime is a polynomial-time algorithm based on an elementary theorem about Pascal triangles.
The theorem on which the test is based can be stated as follows:
a number
p
{\displaystyle p}
is prime if and only if all the c... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Array_concatenation | Array concatenation | Task
Show how to concatenate two arrays in your language.
If this is as simple as array1 + array2, so be it.
| #Yacas | Yacas | Concat({1,2,3}, {4,5,6})
Out> {1, 2, 3, 4, 5, 6} | Give a code snippet in #Yacas
Task
Show how to concatenate two arrays in your language.
If this is as simple as array1 + array2, so be it.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/100_prisoners | 100 prisoners |
The Problem
100 prisoners are individually numbered 1 to 100
A room having a cupboard of 100 opaque drawers numbered 1 to 100, that cannot be seen from outside.
Cards numbered 1 to 100 are placed randomly, one to a drawer, and the drawers all closed; at the start.
Prisoners start outside the room
They can decid... | #Gambas | Gambas | ' Gambas module file
Public DrawerArray As Long[]
Public NumberFromDrawer As Long
Public FoundOwnNumber As Long
Public Sub Main()
Dim NumberOfPrisoners As Long
Dim Selections As Long
Dim Tries As Long
Print "Number of prisoners (default, 100)?"
Try Input NumberOfPrisoners
If Error Then NumberOfPriso... | Give a code snippet in #Gambas
The Problem
100 prisoners are individually numbered 1 to 100
A room having a cupboard of 100 opaque drawers numbered 1 to 100, that cannot be seen from outside.
Cards numbered 1 to 100 are placed randomly, one to a drawer, and the drawers all closed; at the start.
Prisoners start ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Animate_a_pendulum | Animate a pendulum |
One good way of making an animation is by simulating a physical system and illustrating the variables in that system using a dynamically changing graphical display.
The classic such physical system is a simple gravity pendulum.
Task
Create a simple physical model of a pendulum and animate it.
| #SequenceL | SequenceL | import <Utilities/Sequence.sl>;
import <Utilities/Conversion.sl>;
import <Utilities/Math.sl>;
//region Types
Point ::= (x: int(0), y: int(0));
Color ::= (red: int(0), green: int(0), blue: int(0));
Image ::= (kind: char(1), iColor: Color(0), vert1: Point(0), vert2: Point(0), vert3: Point(0), center: Point(0),
... | Give a code snippet in #SequenceL
One good way of making an animation is by simulating a physical system and illustrating the variables in that system using a dynamically changing graphical display.
The classic such physical system is a simple gravity pendulum.
Task
Create a simple physical model of a pendulum a... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Execute_a_system_command | Execute a system command | Task
Run either the ls system command (dir on Windows), or the pause system command.
Related task
Get system command output
| #Yabasic | Yabasic | system("dir")
//It will return the exit code of the command; its output (if any) will be lost.
print system$("dir")
//Returns the output as a large string. | Give a code snippet in #Yabasic
Task
Run either the ls system command (dir on Windows), or the pause system command.
Related task
Get system command output
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Variable_size/Get | Variable size/Get | Demonstrate how to get the size of a variable.
See also: Host introspection
| #PARI.2FGP | PARI/GP | sizebyte(x) | Give a code snippet in #PARI.2FGP
Demonstrate how to get the size of a variable.
See also: Host introspection
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Stack | Stack |
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
A stack is a container of elements with last in, first out access policy. Sometimes it also called LIFO.
The stack is accessed through its top.
The ba... | #Batch_File | Batch File | @echo off
setlocal enableDelayedExpansion
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
:: LIFO stack usage
:: Define the stack
call :newStack myStack
:: Push some values onto the stack
for %%A in (value1 value2 value3) do call :pushStack myStack %%A
:: Test if stack is empty by examining th... | Give a code snippet in #Batch_File
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
A stack is a container of elements with last in, first out access policy. Sometimes it also called LIFO.
The stack ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Execute_a_system_command | Execute a system command | Task
Run either the ls system command (dir on Windows), or the pause system command.
Related task
Get system command output
| #Logo | Logo | print first butfirst shell [ls -a] ; .. | Give a code snippet in #Logo
Task
Run either the ls system command (dir on Windows), or the pause system command.
Related task
Get system command output
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Sutherland-Hodgman_polygon_clipping | Sutherland-Hodgman polygon clipping | The Sutherland-Hodgman clipping algorithm finds the polygon that is the intersection between an arbitrary polygon (the “subject polygon”) and a convex polygon (the “clip polygon”).
It is used in computer graphics (especially 2D graphics) to reduce the complexity of a scene being displayed by eliminating parts of a... | #C.23 | C# | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
namespace Sutherland
{
public static class SutherlandHodgman
{
#region Class: Edge
/// <summary>
/// This represents a line segment
/// </summary>
private class... | Give a code snippet in #C.23
The Sutherland-Hodgman clipping algorithm finds the polygon that is the intersection between an arbitrary polygon (the “subject polygon”) and a convex polygon (the “clip polygon”).
It is used in computer graphics (especially 2D graphics) to reduce the complexity of a scene being displ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Strip_control_codes_and_extended_characters_from_a_string | Strip control codes and extended characters from a string | Task
Strip control codes and extended characters from a string.
The solution should demonstrate how to achieve each of the following results:
a string with control codes stripped (but extended characters not stripped)
a string with control codes and extended characters stripped
In ASCII, the control codes ... | #Wren | Wren | import "/pattern" for Pattern
var s = "\t\n\r\x01\0\fabc\v\v\b\a\x1f\x7f🌇Páez😃É"
// strip control codes only
var p = Pattern.new("+1/c")
var r = p.replaceAll(s, "")
System.print("%(r) -> length %(r.count)")
// strip extended characters as well
p = Pattern.new("[+1/c|+1/R]")
r = p.replaceAll(s, "")
System.print(... | Give a code snippet in #Wren
Task
Strip control codes and extended characters from a string.
The solution should demonstrate how to achieve each of the following results:
a string with control codes stripped (but extended characters not stripped)
a string with control codes and extended characters stripped
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Trigonometric_functions | Trigonometric functions | Task
If your language has a library or built-in functions for trigonometry, show examples of:
sine
cosine
tangent
inverses (of the above)
using the same angle in radians and degrees.
For the non-inverse functions, each radian/degree pair should use arguments that evaluate to the same angle (that i... | #Forth | Forth | 45e pi f* 180e f/ \ radians
cr fdup fsin f. \ also available: fsincos ( r -- sin cos )
cr fdup fcos f.
cr fdup ftan f.
cr fdup fasin f.
cr fdup facos f.
cr fatan f. \ also available: fatan2 ( r1 r2 -- atan[r1/r2] ) | Give a code snippet in #Forth
Task
If your language has a library or built-in functions for trigonometry, show examples of:
sine
cosine
tangent
inverses (of the above)
using the same angle in radians and degrees.
For the non-inverse functions, each radian/degree pair should use arguments that evalu... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Factors_of_a_Mersenne_number | Factors of a Mersenne number | A Mersenne number is a number in the form of 2P-1.
If P is prime, the Mersenne number may be a Mersenne prime
(if P is not prime, the Mersenne number is also not prime).
In the search for Mersenne prime numbers it is advantageous to eliminate exponents by finding a small factor before starting a, potentially lengthy,... | #Visual_Basic | Visual Basic | Sub mersenne()
Dim q As Long, k As Long, p As Long, d As Long
Dim factor As Long, i As Long, y As Long, z As Long
Dim prime As Boolean
q = 929 'input value
For k = 1 To 1048576 '2**20
p = 2 * k * q + 1
If (p And 7) = 1 Or (p And 7) = 7 Then 'p=*001 or p=*111
'p is ... | Give a code snippet in #Visual_Basic
A Mersenne number is a number in the form of 2P-1.
If P is prime, the Mersenne number may be a Mersenne prime
(if P is not prime, the Mersenne number is also not prime).
In the search for Mersenne prime numbers it is advantageous to eliminate exponents by finding a small factor b... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Symmetric_difference | Symmetric difference | Task
Given two sets A and B, compute
(
A
∖
B
)
∪
(
B
∖
A
)
.
{\displaystyle (A\setminus B)\cup (B\setminus A).}
That is, enumerate the items that are in A or B but not both. This set is called the symmetric difference of A and B.
In other words:
(
A
∪
B
)
∖
(
A
∩
B
)
{\displaystyle (A\cup B)\setminus (A... | #Smalltalk | Smalltalk | |A B|
A := Set new.
B := Set new.
A addAll: #( 'John' 'Bob' 'Mary' 'Serena' ).
B addAll: #( 'Jim' 'Mary' 'John' 'Bob' ).
( (A - B) + (B - A) ) displayNl. | Give a code snippet in #Smalltalk
Task
Given two sets A and B, compute
(
A
∖
B
)
∪
(
B
∖
A
)
.
{\displaystyle (A\setminus B)\cup (B\setminus A).}
That is, enumerate the items that are in A or B but not both. This set is called the symmetric difference of A and B.
In other words:
(
A
∪
B
)
∖
(
A
∩
B
)
{... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Bitmap/Flood_fill | Bitmap/Flood fill | Implement a flood fill.
A flood fill is a way of filling an area using color banks to define the contained area or a target color which "determines" the area (the valley that can be flooded; Wikipedia uses the term target color). It works almost like a water flooding from a point towards the banks (or: inside the vall... | #BBC_BASIC | BBC BASIC | MODE 8
GCOL 15
CIRCLE FILL 640, 512, 500
GCOL 0
CIRCLE FILL 500, 600, 200
GCOL 3
PROCflood(600, 200, 15)
GCOL 4
PROCflood(600, 700, 0)
END
DEF PROCflood(X%, Y%, C%)
LOCAL L%, R%
IF POINT(X%,Y%) <> C% ENDPROC
L% = X%
R% = X%
... | Give a code snippet in #BBC_BASIC
Implement a flood fill.
A flood fill is a way of filling an area using color banks to define the contained area or a target color which "determines" the area (the valley that can be flooded; Wikipedia uses the term target color). It works almost like a water flooding from a point tow... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Text | Hello world/Text | Hello world/Text is part of Short Circuit's Console Program Basics selection.
Task
Display the string Hello world! on a text console.
Related tasks
Hello world/Graphical
Hello world/Line Printer
Hello world/Newbie
Hello world/Newline omission
Hello world/Standard error
Hello world/Web server
| #XL | XL | use XL.UI.CONSOLE
WriteLn "Hello world!" | Give a code snippet in #XL
Hello world/Text is part of Short Circuit's Console Program Basics selection.
Task
Display the string Hello world! on a text console.
Related tasks
Hello world/Graphical
Hello world/Line Printer
Hello world/Newbie
Hello world/Newline omission
Hello world/Standard error
H... | christopher/rosetta-code | |
http://rosettacode.org/wiki/FizzBuzz | FizzBuzz | Task
Write a program that prints the integers from 1 to 100 (inclusive).
But:
for multiples of three, print Fizz (instead of the number)
for multiples of five, print Buzz (instead of the number)
for multiples of both three and five, print FizzBuzz (instead of the number)
... | #LiveScript | LiveScript | [1 to 100] map -> [k + \zz for k, v of {Fi: 3, Bu: 5} | it % v < 1] * '' || it | Give a code snippet in #LiveScript
Task
Write a program that prints the integers from 1 to 100 (inclusive).
But:
for multiples of three, print Fizz (instead of the number)
for multiples of five, print Buzz (instead of the number)
for multiples of both three and five, print Fiz... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/For | Loops/For | “For” loops are used to make some block of code be iterated a number of times, setting a variable or parameter to a monotonically increasing integer value for each execution of the block of code.
Common extensions of this allow other counting patterns or iterating over abstract structures other than the integers.
... | #Logo | Logo | for [i 1 5] [repeat :i [type "*] (print)]
repeat 5 [repeat repcount [type "*] (print)] | Give a code snippet in #Logo
“For” loops are used to make some block of code be iterated a number of times, setting a variable or parameter to a monotonically increasing integer value for each execution of the block of code.
Common extensions of this allow other counting patterns or iterating over abstract structur... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Apply_a_callback_to_an_array | Apply a callback to an array | Task
Take a combined set of elements and apply a function to each element.
| #PowerShell | PowerShell | 1..5 | ForEach-Object { $_ * $_ } | Give a code snippet in #PowerShell
Task
Take a combined set of elements and apply a function to each element.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Sierpinski_triangle | Sierpinski triangle | Task
Produce an ASCII representation of a Sierpinski triangle of order N.
Example
The Sierpinski triangle of order 4 should look like this:
*
* *
* *
* * * *
* *
* * * *
... | #Mathematica.2FWolfram_Language | Mathematica/Wolfram Language | n=4;Grid[CellularAutomaton[90,{{1},0},2^n-1]/.{0->" ",1->"*"},ItemSize->All] | Give a code snippet in #Mathematica.2FWolfram_Language
Task
Produce an ASCII representation of a Sierpinski triangle of order N.
Example
The Sierpinski triangle of order 4 should look like this:
*
* *
* *
* * * *
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Bitwise_operations | Bitwise operations |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #Objeck | Objeck | use IO;
bundle Default {
class Test {
function : Main(args : String[]) ~ Nil {
BitWise(3, 4);
}
function : BitWise(a : Int, b : Int) ~ Nil {
Console->GetInstance()->Print("a and b: ")->PrintLine(a and b);
Console->GetInstance()->Print("a or b: ")->PrintLine(a or b);
Console->... | Give a code snippet in #Objeck
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Left_factorials | Left factorials | Left factorials, !n, may refer to either subfactorials or to factorial sums;
the same notation can be confusingly seen being used for the two different definitions.
Sometimes, subfactorials (also known as derangements) may use any of the notations:
!n`
!n
n¡
(It may not be vis... | #Perl | Perl | #!perl
use 5.010;
use strict;
use warnings;
use bigint;
sub leftfact {
my ($n) = @_;
state $cached = 0;
state $factorial = 1;
state $leftfact = 0;
if( $n < $cached ) {
($cached, $factorial, $leftfact) = (0, 1, 0);
}
while( $n > $cached ) {
$leftfact += $factorial;
$factorial *= ++$cached;
}
return $lef... | Give a code snippet in #Perl
Left factorials, !n, may refer to either subfactorials or to factorial sums;
the same notation can be confusingly seen being used for the two different definitions.
Sometimes, subfactorials (also known as derangements) may use any of the notations:
!n`
!n
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Vector_products | Vector products | A vector is defined as having three dimensions as being represented by an ordered collection of three numbers: (X, Y, Z).
If you imagine a graph with the x and y axis being at right angles to each other and having a third, z axis coming out of the page, then a triplet of numbers, (X, Y, Z) would repr... | #zkl | zkl | fcn dotp(a,b){ a.zipWith('*,b).sum() } //1 slow but concise
fcn crossp([(a1,a2,a3)],[(b1,b2,b3)]) //2
{ return(a2*b3 - a3*b2, a3*b1 - a1*b3, a1*b2 - a2*b1) } | Give a code snippet in #zkl
A vector is defined as having three dimensions as being represented by an ordered collection of three numbers: (X, Y, Z).
If you imagine a graph with the x and y axis being at right angles to each other and having a third, z axis coming out of the page, then a triplet of numb... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sequence_of_primes_by_trial_division | Sequence of primes by trial division | Sequence of primes by trial division
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Generate a sequence of primes by means of trial division.
Trial division is an algorithm where a candidate number is tested for being a prime by trying to divide it by... | #Racket | Racket | #lang lazy
(define nats (cons 1 (map add1 nats)))
(define (sift n l) (filter (λ(x) (not (zero? (modulo x n)))) l))
(define (sieve l) (cons (first l) (sieve (sift (first l) (rest l)))))
(define primes (sieve (rest nats)))
(!! (take 25 primes)) | Give a code snippet in #Racket
Sequence of primes by trial division
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Generate a sequence of primes by means of trial division.
Trial division is an algorithm where a candidate number is tested for being a... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Yin_and_yang | Yin and yang | One well-known symbol of the philosophy of duality known as yin and yang is the taijitu.
Task
Create a function that, given a parameter representing size, generates such a symbol scaled to the requested size.
Generate and display the symbol for two different (small) sizes.
| #ALGOL_68 | ALGOL 68 | INT scale x=2, scale y=1;
CHAR black="#", white=".", clear=" ";
PROC print yin yang = (REAL radius)VOID:(
PROC in circle = (REAL centre x, centre y, radius, x, y)BOOL:
(x-centre x)**2+(y-centre y)**2 <= radius**2;
PROC (REAL, REAL)BOOL
in big circle = in circle(0, 0, radius, , ),
in white semi cir... | Give a code snippet in #ALGOL_68
One well-known symbol of the philosophy of duality known as yin and yang is the taijitu.
Task
Create a function that, given a parameter representing size, generates such a symbol scaled to the requested size.
Generate and display the symbol for two different (small) sizes.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Binary_search | Binary search | A binary search divides a range of values into halves, and continues to narrow down the field of search until the unknown value is found. It is the classic example of a "divide and conquer" algorithm.
As an analogy, consider the children's game "guess a number." The scorer has a secret number, and will only tell the p... | #Scala | Scala | def binarySearch[A <% Ordered[A]](a: IndexedSeq[A], v: A) = {
def recurse(low: Int, high: Int): Option[Int] = (low + high) / 2 match {
case _ if high < low => None
case mid if a(mid) > v => recurse(low, mid - 1)
case mid if a(mid) < v => recurse(mid + 1, high)
case mid => Some(mid)
}
recurse(0, a.... | Give a code snippet in #Scala
A binary search divides a range of values into halves, and continues to narrow down the field of search until the unknown value is found. It is the classic example of a "divide and conquer" algorithm.
As an analogy, consider the children's game "guess a number." The scorer has a secret n... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Partial_function_application | Partial function application | Partial function application is the ability to take a function of many
parameters and apply arguments to some of the parameters to create a new
function that needs only the application of the remaining arguments to
produce the equivalent of applying all arguments to the original function.
E.g:
Given values v1, v2
... | #Ruby | Ruby | fs = proc { |f, s| s.map &f }
f1 = proc { |n| n * 2 }
f2 = proc { |n| n ** 2 }
fsf1 = fs.curry[f1]
fsf2 = fs.curry[f2]
[0..3, (2..8).step(2)].each do |e|
p fsf1[e]
p fsf2[e]
end | Give a code snippet in #Ruby
Partial function application is the ability to take a function of many
parameters and apply arguments to some of the parameters to create a new
function that needs only the application of the remaining arguments to
produce the equivalent of applying all arguments to the original function... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Leap_year | Leap year | Task
Determine whether a given year is a leap year in the Gregorian calendar.
See also
Leap year (wiki)
| #S-BASIC | S-BASIC |
rem - compute p mod q
function mod(p, q = integer) = integer
end = p - q * (p/q)
rem - return true (-1) if y is a leap year, otherwise 0
function isleapyear(y = integer) = integer
end = mod(y,4)=0 and mod(y,100)<>0 or mod(y,400)=0
rem - exercise the function
var y = integer
print "Test of century years"
for y ... | Give a code snippet in #S-BASIC
Task
Determine whether a given year is a leap year in the Gregorian calendar.
See also
Leap year (wiki)
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Flow-control_structures | Flow-control structures | Control Structures
These are examples of control structures. You may also be interested in:
Conditional structures
Exceptions
Flow-control structures
Loops
Task
Document common flow-control structures.
One common example of a flow-control structure is the goto construct.
Note that Conditional Struc... | #Python | Python | # Search for an odd factor of a using brute force:
for i in range(n):
if (n%2) == 0:
continue
if (n%i) == 0:
result = i
break
else:
result = None
print "No odd factors found" | Give a code snippet in #Python
Control Structures
These are examples of control structures. You may also be interested in:
Conditional structures
Exceptions
Flow-control structures
Loops
Task
Document common flow-control structures.
One common example of a flow-control structure is the goto construct... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sierpinski_triangle/Graphical | Sierpinski triangle/Graphical | Produce a graphical representation of a Sierpinski triangle of order N in any orientation.
An example of Sierpinski's triangle (order = 8) looks like this:
| #OCaml | OCaml | open Graphics
let round v =
int_of_float (floor (v +. 0.5))
let middle (x1, y1) (x2, y2) =
((x1 +. x2) /. 2.0,
(y1 +. y2) /. 2.0)
let draw_line (x1, y1) (x2, y2) =
moveto (round x1) (round y1);
lineto (round x2) (round y2);
;;
let draw_triangle (p1, p2, p3) =
draw_line p1 p2;
draw_line p2 p3;
d... | Give a code snippet in #OCaml
Produce a graphical representation of a Sierpinski triangle of order N in any orientation.
An example of Sierpinski's triangle (order = 8) looks like this:
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Sum_digits_of_an_integer | Sum digits of an integer | Task
Take a Natural Number in a given base and return the sum of its digits:
110 sums to 1
123410 sums to 10
fe16 sums to 29
f0e16 sums to 29
| #PARI.2FGP | PARI/GP | dsum(n,base)=my(s); while(n, s += n%base; n \= base); s | Give a code snippet in #PARI.2FGP
Task
Take a Natural Number in a given base and return the sum of its digits:
110 sums to 1
123410 sums to 10
fe16 sums to 29
f0e16 sums to 29
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Cuban_primes | Cuban primes | The name cuban has nothing to do with Cuba (the country), but has to do with the
fact that cubes (3rd powers) play a role in its definition.
Some definitions of cuban primes
primes which are the difference of two consecutive cubes.
primes of the form: (n+1)3 - n3.
primes of the form: n3 - ... | #Transd | Transd |
#lang transd
MainModule: {
primes: Vector<ULong>([3, 5]),
lim: 200,
bigUn: 100000,
chunks: 50,
little: 0,
c: 0,
showEach: true,
u: ULong(0),
v: ULong(1),
_start: (λ found Bool() fnd Bool() mx Int() z ULong()
(= little (/ bigUn chunks))
(for i in Range(1 (pow... | Give a code snippet in #Transd
The name cuban has nothing to do with Cuba (the country), but has to do with the
fact that cubes (3rd powers) play a role in its definition.
Some definitions of cuban primes
primes which are the difference of two consecutive cubes.
primes of the form: (n+1)3 - n3... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Check_that_file_exists | Check that file exists | Task
Verify that a file called input.txt and a directory called docs exist.
This should be done twice:
once for the current working directory, and
once for a file and a directory in the filesystem root.
Optional criteria (May 2015): verify it works with:
zero-length files
an ... | #Nim | Nim | import os
echo fileExists "input.txt"
echo fileExists "/input.txt"
echo dirExists "docs"
echo dirExists "/docs" | Give a code snippet in #Nim
Task
Verify that a file called input.txt and a directory called docs exist.
This should be done twice:
once for the current working directory, and
once for a file and a directory in the filesystem root.
Optional criteria (May 2015): verify it works with:... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Graphical | Hello world/Graphical |
Task
Display the string Goodbye, World! on a GUI object (alert box, plain window, text area, etc.).
Related task
Hello world/Text
| #C.2B.2B.2FCLI | C++/CLI |
using namespace System::Windows::Forms;
int main(array<System::String^> ^args)
{
MessageBox::Show("Goodbye, World!", "Rosetta Code");
return 0;
}
| Give a code snippet in #C.2B.2B.2FCLI
Task
Display the string Goodbye, World! on a GUI object (alert box, plain window, text area, etc.).
Related task
Hello world/Text
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Machine_code | Machine code | The task requires poking machine code directly into memory and executing it. The machine code is the architecture-specific opcodes which have the simple task of adding two unsigned bytes together and making the result available to the high-level language.
For example, the following assembly language program is given f... | #Julia | Julia | using Cxx
cxx"""
#include <stdio.h>
#include <sys/mman.h>
#include <string.h>
int test (int a, int b)
{
/*
mov EAX, [ESP+4]
add EAX, [ESP+8]
ret
*/
char code[] = {0x8B, 0x44, 0x24, 0x4, 0x3, 0x44, 0x24, 0x8, 0xC3};
void *buf;
int c;
/* copy code to executable buffer */
buf = mmap ... | Give a code snippet in #Julia
The task requires poking machine code directly into memory and executing it. The machine code is the architecture-specific opcodes which have the simple task of adding two unsigned bytes together and making the result available to the high-level language.
For example, the following assem... | christopher/rosetta-code | |
http://rosettacode.org/wiki/CSV_to_HTML_translation | CSV to HTML translation | Consider a simplified CSV format where all rows are separated by a newline
and all columns are separated by commas.
No commas are allowed as field data, but the data may contain
other characters and character sequences that would
normally be escaped when converted to HTML
Task
Create a function that takes a st... | #OpenEdge.2FProgress | OpenEdge/Progress |
FUNCTION csvToHtml RETURNS CHARACTER (
i_lhas_header AS LOGICAL,
i_cinput AS CHARACTER
):
DEFINE VARIABLE coutput AS CHARACTER NO-UNDO.
DEFINE VARIABLE irow AS INTEGER NO-UNDO.
DEFINE VARIABLE icolumn AS INTEGER NO-UNDO.
DEFINE VARIABLE crow AS CHARACTER NO-UNDO.
DEFI... | Give a code snippet in #OpenEdge.2FProgress
Consider a simplified CSV format where all rows are separated by a newline
and all columns are separated by commas.
No commas are allowed as field data, but the data may contain
other characters and character sequences that would
normally be escaped when converted to HT... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Rosetta_Code/Rank_languages_by_popularity | Rosetta Code/Rank languages by popularity | Rosetta Code/Rank languages by popularity
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Sort the most popular computer programming languages based in number of members in Rosetta Code categories.
Sample output on 01 juin 2022 at 14:13 +02
Rank: 1 (1,... | #C.2B.2B | C++ | #include <string>
#include <boost/regex.hpp>
#include <boost/asio.hpp>
#include <vector>
#include <utility>
#include <iostream>
#include <sstream>
#include <cstdlib>
#include <algorithm>
#include <iomanip>
struct Sort { //sorting programming languages according to frequency
bool operator( ) ( const std::pair<std::... | Give a code snippet in #C.2B.2B
Rosetta Code/Rank languages by popularity
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Sort the most popular computer programming languages based in number of members in Rosetta Code categories.
Sample output on 01 jui... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Averages/Mean_time_of_day | Averages/Mean time of day | Task[edit]
A particular activity of bats occurs at these times of the day:
23:00:17, 23:40:20, 00:12:45, 00:17:19
Using the idea that there are twenty-four hours in a day,
which is analogous to there being 360 degrees in a circle,
map times of day to and from angles;
and using the ideas of Averages/Mean angle
compute ... | #Common_Lisp | Common Lisp | ;; * Loading the split-sequence library
(eval-when (:compile-toplevel :load-toplevel :execute)
(ql:quickload '("split-sequence")))
;; * The package definition
(defpackage :mean-time-of-day
(:use :common-lisp :iterate :split-sequence))
(in-package :mean-time-of-day)
;; * The data
(defparameter *time-values*
'(... | Give a code snippet in #Common_Lisp
Task[edit]
A particular activity of bats occurs at these times of the day:
23:00:17, 23:40:20, 00:12:45, 00:17:19
Using the idea that there are twenty-four hours in a day,
which is analogous to there being 360 degrees in a circle,
map times of day to and from angles;
and using the ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hickerson_series_of_almost_integers | Hickerson series of almost integers | The following function, due to D. Hickerson, is said to generate "Almost integers" by the
"Almost Integer" page of Wolfram MathWorld, (December 31 2013). (See formula numbered 51.)
The function is:
h
(
n
)
=
n
!
2
(
ln
2
)
n
+
1
{\displaystyle h(n)={\operatorname {n} ! \ove... | #Wren | Wren | import "/math" for Int
import "/fmt" for Fmt
import "/big" for BigInt
var hickerson = Fn.new { |n|
var fact = BigInt.new(Int.factorial(n)) // accurate up to n == 18
var ln2 = BigInt.new("693147180559945309417232121458176568075500134360255254120680009") // 63 digits
var mult = BigInt.new("1e64").pow(n+1) ... | Give a code snippet in #Wren
The following function, due to D. Hickerson, is said to generate "Almost integers" by the
"Almost Integer" page of Wolfram MathWorld, (December 31 2013). (See formula numbered 51.)
The function is:
h
(
n
)
=
n
!
2
(
ln
2
)
n
+
1
{\displaystyle ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Scope_modifiers | Scope modifiers | Most programming languages offer support for subroutines.
When execution changes between subroutines, different sets of variables and functions ("scopes") are available to the program.
Frequently these sets are defined by the placement of the variable and function declarations ("static scoping" or "lexical scoping").
T... | #Ela | Ela | pi # private
pi = 3.14159
sum # private
sum x y = x + y | Give a code snippet in #Ela
Most programming languages offer support for subroutines.
When execution changes between subroutines, different sets of variables and functions ("scopes") are available to the program.
Frequently these sets are defined by the placement of the variable and function declarations ("static scop... | christopher/rosetta-code |
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