prompt stringclasses 3
values | chosen stringclasses 3
values | rejected stringclasses 3
values |
|---|---|---|
Observation: You arrive at shelf 2. On the shelf 2, you see nothing.
Admissible: examine shelf 2; go to cabinet 1; go to cabinet 2; go to cabinet 3; go to cabinet 4; go to drawer 1; go to drawer 2; go to drawer 3; go to fridge 1; go to microwave 1; go to shelf 1; go to shelf 3; help; inventory; look | ACTION: examine shelf 2 | EXAMINE SHELF 2 |
Observation: This is a normal tomato 1. There's nothing special about tomato 1.
Admissible: examine tomato 1; go to fridge 1; go to countertop 1; go to microwave 1; inventory; look | ACTION: go to fridge 1 | ACTION: cool tomato 1 with fridge 1 |
Observation: You arrive at shelf 3. On the shelf 3, you see a soapbar 1.
Admissible: take soapbar 1 from shelf 3; examine shelf 3; go to garbagecan 1; go to shelf 2; go to shelf 4; inventory; look | ACTION: take soapbar 1 from shelf 3 | ACTION: examine shelf 3 |
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