PinguinAnimations_V50
#3
by
Pinguin - opened
- PinguinAnimations_V.50.cfg +43 -0
PinguinAnimations_V.50.cfg
ADDED
|
@@ -0,0 +1,43 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
# // PenguinAnimations Settings //
|
| 2 |
+
|
| 3 |
+
#Tested with ViT_B16 alone //
|
| 4 |
+
# // Guys, you can also modify and share a better version!
|
| 5 |
+
#how things works !!
|
| 6 |
+
#Clip = Super mario potrait by leonardo da vinci, oil painting
|
| 7 |
+
#Latent = Super mario closeup
|
| 8 |
+
|
| 9 |
+
[advanced_settings]
|
| 10 |
+
#clip_guidance_schedule = [6200]*1800
|
| 11 |
+
clip_guidance_scale = 8500
|
| 12 |
+
aesthetic_loss_scale = 400
|
| 13 |
+
custom_schedule_setting = [[30, 1000, 8], 'gfpgan:1.5',"scale:.7",'noise:0.3', [30, 250, 8], [1, 80, 4]]
|
| 14 |
+
|
| 15 |
+
#some another clamp config
|
| 16 |
+
#clamp_index = [.1]*1000
|
| 17 |
+
clamp_index = [0.15, 0.8]
|
| 18 |
+
#clamp_index = [0.8, 0.4]
|
| 19 |
+
#clamp_index = [0.61, 0.45]
|
| 20 |
+
|
| 21 |
+
latent_diffusion_guidance_scale = 12
|
| 22 |
+
cut_overview = [8]*200 + [10]*200 + [8]*200 + [6]*200 + [1]*200
|
| 23 |
+
cut_innercut = [4]*400+[12]*600
|
| 24 |
+
cut_ic_pow = .5
|
| 25 |
+
cut_icgray_p = [0.2]*400+[0]*600
|
| 26 |
+
cutn_batches = 1
|
| 27 |
+
|
| 28 |
+
#Range index from GuiAworld Mj v1.6m2
|
| 29 |
+
range_index = [0]*200+ [5e4]*400 + [0]*1000
|
| 30 |
+
|
| 31 |
+
active_function = "softsign"
|
| 32 |
+
tv_scales = [1]*100+[6]*50
|
| 33 |
+
|
| 34 |
+
score_modifier = False
|
| 35 |
+
compress_steps = 0
|
| 36 |
+
punish_steps = 0
|
| 37 |
+
|
| 38 |
+
#Experimental aesthetic embeddings, work only with OpenAI ViT-B/32 and ViT-L/14
|
| 39 |
+
experimental_aesthetic_embeddings = True
|
| 40 |
+
#How much you want this to influence your result
|
| 41 |
+
experimental_aesthetic_embeddings_weight = 0.3
|
| 42 |
+
#9 are good aesthetic embeddings, 0 are bad ones
|
| 43 |
+
experimental_aesthetic_embeddings_score = 8
|