state listlengths 2 20 | action dict | next_obs listlengths 2 2 | state_len int64 741 3.18k | temperature float64 1 1 | reward float64 0.01 1 | done bool 2
classes | truncated bool 1
class | timestep int64 0 9 | try_step int64 0 0 | batch_id int64 1 1 | unique_data_sample_id int64 0 79 | generation_id int64 0 0 | split stringclasses 1
value | return_ float64 0.01 1 | advantage float64 0.01 1 | return_is_computed bool 1
class | advantage_is_computed bool 1
class | constant_reward_group bool 1
class | tools listlengths 11 11 | action_prob float64 0.01 1 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I need to follow the instructions step by step. First, go west from the sauna. The west entrance is unguarded, so it should be accessible. This movement is the first step in the task path.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"west\"}}</tool_call>",
"role": "assistant"
} | [
{
"content": "-= Spare Room =-\nYou are in a spare room. A typical one.\n\nYou can make out an opened ordinary looking cabinet in the corner. The cabinet is empty, what a horrible day!\n\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it ... | 807 | 1 | 0.020017 | false | false | 0 | 0 | 1 | 0 | 0 | train_eval | 0.020017 | 0.020017 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
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... | 0.020017 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "After going west to the spare room, I now need to go north as part of the task. The north exit is unblocked, so I can proceed. This will help me move toward the bedchamber where the poem is located on the floor.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"north\"}}</tool_call>",
... | [
{
"content": "-= Bedchamber =-\nYou find yourself in a bedchamber. An usual kind of place.\n\n\n\nThere is an unblocked exit to the east. You need an unblocked exit? You should try going south.\n\nThere is a poem on the floor.\n\n\n> ... | 1,090 | 1 | 0.986928 | false | false | 1 | 0 | 1 | 0 | 0 | train_eval | 0.986928 | 0.986928 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
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"key": null,
"source": null,
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... | 0.986928 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The poem is on the floor of the bedchamber. According to the task, I need to recover the poem. I will take it to complete the objective. This action fulfills the final step of the task.\n\n<tool_call>{\"name\": \"take\", \"arguments\": {\"item\": \"poem\"}}</tool_call>",
"role": "assistant"
} | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,129 | 1 | 0.8992 | true | false | 2 | 0 | 1 | 0 | 0 | train_eval | 0.8992 | 0.8992 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
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... | 0.8992 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The studio has an unblocked exit to the east. Following the instructions, I need to go east after entering the studio. This should lead to the next room — possibly where the refrigerator is located or where I can find the teapot. I’ll proceed east to continue the path.\n\n<tool_call>{\"name\": \"go\", \... | [
{
"content": "-= Laundromat =-\nYou find yourself in a laundromat. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\n\nYou smell a fine smell, and follow it to a counter. But oh no! there's nothing on this piece of garbage. Hey, want to see a shel... | 754 | 1 | 0.009901 | false | false | 0 | 0 | 1 | 1 | 0 | train_eval | 0.009901 | 0.009901 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
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"item": null,
"key": null,
"source": null,
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"required": [],
... | 0.009901 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The passageway south is closed, but the instructions mention \"pulling open the passageway\" — so I need to open it manually. Once opened, it might lead to a room with the refrigerator or the teapot. I'll attempt to open the closed passageway leading south now.\n\n<tool_call>{\"name\": \"open\", \"argum... | [
{
"content": "You open passageway.\n\n\n> -= Laundromat =-0/3\n\n## Current State:\n\n{\n \"current_setting\": \"-= Laundromat =-\\nYou find yourself in a laundromat. A normal one. You... | 1,156 | 1 | 0.663176 | false | false | 1 | 0 | 1 | 1 | 0 | train_eval | 0.663176 | 0.663176 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
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"required": [],
... | 0.663176 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The passageway is now open and leads south to a new room — the laundromat. The instructions say to go south after opening the passageway. I'll move south to continue the journey toward the refrigerator and the teapot. This should bring me closer to the final objective.\n\n<tool_call>{\"name\": \"go\", \... | [
{
"content": "-= Chamber =-\nI never took you for the sort of person who would show up in a chamber, but I guess I was wrong. You begin to take stock of what's in the room.\n\nYou can see an opened box close by. The box is empty! What a waste of a day!\n\nThere is an open passageway leading north. There is an o... | 1,132 | 1 | 1 | false | false | 2 | 0 | 1 | 1 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
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"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The chamber has an unguarded entranceway leading south. The instructions suggest going south after opening the passageway and moving south. I’ll go south to continue my journey, hoping to reach a room with the refrigerator or the teapot. This path aligns with the sequence needed to complete the task.\n\... | [
{
"content": "-= Kitchen =-\nYou're now in the kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\n\nYou make out a chair. The chair appears to be empty. You move on, clearly done caring about your TextWorld experience.\n\nThere is an exit to the east. ... | 1,298 | 1 | 1 | false | false | 3 | 0 | 1 | 1 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
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},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The kitchen has an exit to the east and a northward path that is unblocked. The instructions suggest trying north after seeing the kitchen layout. I’ll go north to explore further, as the refrigerator might be located in a room adjacent to the kitchen. This direction is likely to lead to the storage are... | [
{
"content": "-= Bedroom =-\nI am obligated to announce that you are now in the bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\n\n\n\nYou need an unblocked exit? You should try going north. There is an exit to the west. Don't worry, it is unguarded.\... | 1,358 | 1 | 0.286505 | false | false | 4 | 0 | 1 | 1 | 0 | train_eval | 0.286505 | 0.286505 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
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"item": null,
"key": null,
"source": null,
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... | 0.286505 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I found a key on the floor in the bedroom. This key might be needed to open the refrigerator. I’ll pick it up to keep it for later use, especially since the objective is to recover the teapot from the refrigerator. I need to now find a way to reach the refrigerator, likely in a room with a locked door o... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,433 | 1 | 0.799568 | true | false | 5 | 0 | 1 | 1 | 0 | train_eval | 0.799568 | 0.799568 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
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... | 0.799568 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The dish-pit has a refrigerator visible, and the instructions say to go north first. I'll try going north to explore further, as it's suggested and might lead to a path or room where the teapot is stored or accessible. The east exit is unguarded but not prioritized yet.\n\n<tool_call>{\"name\": \"go\", ... | [
{
"content": "-= Spare Room =-\nYou've entered a spare room.\n\nOh, great. Here's a counter. The counter is standard. Unfortunately, there isn't a thing on it.\n\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why no... | 835 | 1 | 0.016163 | false | false | 0 | 0 | 1 | 2 | 0 | train_eval | 0.016163 | 0.016163 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
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"required": [],
... | 0.016163 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I moved to the spare room and now go north again as instructed. The path continues, and the next room may have more relevant items or connections. I need to keep progressing systematically to reach the refrigerator or the bathroom where the passkey might be retrieved. I'll continue north to explore furt... | [
{
"content": "-= Basement =-\nYou find yourself in a basement. An usual kind of place.\n\nYou see a cabinet. What a letdown! The cabinet is empty! You can see a shelf. The shelf is typical. Unfortunately, there isn't a thing on it.\n\nThere is an exit to the east. Don't worry, it is unguarded. You need an ungua... | 1,164 | 1 | 1 | false | false | 1 | 0 | 1 | 2 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
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"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The basement has an unguarded exit to the east, and the instructions mention going east after north. I'll go east to continue following the path. This might lead to a room with the refrigerator or the bathroom where the passkey is located. I need to proceed step by step as per the task flow.\n\n<tool_ca... | [
{
"content": "-= Cookery =-\nYou arrive in a cookery. An ordinary kind of place.\n\n\n\nYou need an unguarded exit? You should try going south. You need an unblocked exit? You should try going west.\n\n\n> ... | 1,241 | 1 | 1 | false | false | 2 | 0 | 1 | 2 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "In the cookery room, the instructions say to go south next. I'll move south as it's the unguarded exit suggested. This step follows the sequence: go north, go east, go south. After that, I'll proceed to open the passageway or door as per the task. Moving south is the logical next step to continue progre... | [
{
"content": "-= Studio =-\nYou've entered a studio.\n\nYou can make out a stand. But the thing hasn't got anything on it.\n\nThere is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unblocked. You need an unblocked exit? You should try going west.\n\n\n> ... | 1,257 | 1 | 1 | false | false | 3 | 0 | 1 | 2 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The studio has an unblocked exit to the south, and the instructions say to go south after east. I'll go south again to continue the path. This step is part of the required sequence: north → east → south → (next action: open passageway). I need to stay on track to eventually reach the refrigerator or bat... | [
{
"content": "-= Cookhouse =-\nWell, here we are in a cookhouse.\n\n\n\nThere is a closed passageway leading east. You need an unguarded exit? You should try going north. There is an exit to the west. Don't worry, it is unblocked.\n\n\n> ... | 1,414 | 1 | 1 | false | false | 4 | 0 | 1 | 2 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The cookhouse has a closed passageway leading east. The instructions say to open the passageway after going south. I need to open it to proceed. This is a key step in the sequence — opening the passageway will likely unlock access to a room with the refrigerator or the bathroom where the passkey might b... | [
{
"content": "You open passageway.\n\n\n> -= Cookhouse =-0/7\n\n## Current State:\n\n{\n \"current_setting\": \"-= Cookhouse =-\\nWell, here we are in a cookhouse.\\n\\n\\n\\nThere is ... | 1,499 | 1 | 0.866878 | false | false | 5 | 0 | 1 | 2 | 0 | train_eval | 0.866878 | 0.866878 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.866878 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The passageway is now open and leads east. Following the instructions, I need to go east after opening the passageway. This should take me to a room where the refrigerator is located or where I can retrieve the teapot. I'll move east to continue the path toward the goal.\n\n<tool_call>{\"name\": \"go\",... | [
{
"content": "-= Closet =-\nYou arrive in a closet. A normal one.\n\nYou scan the room for a rack, and you find a rack. The rack is normal. But there isn't a thing on it. You see a workbench. However, the workbench, like an empty workbench, has nothing on it.\n\nThere is a closed door leading north. There is an... | 1,561 | 1 | 1 | false | false | 6 | 0 | 1 | 2 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
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"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The closet has a closed door leading north. The instructions say to open the door after going east. I need to open it to access the next room. This might lead to a bathroom or storage area where the passkey is located or where the teapot is stored. I'll attempt to open the north door now to continue pro... | [
{
"content": "You open door.\n\n\n> -= Closet =-0/9\n\n## Current State:\n\n{\n \"current_setting\": \"-= Closet =-\\nYou arrive in a closet. A normal one.\\n\\nYou scan the room for a... | 1,792 | 1 | 0.993443 | false | false | 7 | 0 | 1 | 2 | 0 | train_eval | 0.993443 | 0.993443 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
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"required": [],
... | 0.993443 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I opened the door in the closet, and now I'm in a new room — the closet itself. The instructions say to go north after opening the door. There's an open door leading north, so I'll go north to continue the path. This might lead to a bathroom or storage area where the passkey is located, or closer to the... | [
{
"content": "-= Bathroom =-\nOf every bathroom you could have sauntered into, you had to walk into a standard one.\n\nYou can make out a closed dresser. You rest your hand against a wall, but you miss the wall and fall onto a bench. You see a passkey on the bench. There's something strange about this thing bei... | 1,792 | 1 | 1 | false | false | 8 | 0 | 1 | 2 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
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... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The passkey is on the bench in the bathroom. I need to retrieve it to complete the task — it was previously used to unlock something, and now it's clearly in the bathroom. I'll pick it up to keep it for future use, especially if I need to open the refrigerator or another locked container. This step fulf... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 2,061 | 1 | 0.277369 | true | false | 9 | 0 | 1 | 2 | 0 | train_eval | 0.277369 | 0.277369 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
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... | 0.277369 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I'm now in the workshop, which has a locked cabinet and open gates north and south. The first step in the task is to go north. I'll try moving north to explore the next area and see if I can find clues or objects related to the teapot or refrigerator.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"d... | [
{
"content": "-= Cookhouse =-\nHere we are in the cookhouse. You begin looking for stuff.\n\nYou make out a case. The case is empty! This is the worst thing that could possibly happen, ever!\n\nThere is an open gate leading south. You don't like doors? Why not try going east, that entranceway is unblocked. Ther... | 806 | 1 | 0.012671 | false | false | 0 | 0 | 1 | 3 | 0 | train_eval | 0.012671 | 0.012671 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
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... | 0.012671 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The cookhouse has an unblocked entrance to the east. Since the case is empty and there's no useful item, I should explore east to continue progressing toward the refrigerator or teapot. Moving east is the logical next step in the path described in the instructions.\n\n<tool_call>{\"name\": \"go\", \"arg... | [
{
"content": "-= Parlor =-\nYou've entered a parlor.\n\nYou can see a bed stand. You wonder idly who left that here. But the thing hasn't got anything on it.\n\nThere is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going west, that entranceway is unguarded.\n\n\n> ... | 1,126 | 1 | 0.794325 | false | false | 1 | 0 | 1 | 3 | 0 | train_eval | 0.794325 | 0.794325 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.794325 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I’ve followed the path as instructed: go north, then east, then north again. Now I'm in the parlor, and the next step is to go west as suggested — the entranceway is unguarded and might lead to a new area where the refrigerator or teapot could be. I'll proceed west to continue the search.\n\n<tool_call>... | [
{
"content": "-= Shower =-\nYou find yourself in a shower. A typical kind of place. You begin to take stock of what's in the room.\n\nYou can see a closed box in the room. You make out a locked safe.\n\nThere is an open door leading east. There is an unguarded exit to the south. You need an unguarded exit? You ... | 1,186 | 1 | 0.337724 | false | false | 2 | 0 | 1 | 3 | 0 | train_eval | 0.337724 | 0.337724 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.337724 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The shower has an open door leading east and an unguarded exit to the south, but the instruction says to try going west. However, west is not explicitly mentioned as accessible. Since the only unguarded exit mentioned is south, and the room describes a \"you need an unguarded exit? You should try going ... | [
{
"content": "-= Cookery =-\nYou are in an usual kind of place. That is to say, you're in a cookery.\n\nYou hear a noise behind you and spin around, but you can't see anything other than a table. On the table you can make out a stick of butter. There's something strange about this thing being here, but you don'... | 1,290 | 1 | 1 | false | false | 3 | 0 | 1 | 3 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I am now in the cookery, which has an open portal south and a door west. The instruction says to go south after moving east. I’ll go south next to continue following the path and explore the next room. This might lead to a room with the refrigerator or the teapot.\n\n<tool_call>{\"name\": \"go\", \"argu... | [
{
"content": "-= Canteen =-\nYou are in a canteen. A standard kind of place.\n\n\n\nThere is an open portal leading north. There is an unguarded exit to the south.\n\n\n> -= Canteen =-0... | 1,500 | 1 | 1 | false | false | 4 | 0 | 1 | 3 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I’ve reached the canteen, which has an unguarded exit to the south and an open portal north. Following the path, the next instruction is to go south. I’ll go south again to continue exploring, hoping to reach a room with the refrigerator or the teapot. This step keeps me progressing along the intended r... | [
{
"content": "-= Scullery =-\nYou arrive in a scullery. A standard one.\n\nYou make out a closed refrigerator here.\n\nThere is an exit to the north. Don't worry, it is unblocked.\n\nThere is a napkin on the floor.\n\n\n> ... | 1,473 | 1 | 1 | false | false | 5 | 0 | 1 | 3 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task instructs me to recover the napkin from the floor of the scullery. I have now found it — it's on the floor. I'll take it to complete the objective. Once this is done, I win the game.\n\n<tool_call>{\"name\": \"take\", \"arguments\": {\"item\": \"napkin\"}}</tool_call>",
"role": "assistant"
} | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,601 | 1 | 0.904837 | true | false | 6 | 0 | 1 | 3 | 0 | train_eval | 0.904837 | 0.904837 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.904837 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The passageway in the playroom is closed and needs to be opened before I can go west. I'll attempt to open it first, as per the instructions. Once it's open, I can proceed to go west to reach the next area. This is a required step before traveling west.\n\n<tool_call>{\"name\": \"open\", \"arguments\": ... | [
{
"content": "You open passageway.\n\n\n> -= Playroom =-0/2\n\n## Current State:\n\n{\n \"current_setting\": \"-= Playroom =-\\nWell, here we are in a playroom. Let's see what's in her... | 966 | 1 | 0.019497 | false | false | 0 | 0 | 1 | 4 | 0 | train_eval | 0.019497 | 0.019497 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.019497 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The passageway is now open. I can safely go west as instructed. Moving west is the next required step to proceed through the gateway and reach the next area. I’ll go west now to continue my journey.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"west\"}}</tool_call>",
"role": "assis... | [
{
"content": "-= Bedchamber =-\nI just think it's awesome that you're in a bedchamber now. Let's see what's in here.\n\n\n\nThere is an open passageway leading east. There is a closed gateway leading west.\n\n\n> ... | 1,232 | 1 | 0.794325 | false | false | 1 | 0 | 1 | 4 | 0 | train_eval | 0.794325 | 0.794325 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.794325 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The gateway leading west in the bedchamber is closed. According to the instructions, I must open it before going west. I'll open the gateway now so that I can proceed to the next area as required. This ensures I follow the sequence correctly and move toward the refrigerator.\n\n<tool_call>{\"name\": \"o... | [
{
"content": "You open gateway.\n\n\n> -= Bedchamber =-0/4\n\n## Current State:\n\n{\n \"current_setting\": \"-= Bedchamber =-\\nI just think it's awesome that you're in a bedchamber n... | 1,291 | 1 | 1 | false | false | 2 | 0 | 1 | 4 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The gateway is now open, so I can safely proceed west into the garage. This follows the instruction sequence: open the gateway, then go west. After reaching the garage, I will need to open the gate there and go south to continue toward the refrigerator. I’m following the path step by step to ensure I do... | [
{
"content": "-= Garage =-\nYou've entered a garage. You begin to take stock of what's here.\n\nYou can see a closed crate.\n\nThere is an open gateway leading east. There is a closed gate leading south.\n\n\n> ... | 1,334 | 1 | 0.84834 | false | false | 3 | 0 | 1 | 4 | 0 | train_eval | 0.84834 | 0.84834 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.84834 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The gate leading south in the garage is closed. According to the instructions, I must open it before going south. I'll open the gate now to proceed south and continue my journey toward the refrigerator. This step is necessary to complete the required path.\n\n<tool_call>{\"name\": \"open\", \"arguments\... | [
{
"content": "You open gate.\n\n\n> -= Garage =-0/6\n\n## Current State:\n\n{\n \"current_setting\": \"-= Garage =-\\nYou've entered a garage. You begin to take stock of what's here.\\... | 1,465 | 1 | 1 | false | false | 4 | 0 | 1 | 4 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The gate in the garage is now open, so I can safely go south. This completes the required sequence: open the gate, then travel south. The next area beyond should contain the refrigerator where I need to recover the teapot. I'll proceed to go south to reach that location.\n\n<tool_call>{\"name\": \"go\",... | [
{
"content": "-= Dish-Pit =-\nYou find yourself in a dish-pit. A standard kind of place.\n\nLook over there! a cabinet. You make out a counter. But the thing is empty, unfortunately.\n\nThere is an open gate leading north. There is an open hatch leading south.\n\n\n> ... | 1,507 | 1 | 1 | false | false | 5 | 0 | 1 | 4 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The dish-pit has an open hatch leading south, and I am currently in the dish-pit. I have already gone south from the garage and reached this area. The next logical step is to check the south hatch, which might lead to a deeper storage area or the refrigerator. I'll go south to explore further and look f... | [
{
"content": "-= Kitchenette =-\nI just think it's great that you've just entered a kitchenette.\n\nYou can see a freezer.\n\nThere is an open hatch leading north. There is an exit to the east. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unblocked.\n\n\n> ... | 1,667 | 1 | 1 | false | false | 6 | 0 | 1 | 4 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I am now in the kitchenette, where I can see a freezer. The goal is to recover the teapot, which is likely inside the refrigerator or freezer. Since the freezer is visible, I should check it. The instructions mention going south, and now I'm in a room with a freezer — the next logical step is to open th... | [
{
"content": "-= Chamber =-\nYou make another one of your grand eccentric entrances into a chamber.\n\n\n\nThere is an exit to the east. Don't worry, it is unguarded. There is an unblocked exit to the north.\n\nThere is a chocolate bar on the floor.\n\n\n> ... | 1,788 | 1 | 1 | false | false | 7 | 0 | 1 | 4 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The chocolate bar is on the floor in the chamber. According to the final task, I must pick up the chocolate bar from the floor. I’ll take it now to complete the objective. This action fulfills the last instruction in the task sequence. \nI have now completed all required steps: navigating through the p... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,884 | 1 | 0.925537 | true | false | 8 | 0 | 1 | 4 | 0 | train_eval | 0.925537 | 0.925537 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.925537 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I need to follow the path to recover the teapot from the refrigerator. The previous attempt led to confusion with the passkey and hatch. Now, the new task mentions going west from the cookhouse. I'll go west from the cookhouse as instructed, since there's an open portal leading west. This might lead to ... | [
{
"content": "-= Lounge =-\nYou've just shown up in a lounge.\n\nYou see a bed. The bed appears to be empty. It would have been so cool if there was stuff on the bed.\n\nThere is an open portal leading east. There is an open gate leading west. You need an unguarded exit? You should try going north.\n\n\n> ... | 848 | 1 | 0.019116 | false | false | 0 | 0 | 1 | 5 | 0 | train_eval | 0.019116 | 0.019116 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.019116 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The lounge has an open gate leading west and a portal leading east, but the instruction says to go north after reaching the lounge. I'll go north as suggested, since it's the next logical step in the path. This might lead to a room containing the refrigerator or the teapot, which is the goal. I need to ... | [
{
"content": "-= Recreation Zone =-\nYou've moved into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the recreation zone.\n\nYou can make out a bookshelf. The bookshelf is ordinary. But there isn't a thing on it. You can see a bar. ... | 1,170 | 1 | 1 | false | false | 1 | 0 | 1 | 5 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The Recreation Zone has a suggestion to try going west. Following the path step-by-step as instructed — west after north — I will move west to continue the journey. This should lead to a new area where the refrigerator might be located, or where I can find the teapot. I must stay on track with the seque... | [
{
"content": "-= Kitchenette =-\nYou've just walked into a kitchenette.\n\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet. You can make out a saucepan. But the thing is empty, unfortunately.\n\nYou don't like doors? Why not try going east, that entranceway is unguar... | 1,388 | 1 | 1 | false | false | 2 | 0 | 1 | 5 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I have followed the path: west → north → west as instructed. Now I'm in the kitchenette, and the next step is to go west again, as there is an exit to the west that is unguarded. This might lead to a room containing the refrigerator or the teapot. I need to continue moving west to reach the final destin... | [
{
"content": "-= Workshop =-\nYou are in a workshop. A standard kind of place. You begin looking for stuff.\n\n\n\nThere is an unguarded exit to the east. You need an unblocked exit? You should try going south.\n\nThere is a chocolate bar and a broccoli on the floor.\n\n\n> ... | 1,419 | 1 | 1 | false | false | 3 | 0 | 1 | 5 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task says to recover the chocolate bar from the floor of the workshop. I have found the chocolate bar on the floor — it's now in my inventory. I have completed the required action as per the task. Even though the original goal was to find the teapot, the current instruction explicitly asks for the c... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,468 | 1 | 0.243969 | true | false | 4 | 0 | 1 | 5 | 0 | train_eval | 0.243969 | 0.243969 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.243969 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The next step in the task is to travel east from the bedroom. There's an open gateway leading east, so I can safely move there to explore the recreation zone. This is the first required action in the sequence.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"east\"}}</tool_call>",
"ro... | [
{
"content": "-= Recreation Zone =-\nYou find yourself in a recreation zone. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\n\nYou make out a suitcase. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that i... | 880 | 1 | 0.011443 | false | false | 0 | 0 | 1 | 6 | 0 | train_eval | 0.011443 | 0.011443 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.011443 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task says to \"ensure that the portal inside the recreation zone is open.\" Currently, the portal leading south is closed. I need to open it to proceed. Once it's open, I can move south and continue the sequence. This is the next logical step in the instructions.\n\n<tool_call>{\"name\": \"open\", \... | [
{
"content": "You open portal.\n\n\n> -= Recreation Zone =-0/3\n\n## Current State:\n\n{\n \"current_setting\": \"-= Recreation Zone =-\\nYou find yourself in a recreation zone. A stan... | 1,299 | 1 | 0.163783 | false | false | 1 | 0 | 1 | 6 | 0 | train_eval | 0.163783 | 0.163783 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.163783 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task instructs to \"make an attempt to move south\" after opening the portal. Now that the portal is open, I can move south to enter the next area. This will bring me into a new room where I may find the passageway in the cubicle or other key objects needed to complete the task.\n\n<tool_call>{\"nam... | [
{
"content": "-= Cubicle =-\nYou are in a cubicle. A standard one. The room is well lit.\n\nYou can see a safe. Something scurries by right in the corner of your eye. Probably nothing. You can make out a table. Looks like someone's already been here and taken everything off it, though. Aw, here you were, all ex... | 1,249 | 1 | 1 | false | false | 2 | 0 | 1 | 6 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task says to \"open the passageway in the cubicle.\" The passageway is currently closed, so I need to open it to proceed. Once it's open, I can move through it to reach the next area, possibly where the nest of earwigs is located. This is the next required step in the sequence.\n\n<tool_call>{\"name... | [
{
"content": "You open passageway.\n\n\n> -= Cubicle =-0/5\n\n## Current State:\n\n{\n \"current_setting\": \"-= Cubicle =-\\nYou are in a cubicle. A standard one. The room is well lit... | 1,449 | 1 | 1 | false | false | 3 | 0 | 1 | 6 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "After opening the passageway, the task says to \"try to take a trip east.\" The cubicle has an open passageway leading east, so I will move there to explore. This step is necessary to reach the attic, where the nest of earwigs is located. Following the instructions step by step ensures I don’t miss any ... | [
{
"content": "-= Attic =-\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the attic.\n\nYou make out a workbench. The workbench is typical. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for t... | 1,434 | 1 | 1 | false | false | 4 | 0 | 1 | 6 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task explicitly states to \"retrieve the nest of earwigs from the floor of the attic.\" I have now located it on the floor, so I will pick it up to complete this part of the objective. This final action fulfills all the required steps in the sequence. \nNow that all tasks are completed, I can stop.... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,667 | 1 | 0.957453 | true | false | 5 | 0 | 1 | 6 | 0 | train_eval | 0.957453 | 0.957453 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.957453 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The laundry place has a north exit that is unguarded. I need to go north to progress toward the refrigerator. The earlier path through the dish-pit and cellar didn't lead to the teapot, so I must now follow the new route to the laundry place and beyond. Moving north is the next logical step in the quest... | [
{
"content": "-= Cubicle =-\nYou are in a cubicle. A standard one. The room is well lit.\n\nYou can see a safe. Something scurries by right in the corner of your eye. Probably nothing. You can make out a table. Looks like someone's already been here and taken everything off it, though. Aw, here you were, all ex... | 847 | 1 | 0.014032 | false | false | 0 | 0 | 1 | 7 | 0 | train_eval | 0.014032 | 0.014032 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.014032 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The cubicle has a closed passageway leading east and a closed portal north, but an open hatch west and an exit south. I should first explore the open hatch west, as it might lead to a storage area or the refrigerator. However, the passageway east is closed — perhaps it's a dead end or requires a key. Si... | [
{
"content": "You open passageway.\n\n\n> -= Cubicle =-0/3\n\n## Current State:\n\n{\n \"current_setting\": \"-= Cubicle =-\\nYou are in a cubicle. A standard one. The room is well lit... | 1,255 | 1 | 0.080873 | false | false | 1 | 0 | 1 | 7 | 0 | train_eval | 0.080873 | 0.080873 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.080873 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The passageway is now open and leads east. I'll go east to explore this new area, as it may contain the refrigerator or the teapot. Moving east is the next logical step after opening the passageway. I'll check the new room to see if the teapot is there or if I can find a way to access the refrigerator.\... | [
{
"content": "-= Attic =-\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the attic.\n\nYou make out a workbench. The workbench is typical. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for t... | 1,311 | 1 | 1 | false | false | 2 | 0 | 1 | 7 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task mentions lifting the nest of earwigs from the floor of the attic. This is the final step required to win. I will pick up the nest of earwigs as instructed. Completing this action will fulfill the task and end the game successfully.\n\n<tool_call>{\"name\": \"take\", \"arguments\": {\"item\": \"... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,543 | 1 | 0.931786 | true | false | 3 | 0 | 1 | 7 | 0 | train_eval | 0.931786 | 0.931786 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.931786 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The previous attempt to unlock or open the hatch didn't work, so I need to restart the journey. The new task begins in the Cookery area, and I'm instructed to go south first. There's an open portal south, so I'll proceed to explore that direction to find the refrigerator or the teapot.\n\n<tool_call>{\"... | [
{
"content": "-= Canteen =-\nYou are in a canteen. A standard kind of place.\n\n\n\nThere is an open portal leading north. There is an unguarded exit to the south.\n\n\n> -= Canteen =-0... | 855 | 1 | 0.020823 | false | false | 0 | 0 | 1 | 8 | 0 | train_eval | 0.020823 | 0.020823 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.020823 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I moved from the Canteen to the south, following the unguarded exit. This path might lead to a more significant area, possibly where the refrigerator is located. I need to continue progressing systematically to find the teapot. I’ll keep moving south to explore further.\n\n<tool_call>{\"name\": \"go\", ... | [
{
"content": "-= Scullery =-\nYou arrive in a scullery. A standard one.\n\nYou make out a closed refrigerator here.\n\nThere is an exit to the north. Don't worry, it is unblocked.\n\nThere is a napkin on the floor.\n\n\n> ... | 1,087 | 1 | 0.936328 | false | false | 1 | 0 | 1 | 8 | 0 | train_eval | 0.936328 | 0.936328 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.936328 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I found a napkin on the floor in the scullery. It might be useful later—perhaps to clean something or as a clue. I’ll take it to keep for future use. Now, the refrigerator is closed, so I need to find a way to open it. Since I don’t have a key, I’ll need to check if there’s another way to unlock or open... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,203 | 1 | 0.829029 | true | false | 2 | 0 | 1 | 8 | 0 | train_eval | 0.829029 | 0.829029 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.829029 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The chamber has an unguarded entranceway south. I'll go south first as instructed in the task to begin exploring. This should lead me to a new area where I can eventually find the refrigerator and the teapot.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"south\"}}</tool_call>",
"ro... | [
{
"content": "-= Kitchen =-\nYou're now in the kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\n\nYou make out a chair. The chair appears to be empty. You move on, clearly done caring about your TextWorld experience.\n\nThere is an exit to the east. ... | 877 | 1 | 0.016217 | false | false | 0 | 0 | 1 | 9 | 0 | train_eval | 0.016217 | 0.016217 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.016217 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I moved south to reach the kitchen. Now, the task says to go east after that. The kitchen has an exit to the east, which is unblocked. I'll go east to explore further and see if I can find the refrigerator or the teapot in the next area.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"... | [
{
"content": "-= Bedroom =-\nI am obligated to announce that you are now in the bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\n\n\n\nYou need an unblocked exit? You should try going north. There is an exit to the west. Don't worry, it is unguarded.\... | 1,191 | 1 | 1 | false | false | 1 | 0 | 1 | 9 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I found a key on the floor of the bedroom. This matches the instruction to pick up the key from the floor. I'll take it to keep for later use, perhaps to unlock a door or hatch leading to the refrigerator.\n\n<tool_call>{\"name\": \"take\", \"arguments\": {\"item\": \"key\"}}</tool_call>",
"role": "as... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,255 | 1 | 0.974027 | true | false | 2 | 0 | 1 | 9 | 0 | train_eval | 0.974027 | 0.974027 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.974027 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The instructions say to first move south. I'm currently in the Chamber, which has an unguarded entranceway south. I'll go south to proceed with the next steps as directed.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"south\"}}</tool_call>",
"role": "assistant"
} | [
{
"content": "-= Kitchen =-\nYou're now in the kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\n\nYou make out a chair. The chair appears to be empty. You move on, clearly done caring about your TextWorld experience.\n\nThere is an exit to the east. ... | 895 | 1 | 0.014171 | false | false | 0 | 0 | 1 | 10 | 0 | train_eval | 0.014171 | 0.014171 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.014171 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "After moving south to the kitchen, the next step is to go east. The kitchen has an exit to the east that is unblocked. I'll go east as instructed to reach the next location where I can find the key in the bedroom.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"east\"}}</tool_call>",
... | [
{
"content": "-= Bedroom =-\nI am obligated to announce that you are now in the bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\n\n\n\nYou need an unblocked exit? You should try going north. There is an exit to the west. Don't worry, it is unguarded.\... | 1,202 | 1 | 1 | false | false | 1 | 0 | 1 | 10 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The instruction says to pick up the key from the floor of the bedroom. I see a key on the floor here, so I'll take it to complete the task. Once I have the key, I've fulfilled all the steps required to win the game.\n\n<tool_call>{\"name\": \"take\", \"arguments\": {\"item\": \"key\"}}</tool_call>",
"... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,258 | 1 | 0.974027 | true | false | 2 | 0 | 1 | 10 | 0 | train_eval | 0.974027 | 0.974027 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.974027 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The portal leading west is closed. I need to open it first before I can go west. I'll try opening the portal to proceed. Once it's open, I can move west to explore further and look for the chocolate bar or other relevant items.\n\n<tool_call>{\"name\": \"open\", \"arguments\": {\"target\": \"portal\"}}<... | [
{
"content": "You open portal.\n\n\n> -= Cookhouse =-0/2\n\n## Current State:\n\n{\n \"current_setting\": \"-= Cookhouse =-\\nYou arrive in a cookhouse. A standard kind of place.\\n\\n... | 853 | 1 | 0.013009 | false | false | 0 | 0 | 1 | 11 | 0 | train_eval | 0.013009 | 0.013009 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.013009 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The portal is now open. I'll move west to enter the next room. Following the instructions, I need to go west after opening the portal. This might lead to a workshop or another area where the chocolate bar is located. I’ll proceed to explore.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\"... | [
{
"content": "-= Lounge =-\nYou've just shown up in a lounge.\n\nYou see a bed. The bed appears to be empty. It would have been so cool if there was stuff on the bed.\n\nThere is an open portal leading east. There is an open gate leading west. You need an unguarded exit? You should try going north.\n\n\n> ... | 1,072 | 1 | 0.753599 | false | false | 1 | 0 | 1 | 11 | 0 | train_eval | 0.753599 | 0.753599 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.753599 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The lounge has an open gate leading west and a portal east, but I need to follow the sequence: after going west, try going north. This direction might lead to a room with the chocolate bar. I’ll proceed north to continue my path toward the objective.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"di... | [
{
"content": "-= Recreation Zone =-\nYou've moved into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the recreation zone.\n\nYou can make out a bookshelf. The bookshelf is ordinary. But there isn't a thing on it. You can see a bar. ... | 1,213 | 1 | 1 | false | false | 2 | 0 | 1 | 11 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
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... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The recreation zone has a west exit mentioned as unblocked. I need to go west after moving north to follow the task sequence. This direction might lead to the workshop where the chocolate bar is located. I’ll proceed west to continue my journey.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"directi... | [
{
"content": "-= Kitchenette =-\nYou've just walked into a kitchenette.\n\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet. You can make out a saucepan. But the thing is empty, unfortunately.\n\nYou don't like doors? Why not try going east, that entranceway is unguar... | 1,410 | 1 | 1 | false | false | 3 | 0 | 1 | 11 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I am in the kitchenette and need to follow the task sequence: after going west, I should now go west again to reach the workshop. The task specifically says to \"venture west\" after the previous moves. I'll go west once more to reach the final location where the chocolate bar is likely placed.\n\n<tool... | [
{
"content": "-= Workshop =-\nYou are in a workshop. A standard kind of place. You begin looking for stuff.\n\n\n\nThere is an unguarded exit to the east. You need an unblocked exit? You should try going south.\n\nThere is a chocolate bar and a broccoli on the floor.\n\n\n> ... | 1,416 | 1 | 1 | false | false | 4 | 0 | 1 | 11 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I have reached the workshop, where the chocolate bar is on the floor. The task requires me to pick up the chocolate bar to complete the objective. I will take it now to fulfill the final step and win the game.\n\n<tool_call>{\"name\": \"take\", \"arguments\": {\"item\": \"chocolate bar\"}}</tool_call>",... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,450 | 1 | 0.964916 | true | false | 5 | 0 | 1 | 11 | 0 | train_eval | 0.964916 | 0.964916 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.964916 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The laundromat has an unblocked exit to the west. I'll go west to enter the next room, as instructed. This might lead to a kitchenette where the worm is located on the floor. Moving west is the first step to completing the task.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"west\"}}<... | [
{
"content": "-= Kitchenette =-\nA well framed board tells you that you are now in the kitchenette.\n\nYou smell a sickening smell, and follow it to a saucepan. But the thing is empty, unfortunately.\n\nYou need an unguarded exit? You should try going east. You need an unguarded exit? You should try going west.... | 746 | 1 | 0.012424 | false | false | 0 | 0 | 1 | 12 | 0 | train_eval | 0.012424 | 0.012424 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.012424 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The worm is on the floor of the kitchenette. I need to pick it up as part of the task. After collecting it, I can check if there are further steps or if I need to return to the laundromat. This completes the required action for the current task.\n\n<tool_call>{\"name\": \"take\", \"arguments\": {\"item\... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,047 | 1 | 0.673857 | true | false | 1 | 0 | 1 | 12 | 0 | train_eval | 0.673857 | 0.673857 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.673857 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The dish-pit has an unguarded exit to the east. I should try going east first, as suggested in the instructions. The refrigerator is visible here, and the task is to recover the teapot from it. Going east might lead to a room where the teapot is stored or accessible. I'll move east to investigate furthe... | [
{
"content": "-= Cookhouse =-\nWell, here we are in a cookhouse.\n\n\n\nThere is an open passageway leading east. You need an unguarded exit? You should try going north. There is an exit to the west. Don't worry, it is unblocked.\n\n\n> ... | 799 | 1 | 0.011709 | false | false | 0 | 0 | 1 | 13 | 0 | train_eval | 0.011709 | 0.011709 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.011709 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I'm in the cookhouse, which has an open passageway to the east. The instructions suggest going east after entering, and then later going north. I'll go east to explore further and see if the refrigerator or teapot is in that area. It might lead to a room where the teapot is stored or accessible.\n\n<too... | [
{
"content": "-= Closet =-\nYou arrive in a closet. A normal one.\n\nYou scan the room for a rack, and you find a rack. The rack is normal. But there isn't a thing on it. You see a workbench. However, the workbench, like an empty workbench, has nothing on it.\n\nThere is an open door leading north. There is an ... | 1,068 | 1 | 0.961295 | false | false | 1 | 0 | 1 | 13 | 0 | train_eval | 0.961295 | 0.961295 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.961295 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I've reached the closet, and there's an open door leading north. The instructions suggest going north after exploring east. I should proceed north to continue my path toward the refrigerator. The teapot is likely in a room with refrigeration, so this direction may lead to the desired area. I'll go north... | [
{
"content": "-= Bathroom =-\nOf every bathroom you could have sauntered into, you had to walk into a standard one.\n\nYou can make out a closed dresser. You rest your hand against a wall, but you miss the wall and fall onto a bench. You see a passkey on the bench. There's something strange about this thing bei... | 1,259 | 1 | 1 | false | false | 2 | 0 | 1 | 13 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I see the passkey on the bench in the bathroom. Even though it was previously in the cellar, it's now appearing here — possibly part of a puzzle. I'll pick it up to have it ready for use later, especially if I need to unlock something like a refrigerator or a closed drawer. Keeping it in my inventory en... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,409 | 1 | 0.327672 | true | false | 3 | 0 | 1 | 13 | 0 | train_eval | 0.327672 | 0.327672 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.327672 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I need to follow the sequence of tasks. First, go south from the current location. The initial instruction says to \"make an attempt to take a trip south,\" so I'll start by moving south to explore the next area.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"south\"}}</tool_call>",
... | [
{
"content": "-= Basement =-\nYou're now in the basement. Let's see what's in here.\n\nYou can make out a locked chest. You see a safe. Now that's what I call TextWorld! You make out a shelf. The shelf is normal. Unfortunately, there isn't a thing on it.\n\nThere is a closed passageway leading south. There is a... | 854 | 1 | 0.010714 | false | false | 0 | 0 | 1 | 14 | 0 | train_eval | 0.010714 | 0.010714 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.010714 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The next step is to \"open the passageway in the basement.\" The basement has a closed passageway leading south. I need to open it to proceed. I'll try opening the passageway to continue the journey.\n\n<tool_call>{\"name\": \"open\", \"arguments\": {\"target\": \"passageway\"}}</tool_call>",
"role": ... | [
{
"content": "You open passageway.\n\n\n> -= Basement =-0/3\n\n## Current State:\n\n{\n \"current_setting\": \"-= Basement =-\\nYou're now in the basement. Let's see what's in here.\\n... | 1,184 | 1 | 0.725112 | false | false | 1 | 0 | 1 | 14 | 0 | train_eval | 0.725112 | 0.725112 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.725112 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "After opening the passageway, I now move south to continue the journey as per the task sequence. This leads to the next area, which should be closer to the refrigerator or the teapot. I need to proceed systematically.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"south\"}}</tool_call... | [
{
"content": "-= Sauna =-\nYou find yourself in a sauna. A typical one.\n\n\n\nThere is an open passageway leading north. You don't like doors? Why not try going east, that entranceway is unguarded. There is an unblocked exit to the west.\n\nThere is a sponge on the floor.\n\n\n> ... | 1,175 | 1 | 1 | false | false | 2 | 0 | 1 | 14 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The next step in the task sequence is to \"attempt to travel west.\" I'm currently in the sauna, and there is an unblocked exit to the west. I'll move west to continue my journey toward the refrigerator and the teapot.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"west\"}}</tool_call... | [
{
"content": "-= Spare Room =-\nYou are in a spare room. A typical one.\n\nYou can make out an opened ordinary looking cabinet in the corner. The cabinet is empty, what a horrible day!\n\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it ... | 1,276 | 1 | 1 | false | false | 3 | 0 | 1 | 14 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The next step in the task sequence is to \"attempt to venture north.\" I'm now in the spare room, which has an unblocked exit to the north. I'll move north to continue progressing toward the refrigerator and the teapot.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"north\"}}</tool_ca... | [
{
"content": "-= Bedchamber =-\nYou find yourself in a bedchamber. An usual kind of place.\n\n\n\nThere is an unblocked exit to the east. You need an unblocked exit? You should try going south.\n\nThere is a poem on the floor.\n\n\n> ... | 1,378 | 1 | 1 | false | false | 4 | 0 | 1 | 14 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The final task is to \"retrieve the poem from the floor of the bedchamber.\" I now see the poem on the floor, so I'll pick it up to complete the sequence of actions as instructed. This finishes all the required steps.\n\n<tool_call>{\"name\": \"take\", \"arguments\": {\"item\": \"poem\"}}</tool_call>",
... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,414 | 1 | 0.871534 | true | false | 5 | 0 | 1 | 14 | 0 | train_eval | 0.871534 | 0.871534 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.871534 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The next task requires moving south from the recreation zone. I'll go south first to enter the next area, as specified. This is a required step before interacting with the cubicle and passageway.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"south\"}}</tool_call>",
"role": "assista... | [
{
"content": "-= Cubicle =-\nYou are in a cubicle. A standard one. The room is well lit.\n\nYou can see a safe. Something scurries by right in the corner of your eye. Probably nothing. You can make out a table. Looks like someone's already been here and taken everything off it, though. Aw, here you were, all ex... | 978 | 1 | 0.012302 | false | false | 0 | 0 | 1 | 15 | 0 | train_eval | 0.012302 | 0.012302 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.012302 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task requires opening the passageway within the cubicle. The passageway is closed and needs to be opened to proceed. I'll open it now to move forward in the quest. This step is necessary before moving east to reach the attic and pick up the nest of earwigs.\n\n<tool_call>{\"name\": \"open\", \"argum... | [
{
"content": "You open passageway.\n\n\n> -= Cubicle =-0/3\n\n## Current State:\n\n{\n \"current_setting\": \"-= Cubicle =-\\nYou are in a cubicle. A standard one. The room is well lit... | 1,360 | 1 | 0.836464 | false | false | 1 | 0 | 1 | 15 | 0 | train_eval | 0.836464 | 0.836464 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.836464 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task instructs me to move east after opening the passageway. I'm now in the cubicle, and the passageway leads east. Moving east will take me to the next area — likely the attic — where I need to pick up the nest of earwigs. This is the next required step in the sequence.\n\n<tool_call>{\"name\": \"g... | [
{
"content": "-= Attic =-\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the attic.\n\nYou make out a workbench. The workbench is typical. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for t... | 1,336 | 1 | 0.961295 | false | false | 2 | 0 | 1 | 15 | 0 | train_eval | 0.961295 | 0.961295 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.961295 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task specifically says to pick up the nest of earwigs from the floor of the attic. I now see it clearly in the room. I will take it to complete the objective. This action fulfills the final step of the task.\n\n<tool_call>{\"name\": \"take\", \"arguments\": {\"item\": \"nest of earwigs\"}}</tool_cal... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,564 | 1 | 0.868225 | true | false | 3 | 0 | 1 | 15 | 0 | train_eval | 0.868225 | 0.868225 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.868225 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I need to follow the path as instructed: go east first. The basement has an unguarded exit to the east, so I'll take that to reach the next area. This is part of the sequence to eventually find the bathroom and the passkey on the bench.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"e... | [
{
"content": "-= Cookery =-\nYou arrive in a cookery. An ordinary kind of place.\n\n\n\nYou need an unguarded exit? You should try going south. You need an unblocked exit? You should try going west.\n\n\n> ... | 887 | 1 | 0.014887 | false | false | 0 | 0 | 1 | 16 | 0 | train_eval | 0.014887 | 0.014887 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.014887 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The cookery area suggests going south as an unguarded exit. I'll move south to continue progressing through the layout. This step is part of the sequence to reach the bathroom where the passkey is located on a bench.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"south\"}}</tool_call>... | [
{
"content": "-= Studio =-\nYou've entered a studio.\n\nYou can make out a stand. But the thing hasn't got anything on it.\n\nThere is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unblocked. You need an unblocked exit? You should try going west.\n\n\n> ... | 1,120 | 1 | 1 | false | false | 1 | 0 | 1 | 16 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
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"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
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... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The studio has an unblocked exit to the west. Following the sequence, I need to go west now to continue toward the bathroom. This path should lead me closer to the bench where the passkey is located.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"west\"}}</tool_call>",
"role": "assi... | [
{
"content": "-= Spare Room =-\nYou've entered a spare room.\n\nOh, great. Here's a counter. The counter is standard. Unfortunately, there isn't a thing on it.\n\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why no... | 1,245 | 1 | 1 | false | false | 2 | 0 | 1 | 16 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I need to continue following the sequence: after going west, I must go south. The spare room has an unblocked exit to the south, so I'll take that path. This will bring me closer to the bathroom where the passkey is on the bench.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"south\"}... | [
{
"content": "-= Dish-Pit =-\nYou've entered a dish-pit.\n\nYou make out a refrigerator, so there's that.\n\nThere is an unguarded exit to the east. You need an unblocked exit? You should try going north.\n\n\n> ... | 1,360 | 1 | 1 | false | false | 3 | 0 | 1 | 16 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
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"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The current area is the dish-pit, and there's an unguarded exit to the east. However, the instruction says to go east, then south, then west, then south, then east, then north — and finally take the passkey from the bench in the bathroom. I've just reached the east exit, so I need to go north now to pro... | [
{
"content": "-= Cookhouse =-\nWell, here we are in a cookhouse.\n\n\n\nThere is an open passageway leading east. You need an unguarded exit? You should try going north. There is an exit to the west. Don't worry, it is unblocked.\n\n\n> ... | 1,363 | 1 | 0.422383 | false | false | 4 | 0 | 1 | 16 | 0 | train_eval | 0.422383 | 0.422383 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.422383 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The cookhouse has an open passageway to the east, but the instruction says to go east after going north. I made a mistake in the previous step — I went east instead of north. I need to correct the path and go north from the cookhouse to reach the bathroom where the passkey is on the bench. I'll go north... | [
{
"content": "-= Closet =-\nYou arrive in a closet. A normal one.\n\nYou scan the room for a rack, and you find a rack. The rack is normal. But there isn't a thing on it. You see a workbench. However, the workbench, like an empty workbench, has nothing on it.\n\nThere is an open door leading north. There is an ... | 1,499 | 1 | 0.2903 | false | false | 5 | 0 | 1 | 16 | 0 | train_eval | 0.2903 | 0.2903 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.2903 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I need to follow the sequence correctly: after going east, I must go north to reach the bathroom. The closet has an open door leading north, which should lead to the bathroom. I'll go north now to find the bench where the passkey is located, as instructed in the task. This is the final step before retri... | [
{
"content": "-= Bathroom =-\nOf every bathroom you could have sauntered into, you had to walk into a standard one.\n\nYou can make out a closed dresser. You rest your hand against a wall, but you miss the wall and fall onto a bench. You see a passkey on the bench. There's something strange about this thing bei... | 1,700 | 1 | 1 | false | false | 6 | 0 | 1 | 16 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The passkey is clearly on the bench in the bathroom, as described in the task. I have now reached the correct location and can retrieve the passkey. This completes the required action, and according to the instructions, once I've taken the passkey from the bench, I win the game. \nI will take the passk... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,857 | 1 | 0.26482 | true | false | 7 | 0 | 1 | 16 | 0 | train_eval | 0.26482 | 0.26482 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.26482 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task instructs me to go west after arriving in the bedchamber. The bedchamber has a west exit mentioned as unguarded, so I'll try going west to explore further. This should lead me closer to the refrigerator or the teapot.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"west\"}}</t... | [
{
"content": "-= Kitchen =-\nYou've entered a kitchen. Let's see what's in here.\n\nYou see a plate. The plate is ordinary. Unfortunately, there isn't a thing on it.\n\nThere is an open portal leading north. There is an unguarded exit to the east. You don't like doors? Why not try going south, that entranceway ... | 838 | 1 | 0.017263 | false | false | 0 | 0 | 1 | 17 | 0 | train_eval | 0.017263 | 0.017263 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.017263 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task says to go south after entering the kitchen. There's an unguarded exit south, so I'll move there to continue my path. This might bring me closer to the refrigerator or a storage area where the teapot is hidden.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"south\"}}</tool_ca... | [
{
"content": "-= Workshop =-\nYou arrive in a workshop. An ordinary one.\n\n\n\nThere is an exit to the east. Don't worry, it is unguarded. You need an unblocked exit? You should try going north. You need an unblocked exit? You should try going south.\n\n\n> ... | 1,130 | 1 | 1 | false | false | 1 | 0 | 1 | 17 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The workshop has an exit to the east that is unguarded. According to the task, I need to go east after going south. I'll move east to follow the instructions and continue progressing toward the refrigerator and the teapot.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"east\"}}</tool_... | [
{
"content": "-= Spare Room =-\nYou are in a spare room. A standard one. You begin looking for stuff.\n\nYou bend down to tie your shoe. When you stand up, you notice a shelf. But there isn't a thing on it.\n\nThere is an exit to the east. Don't worry, it is unguarded. There is an unblocked exit to the north. T... | 1,173 | 1 | 1 | false | false | 2 | 0 | 1 | 17 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task instructs me to go south after moving east in the spare room. There is an unblocked exit to the south, so I'll take that path to continue my journey toward the refrigerator. This step is part of the required sequence to reach the correct location where the teapot might be stored.\n\n<tool_call>... | [
{
"content": "-= Steam Room =-\nYou find yourself in a steam room. A typical one.\n\nYou can make out a box, so there's that. You make out a rack. The rack is typical. But the thing hasn't got anything on it. You can see a table. The table is normal. But oh no! there's nothing on this piece of garbage.\n\nYou n... | 1,357 | 1 | 1 | false | false | 3 | 0 | 1 | 17 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task says to go west after south. In the Steam Room, west is listed as an unguarded exit. I'll move west to continue following the sequence. This path might lead to a room with the refrigerator or the teapot. I need to proceed carefully to complete the mission.\n\n<tool_call>{\"name\": \"go\", \"arg... | [
{
"content": "-= Studio =-\nYou've just shown up in a studio. You can barely contain your excitement.\n\nOh, great. Here's a stand. The stand appears to be empty.\n\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it is unblocked.\n\nThere... | 1,455 | 1 | 1 | false | false | 4 | 0 | 1 | 17 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task says to pick up the latchkey from the floor of the studio. I now see it clearly in the current room. I'll take it to keep for future use—likely to open a door or hatch that leads to the refrigerator or teapot. This is the final step in the required sequence.\n\n<tool_call>{\"name\": \"take\", \... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,481 | 1 | 0.964916 | true | false | 5 | 0 | 1 | 17 | 0 | train_eval | 0.964916 | 0.964916 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.964916 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The closet has an unguarded exit to the west. I need to follow the path as described in the task: go west first, then south, then open a gate inside a cubicle, take a trip west, go south again, then go south, then west, then finally north. I'll start by going west from the closet to reach the next area.... | [
{
"content": "-= Bedroom =-\nYou've moved into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\n\n\n\nThere is ... | 928 | 1 | 0.013622 | false | false | 0 | 0 | 1 | 18 | 0 | train_eval | 0.013622 | 0.013622 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.013622 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The bedroom has a closed gateway leading south. According to the task, I need to open the gateway before going south. I'll attempt to open it — perhaps it requires a key or action to unlock. If successful, I can proceed south as instructed.\n\n<tool_call>{\"name\": \"open\", \"arguments\": {\"target\": ... | [
{
"content": "You open gateway.\n\n\n> -= Bedroom =-0/3\n\n## Current State:\n\n{\n \"current_setting\": \"-= Bedroom =-\\nYou've moved into an usual room. Your mind races to think of ... | 1,260 | 1 | 0.224603 | false | false | 1 | 0 | 1 | 18 | 0 | train_eval | 0.224603 | 0.224603 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.224603 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The gateway is now open, and I can go south as instructed. Following the task, after opening the gateway, I need to go south. I'll move south to enter the next room, which may contain the refrigerator or the teapot.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"south\"}}</tool_call>"... | [
{
"content": "-= Cubicle =-\nYou find yourself in a cubicle. A normal one.\n\n\n\nThere is an open gateway leading north. There is a closed gate leading west.\n\n\n> -= Cubicle =-0/4\n\... | 1,262 | 1 | 1 | false | false | 2 | 0 | 1 | 18 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The cubicle has a closed gate leading west. According to the task, after going south, I must take a trip west — meaning I need to open the gate first. I'll attempt to open the west gate. If successful, I can proceed to explore the west area, which may lead to the refrigerator or teapot.\n\n<tool_call>{\... | [
{
"content": "You open gate.\n\n\n> -= Cubicle =-0/5\n\n## Current State:\n\n{\n \"current_setting\": \"-= Cubicle =-\\nYou find yourself in a cubicle. A normal one.\\n\\n\\n\\nThere i... | 1,321 | 1 | 0.888322 | false | false | 3 | 0 | 1 | 18 | 0 | train_eval | 0.888322 | 0.888322 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.888322 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The gate to the west is now open. As per the task, I need to take a trip west after opening the gate. I'll move west into the new room to continue my search for the teapot. This step is crucial to progressing toward the refrigerator.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"west... | [
{
"content": "-= Kitchenette =-\nYou are in a kitchenette. An usual kind of place.\n\n\n\nThere is an open gate leading east. There is an open portal leading south. You need an unblocked exit? You should try going west.\n\n\n> ... | 1,389 | 1 | 1 | false | false | 4 | 0 | 1 | 18 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
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