state listlengths 2 20 | action dict | next_obs listlengths 2 2 | state_len int64 741 3.18k | temperature float64 1 1 | reward float64 0.01 1 | done bool 2
classes | truncated bool 1
class | timestep int64 0 9 | try_step int64 0 0 | batch_id int64 1 1 | unique_data_sample_id int64 0 79 | generation_id int64 0 0 | split stringclasses 1
value | return_ float64 0.01 1 | advantage float64 0.01 1 | return_is_computed bool 1
class | advantage_is_computed bool 1
class | constant_reward_group bool 1
class | tools listlengths 11 11 | action_prob float64 0.01 1 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I need to follow the instructions step by step. First, go west from the sauna. The west entrance is unguarded, so it should be accessible. This movement is the first step in the task path.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"west\"}}</tool_call>",
"role": "assistant"
} | [
{
"content": "-= Spare Room =-\nYou are in a spare room. A typical one.\n\nYou can make out an opened ordinary looking cabinet in the corner. The cabinet is empty, what a horrible day!\n\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it ... | 807 | 1 | 0.020017 | false | false | 0 | 0 | 1 | 0 | 0 | train_eval | 0.020017 | 0.020017 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.020017 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "After going west to the spare room, I now need to go north as part of the task. The north exit is unblocked, so I can proceed. This will help me move toward the bedchamber where the poem is located on the floor.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"north\"}}</tool_call>",
... | [
{
"content": "-= Bedchamber =-\nYou find yourself in a bedchamber. An usual kind of place.\n\n\n\nThere is an unblocked exit to the east. You need an unblocked exit? You should try going south.\n\nThere is a poem on the floor.\n\n\n> ... | 1,090 | 1 | 0.986928 | false | false | 1 | 0 | 1 | 0 | 0 | train_eval | 0.986928 | 0.986928 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
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"required": [],
... | 0.986928 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The poem is on the floor of the bedchamber. According to the task, I need to recover the poem. I will take it to complete the objective. This action fulfills the final step of the task.\n\n<tool_call>{\"name\": \"take\", \"arguments\": {\"item\": \"poem\"}}</tool_call>",
"role": "assistant"
} | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,129 | 1 | 0.8992 | true | false | 2 | 0 | 1 | 0 | 0 | train_eval | 0.8992 | 0.8992 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.8992 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The studio has an unblocked exit to the east. Following the instructions, I need to go east after entering the studio. This should lead to the next room — possibly where the refrigerator is located or where I can find the teapot. I’ll proceed east to continue the path.\n\n<tool_call>{\"name\": \"go\", \... | [
{
"content": "-= Laundromat =-\nYou find yourself in a laundromat. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\n\nYou smell a fine smell, and follow it to a counter. But oh no! there's nothing on this piece of garbage. Hey, want to see a shel... | 754 | 1 | 0.009901 | false | false | 0 | 0 | 1 | 1 | 0 | train_eval | 0.009901 | 0.009901 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.009901 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The passageway south is closed, but the instructions mention \"pulling open the passageway\" — so I need to open it manually. Once opened, it might lead to a room with the refrigerator or the teapot. I'll attempt to open the closed passageway leading south now.\n\n<tool_call>{\"name\": \"open\", \"argum... | [
{
"content": "You open passageway.\n\n\n> -= Laundromat =-0/3\n\n## Current State:\n\n{\n \"current_setting\": \"-= Laundromat =-\\nYou find yourself in a laundromat. A normal one. You... | 1,156 | 1 | 0.663176 | false | false | 1 | 0 | 1 | 1 | 0 | train_eval | 0.663176 | 0.663176 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.663176 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The passageway is now open and leads south to a new room — the laundromat. The instructions say to go south after opening the passageway. I'll move south to continue the journey toward the refrigerator and the teapot. This should bring me closer to the final objective.\n\n<tool_call>{\"name\": \"go\", \... | [
{
"content": "-= Chamber =-\nI never took you for the sort of person who would show up in a chamber, but I guess I was wrong. You begin to take stock of what's in the room.\n\nYou can see an opened box close by. The box is empty! What a waste of a day!\n\nThere is an open passageway leading north. There is an o... | 1,132 | 1 | 1 | false | false | 2 | 0 | 1 | 1 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The chamber has an unguarded entranceway leading south. The instructions suggest going south after opening the passageway and moving south. I’ll go south to continue my journey, hoping to reach a room with the refrigerator or the teapot. This path aligns with the sequence needed to complete the task.\n\... | [
{
"content": "-= Kitchen =-\nYou're now in the kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\n\nYou make out a chair. The chair appears to be empty. You move on, clearly done caring about your TextWorld experience.\n\nThere is an exit to the east. ... | 1,298 | 1 | 1 | false | false | 3 | 0 | 1 | 1 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The kitchen has an exit to the east and a northward path that is unblocked. The instructions suggest trying north after seeing the kitchen layout. I’ll go north to explore further, as the refrigerator might be located in a room adjacent to the kitchen. This direction is likely to lead to the storage are... | [
{
"content": "-= Bedroom =-\nI am obligated to announce that you are now in the bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\n\n\n\nYou need an unblocked exit? You should try going north. There is an exit to the west. Don't worry, it is unguarded.\... | 1,358 | 1 | 0.286505 | false | false | 4 | 0 | 1 | 1 | 0 | train_eval | 0.286505 | 0.286505 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.286505 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I found a key on the floor in the bedroom. This key might be needed to open the refrigerator. I’ll pick it up to keep it for later use, especially since the objective is to recover the teapot from the refrigerator. I need to now find a way to reach the refrigerator, likely in a room with a locked door o... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,433 | 1 | 0.799568 | true | false | 5 | 0 | 1 | 1 | 0 | train_eval | 0.799568 | 0.799568 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.799568 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The dish-pit has a refrigerator visible, and the instructions say to go north first. I'll try going north to explore further, as it's suggested and might lead to a path or room where the teapot is stored or accessible. The east exit is unguarded but not prioritized yet.\n\n<tool_call>{\"name\": \"go\", ... | [
{
"content": "-= Spare Room =-\nYou've entered a spare room.\n\nOh, great. Here's a counter. The counter is standard. Unfortunately, there isn't a thing on it.\n\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why no... | 835 | 1 | 0.016163 | false | false | 0 | 0 | 1 | 2 | 0 | train_eval | 0.016163 | 0.016163 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.016163 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I moved to the spare room and now go north again as instructed. The path continues, and the next room may have more relevant items or connections. I need to keep progressing systematically to reach the refrigerator or the bathroom where the passkey might be retrieved. I'll continue north to explore furt... | [
{
"content": "-= Basement =-\nYou find yourself in a basement. An usual kind of place.\n\nYou see a cabinet. What a letdown! The cabinet is empty! You can see a shelf. The shelf is typical. Unfortunately, there isn't a thing on it.\n\nThere is an exit to the east. Don't worry, it is unguarded. You need an ungua... | 1,164 | 1 | 1 | false | false | 1 | 0 | 1 | 2 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The basement has an unguarded exit to the east, and the instructions mention going east after north. I'll go east to continue following the path. This might lead to a room with the refrigerator or the bathroom where the passkey is located. I need to proceed step by step as per the task flow.\n\n<tool_ca... | [
{
"content": "-= Cookery =-\nYou arrive in a cookery. An ordinary kind of place.\n\n\n\nYou need an unguarded exit? You should try going south. You need an unblocked exit? You should try going west.\n\n\n> ... | 1,241 | 1 | 1 | false | false | 2 | 0 | 1 | 2 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "In the cookery room, the instructions say to go south next. I'll move south as it's the unguarded exit suggested. This step follows the sequence: go north, go east, go south. After that, I'll proceed to open the passageway or door as per the task. Moving south is the logical next step to continue progre... | [
{
"content": "-= Studio =-\nYou've entered a studio.\n\nYou can make out a stand. But the thing hasn't got anything on it.\n\nThere is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unblocked. You need an unblocked exit? You should try going west.\n\n\n> ... | 1,257 | 1 | 1 | false | false | 3 | 0 | 1 | 2 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The studio has an unblocked exit to the south, and the instructions say to go south after east. I'll go south again to continue the path. This step is part of the required sequence: north → east → south → (next action: open passageway). I need to stay on track to eventually reach the refrigerator or bat... | [
{
"content": "-= Cookhouse =-\nWell, here we are in a cookhouse.\n\n\n\nThere is a closed passageway leading east. You need an unguarded exit? You should try going north. There is an exit to the west. Don't worry, it is unblocked.\n\n\n> ... | 1,414 | 1 | 1 | false | false | 4 | 0 | 1 | 2 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The cookhouse has a closed passageway leading east. The instructions say to open the passageway after going south. I need to open it to proceed. This is a key step in the sequence — opening the passageway will likely unlock access to a room with the refrigerator or the bathroom where the passkey might b... | [
{
"content": "You open passageway.\n\n\n> -= Cookhouse =-0/7\n\n## Current State:\n\n{\n \"current_setting\": \"-= Cookhouse =-\\nWell, here we are in a cookhouse.\\n\\n\\n\\nThere is ... | 1,499 | 1 | 0.866878 | false | false | 5 | 0 | 1 | 2 | 0 | train_eval | 0.866878 | 0.866878 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.866878 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The passageway is now open and leads east. Following the instructions, I need to go east after opening the passageway. This should take me to a room where the refrigerator is located or where I can retrieve the teapot. I'll move east to continue the path toward the goal.\n\n<tool_call>{\"name\": \"go\",... | [
{
"content": "-= Closet =-\nYou arrive in a closet. A normal one.\n\nYou scan the room for a rack, and you find a rack. The rack is normal. But there isn't a thing on it. You see a workbench. However, the workbench, like an empty workbench, has nothing on it.\n\nThere is a closed door leading north. There is an... | 1,561 | 1 | 1 | false | false | 6 | 0 | 1 | 2 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The closet has a closed door leading north. The instructions say to open the door after going east. I need to open it to access the next room. This might lead to a bathroom or storage area where the passkey is located or where the teapot is stored. I'll attempt to open the north door now to continue pro... | [
{
"content": "You open door.\n\n\n> -= Closet =-0/9\n\n## Current State:\n\n{\n \"current_setting\": \"-= Closet =-\\nYou arrive in a closet. A normal one.\\n\\nYou scan the room for a... | 1,792 | 1 | 0.993443 | false | false | 7 | 0 | 1 | 2 | 0 | train_eval | 0.993443 | 0.993443 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.993443 |
End of preview. Expand in Data Studio
Act-PRM Rollout Dataset
Run Metadata
- run_name:
act-prm-v2-ia=0-rr=0-ec=act_prm_tw_treasure_medium-gc=aprm_qwen3_ap-tc=aprm_for_sft_smoke-rbc=default-mc=hf_qwen3_4b_inst_2507-lc=r8_a16_qkvo-nf=0-ao=1-ho=1-lr=4e_05-ns=1-s=0-r=smoke - run_cmd:
main_pytorch.py --env_config act_prm/tw_treasure_medium --model_config hf_qwen3_4b_inst_2507 --lora_config r8_a16_qkvo --generator_config aprm_qwen3_ap --trainer_config aprm_for_sft_smoke --replay_buffer_config default --log_path ./logs --actions_only --hide_observations --learning_rate 4e-5 --num_substeps 1 --seed 0 --replicate smoke --verbose - batch_idx:
1 - split:
train_eval - trajectory_key:
think_act_policy - num_trajectories:
448 - num_episodes:
448 - group_size:
2 - batch_size:
2
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