state listlengths 2 20 | action dict | next_obs listlengths 2 2 | state_len int64 741 2.77k | temperature float64 1 1 | reward float64 0.01 1 | done bool 2
classes | truncated bool 1
class | timestep int64 0 9 | try_step int64 0 0 | batch_id int64 2 2 | unique_data_sample_id int64 0 79 | generation_id int64 0 0 | split stringclasses 1
value | return_ float64 0.01 1 | advantage float64 0.01 1 | return_is_computed bool 1
class | advantage_is_computed bool 1
class | constant_reward_group bool 1
class | tools listlengths 11 11 | action_prob float64 0.01 1 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The sauna has an unblocked exit to the west. I'll go west first as instructed, since it's an open passage. This might lead to a room with the refrigerator or the bedchamber where the poem is located. I need to systematically explore to find the teapot and complete the task.\n\n<tool_call>{\"name\": \"go... | [
{
"content": "-= Spare Room =-\nYou are in a spare room. A typical one.\n\nYou can make out an opened ordinary looking cabinet in the corner. The cabinet is empty, what a horrible day!\n\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it ... | 807 | 1 | 0.022533 | false | false | 0 | 0 | 2 | 0 | 0 | train_eval | 0.022533 | 0.022533 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
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... | 0.022533 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I'm in the spare room, and there's an unblocked exit to the north. I'll go north to continue exploring, as the task requires reaching the bedchamber to recover the poem. This path seems logical and unobstructed.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"north\"}}</tool_call>",
... | [
{
"content": "-= Bedchamber =-\nYou find yourself in a bedchamber. An usual kind of place.\n\n\n\nThere is an unblocked exit to the east. You need an unblocked exit? You should try going south.\n\nThere is a poem on the floor.\n\n\n> ... | 1,109 | 1 | 1 | false | false | 1 | 0 | 2 | 0 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
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"source": null,
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... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The poem is on the floor of the bedchamber. As per the task, I need to recover the poem from the floor of the bedchamber. I will pick it up to complete this part of the objective. Now that I have the poem, I’ve fulfilled the required action for this task.\n\n<tool_call>{\"name\": \"take\", \"arguments\"... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,147 | 1 | 0.904837 | true | false | 2 | 0 | 2 | 0 | 0 | train_eval | 0.904837 | 0.904837 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
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... | 0.904837 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The studio has an unblocked exit to the east. Following the instructions, I need to go east to reach the next area. This movement is part of the sequence to eventually find the teapot in the refrigerator. I’ll proceed east to continue the journey.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direc... | [
{
"content": "-= Laundromat =-\nYou find yourself in a laundromat. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\n\nYou smell a fine smell, and follow it to a counter. But oh no! there's nothing on this piece of garbage. Hey, want to see a shel... | 754 | 1 | 0.008483 | false | false | 0 | 0 | 2 | 1 | 0 | train_eval | 0.008483 | 0.008483 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
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... | 0.008483 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The instructions mention \"pulling open the passageway\" in the laundromat. The passageway is closed but accessible — I need to open it to proceed. Once opened, it will likely lead to the next area where the refrigerator or teapot might be. I'll open the south passageway now.\n\n<tool_call>{\"name\": \"... | [
{
"content": "You open passageway.\n\n\n> -= Laundromat =-0/3\n\n## Current State:\n\n{\n \"current_setting\": \"-= Laundromat =-\\nYou find yourself in a laundromat. A normal one. You... | 1,151 | 1 | 0.599353 | false | false | 1 | 0 | 2 | 1 | 0 | train_eval | 0.599353 | 0.599353 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
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"required": [],
... | 0.599353 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "After opening the passageway, I now move south to enter the next room — the laundromat. The instructions suggest traveling south after opening the passageway. I’ll continue south to reach the next stage in the quest, where the refrigerator and teapot might be located.\n\n<tool_call>{\"name\": \"go\", \"... | [
{
"content": "-= Chamber =-\nI never took you for the sort of person who would show up in a chamber, but I guess I was wrong. You begin to take stock of what's in the room.\n\nYou can see an opened box close by. The box is empty! What a waste of a day!\n\nThere is an open passageway leading north. There is an o... | 1,132 | 1 | 1 | false | false | 2 | 0 | 2 | 1 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
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"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The chamber has an unguarded entranceway leading south. Since the other exits (north, east, west) are open or unblocked, but the instructions mention going south after opening the passageway, I should follow that path. I'll go south to continue the path toward the refrigerator. This movement is part of ... | [
{
"content": "-= Kitchen =-\nYou're now in the kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\n\nYou make out a chair. The chair appears to be empty. You move on, clearly done caring about your TextWorld experience.\n\nThere is an exit to the east. ... | 1,296 | 1 | 1 | false | false | 3 | 0 | 2 | 1 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
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},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The kitchen has an exit to the east, and the instructions suggest trying north as the next step after the kitchen. However, the description says the exit to the east is unblocked, and the north exit is also mentioned as unguarded. Since the path to the refrigerator is likely behind a door or in a storag... | [
{
"content": "-= Bedroom =-\nI am obligated to announce that you are now in the bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\n\n\n\nYou need an unblocked exit? You should try going north. There is an exit to the west. Don't worry, it is unguarded.\... | 1,374 | 1 | 0.288396 | false | false | 4 | 0 | 2 | 1 | 0 | train_eval | 0.288396 | 0.288396 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
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"source": null,
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... | 0.288396 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I found a key on the floor in the bedroom. This key might be needed to open the refrigerator where the teapot is located. I'll pick it up to keep it for later use, especially since the instructions mention picking up a key from the bedroom floor. This is a crucial step toward solving the puzzle.\n\n<too... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,467 | 1 | 0.986928 | true | false | 5 | 0 | 2 | 1 | 0 | train_eval | 0.986928 | 0.986928 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
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"item": null,
"key": null,
"source": null,
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... | 0.986928 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The dish-pit has a refrigerator visible, and the exit to the east is unguarded. However, the prompt suggests going north first. I'll try moving north to explore further, as it might lead to a path or room where the refrigerator or passkey is accessible. This aligns with the sequence in the instructions.... | [
{
"content": "-= Spare Room =-\nYou've entered a spare room.\n\nOh, great. Here's a counter. The counter is standard. Unfortunately, there isn't a thing on it.\n\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why no... | 835 | 1 | 0.014839 | false | false | 0 | 0 | 2 | 2 | 0 | train_eval | 0.014839 | 0.014839 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
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"source": null,
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... | 0.014839 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The spare room has exits to east, north, and south, all unblocked. I need to continue following the path toward the refrigerator. Since the dish-pit has the refrigerator and I'm currently in the spare room, going north might lead to a key area or a room with the passkey. I'll go north again to keep prog... | [
{
"content": "-= Basement =-\nYou find yourself in a basement. An usual kind of place.\n\nYou see a cabinet. What a letdown! The cabinet is empty! You can see a shelf. The shelf is typical. Unfortunately, there isn't a thing on it.\n\nThere is an exit to the east. Don't worry, it is unguarded. You need an ungua... | 1,169 | 1 | 1 | false | false | 1 | 0 | 2 | 2 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
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"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The basement has an exit to the east, which is unguarded. The prompt says to go east after moving north. I'll go east to continue my journey toward the refrigerator. This path might eventually lead to a room with the refrigerator or a place where I can retrieve the teapot.\n\n<tool_call>{\"name\": \"go\... | [
{
"content": "-= Cookery =-\nYou arrive in a cookery. An ordinary kind of place.\n\n\n\nYou need an unguarded exit? You should try going south. You need an unblocked exit? You should try going west.\n\n\n> ... | 1,261 | 1 | 1 | false | false | 2 | 0 | 2 | 2 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "In the cookery, the south exit is unguarded and suggested. Following the instructions, I should go south after going east. This path might lead back toward the dish-pit or closer to the refrigerator. I'll move south to continue progressing toward the teapot.\n\n<tool_call>{\"name\": \"go\", \"arguments\... | [
{
"content": "-= Studio =-\nYou've entered a studio.\n\nYou can make out a stand. But the thing hasn't got anything on it.\n\nThere is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unblocked. You need an unblocked exit? You should try going west.\n\n\n> ... | 1,273 | 1 | 1 | false | false | 3 | 0 | 2 | 2 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The studio has an unblocked exit to the south and west. The prompt says to go south after going east, and then to go south again. I'll proceed south from the studio to continue my path. This movement keeps me moving toward the refrigerator, which is in the dish-pit. I need to reach that area to complete... | [
{
"content": "-= Cookhouse =-\nWell, here we are in a cookhouse.\n\n\n\nThere is a closed passageway leading east. You need an unguarded exit? You should try going north. There is an exit to the west. Don't worry, it is unblocked.\n\n\n> ... | 1,407 | 1 | 1 | false | false | 4 | 0 | 2 | 2 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
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"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The cookhouse has a closed passageway leading east. Since the prompt instructs to \"open the passageway\" after going south, I need to open it. This may unlock a route that leads to the refrigerator or the teapot. I'll attempt to open the closed passageway to progress further.\n\n<tool_call>{\"name\": \... | [
{
"content": "You open passageway.\n\n\n> -= Cookhouse =-0/7\n\n## Current State:\n\n{\n \"current_setting\": \"-= Cookhouse =-\\nWell, here we are in a cookhouse.\\n\\n\\n\\nThere is ... | 1,481 | 1 | 0.742584 | false | false | 5 | 0 | 2 | 2 | 0 | train_eval | 0.742584 | 0.742584 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.742584 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The passageway is now open and leads east. According to the instructions, after opening the passageway, I should go east. I'll move east to enter the new area, which might bring me closer to the refrigerator or the teapot. This is a critical step in progressing toward my goal.\n\n<tool_call>{\"name\": \... | [
{
"content": "-= Closet =-\nYou arrive in a closet. A normal one.\n\nYou scan the room for a rack, and you find a rack. The rack is normal. But there isn't a thing on it. You see a workbench. However, the workbench, like an empty workbench, has nothing on it.\n\nThere is a closed door leading north. There is an... | 1,531 | 1 | 1 | false | false | 6 | 0 | 2 | 2 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
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"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The closet has a closed door leading north. The instructions say to \"open the door\" after going east. I need to open this door to access a new area. This might lead to a room with the refrigerator or the teapot. I'll try opening the door to continue progressing toward the goal.\n\n<tool_call>{\"name\"... | [
{
"content": "You open door.\n\n\n> -= Closet =-0/9\n\n## Current State:\n\n{\n \"current_setting\": \"-= Closet =-\\nYou arrive in a closet. A normal one.\\n\\nYou scan the room for a... | 1,764 | 1 | 0.993443 | false | false | 7 | 0 | 2 | 2 | 0 | train_eval | 0.993443 | 0.993443 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
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"required": [],
... | 0.993443 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The closet has an open door leading north. After opening the door, I now have a clear path north. The instructions suggest moving north after opening the door. I'll go north to explore the next room, which might lead to the refrigerator or the teapot. This is a logical continuation of my path toward the... | [
{
"content": "-= Bathroom =-\nOf every bathroom you could have sauntered into, you had to walk into a standard one.\n\nYou can make out a closed dresser. You rest your hand against a wall, but you miss the wall and fall onto a bench. You see a passkey on the bench. There's something strange about this thing bei... | 1,758 | 1 | 1 | false | false | 8 | 0 | 2 | 2 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
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... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The passkey is on the bench in the bathroom. I need to retrieve it now to complete the task. Even though I already have a passkey, this one might be the correct one to use for the refrigerator. I'll pick it up to ensure I have it before proceeding. This action aligns with the task of recovering the teap... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 2,007 | 1 | 0.298695 | true | false | 9 | 0 | 2 | 2 | 0 | train_eval | 0.298695 | 0.298695 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
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"source": null,
"supporter": null,
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... | 0.298695 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I've been trying to progress through the maze, and I'm now in the Workshop. The goal is to recover the teapot from the refrigerator. I need to find a way to open the locked cabinet — it might contain the key to the refrigerator or the teapot itself. Since the cabinet is locked, I must first find a way t... | [
{
"content": "-= Cookhouse =-\nHere we are in the cookhouse. You begin looking for stuff.\n\nYou make out a case. The case is empty! This is the worst thing that could possibly happen, ever!\n\nThere is an open gate leading south. You don't like doors? Why not try going east, that entranceway is unblocked. Ther... | 806 | 1 | 0.018804 | false | false | 0 | 0 | 2 | 3 | 0 | train_eval | 0.018804 | 0.018804 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
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"required": [],
... | 0.018804 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The cookhouse has an unblocked entrance to the east. Since the case is empty and no useful items were found, I should explore east to continue my journey. This may lead to a room with the refrigerator or the teapot. I need to move systematically to find the correct path.\n\n<tool_call>{\"name\": \"go\",... | [
{
"content": "-= Parlor =-\nYou've entered a parlor.\n\nYou can see a bed stand. You wonder idly who left that here. But the thing hasn't got anything on it.\n\nThere is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going west, that entranceway is unguarded.\n\n\n> ... | 1,174 | 1 | 0.894185 | false | false | 1 | 0 | 2 | 3 | 0 | train_eval | 0.894185 | 0.894185 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.894185 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I've moved through the workshop, east to the parlor, and now I'm at the north exit. The parlor has a bed stand, but nothing on it. Moving north may lead to a new area where the refrigerator or teapot might be located. I should continue exploring to find a path that leads to the refrigerator. The task is... | [
{
"content": "-= Shower =-\nYou find yourself in a shower. A typical kind of place. You begin to take stock of what's in the room.\n\nYou can see a closed box in the room. You make out a locked safe.\n\nThere is an open door leading east. There is an unguarded exit to the south. You need an unguarded exit? You ... | 1,239 | 1 | 1 | false | false | 2 | 0 | 2 | 3 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The shower has an open door to the east, and the south exit is unguarded. Since I need to find the refrigerator where the teapot is, I should explore east first — it's an open path and might lead to a kitchen or storage area. The locked safe and closed box may hold useful items, but I'll focus on moveme... | [
{
"content": "-= Cookery =-\nYou are in an usual kind of place. That is to say, you're in a cookery.\n\nYou hear a noise behind you and spin around, but you can't see anything other than a table. On the table you can make out a stick of butter. There's something strange about this thing being here, but you don'... | 1,371 | 1 | 1 | false | false | 3 | 0 | 2 | 3 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I'm now in the Cookery, which seems to be a kitchen-like area — a likely place to find the refrigerator and the teapot. There's a stick of butter on the table, but that's not the goal. The open portal to the south and the door to the west might lead to the refrigerator. Since the task is to recover the ... | [
{
"content": "-= Canteen =-\nYou are in a canteen. A standard kind of place.\n\n\n\nThere is an open portal leading north. There is an unguarded exit to the south.\n\n\n> -= Canteen =-0... | 1,526 | 1 | 1 | false | false | 4 | 0 | 2 | 3 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I'm now in the Canteen, which has an open portal to the north and an unguarded exit to the south. Since I need to find the refrigerator to recover the teapot, I should continue moving south — it's an unguarded path and might lead to a kitchen or storage area where the refrigerator is located. I'll go so... | [
{
"content": "-= Scullery =-\nYou arrive in a scullery. A standard one.\n\nYou make out a closed refrigerator here.\n\nThere is an exit to the north. Don't worry, it is unblocked.\n\nThere is a napkin on the floor.\n\n\n> ... | 1,553 | 1 | 1 | false | false | 5 | 0 | 2 | 3 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I'm in the Scullery, where the teapot is stored in a closed refrigerator. The task is to recover the teapot, but I have found a napkin on the floor — which matches the next task mentioned in the instructions. Since the next goal is to recover the napkin from the scullery floor, I should take it now. Thi... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,690 | 1 | 0.921963 | true | false | 6 | 0 | 2 | 3 | 0 | train_eval | 0.921963 | 0.921963 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.921963 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The passageway leading west in the playroom is closed. Before I can go west, I need to open it. I'll try opening the passageway first to ensure it's unblocked. This is a necessary step to proceed toward the next area.\n\n<tool_call>{\"name\": \"open\", \"arguments\": {\"target\": \"passageway\"}}</tool_... | [
{
"content": "You open passageway.\n\n\n> -= Playroom =-0/2\n\n## Current State:\n\n{\n \"current_setting\": \"-= Playroom =-\\nWell, here we are in a playroom. Let's see what's in her... | 966 | 1 | 0.016602 | false | false | 0 | 0 | 2 | 4 | 0 | train_eval | 0.016602 | 0.016602 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.016602 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The passageway is now open. I can safely go west to explore the next area. This is a key step in progressing toward the refrigerator and ultimately recovering the teapot. Moving west is the next logical action.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"west\"}}</tool_call>",
"r... | [
{
"content": "-= Bedchamber =-\nI just think it's awesome that you're in a bedchamber now. Let's see what's in here.\n\n\n\nThere is an open passageway leading east. There is a closed gateway leading west.\n\n\n> ... | 1,225 | 1 | 0.639308 | false | false | 1 | 0 | 2 | 4 | 0 | train_eval | 0.639308 | 0.639308 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.639308 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The gateway leading west in the bedchamber is closed. I need to open it before I can proceed further. Since the goal is to reach the refrigerator, which is likely behind a locked or closed gate, I must open this gateway to continue my path. I'll open it now.\n\n<tool_call>{\"name\": \"open\", \"argument... | [
{
"content": "You open gateway.\n\n\n> -= Bedchamber =-0/4\n\n## Current State:\n\n{\n \"current_setting\": \"-= Bedchamber =-\\nI just think it's awesome that you're in a bedchamber n... | 1,284 | 1 | 1 | false | false | 2 | 0 | 2 | 4 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The gateway is now open, and I can safely move west into the next area. The bedchamber has a passageway leading east and an open gateway leading west, so going west is a valid path. This movement continues my journey toward the refrigerator where the teapot is located. I will proceed west to explore fur... | [
{
"content": "-= Garage =-\nYou've entered a garage. You begin to take stock of what's here.\n\nYou can see a closed crate.\n\nThere is an open gateway leading east. There is a closed gate leading south.\n\n\n> ... | 1,329 | 1 | 1 | false | false | 3 | 0 | 2 | 4 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The gate leading south in the garage is closed and needs to be opened before I can proceed. Since the refrigerator is likely located in a southern area, I must open this gate to continue my journey. I'll open the gate now to unlock the path south.\n\n<tool_call>{\"name\": \"open\", \"arguments\": {\"tar... | [
{
"content": "You open gate.\n\n\n> -= Garage =-0/6\n\n## Current State:\n\n{\n \"current_setting\": \"-= Garage =-\\nYou've entered a garage. You begin to take stock of what's here.\\... | 1,458 | 1 | 1 | false | false | 4 | 0 | 2 | 4 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The gate to the south in the garage is now open. I can safely proceed south to reach the next area. This movement brings me closer to the refrigerator, where the teapot is located. I will go south to continue my path.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"south\"}}</tool_call... | [
{
"content": "-= Dish-Pit =-\nYou find yourself in a dish-pit. A standard kind of place.\n\nLook over there! a cabinet. You make out a counter. But the thing is empty, unfortunately.\n\nThere is an open gate leading north. There is an open hatch leading south.\n\n\n> ... | 1,502 | 1 | 1 | false | false | 5 | 0 | 2 | 4 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The dish-pit has an open hatch leading south. I've already explored north and west, but the refrigerator is likely deeper in the area. Going south from here might lead to a room with the refrigerator or the teapot. I will proceed south to investigate further and continue my quest to recover the teapot.\... | [
{
"content": "-= Kitchenette =-\nI just think it's great that you've just entered a kitchenette.\n\nYou can see a freezer.\n\nThere is an open hatch leading north. There is an exit to the east. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unblocked.\n\n\n> ... | 1,652 | 1 | 1 | false | false | 6 | 0 | 2 | 4 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The kitchenette has a freezer visible, which is likely where the teapot is stored. The refrigerator is probably in a storage compartment, and the freezer might be the right place to look. I'll go south from the kitchenette to explore further — perhaps the teapot is in a room beyond, or the freezer conta... | [
{
"content": "-= Chamber =-\nYou make another one of your grand eccentric entrances into a chamber.\n\n\n\nThere is an exit to the east. Don't worry, it is unguarded. There is an unblocked exit to the north.\n\nThere is a chocolate bar on the floor.\n\n\n> ... | 1,765 | 1 | 1 | false | false | 7 | 0 | 2 | 4 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The chocolate bar is on the floor of the chamber. This completes the final task — I have picked up the chocolate bar as instructed. Now that I've fulfilled all the objectives in the scenario, including opening gates, moving through rooms, and retrieving the chocolate bar, I can conclude the mission. The... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,846 | 1 | 0.260478 | true | false | 8 | 0 | 2 | 4 | 0 | train_eval | 0.260478 | 0.260478 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.260478 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I need to follow the instructions step by step to recover the chocolate bar. The path says: go west, then go north, then go west again, then go west once more. I'm currently in the cookhouse, and there's an open portal leading west. I'll go west first to enter the next area.\n\n<tool_call>{\"name\": \"g... | [
{
"content": "-= Lounge =-\nYou've just shown up in a lounge.\n\nYou see a bed. The bed appears to be empty. It would have been so cool if there was stuff on the bed.\n\nThere is an open portal leading east. There is an open gate leading west. You need an unguarded exit? You should try going north.\n\n\n> ... | 848 | 1 | 0.013225 | false | false | 0 | 0 | 2 | 5 | 0 | train_eval | 0.013225 | 0.013225 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.013225 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The instructions say to go west after going north. I'm now in the lounge, which has a north exit. I'll go north as instructed to proceed further in the path.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"north\"}}</tool_call>",
"role": "assistant"
} | [
{
"content": "-= Recreation Zone =-\nYou've moved into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the recreation zone.\n\nYou can make out a bookshelf. The bookshelf is ordinary. But there isn't a thing on it. You can see a bar. ... | 1,139 | 1 | 1 | false | false | 1 | 0 | 2 | 5 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The instructions say to go west after going north. I am now in the recreation zone and can go west. I will proceed to the next area as directed. This step is crucial to reach the workshop where the chocolate bar is located.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"west\"}}</tool... | [
{
"content": "-= Kitchenette =-\nYou've just walked into a kitchenette.\n\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet. You can make out a saucepan. But the thing is empty, unfortunately.\n\nYou don't like doors? Why not try going east, that entranceway is unguar... | 1,319 | 1 | 1 | false | false | 2 | 0 | 2 | 5 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The instruction says to go west after going north, then go west again. I'm currently in the kitchenette and can go west. I will proceed to the next area to reach the workshop where the chocolate bar is located. This is the final step in the path.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direct... | [
{
"content": "-= Workshop =-\nYou are in a workshop. A standard kind of place. You begin looking for stuff.\n\n\n\nThere is an unguarded exit to the east. You need an unblocked exit? You should try going south.\n\nThere is a chocolate bar and a broccoli on the floor.\n\n\n> ... | 1,323 | 1 | 1 | false | false | 3 | 0 | 2 | 5 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task is to recover the chocolate bar from the floor of the workshop. I now see it clearly — it's on the floor. I will pick it up to complete the objective and win the game.\n\n<tool_call>{\"name\": \"take\", \"arguments\": {\"item\": \"chocolate bar\"}}</tool_call>",
"role": "assistant"
} | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,349 | 1 | 0.964916 | true | false | 4 | 0 | 2 | 5 | 0 | train_eval | 0.964916 | 0.964916 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.964916 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The next step in the task is to travel east from the bedroom. There's an open gateway leading east, so I can move there safely. This will take me into the recreation zone, where I need to ensure the portal is open. I'll go east to begin this part of the task.\n\n<tool_call>{\"name\": \"go\", \"arguments... | [
{
"content": "-= Recreation Zone =-\nYou find yourself in a recreation zone. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\n\nYou make out a suitcase. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that i... | 880 | 1 | 0.010964 | false | false | 0 | 0 | 2 | 6 | 0 | train_eval | 0.010964 | 0.010964 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.010964 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task says to ensure the portal inside the recreation zone is open. Currently, the portal leading south is closed. I need to open it to proceed. I'll try opening the closed portal south to fulfill this step.\n\n<tool_call>{\"name\": \"open\", \"arguments\": {\"target\": \"portal\"}}</tool_call>",
"... | [
{
"content": "You open portal.\n\n\n> -= Recreation Zone =-0/3\n\n## Current State:\n\n{\n \"current_setting\": \"-= Recreation Zone =-\\nYou find yourself in a recreation zone. A stan... | 1,315 | 1 | 0.51117 | false | false | 1 | 0 | 2 | 6 | 0 | train_eval | 0.51117 | 0.51117 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.51117 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task instructs me to move south after opening the portal. I now see an open portal leading south in the recreation zone, so I'll go south to enter the next area. This should lead me to the cubicle where I need to open the passageway.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"... | [
{
"content": "-= Cubicle =-\nYou are in a cubicle. A standard one. The room is well lit.\n\nYou can see a safe. Something scurries by right in the corner of your eye. Probably nothing. You can make out a table. Looks like someone's already been here and taken everything off it, though. Aw, here you were, all ex... | 1,252 | 1 | 1 | false | false | 2 | 0 | 2 | 6 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task says to open the passageway in the cubicle. The passageway is currently closed, so I need to open it to proceed. This action will allow access to the next area, which may contain the teapot or a path to the refrigerator. I'll open the east-facing passageway now.\n\n<tool_call>{\"name\": \"open\... | [
{
"content": "You open passageway.\n\n\n> -= Cubicle =-0/5\n\n## Current State:\n\n{\n \"current_setting\": \"-= Cubicle =-\\nYou are in a cubicle. A standard one. The room is well lit... | 1,442 | 1 | 1 | false | false | 3 | 0 | 2 | 6 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task says to try taking a trip east after opening the passageway. The east passageway is now open, so I'll move east to explore further. This may lead to the attic, where I need to retrieve the nest of earwigs later. I'll go east to continue progressing through the level.\n\n<tool_call>{\"name\": \"... | [
{
"content": "-= Attic =-\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the attic.\n\nYou make out a workbench. The workbench is typical. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for t... | 1,423 | 1 | 1 | false | false | 4 | 0 | 2 | 6 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task instructs me to retrieve the nest of earwigs from the floor of the attic. It is clearly visible and available for collection. I will pick it up to complete this part of the mission. This action fulfills the final step of the current task. \nNow that all tasks are completed, I can stop. \nI ha... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,648 | 1 | 0.307479 | true | false | 5 | 0 | 2 | 6 | 0 | train_eval | 0.307479 | 0.307479 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.307479 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The laundry place has a north exit that is unguarded. I need to go north to progress. The previous attempt to open the hatch in the dish-pit failed, and I haven't yet found the refrigerator or the teapot. I must follow the path described in the task: go north, then open the passageway, then go east, the... | [
{
"content": "-= Cubicle =-\nYou are in a cubicle. A standard one. The room is well lit.\n\nYou can see a safe. Something scurries by right in the corner of your eye. Probably nothing. You can make out a table. Looks like someone's already been here and taken everything off it, though. Aw, here you were, all ex... | 847 | 1 | 0.014171 | false | false | 0 | 0 | 2 | 7 | 0 | train_eval | 0.014171 | 0.014171 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.014171 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The cubicle has a closed passageway leading east. According to the task, after going north and opening the passageway, I need to go east. I should try opening the passageway first to make it accessible. This is a logical step before moving east.\n\n<tool_call>{\"name\": \"open\", \"arguments\": {\"targe... | [
{
"content": "You open passageway.\n\n\n> -= Cubicle =-0/3\n\n## Current State:\n\n{\n \"current_setting\": \"-= Cubicle =-\\nYou are in a cubicle. A standard one. The room is well lit... | 1,279 | 1 | 0.353918 | false | false | 1 | 0 | 2 | 7 | 0 | train_eval | 0.353918 | 0.353918 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.353918 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The passageway is now open and leads east. Following the task instructions, I need to go east after opening the passageway. I'll move east to enter the next room and continue searching for the teapot or refrigerator.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"east\"}}</tool_call>"... | [
{
"content": "-= Attic =-\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the attic.\n\nYou make out a workbench. The workbench is typical. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for t... | 1,251 | 1 | 1 | false | false | 2 | 0 | 2 | 7 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task instructs me to lift the nest of earwigs from the floor of the attic after going east. I now have the opportunity to pick it up. Completing this action will fulfill the final step of the task and win the game. I will take the nest of earwigs.\n\n<tool_call>{\"name\": \"take\", \"arguments\": {\... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,458 | 1 | 0.931786 | true | false | 3 | 0 | 2 | 7 | 0 | train_eval | 0.931786 | 0.931786 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.931786 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The cookery area has an open portal leading south. Since I haven't yet explored that path, and the task mentions to \"venture south first,\" I should proceed south to investigate. This is a logical and direct step toward finding the teapot, possibly in a deeper area or storage space.\n\n<tool_call>{\"na... | [
{
"content": "-= Canteen =-\nYou are in a canteen. A standard kind of place.\n\n\n\nThere is an open portal leading north. There is an unguarded exit to the south.\n\n\n> -= Canteen =-0... | 855 | 1 | 0.01687 | false | false | 0 | 0 | 2 | 8 | 0 | train_eval | 0.01687 | 0.01687 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.01687 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I moved from the canteen to the south, which has an unguarded exit. This suggests it might lead to another area, possibly closer to the refrigerator or the teapot. I'll continue moving south to explore further and stay on track with the objective.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direc... | [
{
"content": "-= Scullery =-\nYou arrive in a scullery. A standard one.\n\nYou make out a closed refrigerator here.\n\nThere is an exit to the north. Don't worry, it is unblocked.\n\nThere is a napkin on the floor.\n\n\n> ... | 1,082 | 1 | 0.826307 | false | false | 1 | 0 | 2 | 8 | 0 | train_eval | 0.826307 | 0.826307 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.826307 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The napkin is on the floor in the scullery. Since the task specifically mentions lifting the napkin, I should take it. It might be relevant later—perhaps for opening the refrigerator or as part of a sequence to retrieve the teapot. I'll collect it now to keep it available for future use.\n\n<tool_call>{... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,196 | 1 | 0.893597 | true | false | 2 | 0 | 2 | 8 | 0 | train_eval | 0.893597 | 0.893597 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.893597 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The chamber has an unguarded entranceway south. I should go south first, as instructed in the task. This will allow me to explore further and eventually reach the bedroom where the key is located. Moving south is the logical next step in the sequence.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"d... | [
{
"content": "-= Kitchen =-\nYou're now in the kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\n\nYou make out a chair. The chair appears to be empty. You move on, clearly done caring about your TextWorld experience.\n\nThere is an exit to the east. ... | 877 | 1 | 0.015085 | false | false | 0 | 0 | 2 | 9 | 0 | train_eval | 0.015085 | 0.015085 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.015085 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The kitchen has an exit to the east, and the instruction says to go east after south. I'll move east to continue the path toward the bedroom where the key is supposed to be located. This follows the sequence in the task.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"east\"}}</tool_ca... | [
{
"content": "-= Bedroom =-\nI am obligated to announce that you are now in the bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\n\n\n\nYou need an unblocked exit? You should try going north. There is an exit to the west. Don't worry, it is unguarded.\... | 1,198 | 1 | 1 | false | false | 1 | 0 | 2 | 9 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task specifies that I need to pick up the key from the floor of the bedroom. I've arrived in the bedroom and found a key on the floor — this is exactly what I need. I'll take it to prepare for the next step, which might involve opening a door or hatch to reach the refrigerator.\n\n<tool_call>{\"name... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,252 | 1 | 0.974027 | true | false | 2 | 0 | 2 | 9 | 0 | train_eval | 0.974027 | 0.974027 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.974027 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The instructions say to first move south. I'm now in a new area — the Chamber. The entranceway is unguarded, so I can safely proceed. I'll go south to begin fulfilling the next steps in the task.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"south\"}}</tool_call>",
"role": "assista... | [
{
"content": "-= Kitchen =-\nYou're now in the kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\n\nYou make out a chair. The chair appears to be empty. You move on, clearly done caring about your TextWorld experience.\n\nThere is an exit to the east. ... | 895 | 1 | 0.016432 | false | false | 0 | 0 | 2 | 10 | 0 | train_eval | 0.016432 | 0.016432 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.016432 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I've followed the instructions: go south first, then go east. The kitchen has an exit to the east, which is unblocked. I'll go east now to reach the next room, where the bedroom is likely located — that's where the key is said to be on the floor. I need to continue progressing to find and pick up the ke... | [
{
"content": "-= Bedroom =-\nI am obligated to announce that you are now in the bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\n\n\n\nYou need an unblocked exit? You should try going north. There is an exit to the west. Don't worry, it is unguarded.\... | 1,211 | 1 | 1 | false | false | 1 | 0 | 2 | 10 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I'm now in the bedroom, and the instructions say to pick up the key from the floor. I'll take it to complete this task. With the key in hand, I’ve fulfilled all the required actions: go south, go east, and pick up the key. I’m ready to win the game.\n\n<tool_call>{\"name\": \"take\", \"arguments\": {\"i... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,290 | 1 | 0.974027 | true | false | 2 | 0 | 2 | 10 | 0 | train_eval | 0.974027 | 0.974027 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.974027 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The portal is closed and needs to be opened before I can go west. I'll attempt to open it first. Once open, I can proceed to explore the area westward, as that's the next step in the task. This seems like a logical sequence to follow the instructions.\n\n<tool_call>{\"name\": \"open\", \"arguments\": {\... | [
{
"content": "You open portal.\n\n\n> -= Cookhouse =-0/2\n\n## Current State:\n\n{\n \"current_setting\": \"-= Cookhouse =-\\nYou arrive in a cookhouse. A standard kind of place.\\n\\n... | 853 | 1 | 0.014171 | false | false | 0 | 0 | 2 | 11 | 0 | train_eval | 0.014171 | 0.014171 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.014171 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The portal is now open, so I can safely go west. The next step in the task is to head west. I’ll move there to explore the new area and continue progressing toward the chocolate bar in the workshop.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"west\"}}</tool_call>",
"role": "assis... | [
{
"content": "-= Lounge =-\nYou've just shown up in a lounge.\n\nYou see a bed. The bed appears to be empty. It would have been so cool if there was stuff on the bed.\n\nThere is an open portal leading east. There is an open gate leading west. You need an unguarded exit? You should try going north.\n\n\n> ... | 1,078 | 1 | 0.778801 | false | false | 1 | 0 | 2 | 11 | 0 | train_eval | 0.778801 | 0.778801 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.778801 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The lounge has an open portal east and a gate west, but the instruction says to try going north next. I’ll head north to explore further, as this is the next required step in the task. This might lead to a key location or the workshop where the chocolate bar is located.\n\n<tool_call>{\"name\": \"go\", ... | [
{
"content": "-= Recreation Zone =-\nYou've moved into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the recreation zone.\n\nYou can make out a bookshelf. The bookshelf is ordinary. But there isn't a thing on it. You can see a bar. ... | 1,211 | 1 | 1 | false | false | 2 | 0 | 2 | 11 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
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... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The Recreation Zone has a west exit mentioned. Following the instructions, I need to go west next. This should lead to a new area, possibly the workshop where the chocolate bar is located. I'll proceed to explore that direction to continue my journey toward the goal.\n\n<tool_call>{\"name\": \"go\", \"a... | [
{
"content": "-= Kitchenette =-\nYou've just walked into a kitchenette.\n\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet. You can make out a saucepan. But the thing is empty, unfortunately.\n\nYou don't like doors? Why not try going east, that entranceway is unguar... | 1,413 | 1 | 1 | false | false | 3 | 0 | 2 | 11 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
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"item": null,
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... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I am currently in the Kitchenette, and the task instructs me to go west after going north and then west. However, the west exit is already mentioned as unguarded. I will go west again to continue following the path, as it may lead to the workshop where the chocolate bar is located. This step is necessar... | [
{
"content": "-= Workshop =-\nYou are in a workshop. A standard kind of place. You begin looking for stuff.\n\n\n\nThere is an unguarded exit to the east. You need an unblocked exit? You should try going south.\n\nThere is a chocolate bar and a broccoli on the floor.\n\n\n> ... | 1,423 | 1 | 1 | false | false | 4 | 0 | 2 | 11 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
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... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The chocolate bar is on the floor in the workshop. According to the task, after reaching the workshop and going west, I must pick up the chocolate bar to complete the objective. I'll take it now to fulfill the final step and win the game.\n\n<tool_call>{\"name\": \"take\", \"arguments\": {\"item\": \"ch... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,466 | 1 | 0.931063 | true | false | 5 | 0 | 2 | 11 | 0 | train_eval | 0.931063 | 0.931063 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
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... | 0.931063 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The laundromat has an unblocked exit to the west. I'll go west to enter the next room, as instructed. The task mentions picking up a worm from the floor of a kitchenette, so this direction is likely where the kitchenette (and the worm) is located.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direc... | [
{
"content": "-= Kitchenette =-\nA well framed board tells you that you are now in the kitchenette.\n\nYou smell a sickening smell, and follow it to a saucepan. But the thing is empty, unfortunately.\n\nYou need an unguarded exit? You should try going east. You need an unguarded exit? You should try going west.... | 746 | 1 | 0.015234 | false | false | 0 | 0 | 2 | 12 | 0 | train_eval | 0.015234 | 0.015234 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
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"item": null,
"key": null,
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... | 0.015234 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "There is a worm on the floor of the kitchenette. The task specifically asks to pick it up. I'll take the worm to complete this objective.\n\n<tool_call>{\"name\": \"take\", \"arguments\": {\"item\": \"worm\"}}</tool_call>",
"role": "assistant"
} | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,052 | 1 | 0.912009 | true | false | 1 | 0 | 2 | 12 | 0 | train_eval | 0.912009 | 0.912009 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
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... | 0.912009 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The dish-pit has an unguarded exit to the east. I should go east first, as it's directly mentioned as unguarded. The task also suggests trying east, then north. I’ll explore east to see if it leads to a room with the refrigerator or a path to it. I’ll go east now.\n\n<tool_call>{\"name\": \"go\", \"argu... | [
{
"content": "-= Cookhouse =-\nWell, here we are in a cookhouse.\n\n\n\nThere is an open passageway leading east. You need an unguarded exit? You should try going north. There is an exit to the west. Don't worry, it is unblocked.\n\n\n> ... | 799 | 1 | 0.010505 | false | false | 0 | 0 | 2 | 13 | 0 | train_eval | 0.010505 | 0.010505 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
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"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
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"required": [],
... | 0.010505 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I am now in the cookhouse, which has an open passageway leading east. The hint says to go east after entering the cookhouse, then go north. I’ll follow that path and go east to continue exploring. This may lead to a room where I can access the refrigerator or find the teapot.\n\n<tool_call>{\"name\": \"... | [
{
"content": "-= Closet =-\nYou arrive in a closet. A normal one.\n\nYou scan the room for a rack, and you find a rack. The rack is normal. But there isn't a thing on it. You see a workbench. However, the workbench, like an empty workbench, has nothing on it.\n\nThere is an open door leading north. There is an ... | 1,065 | 1 | 0.870961 | false | false | 1 | 0 | 2 | 13 | 0 | train_eval | 0.870961 | 0.870961 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
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"required": [],
... | 0.870961 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I'm now in the closet, which has an open door leading north. Following the instructions, after going east, I should go north next. This path might lead to a room with the refrigerator or the teapot. I'll proceed north to continue my search.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\":... | [
{
"content": "-= Bathroom =-\nOf every bathroom you could have sauntered into, you had to walk into a standard one.\n\nYou can make out a closed dresser. You rest your hand against a wall, but you miss the wall and fall onto a bench. You see a passkey on the bench. There's something strange about this thing bei... | 1,253 | 1 | 1 | false | false | 2 | 0 | 2 | 13 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
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"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I see a passkey on the bench in the bathroom. I should pick it up now since it's relevant to opening doors or containers. Even though it's strange it's here, I'll collect it to use later when I find the refrigerator. This step follows the task's hint: \"pick up the passkey from the bench.\"\n\n<tool_cal... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,391 | 1 | 0.247054 | true | false | 3 | 0 | 2 | 13 | 0 | train_eval | 0.247054 | 0.247054 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
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"required": [],
... | 0.247054 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The first step in the task is to go south. From the attic, going south leads to a new area — possibly a basement or corridor — which might have the refrigerator or path to it. I'll move south to begin the journey.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"south\"}}</tool_call>",
... | [
{
"content": "-= Basement =-\nYou're now in the basement. Let's see what's in here.\n\nYou can make out a locked chest. You see a safe. Now that's what I call TextWorld! You make out a shelf. The shelf is normal. Unfortunately, there isn't a thing on it.\n\nThere is a closed passageway leading south. There is a... | 854 | 1 | 0.012424 | false | false | 0 | 0 | 2 | 14 | 0 | train_eval | 0.012424 | 0.012424 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
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"required": [],
... | 0.012424 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task instructs me to open the passageway in the basement. The passageway is currently closed, so I need to open it first. Opening it might lead to a new area, possibly closer to the refrigerator or the teapot. I'll try opening the closed passageway to the south.\n\n<tool_call>{\"name\": \"open\", \"... | [
{
"content": "You open passageway.\n\n\n> -= Basement =-0/3\n\n## Current State:\n\n{\n \"current_setting\": \"-= Basement =-\\nYou're now in the basement. Let's see what's in here.\\n... | 1,186 | 1 | 0.712279 | false | false | 1 | 0 | 2 | 14 | 0 | train_eval | 0.712279 | 0.712279 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
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},
"required": [],
... | 0.712279 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "After opening the passageway, I now move south to continue my path. The basement leads to a new area — possibly closer to the refrigerator. Moving south might bring me into a room where the teapot is stored. I’ll proceed to explore that direction.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direc... | [
{
"content": "-= Sauna =-\nYou find yourself in a sauna. A typical one.\n\n\n\nThere is an open passageway leading north. You don't like doors? Why not try going east, that entranceway is unguarded. There is an unblocked exit to the west.\n\nThere is a sponge on the floor.\n\n\n> ... | 1,193 | 1 | 1 | false | false | 2 | 0 | 2 | 14 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
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"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The sauna has an unblocked exit to the west, which is a safe and unguarded path. I’ll go west to continue moving toward the refrigerator. This direction might lead to a room with storage, like a kitchen or pantry, where the teapot could be. I need to follow the path logically to reach the target.\n\n<to... | [
{
"content": "-= Spare Room =-\nYou are in a spare room. A typical one.\n\nYou can make out an opened ordinary looking cabinet in the corner. The cabinet is empty, what a horrible day!\n\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it ... | 1,301 | 1 | 1 | false | false | 3 | 0 | 2 | 14 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I’ve explored the spare room and found no useful items. The cabinet is empty. The next step in the task is to go north, which is unblocked. Moving north will take me back toward a previous area, possibly closer to the refrigerator or a storage room. I’ll proceed to continue the path logically to reach t... | [
{
"content": "-= Bedchamber =-\nYou find yourself in a bedchamber. An usual kind of place.\n\n\n\nThere is an unblocked exit to the east. You need an unblocked exit? You should try going south.\n\nThere is a poem on the floor.\n\n\n> ... | 1,420 | 1 | 1 | false | false | 4 | 0 | 2 | 14 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task instructs me to retrieve the poem from the floor of the bedchamber. It is visible and accessible. I will pick it up to complete this part of the objective. This item is now in my inventory and the task is fully completed.\n\n<tool_call>{\"name\": \"take\", \"arguments\": {\"item\": \"poem\"}}</... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,476 | 1 | 0.951229 | true | false | 5 | 0 | 2 | 14 | 0 | train_eval | 0.951229 | 0.951229 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.951229 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The next task requires going south from the recreation zone. I'll follow the instruction and move south first to reach the next area where the passageway in the cubicle is mentioned. This is a logical step to continue progressing toward the teapot in the refrigerator.\n\n<tool_call>{\"name\": \"go\", \"... | [
{
"content": "-= Cubicle =-\nYou are in a cubicle. A standard one. The room is well lit.\n\nYou can see a safe. Something scurries by right in the corner of your eye. Probably nothing. You can make out a table. Looks like someone's already been here and taken everything off it, though. Aw, here you were, all ex... | 978 | 1 | 0.016704 | false | false | 0 | 0 | 2 | 15 | 0 | train_eval | 0.016704 | 0.016704 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.016704 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task instructs me to open the passageway within the cubicle. The passageway is currently closed, so I need to open it to proceed. This action will allow access to the next area, likely where the refrigerator or teapot is located. I'll open the passageway now.\n\n<tool_call>{\"name\": \"open\", \"arg... | [
{
"content": "You open passageway.\n\n\n> -= Cubicle =-0/3\n\n## Current State:\n\n{\n \"current_setting\": \"-= Cubicle =-\\nYou are in a cubicle. A standard one. The room is well lit... | 1,372 | 1 | 0.807118 | false | false | 1 | 0 | 2 | 15 | 0 | train_eval | 0.807118 | 0.807118 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.807118 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "After opening the passageway, I now move east into the next room. The instruction says to go east after opening the passageway. This should lead me to an area where I can find the refrigerator or the teapot. I need to continue progressing systematically toward my goal.\n\n<tool_call>{\"name\": \"go\", \... | [
{
"content": "-= Attic =-\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the attic.\n\nYou make out a workbench. The workbench is typical. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for t... | 1,350 | 1 | 1 | false | false | 2 | 0 | 2 | 15 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task specifically says to pick up the nest of earwigs from the floor of the attic. I have now reached the attic and can see the nest on the floor. I will pick it up as required to complete the task. This action fulfills the final instruction in the sequence.\n\n<tool_call>{\"name\": \"take\", \"argu... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,567 | 1 | 0.897003 | true | false | 3 | 0 | 2 | 15 | 0 | train_eval | 0.897003 | 0.897003 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.897003 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I need to follow the task sequence: go east, then south, then west, then south again, then east, then north, and finally take the passkey from the bench in the bathroom. I'm starting with going east from the basement to proceed.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"east\"}}<... | [
{
"content": "-= Cookery =-\nYou arrive in a cookery. An ordinary kind of place.\n\n\n\nYou need an unguarded exit? You should try going south. You need an unblocked exit? You should try going west.\n\n\n> ... | 887 | 1 | 0.018437 | false | false | 0 | 0 | 2 | 16 | 0 | train_eval | 0.018437 | 0.018437 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.018437 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task says to go south after moving east. I'll go south from the cookery to continue following the path as instructed.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"south\"}}</tool_call>",
"role": "assistant"
} | [
{
"content": "-= Studio =-\nYou've entered a studio.\n\nYou can make out a stand. But the thing hasn't got anything on it.\n\nThere is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unblocked. You need an unblocked exit? You should try going west.\n\n\n> ... | 1,118 | 1 | 1 | false | false | 1 | 0 | 2 | 16 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
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},
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... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task instructs to go west after south. I'll move west from the studio to continue the path as specified. This should lead me closer to the bathroom where the passkey is to be taken from the bench.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"west\"}}</tool_call>",
"role": "ass... | [
{
"content": "-= Spare Room =-\nYou've entered a spare room.\n\nOh, great. Here's a counter. The counter is standard. Unfortunately, there isn't a thing on it.\n\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why no... | 1,224 | 1 | 1 | false | false | 2 | 0 | 2 | 16 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task says to go south after moving west. I'll follow this step to continue the path toward the bathroom. Moving south from the spare room should bring me closer to the next location where I can eventually find the bench with the passkey.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\"... | [
{
"content": "-= Dish-Pit =-\nYou've entered a dish-pit.\n\nYou make out a refrigerator, so there's that.\n\nThere is an unguarded exit to the east. You need an unblocked exit? You should try going north.\n\n\n> ... | 1,340 | 1 | 1 | false | false | 3 | 0 | 2 | 16 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task says to go east after south. I'll move east from the dish-pit to continue progressing along the required path. This step is part of the sequence to eventually reach the bathroom where the passkey is to be taken from the bench.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"ea... | [
{
"content": "-= Cookhouse =-\nWell, here we are in a cookhouse.\n\n\n\nThere is an open passageway leading east. You need an unguarded exit? You should try going north. There is an exit to the west. Don't worry, it is unblocked.\n\n\n> ... | 1,339 | 1 | 1 | false | false | 4 | 0 | 2 | 16 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task says to go east after the previous eastward move. I need to continue following the sequence carefully. Going east from the cookhouse might lead to a new area, possibly the bathroom where the final step — taking the passkey from the bench — is required. I'll proceed east to keep progressing towa... | [
{
"content": "-= Closet =-\nYou arrive in a closet. A normal one.\n\nYou scan the room for a rack, and you find a rack. The rack is normal. But there isn't a thing on it. You see a workbench. However, the workbench, like an empty workbench, has nothing on it.\n\nThere is an open door leading north. There is an ... | 1,433 | 1 | 1 | false | false | 5 | 0 | 2 | 16 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task says to go north after the eastward movement. I'll move north from the closet to continue the path. This should lead me to the bathroom, where the final step — taking the passkey from the bench — is required. I need to follow the sequence precisely to complete the task successfully.\n\n<tool_ca... | [
{
"content": "-= Bathroom =-\nOf every bathroom you could have sauntered into, you had to walk into a standard one.\n\nYou can make out a closed dresser. You rest your hand against a wall, but you miss the wall and fall onto a bench. You see a passkey on the bench. There's something strange about this thing bei... | 1,622 | 1 | 1 | false | false | 6 | 0 | 2 | 16 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task requires me to take the passkey from the bench in the bathroom. I can now see the passkey on the bench, so I'll pick it up. This completes the final step of the task, and according to the instructions, once I've done that, I win.\n\n<tool_call>{\"name\": \"take_from\", \"arguments\": {\"item\":... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,768 | 1 | 0.279949 | true | false | 7 | 0 | 2 | 16 | 0 | train_eval | 0.279949 | 0.279949 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.279949 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The next step in the task is to go west from the bedchamber. The description mentions that going west is suggested as an unguarded exit. I'll move west to explore the next room and continue progressing toward the refrigerator or teapot.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"w... | [
{
"content": "-= Kitchen =-\nYou've entered a kitchen. Let's see what's in here.\n\nYou see a plate. The plate is ordinary. Unfortunately, there isn't a thing on it.\n\nThere is an open portal leading north. There is an unguarded exit to the east. You don't like doors? Why not try going south, that entranceway ... | 838 | 1 | 0.012588 | false | false | 0 | 0 | 2 | 17 | 0 | train_eval | 0.012588 | 0.012588 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.012588 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task instructs to go south after reaching the kitchen. There's an unguarded exit to the south, so I'll move south to continue the path. This might lead to a room closer to the refrigerator or where the teapot is located.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"south\"}}</to... | [
{
"content": "-= Workshop =-\nYou arrive in a workshop. An ordinary one.\n\n\n\nThere is an exit to the east. Don't worry, it is unguarded. You need an unblocked exit? You should try going north. You need an unblocked exit? You should try going south.\n\n\n> ... | 1,127 | 1 | 1 | false | false | 1 | 0 | 2 | 17 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task says to go east after south in the workshop. The east exit is explicitly mentioned as unguarded, so I'll move east to follow the path. This step is critical to continue progressing toward the refrigerator where the teapot might be located.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"dire... | [
{
"content": "-= Spare Room =-\nYou are in a spare room. A standard one. You begin looking for stuff.\n\nYou bend down to tie your shoe. When you stand up, you notice a shelf. But there isn't a thing on it.\n\nThere is an exit to the east. Don't worry, it is unguarded. There is an unblocked exit to the north. T... | 1,172 | 1 | 1 | false | false | 2 | 0 | 2 | 17 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task instructs to go south after east in the spare room. All exits are unguarded, so moving south is safe and logical. This step continues the path toward the refrigerator, which is likely in a colder or more storage-oriented area. I'll proceed to explore further.\n\n<tool_call>{\"name\": \"go\", \"... | [
{
"content": "-= Steam Room =-\nYou find yourself in a steam room. A typical one.\n\nYou can make out a box, so there's that. You make out a rack. The rack is typical. But the thing hasn't got anything on it. You can see a table. The table is normal. But oh no! there's nothing on this piece of garbage.\n\nYou n... | 1,360 | 1 | 1 | false | false | 3 | 0 | 2 | 17 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task says to go west after south in the steam room. All exits are unblocked or unguarded, and west is specifically suggested as a safe exit. I'll move west to continue progressing toward the refrigerator, which is likely in a more storage or kitchen-like area. This step is part of the required path ... | [
{
"content": "-= Studio =-\nYou've just shown up in a studio. You can barely contain your excitement.\n\nOh, great. Here's a stand. The stand appears to be empty.\n\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it is unblocked.\n\nThere... | 1,453 | 1 | 1 | false | false | 4 | 0 | 2 | 17 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task explicitly says to pick up the latchkey from the floor of the studio. I now have the latchkey, which might be needed to open a door or hatch later, such as the refrigerator. I’ll take it to prepare for the next step in recovering the teapot.\n\n<tool_call>{\"name\": \"take\", \"arguments\": {\"... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 1,490 | 1 | 0.953497 | true | false | 5 | 0 | 2 | 17 | 0 | train_eval | 0.953497 | 0.953497 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.953497 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I need to follow the sequence of actions as described in the task. After moving west from the closet, I should check the next room. The task says to go west, then go south, then open a gate, take a trip west, and go south again. I need to proceed step by step. First, go west from the closet to continue ... | [
{
"content": "-= Bedroom =-\nYou've moved into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the bedroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\n\n\n\nThere is ... | 928 | 1 | 0.012966 | false | false | 0 | 0 | 2 | 18 | 0 | train_eval | 0.012966 | 0.012966 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.012966 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task says to open the gate inside the cubicle after going south. But currently, I'm in the bedroom, and the only gate mentioned is south, which is closed. I need to open it first before proceeding. According to the task, I must open the gate leading south in the bedroom. I'll attempt to open it now.... | [
{
"content": "You open gateway.\n\n\n> -= Bedroom =-0/3\n\n## Current State:\n\n{\n \"current_setting\": \"-= Bedroom =-\\nYou've moved into an usual room. Your mind races to think of ... | 1,260 | 1 | 0.610534 | false | false | 1 | 0 | 2 | 18 | 0 | train_eval | 0.610534 | 0.610534 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.610534 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The gateway is now open and leads south. Following the task, after opening the gate, I need to go south. I'll move south to enter the next room and continue progressing toward the refrigerator and teapot. This step is critical to reach the next area where the teapot might be located.\n\n<tool_call>{\"na... | [
{
"content": "-= Cubicle =-\nYou find yourself in a cubicle. A normal one.\n\n\n\nThere is an open gateway leading north. There is a closed gate leading west.\n\n\n> -= Cubicle =-0/4\n\... | 1,280 | 1 | 1 | false | false | 2 | 0 | 2 | 18 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The task instructs me to open the gate leading west in the cubicle. Currently, it is closed. I need to open it before I can proceed west. This is a necessary step to continue the journey toward the refrigerator and the teapot. I will now open the west gate.\n\n<tool_call>{\"name\": \"open\", \"arguments... | [
{
"content": "You open gate.\n\n\n> -= Cubicle =-0/5\n\n## Current State:\n\n{\n \"current_setting\": \"-= Cubicle =-\\nYou find yourself in a cubicle. A normal one.\\n\\n\\n\\nThere i... | 1,350 | 1 | 0.87671 | false | false | 3 | 0 | 2 | 18 | 0 | train_eval | 0.87671 | 0.87671 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.87671 |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The west gate in the cubicle is now open. According to the task, after opening the gate, I must take a trip west. I will move west to enter the next room and continue my path toward the refrigerator. This step is essential to reach the final location where the teapot is stored.\n\n<tool_call>{\"name\": ... | [
{
"content": "-= Kitchenette =-\nYou are in a kitchenette. An usual kind of place.\n\n\n\nThere is an open gate leading east. There is an open portal leading south. You need an unblocked exit? You should try going west.\n\n\n> ... | 1,410 | 1 | 1 | false | false | 4 | 0 | 2 | 18 | 0 | train_eval | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 |
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